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Unten werden bis zu 50 Ergebnisse im Bereich 681 bis 730 angezeigt.

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  1. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  2. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  3. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  4. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  5. Autonomous Evolutionary Art‏‎ (2 Links)
  6. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  7. Investigating Face Space‏‎ (2 Links)
  8. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  9. Zellij Multipuzzle‏‎ (2 Links)
  10. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  11. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  12. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  13. Ishihama Yoshiaki‏‎ (2 Links)
  14. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  15. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  16. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  17. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  18. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  19. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  20. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  21. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  22. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  23. Creative Web Services with Pattern‏‎ (2 Links)
  24. CGP, Creativity and Art‏‎ (2 Links)
  25. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  26. Holger Ferstl‏‎ (2 Links)
  27. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  28. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  29. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  30. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  31. Evolutionary Design in Art‏‎ (2 Links)
  32. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  33. Stylized Reality‏‎ (2 Links)
  34. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  35. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  36. Ian Butterfield‏‎ (2 Links)
  37. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  38. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  39. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  40. Learning to colour greyscale images‏‎ (2 Links)
  41. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  42. Data-Driven Iconification‏‎ (2 Links)
  43. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  44. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  45. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  46. Quantifying Creativity in Art Networks‏‎ (2 Links)
  47. Image Warping for a Painterly Effect‏‎ (2 Links)
  48. Collaborative Preference Learning‏‎ (2 Links)
  49. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  50. Evolutionary shape grammars for product design‏‎ (2 Links)

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