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- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Evolving Fractal Drawings (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- The Evolving Role of the Artist (2 Links)
- Ästhetik (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Creative Evolutionary Systems (2 Links)
- Painting With Triangles (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Michael Witbrock (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Interactive evolution of images (2 Links)
- A Turing Test for Generative Art (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Daniel Shiffman (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Golan Levin (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
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