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Unten werden bis zu 50 Ergebnisse im Bereich 801 bis 850 angezeigt.
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- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Video Granular Synthesis (2 Links)
- Reproduktion (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Ten questions concerning generative computer art (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Distance-based functions for image comparison (2 Links)
- Improving face detection (2 Links)
- Composition in Perspectives (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Evolving Fractal Drawings (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- P6m Reference Implementation (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
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