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- Enriching Aesthetics with Artificial Life (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Erik J. Gustafson (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Extending the Range of Facial Types (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Gregory S. Hornby (2 Links)
- Phänotyp (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Stylized Reality (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Karl Gerbel (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- Swarm Granulator (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Low-complexity art (2 Links)
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