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  1. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  2. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  3. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  4. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  5. Evolutionary Design by Computers‏‎ (2 Links)
  6. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  7. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  8. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  9. Leonel Moura‏‎ (2 Links)
  10. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  11. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  12. Low-complexity art‏‎ (2 Links)
  13. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  14. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  15. Evolutionary shape grammars for product design‏‎ (2 Links)
  16. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  17. Design Space of Tiling Template‏‎ (2 Links)
  18. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  19. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  20. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  21. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  22. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  23. Scott Neil-Teilly‏‎ (2 Links)
  24. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  25. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  26. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  27. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  28. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  29. Visual Hallucination For Computational Creation‏‎ (2 Links)
  30. In Praise of Evolution and Opacity‏‎ (2 Links)
  31. Generic Evolutionary Design‏‎ (2 Links)
  32. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  33. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  34. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  35. Organized order in ornamentation‏‎ (2 Links)
  36. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  37. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  38. P4m Reference Implementation‏‎ (2 Links)
  39. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  40. Measuring Creativity In Software Development‏‎ (2 Links)
  41. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  42. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  43. Painterly rendering using image salience‏‎ (2 Links)
  44. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  45. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  46. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  47. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  48. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  49. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  50. Gentropy: evolving 2D textures‏‎ (2 Links)

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