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  1. Ameisen Algorithmen‏‎ (2 Links)
  2. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  3. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  4. Interactive evolution of dynamical systems‏‎ (2 Links)
  5. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  6. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  7. Evolution of Animated Photomosaics‏‎ (2 Links)
  8. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  9. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  10. The alphabet synthesis machine‏‎ (2 Links)
  11. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  12. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  13. Complexity of two-dimensional patterns‏‎ (2 Links)
  14. The darwinian structure of the design process‏‎ (2 Links)
  15. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  16. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  17. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  18. Theory of Complexity‏‎ (2 Links)
  19. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  20. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  21. Evolutionary generation of faces‏‎ (2 Links)
  22. Natural Processes and Artificial Procedures‏‎ (2 Links)
  23. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  24. Evolutionäre Algorithmen‏‎ (2 Links)
  25. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  26. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  27. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  28. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  29. A Turing Test for Generative Art‏‎ (2 Links)
  30. Computer-Kreativität‏‎ (2 Links)
  31. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  32. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  33. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  34. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  35. Computer Software for Measuring Creative Search‏‎ (2 Links)
  36. Artificial Neural Network Spaces‏‎ (2 Links)
  37. Rebecca Luger-Guil‏‎ (2 Links)
  38. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  39. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  40. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  41. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  42. Ungegenständliche Kunst‏‎ (2 Links)
  43. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  44. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  45. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  46. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  47. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  48. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  49. Breeding on site‏‎ (2 Links)
  50. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)

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