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  1. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  2. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  3. Learning representations for creative design using evolution‏‎ (2 Links)
  4. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  5. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  6. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  7. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  8. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  9. Developmental modelling with SDS‏‎ (2 Links)
  10. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  11. Active User Intervention in an EC Search‏‎ (2 Links)
  12. Image Warping for a Painterly Effect‏‎ (2 Links)
  13. Selektion‏‎ (2 Links)
  14. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  15. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  16. Dimension Reduction for Object Ranking‏‎ (2 Links)
  17. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  18. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  19. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  20. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  21. The Escher evolver: evolution to the people‏‎ (2 Links)
  22. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  23. Painting with Flowsnakes‏‎ (2 Links)
  24. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  25. Computational Aesthetics Conferences‏‎ (2 Links)
  26. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  27. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  28. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  29. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  30. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  31. Space layout planning using an evolutionary approach‏‎ (2 Links)
  32. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  33. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  34. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  35. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  36. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  37. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  38. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  39. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  40. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  41. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  42. Model Proposal for a Constructed Artist‏‎ (2 Links)
  43. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  44. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  45. Style-aware Robust Color Transfer‏‎ (2 Links)
  46. Preconceptual Creativity‏‎ (2 Links)
  47. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  48. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  49. Evolving Line Drawings‏‎ (2 Links)
  50. Tim Rowley‏‎ (2 Links)

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