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- Evolving content in the galactic arms race video game (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Simulating Morphogenesis (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Distance-based functions for image comparison (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Composition in Perspectives (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Is Evolution Creative? (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Andrew Rowbottom (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Henry Rowley (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Swarm Granulator (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Biokunst (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Frayed Cell Diagrams (2 Links)
- Rebecca Luger-Guil (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
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