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- Evolutionary exploration of Complex Fractals (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- P3m1 Reference Implementation (2 Links)
- Leonel Moura (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Evolutionäre Musik (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Evolving Human Faces (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Consensual Paintings (2 Links)
- Automated collage generation — with intent (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Evolving ambiguous images (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Evolving expressions and art by choice (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Peter Weibel (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Giving Colour to Images (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Preference Learning: An Introduction (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
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