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- From Frank Lloyd Wright to Mondrian (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Computer-Ästhetik (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Entropie (2 Links)
- P6m Reference Implementation (2 Links)
- Leonel Moura (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Painting With Triangles (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Low-complexity art (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- The emergence of the representation of style in design (2 Links)
- Evolving Glitch Art (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Creative Evolutionary Systems (2 Links)
- Steve Dipaola (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Stippling with Aerial Robots (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
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