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  1. Creative Search Trajectories and their Implications‏‎ (2 Links)
  2. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  3. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  4. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  5. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  6. Curious agents and situated design evaluations‏‎ (2 Links)
  7. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  8. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  9. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  10. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  11. Flowsnake Earth‏‎ (2 Links)
  12. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  13. Artificial Drawing + Unity‏‎ (2 Links)
  14. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  15. Variation‏‎ (2 Links)
  16. Search Strategies and the Creative Process‏‎ (2 Links)
  17. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  18. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  19. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  20. Tatsu Unemi‏‎ (2 Links)
  21. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  22. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  23. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  24. Is Evolution Creative?‏‎ (2 Links)
  25. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  26. Self-design and ontogenetic evolution‏‎ (2 Links)
  27. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  28. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  29. P3m1 Reference Implementation‏‎ (2 Links)
  30. Semantic aware methods for evolutionary art‏‎ (2 Links)
  31. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  32. Evolutionary Design by Computers‏‎ (2 Links)
  33. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  34. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  35. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  36. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  37. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  38. Digital Face Beautification‏‎ (2 Links)
  39. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  40. The Authorship of Generative Art‏‎ (2 Links)
  41. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  42. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  43. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  44. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  45. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  46. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  47. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  48. Henry Rowley‏‎ (2 Links)
  49. The Evolving Role of the Artist‏‎ (2 Links)
  50. Evolutionary shape grammars for product design‏‎ (2 Links)

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