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  1. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  2. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  3. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  4. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  5. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  6. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  7. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  8. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  9. Creating and rendering convolution surfaces‏‎ (2 Links)
  10. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  11. Evolving Human Faces‏‎ (2 Links)
  12. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  13. Improving face detection‏‎ (2 Links)
  14. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  15. P6m Reference Implementation‏‎ (2 Links)
  16. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  17. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  18. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  19. Evolving ambiguous images‏‎ (2 Links)
  20. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  21. Information aesthetics: an heroic experiment‏‎ (2 Links)
  22. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  23. Evolving expressions and art by choice‏‎ (2 Links)
  24. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  25. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  26. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  27. Simulating Morphogenesis‏‎ (2 Links)
  28. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  29. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  30. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  31. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  32. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  33. A comparative classification of complexity measures‏‎ (2 Links)
  34. Giving Colour to Images‏‎ (2 Links)
  35. Artificial Nature: Immersive World Making‏‎ (2 Links)
  36. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  37. Depth-aware neural style transfer‏‎ (2 Links)
  38. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  39. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  40. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  41. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  42. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  43. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  44. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  45. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  46. Is Evolution Creative?‏‎ (2 Links)
  47. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  48. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  49. Aaron Davidson‏‎ (2 Links)
  50. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)

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