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- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Evolutionäre Musik (2 Links)
- Distance-based functions for image comparison (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Composition in Perspectives (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Improbable Creativity (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Organized order in ornamentation (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Generic Evolutionary Design (2 Links)
- P4m Reference Implementation (2 Links)
- Painterly rendering using image salience (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Stepping stones in the mist (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- Biokunst (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
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