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  1. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  2. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  3. Fractal expressionism - where art meets science‏‎ (2 Links)
  4. Bubble Hierarchies‏‎ (2 Links)
  5. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  6. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  7. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  8. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  9. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  10. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  11. Neuroästhetik‏‎ (2 Links)
  12. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  13. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  14. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  15. Swarm Tech-Tiles Tim‏‎ (2 Links)
  16. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  17. Ranking Cases with Classification Rules‏‎ (2 Links)
  18. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  19. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  20. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  21. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  22. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  23. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  24. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  25. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  26. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  27. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  28. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  29. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  30. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  31. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  32. Collage, Technology, and Creative Process‏‎ (2 Links)
  33. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  34. A Study of Image Colourfulness‏‎ (2 Links)
  35. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  36. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  37. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  38. Man + Robots: Symbiotic Art‏‎ (2 Links)
  39. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  40. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  41. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  42. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  43. A closer look at creativity as search‏‎ (2 Links)
  44. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  45. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  46. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  47. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  48. Evolving Glitch Art‏‎ (2 Links)
  49. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  50. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)

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