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- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- The darwinian structure of the design process (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Theory of Complexity (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Chris Coyne (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Improving face detection (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Evolving Fractal Drawings (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- P6m Reference Implementation (2 Links)
- Automated collage generation — with intent (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Simulating Morphogenesis (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
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