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  1. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  2. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  3. Evolving expressions and art by choice‏‎ (2 Links)
  4. The Painting Fool Teaching Interface‏‎ (2 Links)
  5. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  6. Interactive evolution for industrial design‏‎ (2 Links)
  7. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  8. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  9. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  10. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  11. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  12. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  13. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  14. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  15. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  16. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  17. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  18. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  19. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  20. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  21. A cybernetic approach to aesthetics‏‎ (2 Links)
  22. Artificial ecosystems for creative discovery‏‎ (2 Links)
  23. Biokunst‏‎ (2 Links)
  24. Stylized Reality‏‎ (2 Links)
  25. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  26. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  27. Establishing Appreciation In a Creative System‏‎ (2 Links)
  28. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  29. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  30. Towards MCTS for Creative Domains‏‎ (2 Links)
  31. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  32. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  33. Quantifying Creativity in Art Networks‏‎ (2 Links)
  34. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  35. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  36. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  37. Holger Ferstl‏‎ (2 Links)
  38. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  39. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  40. Ranking Cases with Classification Rules‏‎ (2 Links)
  41. Swarm Granulator‏‎ (2 Links)
  42. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  43. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  44. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  45. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  46. Ian Butterfield‏‎ (2 Links)
  47. Autonomy, Signature and Creativity‏‎ (2 Links)
  48. Evolutionary Design in Art‏‎ (2 Links)
  49. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  50. Learning to colour greyscale images‏‎ (2 Links)

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