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Unten werden bis zu 50 Ergebnisse im Bereich 801 bis 850 angezeigt.

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  1. Andrew Rowbottom‏‎ (2 Links)
  2. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  3. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  4. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  5. Evolution of Animated Photomosaics‏‎ (2 Links)
  6. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  7. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  8. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  9. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  10. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  11. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  12. Erik J. Gustafson‏‎ (2 Links)
  13. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  14. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  15. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  16. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  17. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  18. Artificial Drawing + Unity‏‎ (2 Links)
  19. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  20. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  21. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  22. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  23. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  24. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  25. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  26. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  27. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  28. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  29. Bubble Hierarchies‏‎ (2 Links)
  30. Search Strategies and the Creative Process‏‎ (2 Links)
  31. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  32. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  33. Improving face detection‏‎ (2 Links)
  34. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  35. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  36. Towards a model for artificial aesthetics‏‎ (2 Links)
  37. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  38. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  39. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  40. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  41. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  42. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  43. Self-design and ontogenetic evolution‏‎ (2 Links)
  44. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  45. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  46. Information aesthetics: an heroic experiment‏‎ (2 Links)
  47. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  48. P3m1 Reference Implementation‏‎ (2 Links)
  49. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  50. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)

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