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- Non-Realistic 3D Object Stylization (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Automated collage generation — with intent (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- SEURAT: robotic painter (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Zellij Multipuzzle (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Electric Sheep (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Computational Creativity through a Gap (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Embodied creativity (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Gegenständliche Kunst (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- The alphabet synthesis machine (2 Links)
- The darwinian structure of the design process (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Theory of Complexity (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Evolving Approximate Image Filters (2 Links)
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