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  1. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  2. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  3. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  4. Zellij Multipuzzle‏‎ (2 Links)
  5. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  6. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  7. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  8. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  9. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  10. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  11. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  12. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  13. Being Kasimir Malevich‏‎ (2 Links)
  14. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  15. Against Individual Creativity‏‎ (2 Links)
  16. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  17. The alphabet synthesis machine‏‎ (2 Links)
  18. The darwinian structure of the design process‏‎ (2 Links)
  19. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  20. Fractal expressionism - where art meets science‏‎ (2 Links)
  21. Creative Search Trajectories and their Implications‏‎ (2 Links)
  22. Peter Kleiweg‏‎ (2 Links)
  23. Theory of Complexity‏‎ (2 Links)
  24. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  25. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  26. Curious agents and situated design evaluations‏‎ (2 Links)
  27. Künstliches Leben‏‎ (2 Links)
  28. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  29. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  30. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  31. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  32. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  33. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  34. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  35. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  36. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  37. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  38. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  39. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  40. Andrew Rowbottom‏‎ (2 Links)
  41. Live Algorithms‏‎ (2 Links)
  42. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  43. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  44. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  45. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  46. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  47. Evolving Fractal Drawings‏‎ (2 Links)
  48. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  49. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  50. Complexity of two-dimensional patterns‏‎ (2 Links)

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