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- Evolving ambiguous images (2 Links)
- The darwinian structure of the design process (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Peter Weibel (2 Links)
- Evolving expressions and art by choice (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Theory of Complexity (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Giving Colour to Images (2 Links)
- Preference Learning: An Introduction (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Bubble Hierarchies (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Quantum Art (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- New IEC Research and Frameworks (2 Links)
- Ungegenständliche Kunst (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Niall J. L. Griffith (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Henry Rowley (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
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