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Unten werden bis zu 50 Ergebnisse im Bereich 801 bis 850 angezeigt.

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  1. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  2. Gegenständliche Kunst‏‎ (2 Links)
  3. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  4. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  5. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  6. Color Mixing using Colliding Particles‏‎ (2 Links)
  7. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  8. Towards a model for artificial aesthetics‏‎ (2 Links)
  9. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  10. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  11. Evolving Approximate Image Filters‏‎ (2 Links)
  12. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  13. Improving face detection‏‎ (2 Links)
  14. Natural Color Symmetry‏‎ (2 Links)
  15. Distance-based functions for image comparison‏‎ (2 Links)
  16. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  17. Composition in Perspectives‏‎ (2 Links)
  18. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  19. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  20. Swarm Painting Atelier‏‎ (2 Links)
  21. Information aesthetics: an heroic experiment‏‎ (2 Links)
  22. New Kinds of Fractal Patterns‏‎ (2 Links)
  23. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  24. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  25. Niche Constructing Drawing Robots‏‎ (2 Links)
  26. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  27. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  28. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  29. A 3D Modeling System for Creative Design‏‎ (2 Links)
  30. Evolving for the Audience‏‎ (2 Links)
  31. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  32. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  33. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  34. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  35. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  36. Genetische Programmierung‏‎ (2 Links)
  37. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  38. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  39. Reproduktion‏‎ (2 Links)
  40. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  41. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  42. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  43. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  44. Exploring aesthetic pattern formation‏‎ (2 Links)
  45. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  46. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  47. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  48. Consensual Paintings‏‎ (2 Links)
  49. Is Evolution Creative?‏‎ (2 Links)
  50. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)

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