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  1. Creating and rendering convolution surfaces‏‎ (2 Links)
  2. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  3. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  4. Fractal expressionism - where art meets science‏‎ (2 Links)
  5. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  6. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  7. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  8. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  9. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  10. Swarm paintings – nonhuman art‏‎ (2 Links)
  11. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  12. Aaron Davidson‏‎ (2 Links)
  13. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  14. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  15. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  16. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  17. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  18. Rebecca Luger-Guillaume‏‎ (2 Links)
  19. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  20. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  21. Leonel Moura‏‎ (2 Links)
  22. Video Granular Synthesis‏‎ (2 Links)
  23. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  24. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  25. Ten questions concerning generative computer art‏‎ (2 Links)
  26. Autonomous Evolutionary Art‏‎ (2 Links)
  27. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  28. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  29. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  30. Depth-aware neural style transfer‏‎ (2 Links)
  31. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  32. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  33. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  34. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  35. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  36. Importance-Driven Focus of Attention‏‎ (2 Links)
  37. Evolving Fractal Drawings‏‎ (2 Links)
  38. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  39. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  40. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  41. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  42. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  43. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  44. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  45. Ameisen Algorithmen‏‎ (2 Links)
  46. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  47. The Future of Evolutionary Design Research‏‎ (2 Links)
  48. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  49. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  50. Evolving content in the galactic arms race video game‏‎ (2 Links)

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