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- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Peter Weibel (2 Links)
- Ishihama Yoshiaki (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Gregory Dudek (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Breeding on site (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Holger Ferstl (2 Links)
- Creative Web Services with Pattern (2 Links)
- Quantum Art (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- CGP, Creativity and Art (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- New IEC Research and Frameworks (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Niall J. L. Griffith (2 Links)
- Ian Butterfield (2 Links)
- Learning to colour greyscale images (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Data-Driven Iconification (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
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