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  1. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  2. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  3. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  4. Evolution of Animated Photomosaics‏‎ (2 Links)
  5. Natural Color Symmetry‏‎ (2 Links)
  6. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  7. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  8. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  9. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  10. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  11. New Kinds of Fractal Patterns‏‎ (2 Links)
  12. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  13. Niche Constructing Drawing Robots‏‎ (2 Links)
  14. A 3D Modeling System for Creative Design‏‎ (2 Links)
  15. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  16. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  17. Variation‏‎ (2 Links)
  18. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  19. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  20. Leonel Moura‏‎ (2 Links)
  21. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  22. Tatsu Unemi‏‎ (2 Links)
  23. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  24. Consensual Paintings‏‎ (2 Links)
  25. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  26. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  27. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  28. Reproduktion‏‎ (2 Links)
  29. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  30. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  31. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  32. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  33. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  34. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  35. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  36. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  37. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  38. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  39. Importance-Driven Focus of Attention‏‎ (2 Links)
  40. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  41. Art, emergence and the computational sublime‏‎ (2 Links)
  42. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  43. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  44. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  45. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  46. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  47. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  48. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  49. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  50. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)

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