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- Importance-Driven Focus of Attention (2 Links)
- Evolving Approximate Image Filters (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Evolving Line Drawings (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- The Evolving Role of the Artist (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Ästhetik (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Computer-Kreativität (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Morgan McGuire (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
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