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- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Investigating Face Space (2 Links)
- Ishihama Yoshiaki (2 Links)
- Consensual Paintings (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Flowsnake Earth (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Holger Ferstl (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Evolutionary Design in Art (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Swarm Granulator (2 Links)
- Ian Butterfield (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Learning to colour greyscale images (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Rebecca Luger-Guil (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
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