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  1. Natural Color Symmetry‏‎ (2 Links)
  2. Fractal expressionism - where art meets science‏‎ (2 Links)
  3. Complexity of two-dimensional patterns‏‎ (2 Links)
  4. The Painting Fool Teaching Interface‏‎ (2 Links)
  5. New Kinds of Fractal Patterns‏‎ (2 Links)
  6. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  7. Künstliches Leben‏‎ (2 Links)
  8. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  9. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  10. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  11. Niche Constructing Drawing Robots‏‎ (2 Links)
  12. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  13. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  14. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  15. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  16. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  17. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  18. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  19. Electric Sheep‏‎ (2 Links)
  20. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  21. Computational Creativity through a Gap‏‎ (2 Links)
  22. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  23. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  24. Embodied creativity‏‎ (2 Links)
  25. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  26. Reproduktion‏‎ (2 Links)
  27. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  28. Live Algorithms‏‎ (2 Links)
  29. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  30. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  31. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  32. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  33. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  34. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  35. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  36. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  37. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  38. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  39. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  40. Evolving Fractal Drawings‏‎ (2 Links)
  41. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  42. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  43. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  44. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  45. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  46. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  47. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  48. P6m Reference Implementation‏‎ (2 Links)
  49. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  50. Evolving content in the galactic arms race video game‏‎ (2 Links)

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