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- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Simulating Morphogenesis (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Zellij Multipuzzle (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Steve Dipaola (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Evolving Line Drawings (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Stippling with Aerial Robots (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Computer-Kreativität (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Rebecca Luger-Guil (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
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