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- Evolution of Animated Photomosaics (2 Links)
- Automated collage generation — with intent (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Bubble Hierarchies (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Variation (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Chris Coyne (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Tatsu Unemi (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
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