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- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Ishihama Yoshiaki (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Evolutionary Design by Computers (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Natural Color Symmetry (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Depth-aware neural style transfer (2 Links)
- Evolutionäre Musik (2 Links)
- Swarm Painting Atelier (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Evolving Human Faces (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Reproduktion (2 Links)
- Evolving ambiguous images (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Evolving expressions and art by choice (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Improbable Creativity (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
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