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  1. Giving Colour to Images‏‎ (2 Links)
  2. The darwinian structure of the design process‏‎ (2 Links)
  3. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  4. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  5. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  6. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  7. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  8. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  9. A 3D Modeling System for Creative Design‏‎ (2 Links)
  10. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  11. Investigating Face Space‏‎ (2 Links)
  12. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  13. Theory of Complexity‏‎ (2 Links)
  14. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  15. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  16. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  17. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  18. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  19. Establishing Appreciation In a Creative System‏‎ (2 Links)
  20. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  21. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  22. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  23. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  24. Stylized Reality‏‎ (2 Links)
  25. Breeding on site‏‎ (2 Links)
  26. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  27. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  28. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  29. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  30. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  31. Quantifying Creativity in Art Networks‏‎ (2 Links)
  32. Creative Web Services with Pattern‏‎ (2 Links)
  33. Ungegenständliche Kunst‏‎ (2 Links)
  34. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  35. Holger Ferstl‏‎ (2 Links)
  36. CGP, Creativity and Art‏‎ (2 Links)
  37. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  38. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  39. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  40. Ranking Cases with Classification Rules‏‎ (2 Links)
  41. Evolutionary Design in Art‏‎ (2 Links)
  42. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  43. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  44. A cybernetic approach to aesthetics‏‎ (2 Links)
  45. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  46. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  47. Artificial ecosystems for creative discovery‏‎ (2 Links)
  48. Ian Butterfield‏‎ (2 Links)
  49. Learning to colour greyscale images‏‎ (2 Links)
  50. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)

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