Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 681 bis 730 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Evolving ambiguous images (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Zellij Multipuzzle (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Evolving expressions and art by choice (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Creative Evolutionary Systems (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- A Turing Test for Generative Art (2 Links)
- Rebecca Luger-Guil (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Daniel Shiffman (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Design Space of Tiling Template (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)