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- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Neuroästhetik (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Swarm Painting Atelier (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Leonel Moura (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Evolving Fractal Drawings (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- SEURAT: robotic painter (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Electric Sheep (2 Links)
- Computational Creativity through a Gap (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Embodied creativity (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
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