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- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Erik J. Gustafson (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Art, emergence and the computational sublime (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Variation (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Tatsu Unemi (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Natural Color Symmetry (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Bubble Hierarchies (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Automated collage generation — with intent (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Reproduktion (2 Links)
- Improbable Creativity (2 Links)
- Zufallsprozess (2 Links)
- Chris Coyne (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
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