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  1. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  2. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  3. Curious agents and situated design evaluations‏‎ (2 Links)
  4. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  5. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  6. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  7. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  8. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  9. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  10. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  11. A comparative classification of complexity measures‏‎ (2 Links)
  12. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  13. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  14. Natural Color Symmetry‏‎ (2 Links)
  15. Artificial Nature: Immersive World Making‏‎ (2 Links)
  16. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  17. New Kinds of Fractal Patterns‏‎ (2 Links)
  18. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  19. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  20. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  21. Niche Constructing Drawing Robots‏‎ (2 Links)
  22. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  23. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  24. Complexity of two-dimensional patterns‏‎ (2 Links)
  25. Learning representations for creative design using evolution‏‎ (2 Links)
  26. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  27. Aaron Davidson‏‎ (2 Links)
  28. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  29. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  30. Variation‏‎ (2 Links)
  31. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  32. Gegenständliche Kunst‏‎ (2 Links)
  33. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  34. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  35. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  36. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  37. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  38. Reproduktion‏‎ (2 Links)
  39. Tatsu Unemi‏‎ (2 Links)
  40. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  41. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  42. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  43. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  44. Electric Sheep‏‎ (2 Links)
  45. Computational Creativity through a Gap‏‎ (2 Links)
  46. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  47. Autonomous Evolutionary Art‏‎ (2 Links)
  48. Embodied creativity‏‎ (2 Links)
  49. Evolving Approximate Image Filters‏‎ (2 Links)
  50. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)

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