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- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Echo (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Live Algorithms (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Scott Neil-Teilly (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Golan Levin (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Organized order in ornamentation (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- P4m Reference Implementation (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Painterly rendering using image salience (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Michael Witbrock (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Interactive evolution of images (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Creative Ecosystems 2009 (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- A Study of Image Colourfulness (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
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