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- The darwinian structure of the design process (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Theory of Complexity (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Andrew Rowbottom (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Flowsnake Earth (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Bubble Hierarchies (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- New challenges for evolutionary music and art (2 Links)
- Ungegenständliche Kunst (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Evolutionary Design in Art (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Rekombination (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Rendering artistic light patterns (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Low-complexity art (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
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