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- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Rebecca Luger-Guil (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- The Authorship of Generative Art (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Searching for Surprise (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Evolving Glitch Art (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Developmental modelling with SDS (2 Links)
- The Evolving Role of the Artist (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Ästhetik (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
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