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Unten werden bis zu 50 Ergebnisse im Bereich 801 bis 850 angezeigt.
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- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms
- Evolving Families of Shapes
- Evolving Figurative Images Using Expression-Based Evolutionary Art
- Evolving Fractal Drawings
- Evolving Glitch Art
- Evolving Human Faces
- Evolving Levels for Super Mario Bros Using Grammatical Evolution
- Evolving Line Drawings
- Evolving Mondrian-Style Artworks
- Evolving Novel Image Features Using Genetic Programming-Based Image Transforms
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution
- Evolving Pop Art Using Scalable Vector Graphics
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity
- Evolving Retrieval Algorithms with a Genetic Programming Scheme
- Evolving Simple Art-based Games
- Evolving Textures from High Level Descriptions: Gray with an Accent Color
- Evolving a Library of Artistic Scene Descriptors
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution
- Evolving a Ms. PacMan Controller Using Grammatical Evolution
- Evolving aesthetic images using multiobjective optimization
- Evolving ambiguous images
- Evolving an Aircraft Using a Parametric Design System
- Evolving and combining facial composites: Between-witness and within-witness morphs compared
- Evolving art using measures for symmetry, compositional balance and liveliness
- Evolving art with scalable vector graphics
- Evolving color constancy
- Evolving content in the galactic arms race video game
- Evolving design genes in space layout problems
- Evolving expressions and art by choice
- Evolving for the Audience
- Evolving image operators directly in hardware
- Evolving images for entertainment
- Evolving line drawings
- Evolving morphologies of simulated 3d organisms based on differential gene expression
- Evolving pixel shaders for the prototype video game subversion
- Evolving the Mandelbrot Set to Imitate Figurative Art
- Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design
- Evolving urban structures using Computer Optimisation Techniques
- Evolving virtual creatures
- Evolving visual feature detectors
- Evotype: Evolutionary Type Design
- Expanding the Mandelbrot Set into Higher Dimensions
- Experimental Investigations into Graph Grammar Evolution: A Novel Approach to Evolutionary Design
- Experimental Search for Order in the Code of Generated Drawings
- Experiments in Computational Aesthetics
- Experiments in Objet Trouve Browsing
- Experiments in Objet Trouvé Browsing
- Explaining emergence: Towards an ontology of levels
- Exploiting Reflection in Object Oriented Genetic Programming
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