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  1. Evolutionäre Musik‏‎ (2 Links)
  2. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  3. Improbable Creativity‏‎ (2 Links)
  4. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  5. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  6. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  7. Self-design and ontogenetic evolution‏‎ (2 Links)
  8. P3m1 Reference Implementation‏‎ (2 Links)
  9. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  10. Semantic aware methods for evolutionary art‏‎ (2 Links)
  11. Mathematische Kunst‏‎ (2 Links)
  12. Evolving Human Faces‏‎ (2 Links)
  13. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  14. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  15. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  16. Measuring complexity using information fluctuation‏‎ (2 Links)
  17. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  18. Interactive EC-based Signal Processing‏‎ (2 Links)
  19. Bubble Hierarchies‏‎ (2 Links)
  20. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  21. Evolving ambiguous images‏‎ (2 Links)
  22. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  23. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  24. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  25. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  26. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  27. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  28. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  29. Model Proposal for a Constructed Artist‏‎ (2 Links)
  30. Gentropy: evolving 2D textures‏‎ (2 Links)
  31. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  32. Swarm Granulator‏‎ (2 Links)
  33. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  34. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  35. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  36. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  37. Stepping stones in the mist‏‎ (2 Links)
  38. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  39. Bernd Lintermann‏‎ (2 Links)
  40. Stimulating creative flow through computational feedback‏‎ (2 Links)
  41. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  42. Pmm Reference Implementation‏‎ (2 Links)
  43. Collage, Technology, and Creative Process‏‎ (2 Links)
  44. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  45. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  46. Population‏‎ (2 Links)
  47. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  48. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  49. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  50. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)

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