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- Experiments in Objet Trouve Browsing (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Automated collage generation — with intent (2 Links)
- Peter Kleiweg (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- The emergence of the representation of style in design (2 Links)
- Morgan McGuire (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Mutation (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- Preconceptual Creativity (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm (2 Links)
- Karl Gerbel (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- New challenges for evolutionary music and art (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Rekombination (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Rendering artistic light patterns (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
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