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  1. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  2. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  3. Information aesthetics: an heroic experiment‏‎ (2 Links)
  4. Zufallsprozess‏‎ (2 Links)
  5. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  6. Echo‏‎ (2 Links)
  7. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  8. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  9. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  10. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  11. Evolving content in the galactic arms race video game‏‎ (2 Links)
  12. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  13. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  14. The Painting Fool Teaching Interface‏‎ (2 Links)
  15. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  16. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  17. Algorithmic randomness and physical entropy‏‎ (2 Links)
  18. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  19. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  20. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  21. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  22. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  23. Golan Levin‏‎ (2 Links)
  24. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  25. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  26. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  27. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  28. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  29. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  30. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  31. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  32. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  33. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  34. Towards MCTS for Creative Domains‏‎ (2 Links)
  35. Stylized Reality‏‎ (2 Links)
  36. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  37. Creative Ecosystems 2009‏‎ (2 Links)
  38. Henry Rowley‏‎ (2 Links)
  39. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  40. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  41. Creatively Subverting Messages in Posters‏‎ (2 Links)
  42. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  43. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  44. Swarm Granulator‏‎ (2 Links)
  45. A Study of Image Colourfulness‏‎ (2 Links)
  46. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  47. Quantifying Creativity in Art Networks‏‎ (2 Links)
  48. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  49. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  50. Swarmic Paintings and Colour Attention‏‎ (2 Links)

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