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  1. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  2. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  3. Being Kasimir Malevich‏‎ (2 Links)
  4. Color Mixing using Colliding Particles‏‎ (2 Links)
  5. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  6. Against Individual Creativity‏‎ (2 Links)
  7. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  8. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  9. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  10. Distance-based functions for image comparison‏‎ (2 Links)
  11. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  12. Composition in Perspectives‏‎ (2 Links)
  13. Natural Color Symmetry‏‎ (2 Links)
  14. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  15. Fractal expressionism - where art meets science‏‎ (2 Links)
  16. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  17. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  18. Künstliches Leben‏‎ (2 Links)
  19. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  20. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  21. New Kinds of Fractal Patterns‏‎ (2 Links)
  22. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  23. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  24. Niche Constructing Drawing Robots‏‎ (2 Links)
  25. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  26. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  27. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  28. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  29. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  30. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  31. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  32. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  33. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  34. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  35. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  36. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  37. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  38. Andrew Rowbottom‏‎ (2 Links)
  39. Live Algorithms‏‎ (2 Links)
  40. Reproduktion‏‎ (2 Links)
  41. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  42. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  43. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  44. Consensual Paintings‏‎ (2 Links)
  45. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  46. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  47. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  48. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  49. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  50. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)

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