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  1. Andrew Rowbottom‏‎ (2 Links)
  2. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  3. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  4. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  5. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  6. Evolutionary shape grammars for product design‏‎ (2 Links)
  7. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  8. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  9. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  10. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  11. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  12. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  13. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  14. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  15. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  16. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  17. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  18. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  19. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  20. In Praise of Evolution and Opacity‏‎ (2 Links)
  21. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  22. The Escher evolver: evolution to the people‏‎ (2 Links)
  23. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  24. Generic Evolutionary Design‏‎ (2 Links)
  25. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  26. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  27. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  28. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  29. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  30. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  31. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  32. Measuring Creativity In Software Development‏‎ (2 Links)
  33. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  34. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  35. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  36. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  37. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  38. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  39. Gentropy: evolving 2D textures‏‎ (2 Links)
  40. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  41. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  42. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  43. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  44. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  45. Morgan McGuire‏‎ (2 Links)
  46. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  47. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  48. Autonomously Creating Quality Images‏‎ (2 Links)
  49. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  50. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)

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