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  1. Investigating Face Space‏‎ (2 Links)
  2. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  3. Evolving for the Audience‏‎ (2 Links)
  4. Ishihama Yoshiaki‏‎ (2 Links)
  5. Echo‏‎ (2 Links)
  6. Theory of Complexity‏‎ (2 Links)
  7. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  8. Phänotyp‏‎ (2 Links)
  9. Genetische Programmierung‏‎ (2 Links)
  10. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  11. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  12. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  13. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  14. Stylized Reality‏‎ (2 Links)
  15. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  16. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  17. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  18. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  19. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  20. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  21. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  22. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  23. Quantifying Creativity in Art Networks‏‎ (2 Links)
  24. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  25. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  26. Holger Ferstl‏‎ (2 Links)
  27. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  28. Ungegenständliche Kunst‏‎ (2 Links)
  29. Ranking Cases with Classification Rules‏‎ (2 Links)
  30. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  31. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  32. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  33. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  34. Ian Butterfield‏‎ (2 Links)
  35. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  36. Learning to colour greyscale images‏‎ (2 Links)
  37. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  38. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  39. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  40. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  41. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  42. Image Warping for a Painterly Effect‏‎ (2 Links)
  43. Creative Ecosystems 2009‏‎ (2 Links)
  44. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  45. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  46. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  47. Visual Hallucination For Computational Creation‏‎ (2 Links)
  48. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  49. Creatively Subverting Messages in Posters‏‎ (2 Links)
  50. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)

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