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- Natural Color Symmetry (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Künstliches Leben (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Electric Sheep (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Computational Creativity through a Gap (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Embodied creativity (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Reproduktion (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Live Algorithms (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Evolving Fractal Drawings (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- P6m Reference Implementation (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
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