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  1. P6m Reference Implementation‏‎ (2 Links)
  2. Gregory S. Hornby‏‎ (2 Links)
  3. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  4. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  5. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  6. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  7. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  8. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  9. Learning representations for creative design using evolution‏‎ (2 Links)
  10. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  11. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  12. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  13. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  14. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  15. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  16. Simulating Morphogenesis‏‎ (2 Links)
  17. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  18. Erik J. Gustafson‏‎ (2 Links)
  19. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  20. The alphabet synthesis machine‏‎ (2 Links)
  21. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  22. Being Kasimir Malevich‏‎ (2 Links)
  23. The darwinian structure of the design process‏‎ (2 Links)
  24. Against Individual Creativity‏‎ (2 Links)
  25. Evolution of Animated Photomosaics‏‎ (2 Links)
  26. Theory of Complexity‏‎ (2 Links)
  27. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  28. Improbable Creativity‏‎ (2 Links)
  29. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  30. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  31. Mathematische Kunst‏‎ (2 Links)
  32. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  33. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  34. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  35. Bubble Hierarchies‏‎ (2 Links)
  36. Measuring complexity using information fluctuation‏‎ (2 Links)
  37. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  38. Interactive EC-based Signal Processing‏‎ (2 Links)
  39. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  40. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  41. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  42. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  43. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  44. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  45. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  46. Natural Color Symmetry‏‎ (2 Links)
  47. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  48. Interactive evolution for industrial design‏‎ (2 Links)
  49. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  50. Casually Evolving Creative Technology Systems‏‎ (2 Links)

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