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- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Live Algorithms (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Abstract Art by Shape Classification (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Automated collage generation — with intent (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Evolving Glitch Art (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Organized order in ornamentation (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- P4m Reference Implementation (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Painterly rendering using image salience (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Michael Witbrock (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Interactive evolution of images (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- The emergence of the representation of style in design (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Golan Levin (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
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