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  1. Complexity of two-dimensional patterns‏‎ (2 Links)
  2. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  3. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  4. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  5. Evolving Fractal Drawings‏‎ (2 Links)
  6. Self-design and ontogenetic evolution‏‎ (2 Links)
  7. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  8. P3m1 Reference Implementation‏‎ (2 Links)
  9. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  10. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  11. Mathematische Kunst‏‎ (2 Links)
  12. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  13. Semantic aware methods for evolutionary art‏‎ (2 Links)
  14. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  15. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  16. The Future of Evolutionary Design Research‏‎ (2 Links)
  17. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  18. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  19. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  20. Measuring complexity using information fluctuation‏‎ (2 Links)
  21. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  22. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  23. Interactive EC-based Signal Processing‏‎ (2 Links)
  24. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  25. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  26. Evolving design genes in space layout problems‏‎ (2 Links)
  27. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  28. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  29. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  30. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  31. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  32. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  33. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  34. Autonomously Creating Quality Images‏‎ (2 Links)
  35. Model Proposal for a Constructed Artist‏‎ (2 Links)
  36. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  37. Computer-Kreativität‏‎ (2 Links)
  38. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  39. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  40. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  41. Computer Software for Measuring Creative Search‏‎ (2 Links)
  42. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  43. The emergence of the representation of style in design‏‎ (2 Links)
  44. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  45. Golan Levin‏‎ (2 Links)
  46. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  47. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  48. Stepping stones in the mist‏‎ (2 Links)
  49. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  50. Stimulating creative flow through computational feedback‏‎ (2 Links)

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