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- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Investigating Face Space (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Ishihama Yoshiaki (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Phänotyp (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Stylized Reality (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Creative Web Services with Pattern (2 Links)
- CGP, Creativity and Art (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Holger Ferstl (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Frayed Cell Diagrams (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Ian Butterfield (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Learning to colour greyscale images (2 Links)
- Data-Driven Iconification (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Collaborative Preference Learning (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
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