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- Künstliches Leben (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Evolutionary Design by Computers (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Rekombination (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Data-Driven Iconification (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Rendering artistic light patterns (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Collaborative Preference Learning (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- Detecting people in cubist art (2 Links)
- Schwarm Algorithmen (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Digital Face Beautification (2 Links)
- Bernd Lintermann (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- Selektion (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- Generic Evolutionary Design (2 Links)
- Painting with Flowsnakes (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
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