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Unten werden bis zu 50 Ergebnisse im Bereich 801 bis 850 angezeigt.
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- Computational Creativity through a Gap (2 Links)
- Embodied creativity (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Giving Colour to Images (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Is Evolution Creative? (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- John Mount (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Flowsnake Earth (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Keith Wiley (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
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