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  1. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  2. Bubble Hierarchies‏‎ (2 Links)
  3. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  4. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  5. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  6. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  7. Neuroästhetik‏‎ (2 Links)
  8. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  9. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  10. Swarm paintings – nonhuman art‏‎ (2 Links)
  11. Ranking Cases with Classification Rules‏‎ (2 Links)
  12. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  13. Ian Butterfield‏‎ (2 Links)
  14. Learning to colour greyscale images‏‎ (2 Links)
  15. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  16. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  17. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  18. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  19. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  20. Image Warping for a Painterly Effect‏‎ (2 Links)
  21. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  22. Bernd Lintermann‏‎ (2 Links)
  23. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  24. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  25. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  26. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  27. Collage, Technology, and Creative Process‏‎ (2 Links)
  28. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  29. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  30. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  31. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  32. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  33. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  34. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  35. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  36. Evolving Line Drawings‏‎ (2 Links)
  37. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  38. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  39. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  40. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  41. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  42. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  43. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  44. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  45. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  46. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  47. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  48. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  49. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  50. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)

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