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  1. Chris Coyne‏‎ (2 Links)
  2. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  3. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  4. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  5. Rebecca Luger-Guillaume‏‎ (2 Links)
  6. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  7. Gregory Dudek‏‎ (2 Links)
  8. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  9. Aaron Davidson‏‎ (2 Links)
  10. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  11. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  12. Rendering artistic light patterns‏‎ (2 Links)
  13. Collage, Technology, and Creative Process‏‎ (2 Links)
  14. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  15. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  16. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  17. Active User Intervention in an EC Search‏‎ (2 Links)
  18. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  19. Karl Gerbel‏‎ (2 Links)
  20. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  21. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  22. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  23. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  24. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  25. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  26. Ungegenständliche Kunst‏‎ (2 Links)
  27. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  28. Schwarm Algorithmen‏‎ (2 Links)
  29. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  30. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  31. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  32. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  33. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  34. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  35. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  36. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  37. Learning Lexicographic Preference Models‏‎ (2 Links)
  38. Selektion‏‎ (2 Links)
  39. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  40. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  41. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  42. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  43. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  44. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  45. Visual Hallucination For Computational Creation‏‎ (2 Links)
  46. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  47. Painting with Flowsnakes‏‎ (2 Links)
  48. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  49. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  50. Low-complexity art‏‎ (2 Links)

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