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  1. Aaron Davidson‏‎ (2 Links)
  2. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  3. Color Mixing using Colliding Particles‏‎ (2 Links)
  4. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  5. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  6. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  7. Developmental modelling with SDS‏‎ (2 Links)
  8. Active User Intervention in an EC Search‏‎ (2 Links)
  9. Schwarm Algorithmen‏‎ (2 Links)
  10. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  11. Dimension Reduction for Object Ranking‏‎ (2 Links)
  12. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  13. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  14. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  15. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  16. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  17. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  18. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  19. Evolving Line Drawings‏‎ (2 Links)
  20. Selektion‏‎ (2 Links)
  21. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  22. Computational Aesthetics Conferences‏‎ (2 Links)
  23. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  24. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  25. Painting with Flowsnakes‏‎ (2 Links)
  26. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  27. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  28. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  29. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  30. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  31. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  32. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  33. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  34. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  35. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  36. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  37. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  38. Model Proposal for a Constructed Artist‏‎ (2 Links)
  39. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  40. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  41. Space layout planning using an evolutionary approach‏‎ (2 Links)
  42. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  43. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  44. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  45. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  46. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  47. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  48. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  49. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  50. Biokunst‏‎ (2 Links)

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