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  1. Metaprogramming Emergent Graphics‏‎ (2 Links)
  2. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  3. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  4. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  5. The Evolving Role of the Artist‏‎ (2 Links)
  6. Biokunst‏‎ (2 Links)
  7. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  8. Ästhetik‏‎ (2 Links)
  9. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  10. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  11. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  12. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  13. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  14. Morgan McGuire‏‎ (2 Links)
  15. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  16. The Painting Fool in New Dimensions‏‎ (2 Links)
  17. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  18. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  19. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  20. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  21. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  22. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  23. Mutation‏‎ (2 Links)
  24. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  25. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  26. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  27. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  28. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  29. Stylized Reality‏‎ (2 Links)
  30. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  31. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  32. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  33. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  34. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  35. Karl Gerbel‏‎ (2 Links)
  36. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  37. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  38. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  39. Evolving Line Drawings‏‎ (2 Links)
  40. Quantifying Creativity in Art Networks‏‎ (2 Links)
  41. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  42. A cybernetic approach to aesthetics‏‎ (2 Links)
  43. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  44. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  45. Artificial ecosystems for creative discovery‏‎ (2 Links)
  46. Ranking Cases with Classification Rules‏‎ (2 Links)
  47. Towards MCTS for Creative Domains‏‎ (2 Links)
  48. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  49. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  50. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)

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