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  1. Evolutionary Design by Computers‏‎ (2 Links)
  2. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  3. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  4. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  5. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  6. Leonel Moura‏‎ (2 Links)
  7. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  8. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  9. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  10. Reproduktion‏‎ (2 Links)
  11. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  12. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  13. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  14. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  15. Artificial Drawing + Unity‏‎ (2 Links)
  16. Color Mixing using Colliding Particles‏‎ (2 Links)
  17. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  18. Evolutionäre Musik‏‎ (2 Links)
  19. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  20. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  21. Importance-Driven Focus of Attention‏‎ (2 Links)
  22. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  23. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  24. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  25. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  26. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  27. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  28. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  29. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  30. Distance-based functions for image comparison‏‎ (2 Links)
  31. Evolving Human Faces‏‎ (2 Links)
  32. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  33. Composition in Perspectives‏‎ (2 Links)
  34. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  35. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  36. P6m Reference Implementation‏‎ (2 Links)
  37. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  38. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  39. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  40. Evolving ambiguous images‏‎ (2 Links)
  41. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  42. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  43. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  44. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  45. Evolving expressions and art by choice‏‎ (2 Links)
  46. Metaprogramming Emergent Graphics‏‎ (2 Links)
  47. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  48. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  49. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  50. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)

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