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  1. Semantic aware methods for evolutionary art‏‎ (2 Links)
  2. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  3. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  4. A History of Creativity for Future AI Research‏‎ (2 Links)
  5. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  6. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  7. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  8. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  9. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  10. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  11. Flowsnake Earth‏‎ (2 Links)
  12. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  13. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  14. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  15. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  16. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  17. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  18. Peter Weibel‏‎ (2 Links)
  19. Bubble Hierarchies‏‎ (2 Links)
  20. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  21. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  22. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  23. Is Evolution Creative?‏‎ (2 Links)
  24. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  25. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  26. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  27. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  28. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  29. Pmm Reference Implementation‏‎ (2 Links)
  30. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  31. Evolutionary Design in Art‏‎ (2 Links)
  32. Population‏‎ (2 Links)
  33. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  34. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  35. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  36. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  37. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  38. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  39. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  40. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  41. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  42. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  43. Henry Rowley‏‎ (2 Links)
  44. Quantum Art‏‎ (2 Links)
  45. Collage, Technology, and Creative Process‏‎ (2 Links)
  46. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  47. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  48. Evolutionary shape grammars for product design‏‎ (2 Links)
  49. New IEC Research and Frameworks‏‎ (2 Links)
  50. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)

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