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  1. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  2. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  3. Investigating Face Space‏‎ (2 Links)
  4. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  5. Ishihama Yoshiaki‏‎ (2 Links)
  6. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  7. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  8. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  9. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  10. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  11. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  12. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  13. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  14. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  15. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  16. Scott Neil-Teilly‏‎ (2 Links)
  17. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  18. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  19. Establishing Appreciation In a Creative System‏‎ (2 Links)
  20. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  21. Organized order in ornamentation‏‎ (2 Links)
  22. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  23. Holger Ferstl‏‎ (2 Links)
  24. Tim Rowley‏‎ (2 Links)
  25. P4m Reference Implementation‏‎ (2 Links)
  26. Bernd Lintermann‏‎ (2 Links)
  27. Painterly rendering using image salience‏‎ (2 Links)
  28. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  29. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  30. Ian Butterfield‏‎ (2 Links)
  31. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  32. Learning to colour greyscale images‏‎ (2 Links)
  33. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  34. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  35. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  36. Creative Evolutionary Systems‏‎ (2 Links)
  37. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  38. Creativity, emergence and evolution in design‏‎ (2 Links)
  39. Evolutionary Design in Art‏‎ (2 Links)
  40. Image Warping for a Painterly Effect‏‎ (2 Links)
  41. Swarm Tech-Tiles Tim‏‎ (2 Links)
  42. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  43. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  44. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  45. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  46. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  47. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  48. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  49. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  50. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)

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