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  1. Neuroästhetik‏‎ (2 Links)
  2. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  3. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  4. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  5. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  6. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  7. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  8. Video Granular Synthesis‏‎ (2 Links)
  9. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  10. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  11. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  12. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  13. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  14. Ten questions concerning generative computer art‏‎ (2 Links)
  15. Aaron Davidson‏‎ (2 Links)
  16. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  17. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  18. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  19. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  20. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  21. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  22. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  23. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  24. SEURAT: robotic painter‏‎ (2 Links)
  25. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  26. On the Future of Computers and Creativity‏‎ (2 Links)
  27. Autonomous Evolutionary Art‏‎ (2 Links)
  28. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  29. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  30. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  31. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  32. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  33. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  34. Improving face detection‏‎ (2 Links)
  35. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  36. The Future of Evolutionary Design Research‏‎ (2 Links)
  37. Evolving Fractal Drawings‏‎ (2 Links)
  38. Computer-Ästhetik‏‎ (2 Links)
  39. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  40. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  41. Entropie‏‎ (2 Links)
  42. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  43. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  44. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  45. Information aesthetics: an heroic experiment‏‎ (2 Links)
  46. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  47. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  48. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  49. Evolving content in the galactic arms race video game‏‎ (2 Links)
  50. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)

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