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- Evolution strategies - a comprehensive introduction (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Variation (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Tatsu Unemi (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Depth-aware neural style transfer (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Improbable Creativity (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Mathematische Kunst (2 Links)
- Zufallsprozess (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Evolving virtual creatures (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Interactive evolution for industrial design (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
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