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  1. Distance-based functions for image comparison‏‎ (2 Links)
  2. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  3. Improbable Creativity‏‎ (2 Links)
  4. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  5. Composition in Perspectives‏‎ (2 Links)
  6. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  7. Evolving Human Faces‏‎ (2 Links)
  8. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  9. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  10. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  11. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  12. Evolving ambiguous images‏‎ (2 Links)
  13. Mathematische Kunst‏‎ (2 Links)
  14. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  15. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  16. Evolving expressions and art by choice‏‎ (2 Links)
  17. Measuring complexity using information fluctuation‏‎ (2 Links)
  18. A History of Creativity for Future AI Research‏‎ (2 Links)
  19. Interactive EC-based Signal Processing‏‎ (2 Links)
  20. P6m Reference Implementation‏‎ (2 Links)
  21. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  22. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  23. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  24. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  25. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  26. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  27. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  28. Interactive evolution for industrial design‏‎ (2 Links)
  29. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  30. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  31. Simulating Morphogenesis‏‎ (2 Links)
  32. Giving Colour to Images‏‎ (2 Links)
  33. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  34. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  35. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  36. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  37. Consensual Paintings‏‎ (2 Links)
  38. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  39. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  40. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  41. Investigating Face Space‏‎ (2 Links)
  42. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  43. Ishihama Yoshiaki‏‎ (2 Links)
  44. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  45. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  46. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  47. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  48. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  49. Flowsnake Earth‏‎ (2 Links)
  50. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)

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