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  1. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  2. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  3. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  4. Preference Learning: An Introduction‏‎ (2 Links)
  5. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  6. Evolving content in the galactic arms race video game‏‎ (2 Links)
  7. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  8. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  9. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  10. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  11. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  12. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  13. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  14. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  15. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  16. Algorithmic randomness and physical entropy‏‎ (2 Links)
  17. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  18. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  19. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  20. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  21. Learning representations for creative design using evolution‏‎ (2 Links)
  22. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  23. Variation‏‎ (2 Links)
  24. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  25. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  26. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  27. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  28. Tatsu Unemi‏‎ (2 Links)
  29. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  30. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  31. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  32. Color Mixing using Colliding Particles‏‎ (2 Links)
  33. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  34. Search Strategies and the Creative Process‏‎ (2 Links)
  35. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  36. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  37. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  38. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  39. A History of Creativity for Future AI Research‏‎ (2 Links)
  40. Improbable Creativity‏‎ (2 Links)
  41. Fractal expressionism - where art meets science‏‎ (2 Links)
  42. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  43. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  44. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  45. Distance-based functions for image comparison‏‎ (2 Links)
  46. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  47. Self-design and ontogenetic evolution‏‎ (2 Links)
  48. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  49. Composition in Perspectives‏‎ (2 Links)
  50. P3m1 Reference Implementation‏‎ (2 Links)

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