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  1. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  2. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  3. Keith Wiley‏‎ (2 Links)
  4. Creating and rendering convolution surfaces‏‎ (2 Links)
  5. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  6. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  7. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  8. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  9. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  10. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  11. Natural Color Symmetry‏‎ (2 Links)
  12. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  13. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  14. A comparative classification of complexity measures‏‎ (2 Links)
  15. New Kinds of Fractal Patterns‏‎ (2 Links)
  16. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  17. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  18. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  19. Artificial Neural Network Spaces‏‎ (2 Links)
  20. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  21. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  22. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  23. Rebecca Luger-Guil‏‎ (2 Links)
  24. Daniel Shiffman‏‎ (2 Links)
  25. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  26. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  27. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  28. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  29. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  30. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  31. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  32. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  33. Visual Hallucination For Computational Creation‏‎ (2 Links)
  34. Design Space of Tiling Template‏‎ (2 Links)
  35. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  36. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  37. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  38. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  39. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  40. Active User Intervention in an EC Search‏‎ (2 Links)
  41. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  42. Man + Robots: Symbiotic Art‏‎ (2 Links)
  43. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  44. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  45. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  46. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  47. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  48. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  49. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  50. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)

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