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Unten werden bis zu 50 Ergebnisse im Bereich 801 bis 850 angezeigt.

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  1. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  2. Evolutionäre Musik‏‎ (2 Links)
  3. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  4. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  5. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  6. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  7. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  8. Peter Kleiweg‏‎ (2 Links)
  9. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  10. Distance-based functions for image comparison‏‎ (2 Links)
  11. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  12. Improving face detection‏‎ (2 Links)
  13. Composition in Perspectives‏‎ (2 Links)
  14. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  15. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  16. Evolving Human Faces‏‎ (2 Links)
  17. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  18. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  19. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  20. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  21. Information aesthetics: an heroic experiment‏‎ (2 Links)
  22. Andrew Rowbottom‏‎ (2 Links)
  23. Evolving ambiguous images‏‎ (2 Links)
  24. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  25. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  26. Evolving expressions and art by choice‏‎ (2 Links)
  27. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  28. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  29. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  30. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  31. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  32. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  33. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  34. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  35. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  36. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  37. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  38. Giving Colour to Images‏‎ (2 Links)
  39. Artificial Drawing + Unity‏‎ (2 Links)
  40. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  41. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  42. Consensual Paintings‏‎ (2 Links)
  43. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  44. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  45. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  46. Is Evolution Creative?‏‎ (2 Links)
  47. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  48. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  49. Rebecca Luger-Guillaume‏‎ (2 Links)
  50. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)

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