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- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Improving face detection (2 Links)
- Evolving Human Faces (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Evolving ambiguous images (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Evolving expressions and art by choice (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Giving Colour to Images (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Is Evolution Creative? (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Phänotyp (2 Links)
- Distance-based functions for image comparison (2 Links)
- Composition in Perspectives (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- John Mount (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
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