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- The darwinian structure of the design process (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Giving Colour to Images (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Echo (2 Links)
- Theory of Complexity (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- John Mount (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Keith Wiley (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Henry Rowley (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Ungegenständliche Kunst (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Evolutionary Design in Art (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Preconceptual Creativity (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
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