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  1. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  2. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  3. Metaprogramming Emergent Graphics‏‎ (2 Links)
  4. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  5. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  6. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  7. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  8. Computer-Ästhetik‏‎ (2 Links)
  9. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  10. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  11. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  12. Entropie‏‎ (2 Links)
  13. A 3D Modeling System for Creative Design‏‎ (2 Links)
  14. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  15. Phänotyp‏‎ (2 Links)
  16. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  17. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  18. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  19. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  20. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  21. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  22. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  23. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  24. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  25. Creating and rendering convolution surfaces‏‎ (2 Links)
  26. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  27. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  28. Fractal expressionism - where art meets science‏‎ (2 Links)
  29. Art, emergence and the computational sublime‏‎ (2 Links)
  30. Neuroästhetik‏‎ (2 Links)
  31. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  32. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  33. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  34. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  35. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  36. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  37. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  38. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  39. Variation‏‎ (2 Links)
  40. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  41. Artistic Stylization of Images and Video‏‎ (2 Links)
  42. Leonel Moura‏‎ (2 Links)
  43. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  44. Tatsu Unemi‏‎ (2 Links)
  45. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  46. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  47. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  48. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  49. Abstract Art by Shape Classification‏‎ (2 Links)
  50. Depth-aware neural style transfer‏‎ (2 Links)

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