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  1. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  2. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  3. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  4. Learning representations for creative design using evolution‏‎ (2 Links)
  5. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  6. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  7. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  8. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  9. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  10. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  11. Gegenständliche Kunst‏‎ (2 Links)
  12. Computer-Ästhetik‏‎ (2 Links)
  13. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  14. Entropie‏‎ (2 Links)
  15. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  16. Towards MCTS for Creative Domains‏‎ (2 Links)
  17. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  18. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  19. A Turing Test for Generative Art‏‎ (2 Links)
  20. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  21. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  22. Natural Processes and Artificial Procedures‏‎ (2 Links)
  23. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  24. Artificial Neural Network Spaces‏‎ (2 Links)
  25. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  26. Swarm Granulator‏‎ (2 Links)
  27. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  28. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  29. Evolving Line Drawings‏‎ (2 Links)
  30. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  31. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  32. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  33. Rebecca Luger-Guil‏‎ (2 Links)
  34. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  35. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  36. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  37. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  38. Creative Evolutionary Systems‏‎ (2 Links)
  39. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  40. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  41. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  42. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  43. Creativity, emergence and evolution in design‏‎ (2 Links)
  44. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  45. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  46. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  47. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  48. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  49. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  50. Active User Intervention in an EC Search‏‎ (2 Links)

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