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- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Gregory Dudek (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Interactive evolution for industrial design (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Breeding on site (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Creative Web Services with Pattern (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- CGP, Creativity and Art (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- Preconceptual Creativity (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Data-Driven Iconification (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Holger Ferstl (2 Links)
- Swarm Granulator (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- New challenges for evolutionary music and art (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Collaborative Preference Learning (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Detecting people in cubist art (2 Links)
- Ian Butterfield (2 Links)
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