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- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Flowsnake Earth (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Echo (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Being Kasimir Malevich (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Swarm Painting Atelier (2 Links)
- Against Individual Creativity (2 Links)
- Evolutionary Design by Computers (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Erik J. Gustafson (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Evolutionäre Musik (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Improbable Creativity (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Andrew Rowbottom (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Evolving Human Faces (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Mathematische Kunst (2 Links)
- P3m1 Reference Implementation (2 Links)
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