Seiten mit den meisten Links
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- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Künstliches Leben (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Peter Weibel (2 Links)
- Automated collage generation — with intent (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Stepping stones in the mist (2 Links)
- Evolutionary Design in Art (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Pmm Reference Implementation (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Daniel Shiffman (2 Links)
- Population (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- Design Space of Tiling Template (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Quantum Art (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Swarm Granulator (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- New IEC Research and Frameworks (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Niall J. L. Griffith (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Generic Evolutionary Design (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
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