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- Niche Constructing Drawing Robots (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Being Kasimir Malevich (2 Links)
- Variation (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Against Individual Creativity (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Tatsu Unemi (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Reproduktion (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Evolutionäre Musik (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Improving face detection (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Evolving Human Faces (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Distance-based functions for image comparison (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Composition in Perspectives (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Zufallsprozess (2 Links)
- Evolving ambiguous images (2 Links)
- P6m Reference Implementation (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Andrew Rowbottom (2 Links)
- Evolving expressions and art by choice (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
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