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  1. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  2. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  3. Interactive evolution of images‏‎ (2 Links)
  4. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  5. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  6. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  7. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  8. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  9. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  10. Golan Levin‏‎ (2 Links)
  11. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  12. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  13. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  14. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  15. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  16. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  17. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  18. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  19. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  20. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  21. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  22. Stylized Reality‏‎ (2 Links)
  23. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  24. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  25. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  26. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  27. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  28. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  29. Quantifying Creativity in Art Networks‏‎ (2 Links)
  30. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  31. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  32. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  33. Creative Evolutionary Systems‏‎ (2 Links)
  34. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  35. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  36. Ranking Cases with Classification Rules‏‎ (2 Links)
  37. Creativity, emergence and evolution in design‏‎ (2 Links)
  38. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  39. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  40. Ungegenständliche Kunst‏‎ (2 Links)
  41. Frayed Cell Diagrams‏‎ (2 Links)
  42. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  43. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  44. A cybernetic approach to aesthetics‏‎ (2 Links)
  45. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  46. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  47. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  48. Artificial ecosystems for creative discovery‏‎ (2 Links)
  49. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  50. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)

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