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- Evolving Human Faces (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Evolving ambiguous images (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Evolving expressions and art by choice (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Giving Colour to Images (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- A comparative classification of complexity measures (2 Links)
- Phänotyp (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Flowsnake Earth (2 Links)
- Video Granular Synthesis (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Depth-aware neural style transfer (2 Links)
- Aaron Davidson (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
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