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  1. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  2. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  3. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  4. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  5. Simulating Morphogenesis‏‎ (2 Links)
  6. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  7. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  8. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  9. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  10. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  11. Leonel Moura‏‎ (2 Links)
  12. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  13. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  14. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  15. Bubble Hierarchies‏‎ (2 Links)
  16. Steve Dipaola‏‎ (2 Links)
  17. Creatively Subverting Messages in Posters‏‎ (2 Links)
  18. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  19. Low-complexity art‏‎ (2 Links)
  20. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  21. Stippling with Aerial Robots‏‎ (2 Links)
  22. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  23. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  24. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  25. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  26. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  27. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  28. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  29. In Praise of Evolution and Opacity‏‎ (2 Links)
  30. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  31. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  32. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  33. Natural Processes and Artificial Procedures‏‎ (2 Links)
  34. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  35. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  36. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  37. Measuring Creativity In Software Development‏‎ (2 Links)
  38. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  39. Collage, Technology, and Creative Process‏‎ (2 Links)
  40. Tim Rowley‏‎ (2 Links)
  41. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  42. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  43. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  44. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  45. Evolving Line Drawings‏‎ (2 Links)
  46. Rebecca Luger-Guil‏‎ (2 Links)
  47. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  48. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  49. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  50. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)

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