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  1. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  2. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  3. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  4. Interactive evolution of dynamical systems‏‎ (2 Links)
  5. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  6. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  7. Autonomous Evolutionary Art‏‎ (2 Links)
  8. Exploring aesthetic pattern formation‏‎ (2 Links)
  9. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  10. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  11. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  12. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  13. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  14. Erik J. Gustafson‏‎ (2 Links)
  15. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  16. P6m Reference Implementation‏‎ (2 Links)
  17. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  18. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  19. Painting With Triangles‏‎ (2 Links)
  20. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  21. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  22. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  23. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  24. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  25. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  26. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  27. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  28. Visual Hallucination For Computational Creation‏‎ (2 Links)
  29. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  30. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  31. Creative Ecosystems 2009‏‎ (2 Links)
  32. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  33. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  34. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  35. Creatively Subverting Messages in Posters‏‎ (2 Links)
  36. Steve Dipaola‏‎ (2 Links)
  37. Stippling with Aerial Robots‏‎ (2 Links)
  38. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  39. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  40. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  41. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  42. Live Coding Towards Computational Creativity‏‎ (2 Links)
  43. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  44. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  45. Natural Processes and Artificial Procedures‏‎ (2 Links)
  46. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  47. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  48. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  49. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  50. A Turing Test for Generative Art‏‎ (2 Links)

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