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  1. Composition in Perspectives‏‎ (2 Links)
  2. Autonomous Evolutionary Art‏‎ (2 Links)
  3. Evolving ambiguous images‏‎ (2 Links)
  4. P6m Reference Implementation‏‎ (2 Links)
  5. Mathematische Kunst‏‎ (2 Links)
  6. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  7. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  8. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  9. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  10. Evolving expressions and art by choice‏‎ (2 Links)
  11. Measuring complexity using information fluctuation‏‎ (2 Links)
  12. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  13. Interactive EC-based Signal Processing‏‎ (2 Links)
  14. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  15. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  16. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  17. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  18. Gentropy: evolving 2D textures‏‎ (2 Links)
  19. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  20. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  21. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  22. Model Proposal for a Constructed Artist‏‎ (2 Links)
  23. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  24. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  25. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  26. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  27. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  28. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  29. Steve Dipaola‏‎ (2 Links)
  30. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  31. Stippling with Aerial Robots‏‎ (2 Links)
  32. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  33. Establishing Appreciation In a Creative System‏‎ (2 Links)
  34. Biokunst‏‎ (2 Links)
  35. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  36. Tim Rowley‏‎ (2 Links)
  37. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  38. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  39. Natural Processes and Artificial Procedures‏‎ (2 Links)
  40. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  41. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  42. Holger Ferstl‏‎ (2 Links)
  43. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  44. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  45. Swarm Tech-Tiles Tim‏‎ (2 Links)
  46. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  47. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  48. Evolutionary Design in Art‏‎ (2 Links)
  49. A Turing Test for Generative Art‏‎ (2 Links)
  50. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)

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