Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 801 bis 850 angezeigt.
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- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- A comparative classification of complexity measures (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Swarm Painting Atelier (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Consensual Paintings (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Improving face detection (2 Links)
- Aaron Davidson (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Is Evolution Creative? (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Evolving virtual creatures (2 Links)
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