Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 801 bis 850 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  2. Echo‏‎ (2 Links)
  3. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  4. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  5. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  6. Improbable Creativity‏‎ (2 Links)
  7. Evolving Fractal Drawings‏‎ (2 Links)
  8. A 3D Modeling System for Creative Design‏‎ (2 Links)
  9. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  10. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  11. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  12. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  13. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  14. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  15. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  16. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  17. Mathematische Kunst‏‎ (2 Links)
  18. Erik J. Gustafson‏‎ (2 Links)
  19. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  20. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  21. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  22. Evolving content in the galactic arms race video game‏‎ (2 Links)
  23. Measuring complexity using information fluctuation‏‎ (2 Links)
  24. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  25. Interactive EC-based Signal Processing‏‎ (2 Links)
  26. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  27. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  28. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  29. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  30. Search Strategies and the Creative Process‏‎ (2 Links)
  31. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  32. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  33. Interactive evolution for industrial design‏‎ (2 Links)
  34. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  35. Self-design and ontogenetic evolution‏‎ (2 Links)
  36. P3m1 Reference Implementation‏‎ (2 Links)
  37. Semantic aware methods for evolutionary art‏‎ (2 Links)
  38. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  39. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  40. Art, emergence and the computational sublime‏‎ (2 Links)
  41. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  42. Investigating Face Space‏‎ (2 Links)
  43. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  44. Bubble Hierarchies‏‎ (2 Links)
  45. Ishihama Yoshiaki‏‎ (2 Links)
  46. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  47. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  48. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  49. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  50. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)