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  1. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  2. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  3. Color Mixing using Colliding Particles‏‎ (2 Links)
  4. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  5. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  6. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  7. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  8. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  9. Rebecca Luger-Guillaume‏‎ (2 Links)
  10. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  11. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  12. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  13. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  14. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  15. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  16. Distance-based functions for image comparison‏‎ (2 Links)
  17. Live Algorithms‏‎ (2 Links)
  18. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  19. Composition in Perspectives‏‎ (2 Links)
  20. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  21. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  22. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  23. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  24. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  25. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  26. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  27. Being Kasimir Malevich‏‎ (2 Links)
  28. Against Individual Creativity‏‎ (2 Links)
  29. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  30. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  31. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  32. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  33. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  34. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  35. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  36. Zellij Multipuzzle‏‎ (2 Links)
  37. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  38. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  39. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  40. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  41. Evolving art with scalable vector graphics‏‎ (2 Links)
  42. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  43. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  44. Consensual Paintings‏‎ (2 Links)
  45. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  46. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  47. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  48. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  49. Michael Witbrock‏‎ (2 Links)
  50. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)

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