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  1. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  2. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  3. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  4. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  5. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  6. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  7. Creative Search Trajectories and their Implications‏‎ (2 Links)
  8. Natural Color Symmetry‏‎ (2 Links)
  9. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  10. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  11. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  12. Fractal expressionism - where art meets science‏‎ (2 Links)
  13. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  14. Curious agents and situated design evaluations‏‎ (2 Links)
  15. New Kinds of Fractal Patterns‏‎ (2 Links)
  16. Niche Constructing Drawing Robots‏‎ (2 Links)
  17. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  18. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  19. A comparative classification of complexity measures‏‎ (2 Links)
  20. Artificial Nature: Immersive World Making‏‎ (2 Links)
  21. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  22. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  23. Learning representations for creative design using evolution‏‎ (2 Links)
  24. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  25. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  26. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  27. Data-Driven Iconification‏‎ (2 Links)
  28. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  29. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  30. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  31. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  32. Image Warping for a Painterly Effect‏‎ (2 Links)
  33. Collaborative Preference Learning‏‎ (2 Links)
  34. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  35. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  36. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  37. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  38. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  39. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  40. Detecting people in cubist art‏‎ (2 Links)
  41. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  42. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  43. Digital Face Beautification‏‎ (2 Links)
  44. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  45. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  46. Active User Intervention in an EC Search‏‎ (2 Links)
  47. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  48. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  49. The Authorship of Generative Art‏‎ (2 Links)
  50. Searching for Surprise‏‎ (2 Links)

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