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- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Zellij Multipuzzle (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Mutation (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Karl Gerbel (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- A Study of Image Colourfulness (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- A closer look at creativity as search (2 Links)
- Stylized Reality (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
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