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  1. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  2. Evolutionary Design by Computers‏‎ (2 Links)
  3. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  4. Artificial Drawing + Unity‏‎ (2 Links)
  5. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  6. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  7. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  8. Chris Coyne‏‎ (2 Links)
  9. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  10. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  11. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  12. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  13. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  14. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  15. Live Algorithms‏‎ (2 Links)
  16. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  17. Evolutionary shape grammars for product design‏‎ (2 Links)
  18. Ungegenständliche Kunst‏‎ (2 Links)
  19. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  20. Collage, Technology, and Creative Process‏‎ (2 Links)
  21. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  22. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  23. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  24. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  25. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  26. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  27. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  28. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  29. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  30. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  31. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  32. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  33. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  34. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  35. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  36. Generic Evolutionary Design‏‎ (2 Links)
  37. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  38. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  39. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  40. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  41. Autonomously Creating Quality Images‏‎ (2 Links)
  42. Visual Hallucination For Computational Creation‏‎ (2 Links)
  43. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  44. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  45. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  46. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  47. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  48. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  49. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  50. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)

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