Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 801 bis 850 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Evolving Fractal Drawings (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Natural Color Symmetry (2 Links)
- Ameisen Algorithmen (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Computer-Ästhetik (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Entropie (2 Links)
- Reproduktion (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Künstliches Leben (2 Links)
- A comparative classification of complexity measures (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- P6m Reference Implementation (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)