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  1. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  2. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  3. Giving Colour to Images‏‎ (2 Links)
  4. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  5. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  6. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  7. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  8. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  9. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  10. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  11. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  12. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  13. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  14. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  15. Schwarm Algorithmen‏‎ (2 Links)
  16. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  17. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  18. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  19. In Praise of Evolution and Opacity‏‎ (2 Links)
  20. Swarm Tech-Tiles Tim‏‎ (2 Links)
  21. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  22. Establishing Appreciation In a Creative System‏‎ (2 Links)
  23. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  24. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  25. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  26. Selektion‏‎ (2 Links)
  27. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  28. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  29. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  30. Measuring Creativity In Software Development‏‎ (2 Links)
  31. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  32. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  33. Painting with Flowsnakes‏‎ (2 Links)
  34. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  35. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  36. A Turing Test for Generative Art‏‎ (2 Links)
  37. Developmental modelling with SDS‏‎ (2 Links)
  38. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  39. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  40. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  41. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  42. Dimension Reduction for Object Ranking‏‎ (2 Links)
  43. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  44. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  45. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  46. Evolutionary Design in Art‏‎ (2 Links)
  47. Artificial Neural Network Spaces‏‎ (2 Links)
  48. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  49. Space layout planning using an evolutionary approach‏‎ (2 Links)
  50. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)

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