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- Swarm Painting Atelier (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Distance-based functions for image comparison (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Composition in Perspectives (2 Links)
- Neuroästhetik (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Künstliches Leben (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Live Algorithms (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- SEURAT: robotic painter (2 Links)
- On the Future of Computers and Creativity (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Consensual Paintings (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Evolving virtual creatures (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
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