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- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Evolving Human Faces (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Echo (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Morgan McGuire (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- Mutation (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Preconceptual Creativity (2 Links)
- Tim Rowley (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Karl Gerbel (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- New challenges for evolutionary music and art (2 Links)
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