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- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Zufallsprozess (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Echo (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Golan Levin (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Stylized Reality (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Henry Rowley (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Swarm Granulator (2 Links)
- A Study of Image Colourfulness (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
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