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  1. Tatsu Unemi‏‎ (2 Links)
  2. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  3. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  4. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  5. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  6. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  7. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  8. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  9. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  10. Fractal expressionism - where art meets science‏‎ (2 Links)
  11. Scott Neil-Teilly‏‎ (2 Links)
  12. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  13. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  14. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  15. The Authorship of Generative Art‏‎ (2 Links)
  16. Frayed Cell Diagrams‏‎ (2 Links)
  17. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  18. Organized order in ornamentation‏‎ (2 Links)
  19. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  20. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  21. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  22. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  23. Karl Gerbel‏‎ (2 Links)
  24. P4m Reference Implementation‏‎ (2 Links)
  25. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  26. Developmental modelling with SDS‏‎ (2 Links)
  27. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  28. Painterly rendering using image salience‏‎ (2 Links)
  29. The Evolving Role of the Artist‏‎ (2 Links)
  30. Dimension Reduction for Object Ranking‏‎ (2 Links)
  31. Ästhetik‏‎ (2 Links)
  32. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  33. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  34. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  35. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  36. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  37. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  38. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  39. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  40. A Study of Image Colourfulness‏‎ (2 Links)
  41. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  42. The Painting Fool in New Dimensions‏‎ (2 Links)
  43. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  44. Learning Lexicographic Preference Models‏‎ (2 Links)
  45. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  46. Computational Aesthetics Conferences‏‎ (2 Links)
  47. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  48. A closer look at creativity as search‏‎ (2 Links)
  49. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  50. Artificial Life Meets Computational Creativity?‏‎ (2 Links)

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