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- Video Granular Synthesis (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Automated collage generation — with intent (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Evolving virtual creatures (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Extending the Range of Facial Types (2 Links)
- Depth-aware neural style transfer (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Gregory S. Hornby (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Künstliches Leben (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
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