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  1. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  2. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  3. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  4. Variation‏‎ (2 Links)
  5. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  6. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  7. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  8. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  9. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  10. Tatsu Unemi‏‎ (2 Links)
  11. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  12. Live Algorithms‏‎ (2 Links)
  13. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  14. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  15. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  16. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  17. Collaborative Preference Learning‏‎ (2 Links)
  18. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  19. The Authorship of Generative Art‏‎ (2 Links)
  20. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  21. Detecting people in cubist art‏‎ (2 Links)
  22. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  23. Bernd Lintermann‏‎ (2 Links)
  24. Scott Neil-Teilly‏‎ (2 Links)
  25. Digital Face Beautification‏‎ (2 Links)
  26. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  27. Evolving Glitch Art‏‎ (2 Links)
  28. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  29. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  30. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  31. The Evolving Role of the Artist‏‎ (2 Links)
  32. Organized order in ornamentation‏‎ (2 Links)
  33. Ästhetik‏‎ (2 Links)
  34. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  35. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  36. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  37. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  38. P4m Reference Implementation‏‎ (2 Links)
  39. Evolving design genes in space layout problems‏‎ (2 Links)
  40. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  41. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  42. Painterly rendering using image salience‏‎ (2 Links)
  43. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  44. The Painting Fool in New Dimensions‏‎ (2 Links)
  45. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  46. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  47. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  48. Michael Witbrock‏‎ (2 Links)
  49. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  50. Interactive evolution of images‏‎ (2 Links)

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