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  1. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  2. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  3. Echo‏‎ (2 Links)
  4. Algorithmic randomness and physical entropy‏‎ (2 Links)
  5. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  6. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  7. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  8. Evolution of Animated Photomosaics‏‎ (2 Links)
  9. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  10. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  11. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  12. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  13. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  14. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  15. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  16. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  17. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  18. Visual Hallucination For Computational Creation‏‎ (2 Links)
  19. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  20. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  21. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  22. Karl Gerbel‏‎ (2 Links)
  23. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  24. Natural Processes and Artificial Procedures‏‎ (2 Links)
  25. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  26. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  27. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  28. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  29. Evolutionary generation of faces‏‎ (2 Links)
  30. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  31. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  32. Rebecca Luger-Guil‏‎ (2 Links)
  33. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  34. Evolutionäre Algorithmen‏‎ (2 Links)
  35. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  36. Learning Lexicographic Preference Models‏‎ (2 Links)
  37. A Study of Image Colourfulness‏‎ (2 Links)
  38. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  39. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  40. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  41. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  42. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  43. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  44. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  45. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  46. Creative Ecosystems 2009‏‎ (2 Links)
  47. A closer look at creativity as search‏‎ (2 Links)
  48. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  49. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  50. Creatively Subverting Messages in Posters‏‎ (2 Links)

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