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  1. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  2. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  3. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  4. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  5. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  6. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  7. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  8. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  9. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  10. Fractal art — a comparison of styles‏‎ (2 Links)
  11. Ranking Cases with Classification Rules‏‎ (2 Links)
  12. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  13. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  14. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  15. Ungegenständliche Kunst‏‎ (2 Links)
  16. A Turing Test for Generative Art‏‎ (2 Links)
  17. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  18. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  19. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  20. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  21. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  22. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  23. Learning Lexicographic Preference Models‏‎ (2 Links)
  24. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  25. Artificial Neural Network Spaces‏‎ (2 Links)
  26. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  27. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  28. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  29. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  30. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  31. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  32. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  33. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  34. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  35. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  36. Low-complexity art‏‎ (2 Links)
  37. Visual Hallucination For Computational Creation‏‎ (2 Links)
  38. Evolutionary generation of faces‏‎ (2 Links)
  39. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  40. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  41. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  42. Developmental modelling with SDS‏‎ (2 Links)
  43. Evolutionäre Algorithmen‏‎ (2 Links)
  44. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  45. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  46. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  47. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  48. Dimension Reduction for Object Ranking‏‎ (2 Links)
  49. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  50. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)

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