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  1. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  2. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  3. P6m Reference Implementation‏‎ (2 Links)
  4. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  5. Information aesthetics: an heroic experiment‏‎ (2 Links)
  6. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  7. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  8. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  9. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  10. Evolving ambiguous images‏‎ (2 Links)
  11. Zufallsprozess‏‎ (2 Links)
  12. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  13. Being Kasimir Malevich‏‎ (2 Links)
  14. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  15. Evolving expressions and art by choice‏‎ (2 Links)
  16. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  17. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  18. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  19. Against Individual Creativity‏‎ (2 Links)
  20. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  21. Simulating Morphogenesis‏‎ (2 Links)
  22. The Painting Fool Teaching Interface‏‎ (2 Links)
  23. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  24. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  25. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  26. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  27. Giving Colour to Images‏‎ (2 Links)
  28. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  29. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  30. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  31. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  32. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  33. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  34. Consensual Paintings‏‎ (2 Links)
  35. Is Evolution Creative?‏‎ (2 Links)
  36. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  37. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  38. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  39. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  40. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  41. John Mount‏‎ (2 Links)
  42. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  43. Andrew Rowbottom‏‎ (2 Links)
  44. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  45. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  46. Flowsnake Earth‏‎ (2 Links)
  47. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  48. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  49. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  50. Natural Color Symmetry‏‎ (2 Links)

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