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  1. Giving Colour to Images‏‎ (2 Links)
  2. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  3. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  4. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  5. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  6. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  7. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  8. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  9. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  10. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  11. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  12. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  13. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  14. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  15. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  16. Leonel Moura‏‎ (2 Links)
  17. Establishing Appreciation In a Creative System‏‎ (2 Links)
  18. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  19. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  20. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  21. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  22. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  23. Visual Hallucination For Computational Creation‏‎ (2 Links)
  24. Low-complexity art‏‎ (2 Links)
  25. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  26. Breeding on site‏‎ (2 Links)
  27. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  28. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  29. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  30. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  31. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  32. Scott Neil-Teilly‏‎ (2 Links)
  33. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  34. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  35. Creative Web Services with Pattern‏‎ (2 Links)
  36. In Praise of Evolution and Opacity‏‎ (2 Links)
  37. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  38. CGP, Creativity and Art‏‎ (2 Links)
  39. Organized order in ornamentation‏‎ (2 Links)
  40. A Study of Image Colourfulness‏‎ (2 Links)
  41. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  42. Evolutionary Design in Art‏‎ (2 Links)
  43. P4m Reference Implementation‏‎ (2 Links)
  44. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  45. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  46. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  47. Measuring Creativity In Software Development‏‎ (2 Links)
  48. Painterly rendering using image salience‏‎ (2 Links)
  49. A closer look at creativity as search‏‎ (2 Links)
  50. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)

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