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  1. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  2. On the Future of Computers and Creativity‏‎ (2 Links)
  3. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  4. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  5. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  6. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  7. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  8. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  9. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  10. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  11. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  12. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  13. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  14. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  15. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  16. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  17. Evolving Fractal Drawings‏‎ (2 Links)
  18. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  19. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  20. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  21. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  22. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  23. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  24. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  25. Echo‏‎ (2 Links)
  26. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  27. Evolving content in the galactic arms race video game‏‎ (2 Links)
  28. Being Kasimir Malevich‏‎ (2 Links)
  29. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  30. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  31. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  32. Against Individual Creativity‏‎ (2 Links)
  33. Interactive evolution of dynamical systems‏‎ (2 Links)
  34. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  35. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  36. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  37. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  38. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  39. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  40. Erik J. Gustafson‏‎ (2 Links)
  41. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  42. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  43. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  44. Phänotyp‏‎ (2 Links)
  45. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  46. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  47. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  48. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  49. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  50. Andrew Rowbottom‏‎ (2 Links)

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