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- Swarmic Sketches and Attention Mechanism (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Natural Color Symmetry (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Depth-aware neural style transfer (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Leonel Moura (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Reproduktion (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Computer-Ästhetik (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Entropie (2 Links)
- P6m Reference Implementation (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
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