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- Zellij Multipuzzle (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Gregory Dudek (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Bubble Hierarchies (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Measuring Creativity In Software Development (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Rebecca Luger-Guil (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Bernd Lintermann (2 Links)
- Morgan McGuire (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Mutation (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Ungegenständliche Kunst (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Karl Gerbel (2 Links)
- Searching for Surprise (2 Links)
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