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  1. Metaprogramming Emergent Graphics‏‎ (2 Links)
  2. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  3. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  4. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  5. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  6. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  7. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  8. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  9. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  10. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  11. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  12. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  13. Evolving content in the galactic arms race video game‏‎ (2 Links)
  14. Simulating Morphogenesis‏‎ (2 Links)
  15. Being Kasimir Malevich‏‎ (2 Links)
  16. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  17. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  18. Against Individual Creativity‏‎ (2 Links)
  19. Electric Sheep‏‎ (2 Links)
  20. Computational Creativity through a Gap‏‎ (2 Links)
  21. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  22. The emergence of the representation of style in design‏‎ (2 Links)
  23. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  24. Computer-Kreativität‏‎ (2 Links)
  25. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  26. Mutation‏‎ (2 Links)
  27. Computer Software for Measuring Creative Search‏‎ (2 Links)
  28. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  29. Steve Dipaola‏‎ (2 Links)
  30. Golan Levin‏‎ (2 Links)
  31. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  32. Stippling with Aerial Robots‏‎ (2 Links)
  33. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  34. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  35. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  36. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  37. Karl Gerbel‏‎ (2 Links)
  38. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  39. Breeding on site‏‎ (2 Links)
  40. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  41. Natural Processes and Artificial Procedures‏‎ (2 Links)
  42. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  43. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  44. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  45. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  46. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  47. Learning Lexicographic Preference Models‏‎ (2 Links)
  48. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  49. Creative Web Services with Pattern‏‎ (2 Links)
  50. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)

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