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  1. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  2. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  3. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  4. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  5. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  6. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  7. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  8. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  9. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  10. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  11. Preconceptual Creativity‏‎ (2 Links)
  12. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  13. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  14. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  15. Karl Gerbel‏‎ (2 Links)
  16. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  17. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (2 Links)
  18. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  19. Creative Web Services with Pattern‏‎ (2 Links)
  20. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  21. CGP, Creativity and Art‏‎ (2 Links)
  22. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  23. A Study of Image Colourfulness‏‎ (2 Links)
  24. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  25. New challenges for evolutionary music and art‏‎ (2 Links)
  26. Learning Lexicographic Preference Models‏‎ (2 Links)
  27. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  28. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  29. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  30. Evolutionary Design in Art‏‎ (2 Links)
  31. A closer look at creativity as search‏‎ (2 Links)
  32. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  33. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  34. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  35. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  36. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  37. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  38. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  39. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  40. Data-Driven Iconification‏‎ (2 Links)
  41. Rekombination‏‎ (2 Links)
  42. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  43. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  44. Rendering artistic light patterns‏‎ (2 Links)
  45. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  46. Low-complexity art‏‎ (2 Links)
  47. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  48. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  49. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  50. Collaborative Preference Learning‏‎ (2 Links)

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