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  1. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  2. Video Granular Synthesis‏‎ (2 Links)
  3. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  4. Ten questions concerning generative computer art‏‎ (2 Links)
  5. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  6. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  7. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  8. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  9. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  10. Learning representations for creative design using evolution‏‎ (2 Links)
  11. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  12. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  13. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  14. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  15. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  16. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  17. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  18. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  19. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  20. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  21. Color Mixing using Colliding Particles‏‎ (2 Links)
  22. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  23. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  24. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  25. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  26. Developmental modelling with SDS‏‎ (2 Links)
  27. Scott Neil-Teilly‏‎ (2 Links)
  28. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  29. Dimension Reduction for Object Ranking‏‎ (2 Links)
  30. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  31. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  32. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  33. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  34. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  35. Organized order in ornamentation‏‎ (2 Links)
  36. A Turing Test for Generative Art‏‎ (2 Links)
  37. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  38. P4m Reference Implementation‏‎ (2 Links)
  39. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  40. Artificial Neural Network Spaces‏‎ (2 Links)
  41. Computational Aesthetics Conferences‏‎ (2 Links)
  42. Painterly rendering using image salience‏‎ (2 Links)
  43. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  44. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  45. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  46. Genotyp‏‎ (2 Links)
  47. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  48. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  49. The emergence of the representation of style in design‏‎ (2 Links)
  50. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)

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