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  1. Automated collage generation — with intent‏‎ (2 Links)
  2. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  3. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  4. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  5. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  6. Evolving art with scalable vector graphics‏‎ (2 Links)
  7. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  8. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  9. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  10. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  11. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  12. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  13. Breeding on site‏‎ (2 Links)
  14. Michael Witbrock‏‎ (2 Links)
  15. Autonomy, Signature and Creativity‏‎ (2 Links)
  16. Genotyp‏‎ (2 Links)
  17. Interactive evolution of images‏‎ (2 Links)
  18. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  19. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  20. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  21. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  22. Painting With Triangles‏‎ (2 Links)
  23. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  24. Creative Web Services with Pattern‏‎ (2 Links)
  25. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  26. CGP, Creativity and Art‏‎ (2 Links)
  27. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  28. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  29. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  30. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  31. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  32. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  33. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  34. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  35. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  36. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  37. Data-Driven Iconification‏‎ (2 Links)
  38. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  39. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  40. Steve Dipaola‏‎ (2 Links)
  41. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  42. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  43. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  44. Stippling with Aerial Robots‏‎ (2 Links)
  45. Collaborative Preference Learning‏‎ (2 Links)
  46. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  47. Fractal art — a comparison of styles‏‎ (2 Links)
  48. Detecting people in cubist art‏‎ (2 Links)
  49. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  50. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)

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