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  1. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  2. Interactive evolution for industrial design‏‎ (2 Links)
  3. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  4. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  5. Simulating Morphogenesis‏‎ (2 Links)
  6. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  7. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  8. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  9. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  10. The alphabet synthesis machine‏‎ (2 Links)
  11. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  12. Andrew Rowbottom‏‎ (2 Links)
  13. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  14. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  15. Giving Colour to Images‏‎ (2 Links)
  16. The darwinian structure of the design process‏‎ (2 Links)
  17. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  18. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  19. Investigating Face Space‏‎ (2 Links)
  20. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  21. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  22. Ishihama Yoshiaki‏‎ (2 Links)
  23. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  24. Theory of Complexity‏‎ (2 Links)
  25. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  26. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  27. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  28. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  29. Stippling with Aerial Robots‏‎ (2 Links)
  30. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  31. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  32. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  33. Establishing Appreciation In a Creative System‏‎ (2 Links)
  34. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  35. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  36. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  37. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  38. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  39. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  40. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  41. Natural Processes and Artificial Procedures‏‎ (2 Links)
  42. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  43. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  44. Holger Ferstl‏‎ (2 Links)
  45. Ungegenständliche Kunst‏‎ (2 Links)
  46. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  47. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  48. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  49. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  50. Rebecca Luger-Guil‏‎ (2 Links)

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