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  1. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  2. Semantic aware methods for evolutionary art‏‎ (2 Links)
  3. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  4. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  5. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  6. Evolving content in the galactic arms race video game‏‎ (2 Links)
  7. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  8. Metaprogramming Emergent Graphics‏‎ (2 Links)
  9. Electric Sheep‏‎ (2 Links)
  10. Computational Creativity through a Gap‏‎ (2 Links)
  11. Algorithmic randomness and physical entropy‏‎ (2 Links)
  12. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  13. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  14. Embodied creativity‏‎ (2 Links)
  15. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  16. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  17. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  18. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  19. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  20. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  21. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  22. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  23. Peter Weibel‏‎ (2 Links)
  24. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  25. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  26. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  27. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  28. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  29. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  30. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  31. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  32. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  33. A History of Creativity for Future AI Research‏‎ (2 Links)
  34. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  35. Preference Learning: An Introduction‏‎ (2 Links)
  36. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  37. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  38. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  39. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  40. Towards a model for artificial aesthetics‏‎ (2 Links)
  41. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  42. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  43. Creative Search Trajectories and their Implications‏‎ (2 Links)
  44. Fractal expressionism - where art meets science‏‎ (2 Links)
  45. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  46. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  47. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  48. Swarm Painting Atelier‏‎ (2 Links)
  49. Curious agents and situated design evaluations‏‎ (2 Links)
  50. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)

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