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  1. Evolving art with scalable vector graphics‏‎ (2 Links)
  2. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  3. Consensual Paintings‏‎ (2 Links)
  4. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  5. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  6. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  7. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  8. Michael Witbrock‏‎ (2 Links)
  9. Interactive evolution of images‏‎ (2 Links)
  10. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  11. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  12. Genotyp‏‎ (2 Links)
  13. Autonomously Creating Quality Images‏‎ (2 Links)
  14. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  15. Biokunst‏‎ (2 Links)
  16. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  17. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  18. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  19. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  20. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  21. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  22. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  23. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  24. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  25. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  26. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  27. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  28. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  29. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  30. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  31. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  32. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  33. Stylized Reality‏‎ (2 Links)
  34. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  35. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  36. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  37. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  38. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  39. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  40. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  41. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  42. Quantifying Creativity in Art Networks‏‎ (2 Links)
  43. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  44. Fractal art — a comparison of styles‏‎ (2 Links)
  45. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  46. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  47. Ranking Cases with Classification Rules‏‎ (2 Links)
  48. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  49. Ungegenständliche Kunst‏‎ (2 Links)
  50. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)

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