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  1. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  2. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  3. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  4. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  5. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  6. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  7. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  8. A Study of Image Colourfulness‏‎ (2 Links)
  9. Space layout planning using an evolutionary approach‏‎ (2 Links)
  10. The emergence of the representation of style in design‏‎ (2 Links)
  11. Developmental modelling with SDS‏‎ (2 Links)
  12. Morgan McGuire‏‎ (2 Links)
  13. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  14. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  15. A closer look at creativity as search‏‎ (2 Links)
  16. Dimension Reduction for Object Ranking‏‎ (2 Links)
  17. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  18. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  19. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  20. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  21. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  22. Evolving Glitch Art‏‎ (2 Links)
  23. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  24. Mutation‏‎ (2 Links)
  25. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  26. Style-aware Robust Color Transfer‏‎ (2 Links)
  27. Computational Aesthetics Conferences‏‎ (2 Links)
  28. Preconceptual Creativity‏‎ (2 Links)
  29. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  30. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  31. Evolving design genes in space layout problems‏‎ (2 Links)
  32. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  33. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  34. Karl Gerbel‏‎ (2 Links)
  35. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (2 Links)
  36. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  37. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  38. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  39. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  40. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  41. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  42. New challenges for evolutionary music and art‏‎ (2 Links)
  43. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  44. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  45. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  46. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  47. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  48. Golan Levin‏‎ (2 Links)
  49. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  50. Learning Lexicographic Preference Models‏‎ (2 Links)

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