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  1. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  2. Mathematische Kunst‏‎ (2 Links)
  3. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  4. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  5. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  6. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  7. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  8. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  9. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  10. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  11. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  12. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  13. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  14. Steve Dipaola‏‎ (2 Links)
  15. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  16. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  17. Tim Rowley‏‎ (2 Links)
  18. Stippling with Aerial Robots‏‎ (2 Links)
  19. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  20. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  21. Model Proposal for a Constructed Artist‏‎ (2 Links)
  22. A cybernetic approach to aesthetics‏‎ (2 Links)
  23. Artificial ecosystems for creative discovery‏‎ (2 Links)
  24. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  25. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  26. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  27. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  28. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  29. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  30. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  31. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  32. Natural Processes and Artificial Procedures‏‎ (2 Links)
  33. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  34. Swarm Tech-Tiles Tim‏‎ (2 Links)
  35. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  36. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  37. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  38. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  39. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  40. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  41. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  42. Rebecca Luger-Guil‏‎ (2 Links)
  43. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  44. Creative Evolutionary Systems‏‎ (2 Links)
  45. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  46. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  47. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  48. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  49. Creativity, emergence and evolution in design‏‎ (2 Links)
  50. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)

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