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- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Ameisen Algorithmen (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Erik J. Gustafson (2 Links)
- Peter Weibel (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Preference Learning: An Introduction (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Karl Gerbel (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Quantum Art (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- New IEC Research and Frameworks (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Frayed Cell Diagrams (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Niall J. L. Griffith (2 Links)
- A Turing Test for Generative Art (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
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