Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 681 bis 730 angezeigt.
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- John Mount (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Chris Coyne (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Preference Learning: An Introduction (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Keith Wiley (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Ameisen Algorithmen (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Evolutionary generation of faces (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Scott Neil-Teilly (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- The Authorship of Generative Art (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
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