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  1. Quantifying Creativity in Art Networks‏‎ (2 Links)
  2. Creativity, emergence and evolution in design‏‎ (2 Links)
  3. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  4. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  5. Ranking Cases with Classification Rules‏‎ (2 Links)
  6. Tim Rowley‏‎ (2 Links)
  7. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  8. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  9. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  10. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  11. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  12. Daniel Shiffman‏‎ (2 Links)
  13. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  14. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  15. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  16. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  17. Live Coding Towards Computational Creativity‏‎ (2 Links)
  18. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  19. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  20. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  21. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  22. A cybernetic approach to aesthetics‏‎ (2 Links)
  23. Design Space of Tiling Template‏‎ (2 Links)
  24. Swarm Tech-Tiles Tim‏‎ (2 Links)
  25. Artificial ecosystems for creative discovery‏‎ (2 Links)
  26. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  27. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  28. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  29. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  30. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  31. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  32. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  33. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  34. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  35. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  36. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  37. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  38. Evolving Line Drawings‏‎ (2 Links)
  39. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  40. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  41. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  42. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  43. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  44. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  45. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  46. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  47. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  48. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  49. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  50. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)

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