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  1. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  2. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  3. Towards a model for artificial aesthetics‏‎ (2 Links)
  4. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  5. Fractal art — a comparison of styles‏‎ (2 Links)
  6. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  7. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  8. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  9. New challenges for evolutionary music and art‏‎ (2 Links)
  10. Swarm Tech-Tiles Tim‏‎ (2 Links)
  11. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  12. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  13. A Turing Test for Generative Art‏‎ (2 Links)
  14. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  15. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  16. Learning Lexicographic Preference Models‏‎ (2 Links)
  17. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  18. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  19. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  20. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  21. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  22. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  23. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  24. Artificial Neural Network Spaces‏‎ (2 Links)
  25. Rekombination‏‎ (2 Links)
  26. Rendering artistic light patterns‏‎ (2 Links)
  27. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  28. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  29. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  30. Low-complexity art‏‎ (2 Links)
  31. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  32. Evolutionary generation of faces‏‎ (2 Links)
  33. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  34. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  35. Developmental modelling with SDS‏‎ (2 Links)
  36. Evolutionäre Algorithmen‏‎ (2 Links)
  37. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  38. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  39. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  40. Schwarm Algorithmen‏‎ (2 Links)
  41. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  42. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  43. Dimension Reduction for Object Ranking‏‎ (2 Links)
  44. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  45. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  46. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  47. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  48. Active User Intervention in an EC Search‏‎ (2 Links)
  49. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  50. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)

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