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- Enriching Aesthetics with Artificial Life (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Erik J. Gustafson (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Swarm Painting Atelier (2 Links)
- Gregory Dudek (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Rebecca Luger-Guil (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Informational Aesthetics Measures (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
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