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  1. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  2. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  3. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  4. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  5. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  6. A comparative classification of complexity measures‏‎ (2 Links)
  7. Evolving content in the galactic arms race video game‏‎ (2 Links)
  8. Artificial Nature: Immersive World Making‏‎ (2 Links)
  9. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  10. Metaprogramming Emergent Graphics‏‎ (2 Links)
  11. P6m Reference Implementation‏‎ (2 Links)
  12. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  13. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  14. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  15. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  16. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  17. Bubble Hierarchies‏‎ (2 Links)
  18. Creatively Subverting Messages in Posters‏‎ (2 Links)
  19. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  20. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  21. Morgan McGuire‏‎ (2 Links)
  22. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  23. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  24. Golan Levin‏‎ (2 Links)
  25. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  26. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  27. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  28. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  29. Active User Intervention in an EC Search‏‎ (2 Links)
  30. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  31. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  32. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  33. Mutation‏‎ (2 Links)
  34. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  35. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  36. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  37. Steve Dipaola‏‎ (2 Links)
  38. Stippling with Aerial Robots‏‎ (2 Links)
  39. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  40. Collage, Technology, and Creative Process‏‎ (2 Links)
  41. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  42. Karl Gerbel‏‎ (2 Links)
  43. Tim Rowley‏‎ (2 Links)
  44. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  45. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  46. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  47. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  48. Natural Processes and Artificial Procedures‏‎ (2 Links)
  49. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  50. Frayed Cell Diagrams‏‎ (2 Links)

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