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- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Theory of Complexity (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Natural Color Symmetry (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Leonel Moura (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Autonomous Evolutionary Art (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Ungegenständliche Kunst (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Searching for Surprise (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Computer-Kreativität (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Genotyp (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
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