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- Constrained novelty search: a study on game content generation (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Evolutionäre Musik (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Evolving Human Faces (2 Links)
- Andrew Rowbottom (2 Links)
- Leonel Moura (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Variation (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Low-complexity art (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Creative Web Services with Pattern (2 Links)
- CGP, Creativity and Art (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- The Authorship of Generative Art (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Data-Driven Iconification (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- The Evolving Role of the Artist (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
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