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  1. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  2. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  3. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  4. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  5. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  6. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  7. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  8. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  9. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  10. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  11. The Escher evolver: evolution to the people‏‎ (2 Links)
  12. Organized order in ornamentation‏‎ (2 Links)
  13. Breeding on site‏‎ (2 Links)
  14. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  15. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  16. P4m Reference Implementation‏‎ (2 Links)
  17. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  18. Painterly rendering using image salience‏‎ (2 Links)
  19. Bernd Lintermann‏‎ (2 Links)
  20. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  21. Michael Witbrock‏‎ (2 Links)
  22. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  23. Interactive evolution of images‏‎ (2 Links)
  24. Creative Web Services with Pattern‏‎ (2 Links)
  25. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  26. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  27. CGP, Creativity and Art‏‎ (2 Links)
  28. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  29. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  30. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  31. Frayed Cell Diagrams‏‎ (2 Links)
  32. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  33. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  34. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  35. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  36. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  37. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  38. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  39. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  40. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  41. Data-Driven Iconification‏‎ (2 Links)
  42. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  43. Stepping stones in the mist‏‎ (2 Links)
  44. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  45. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  46. Stimulating creative flow through computational feedback‏‎ (2 Links)
  47. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  48. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  49. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  50. Pmm Reference Implementation‏‎ (2 Links)

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