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  1. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  2. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  3. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  4. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  5. Daniel Shiffman‏‎ (2 Links)
  6. Karl Gerbel‏‎ (2 Links)
  7. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  8. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  9. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  10. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  11. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  12. Quantifying Creativity in Art Networks‏‎ (2 Links)
  13. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  14. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  15. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  16. Design Space of Tiling Template‏‎ (2 Links)
  17. Ranking Cases with Classification Rules‏‎ (2 Links)
  18. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  19. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  20. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  21. Learning Lexicographic Preference Models‏‎ (2 Links)
  22. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  23. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  24. Evolving Glitch Art‏‎ (2 Links)
  25. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  26. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  27. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  28. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  29. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  30. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  31. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  32. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  33. Evolving design genes in space layout problems‏‎ (2 Links)
  34. Low-complexity art‏‎ (2 Links)
  35. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  36. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  37. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  38. Bernd Lintermann‏‎ (2 Links)
  39. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  40. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  41. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  42. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  43. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  44. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  45. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  46. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  47. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  48. In Praise of Evolution and Opacity‏‎ (2 Links)
  49. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  50. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)

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