Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 681 bis 730 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  2. Gregory Dudek‏‎ (2 Links)
  3. Phänotyp‏‎ (2 Links)
  4. Is Evolution Creative?‏‎ (2 Links)
  5. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  6. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  7. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  8. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  9. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  10. John Mount‏‎ (2 Links)
  11. Andrew Rowbottom‏‎ (2 Links)
  12. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  13. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  14. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  15. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  16. Keith Wiley‏‎ (2 Links)
  17. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  18. Creative Search Trajectories and their Implications‏‎ (2 Links)
  19. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  20. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  21. CGP, Creativity and Art‏‎ (2 Links)
  22. Ungegenständliche Kunst‏‎ (2 Links)
  23. Ranking Cases with Classification Rules‏‎ (2 Links)
  24. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  25. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  26. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  27. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  28. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  29. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  30. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  31. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  32. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  33. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  34. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  35. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  36. Data-Driven Iconification‏‎ (2 Links)
  37. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  38. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  39. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  40. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  41. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  42. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  43. Visual Hallucination For Computational Creation‏‎ (2 Links)
  44. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  45. Collaborative Preference Learning‏‎ (2 Links)
  46. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  47. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  48. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  49. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  50. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)