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Unten werden bis zu 50 Ergebnisse im Bereich 681 bis 730 angezeigt.

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  1. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  2. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  3. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  4. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  5. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  6. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  7. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  8. Complexity of two-dimensional patterns‏‎ (2 Links)
  9. Preference Learning: An Introduction‏‎ (2 Links)
  10. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  11. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  12. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  13. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  14. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  15. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  16. Quantum Art‏‎ (2 Links)
  17. Bernd Lintermann‏‎ (2 Links)
  18. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  19. Ungegenständliche Kunst‏‎ (2 Links)
  20. New IEC Research and Frameworks‏‎ (2 Links)
  21. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  22. Niall J. L. Griffith‏‎ (2 Links)
  23. Genotyp‏‎ (2 Links)
  24. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  25. Computer-Kreativität‏‎ (2 Links)
  26. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  27. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  28. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  29. Computer Software for Measuring Creative Search‏‎ (2 Links)
  30. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  31. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  32. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  33. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  34. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  35. Visual Hallucination For Computational Creation‏‎ (2 Links)
  36. Live Coding Towards Computational Creativity‏‎ (2 Links)
  37. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  38. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  39. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  40. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  41. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  42. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  43. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  44. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  45. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  46. Scott Neil-Teilly‏‎ (2 Links)
  47. Breeding on site‏‎ (2 Links)
  48. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  49. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  50. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)

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