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  1. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  2. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  3. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  4. Improbable Creativity‏‎ (2 Links)
  5. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  6. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  7. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  8. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  9. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  10. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  11. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  12. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  13. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  14. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  15. Painting With Triangles‏‎ (2 Links)
  16. Bernd Lintermann‏‎ (2 Links)
  17. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  18. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  19. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  20. Genotyp‏‎ (2 Links)
  21. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  22. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  23. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  24. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  25. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  26. Model Proposal for a Constructed Artist‏‎ (2 Links)
  27. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  28. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  29. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  30. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  31. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  32. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  33. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  34. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  35. Steve Dipaola‏‎ (2 Links)
  36. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  37. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  38. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  39. Stippling with Aerial Robots‏‎ (2 Links)
  40. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  41. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  42. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  43. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  44. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  45. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  46. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  47. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  48. Fractal art — a comparison of styles‏‎ (2 Links)
  49. Creative Evolutionary Systems‏‎ (2 Links)
  50. Natural Processes and Artificial Procedures‏‎ (2 Links)

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