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  1. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  2. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  3. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  4. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  5. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  6. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  7. Genetische Programmierung‏‎ (2 Links)
  8. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  9. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  10. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  11. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  12. Electric Sheep‏‎ (2 Links)
  13. Exploring aesthetic pattern formation‏‎ (2 Links)
  14. Computational Creativity through a Gap‏‎ (2 Links)
  15. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  16. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  17. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  18. Computer-Kreativität‏‎ (2 Links)
  19. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  20. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  21. Computer Software for Measuring Creative Search‏‎ (2 Links)
  22. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  23. Stylized Reality‏‎ (2 Links)
  24. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  25. Towards MCTS for Creative Domains‏‎ (2 Links)
  26. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  27. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  28. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  29. Breeding on site‏‎ (2 Links)
  30. Quantifying Creativity in Art Networks‏‎ (2 Links)
  31. Henry Rowley‏‎ (2 Links)
  32. Swarm Granulator‏‎ (2 Links)
  33. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  34. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  35. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  36. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  37. Ranking Cases with Classification Rules‏‎ (2 Links)
  38. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  39. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  40. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  41. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  42. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  43. Creative Web Services with Pattern‏‎ (2 Links)
  44. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  45. CGP, Creativity and Art‏‎ (2 Links)
  46. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  47. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  48. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  49. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  50. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)

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