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  1. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  2. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  3. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  4. Live Algorithms‏‎ (2 Links)
  5. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  6. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  7. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  8. Chris Coyne‏‎ (2 Links)
  9. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  10. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  11. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  12. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  13. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  14. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  15. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  16. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  17. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  18. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  19. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  20. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  21. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  22. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  23. Zufallsprozess‏‎ (2 Links)
  24. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  25. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  26. P6m Reference Implementation‏‎ (2 Links)
  27. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  28. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  29. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  30. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  31. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  32. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  33. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  34. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  35. Evolving art with scalable vector graphics‏‎ (2 Links)
  36. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  37. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  38. The Painting Fool Teaching Interface‏‎ (2 Links)
  39. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  40. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  41. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  42. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  43. Simulating Morphogenesis‏‎ (2 Links)
  44. Evolving virtual creatures‏‎ (2 Links)
  45. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  46. Interactive evolution of dynamical systems‏‎ (2 Links)
  47. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  48. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  49. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  50. Echo‏‎ (2 Links)

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