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- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Artificial Drawing + Unity (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- P6m Reference Implementation (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Evolving for the Audience (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Genetische Programmierung (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Simulating Morphogenesis (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Zellij Multipuzzle (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Consensual Paintings (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Gregory Dudek (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- The alphabet synthesis machine (2 Links)
- Being Kasimir Malevich (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- The darwinian structure of the design process (2 Links)
- Against Individual Creativity (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
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