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  1. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  2. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  3. Learning representations for creative design using evolution‏‎ (2 Links)
  4. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  5. Video Granular Synthesis‏‎ (2 Links)
  6. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  7. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  8. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  9. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  10. Gegenständliche Kunst‏‎ (2 Links)
  11. Ten questions concerning generative computer art‏‎ (2 Links)
  12. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  13. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  14. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  15. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  16. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  17. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  18. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  19. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  20. Scott Neil-Teilly‏‎ (2 Links)
  21. Breeding on site‏‎ (2 Links)
  22. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  23. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  24. Bernd Lintermann‏‎ (2 Links)
  25. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  26. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  27. Organized order in ornamentation‏‎ (2 Links)
  28. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  29. Evolving Line Drawings‏‎ (2 Links)
  30. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  31. P4m Reference Implementation‏‎ (2 Links)
  32. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  33. Creative Web Services with Pattern‏‎ (2 Links)
  34. CGP, Creativity and Art‏‎ (2 Links)
  35. Painterly rendering using image salience‏‎ (2 Links)
  36. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  37. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  38. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  39. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  40. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  41. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  42. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  43. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  44. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  45. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  46. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  47. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  48. Model Proposal for a Constructed Artist‏‎ (2 Links)
  49. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  50. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)

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