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  1. Composition in Perspectives‏‎ (2 Links)
  2. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  3. Andrew Rowbottom‏‎ (2 Links)
  4. Flowsnake Earth‏‎ (2 Links)
  5. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  6. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  7. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  8. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  9. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  10. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  11. Natural Color Symmetry‏‎ (2 Links)
  12. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  13. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  14. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  15. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  16. New Kinds of Fractal Patterns‏‎ (2 Links)
  17. Evolutionary Design by Computers‏‎ (2 Links)
  18. Artificial Drawing + Unity‏‎ (2 Links)
  19. Niche Constructing Drawing Robots‏‎ (2 Links)
  20. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  21. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  22. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  23. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  24. Ian Butterfield‏‎ (2 Links)
  25. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  26. Learning to colour greyscale images‏‎ (2 Links)
  27. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  28. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  29. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  30. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  31. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  32. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  33. Visual Hallucination For Computational Creation‏‎ (2 Links)
  34. Image Warping for a Painterly Effect‏‎ (2 Links)
  35. Biokunst‏‎ (2 Links)
  36. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  37. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  38. Evolutionary shape grammars for product design‏‎ (2 Links)
  39. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  40. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  41. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  42. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  43. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  44. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  45. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  46. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  47. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  48. Searching for Surprise‏‎ (2 Links)
  49. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  50. Generic Evolutionary Design‏‎ (2 Links)

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