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- Evolving for the Audience (2 Links)
- Interactive evolution for industrial design (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Genetische Programmierung (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Investigating Face Space (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Ishihama Yoshiaki (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Gregory Dudek (2 Links)
- Distance-based functions for image comparison (2 Links)
- Composition in Perspectives (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Phänotyp (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Consensual Paintings (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Swarm Painting Atelier (2 Links)
- Gegenständliche Kunst (2 Links)
- Neuroästhetik (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Art, emergence and the computational sublime (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
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