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- Fractal expressionism - where art meets science (2 Links)
- Composition in Perspectives (2 Links)
- Zellij Multipuzzle (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Improbable Creativity (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Organized order in ornamentation (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- P4m Reference Implementation (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Painterly rendering using image salience (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Evolving Glitch Art (2 Links)
- Biokunst (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- A Study of Image Colourfulness (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Stepping stones in the mist (2 Links)
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