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- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- P3m1 Reference Implementation (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Improbable Creativity (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Evolving virtual creatures (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Mathematische Kunst (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Extending the Range of Facial Types (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Interactive evolution for industrial design (2 Links)
- Peter Weibel (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Gregory S. Hornby (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Investigating Face Space (2 Links)
- Ishihama Yoshiaki (2 Links)
- Preference Learning: An Introduction (2 Links)
- Zellij Multipuzzle (2 Links)
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