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- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Electric Sheep (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Computational Creativity through a Gap (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Zufallsprozess (2 Links)
- Embodied creativity (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Flowsnake Earth (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Being Kasimir Malevich (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Evolutionary Design in Art (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Breeding on site (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Low-complexity art (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- Creative Web Services with Pattern (2 Links)
- Preconceptual Creativity (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- CGP, Creativity and Art (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
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