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  1. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  2. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  3. Complexity of two-dimensional patterns‏‎ (2 Links)
  4. Flowsnake Earth‏‎ (2 Links)
  5. Swarm paintings – nonhuman art‏‎ (2 Links)
  6. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  7. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  8. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  9. Ameisen Algorithmen‏‎ (2 Links)
  10. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  11. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  12. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  13. Rebecca Luger-Guillaume‏‎ (2 Links)
  14. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  15. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  16. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  17. Electric Sheep‏‎ (2 Links)
  18. Video Granular Synthesis‏‎ (2 Links)
  19. Computational Creativity through a Gap‏‎ (2 Links)
  20. Evolutionary Design in Art‏‎ (2 Links)
  21. Rendering artistic light patterns‏‎ (2 Links)
  22. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  23. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  24. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  25. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  26. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  27. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  28. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  29. Computer-Kreativität‏‎ (2 Links)
  30. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  31. Ian Butterfield‏‎ (2 Links)
  32. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  33. Learning to colour greyscale images‏‎ (2 Links)
  34. Computer Software for Measuring Creative Search‏‎ (2 Links)
  35. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  36. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  37. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  38. Schwarm Algorithmen‏‎ (2 Links)
  39. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  40. Image Warping for a Painterly Effect‏‎ (2 Links)
  41. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  42. Evolutionary shape grammars for product design‏‎ (2 Links)
  43. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  44. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  45. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  46. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  47. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  48. Selektion‏‎ (2 Links)
  49. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  50. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)

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