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  1. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  2. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  3. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  4. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  5. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  6. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  7. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  8. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  9. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  10. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  11. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  12. Zufallsprozess‏‎ (2 Links)
  13. Preference Learning: An Introduction‏‎ (2 Links)
  14. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  15. The Painting Fool Teaching Interface‏‎ (2 Links)
  16. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  17. Flowsnake Earth‏‎ (2 Links)
  18. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  19. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  20. Improving face detection‏‎ (2 Links)
  21. Depth-aware neural style transfer‏‎ (2 Links)
  22. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  23. Information aesthetics: an heroic experiment‏‎ (2 Links)
  24. Algorithmic randomness and physical entropy‏‎ (2 Links)
  25. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  26. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  27. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  28. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  29. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  30. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  31. Evolutionary Design by Computers‏‎ (2 Links)
  32. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  33. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  34. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  35. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  36. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  37. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  38. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  39. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  40. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  41. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  42. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  43. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  44. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  45. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  46. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  47. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  48. A History of Creativity for Future AI Research‏‎ (2 Links)
  49. Is Evolution Creative?‏‎ (2 Links)
  50. Search Strategies and the Creative Process‏‎ (2 Links)

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