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- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Theory of Complexity (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Simulating Morphogenesis (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Is Evolution Creative? (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Steve Dipaola (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Stippling with Aerial Robots (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Ungegenständliche Kunst (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Henry Rowley (2 Links)
- Biokunst (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
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