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- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Depth-aware neural style transfer (2 Links)
- Improving face detection (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Andrew Rowbottom (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Evolving virtual creatures (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Is Evolution Creative? (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Artificial Drawing + Unity (2 Links)
- Search Strategies and the Creative Process (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Computer-Ästhetik (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Entropie (2 Links)
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