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  1. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  2. Image Warping for a Painterly Effect‏‎ (2 Links)
  3. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  4. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  5. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  6. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  7. Collage, Technology, and Creative Process‏‎ (2 Links)
  8. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  9. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  10. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  11. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  12. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  13. Scott Neil-Teilly‏‎ (2 Links)
  14. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  15. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  16. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  17. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  18. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  19. Organized order in ornamentation‏‎ (2 Links)
  20. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  21. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  22. The Escher evolver: evolution to the people‏‎ (2 Links)
  23. P4m Reference Implementation‏‎ (2 Links)
  24. Evolving Line Drawings‏‎ (2 Links)
  25. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  26. Painterly rendering using image salience‏‎ (2 Links)
  27. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  28. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  29. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  30. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  31. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  32. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  33. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  34. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  35. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  36. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  37. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  38. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  39. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  40. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  41. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  42. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  43. Model Proposal for a Constructed Artist‏‎ (2 Links)
  44. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  45. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  46. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  47. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  48. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  49. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  50. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)

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