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- Ishihama Yoshiaki (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Flowsnake Earth (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Being Kasimir Malevich (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- New challenges for evolutionary music and art (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Evolutionary Design in Art (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Ian Butterfield (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Data-Driven Iconification (2 Links)
- Learning to colour greyscale images (2 Links)
- Rekombination (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Rendering artistic light patterns (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Collaborative Preference Learning (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- Detecting people in cubist art (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
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