Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 681 bis 730 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  2. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  3. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  4. Data-Driven Iconification‏‎ (2 Links)
  5. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  6. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  7. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  8. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  9. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  10. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  11. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  12. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  13. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  14. Collaborative Preference Learning‏‎ (2 Links)
  15. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  16. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  17. Detecting people in cubist art‏‎ (2 Links)
  18. Morgan McGuire‏‎ (2 Links)
  19. Digital Face Beautification‏‎ (2 Links)
  20. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  21. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  22. Evolving Glitch Art‏‎ (2 Links)
  23. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  24. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  25. Mutation‏‎ (2 Links)
  26. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  27. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  28. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  29. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  30. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  31. Tim Rowley‏‎ (2 Links)
  32. Evolving design genes in space layout problems‏‎ (2 Links)
  33. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  34. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  35. Stylized Reality‏‎ (2 Links)
  36. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  37. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  38. Karl Gerbel‏‎ (2 Links)
  39. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  40. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  41. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  42. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  43. Computer-Kreativität‏‎ (2 Links)
  44. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  45. Quantifying Creativity in Art Networks‏‎ (2 Links)
  46. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  47. Computer Software for Measuring Creative Search‏‎ (2 Links)
  48. Swarm Tech-Tiles Tim‏‎ (2 Links)
  49. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  50. Golan Levin‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)