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  1. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  2. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  3. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  4. Fractal expressionism - where art meets science‏‎ (2 Links)
  5. Chris Coyne‏‎ (2 Links)
  6. Künstliches Leben‏‎ (2 Links)
  7. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  8. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  9. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  10. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  11. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  12. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  13. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  14. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  15. Rebecca Luger-Guillaume‏‎ (2 Links)
  16. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  17. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  18. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  19. Variation‏‎ (2 Links)
  20. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  21. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  22. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  23. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  24. Tatsu Unemi‏‎ (2 Links)
  25. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  26. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  27. Live Algorithms‏‎ (2 Links)
  28. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  29. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  30. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  31. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  32. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  33. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  34. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  35. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  36. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  37. Echo‏‎ (2 Links)
  38. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  39. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  40. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  41. Evolving Fractal Drawings‏‎ (2 Links)
  42. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  43. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  44. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  45. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  46. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  47. Algorithmic randomness and physical entropy‏‎ (2 Links)
  48. Zufallsprozess‏‎ (2 Links)
  49. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  50. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)

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