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- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Evolving Fractal Drawings (2 Links)
- Variation (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Tatsu Unemi (2 Links)
- Echo (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Schwarm Algorithmen (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- The Authorship of Generative Art (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Selektion (2 Links)
- Informational Aesthetics Measures (2 Links)
- Golan Levin (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- The Evolving Role of the Artist (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- Ästhetik (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Painting with Flowsnakes (2 Links)
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