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- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Evolving Fractal Drawings (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- P6m Reference Implementation (2 Links)
- Zellij Multipuzzle (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Echo (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Simulating Morphogenesis (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Golan Levin (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Steve Dipaola (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Stippling with Aerial Robots (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Henry Rowley (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
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