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- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Natural Color Symmetry (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Künstliches Leben (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Video Granular Synthesis (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Reproduktion (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Live Algorithms (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Distance-based functions for image comparison (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Composition in Perspectives (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- P6m Reference Implementation (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
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