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  1. The darwinian structure of the design process‏‎ (2 Links)
  2. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  3. Giving Colour to Images‏‎ (2 Links)
  4. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  5. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  6. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  7. Echo‏‎ (2 Links)
  8. Theory of Complexity‏‎ (2 Links)
  9. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  10. John Mount‏‎ (2 Links)
  11. A 3D Modeling System for Creative Design‏‎ (2 Links)
  12. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  13. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  14. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  15. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  16. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  17. Keith Wiley‏‎ (2 Links)
  18. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  19. Establishing Appreciation In a Creative System‏‎ (2 Links)
  20. Henry Rowley‏‎ (2 Links)
  21. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  22. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  23. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  24. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  25. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  26. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  27. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  28. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  29. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  30. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  31. Space layout planning using an evolutionary approach‏‎ (2 Links)
  32. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  33. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  34. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  35. Ungegenständliche Kunst‏‎ (2 Links)
  36. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  37. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  38. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  39. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  40. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  41. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  42. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  43. Evolutionary Design in Art‏‎ (2 Links)
  44. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  45. A cybernetic approach to aesthetics‏‎ (2 Links)
  46. Style-aware Robust Color Transfer‏‎ (2 Links)
  47. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  48. Preconceptual Creativity‏‎ (2 Links)
  49. Artificial ecosystems for creative discovery‏‎ (2 Links)
  50. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)

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