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  1. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  2. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  3. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  4. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  5. Ranking Cases with Classification Rules‏‎ (2 Links)
  6. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  7. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  8. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  9. Swarm Tech-Tiles Tim‏‎ (2 Links)
  10. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  11. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  12. A cybernetic approach to aesthetics‏‎ (2 Links)
  13. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  14. Artificial ecosystems for creative discovery‏‎ (2 Links)
  15. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  16. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  17. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  18. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  19. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  20. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  21. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  22. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  23. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  24. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  25. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  26. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  27. Creative Evolutionary Systems‏‎ (2 Links)
  28. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  29. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  30. Creativity, emergence and evolution in design‏‎ (2 Links)
  31. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  32. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  33. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  34. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  35. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  36. Man + Robots: Symbiotic Art‏‎ (2 Links)
  37. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  38. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  39. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  40. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  41. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  42. Evolving Line Drawings‏‎ (2 Links)
  43. Autonomy, Signature and Creativity‏‎ (2 Links)
  44. Daniel Shiffman‏‎ (2 Links)
  45. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  46. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  47. The Escher evolver: evolution to the people‏‎ (2 Links)
  48. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  49. Informational Aesthetics Measures‏‎ (2 Links)
  50. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)

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