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Unten werden bis zu 50 Ergebnisse im Bereich 801 bis 850 angezeigt.

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  1. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  2. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  3. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  4. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  5. Autonomous Evolutionary Art‏‎ (2 Links)
  6. Importance-Driven Focus of Attention‏‎ (2 Links)
  7. Echo‏‎ (2 Links)
  8. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  9. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  10. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  11. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  12. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  13. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  14. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  15. The Future of Evolutionary Design Research‏‎ (2 Links)
  16. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  17. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  18. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  19. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  20. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  21. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  22. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  23. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  24. Evolving art with scalable vector graphics‏‎ (2 Links)
  25. Metaprogramming Emergent Graphics‏‎ (2 Links)
  26. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  27. Ameisen Algorithmen‏‎ (2 Links)
  28. Erik J. Gustafson‏‎ (2 Links)
  29. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  30. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  31. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  32. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  33. Evolving virtual creatures‏‎ (2 Links)
  34. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  35. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  36. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  37. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  38. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  39. Peter Kleiweg‏‎ (2 Links)
  40. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  41. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  42. Extending the Range of Facial Types‏‎ (2 Links)
  43. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  44. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  45. Gregory S. Hornby‏‎ (2 Links)
  46. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  47. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  48. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  49. Bubble Hierarchies‏‎ (2 Links)
  50. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)

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