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  1. Erik J. Gustafson‏‎ (2 Links)
  2. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  3. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  4. Against Individual Creativity‏‎ (2 Links)
  5. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  6. Towards a model for artificial aesthetics‏‎ (2 Links)
  7. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  8. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  9. Evolving Approximate Image Filters‏‎ (2 Links)
  10. Metaprogramming Emergent Graphics‏‎ (2 Links)
  11. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  12. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  13. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  14. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  15. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  16. Swarm Tech-Tiles Tim‏‎ (2 Links)
  17. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  18. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  19. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  20. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  21. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  22. Creative Ecosystems 2009‏‎ (2 Links)
  23. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  24. Morgan McGuire‏‎ (2 Links)
  25. Painting With Triangles‏‎ (2 Links)
  26. Creatively Subverting Messages in Posters‏‎ (2 Links)
  27. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  28. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  29. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  30. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  31. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  32. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  33. Mutation‏‎ (2 Links)
  34. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  35. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  36. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  37. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  38. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  39. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  40. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  41. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  42. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  43. Karl Gerbel‏‎ (2 Links)
  44. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  45. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  46. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  47. Collage, Technology, and Creative Process‏‎ (2 Links)
  48. Steve Dipaola‏‎ (2 Links)
  49. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  50. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)

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