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  1. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  2. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  3. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  4. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  5. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  6. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  7. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  8. A cybernetic approach to aesthetics‏‎ (2 Links)
  9. The Escher evolver: evolution to the people‏‎ (2 Links)
  10. Artificial ecosystems for creative discovery‏‎ (2 Links)
  11. Evolving Glitch Art‏‎ (2 Links)
  12. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  13. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  14. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  15. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  16. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  17. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  18. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  19. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  20. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  21. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  22. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  23. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  24. Evolving design genes in space layout problems‏‎ (2 Links)
  25. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  26. Michael Witbrock‏‎ (2 Links)
  27. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  28. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  29. Interactive evolution of images‏‎ (2 Links)
  30. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  31. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  32. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  33. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  34. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  35. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  36. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  37. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  38. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  39. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  40. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  41. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  42. Golan Levin‏‎ (2 Links)
  43. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  44. Autonomy, Signature and Creativity‏‎ (2 Links)
  45. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  46. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  47. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  48. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  49. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  50. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)

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