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- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Improving face detection (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Simulating Morphogenesis (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Consensual Paintings (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Ameisen Algorithmen (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Zellij Multipuzzle (2 Links)
- Evolving virtual creatures (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Extending the Range of Facial Types (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- The alphabet synthesis machine (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Is Evolution Creative? (2 Links)
- Gregory S. Hornby (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- The darwinian structure of the design process (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Natural Color Symmetry (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Theory of Complexity (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- John Mount (2 Links)
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