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  1. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  2. Ten questions concerning generative computer art‏‎ (2 Links)
  3. Live Algorithms‏‎ (2 Links)
  4. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  5. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  6. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  7. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  8. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  9. Abstract Art by Shape Classification‏‎ (2 Links)
  10. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  11. Automated collage generation — with intent‏‎ (2 Links)
  12. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  13. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  14. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  15. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  16. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  17. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  18. Evolving Glitch Art‏‎ (2 Links)
  19. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  20. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  21. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  22. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  23. Autonomy, Signature and Creativity‏‎ (2 Links)
  24. Organized order in ornamentation‏‎ (2 Links)
  25. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  26. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  27. P4m Reference Implementation‏‎ (2 Links)
  28. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  29. Evolving design genes in space layout problems‏‎ (2 Links)
  30. Painterly rendering using image salience‏‎ (2 Links)
  31. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  32. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  33. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  34. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  35. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  36. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  37. Michael Witbrock‏‎ (2 Links)
  38. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  39. Interactive evolution of images‏‎ (2 Links)
  40. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  41. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  42. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  43. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  44. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  45. The emergence of the representation of style in design‏‎ (2 Links)
  46. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  47. Golan Levin‏‎ (2 Links)
  48. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  49. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  50. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)

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