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Unten werden bis zu 50 Ergebnisse im Bereich 801 bis 850 angezeigt.

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  1. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  2. Search Strategies and the Creative Process‏‎ (2 Links)
  3. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  4. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  5. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  6. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  7. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  8. Information aesthetics: an heroic experiment‏‎ (2 Links)
  9. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  10. Evolving Human Faces‏‎ (2 Links)
  11. Zellij Multipuzzle‏‎ (2 Links)
  12. Self-design and ontogenetic evolution‏‎ (2 Links)
  13. P3m1 Reference Implementation‏‎ (2 Links)
  14. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  15. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  16. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  17. Semantic aware methods for evolutionary art‏‎ (2 Links)
  18. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  19. Evolving ambiguous images‏‎ (2 Links)
  20. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  21. Creative Search Trajectories and their Implications‏‎ (2 Links)
  22. Evolving expressions and art by choice‏‎ (2 Links)
  23. A 3D Modeling System for Creative Design‏‎ (2 Links)
  24. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  25. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  26. Curious agents and situated design evaluations‏‎ (2 Links)
  27. The alphabet synthesis machine‏‎ (2 Links)
  28. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  29. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  30. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  31. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  32. The darwinian structure of the design process‏‎ (2 Links)
  33. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  34. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  35. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  36. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  37. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  38. Giving Colour to Images‏‎ (2 Links)
  39. Is Evolution Creative?‏‎ (2 Links)
  40. Peter Weibel‏‎ (2 Links)
  41. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  42. Theory of Complexity‏‎ (2 Links)
  43. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  44. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  45. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  46. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  47. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  48. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  49. John Mount‏‎ (2 Links)
  50. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)

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