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  1. Tatsu Unemi‏‎ (2 Links)
  2. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  3. Being Kasimir Malevich‏‎ (2 Links)
  4. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  5. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  6. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  7. Against Individual Creativity‏‎ (2 Links)
  8. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  9. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  10. Search Strategies and the Creative Process‏‎ (2 Links)
  11. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  12. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  13. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  14. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  15. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  16. Color Mixing using Colliding Particles‏‎ (2 Links)
  17. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  18. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  19. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  20. Self-design and ontogenetic evolution‏‎ (2 Links)
  21. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  22. P3m1 Reference Implementation‏‎ (2 Links)
  23. Semantic aware methods for evolutionary art‏‎ (2 Links)
  24. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  25. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  26. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  27. Zufallsprozess‏‎ (2 Links)
  28. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  29. Leonel Moura‏‎ (2 Links)
  30. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  31. Distance-based functions for image comparison‏‎ (2 Links)
  32. Gegenständliche Kunst‏‎ (2 Links)
  33. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  34. Composition in Perspectives‏‎ (2 Links)
  35. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  36. The Painting Fool Teaching Interface‏‎ (2 Links)
  37. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  38. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  39. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  40. Andrew Rowbottom‏‎ (2 Links)
  41. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  42. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  43. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  44. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  45. Evolving Approximate Image Filters‏‎ (2 Links)
  46. Peter Weibel‏‎ (2 Links)
  47. Importance-Driven Focus of Attention‏‎ (2 Links)
  48. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  49. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  50. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)

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