Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 681 bis 730 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Data-Driven Iconification (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Collaborative Preference Learning (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Detecting people in cubist art (2 Links)
- Morgan McGuire (2 Links)
- Digital Face Beautification (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Evolving Glitch Art (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Mutation (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Tim Rowley (2 Links)
- Evolving design genes in space layout problems (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Stylized Reality (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Karl Gerbel (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Computer-Kreativität (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Golan Levin (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)