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- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Frayed Cell Diagrams (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Selektion (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- The emergence of the representation of style in design (2 Links)
- Creative Evolutionary Systems (2 Links)
- Painting with Flowsnakes (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Michael Witbrock (2 Links)
- Interactive evolution of images (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Daniel Shiffman (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Evolving Glitch Art (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Design Space of Tiling Template (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- A Study of Image Colourfulness (2 Links)
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