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  1. Entropie‏‎ (2 Links)
  2. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  3. Niche Constructing Drawing Robots‏‎ (2 Links)
  4. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  5. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  6. Evolutionary Design by Computers‏‎ (2 Links)
  7. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  8. Artistic Stylization of Images and Video‏‎ (2 Links)
  9. Learning representations for creative design using evolution‏‎ (2 Links)
  10. Variation‏‎ (2 Links)
  11. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  12. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  13. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  14. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  15. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  16. Image Warping for a Painterly Effect‏‎ (2 Links)
  17. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  18. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  19. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  20. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  21. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  22. Evolutionary shape grammars for product design‏‎ (2 Links)
  23. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  24. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  25. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  26. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  27. The Authorship of Generative Art‏‎ (2 Links)
  28. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  29. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  30. Creative Evolutionary Systems‏‎ (2 Links)
  31. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  32. Searching for Surprise‏‎ (2 Links)
  33. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  34. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  35. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  36. Autonomy, Signature and Creativity‏‎ (2 Links)
  37. Creativity, emergence and evolution in design‏‎ (2 Links)
  38. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  39. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  40. The Evolving Role of the Artist‏‎ (2 Links)
  41. Generic Evolutionary Design‏‎ (2 Links)
  42. Ästhetik‏‎ (2 Links)
  43. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  44. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  45. Painting With Triangles‏‎ (2 Links)
  46. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  47. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  48. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  49. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  50. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)

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