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  1. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  2. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  3. Evolving Fractal Drawings‏‎ (2 Links)
  4. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  5. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  6. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  7. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  8. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  9. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  10. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  11. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  12. Mathematische Kunst‏‎ (2 Links)
  13. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  14. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  15. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  16. Measuring complexity using information fluctuation‏‎ (2 Links)
  17. A comparative classification of complexity measures‏‎ (2 Links)
  18. Evolving content in the galactic arms race video game‏‎ (2 Links)
  19. Interactive EC-based Signal Processing‏‎ (2 Links)
  20. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  21. Artificial Nature: Immersive World Making‏‎ (2 Links)
  22. Electric Sheep‏‎ (2 Links)
  23. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  24. Computational Creativity through a Gap‏‎ (2 Links)
  25. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  26. Embodied creativity‏‎ (2 Links)
  27. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  28. Interactive evolution for industrial design‏‎ (2 Links)
  29. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  30. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  31. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  32. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  33. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  34. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  35. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  36. Aaron Davidson‏‎ (2 Links)
  37. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  38. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  39. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  40. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  41. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  42. Investigating Face Space‏‎ (2 Links)
  43. Active User Intervention in an EC Search‏‎ (2 Links)
  44. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  45. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  46. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  47. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  48. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  49. Breeding on site‏‎ (2 Links)
  50. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)

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