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- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Depth-aware neural style transfer (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Simulating Morphogenesis (2 Links)
- Automated collage generation — with intent (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Evolutionäre Musik (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- Morgan McGuire (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Generic Evolutionary Design (2 Links)
- Steve Dipaola (2 Links)
- Stippling with Aerial Robots (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Mutation (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Karl Gerbel (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Ungegenständliche Kunst (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Rebecca Luger-Guil (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
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