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  1. SEURAT: robotic painter‏‎ (2 Links)
  2. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  3. On the Future of Computers and Creativity‏‎ (2 Links)
  4. Evolutionäre Musik‏‎ (2 Links)
  5. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  6. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  7. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  8. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  9. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  10. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  11. Evolving Human Faces‏‎ (2 Links)
  12. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  13. Zellij Multipuzzle‏‎ (2 Links)
  14. Ameisen Algorithmen‏‎ (2 Links)
  15. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  16. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  17. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  18. Evolving ambiguous images‏‎ (2 Links)
  19. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  20. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  21. Evolving expressions and art by choice‏‎ (2 Links)
  22. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  23. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  24. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  25. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  26. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  27. Interactive evolution of dynamical systems‏‎ (2 Links)
  28. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  29. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  30. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  31. The alphabet synthesis machine‏‎ (2 Links)
  32. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  33. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  34. The darwinian structure of the design process‏‎ (2 Links)
  35. Computer-Ästhetik‏‎ (2 Links)
  36. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  37. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  38. Giving Colour to Images‏‎ (2 Links)
  39. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  40. Entropie‏‎ (2 Links)
  41. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  42. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  43. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  44. Theory of Complexity‏‎ (2 Links)
  45. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  46. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  47. Phänotyp‏‎ (2 Links)
  48. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  49. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  50. A comparative classification of complexity measures‏‎ (2 Links)

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