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  1. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  2. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  3. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  4. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  5. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  6. Rebecca Luger-Guillaume‏‎ (2 Links)
  7. Leonel Moura‏‎ (2 Links)
  8. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  9. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  10. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  11. Video Granular Synthesis‏‎ (2 Links)
  12. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  13. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  14. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  15. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  16. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  17. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  18. Ten questions concerning generative computer art‏‎ (2 Links)
  19. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  20. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  21. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  22. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  23. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  24. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  25. Importance-Driven Focus of Attention‏‎ (2 Links)
  26. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  27. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  28. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  29. Complexity of two-dimensional patterns‏‎ (2 Links)
  30. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  31. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  32. Evolving Fractal Drawings‏‎ (2 Links)
  33. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  34. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  35. Being Kasimir Malevich‏‎ (2 Links)
  36. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  37. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  38. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  39. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  40. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  41. Against Individual Creativity‏‎ (2 Links)
  42. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  43. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  44. The Future of Evolutionary Design Research‏‎ (2 Links)
  45. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  46. Evolving content in the galactic arms race video game‏‎ (2 Links)
  47. Metaprogramming Emergent Graphics‏‎ (2 Links)
  48. Electric Sheep‏‎ (2 Links)
  49. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  50. Computational Creativity through a Gap‏‎ (2 Links)

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