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  1. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  2. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  3. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  4. Artificial Drawing + Unity‏‎ (2 Links)
  5. Importance-Driven Focus of Attention‏‎ (2 Links)
  6. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  7. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  8. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  9. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  10. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  11. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  12. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  13. P6m Reference Implementation‏‎ (2 Links)
  14. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  15. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  16. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  17. Evolving for the Audience‏‎ (2 Links)
  18. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  19. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  20. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  21. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  22. Genetische Programmierung‏‎ (2 Links)
  23. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  24. Simulating Morphogenesis‏‎ (2 Links)
  25. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  26. Metaprogramming Emergent Graphics‏‎ (2 Links)
  27. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  28. Zellij Multipuzzle‏‎ (2 Links)
  29. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  30. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  31. Consensual Paintings‏‎ (2 Links)
  32. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  33. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  34. Exploring aesthetic pattern formation‏‎ (2 Links)
  35. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  36. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  37. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  38. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  39. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  40. Gregory Dudek‏‎ (2 Links)
  41. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  42. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  43. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  44. The alphabet synthesis machine‏‎ (2 Links)
  45. Being Kasimir Malevich‏‎ (2 Links)
  46. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  47. The darwinian structure of the design process‏‎ (2 Links)
  48. Against Individual Creativity‏‎ (2 Links)
  49. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  50. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)

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