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- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Erik J. Gustafson (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Extending the Range of Facial Types (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Gregory S. Hornby (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Video Granular Synthesis (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Scott Neil-Teilly (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- Organized order in ornamentation (2 Links)
- Informational Aesthetics Measures (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- P4m Reference Implementation (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Painterly rendering using image salience (2 Links)
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