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  1. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  2. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  3. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  4. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  5. Leonel Moura‏‎ (2 Links)
  6. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  7. Gegenständliche Kunst‏‎ (2 Links)
  8. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  9. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  10. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  11. SEURAT: robotic painter‏‎ (2 Links)
  12. On the Future of Computers and Creativity‏‎ (2 Links)
  13. Color Mixing using Colliding Particles‏‎ (2 Links)
  14. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  15. A History of Creativity for Future AI Research‏‎ (2 Links)
  16. Importance-Driven Focus of Attention‏‎ (2 Links)
  17. Evolving Approximate Image Filters‏‎ (2 Links)
  18. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  19. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  20. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  21. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  22. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  23. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  24. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  25. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  26. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  27. Distance-based functions for image comparison‏‎ (2 Links)
  28. Composition in Perspectives‏‎ (2 Links)
  29. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  30. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  31. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  32. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  33. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  34. Evolving for the Audience‏‎ (2 Links)
  35. Metaprogramming Emergent Graphics‏‎ (2 Links)
  36. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  37. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  38. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  39. Genetische Programmierung‏‎ (2 Links)
  40. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  41. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  42. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  43. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  44. Exploring aesthetic pattern formation‏‎ (2 Links)
  45. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  46. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  47. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  48. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  49. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  50. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)

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