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  1. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  2. Peter Kleiweg‏‎ (2 Links)
  3. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  4. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  5. Video Granular Synthesis‏‎ (2 Links)
  6. Evolving Fractal Drawings‏‎ (2 Links)
  7. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  8. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  9. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  10. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  11. Ten questions concerning generative computer art‏‎ (2 Links)
  12. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  13. Is Evolution Creative?‏‎ (2 Links)
  14. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  15. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  16. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  17. Ameisen Algorithmen‏‎ (2 Links)
  18. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  19. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  20. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  21. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  22. Evolving content in the galactic arms race video game‏‎ (2 Links)
  23. Evolving design genes in space layout problems‏‎ (2 Links)
  24. Style-aware Robust Color Transfer‏‎ (2 Links)
  25. Creative Ecosystems 2009‏‎ (2 Links)
  26. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  27. Preconceptual Creativity‏‎ (2 Links)
  28. Creatively Subverting Messages in Posters‏‎ (2 Links)
  29. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  30. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  31. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  32. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  33. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (2 Links)
  34. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  35. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  36. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  37. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  38. Henry Rowley‏‎ (2 Links)
  39. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  40. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  41. Golan Levin‏‎ (2 Links)
  42. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  43. New challenges for evolutionary music and art‏‎ (2 Links)
  44. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  45. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  46. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  47. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  48. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  49. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  50. Decision Tree Modeling for Ranking Data‏‎ (2 Links)

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