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- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Neuroästhetik (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Leonel Moura (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Variation (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Tatsu Unemi (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Computer-Ästhetik (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Entropie (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- SEURAT: robotic painter (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Evolving Fractal Drawings (2 Links)
- On the Future of Computers and Creativity (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Zufallsprozess (2 Links)
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