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  1. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  2. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  3. Distance-based functions for image comparison‏‎ (2 Links)
  4. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  5. Information aesthetics: an heroic experiment‏‎ (2 Links)
  6. Composition in Perspectives‏‎ (2 Links)
  7. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  8. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  9. Evolving Line Drawings‏‎ (2 Links)
  10. The Evolving Role of the Artist‏‎ (2 Links)
  11. Selektion‏‎ (2 Links)
  12. Ästhetik‏‎ (2 Links)
  13. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  14. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  15. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  16. Computational Aesthetics Conferences‏‎ (2 Links)
  17. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  18. Painting with Flowsnakes‏‎ (2 Links)
  19. The Painting Fool in New Dimensions‏‎ (2 Links)
  20. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  21. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  22. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  23. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  24. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  25. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  26. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  27. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  28. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  29. Space layout planning using an evolutionary approach‏‎ (2 Links)
  30. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  31. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  32. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  33. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  34. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  35. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  36. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  37. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  38. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  39. Biokunst‏‎ (2 Links)
  40. Style-aware Robust Color Transfer‏‎ (2 Links)
  41. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  42. Preconceptual Creativity‏‎ (2 Links)
  43. Towards MCTS for Creative Domains‏‎ (2 Links)
  44. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  45. Henry Rowley‏‎ (2 Links)
  46. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (2 Links)
  47. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  48. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  49. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  50. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)

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