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- Computational Artistic Creativity and its Evaluation (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Electric Sheep (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Computational Creativity through a Gap (2 Links)
- Evolving virtual creatures (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Embodied creativity (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Video Granular Synthesis (2 Links)
- Extending the Range of Facial Types (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Is Evolution Creative? (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Gregory S. Hornby (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- P3m1 Reference Implementation (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- John Mount (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
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