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  1. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  2. Interactive evolution for industrial design‏‎ (2 Links)
  3. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  4. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  5. Erik J. Gustafson‏‎ (2 Links)
  6. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  7. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  8. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  9. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  10. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  11. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  12. Investigating Face Space‏‎ (2 Links)
  13. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  14. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  15. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  16. Ishihama Yoshiaki‏‎ (2 Links)
  17. Phänotyp‏‎ (2 Links)
  18. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  19. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  20. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  21. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  22. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  23. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  24. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  25. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  26. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  27. Bubble Hierarchies‏‎ (2 Links)
  28. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  29. Being Kasimir Malevich‏‎ (2 Links)
  30. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  31. Fractal expressionism - where art meets science‏‎ (2 Links)
  32. Against Individual Creativity‏‎ (2 Links)
  33. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  34. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  35. Neuroästhetik‏‎ (2 Links)
  36. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  37. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  38. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  39. Swarm paintings – nonhuman art‏‎ (2 Links)
  40. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  41. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  42. Chris Coyne‏‎ (2 Links)
  43. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  44. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  45. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  46. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  47. Learning representations for creative design using evolution‏‎ (2 Links)
  48. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  49. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  50. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)

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