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- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Variation (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Leonel Moura (2 Links)
- Reproduktion (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Tatsu Unemi (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Distance-based functions for image comparison (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Composition in Perspectives (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- P6m Reference Implementation (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Zufallsprozess (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Evolving virtual creatures (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
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