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- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- The darwinian structure of the design process (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Erik J. Gustafson (2 Links)
- Investigating Face Space (2 Links)
- Ishihama Yoshiaki (2 Links)
- Theory of Complexity (2 Links)
- Ameisen Algorithmen (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Phänotyp (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Stylized Reality (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Holger Ferstl (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Ungegenständliche Kunst (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Frayed Cell Diagrams (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Ian Butterfield (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Learning to colour greyscale images (2 Links)
- A Turing Test for Generative Art (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
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