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- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Embodied creativity (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Ameisen Algorithmen (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Gregory Dudek (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Stippling with Aerial Robots (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Breeding on site (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Creative Web Services with Pattern (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- CGP, Creativity and Art (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Rebecca Luger-Guil (2 Links)
- A Turing Test for Generative Art (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Swarm Granulator (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Data-Driven Iconification (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Collaborative Preference Learning (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
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