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- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Improbable Creativity (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Painting with Flowsnakes (2 Links)
- Design Space of Tiling Template (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- A Turing Test for Generative Art (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Preconceptual Creativity (2 Links)
- Swarm Granulator (2 Links)
- Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
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