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  1. Is Evolution Creative?‏‎ (2 Links)
  2. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  3. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  4. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  5. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  6. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  7. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  8. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  9. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  10. John Mount‏‎ (2 Links)
  11. Preference Learning: An Introduction‏‎ (2 Links)
  12. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  13. Andrew Rowbottom‏‎ (2 Links)
  14. Flowsnake Earth‏‎ (2 Links)
  15. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  16. Towards a model for artificial aesthetics‏‎ (2 Links)
  17. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  18. Creating and rendering convolution surfaces‏‎ (2 Links)
  19. Keith Wiley‏‎ (2 Links)
  20. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  21. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  22. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  23. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  24. Swarm Painting Atelier‏‎ (2 Links)
  25. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  26. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  27. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  28. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  29. Evolutionary Design by Computers‏‎ (2 Links)
  30. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  31. Artificial Drawing + Unity‏‎ (2 Links)
  32. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  33. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  34. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  35. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  36. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  37. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  38. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  39. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  40. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  41. Depth-aware neural style transfer‏‎ (2 Links)
  42. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  43. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  44. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  45. Evolutionäre Musik‏‎ (2 Links)
  46. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  47. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  48. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  49. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  50. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)

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