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- Computer-Ästhetik (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Entropie (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Investigating Face Space (2 Links)
- Extending the Range of Facial Types (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Ishihama Yoshiaki (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Gregory S. Hornby (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Selektion (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Ian Butterfield (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Learning to colour greyscale images (2 Links)
- Daniel Shiffman (2 Links)
- Painting with Flowsnakes (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Design Space of Tiling Template (2 Links)
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