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  1. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  2. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  3. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  4. Leonel Moura‏‎ (2 Links)
  5. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  6. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  7. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  8. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  9. Visual Hallucination For Computational Creation‏‎ (2 Links)
  10. Low-complexity art‏‎ (2 Links)
  11. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  12. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  13. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  14. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  15. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  16. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  17. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  18. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  19. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  20. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  21. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  22. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  23. In Praise of Evolution and Opacity‏‎ (2 Links)
  24. Searching for Surprise‏‎ (2 Links)
  25. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  26. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  27. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  28. Measuring Creativity In Software Development‏‎ (2 Links)
  29. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  30. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  31. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  32. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  33. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  34. Painting With Triangles‏‎ (2 Links)
  35. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  36. Fractal art — a comparison of styles‏‎ (2 Links)
  37. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  38. Creative Evolutionary Systems‏‎ (2 Links)
  39. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  40. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  41. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  42. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  43. Creativity, emergence and evolution in design‏‎ (2 Links)
  44. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  45. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  46. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  47. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  48. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  49. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  50. A cybernetic approach to aesthetics‏‎ (2 Links)

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