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  1. Live Algorithms‏‎ (2 Links)
  2. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  3. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  4. Ameisen Algorithmen‏‎ (2 Links)
  5. Reproduktion‏‎ (2 Links)
  6. Tatsu Unemi‏‎ (2 Links)
  7. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  8. Creative Search Trajectories and their Implications‏‎ (2 Links)
  9. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  10. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  11. Curious agents and situated design evaluations‏‎ (2 Links)
  12. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  13. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  14. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  15. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  16. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  17. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  18. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  19. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  20. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  21. Evolving Fractal Drawings‏‎ (2 Links)
  22. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  23. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  24. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  25. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  26. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  27. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  28. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  29. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  30. P6m Reference Implementation‏‎ (2 Links)
  31. Zufallsprozess‏‎ (2 Links)
  32. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  33. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  34. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  35. Evolving content in the galactic arms race video game‏‎ (2 Links)
  36. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  37. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  38. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  39. Interactive evolution of dynamical systems‏‎ (2 Links)
  40. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  41. The Painting Fool Teaching Interface‏‎ (2 Links)
  42. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  43. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  44. Simulating Morphogenesis‏‎ (2 Links)
  45. Complexity of two-dimensional patterns‏‎ (2 Links)
  46. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  47. A comparative classification of complexity measures‏‎ (2 Links)
  48. Artificial Nature: Immersive World Making‏‎ (2 Links)
  49. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  50. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)

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