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  1. Interactive evolution of dynamical systems‏‎ (2 Links)
  2. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  3. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  4. Computer Software for Measuring Creative Search‏‎ (2 Links)
  5. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  6. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  7. Golan Levin‏‎ (2 Links)
  8. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  9. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  10. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  11. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  12. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  13. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  14. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  15. Tim Rowley‏‎ (2 Links)
  16. Breeding on site‏‎ (2 Links)
  17. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  18. Stylized Reality‏‎ (2 Links)
  19. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  20. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  21. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  22. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  23. Creative Web Services with Pattern‏‎ (2 Links)
  24. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  25. CGP, Creativity and Art‏‎ (2 Links)
  26. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  27. Quantifying Creativity in Art Networks‏‎ (2 Links)
  28. Swarm Tech-Tiles Tim‏‎ (2 Links)
  29. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  30. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  31. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  32. Frayed Cell Diagrams‏‎ (2 Links)
  33. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  34. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  35. Ranking Cases with Classification Rules‏‎ (2 Links)
  36. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  37. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  38. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  39. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  40. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  41. Data-Driven Iconification‏‎ (2 Links)
  42. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  43. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  44. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  45. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  46. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  47. A cybernetic approach to aesthetics‏‎ (2 Links)
  48. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  49. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  50. Artificial ecosystems for creative discovery‏‎ (2 Links)

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