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  1. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  2. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  3. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  4. Peter Weibel‏‎ (2 Links)
  5. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  6. Evolving Approximate Image Filters‏‎ (2 Links)
  7. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  8. Complexity of two-dimensional patterns‏‎ (2 Links)
  9. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  10. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  11. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  12. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  13. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  14. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  15. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  16. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  17. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  18. A History of Creativity for Future AI Research‏‎ (2 Links)
  19. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  20. Preference Learning: An Introduction‏‎ (2 Links)
  21. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  22. Electric Sheep‏‎ (2 Links)
  23. Evolving for the Audience‏‎ (2 Links)
  24. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  25. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  26. Computational Creativity through a Gap‏‎ (2 Links)
  27. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  28. Embodied creativity‏‎ (2 Links)
  29. Genetische Programmierung‏‎ (2 Links)
  30. Interactive evolution of dynamical systems‏‎ (2 Links)
  31. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  32. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  33. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  34. Swarm paintings – nonhuman art‏‎ (2 Links)
  35. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  36. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  37. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  38. Exploring aesthetic pattern formation‏‎ (2 Links)
  39. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  40. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  41. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  42. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  43. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  44. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  45. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  46. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  47. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  48. Gregory Dudek‏‎ (2 Links)
  49. Video Granular Synthesis‏‎ (2 Links)
  50. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)

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