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- Distance-based functions for image comparison (2 Links)
- Composition in Perspectives (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Low-complexity art (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- A Turing Test for Generative Art (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Biokunst (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
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