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  1. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  2. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  3. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  4. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  5. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  6. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  7. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  8. Distance-based functions for image comparison‏‎ (2 Links)
  9. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  10. Composition in Perspectives‏‎ (2 Links)
  11. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  12. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  13. Autonomous Evolutionary Art‏‎ (2 Links)
  14. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  15. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  16. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  17. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  18. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  19. The Future of Evolutionary Design Research‏‎ (2 Links)
  20. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  21. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  22. Evolving art with scalable vector graphics‏‎ (2 Links)
  23. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  24. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  25. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  26. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  27. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  28. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  29. Evolving virtual creatures‏‎ (2 Links)
  30. Interactive evolution of dynamical systems‏‎ (2 Links)
  31. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  32. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  33. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  34. Ameisen Algorithmen‏‎ (2 Links)
  35. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  36. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  37. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  38. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  39. Extending the Range of Facial Types‏‎ (2 Links)
  40. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  41. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  42. Consensual Paintings‏‎ (2 Links)
  43. Phänotyp‏‎ (2 Links)
  44. Gregory S. Hornby‏‎ (2 Links)
  45. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  46. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  47. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  48. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  49. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  50. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)

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