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  1. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  2. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  3. Autonomy, Signature and Creativity‏‎ (2 Links)
  4. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  5. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  6. Live Coding Towards Computational Creativity‏‎ (2 Links)
  7. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  8. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  9. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  10. Design Space of Tiling Template‏‎ (2 Links)
  11. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  12. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  13. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  14. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  15. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  16. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  17. Visual Hallucination For Computational Creation‏‎ (2 Links)
  18. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  19. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  20. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  21. Evolving Line Drawings‏‎ (2 Links)
  22. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  23. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  24. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  25. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  26. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  27. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  28. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  29. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  30. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  31. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  32. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  33. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  34. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  35. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  36. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  37. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  38. Michael Witbrock‏‎ (2 Links)
  39. Interactive evolution of images‏‎ (2 Links)
  40. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  41. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  42. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  43. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  44. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  45. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  46. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  47. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  48. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  49. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  50. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)

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