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Unten werden bis zu 50 Ergebnisse im Bereich 681 bis 730 angezeigt.

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  1. Ishihama Yoshiaki‏‎ (2 Links)
  2. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  3. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  4. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  5. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  6. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  7. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  8. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  9. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  10. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  11. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  12. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  13. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  14. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  15. Natural Color Symmetry‏‎ (2 Links)
  16. Andrew Rowbottom‏‎ (2 Links)
  17. Creative Search Trajectories and their Implications‏‎ (2 Links)
  18. New Kinds of Fractal Patterns‏‎ (2 Links)
  19. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  20. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  21. Niche Constructing Drawing Robots‏‎ (2 Links)
  22. Rebecca Luger-Guil‏‎ (2 Links)
  23. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  24. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  25. Ian Butterfield‏‎ (2 Links)
  26. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  27. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  28. Learning to colour greyscale images‏‎ (2 Links)
  29. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  30. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  31. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  32. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  33. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  34. Data-Driven Iconification‏‎ (2 Links)
  35. Image Warping for a Painterly Effect‏‎ (2 Links)
  36. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  37. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  38. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  39. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  40. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  41. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  42. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  43. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  44. Collaborative Preference Learning‏‎ (2 Links)
  45. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  46. Detecting people in cubist art‏‎ (2 Links)
  47. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  48. Searching for Surprise‏‎ (2 Links)
  49. Digital Face Beautification‏‎ (2 Links)
  50. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)

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