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- Evolving content in the galactic arms race video game (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Variation (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Tatsu Unemi (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Reproduktion (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Golan Levin (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- The Authorship of Generative Art (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Searching for Surprise (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Informational Aesthetics Measures (2 Links)
- The Evolving Role of the Artist (2 Links)
- Ästhetik (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Painting With Triangles (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Creative Evolutionary Systems (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
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