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- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Leonel Moura (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Low-complexity art (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Searching for Surprise (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Painting With Triangles (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Fractal art — a comparison of styles (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Creative Evolutionary Systems (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- A cybernetic approach to aesthetics (2 Links)
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