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  1. Zellij Multipuzzle‏‎ (2 Links)
  2. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  3. Gregory Dudek‏‎ (2 Links)
  4. Importance-Driven Focus of Attention‏‎ (2 Links)
  5. Bubble Hierarchies‏‎ (2 Links)
  6. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  7. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  8. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  9. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  10. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  11. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  12. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  13. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  14. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  15. Measuring Creativity In Software Development‏‎ (2 Links)
  16. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  17. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  18. Natural Processes and Artificial Procedures‏‎ (2 Links)
  19. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  20. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  21. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  22. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  23. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  24. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  25. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  26. Rebecca Luger-Guil‏‎ (2 Links)
  27. Collage, Technology, and Creative Process‏‎ (2 Links)
  28. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  29. Bernd Lintermann‏‎ (2 Links)
  30. Morgan McGuire‏‎ (2 Links)
  31. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  32. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  33. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  34. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  35. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  36. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  37. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  38. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  39. Mutation‏‎ (2 Links)
  40. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  41. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  42. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  43. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  44. Ungegenständliche Kunst‏‎ (2 Links)
  45. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  46. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  47. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  48. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  49. Karl Gerbel‏‎ (2 Links)
  50. Searching for Surprise‏‎ (2 Links)

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