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  1. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  2. P6m Reference Implementation‏‎ (2 Links)
  3. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  4. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  5. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  6. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  7. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  8. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  9. John Mount‏‎ (2 Links)
  10. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  11. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  12. Variation‏‎ (2 Links)
  13. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  14. Extending the Range of Facial Types‏‎ (2 Links)
  15. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  16. Simulating Morphogenesis‏‎ (2 Links)
  17. Tatsu Unemi‏‎ (2 Links)
  18. Being Kasimir Malevich‏‎ (2 Links)
  19. Gregory S. Hornby‏‎ (2 Links)
  20. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  21. Keith Wiley‏‎ (2 Links)
  22. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  23. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  24. Against Individual Creativity‏‎ (2 Links)
  25. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  26. Color Mixing using Colliding Particles‏‎ (2 Links)
  27. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  28. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  29. Developmental modelling with SDS‏‎ (2 Links)
  30. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  31. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  32. The Authorship of Generative Art‏‎ (2 Links)
  33. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  34. Dimension Reduction for Object Ranking‏‎ (2 Links)
  35. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  36. Steve Dipaola‏‎ (2 Links)
  37. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  38. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  39. Stippling with Aerial Robots‏‎ (2 Links)
  40. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  41. Fractal art — a comparison of styles‏‎ (2 Links)
  42. The Evolving Role of the Artist‏‎ (2 Links)
  43. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  44. Ästhetik‏‎ (2 Links)
  45. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  46. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  47. Computational Aesthetics Conferences‏‎ (2 Links)
  48. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  49. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  50. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)

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