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  1. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  2. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  3. Learning representations for creative design using evolution‏‎ (2 Links)
  4. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  5. Evolutionary Design by Computers‏‎ (2 Links)
  6. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  7. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  8. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  9. Reproduktion‏‎ (2 Links)
  10. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  11. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  12. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  13. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  14. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  15. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  16. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  17. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  18. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  19. Erik J. Gustafson‏‎ (2 Links)
  20. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  21. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  22. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  23. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  24. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  25. Evolutionäre Musik‏‎ (2 Links)
  26. Improbable Creativity‏‎ (2 Links)
  27. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  28. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  29. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  30. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  31. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  32. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  33. Artificial Neural Network Spaces‏‎ (2 Links)
  34. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  35. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  36. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  37. Generic Evolutionary Design‏‎ (2 Links)
  38. Painting With Triangles‏‎ (2 Links)
  39. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  40. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  41. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  42. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  43. Creative Ecosystems 2009‏‎ (2 Links)
  44. Creatively Subverting Messages in Posters‏‎ (2 Links)
  45. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  46. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  47. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  48. Model Proposal for a Constructed Artist‏‎ (2 Links)
  49. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  50. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)

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