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- Self-design and ontogenetic evolution (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- P3m1 Reference Implementation (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Evolving ambiguous images (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Evolving expressions and art by choice (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Computer-Ästhetik (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Entropie (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Stepping stones in the mist (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Pmm Reference Implementation (2 Links)
- Creative Evolutionary Systems (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Population (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Henry Rowley (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
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