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  1. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  2. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  3. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  4. Video Granular Synthesis‏‎ (2 Links)
  5. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  6. Ten questions concerning generative computer art‏‎ (2 Links)
  7. Live Algorithms‏‎ (2 Links)
  8. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  9. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  10. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  11. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  12. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  13. Color Mixing using Colliding Particles‏‎ (2 Links)
  14. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  15. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  16. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  17. Evolving Fractal Drawings‏‎ (2 Links)
  18. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  19. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  20. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  21. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  22. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  23. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  24. Distance-based functions for image comparison‏‎ (2 Links)
  25. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  26. Composition in Perspectives‏‎ (2 Links)
  27. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  28. The Future of Evolutionary Design Research‏‎ (2 Links)
  29. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  30. Evolving content in the galactic arms race video game‏‎ (2 Links)
  31. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  32. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  33. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  34. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  35. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  36. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  37. Interactive evolution of dynamical systems‏‎ (2 Links)
  38. Algorithmic randomness and physical entropy‏‎ (2 Links)
  39. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  40. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  41. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  42. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  43. Peter Kleiweg‏‎ (2 Links)
  44. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  45. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  46. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  47. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  48. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  49. Consensual Paintings‏‎ (2 Links)
  50. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)

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