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  1. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  2. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  3. Interactive evolution of dynamical systems‏‎ (2 Links)
  4. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  5. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  6. The alphabet synthesis machine‏‎ (2 Links)
  7. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  8. Gentropy: evolving 2D textures‏‎ (2 Links)
  9. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  10. A cybernetic approach to aesthetics‏‎ (2 Links)
  11. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  12. Artificial ecosystems for creative discovery‏‎ (2 Links)
  13. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  14. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  15. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  16. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  17. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  18. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  19. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  20. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  21. Stepping stones in the mist‏‎ (2 Links)
  22. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  23. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  24. Stimulating creative flow through computational feedback‏‎ (2 Links)
  25. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  26. Pmm Reference Implementation‏‎ (2 Links)
  27. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  28. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  29. Population‏‎ (2 Links)
  30. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  31. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  32. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  33. Establishing Appreciation In a Creative System‏‎ (2 Links)
  34. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  35. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  36. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  37. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  38. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  39. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  40. Creative Evolutionary Systems‏‎ (2 Links)
  41. Autonomy, Signature and Creativity‏‎ (2 Links)
  42. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  43. Quantum Art‏‎ (2 Links)
  44. Creativity, emergence and evolution in design‏‎ (2 Links)
  45. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  46. Ungegenständliche Kunst‏‎ (2 Links)
  47. New IEC Research and Frameworks‏‎ (2 Links)
  48. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  49. Niall J. L. Griffith‏‎ (2 Links)
  50. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)

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