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  1. Artificial Drawing + Unity‏‎ (2 Links)
  2. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  3. Echo‏‎ (2 Links)
  4. Evolving for the Audience‏‎ (2 Links)
  5. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  6. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  7. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  8. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  9. Genetische Programmierung‏‎ (2 Links)
  10. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  11. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  12. The alphabet synthesis machine‏‎ (2 Links)
  13. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  14. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  15. Exploring aesthetic pattern formation‏‎ (2 Links)
  16. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  17. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  18. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  19. The darwinian structure of the design process‏‎ (2 Links)
  20. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  21. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  22. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  23. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  24. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  25. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  26. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  27. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  28. Autonomously Creating Quality Images‏‎ (2 Links)
  29. Stylized Reality‏‎ (2 Links)
  30. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  31. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  32. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  33. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  34. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  35. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  36. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  37. Quantifying Creativity in Art Networks‏‎ (2 Links)
  38. Creative Ecosystems 2009‏‎ (2 Links)
  39. Henry Rowley‏‎ (2 Links)
  40. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  41. Creatively Subverting Messages in Posters‏‎ (2 Links)
  42. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  43. Ungegenständliche Kunst‏‎ (2 Links)
  44. Ranking Cases with Classification Rules‏‎ (2 Links)
  45. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  46. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  47. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  48. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  49. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  50. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)

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