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- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- The darwinian structure of the design process (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Theory of Complexity (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Being Kasimir Malevich (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Against Individual Creativity (2 Links)
- Consensual Paintings (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Phänotyp (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Evolving Fractal Drawings (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Neuroästhetik (2 Links)
- Leonel Moura (2 Links)
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