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- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Being Kasimir Malevich (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Bubble Hierarchies (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Swarm Granulator (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Frayed Cell Diagrams (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- New challenges for evolutionary music and art (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Rekombination (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Rendering artistic light patterns (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Schwarm Algorithmen (2 Links)
- The Authorship of Generative Art (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
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