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  1. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  2. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  3. The alphabet synthesis machine‏‎ (2 Links)
  4. Keith Wiley‏‎ (2 Links)
  5. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  6. Daniel Shiffman‏‎ (2 Links)
  7. Henry Rowley‏‎ (2 Links)
  8. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  9. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  10. Quantifying Creativity in Art Networks‏‎ (2 Links)
  11. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  12. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  13. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  14. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  15. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  16. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  17. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  18. Ranking Cases with Classification Rules‏‎ (2 Links)
  19. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  20. Design Space of Tiling Template‏‎ (2 Links)
  21. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  22. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  23. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  24. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  25. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  26. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  27. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  28. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  29. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  30. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  31. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  32. Evolving Glitch Art‏‎ (2 Links)
  33. Bernd Lintermann‏‎ (2 Links)
  34. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  35. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  36. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  37. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  38. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  39. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  40. Ungegenständliche Kunst‏‎ (2 Links)
  41. Man + Robots: Symbiotic Art‏‎ (2 Links)
  42. Evolving design genes in space layout problems‏‎ (2 Links)
  43. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  44. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  45. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  46. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  47. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  48. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  49. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  50. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)

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