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- A Fully Automatic Evolutionary Art (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Phänotyp (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Evolving virtual creatures (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Computer-Ästhetik (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Entropie (2 Links)
- A comparative classification of complexity measures (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Extending the Range of Facial Types (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Neuroästhetik (2 Links)
- Gregory S. Hornby (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Swarm Painting Atelier (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Aaron Davidson (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
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