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Unten werden bis zu 50 Ergebnisse im Bereich 801 bis 850 angezeigt.

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  1. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  2. Evolving Approximate Image Filters‏‎ (2 Links)
  3. Theory of Complexity‏‎ (2 Links)
  4. Autonomous Evolutionary Art‏‎ (2 Links)
  5. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  6. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  7. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  8. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  9. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  10. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  11. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  12. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  13. Preference Learning: An Introduction‏‎ (2 Links)
  14. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  15. Electric Sheep‏‎ (2 Links)
  16. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  17. Computational Creativity through a Gap‏‎ (2 Links)
  18. Evolving for the Audience‏‎ (2 Links)
  19. Embodied creativity‏‎ (2 Links)
  20. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  21. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  22. Genetische Programmierung‏‎ (2 Links)
  23. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  24. Ameisen Algorithmen‏‎ (2 Links)
  25. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  26. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  27. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  28. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  29. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  30. Exploring aesthetic pattern formation‏‎ (2 Links)
  31. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  32. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  33. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  34. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  35. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  36. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  37. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  38. Leonel Moura‏‎ (2 Links)
  39. Gregory Dudek‏‎ (2 Links)
  40. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  41. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  42. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  43. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  44. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  45. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  46. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  47. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  48. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  49. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  50. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)

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