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- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Design Space of Tiling Template (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Evolving Line Drawings (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Michael Witbrock (2 Links)
- Interactive evolution of images (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
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