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- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Extending the Range of Facial Types (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Gregory S. Hornby (2 Links)
- Improbable Creativity (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Breeding on site (2 Links)
- Bernd Lintermann (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Tim Rowley (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Creative Web Services with Pattern (2 Links)
- CGP, Creativity and Art (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Stylized Reality (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Data-Driven Iconification (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Collaborative Preference Learning (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Evolutionary generation of faces (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Detecting people in cubist art (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
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