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Unten werden bis zu 50 Ergebnisse im Bereich 801 bis 850 angezeigt.
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- A Model of Runaway Evolution of Creative Domains (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Video Granular Synthesis (2 Links)
- Curious agents and situated design evaluations (2 Links)
- A comparative classification of complexity measures (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Gegenständliche Kunst (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Aaron Davidson (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Peter Kleiweg (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
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