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Unten werden bis zu 50 Ergebnisse im Bereich 801 bis 850 angezeigt.

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  1. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  2. Ishihama Yoshiaki‏‎ (2 Links)
  3. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  4. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  5. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  6. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  7. A History of Creativity for Future AI Research‏‎ (2 Links)
  8. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  9. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  10. Flowsnake Earth‏‎ (2 Links)
  11. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  12. Bubble Hierarchies‏‎ (2 Links)
  13. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  14. Swarm paintings – nonhuman art‏‎ (2 Links)
  15. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  16. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  17. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  18. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  19. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  20. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  21. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  22. Evolutionary Design by Computers‏‎ (2 Links)
  23. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  24. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  25. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  26. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  27. Rebecca Luger-Guillaume‏‎ (2 Links)
  28. Learning representations for creative design using evolution‏‎ (2 Links)
  29. Chris Coyne‏‎ (2 Links)
  30. Video Granular Synthesis‏‎ (2 Links)
  31. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  32. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  33. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  34. Ten questions concerning generative computer art‏‎ (2 Links)
  35. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  36. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  37. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  38. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  39. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  40. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  41. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  42. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  43. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  44. Evolutionäre Musik‏‎ (2 Links)
  45. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  46. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  47. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  48. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  49. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  50. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)

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