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- Metaprogramming Emergent Graphics (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Tatsu Unemi (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- SEURAT: robotic painter (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Extending the Range of Facial Types (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Gregory S. Hornby (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Ameisen Algorithmen (2 Links)
- Zufallsprozess (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Depth-aware neural style transfer (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Phänotyp (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Leonel Moura (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
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