Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 681 bis 730 angezeigt.
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- Collaborative Filtering of Color Aesthetics (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Improbable Creativity (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Mathematische Kunst (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Rekombination (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Rendering artistic light patterns (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- Evolving Glitch Art (2 Links)
- Computer-Kreativität (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Schwarm Algorithmen (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Selektion (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
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