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- Virtual constructive swarm compositions and inspiration (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- The Authorship of Generative Art (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Evolving Glitch Art (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- The Evolving Role of the Artist (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Ästhetik (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Preconceptual Creativity (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Creative Evolutionary Systems (2 Links)
- Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Golan Levin (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Michael Witbrock (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- Interactive evolution of images (2 Links)
- A Study of Image Colourfulness (2 Links)
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