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  1. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  2. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  3. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  4. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  5. Improving face detection‏‎ (2 Links)
  6. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  7. Artistic Stylization of Images and Video‏‎ (2 Links)
  8. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  9. Self-design and ontogenetic evolution‏‎ (2 Links)
  10. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  11. P3m1 Reference Implementation‏‎ (2 Links)
  12. Zufallsprozess‏‎ (2 Links)
  13. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  14. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  15. Information aesthetics: an heroic experiment‏‎ (2 Links)
  16. Semantic aware methods for evolutionary art‏‎ (2 Links)
  17. Evolving for the Audience‏‎ (2 Links)
  18. Echo‏‎ (2 Links)
  19. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  20. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  21. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  22. The Painting Fool Teaching Interface‏‎ (2 Links)
  23. Abstract Art by Shape Classification‏‎ (2 Links)
  24. Genetische Programmierung‏‎ (2 Links)
  25. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  26. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  27. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  28. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  29. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  30. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  31. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  32. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  33. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  34. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  35. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  36. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  37. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  38. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  39. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  40. Autonomy, Signature and Creativity‏‎ (2 Links)
  41. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  42. Stepping stones in the mist‏‎ (2 Links)
  43. Stimulating creative flow through computational feedback‏‎ (2 Links)
  44. Pmm Reference Implementation‏‎ (2 Links)
  45. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  46. Population‏‎ (2 Links)
  47. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  48. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  49. Towards MCTS for Creative Domains‏‎ (2 Links)
  50. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)

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