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- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Consensual Paintings (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Improving face detection (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Variation (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Tatsu Unemi (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Is Evolution Creative? (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- John Mount (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
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