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- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Neuroästhetik (2 Links)
- Ten questions concerning generative computer art (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Evolving for the Audience (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Genetische Programmierung (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Erik J. Gustafson (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Art, emergence and the computational sublime (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Gregory Dudek (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- SEURAT: robotic painter (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Bubble Hierarchies (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Automated collage generation — with intent (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Improbable Creativity (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Chris Coyne (2 Links)
- Mathematische Kunst (2 Links)
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