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  1. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  2. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  3. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  4. The alphabet synthesis machine‏‎ (2 Links)
  5. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  6. Self-design and ontogenetic evolution‏‎ (2 Links)
  7. P3m1 Reference Implementation‏‎ (2 Links)
  8. The darwinian structure of the design process‏‎ (2 Links)
  9. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  10. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  11. Semantic aware methods for evolutionary art‏‎ (2 Links)
  12. Chris Coyne‏‎ (2 Links)
  13. Learning representations for creative design using evolution‏‎ (2 Links)
  14. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  15. Theory of Complexity‏‎ (2 Links)
  16. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  17. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  18. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  19. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  20. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  21. Image Warping for a Painterly Effect‏‎ (2 Links)
  22. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  23. Collage, Technology, and Creative Process‏‎ (2 Links)
  24. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  25. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  26. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  27. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  28. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  29. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  30. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  31. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  32. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  33. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  34. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  35. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  36. Stepping stones in the mist‏‎ (2 Links)
  37. Evolving Line Drawings‏‎ (2 Links)
  38. Stimulating creative flow through computational feedback‏‎ (2 Links)
  39. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  40. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  41. Pmm Reference Implementation‏‎ (2 Links)
  42. Ungegenständliche Kunst‏‎ (2 Links)
  43. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  44. Population‏‎ (2 Links)
  45. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  46. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  47. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  48. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  49. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  50. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)

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