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- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Simulating Morphogenesis (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Tatsu Unemi (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Being Kasimir Malevich (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Evolving virtual creatures (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Zufallsprozess (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Against Individual Creativity (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Computer-Ästhetik (2 Links)
- Natural Color Symmetry (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Entropie (2 Links)
- Künstliches Leben (2 Links)
- Extending the Range of Facial Types (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Gregory S. Hornby (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
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