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  1. A History of Creativity for Future AI Research‏‎ (2 Links)
  2. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  3. Echo‏‎ (2 Links)
  4. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  5. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  6. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  7. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  8. Morgan McGuire‏‎ (2 Links)
  9. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  10. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  11. New challenges for evolutionary music and art‏‎ (2 Links)
  12. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  13. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  14. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  15. Generic Evolutionary Design‏‎ (2 Links)
  16. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  17. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  18. A Study of Image Colourfulness‏‎ (2 Links)
  19. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  20. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  21. Rekombination‏‎ (2 Links)
  22. Mutation‏‎ (2 Links)
  23. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  24. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  25. Rendering artistic light patterns‏‎ (2 Links)
  26. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  27. A closer look at creativity as search‏‎ (2 Links)
  28. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  29. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  30. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  31. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  32. Gentropy: evolving 2D textures‏‎ (2 Links)
  33. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  34. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  35. Karl Gerbel‏‎ (2 Links)
  36. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  37. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  38. Schwarm Algorithmen‏‎ (2 Links)
  39. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  40. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  41. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  42. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  43. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  44. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  45. Tim Rowley‏‎ (2 Links)
  46. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  47. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  48. Selektion‏‎ (2 Links)
  49. Learning Lexicographic Preference Models‏‎ (2 Links)
  50. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)

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