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  1. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  2. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  3. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  4. Rebecca Luger-Guillaume‏‎ (2 Links)
  5. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  6. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  7. Rekombination‏‎ (2 Links)
  8. Data-Driven Iconification‏‎ (2 Links)
  9. Ian Butterfield‏‎ (2 Links)
  10. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  11. Learning to colour greyscale images‏‎ (2 Links)
  12. Rendering artistic light patterns‏‎ (2 Links)
  13. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  14. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  15. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  16. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  17. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  18. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  19. Collaborative Preference Learning‏‎ (2 Links)
  20. Image Warping for a Painterly Effect‏‎ (2 Links)
  21. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  22. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  23. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  24. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  25. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  26. Detecting people in cubist art‏‎ (2 Links)
  27. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  28. Schwarm Algorithmen‏‎ (2 Links)
  29. Digital Face Beautification‏‎ (2 Links)
  30. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  31. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  32. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  33. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  34. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  35. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  36. Evolving Line Drawings‏‎ (2 Links)
  37. Selektion‏‎ (2 Links)
  38. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  39. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  40. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  41. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  42. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  43. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  44. Painting with Flowsnakes‏‎ (2 Links)
  45. Bernd Lintermann‏‎ (2 Links)
  46. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  47. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  48. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  49. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  50. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)

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