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  1. New Kinds of Fractal Patterns‏‎ (2 Links)
  2. Curious agents and situated design evaluations‏‎ (2 Links)
  3. Künstliches Leben‏‎ (2 Links)
  4. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  5. Niche Constructing Drawing Robots‏‎ (2 Links)
  6. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  7. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  8. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  9. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  10. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  11. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  12. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  13. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  14. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  15. Reproduktion‏‎ (2 Links)
  16. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  17. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  18. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  19. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  20. Live Algorithms‏‎ (2 Links)
  21. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  22. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  23. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  24. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  25. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  26. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  27. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  28. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  29. Complexity of two-dimensional patterns‏‎ (2 Links)
  30. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  31. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  32. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  33. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  34. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  35. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  36. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  37. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  38. Zellij Multipuzzle‏‎ (2 Links)
  39. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  40. P6m Reference Implementation‏‎ (2 Links)
  41. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  42. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  43. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  44. Evolving art with scalable vector graphics‏‎ (2 Links)
  45. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  46. Electric Sheep‏‎ (2 Links)
  47. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  48. Computational Creativity through a Gap‏‎ (2 Links)
  49. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  50. Evolving virtual creatures‏‎ (2 Links)

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