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- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Interactive evolution for industrial design (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Giving Colour to Images (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Investigating Face Space (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Ishihama Yoshiaki (2 Links)
- Natural Color Symmetry (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Flowsnake Earth (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Reproduktion (2 Links)
- Electric Sheep (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Computational Creativity through a Gap (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Embodied creativity (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Evolutionary Design by Computers (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
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