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- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Keith Wiley (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Neuroästhetik (2 Links)
- Evolving for the Audience (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Genetische Programmierung (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Computer-Kreativität (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- The Authorship of Generative Art (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Breeding on site (2 Links)
- Informational Aesthetics Measures (2 Links)
- The Evolving Role of the Artist (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Ästhetik (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
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