Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 681 bis 730 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  2. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  3. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  4. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  5. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  6. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  7. Andrew Rowbottom‏‎ (2 Links)
  8. Echo‏‎ (2 Links)
  9. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  10. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  11. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  12. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  13. Evolving Approximate Image Filters‏‎ (2 Links)
  14. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  15. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  16. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  17. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  18. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  19. Evolving Line Drawings‏‎ (2 Links)
  20. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  21. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  22. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  23. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  24. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  25. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  26. Karl Gerbel‏‎ (2 Links)
  27. Natural Processes and Artificial Procedures‏‎ (2 Links)
  28. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  29. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  30. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  31. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  32. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  33. Rebecca Luger-Guil‏‎ (2 Links)
  34. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  35. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  36. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  37. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  38. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  39. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  40. Learning Lexicographic Preference Models‏‎ (2 Links)
  41. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  42. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  43. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  44. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  45. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  46. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  47. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  48. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  49. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  50. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)