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  1. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  2. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  3. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  4. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  5. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  6. Zellij Multipuzzle‏‎ (2 Links)
  7. Evolving ambiguous images‏‎ (2 Links)
  8. Self-design and ontogenetic evolution‏‎ (2 Links)
  9. Echo‏‎ (2 Links)
  10. P3m1 Reference Implementation‏‎ (2 Links)
  11. Evolving expressions and art by choice‏‎ (2 Links)
  12. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  13. Semantic aware methods for evolutionary art‏‎ (2 Links)
  14. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  15. Metaprogramming Emergent Graphics‏‎ (2 Links)
  16. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  17. Algorithmic randomness and physical entropy‏‎ (2 Links)
  18. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  19. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  20. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  21. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  22. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  23. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  24. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  25. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  26. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  27. Morgan McGuire‏‎ (2 Links)
  28. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  29. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  30. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  31. Stepping stones in the mist‏‎ (2 Links)
  32. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  33. Stimulating creative flow through computational feedback‏‎ (2 Links)
  34. Establishing Appreciation In a Creative System‏‎ (2 Links)
  35. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  36. Mutation‏‎ (2 Links)
  37. Pmm Reference Implementation‏‎ (2 Links)
  38. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  39. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  40. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  41. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  42. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  43. Population‏‎ (2 Links)
  44. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  45. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  46. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  47. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  48. Creative Ecosystems 2009‏‎ (2 Links)
  49. Karl Gerbel‏‎ (2 Links)
  50. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)

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