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- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Bubble Hierarchies (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Swarm Painting Atelier (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- A closer look at creativity as search (2 Links)
- Rebecca Luger-Guil (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Low-complexity art (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Searching for Surprise (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Evolving Line Drawings (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
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