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- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Automated collage generation — with intent (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Zufallsprozess (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Ian Butterfield (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Learning to colour greyscale images (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Evolving Line Drawings (2 Links)
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