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  1. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  2. The Painting Fool Teaching Interface‏‎ (2 Links)
  3. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  4. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  5. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  6. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  7. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  8. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  9. Erik J. Gustafson‏‎ (2 Links)
  10. Peter Kleiweg‏‎ (2 Links)
  11. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  12. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  13. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  14. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  15. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  16. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  17. Artificial Neural Network Spaces‏‎ (2 Links)
  18. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  19. Style-aware Robust Color Transfer‏‎ (2 Links)
  20. Preconceptual Creativity‏‎ (2 Links)
  21. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  22. Karl Gerbel‏‎ (2 Links)
  23. Towards MCTS for Creative Domains‏‎ (2 Links)
  24. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (2 Links)
  25. Creative Ecosystems 2009‏‎ (2 Links)
  26. Creatively Subverting Messages in Posters‏‎ (2 Links)
  27. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  28. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  29. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  30. Swarm Granulator‏‎ (2 Links)
  31. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  32. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  33. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  34. Active User Intervention in an EC Search‏‎ (2 Links)
  35. New challenges for evolutionary music and art‏‎ (2 Links)
  36. Learning Lexicographic Preference Models‏‎ (2 Links)
  37. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  38. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  39. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  40. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  41. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  42. Frayed Cell Diagrams‏‎ (2 Links)
  43. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  44. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  45. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  46. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  47. Rekombination‏‎ (2 Links)
  48. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  49. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  50. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)

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