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- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Erik J. Gustafson (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Gregory Dudek (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Morgan McGuire (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Mutation (2 Links)
- Creative Ecosystems 2009 (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Ungegenständliche Kunst (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Karl Gerbel (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Stylized Reality (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- A Study of Image Colourfulness (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- A closer look at creativity as search (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
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