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- Flowsnake Earth (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Neuroästhetik (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Artificial Drawing + Unity (2 Links)
- Evolutionary Design by Computers (2 Links)
- Künstliches Leben (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Variation (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Tatsu Unemi (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Live Algorithms (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- SEURAT: robotic painter (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Evolutionäre Musik (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Distance-based functions for image comparison (2 Links)
- Evolving Human Faces (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Composition in Perspectives (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
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