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  1. A comparative classification of complexity measures‏‎ (2 Links)
  2. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  3. Artificial Nature: Immersive World Making‏‎ (2 Links)
  4. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  5. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  6. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  7. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  8. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  9. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  10. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  11. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  12. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  13. The emergence of the representation of style in design‏‎ (2 Links)
  14. Space layout planning using an evolutionary approach‏‎ (2 Links)
  15. Breeding on site‏‎ (2 Links)
  16. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  17. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  18. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  19. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  20. Karl Gerbel‏‎ (2 Links)
  21. Active User Intervention in an EC Search‏‎ (2 Links)
  22. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  23. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  24. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  25. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  26. Creative Web Services with Pattern‏‎ (2 Links)
  27. CGP, Creativity and Art‏‎ (2 Links)
  28. Style-aware Robust Color Transfer‏‎ (2 Links)
  29. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  30. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  31. Preconceptual Creativity‏‎ (2 Links)
  32. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  33. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  34. Learning Lexicographic Preference Models‏‎ (2 Links)
  35. Frayed Cell Diagrams‏‎ (2 Links)
  36. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  37. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (2 Links)
  38. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  39. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  40. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  41. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  42. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  43. Data-Driven Iconification‏‎ (2 Links)
  44. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  45. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  46. New challenges for evolutionary music and art‏‎ (2 Links)
  47. Low-complexity art‏‎ (2 Links)
  48. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  49. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  50. Collaborative Preference Learning‏‎ (2 Links)

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