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Unten werden bis zu 50 Ergebnisse im Bereich 801 bis 850 angezeigt.

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  1. The Painting Fool Teaching Interface‏‎ (2 Links)
  2. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  3. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  4. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  5. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  6. Interactive evolution for industrial design‏‎ (2 Links)
  7. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  8. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  9. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  10. Exploring aesthetic pattern formation‏‎ (2 Links)
  11. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  12. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  13. Erik J. Gustafson‏‎ (2 Links)
  14. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  15. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  16. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  17. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  18. Gregory Dudek‏‎ (2 Links)
  19. Investigating Face Space‏‎ (2 Links)
  20. Peter Kleiweg‏‎ (2 Links)
  21. Andrew Rowbottom‏‎ (2 Links)
  22. Ishihama Yoshiaki‏‎ (2 Links)
  23. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  24. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  25. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  26. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  27. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  28. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  29. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  30. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  31. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  32. Bubble Hierarchies‏‎ (2 Links)
  33. Artificial Drawing + Unity‏‎ (2 Links)
  34. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  35. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  36. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  37. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  38. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  39. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  40. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  41. Chris Coyne‏‎ (2 Links)
  42. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  43. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  44. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  45. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  46. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  47. Variation‏‎ (2 Links)
  48. Gegenständliche Kunst‏‎ (2 Links)
  49. Learning representations for creative design using evolution‏‎ (2 Links)
  50. Rebecca Luger-Guillaume‏‎ (2 Links)

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