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  1. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  2. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  3. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  4. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  5. Erik J. Gustafson‏‎ (2 Links)
  6. Investigating Face Space‏‎ (2 Links)
  7. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  8. Artificial Drawing + Unity‏‎ (2 Links)
  9. Gregory Dudek‏‎ (2 Links)
  10. Ishihama Yoshiaki‏‎ (2 Links)
  11. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  12. Phänotyp‏‎ (2 Links)
  13. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  14. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  15. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  16. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  17. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  18. Towards a model for artificial aesthetics‏‎ (2 Links)
  19. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  20. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  21. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  22. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  23. Bubble Hierarchies‏‎ (2 Links)
  24. Neuroästhetik‏‎ (2 Links)
  25. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  26. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  27. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  28. Swarm Painting Atelier‏‎ (2 Links)
  29. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  30. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  31. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  32. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  33. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  34. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  35. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  36. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  37. Learning representations for creative design using evolution‏‎ (2 Links)
  38. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  39. Being Kasimir Malevich‏‎ (2 Links)
  40. Chris Coyne‏‎ (2 Links)
  41. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  42. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  43. Gegenständliche Kunst‏‎ (2 Links)
  44. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  45. Against Individual Creativity‏‎ (2 Links)
  46. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  47. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  48. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  49. SEURAT: robotic painter‏‎ (2 Links)
  50. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)

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