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- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Erik J. Gustafson (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Simulating Morphogenesis (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- A comparative classification of complexity measures (2 Links)
- Zufallsprozess (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Bubble Hierarchies (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Aaron Davidson (2 Links)
- Natural Color Symmetry (2 Links)
- Leonel Moura (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Chris Coyne (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
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