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- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Video Granular Synthesis (2 Links)
- Chris Coyne (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Rendering artistic light patterns (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- A closer look at creativity as search (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- Evolutionary generation of faces (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- Evolutionäre Algorithmen (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Schwarm Algorithmen (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
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