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  1. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  2. Distance-based functions for image comparison‏‎ (2 Links)
  3. Composition in Perspectives‏‎ (2 Links)
  4. Neuroästhetik‏‎ (2 Links)
  5. Evolution of Animated Photomosaics‏‎ (2 Links)
  6. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  7. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  8. Swarm paintings – nonhuman art‏‎ (2 Links)
  9. Computational Aesthetics Conferences‏‎ (2 Links)
  10. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  11. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  12. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  13. Ian Butterfield‏‎ (2 Links)
  14. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  15. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  16. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  17. Learning to colour greyscale images‏‎ (2 Links)
  18. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  19. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  20. Image Warping for a Painterly Effect‏‎ (2 Links)
  21. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  22. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  23. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  24. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  25. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  26. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  27. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  28. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  29. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  30. Evolutionary generation of faces‏‎ (2 Links)
  31. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  32. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  33. Evolutionäre Algorithmen‏‎ (2 Links)
  34. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  35. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  36. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  37. Autonomy, Signature and Creativity‏‎ (2 Links)
  38. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  39. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  40. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  41. Biokunst‏‎ (2 Links)
  42. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  43. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  44. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  45. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  46. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  47. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  48. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  49. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  50. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)

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