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- Creating Personalized Jigsaw Puzzles (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Ameisen Algorithmen (2 Links)
- John Mount (2 Links)
- Peter Weibel (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Keith Wiley (2 Links)
- Curious agents and situated design evaluations (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Preference Learning: An Introduction (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Swarm Granulator (2 Links)
- New IEC Research and Frameworks (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Detecting people in cubist art (2 Links)
- Niall J. L. Griffith (2 Links)
- Digital Face Beautification (2 Links)
- A Turing Test for Generative Art (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Evolutionary generation of faces (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Artificial Neural Network Spaces (2 Links)
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