Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 801 bis 850 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  2. John Mount‏‎ (2 Links)
  3. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  4. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  5. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  6. Towards a model for artificial aesthetics‏‎ (2 Links)
  7. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  8. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  9. Keith Wiley‏‎ (2 Links)
  10. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  11. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  12. Creative Search Trajectories and their Implications‏‎ (2 Links)
  13. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  14. Swarm Painting Atelier‏‎ (2 Links)
  15. Neuroästhetik‏‎ (2 Links)
  16. Art, emergence and the computational sublime‏‎ (2 Links)
  17. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  18. Curious agents and situated design evaluations‏‎ (2 Links)
  19. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  20. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  21. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  22. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  23. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  24. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  25. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  26. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  27. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  28. Artistic Stylization of Images and Video‏‎ (2 Links)
  29. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  30. Gegenständliche Kunst‏‎ (2 Links)
  31. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  32. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  33. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  34. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  35. SEURAT: robotic painter‏‎ (2 Links)
  36. Abstract Art by Shape Classification‏‎ (2 Links)
  37. On the Future of Computers and Creativity‏‎ (2 Links)
  38. Automated collage generation — with intent‏‎ (2 Links)
  39. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  40. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  41. Evolving Approximate Image Filters‏‎ (2 Links)
  42. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  43. Improving face detection‏‎ (2 Links)
  44. Complexity of two-dimensional patterns‏‎ (2 Links)
  45. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  46. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  47. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  48. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  49. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  50. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)