Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 681 bis 730 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  2. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  3. Distance-based functions for image comparison‏‎ (2 Links)
  4. Composition in Perspectives‏‎ (2 Links)
  5. Preference Learning: An Introduction‏‎ (2 Links)
  6. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  7. Keith Wiley‏‎ (2 Links)
  8. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  9. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  10. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  11. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  12. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  13. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  14. Evolution of Animated Photomosaics‏‎ (2 Links)
  15. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  16. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  17. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  18. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  19. Ameisen Algorithmen‏‎ (2 Links)
  20. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  21. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  22. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  23. Swarm paintings – nonhuman art‏‎ (2 Links)
  24. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  25. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  26. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  27. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  28. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  29. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  30. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  31. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  32. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  33. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  34. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  35. Evolutionary generation of faces‏‎ (2 Links)
  36. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  37. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  38. Evolutionäre Algorithmen‏‎ (2 Links)
  39. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  40. Biokunst‏‎ (2 Links)
  41. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  42. Man + Robots: Symbiotic Art‏‎ (2 Links)
  43. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  44. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  45. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  46. Scott Neil-Teilly‏‎ (2 Links)
  47. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  48. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  49. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  50. Architectural Innovation as an evolutionary process‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)