Seiten mit den meisten Links
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- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Ameisen Algorithmen (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Evolving Fractal Drawings (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- P3m1 Reference Implementation (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Variation (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Tatsu Unemi (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Consensual Paintings (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Peter Weibel (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Zufallsprozess (2 Links)
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