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- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Echo (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Preference Learning: An Introduction (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Quantum Art (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Frayed Cell Diagrams (2 Links)
- New IEC Research and Frameworks (2 Links)
- Swarm Granulator (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Niall J. L. Griffith (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Bernd Lintermann (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Low-complexity art (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Creative Ecosystems 2009 (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
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