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  1. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  2. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  3. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  4. Extending the Range of Facial Types‏‎ (2 Links)
  5. P6m Reference Implementation‏‎ (2 Links)
  6. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  7. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  8. Electric Sheep‏‎ (2 Links)
  9. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  10. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  11. Computational Creativity through a Gap‏‎ (2 Links)
  12. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  13. Gregory S. Hornby‏‎ (2 Links)
  14. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  15. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  16. Embodied creativity‏‎ (2 Links)
  17. Is Evolution Creative?‏‎ (2 Links)
  18. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  19. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  20. The Future of Evolutionary Design Research‏‎ (2 Links)
  21. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  22. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  23. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  24. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  25. Simulating Morphogenesis‏‎ (2 Links)
  26. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  27. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  28. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  29. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  30. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  31. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  32. John Mount‏‎ (2 Links)
  33. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  34. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  35. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  36. Keith Wiley‏‎ (2 Links)
  37. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  38. Evolution of Animated Photomosaics‏‎ (2 Links)
  39. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  40. Being Kasimir Malevich‏‎ (2 Links)
  41. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  42. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  43. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  44. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  45. Against Individual Creativity‏‎ (2 Links)
  46. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  47. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  48. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  49. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  50. Hypergraph-based Evolutionary Design System‏‎ (2 Links)

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