Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 681 bis 730 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Artificial Nature: Immersive World Making (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Evolving virtual creatures (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Bubble Hierarchies (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- The alphabet synthesis machine (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- The darwinian structure of the design process (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Morgan McGuire (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Mutation (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Stylized Reality (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Karl Gerbel (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Ungegenständliche Kunst (2 Links)
- Fractal art — a comparison of styles (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)