Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 681 bis 730 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Autonomous Evolutionary Art‏‎ (2 Links)
  2. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  3. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  4. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  5. Exploring aesthetic pattern formation‏‎ (2 Links)
  6. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  7. Morgan McGuire‏‎ (2 Links)
  8. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  9. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  10. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  11. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  12. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  13. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  14. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  15. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  16. Mutation‏‎ (2 Links)
  17. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  18. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  19. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  20. Stylized Reality‏‎ (2 Links)
  21. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  22. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  23. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  24. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  25. Karl Gerbel‏‎ (2 Links)
  26. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  27. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  28. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  29. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  30. Biokunst‏‎ (2 Links)
  31. Quantifying Creativity in Art Networks‏‎ (2 Links)
  32. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  33. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  34. Ranking Cases with Classification Rules‏‎ (2 Links)
  35. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  36. Learning Lexicographic Preference Models‏‎ (2 Links)
  37. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  38. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  39. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  40. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  41. Ungegenständliche Kunst‏‎ (2 Links)
  42. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  43. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  44. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  45. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  46. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  47. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  48. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  49. A Turing Test for Generative Art‏‎ (2 Links)
  50. Low-complexity art‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)