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  1. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  2. Chris Coyne‏‎ (2 Links)
  3. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  4. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  5. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  6. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  7. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  8. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  9. Reproduktion‏‎ (2 Links)
  10. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  11. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  12. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  13. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  14. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  15. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  16. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  17. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  18. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  19. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  20. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  21. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  22. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  23. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  24. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  25. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  26. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  27. Improving face detection‏‎ (2 Links)
  28. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  29. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  30. Evolving Glitch Art‏‎ (2 Links)
  31. Searching for Surprise‏‎ (2 Links)
  32. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  33. Autonomously Creating Quality Images‏‎ (2 Links)
  34. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  35. Informational Aesthetics Measures‏‎ (2 Links)
  36. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  37. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  38. Evolving design genes in space layout problems‏‎ (2 Links)
  39. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  40. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  41. Painting With Triangles‏‎ (2 Links)
  42. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  43. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  44. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  45. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  46. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  47. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  48. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  49. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  50. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)

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