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- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Evolving Human Faces (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Zellij Multipuzzle (2 Links)
- P3m1 Reference Implementation (2 Links)
- Evolving ambiguous images (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Evolving expressions and art by choice (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- The alphabet synthesis machine (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Giving Colour to Images (2 Links)
- The darwinian structure of the design process (2 Links)
- Computer-Ästhetik (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Entropie (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Peter Weibel (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Theory of Complexity (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- A History of Creativity for Future AI Research (2 Links)
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