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  1. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  2. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  3. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  4. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  5. Gregory S. Hornby‏‎ (2 Links)
  6. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  7. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  8. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  9. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  10. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  11. Abstract Art by Shape Classification‏‎ (2 Links)
  12. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  13. Automated collage generation — with intent‏‎ (2 Links)
  14. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  15. Preference Learning: An Introduction‏‎ (2 Links)
  16. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  17. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  18. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  19. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  20. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  21. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  22. Evolution of Animated Photomosaics‏‎ (2 Links)
  23. Creative Search Trajectories and their Implications‏‎ (2 Links)
  24. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  25. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  26. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  27. Swarm paintings – nonhuman art‏‎ (2 Links)
  28. Curious agents and situated design evaluations‏‎ (2 Links)
  29. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  30. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  31. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  32. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  33. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  34. Leonel Moura‏‎ (2 Links)
  35. Video Granular Synthesis‏‎ (2 Links)
  36. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  37. Ten questions concerning generative computer art‏‎ (2 Links)
  38. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  39. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  40. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  41. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  42. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  43. A 3D Modeling System for Creative Design‏‎ (2 Links)
  44. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  45. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  46. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  47. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  48. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  49. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  50. Search Strategies and the Creative Process‏‎ (2 Links)

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