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- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Chris Coyne (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Autonomously Creating Quality Images (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Scott Neil-Teilly (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Organized order in ornamentation (2 Links)
- Evolving Glitch Art (2 Links)
- Informational Aesthetics Measures (2 Links)
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