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- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Peter Weibel (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Daniel Shiffman (2 Links)
- Pmm Reference Implementation (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Population (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Design Space of Tiling Template (2 Links)
- Low-complexity art (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Quantum Art (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Swarm Granulator (2 Links)
- New IEC Research and Frameworks (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Evolving Line Drawings (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Niall J. L. Griffith (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Measuring Creativity In Software Development (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
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