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- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Zufallsprozess (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Michael Witbrock (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Interactive evolution of images (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Golan Levin (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Stepping stones in the mist (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Pmm Reference Implementation (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Population (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Creative Evolutionary Systems (2 Links)
- Quantum Art (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- New IEC Research and Frameworks (2 Links)
- Swarm Granulator (2 Links)
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