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- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Erik J. Gustafson (2 Links)
- Peter Kleiweg (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- Preconceptual Creativity (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Karl Gerbel (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Swarm Granulator (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Active User Intervention in an EC Search (2 Links)
- New challenges for evolutionary music and art (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Frayed Cell Diagrams (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Rekombination (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
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