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  1. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  2. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  3. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  4. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  5. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  6. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  7. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  8. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  9. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  10. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  11. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  12. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  13. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  14. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  15. Painting With Triangles‏‎ (2 Links)
  16. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  17. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  18. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  19. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  20. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  21. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  22. Genotyp‏‎ (2 Links)
  23. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  24. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  25. Michael Witbrock‏‎ (2 Links)
  26. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  27. Interactive evolution of images‏‎ (2 Links)
  28. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  29. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  30. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  31. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  32. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  33. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  34. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  35. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  36. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  37. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  38. Steve Dipaola‏‎ (2 Links)
  39. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  40. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  41. A cybernetic approach to aesthetics‏‎ (2 Links)
  42. Stippling with Aerial Robots‏‎ (2 Links)
  43. Artificial ecosystems for creative discovery‏‎ (2 Links)
  44. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  45. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  46. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  47. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  48. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  49. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  50. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)

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