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  1. Artificial Nature: Immersive World Making‏‎ (2 Links)
  2. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  3. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  4. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  5. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  6. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  7. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  8. Leonel Moura‏‎ (2 Links)
  9. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  10. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  11. Depth-aware neural style transfer‏‎ (2 Links)
  12. Aaron Davidson‏‎ (2 Links)
  13. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  14. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  15. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  16. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  17. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  18. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  19. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  20. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  21. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  22. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  23. Importance-Driven Focus of Attention‏‎ (2 Links)
  24. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  25. Search Strategies and the Creative Process‏‎ (2 Links)
  26. Autonomous Evolutionary Art‏‎ (2 Links)
  27. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  28. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  29. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  30. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  31. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  32. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  33. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  34. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  35. Self-design and ontogenetic evolution‏‎ (2 Links)
  36. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  37. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  38. P3m1 Reference Implementation‏‎ (2 Links)
  39. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  40. Zellij Multipuzzle‏‎ (2 Links)
  41. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  42. Semantic aware methods for evolutionary art‏‎ (2 Links)
  43. Evolving art with scalable vector graphics‏‎ (2 Links)
  44. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  45. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  46. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  47. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  48. Metaprogramming Emergent Graphics‏‎ (2 Links)
  49. Evolving virtual creatures‏‎ (2 Links)
  50. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)

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