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  1. Creating and rendering convolution surfaces‏‎ (2 Links)
  2. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  3. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  4. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  5. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  6. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  7. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  8. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  9. Evolving for the Audience‏‎ (2 Links)
  10. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  11. The Future of Evolutionary Design Research‏‎ (2 Links)
  12. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  13. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  14. Genetische Programmierung‏‎ (2 Links)
  15. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  16. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  17. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  18. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  19. Exploring aesthetic pattern formation‏‎ (2 Links)
  20. Leonel Moura‏‎ (2 Links)
  21. Depth-aware neural style transfer‏‎ (2 Links)
  22. Peter Kleiweg‏‎ (2 Links)
  23. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  24. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  25. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  26. Gregory Dudek‏‎ (2 Links)
  27. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  28. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  29. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  30. Algorithmic randomness and physical entropy‏‎ (2 Links)
  31. Importance-Driven Focus of Attention‏‎ (2 Links)
  32. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  33. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  34. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  35. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  36. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  37. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  38. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  39. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  40. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  41. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  42. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  43. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  44. Metaprogramming Emergent Graphics‏‎ (2 Links)
  45. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  46. Computer-Ästhetik‏‎ (2 Links)
  47. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  48. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  49. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  50. A History of Creativity for Future AI Research‏‎ (2 Links)

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