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- A generative design system based on evolutionary and mathematical functions (2 Links)
- Interactive evolution for industrial design (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Erik J. Gustafson (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Investigating Face Space (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Ishihama Yoshiaki (2 Links)
- Phänotyp (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Bubble Hierarchies (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Being Kasimir Malevich (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Against Individual Creativity (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Neuroästhetik (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Chris Coyne (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Learning representations for creative design using evolution (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
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