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  1. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  2. Ishihama Yoshiaki‏‎ (2 Links)
  3. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  4. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  5. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  6. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  7. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  8. Evolution of Animated Photomosaics‏‎ (2 Links)
  9. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  10. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  11. Quantifying Creativity in Art Networks‏‎ (2 Links)
  12. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  13. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  14. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  15. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  16. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  17. Ranking Cases with Classification Rules‏‎ (2 Links)
  18. Holger Ferstl‏‎ (2 Links)
  19. Swarm Tech-Tiles Tim‏‎ (2 Links)
  20. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  21. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  22. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  23. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  24. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  25. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  26. Ian Butterfield‏‎ (2 Links)
  27. Evolutionary generation of faces‏‎ (2 Links)
  28. Learning to colour greyscale images‏‎ (2 Links)
  29. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  30. Evolutionäre Algorithmen‏‎ (2 Links)
  31. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  32. Developmental modelling with SDS‏‎ (2 Links)
  33. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  34. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  35. Dimension Reduction for Object Ranking‏‎ (2 Links)
  36. Image Warping for a Painterly Effect‏‎ (2 Links)
  37. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  38. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  39. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  40. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  41. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  42. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  43. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  44. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  45. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  46. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  47. A Turing Test for Generative Art‏‎ (2 Links)
  48. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  49. Computational Aesthetics Conferences‏‎ (2 Links)
  50. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)

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