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  1. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  2. Being Kasimir Malevich‏‎ (2 Links)
  3. Distance-based functions for image comparison‏‎ (2 Links)
  4. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  5. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  6. Composition in Perspectives‏‎ (2 Links)
  7. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  8. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  9. Evolving ambiguous images‏‎ (2 Links)
  10. Against Individual Creativity‏‎ (2 Links)
  11. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  12. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  13. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  14. Evolving expressions and art by choice‏‎ (2 Links)
  15. Is Evolution Creative?‏‎ (2 Links)
  16. Phänotyp‏‎ (2 Links)
  17. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  18. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  19. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  20. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  21. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  22. John Mount‏‎ (2 Links)
  23. Towards MCTS for Creative Domains‏‎ (2 Links)
  24. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  25. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  26. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  27. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  28. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  29. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  30. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  31. Quantifying Creativity in Art Networks‏‎ (2 Links)
  32. Henry Rowley‏‎ (2 Links)
  33. Swarm Granulator‏‎ (2 Links)
  34. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  35. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  36. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  37. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  38. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  39. Ranking Cases with Classification Rules‏‎ (2 Links)
  40. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  41. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  42. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  43. Establishing Appreciation In a Creative System‏‎ (2 Links)
  44. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  45. Biokunst‏‎ (2 Links)
  46. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  47. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  48. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  49. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  50. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)

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