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  1. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  2. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  3. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  4. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  5. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  6. Variation‏‎ (2 Links)
  7. Gegenständliche Kunst‏‎ (2 Links)
  8. Tatsu Unemi‏‎ (2 Links)
  9. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  10. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  11. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  12. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  13. Collaborative Preference Learning‏‎ (2 Links)
  14. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  15. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  16. Schwarm Algorithmen‏‎ (2 Links)
  17. Detecting people in cubist art‏‎ (2 Links)
  18. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  19. Man + Robots: Symbiotic Art‏‎ (2 Links)
  20. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  21. Digital Face Beautification‏‎ (2 Links)
  22. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  23. The Authorship of Generative Art‏‎ (2 Links)
  24. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  25. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  26. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  27. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  28. Selektion‏‎ (2 Links)
  29. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  30. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  31. Bernd Lintermann‏‎ (2 Links)
  32. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  33. Evolving Line Drawings‏‎ (2 Links)
  34. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  35. Informational Aesthetics Measures‏‎ (2 Links)
  36. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  37. The Evolving Role of the Artist‏‎ (2 Links)
  38. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  39. Ästhetik‏‎ (2 Links)
  40. Painting with Flowsnakes‏‎ (2 Links)
  41. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  42. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  43. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  44. The Painting Fool in New Dimensions‏‎ (2 Links)
  45. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  46. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  47. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  48. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  49. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  50. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)

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