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- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Mathematische Kunst (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- Steve Dipaola (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Tim Rowley (2 Links)
- Stippling with Aerial Robots (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Rebecca Luger-Guil (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Creative Evolutionary Systems (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
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