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  1. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  2. Preference Learning: An Introduction‏‎ (2 Links)
  3. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  4. Bubble Hierarchies‏‎ (2 Links)
  5. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  6. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  7. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  8. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  9. Art, emergence and the computational sublime‏‎ (2 Links)
  10. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  11. Swarm paintings – nonhuman art‏‎ (2 Links)
  12. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  13. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  14. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  15. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  16. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  17. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  18. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  19. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  20. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  21. Chris Coyne‏‎ (2 Links)
  22. Leonel Moura‏‎ (2 Links)
  23. Gegenständliche Kunst‏‎ (2 Links)
  24. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  25. Video Granular Synthesis‏‎ (2 Links)
  26. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  27. Artistic Stylization of Images and Video‏‎ (2 Links)
  28. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  29. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  30. Ten questions concerning generative computer art‏‎ (2 Links)
  31. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  32. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  33. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  34. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  35. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  36. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  37. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  38. Abstract Art by Shape Classification‏‎ (2 Links)
  39. Evolving Approximate Image Filters‏‎ (2 Links)
  40. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  41. Automated collage generation — with intent‏‎ (2 Links)
  42. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  43. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  44. Importance-Driven Focus of Attention‏‎ (2 Links)
  45. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  46. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  47. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  48. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  49. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  50. Search Strategies and the Creative Process‏‎ (2 Links)

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