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- A Model of Runaway Evolution of Creative Domains (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Keith Wiley (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Natural Color Symmetry (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- A comparative classification of complexity measures (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Rebecca Luger-Guil (2 Links)
- Daniel Shiffman (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Design Space of Tiling Template (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
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