Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 801 bis 850 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Against Individual Creativity (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Preference Learning: An Introduction (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- The alphabet synthesis machine (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- The darwinian structure of the design process (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Theory of Complexity (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Andrew Rowbottom (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Evolving Fractal Drawings (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Artificial Drawing + Unity (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)