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- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Erik J. Gustafson (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Natural Color Symmetry (2 Links)
- Evolving virtual creatures (2 Links)
- Improving face detection (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Swarm Painting Atelier (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Extending the Range of Facial Types (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Gregory S. Hornby (2 Links)
- Bubble Hierarchies (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Reproduktion (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- A comparative classification of complexity measures (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
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