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Unten werden bis zu 50 Ergebnisse im Bereich 801 bis 850 angezeigt.

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  1. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  2. SEURAT: robotic painter‏‎ (2 Links)
  3. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  4. On the Future of Computers and Creativity‏‎ (2 Links)
  5. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  6. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  7. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  8. Importance-Driven Focus of Attention‏‎ (2 Links)
  9. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  10. Distance-based functions for image comparison‏‎ (2 Links)
  11. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  12. Composition in Perspectives‏‎ (2 Links)
  13. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  14. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  15. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  16. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  17. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  18. Zellij Multipuzzle‏‎ (2 Links)
  19. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  20. A History of Creativity for Future AI Research‏‎ (2 Links)
  21. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  22. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  23. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  24. Evolving art with scalable vector graphics‏‎ (2 Links)
  25. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  26. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  27. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  28. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  29. Metaprogramming Emergent Graphics‏‎ (2 Links)
  30. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  31. Evolving virtual creatures‏‎ (2 Links)
  32. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  33. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  34. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  35. The alphabet synthesis machine‏‎ (2 Links)
  36. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  37. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  38. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  39. The darwinian structure of the design process‏‎ (2 Links)
  40. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  41. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  42. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  43. Extending the Range of Facial Types‏‎ (2 Links)
  44. Consensual Paintings‏‎ (2 Links)
  45. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  46. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  47. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  48. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  49. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  50. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)

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