Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 681 bis 730 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Video Granular Synthesis (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Reproduktion (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Design Space of Tiling Template (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Searching for Surprise (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Evolving Glitch Art (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Painting With Triangles (2 Links)
- Informational Aesthetics Measures (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)