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  1. Art, emergence and the computational sublime‏‎ (2 Links)
  2. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  3. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  4. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  5. Creative Evolutionary Systems‏‎ (2 Links)
  6. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  7. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  8. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  9. Creativity, emergence and evolution in design‏‎ (2 Links)
  10. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  11. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  12. A cybernetic approach to aesthetics‏‎ (2 Links)
  13. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  14. Schwarm Algorithmen‏‎ (2 Links)
  15. Artificial ecosystems for creative discovery‏‎ (2 Links)
  16. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  17. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  18. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  19. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  20. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  21. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  22. Daniel Shiffman‏‎ (2 Links)
  23. Selektion‏‎ (2 Links)
  24. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  25. Towards MCTS for Creative Domains‏‎ (2 Links)
  26. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  27. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  28. Evolving Glitch Art‏‎ (2 Links)
  29. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  30. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  31. Painting with Flowsnakes‏‎ (2 Links)
  32. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  33. Design Space of Tiling Template‏‎ (2 Links)
  34. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  35. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  36. Swarm Granulator‏‎ (2 Links)
  37. Holger Ferstl‏‎ (2 Links)
  38. Evolving design genes in space layout problems‏‎ (2 Links)
  39. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  40. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  41. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  42. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  43. Autonomy, Signature and Creativity‏‎ (2 Links)
  44. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  45. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  46. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  47. Space layout planning using an evolutionary approach‏‎ (2 Links)
  48. Ian Butterfield‏‎ (2 Links)
  49. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  50. Learning to colour greyscale images‏‎ (2 Links)

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