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- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Peter Weibel (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Zufallsprozess (2 Links)
- Is Evolution Creative? (2 Links)
- Gregory Dudek (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- John Mount (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Preference Learning: An Introduction (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Henry Rowley (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- Data-Driven Iconification (2 Links)
- Quantum Art (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- New IEC Research and Frameworks (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Collaborative Preference Learning (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Niall J. L. Griffith (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Detecting people in cubist art (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Digital Face Beautification (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
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