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- Non-Realistic 3D Object Stylization (2 Links)
- Evolutionary Design by Computers (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- SEURAT: robotic painter (2 Links)
- Aaron Davidson (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Developmental modelling with SDS (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Informational Aesthetics Measures (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Generic Evolutionary Design (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
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