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- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Electric Sheep (2 Links)
- Künstliches Leben (2 Links)
- Computational Creativity through a Gap (2 Links)
- Evolutionary Design by Computers (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Embodied creativity (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Neuroästhetik (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Live Algorithms (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Evolutionäre Musik (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Evolving Human Faces (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- SEURAT: robotic painter (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Evolving ambiguous images (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Evolving expressions and art by choice (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
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