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Unten werden bis zu 50 Ergebnisse im Bereich 801 bis 850 angezeigt.
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- Hypergraph-based Evolutionary Design System (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Variation (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Evolving Fractal Drawings (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Reproduktion (2 Links)
- Tatsu Unemi (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Echo (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Being Kasimir Malevich (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Against Individual Creativity (2 Links)
- Improving face detection (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- P6m Reference Implementation (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Zufallsprozess (2 Links)
- Erik J. Gustafson (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
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