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  1. Measuring complexity using information fluctuation‏‎ (2 Links)
  2. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  3. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  4. Interactive EC-based Signal Processing‏‎ (2 Links)
  5. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  6. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  7. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  8. Evolving content in the galactic arms race video game‏‎ (2 Links)
  9. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  10. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  11. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  12. Electric Sheep‏‎ (2 Links)
  13. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  14. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  15. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  16. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  17. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  18. Model Proposal for a Constructed Artist‏‎ (2 Links)
  19. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  20. Computer-Kreativität‏‎ (2 Links)
  21. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  22. Computer Software for Measuring Creative Search‏‎ (2 Links)
  23. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  24. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  25. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  26. Golan Levin‏‎ (2 Links)
  27. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  28. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  29. Steve Dipaola‏‎ (2 Links)
  30. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  31. A cybernetic approach to aesthetics‏‎ (2 Links)
  32. Stippling with Aerial Robots‏‎ (2 Links)
  33. Artificial ecosystems for creative discovery‏‎ (2 Links)
  34. Tim Rowley‏‎ (2 Links)
  35. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  36. Breeding on site‏‎ (2 Links)
  37. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  38. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  39. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  40. Natural Processes and Artificial Procedures‏‎ (2 Links)
  41. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  42. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  43. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  44. Creative Web Services with Pattern‏‎ (2 Links)
  45. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  46. Holger Ferstl‏‎ (2 Links)
  47. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  48. CGP, Creativity and Art‏‎ (2 Links)
  49. Swarm Tech-Tiles Tim‏‎ (2 Links)
  50. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)

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