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  1. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  2. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  3. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  4. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  5. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  6. Bubble Hierarchies‏‎ (2 Links)
  7. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  8. Fractal expressionism - where art meets science‏‎ (2 Links)
  9. Art, emergence and the computational sublime‏‎ (2 Links)
  10. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  11. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  12. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  13. Neuroästhetik‏‎ (2 Links)
  14. Ranking Cases with Classification Rules‏‎ (2 Links)
  15. Frayed Cell Diagrams‏‎ (2 Links)
  16. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  17. A cybernetic approach to aesthetics‏‎ (2 Links)
  18. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  19. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  20. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  21. Artificial ecosystems for creative discovery‏‎ (2 Links)
  22. Ian Butterfield‏‎ (2 Links)
  23. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  24. Learning to colour greyscale images‏‎ (2 Links)
  25. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  26. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  27. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  28. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  29. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  30. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  31. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  32. Image Warping for a Painterly Effect‏‎ (2 Links)
  33. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  34. Collage, Technology, and Creative Process‏‎ (2 Links)
  35. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  36. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  37. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  38. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  39. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  40. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  41. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  42. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  43. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  44. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  45. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  46. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  47. Evolving Glitch Art‏‎ (2 Links)
  48. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  49. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  50. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)

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