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  1. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  2. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  3. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  4. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  5. Mutation‏‎ (2 Links)
  6. Ungegenständliche Kunst‏‎ (2 Links)
  7. Stylized Reality‏‎ (2 Links)
  8. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  9. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  10. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  11. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  12. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  13. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  14. Karl Gerbel‏‎ (2 Links)
  15. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  16. Autonomously Creating Quality Images‏‎ (2 Links)
  17. Quantifying Creativity in Art Networks‏‎ (2 Links)
  18. Creative Evolutionary Systems‏‎ (2 Links)
  19. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  20. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  21. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  22. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  23. Creativity, emergence and evolution in design‏‎ (2 Links)
  24. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  25. Visual Hallucination For Computational Creation‏‎ (2 Links)
  26. Ranking Cases with Classification Rules‏‎ (2 Links)
  27. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  28. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  29. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  30. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  31. Learning Lexicographic Preference Models‏‎ (2 Links)
  32. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  33. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  34. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  35. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  36. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  37. Daniel Shiffman‏‎ (2 Links)
  38. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  39. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  40. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  41. Low-complexity art‏‎ (2 Links)
  42. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  43. Design Space of Tiling Template‏‎ (2 Links)
  44. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  45. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  46. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  47. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  48. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  49. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  50. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)

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