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Unten werden bis zu 50 Ergebnisse im Bereich 681 bis 730 angezeigt.

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  1. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  2. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  3. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  4. Entropie‏‎ (2 Links)
  5. Ameisen Algorithmen‏‎ (2 Links)
  6. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  7. Morgan McGuire‏‎ (2 Links)
  8. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  9. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  10. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  11. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  12. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  13. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  14. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  15. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  16. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  17. Mutation‏‎ (2 Links)
  18. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  19. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  20. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  21. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  22. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  23. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  24. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  25. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  26. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  27. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  28. Creative Evolutionary Systems‏‎ (2 Links)
  29. Karl Gerbel‏‎ (2 Links)
  30. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  31. Creativity, emergence and evolution in design‏‎ (2 Links)
  32. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  33. Fractal art — a comparison of styles‏‎ (2 Links)
  34. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  35. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  36. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  37. A Turing Test for Generative Art‏‎ (2 Links)
  38. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  39. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  40. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  41. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  42. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  43. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  44. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  45. Daniel Shiffman‏‎ (2 Links)
  46. Learning Lexicographic Preference Models‏‎ (2 Links)
  47. Artificial Neural Network Spaces‏‎ (2 Links)
  48. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  49. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  50. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)

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