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- Echo (2 Links)
- Zufallsprozess (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Evolving expressions and art by choice (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Simulating Morphogenesis (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Ameisen Algorithmen (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Giving Colour to Images (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Erik J. Gustafson (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Karl Gerbel (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- A Turing Test for Generative Art (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Swarm Granulator (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Rebecca Luger-Guil (2 Links)
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