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  1. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  2. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  3. Peter Weibel‏‎ (2 Links)
  4. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  5. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  6. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  7. Stimulating creative flow through computational feedback‏‎ (2 Links)
  8. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  9. Daniel Shiffman‏‎ (2 Links)
  10. Pmm Reference Implementation‏‎ (2 Links)
  11. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  12. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  13. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  14. Population‏‎ (2 Links)
  15. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  16. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  17. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  18. Towards MCTS for Creative Domains‏‎ (2 Links)
  19. Design Space of Tiling Template‏‎ (2 Links)
  20. Low-complexity art‏‎ (2 Links)
  21. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  22. Quantum Art‏‎ (2 Links)
  23. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  24. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  25. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  26. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  27. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  28. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  29. Swarm Granulator‏‎ (2 Links)
  30. New IEC Research and Frameworks‏‎ (2 Links)
  31. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  32. Evolving Line Drawings‏‎ (2 Links)
  33. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  34. Niall J. L. Griffith‏‎ (2 Links)
  35. In Praise of Evolution and Opacity‏‎ (2 Links)
  36. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  37. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  38. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  39. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  40. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  41. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  42. Measuring Creativity In Software Development‏‎ (2 Links)
  43. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  44. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  45. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  46. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  47. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  48. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  49. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  50. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)

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