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  1. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  2. The Painting Fool Teaching Interface‏‎ (2 Links)
  3. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  4. Live Algorithms‏‎ (2 Links)
  5. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  6. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  7. Evolutionary generation of faces‏‎ (2 Links)
  8. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  9. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  10. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  11. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  12. Design Space of Tiling Template‏‎ (2 Links)
  13. Evolutionäre Algorithmen‏‎ (2 Links)
  14. Schwarm Algorithmen‏‎ (2 Links)
  15. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  16. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  17. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  18. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  19. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  20. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  21. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  22. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  23. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  24. Active User Intervention in an EC Search‏‎ (2 Links)
  25. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  26. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  27. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  28. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  29. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  30. Selektion‏‎ (2 Links)
  31. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  32. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  33. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  34. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  35. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  36. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  37. Painting with Flowsnakes‏‎ (2 Links)
  38. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  39. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  40. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  41. Towards MCTS for Creative Domains‏‎ (2 Links)
  42. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  43. Michael Witbrock‏‎ (2 Links)
  44. Genotyp‏‎ (2 Links)
  45. Interactive evolution of images‏‎ (2 Links)
  46. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  47. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  48. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  49. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  50. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)

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