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- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Being Kasimir Malevich (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Against Individual Creativity (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- P6m Reference Implementation (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Evolving for the Audience (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Genetische Programmierung (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Simulating Morphogenesis (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Computer-Ästhetik (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Entropie (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Andrew Rowbottom (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Gregory Dudek (2 Links)
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