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  1. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  2. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  3. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  4. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  5. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  6. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  7. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  8. Schwarm Algorithmen‏‎ (2 Links)
  9. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  10. The Authorship of Generative Art‏‎ (2 Links)
  11. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  12. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  13. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  14. Developmental modelling with SDS‏‎ (2 Links)
  15. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  16. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  17. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  18. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  19. Dimension Reduction for Object Ranking‏‎ (2 Links)
  20. Selektion‏‎ (2 Links)
  21. Evolving Line Drawings‏‎ (2 Links)
  22. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  23. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  24. The Evolving Role of the Artist‏‎ (2 Links)
  25. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  26. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  27. Ästhetik‏‎ (2 Links)
  28. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  29. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  30. Painting with Flowsnakes‏‎ (2 Links)
  31. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  32. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  33. Computational Aesthetics Conferences‏‎ (2 Links)
  34. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  35. The Painting Fool in New Dimensions‏‎ (2 Links)
  36. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  37. Bernd Lintermann‏‎ (2 Links)
  38. Michael Witbrock‏‎ (2 Links)
  39. Interactive evolution of images‏‎ (2 Links)
  40. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  41. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  42. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  43. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  44. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  45. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  46. Space layout planning using an evolutionary approach‏‎ (2 Links)
  47. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  48. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  49. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  50. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)

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