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  1. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  2. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  3. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  4. Color Mixing using Colliding Particles‏‎ (2 Links)
  5. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  6. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  7. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  8. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  9. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  10. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  11. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  12. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  13. Neuroästhetik‏‎ (2 Links)
  14. Distance-based functions for image comparison‏‎ (2 Links)
  15. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  16. Composition in Perspectives‏‎ (2 Links)
  17. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  18. Evolving Fractal Drawings‏‎ (2 Links)
  19. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  20. Swarm Granulator‏‎ (2 Links)
  21. Man + Robots: Symbiotic Art‏‎ (2 Links)
  22. Computational Aesthetics Conferences‏‎ (2 Links)
  23. A Turing Test for Generative Art‏‎ (2 Links)
  24. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  25. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  26. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  27. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  28. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  29. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  30. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  31. Artificial Neural Network Spaces‏‎ (2 Links)
  32. Evolving design genes in space layout problems‏‎ (2 Links)
  33. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  34. Informational Aesthetics Measures‏‎ (2 Links)
  35. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  36. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  37. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  38. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  39. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  40. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  41. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  42. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  43. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  44. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  45. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  46. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  47. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  48. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  49. Golan Levin‏‎ (2 Links)
  50. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)

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