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- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Evolutionary Design by Computers (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Echo (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Phänotyp (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Swarm Granulator (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Generic Evolutionary Design (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Low-complexity art (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
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