Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 801 bis 850 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  2. Evolving art with scalable vector graphics‏‎ (2 Links)
  3. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  4. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  5. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  6. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  7. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  8. Electric Sheep‏‎ (2 Links)
  9. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  10. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  11. Computational Creativity through a Gap‏‎ (2 Links)
  12. Evolving virtual creatures‏‎ (2 Links)
  13. Swarm paintings – nonhuman art‏‎ (2 Links)
  14. Embodied creativity‏‎ (2 Links)
  15. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  16. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  17. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  18. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  19. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  20. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  21. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  22. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  23. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  24. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  25. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  26. Video Granular Synthesis‏‎ (2 Links)
  27. Extending the Range of Facial Types‏‎ (2 Links)
  28. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  29. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  30. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  31. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  32. Ten questions concerning generative computer art‏‎ (2 Links)
  33. Is Evolution Creative?‏‎ (2 Links)
  34. Search Strategies and the Creative Process‏‎ (2 Links)
  35. Gregory S. Hornby‏‎ (2 Links)
  36. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  37. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  38. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  39. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  40. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  41. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  42. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  43. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  44. Self-design and ontogenetic evolution‏‎ (2 Links)
  45. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  46. P3m1 Reference Implementation‏‎ (2 Links)
  47. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  48. John Mount‏‎ (2 Links)
  49. Semantic aware methods for evolutionary art‏‎ (2 Links)
  50. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)