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- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Evolving for the Audience (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Genetische Programmierung (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Swarm Granulator (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Developmental modelling with SDS (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Rebecca Luger-Guil (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- The Authorship of Generative Art (2 Links)
- A Turing Test for Generative Art (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Artificial Neural Network Spaces (2 Links)
- The Evolving Role of the Artist (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
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