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- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Evolving virtual creatures (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Ameisen Algorithmen (2 Links)
- Extending the Range of Facial Types (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Neuroästhetik (2 Links)
- Gregory S. Hornby (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Swarm Painting Atelier (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- SEURAT: robotic painter (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- On the Future of Computers and Creativity (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Electric Sheep (2 Links)
- A comparative classification of complexity measures (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Computational Creativity through a Gap (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Leonel Moura (2 Links)
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