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Unten werden bis zu 50 Ergebnisse im Bereich 801 bis 850 angezeigt.

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  1. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  2. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  3. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  4. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  5. Leonel Moura‏‎ (2 Links)
  6. Creating and rendering convolution surfaces‏‎ (2 Links)
  7. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  8. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  9. Evolution of Animated Photomosaics‏‎ (2 Links)
  10. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  11. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  12. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  13. Art, emergence and the computational sublime‏‎ (2 Links)
  14. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  15. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  16. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  17. Importance-Driven Focus of Attention‏‎ (2 Links)
  18. Search Strategies and the Creative Process‏‎ (2 Links)
  19. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  20. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  21. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  22. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  23. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  24. Self-design and ontogenetic evolution‏‎ (2 Links)
  25. Artistic Stylization of Images and Video‏‎ (2 Links)
  26. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  27. P3m1 Reference Implementation‏‎ (2 Links)
  28. Semantic aware methods for evolutionary art‏‎ (2 Links)
  29. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  30. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  31. Depth-aware neural style transfer‏‎ (2 Links)
  32. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  33. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  34. Metaprogramming Emergent Graphics‏‎ (2 Links)
  35. Abstract Art by Shape Classification‏‎ (2 Links)
  36. Automated collage generation — with intent‏‎ (2 Links)
  37. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  38. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  39. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  40. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  41. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  42. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  43. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  44. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  45. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  46. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  47. Peter Weibel‏‎ (2 Links)
  48. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  49. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  50. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)

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