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- Rebecca Luger-Guillaume (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Rendering artistic light patterns (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- A closer look at creativity as search (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Design Space of Tiling Template (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Schwarm Algorithmen (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Evolving Glitch Art (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Selektion (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Informational Aesthetics Measures (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Painting with Flowsnakes (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
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