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Unten werden bis zu 50 Ergebnisse im Bereich 801 bis 850 angezeigt.

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  1. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  2. Theory of Complexity‏‎ (2 Links)
  3. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  4. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  5. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  6. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  7. John Mount‏‎ (2 Links)
  8. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  9. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  10. Keith Wiley‏‎ (2 Links)
  11. Bubble Hierarchies‏‎ (2 Links)
  12. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  13. Fractal expressionism - where art meets science‏‎ (2 Links)
  14. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  15. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  16. Natural Color Symmetry‏‎ (2 Links)
  17. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  18. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  19. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  20. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  21. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  22. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  23. New Kinds of Fractal Patterns‏‎ (2 Links)
  24. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  25. A 3D Modeling System for Creative Design‏‎ (2 Links)
  26. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  27. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  28. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  29. Niche Constructing Drawing Robots‏‎ (2 Links)
  30. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  31. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  32. Chris Coyne‏‎ (2 Links)
  33. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  34. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  35. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  36. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  37. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  38. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  39. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  40. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  41. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  42. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  43. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  44. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  45. Reproduktion‏‎ (2 Links)
  46. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  47. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  48. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  49. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  50. Combining Abstract Images using Texture Transfer‏‎ (2 Links)

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