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Unten werden bis zu 50 Ergebnisse im Bereich 801 bis 850 angezeigt.

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  1. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  2. Peter Kleiweg‏‎ (2 Links)
  3. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  4. Gregory S. Hornby‏‎ (2 Links)
  5. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  6. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  7. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  8. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  9. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  10. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  11. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  12. Art, emergence and the computational sublime‏‎ (2 Links)
  13. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  14. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  15. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  16. Evolution of Animated Photomosaics‏‎ (2 Links)
  17. Complexity of two-dimensional patterns‏‎ (2 Links)
  18. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  19. Künstliches Leben‏‎ (2 Links)
  20. Artistic Stylization of Images and Video‏‎ (2 Links)
  21. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  22. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  23. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  24. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  25. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  26. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  27. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  28. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  29. Rebecca Luger-Guillaume‏‎ (2 Links)
  30. Variation‏‎ (2 Links)
  31. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  32. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  33. Abstract Art by Shape Classification‏‎ (2 Links)
  34. Electric Sheep‏‎ (2 Links)
  35. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  36. Tatsu Unemi‏‎ (2 Links)
  37. Automated collage generation — with intent‏‎ (2 Links)
  38. Computational Creativity through a Gap‏‎ (2 Links)
  39. Live Algorithms‏‎ (2 Links)
  40. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  41. Embodied creativity‏‎ (2 Links)
  42. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  43. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  44. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  45. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  46. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  47. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  48. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  49. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  50. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)

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