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- What makes patterns interesting in knowledge discovery systems (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Distance-based functions for image comparison (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Composition in Perspectives (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Zufallsprozess (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Evolving virtual creatures (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Ameisen Algorithmen (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Extending the Range of Facial Types (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Gregory S. Hornby (2 Links)
- Phänotyp (2 Links)
- Consensual Paintings (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
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