Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 681 bis 730 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  2. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  3. Theory of Complexity‏‎ (2 Links)
  4. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  5. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  6. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  7. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  8. Natural Color Symmetry‏‎ (2 Links)
  9. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  10. Leonel Moura‏‎ (2 Links)
  11. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  12. Autonomous Evolutionary Art‏‎ (2 Links)
  13. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  14. New Kinds of Fractal Patterns‏‎ (2 Links)
  15. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  16. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  17. Niche Constructing Drawing Robots‏‎ (2 Links)
  18. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  19. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  20. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  21. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  22. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  23. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  24. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  25. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  26. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  27. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  28. Ungegenständliche Kunst‏‎ (2 Links)
  29. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  30. In Praise of Evolution and Opacity‏‎ (2 Links)
  31. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  32. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  33. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  34. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  35. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  36. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  37. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  38. Measuring Creativity In Software Development‏‎ (2 Links)
  39. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  40. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  41. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  42. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  43. Searching for Surprise‏‎ (2 Links)
  44. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  45. Computer-Kreativität‏‎ (2 Links)
  46. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  47. Visual Hallucination For Computational Creation‏‎ (2 Links)
  48. Genotyp‏‎ (2 Links)
  49. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  50. Computer Software for Measuring Creative Search‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)