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- P3m1 Reference Implementation (2 Links)
- Gregory S. Hornby (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Zufallsprozess (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Being Kasimir Malevich (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Künstliches Leben (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Peter Weibel (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Against Individual Creativity (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Live Algorithms (2 Links)
- Preference Learning: An Introduction (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Electric Sheep (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Computational Creativity through a Gap (2 Links)
- Embodied creativity (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
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