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  1. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  2. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  3. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  4. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  5. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  6. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  7. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  8. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  9. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  10. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  11. Rebecca Luger-Guillaume‏‎ (2 Links)
  12. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  13. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  14. Video Granular Synthesis‏‎ (2 Links)
  15. Chris Coyne‏‎ (2 Links)
  16. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  17. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  18. Rendering artistic light patterns‏‎ (2 Links)
  19. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  20. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  21. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  22. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  23. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  24. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  25. A closer look at creativity as search‏‎ (2 Links)
  26. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  27. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  28. Collage, Technology, and Creative Process‏‎ (2 Links)
  29. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  30. Evolutionary generation of faces‏‎ (2 Links)
  31. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  32. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  33. Evolutionäre Algorithmen‏‎ (2 Links)
  34. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  35. Schwarm Algorithmen‏‎ (2 Links)
  36. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  37. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  38. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  39. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  40. Man + Robots: Symbiotic Art‏‎ (2 Links)
  41. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  42. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  43. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  44. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  45. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  46. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  47. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  48. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  49. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  50. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)

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