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- Knowledge-Level Creativity in Game Design (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Swarm Painting Atelier (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Evolutionäre Algorithmen (2 Links)
- New challenges for evolutionary music and art (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- Rekombination (2 Links)
- Data-Driven Iconification (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- Rendering artistic light patterns (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Collaborative Preference Learning (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- Detecting people in cubist art (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- A Study of Image Colourfulness (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Schwarm Algorithmen (2 Links)
- Digital Face Beautification (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- Genotyp (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
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