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  1. Abstract Art by Shape Classification‏‎ (2 Links)
  2. Zufallsprozess‏‎ (2 Links)
  3. Automated collage generation — with intent‏‎ (2 Links)
  4. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  5. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  6. The Painting Fool Teaching Interface‏‎ (2 Links)
  7. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  8. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  9. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  10. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  11. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  12. Autonomy, Signature and Creativity‏‎ (2 Links)
  13. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  14. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  15. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  16. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  17. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  18. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  19. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  20. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  21. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  22. Space layout planning using an evolutionary approach‏‎ (2 Links)
  23. Morgan McGuire‏‎ (2 Links)
  24. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  25. Genotyp‏‎ (2 Links)
  26. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  27. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  28. Computer-Kreativität‏‎ (2 Links)
  29. Mutation‏‎ (2 Links)
  30. Computer Software for Measuring Creative Search‏‎ (2 Links)
  31. Style-aware Robust Color Transfer‏‎ (2 Links)
  32. Preconceptual Creativity‏‎ (2 Links)
  33. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  34. Towards MCTS for Creative Domains‏‎ (2 Links)
  35. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  36. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  37. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  38. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (2 Links)
  39. Karl Gerbel‏‎ (2 Links)
  40. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  41. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  42. Swarm Granulator‏‎ (2 Links)
  43. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  44. Breeding on site‏‎ (2 Links)
  45. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  46. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  47. New challenges for evolutionary music and art‏‎ (2 Links)
  48. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  49. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  50. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)

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