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  1. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  2. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  3. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  4. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  5. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  6. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  7. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  8. Video Granular Synthesis‏‎ (2 Links)
  9. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  10. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  11. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  12. Natural Processes and Artificial Procedures‏‎ (2 Links)
  13. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  14. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  15. Frayed Cell Diagrams‏‎ (2 Links)
  16. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  17. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  18. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  19. Learning Lexicographic Preference Models‏‎ (2 Links)
  20. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  21. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  22. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  23. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  24. Rebecca Luger-Guil‏‎ (2 Links)
  25. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  26. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  27. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  28. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  29. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  30. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  31. Bernd Lintermann‏‎ (2 Links)
  32. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  33. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  34. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  35. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  36. Low-complexity art‏‎ (2 Links)
  37. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  38. Biokunst‏‎ (2 Links)
  39. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  40. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  41. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  42. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  43. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  44. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  45. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  46. In Praise of Evolution and Opacity‏‎ (2 Links)
  47. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  48. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  49. Evolving Glitch Art‏‎ (2 Links)
  50. Searching for Surprise‏‎ (2 Links)

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