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Unten werden bis zu 50 Ergebnisse im Bereich 801 bis 850 angezeigt.

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  1. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  2. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  3. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  4. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  5. Video Granular Synthesis‏‎ (2 Links)
  6. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  7. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  8. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  9. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  10. Ten questions concerning generative computer art‏‎ (2 Links)
  11. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  12. Depth-aware neural style transfer‏‎ (2 Links)
  13. Aaron Davidson‏‎ (2 Links)
  14. Live Algorithms‏‎ (2 Links)
  15. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  16. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  17. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  18. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  19. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  20. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  21. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  22. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  23. Autonomous Evolutionary Art‏‎ (2 Links)
  24. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  25. Evolving Fractal Drawings‏‎ (2 Links)
  26. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  27. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  28. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  29. The Future of Evolutionary Design Research‏‎ (2 Links)
  30. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  31. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  32. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  33. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  34. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  35. Evolving content in the galactic arms race video game‏‎ (2 Links)
  36. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  37. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  38. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  39. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  40. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  41. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  42. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  43. Interactive evolution of dynamical systems‏‎ (2 Links)
  44. Ameisen Algorithmen‏‎ (2 Links)
  45. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  46. Computer-Ästhetik‏‎ (2 Links)
  47. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  48. Entropie‏‎ (2 Links)
  49. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  50. Peter Kleiweg‏‎ (2 Links)

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