Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 681 bis 730 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Evolving Fractal Drawings (2 Links)
- Zellij Multipuzzle (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Golan Levin (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Searching for Surprise (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)