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  1. Interactive EC-based Signal Processing‏‎ (2 Links)
  2. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  3. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  4. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  5. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  6. Ameisen Algorithmen‏‎ (2 Links)
  7. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  8. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  9. Interactive evolution for industrial design‏‎ (2 Links)
  10. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  11. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  12. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  13. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  14. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  15. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  16. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  17. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  18. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  19. Investigating Face Space‏‎ (2 Links)
  20. Gegenständliche Kunst‏‎ (2 Links)
  21. P6m Reference Implementation‏‎ (2 Links)
  22. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  23. Ishihama Yoshiaki‏‎ (2 Links)
  24. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  25. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  26. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  27. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  28. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  29. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  30. Color Mixing using Colliding Particles‏‎ (2 Links)
  31. Simulating Morphogenesis‏‎ (2 Links)
  32. Evolving Approximate Image Filters‏‎ (2 Links)
  33. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  34. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  35. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  36. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  37. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  38. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  39. Distance-based functions for image comparison‏‎ (2 Links)
  40. Composition in Perspectives‏‎ (2 Links)
  41. A comparative classification of complexity measures‏‎ (2 Links)
  42. Artificial Nature: Immersive World Making‏‎ (2 Links)
  43. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  44. Evolving for the Audience‏‎ (2 Links)
  45. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  46. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  47. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  48. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  49. Genetische Programmierung‏‎ (2 Links)
  50. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)

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