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- Projekte zur Evolutionären Kunst (2 Links)
- Bubble Hierarchies (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Neuroästhetik (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Ian Butterfield (2 Links)
- Learning to colour greyscale images (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Bernd Lintermann (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Evolving Line Drawings (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
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