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- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Improbable Creativity (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Being Kasimir Malevich (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- P3m1 Reference Implementation (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Evolving for the Audience (2 Links)
- Mathematische Kunst (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Painterly rendering using image salience (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- The emergence of the representation of style in design (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Biokunst (2 Links)
- Stepping stones in the mist (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Pmm Reference Implementation (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
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