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  1. Autonomous Evolutionary Art‏‎ (2 Links)
  2. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  3. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  4. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  5. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  6. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  7. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  8. Interactive evolution of dynamical systems‏‎ (2 Links)
  9. Consensual Paintings‏‎ (2 Links)
  10. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  11. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  12. Peter Kleiweg‏‎ (2 Links)
  13. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  14. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  15. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  16. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  17. Ameisen Algorithmen‏‎ (2 Links)
  18. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  19. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  20. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  21. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  22. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  23. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  24. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  25. Fractal expressionism - where art meets science‏‎ (2 Links)
  26. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  27. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  28. Towards a model for artificial aesthetics‏‎ (2 Links)
  29. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  30. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  31. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  32. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  33. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  34. Swarm Tech-Tiles Tim‏‎ (2 Links)
  35. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  36. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  37. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  38. New challenges for evolutionary music and art‏‎ (2 Links)
  39. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  40. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  41. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  42. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  43. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  44. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  45. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  46. Rekombination‏‎ (2 Links)
  47. A Turing Test for Generative Art‏‎ (2 Links)
  48. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  49. Rendering artistic light patterns‏‎ (2 Links)
  50. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)

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