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  1. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  2. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  3. Information aesthetics: an heroic experiment‏‎ (2 Links)
  4. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  5. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  6. A History of Creativity for Future AI Research‏‎ (2 Links)
  7. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  8. P6m Reference Implementation‏‎ (2 Links)
  9. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  10. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  11. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  12. Evolving for the Audience‏‎ (2 Links)
  13. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  14. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  15. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  16. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  17. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  18. Zufallsprozess‏‎ (2 Links)
  19. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  20. Genetische Programmierung‏‎ (2 Links)
  21. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  22. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  23. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  24. Simulating Morphogenesis‏‎ (2 Links)
  25. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  26. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  27. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  28. The Painting Fool Teaching Interface‏‎ (2 Links)
  29. Exploring aesthetic pattern formation‏‎ (2 Links)
  30. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  31. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  32. Computer-Ästhetik‏‎ (2 Links)
  33. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  34. Entropie‏‎ (2 Links)
  35. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  36. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  37. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  38. Is Evolution Creative?‏‎ (2 Links)
  39. Gregory Dudek‏‎ (2 Links)
  40. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  41. John Mount‏‎ (2 Links)
  42. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  43. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  44. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  45. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  46. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  47. Keith Wiley‏‎ (2 Links)
  48. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  49. Creating and rendering convolution surfaces‏‎ (2 Links)
  50. Knowledge-Level Creativity in Game Design‏‎ (2 Links)

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