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  1. Live Algorithms‏‎ (2 Links)
  2. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  3. A comparative classification of complexity measures‏‎ (2 Links)
  4. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  5. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  6. Artificial Nature: Immersive World Making‏‎ (2 Links)
  7. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  8. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  9. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  10. Chris Coyne‏‎ (2 Links)
  11. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  12. Zellij Multipuzzle‏‎ (2 Links)
  13. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  14. Evolving for the Audience‏‎ (2 Links)
  15. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  16. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  17. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  18. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  19. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  20. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  21. Collage, Technology, and Creative Process‏‎ (2 Links)
  22. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  23. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  24. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  25. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  26. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  27. Active User Intervention in an EC Search‏‎ (2 Links)
  28. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  29. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  30. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  31. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  32. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  33. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  34. Natural Processes and Artificial Procedures‏‎ (2 Links)
  35. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  36. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  37. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  38. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  39. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  40. Michael Witbrock‏‎ (2 Links)
  41. Interactive evolution of images‏‎ (2 Links)
  42. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  43. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  44. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  45. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  46. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  47. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  48. Rebecca Luger-Guil‏‎ (2 Links)
  49. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  50. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)

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