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Unten werden bis zu 50 Ergebnisse im Bereich 801 bis 850 angezeigt.

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  1. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  2. Evolving Human Faces‏‎ (2 Links)
  3. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  4. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  5. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  6. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  7. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  8. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  9. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  10. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  11. Erik J. Gustafson‏‎ (2 Links)
  12. Evolving ambiguous images‏‎ (2 Links)
  13. Evolving expressions and art by choice‏‎ (2 Links)
  14. Search Strategies and the Creative Process‏‎ (2 Links)
  15. Ameisen Algorithmen‏‎ (2 Links)
  16. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  17. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  18. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  19. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  20. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  21. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  22. Self-design and ontogenetic evolution‏‎ (2 Links)
  23. Leonel Moura‏‎ (2 Links)
  24. P3m1 Reference Implementation‏‎ (2 Links)
  25. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  26. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  27. Semantic aware methods for evolutionary art‏‎ (2 Links)
  28. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  29. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  30. Giving Colour to Images‏‎ (2 Links)
  31. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  32. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  33. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  34. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  35. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  36. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  37. Bubble Hierarchies‏‎ (2 Links)
  38. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  39. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  40. Importance-Driven Focus of Attention‏‎ (2 Links)
  41. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  42. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  43. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  44. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  45. Variation‏‎ (2 Links)
  46. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  47. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  48. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  49. Peter Weibel‏‎ (2 Links)
  50. Casually Evolving Creative Technology Systems‏‎ (2 Links)

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