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  1. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  2. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  3. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  4. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  5. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  6. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  7. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  8. A comparative classification of complexity measures‏‎ (2 Links)
  9. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  10. Artificial Nature: Immersive World Making‏‎ (2 Links)
  11. Flowsnake Earth‏‎ (2 Links)
  12. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  13. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  14. Natural Color Symmetry‏‎ (2 Links)
  15. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  16. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  17. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  18. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  19. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  20. Rebecca Luger-Guil‏‎ (2 Links)
  21. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  22. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  23. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  24. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  25. Evolutionary Design in Art‏‎ (2 Links)
  26. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  27. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  28. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  29. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  30. Active User Intervention in an EC Search‏‎ (2 Links)
  31. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  32. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  33. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  34. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  35. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  36. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  37. Live Coding Towards Computational Creativity‏‎ (2 Links)
  38. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  39. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  40. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  41. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  42. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  43. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  44. Evolutionary shape grammars for product design‏‎ (2 Links)
  45. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  46. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  47. Developmental modelling with SDS‏‎ (2 Links)
  48. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  49. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  50. Searching for Surprise‏‎ (2 Links)

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