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Unten werden bis zu 50 Ergebnisse im Bereich 801 bis 850 angezeigt.

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  1. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  2. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  3. Abstract Art by Shape Classification‏‎ (2 Links)
  4. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  5. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  6. Automated collage generation — with intent‏‎ (2 Links)
  7. Mathematische Kunst‏‎ (2 Links)
  8. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  9. Evolving ambiguous images‏‎ (2 Links)
  10. Measuring complexity using information fluctuation‏‎ (2 Links)
  11. Interactive EC-based Signal Processing‏‎ (2 Links)
  12. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  13. Evolving expressions and art by choice‏‎ (2 Links)
  14. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  15. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  16. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  17. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  18. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  19. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  20. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  21. Interactive evolution for industrial design‏‎ (2 Links)
  22. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  23. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  24. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  25. Giving Colour to Images‏‎ (2 Links)
  26. Consensual Paintings‏‎ (2 Links)
  27. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  28. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  29. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  30. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  31. Investigating Face Space‏‎ (2 Links)
  32. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  33. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  34. Ishihama Yoshiaki‏‎ (2 Links)
  35. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  36. Phänotyp‏‎ (2 Links)
  37. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  38. A 3D Modeling System for Creative Design‏‎ (2 Links)
  39. Towards a model for artificial aesthetics‏‎ (2 Links)
  40. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  41. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  42. Flowsnake Earth‏‎ (2 Links)
  43. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  44. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  45. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  46. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  47. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  48. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  49. Swarm Painting Atelier‏‎ (2 Links)
  50. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)

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