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  1. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  2. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  3. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  4. Peter Weibel‏‎ (2 Links)
  5. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  6. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  7. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  8. Gregory S. Hornby‏‎ (2 Links)
  9. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  10. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  11. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  12. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  13. Stimulating creative flow through computational feedback‏‎ (2 Links)
  14. Pmm Reference Implementation‏‎ (2 Links)
  15. Tim Rowley‏‎ (2 Links)
  16. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  17. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  18. Population‏‎ (2 Links)
  19. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  20. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  21. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  22. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  23. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  24. Fractal art — a comparison of styles‏‎ (2 Links)
  25. Bernd Lintermann‏‎ (2 Links)
  26. Quantum Art‏‎ (2 Links)
  27. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  28. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  29. Swarm Tech-Tiles Tim‏‎ (2 Links)
  30. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  31. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  32. New IEC Research and Frameworks‏‎ (2 Links)
  33. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  34. Niall J. L. Griffith‏‎ (2 Links)
  35. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  36. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  37. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  38. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  39. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  40. Live Coding Towards Computational Creativity‏‎ (2 Links)
  41. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  42. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  43. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  44. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  45. Evolutionary generation of faces‏‎ (2 Links)
  46. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  47. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  48. Evolutionäre Algorithmen‏‎ (2 Links)
  49. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  50. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)

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