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Unten werden bis zu 50 Ergebnisse im Bereich 681 bis 730 angezeigt.

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  1. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  2. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  3. Improbable Creativity‏‎ (2 Links)
  4. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  5. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  6. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  7. Autonomous Evolutionary Art‏‎ (2 Links)
  8. Mathematische Kunst‏‎ (2 Links)
  9. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  10. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  11. Complexity of two-dimensional patterns‏‎ (2 Links)
  12. Measuring complexity using information fluctuation‏‎ (2 Links)
  13. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  14. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  15. Interactive EC-based Signal Processing‏‎ (2 Links)
  16. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  17. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  18. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  19. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  20. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  21. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  22. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  23. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  24. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  25. Rekombination‏‎ (2 Links)
  26. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  27. Rendering artistic light patterns‏‎ (2 Links)
  28. Model Proposal for a Constructed Artist‏‎ (2 Links)
  29. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  30. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  31. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  32. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  33. Evolving Glitch Art‏‎ (2 Links)
  34. Computer-Kreativität‏‎ (2 Links)
  35. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  36. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  37. Computer Software for Measuring Creative Search‏‎ (2 Links)
  38. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  39. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  40. Schwarm Algorithmen‏‎ (2 Links)
  41. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  42. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  43. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  44. Evolving design genes in space layout problems‏‎ (2 Links)
  45. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  46. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  47. Selektion‏‎ (2 Links)
  48. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  49. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  50. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)

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