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  1. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  2. Metaprogramming Emergent Graphics‏‎ (2 Links)
  3. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  4. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  5. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  6. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  7. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  8. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  9. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  10. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  11. Extending the Range of Facial Types‏‎ (2 Links)
  12. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  13. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  14. Aaron Davidson‏‎ (2 Links)
  15. Peter Weibel‏‎ (2 Links)
  16. Complexity of two-dimensional patterns‏‎ (2 Links)
  17. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  18. Gregory S. Hornby‏‎ (2 Links)
  19. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  20. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  21. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  22. Stepping stones in the mist‏‎ (2 Links)
  23. Active User Intervention in an EC Search‏‎ (2 Links)
  24. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  25. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  26. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  27. Stimulating creative flow through computational feedback‏‎ (2 Links)
  28. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  29. Pmm Reference Implementation‏‎ (2 Links)
  30. Mutation‏‎ (2 Links)
  31. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  32. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  33. Population‏‎ (2 Links)
  34. Tim Rowley‏‎ (2 Links)
  35. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  36. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  37. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  38. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  39. Karl Gerbel‏‎ (2 Links)
  40. Fractal art — a comparison of styles‏‎ (2 Links)
  41. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  42. Computer-Kreativität‏‎ (2 Links)
  43. Quantum Art‏‎ (2 Links)
  44. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  45. Computer Software for Measuring Creative Search‏‎ (2 Links)
  46. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  47. New IEC Research and Frameworks‏‎ (2 Links)
  48. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  49. Swarm Tech-Tiles Tim‏‎ (2 Links)
  50. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)

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