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  1. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  2. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  3. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  4. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  5. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  6. Theory of Complexity‏‎ (2 Links)
  7. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  8. Evolutionäre Musik‏‎ (2 Links)
  9. A comparative classification of complexity measures‏‎ (2 Links)
  10. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  11. Artificial Nature: Immersive World Making‏‎ (2 Links)
  12. Phänotyp‏‎ (2 Links)
  13. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  14. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  15. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  16. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  17. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  18. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  19. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  20. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  21. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  22. Stylized Reality‏‎ (2 Links)
  23. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  24. Generic Evolutionary Design‏‎ (2 Links)
  25. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  26. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  27. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  28. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  29. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  30. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  31. Quantifying Creativity in Art Networks‏‎ (2 Links)
  32. Active User Intervention in an EC Search‏‎ (2 Links)
  33. Ungegenständliche Kunst‏‎ (2 Links)
  34. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  35. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  36. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  37. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  38. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  39. Gentropy: evolving 2D textures‏‎ (2 Links)
  40. Ranking Cases with Classification Rules‏‎ (2 Links)
  41. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  42. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  43. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  44. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  45. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  46. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  47. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  48. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  49. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  50. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)

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