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  1. Ishihama Yoshiaki‏‎ (2 Links)
  2. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  3. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  4. Zufallsprozess‏‎ (2 Links)
  5. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  6. A History of Creativity for Future AI Research‏‎ (2 Links)
  7. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  8. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  9. The Painting Fool in New Dimensions‏‎ (2 Links)
  10. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  11. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  12. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  13. Space layout planning using an evolutionary approach‏‎ (2 Links)
  14. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  15. A Study of Image Colourfulness‏‎ (2 Links)
  16. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  17. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  18. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  19. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  20. A closer look at creativity as search‏‎ (2 Links)
  21. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  22. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  23. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  24. Holger Ferstl‏‎ (2 Links)
  25. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  26. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  27. Style-aware Robust Color Transfer‏‎ (2 Links)
  28. Computer-Kreativität‏‎ (2 Links)
  29. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  30. Preconceptual Creativity‏‎ (2 Links)
  31. Computer Software for Measuring Creative Search‏‎ (2 Links)
  32. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  33. Ian Butterfield‏‎ (2 Links)
  34. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  35. Learning to colour greyscale images‏‎ (2 Links)
  36. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (2 Links)
  37. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  38. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  39. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  40. Towards MCTS for Creative Domains‏‎ (2 Links)
  41. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  42. Image Warping for a Painterly Effect‏‎ (2 Links)
  43. Evolving Line Drawings‏‎ (2 Links)
  44. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  45. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  46. New challenges for evolutionary music and art‏‎ (2 Links)
  47. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  48. Breeding on site‏‎ (2 Links)
  49. Swarm Granulator‏‎ (2 Links)
  50. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)

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