Seiten mit den meisten Links
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- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Is Evolution Creative? (2 Links)
- Evolving for the Audience (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Variation (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Genetische Programmierung (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- John Mount (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Tatsu Unemi (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Keith Wiley (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Gregory Dudek (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Zufallsprozess (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Distance-based functions for image comparison (2 Links)
- Composition in Perspectives (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
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