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Unten werden bis zu 50 Ergebnisse im Bereich 801 bis 850 angezeigt.

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  1. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  2. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  3. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  4. Entropie‏‎ (2 Links)
  5. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  6. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  7. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  8. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  9. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  10. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  11. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  12. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  13. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  14. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  15. Creating and rendering convolution surfaces‏‎ (2 Links)
  16. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  17. Gegenständliche Kunst‏‎ (2 Links)
  18. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  19. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  20. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  21. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  22. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  23. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  24. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  25. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  26. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  27. A comparative classification of complexity measures‏‎ (2 Links)
  28. Search Strategies and the Creative Process‏‎ (2 Links)
  29. Leonel Moura‏‎ (2 Links)
  30. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  31. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  32. Artificial Nature: Immersive World Making‏‎ (2 Links)
  33. Evolving Approximate Image Filters‏‎ (2 Links)
  34. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  35. Self-design and ontogenetic evolution‏‎ (2 Links)
  36. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  37. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  38. P3m1 Reference Implementation‏‎ (2 Links)
  39. Zellij Multipuzzle‏‎ (2 Links)
  40. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  41. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  42. Semantic aware methods for evolutionary art‏‎ (2 Links)
  43. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  44. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  45. Aaron Davidson‏‎ (2 Links)
  46. Depth-aware neural style transfer‏‎ (2 Links)
  47. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  48. Importance-Driven Focus of Attention‏‎ (2 Links)
  49. Evolving for the Audience‏‎ (2 Links)
  50. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)

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