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- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Evolving Approximate Image Filters (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Evolving for the Audience (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Genetische Programmierung (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Electric Sheep (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Computational Creativity through a Gap (2 Links)
- Embodied creativity (2 Links)
- Ameisen Algorithmen (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Peter Kleiweg (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Gregory Dudek (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
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