Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 801 bis 850 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- John Mount (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Artificial Drawing + Unity (2 Links)
- Keith Wiley (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Evolving for the Audience (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Genetische Programmierung (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Curious agents and situated design evaluations (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Zellij Multipuzzle (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Gregory Dudek (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- P3m1 Reference Implementation (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)