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  1. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  2. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  3. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  4. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  5. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  6. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  7. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  8. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  9. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  10. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  11. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  12. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  13. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  14. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  15. Reproduktion‏‎ (2 Links)
  16. Zellij Multipuzzle‏‎ (2 Links)
  17. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  18. Evolutionäre Musik‏‎ (2 Links)
  19. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  20. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  21. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  22. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  23. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  24. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  25. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  26. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  27. Evolving Human Faces‏‎ (2 Links)
  28. Algorithmic randomness and physical entropy‏‎ (2 Links)
  29. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  30. The alphabet synthesis machine‏‎ (2 Links)
  31. Color Mixing using Colliding Particles‏‎ (2 Links)
  32. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  33. Evolving ambiguous images‏‎ (2 Links)
  34. The darwinian structure of the design process‏‎ (2 Links)
  35. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  36. Evolving expressions and art by choice‏‎ (2 Links)
  37. P6m Reference Implementation‏‎ (2 Links)
  38. Improving face detection‏‎ (2 Links)
  39. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  40. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  41. Theory of Complexity‏‎ (2 Links)
  42. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  43. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  44. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  45. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  46. Distance-based functions for image comparison‏‎ (2 Links)
  47. Information aesthetics: an heroic experiment‏‎ (2 Links)
  48. Composition in Perspectives‏‎ (2 Links)
  49. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  50. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)

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