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- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Daniel Shiffman (2 Links)
- Karl Gerbel (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Design Space of Tiling Template (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Evolving Glitch Art (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Low-complexity art (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Bernd Lintermann (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
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