Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 681 bis 730 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  2. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  3. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  4. Zellij Multipuzzle‏‎ (2 Links)
  5. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  6. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  7. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  8. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  9. Evolving content in the galactic arms race video game‏‎ (2 Links)
  10. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  11. Investigating Face Space‏‎ (2 Links)
  12. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  13. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  14. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  15. Detecting people in cubist art‏‎ (2 Links)
  16. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  17. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  18. Schwarm Algorithmen‏‎ (2 Links)
  19. Digital Face Beautification‏‎ (2 Links)
  20. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  21. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  22. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  23. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  24. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  25. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  26. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  27. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  28. Selektion‏‎ (2 Links)
  29. Golan Levin‏‎ (2 Links)
  30. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  31. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  32. A Turing Test for Generative Art‏‎ (2 Links)
  33. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  34. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  35. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  36. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  37. Artificial Neural Network Spaces‏‎ (2 Links)
  38. Painting with Flowsnakes‏‎ (2 Links)
  39. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  40. Holger Ferstl‏‎ (2 Links)
  41. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  42. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  43. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  44. Computer-Kreativität‏‎ (2 Links)
  45. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  46. Ian Butterfield‏‎ (2 Links)
  47. Computer Software for Measuring Creative Search‏‎ (2 Links)
  48. Space layout planning using an evolutionary approach‏‎ (2 Links)
  49. Learning to colour greyscale images‏‎ (2 Links)
  50. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)