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  1. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  2. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  3. The Future of Evolutionary Design Research‏‎ (2 Links)
  4. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  5. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  6. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  7. P6m Reference Implementation‏‎ (2 Links)
  8. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  9. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  10. Metaprogramming Emergent Graphics‏‎ (2 Links)
  11. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  12. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  13. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  14. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  15. Echo‏‎ (2 Links)
  16. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  17. Evolving for the Audience‏‎ (2 Links)
  18. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  19. Simulating Morphogenesis‏‎ (2 Links)
  20. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  21. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  22. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  23. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  24. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  25. The emergence of the representation of style in design‏‎ (2 Links)
  26. Morgan McGuire‏‎ (2 Links)
  27. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  28. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  29. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  30. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  31. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  32. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  33. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  34. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  35. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  36. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  37. Mutation‏‎ (2 Links)
  38. Steve Dipaola‏‎ (2 Links)
  39. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  40. Stippling with Aerial Robots‏‎ (2 Links)
  41. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  42. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  43. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  44. Karl Gerbel‏‎ (2 Links)
  45. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  46. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  47. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  48. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  49. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  50. Natural Processes and Artificial Procedures‏‎ (2 Links)

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