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  1. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  2. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  3. Ten questions concerning generative computer art‏‎ (2 Links)
  4. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  5. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  6. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  7. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  8. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  9. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  10. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  11. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  12. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  13. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  14. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  15. Importance-Driven Focus of Attention‏‎ (2 Links)
  16. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  17. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  18. Search Strategies and the Creative Process‏‎ (2 Links)
  19. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  20. Fractal expressionism - where art meets science‏‎ (2 Links)
  21. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  22. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  23. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  24. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  25. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  26. Self-design and ontogenetic evolution‏‎ (2 Links)
  27. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  28. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  29. P3m1 Reference Implementation‏‎ (2 Links)
  30. The Future of Evolutionary Design Research‏‎ (2 Links)
  31. Semantic aware methods for evolutionary art‏‎ (2 Links)
  32. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  33. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  34. A comparative classification of complexity measures‏‎ (2 Links)
  35. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  36. Artificial Nature: Immersive World Making‏‎ (2 Links)
  37. Metaprogramming Emergent Graphics‏‎ (2 Links)
  38. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  39. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  40. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  41. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  42. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  43. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  44. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  45. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  46. Color Mixing using Colliding Particles‏‎ (2 Links)
  47. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  48. Aaron Davidson‏‎ (2 Links)
  49. Peter Weibel‏‎ (2 Links)
  50. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)

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