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- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Video Granular Synthesis (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Phänotyp (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Gegenständliche Kunst (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- A comparative classification of complexity measures (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Distance-based functions for image comparison (2 Links)
- Is Evolution Creative? (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Neuroästhetik (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Composition in Perspectives (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Aaron Davidson (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- John Mount (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
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