Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 681 bis 730 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Künstliches Leben (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Variation (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- The Authorship of Generative Art (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Evolutionary Design in Art (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Searching for Surprise (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- The Evolving Role of the Artist (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Ästhetik (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)