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- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Zufallsprozess (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Evolving for the Audience (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Morgan McGuire (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Steve Dipaola (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Stippling with Aerial Robots (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Mutation (2 Links)
- Biokunst (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Karl Gerbel (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Swarm Granulator (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Rebecca Luger-Guil (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
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