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  1. Towards a model for artificial aesthetics‏‎ (2 Links)
  2. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  3. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  4. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  5. Fractal expressionism - where art meets science‏‎ (2 Links)
  6. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  7. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  8. Being Kasimir Malevich‏‎ (2 Links)
  9. Swarm Painting Atelier‏‎ (2 Links)
  10. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  11. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  12. Depth-aware neural style transfer‏‎ (2 Links)
  13. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  14. Against Individual Creativity‏‎ (2 Links)
  15. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  16. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  17. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  18. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  19. Leonel Moura‏‎ (2 Links)
  20. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  21. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  22. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  23. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  24. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  25. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  26. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  27. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  28. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  29. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  30. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  31. Importance-Driven Focus of Attention‏‎ (2 Links)
  32. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  33. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  34. Search Strategies and the Creative Process‏‎ (2 Links)
  35. Evolving Fractal Drawings‏‎ (2 Links)
  36. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  37. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  38. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  39. Andrew Rowbottom‏‎ (2 Links)
  40. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  41. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  42. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  43. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  44. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  45. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  46. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  47. Self-design and ontogenetic evolution‏‎ (2 Links)
  48. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  49. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  50. P3m1 Reference Implementation‏‎ (2 Links)

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