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  1. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  2. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  3. Preference Learning: An Introduction‏‎ (2 Links)
  4. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  5. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  6. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  7. Abstract Art by Shape Classification‏‎ (2 Links)
  8. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  9. Flowsnake Earth‏‎ (2 Links)
  10. Automated collage generation — with intent‏‎ (2 Links)
  11. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  12. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  13. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  14. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  15. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  16. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  17. New IEC Research and Frameworks‏‎ (2 Links)
  18. Autonomy, Signature and Creativity‏‎ (2 Links)
  19. Niall J. L. Griffith‏‎ (2 Links)
  20. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  21. Evolutionary Design in Art‏‎ (2 Links)
  22. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  23. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  24. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  25. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  26. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  27. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  28. Live Coding Towards Computational Creativity‏‎ (2 Links)
  29. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  30. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  31. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  32. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  33. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  34. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  35. Evolutionary shape grammars for product design‏‎ (2 Links)
  36. Developmental modelling with SDS‏‎ (2 Links)
  37. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  38. Scott Neil-Teilly‏‎ (2 Links)
  39. Dimension Reduction for Object Ranking‏‎ (2 Links)
  40. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  41. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  42. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  43. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  44. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  45. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  46. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  47. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  48. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  49. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  50. Organized order in ornamentation‏‎ (2 Links)

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