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- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Evolving Human Faces (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Generic Evolutionary Design (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
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