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  1. Evolving expressions and art by choice‏‎ (2 Links)
  2. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  3. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  4. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  5. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  6. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  7. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  8. Is Evolution Creative?‏‎ (2 Links)
  9. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  10. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  11. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  12. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  13. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  14. Giving Colour to Images‏‎ (2 Links)
  15. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  16. SEURAT: robotic painter‏‎ (2 Links)
  17. On the Future of Computers and Creativity‏‎ (2 Links)
  18. John Mount‏‎ (2 Links)
  19. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  20. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  21. A History of Creativity for Future AI Research‏‎ (2 Links)
  22. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  23. Consensual Paintings‏‎ (2 Links)
  24. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  25. Towards a model for artificial aesthetics‏‎ (2 Links)
  26. Keith Wiley‏‎ (2 Links)
  27. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  28. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  29. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  30. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  31. Flowsnake Earth‏‎ (2 Links)
  32. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  33. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  34. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  35. Swarm Painting Atelier‏‎ (2 Links)
  36. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  37. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  38. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  39. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  40. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  41. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  42. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  43. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  44. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  45. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  46. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  47. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  48. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  49. Evolutionary Design by Computers‏‎ (2 Links)
  50. Peter M. Hall Hall, Peter M.‏‎ (2 Links)

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