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  1. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  2. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  3. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  4. Exploring aesthetic pattern formation‏‎ (2 Links)
  5. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  6. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  7. Investigating Face Space‏‎ (2 Links)
  8. Peter Weibel‏‎ (2 Links)
  9. Erik J. Gustafson‏‎ (2 Links)
  10. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  11. Ishihama Yoshiaki‏‎ (2 Links)
  12. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  13. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  14. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  15. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  16. Gregory Dudek‏‎ (2 Links)
  17. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  18. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  19. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  20. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  21. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  22. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  23. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  24. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  25. Creative Ecosystems 2009‏‎ (2 Links)
  26. Quantum Art‏‎ (2 Links)
  27. Holger Ferstl‏‎ (2 Links)
  28. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  29. Creatively Subverting Messages in Posters‏‎ (2 Links)
  30. Swarm Tech-Tiles Tim‏‎ (2 Links)
  31. A Turing Test for Generative Art‏‎ (2 Links)
  32. New IEC Research and Frameworks‏‎ (2 Links)
  33. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  34. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  35. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  36. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  37. Niall J. L. Griffith‏‎ (2 Links)
  38. Artificial Neural Network Spaces‏‎ (2 Links)
  39. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  40. Ian Butterfield‏‎ (2 Links)
  41. Learning to colour greyscale images‏‎ (2 Links)
  42. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  43. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  44. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  45. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  46. Image Warping for a Painterly Effect‏‎ (2 Links)
  47. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  48. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  49. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  50. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)

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