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- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Evolutionary Design by Computers (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- John Mount (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Chris Coyne (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Keith Wiley (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Evolutionäre Musik (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Neuroästhetik (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Variation (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Evolving Human Faces (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Tatsu Unemi (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Evolving ambiguous images (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Evolving expressions and art by choice (2 Links)
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