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Unten werden bis zu 50 Ergebnisse im Bereich 681 bis 730 angezeigt.
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- Aaron Davidson (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Gegenständliche Kunst (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Developmental modelling with SDS (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Evolving Line Drawings (2 Links)
- Searching for Surprise (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Computational Aesthetics Conferences (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Painting With Triangles (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
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