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- Gregory S. Hornby (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Ameisen Algorithmen (2 Links)
- Live Algorithms (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Bubble Hierarchies (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Phänotyp (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Chris Coyne (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- A comparative classification of complexity measures (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Neuroästhetik (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
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