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  1. Fractal expressionism - where art meets science‏‎ (2 Links)
  2. Computer-Ästhetik‏‎ (2 Links)
  3. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  4. Neuroästhetik‏‎ (2 Links)
  5. Entropie‏‎ (2 Links)
  6. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  7. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  8. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  9. A 3D Modeling System for Creative Design‏‎ (2 Links)
  10. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  11. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  12. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  13. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  14. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  15. Leonel Moura‏‎ (2 Links)
  16. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  17. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  18. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  19. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  20. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  21. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  22. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  23. Creating and rendering convolution surfaces‏‎ (2 Links)
  24. SEURAT: robotic painter‏‎ (2 Links)
  25. On the Future of Computers and Creativity‏‎ (2 Links)
  26. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  27. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  28. Importance-Driven Focus of Attention‏‎ (2 Links)
  29. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  30. Art, emergence and the computational sublime‏‎ (2 Links)
  31. Evolving Fractal Drawings‏‎ (2 Links)
  32. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  33. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  34. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  35. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  36. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  37. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  38. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  39. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  40. Zellij Multipuzzle‏‎ (2 Links)
  41. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  42. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  43. Evolving content in the galactic arms race video game‏‎ (2 Links)
  44. Artistic Stylization of Images and Video‏‎ (2 Links)
  45. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  46. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  47. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  48. Metaprogramming Emergent Graphics‏‎ (2 Links)
  49. Depth-aware neural style transfer‏‎ (2 Links)
  50. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)

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