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  1. Against Individual Creativity‏‎ (2 Links)
  2. Color Mixing using Colliding Particles‏‎ (2 Links)
  3. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  4. Natural Color Symmetry‏‎ (2 Links)
  5. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  6. Evolving Approximate Image Filters‏‎ (2 Links)
  7. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  8. New Kinds of Fractal Patterns‏‎ (2 Links)
  9. Künstliches Leben‏‎ (2 Links)
  10. Swarm paintings – nonhuman art‏‎ (2 Links)
  11. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  12. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  13. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  14. Rebecca Luger-Guil‏‎ (2 Links)
  15. Evolving Line Drawings‏‎ (2 Links)
  16. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  17. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  18. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  19. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  20. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  21. Computational Aesthetics Conferences‏‎ (2 Links)
  22. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  23. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  24. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  25. Live Coding Towards Computational Creativity‏‎ (2 Links)
  26. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  27. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  28. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  29. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  30. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  31. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  32. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  33. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  34. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  35. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  36. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  37. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  38. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  39. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  40. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  41. Searching for Surprise‏‎ (2 Links)
  42. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  43. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  44. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  45. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  46. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  47. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  48. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  49. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  50. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)

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