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  1. Evolutionary Design by Computers‏‎ (2 Links)
  2. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  3. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  4. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  5. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  6. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  7. Rebecca Luger-Guillaume‏‎ (2 Links)
  8. Learning representations for creative design using evolution‏‎ (2 Links)
  9. Artistic Stylization of Images and Video‏‎ (2 Links)
  10. Chris Coyne‏‎ (2 Links)
  11. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  12. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  13. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  14. Rendering artistic light patterns‏‎ (2 Links)
  15. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  16. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  17. Image Warping for a Painterly Effect‏‎ (2 Links)
  18. Evolutionary shape grammars for product design‏‎ (2 Links)
  19. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  20. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  21. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  22. Collage, Technology, and Creative Process‏‎ (2 Links)
  23. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  24. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  25. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  26. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  27. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  28. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  29. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  30. Schwarm Algorithmen‏‎ (2 Links)
  31. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  32. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  33. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  34. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  35. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  36. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  37. Generic Evolutionary Design‏‎ (2 Links)
  38. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  39. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  40. The Escher evolver: evolution to the people‏‎ (2 Links)
  41. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  42. Autonomy, Signature and Creativity‏‎ (2 Links)
  43. Selektion‏‎ (2 Links)
  44. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  45. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  46. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  47. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  48. Painting with Flowsnakes‏‎ (2 Links)
  49. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  50. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)

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