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  1. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  2. Ishihama Yoshiaki‏‎ (2 Links)
  3. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  4. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  5. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  6. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  7. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  8. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  9. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  10. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  11. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  12. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  13. Andrew Rowbottom‏‎ (2 Links)
  14. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  15. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  16. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  17. Natural Color Symmetry‏‎ (2 Links)
  18. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  19. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  20. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  21. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  22. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  23. Holger Ferstl‏‎ (2 Links)
  24. Swarm Granulator‏‎ (2 Links)
  25. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  26. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  27. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  28. Frayed Cell Diagrams‏‎ (2 Links)
  29. Rebecca Luger-Guil‏‎ (2 Links)
  30. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  31. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  32. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  33. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  34. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  35. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  36. Ian Butterfield‏‎ (2 Links)
  37. Learning to colour greyscale images‏‎ (2 Links)
  38. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  39. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  40. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  41. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  42. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  43. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  44. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  45. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  46. Image Warping for a Painterly Effect‏‎ (2 Links)
  47. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  48. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  49. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  50. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)

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