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- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Rekombination (2 Links)
- Data-Driven Iconification (2 Links)
- Ian Butterfield (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Learning to colour greyscale images (2 Links)
- Rendering artistic light patterns (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Collaborative Preference Learning (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- Detecting people in cubist art (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Schwarm Algorithmen (2 Links)
- Digital Face Beautification (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Evolving Line Drawings (2 Links)
- Selektion (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- Painting with Flowsnakes (2 Links)
- Bernd Lintermann (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
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