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- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Leonel Moura (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Ameisen Algorithmen (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Extending the Range of Facial Types (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Erik J. Gustafson (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- Selektion (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Painting with Flowsnakes (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- A Turing Test for Generative Art (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
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