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  1. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  2. Evolving art with scalable vector graphics‏‎ (2 Links)
  3. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  4. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  5. Zellij Multipuzzle‏‎ (2 Links)
  6. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  7. Evolving virtual creatures‏‎ (2 Links)
  8. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  9. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  10. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  11. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  12. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  13. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  14. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  15. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  16. Metaprogramming Emergent Graphics‏‎ (2 Links)
  17. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  18. Erik J. Gustafson‏‎ (2 Links)
  19. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  20. A comparative classification of complexity measures‏‎ (2 Links)
  21. Extending the Range of Facial Types‏‎ (2 Links)
  22. The alphabet synthesis machine‏‎ (2 Links)
  23. Artificial Nature: Immersive World Making‏‎ (2 Links)
  24. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  25. The darwinian structure of the design process‏‎ (2 Links)
  26. Gregory S. Hornby‏‎ (2 Links)
  27. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  28. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  29. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  30. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  31. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  32. Theory of Complexity‏‎ (2 Links)
  33. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  34. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  35. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  36. Phänotyp‏‎ (2 Links)
  37. Aaron Davidson‏‎ (2 Links)
  38. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  39. Bubble Hierarchies‏‎ (2 Links)
  40. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  41. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  42. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  43. Evolution of Animated Photomosaics‏‎ (2 Links)
  44. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  45. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  46. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  47. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  48. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  49. Autonomous Evolutionary Art‏‎ (2 Links)
  50. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)

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