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- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Evolving Glitch Art (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Schwarm Algorithmen (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Selektion (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Painting with Flowsnakes (2 Links)
- Golan Levin (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
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