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  1. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  2. Evolving Approximate Image Filters‏‎ (2 Links)
  3. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  4. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  5. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  6. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  7. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  8. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  9. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  10. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  11. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  12. Improving face detection‏‎ (2 Links)
  13. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  14. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  15. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  16. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  17. The Future of Evolutionary Design Research‏‎ (2 Links)
  18. Information aesthetics: an heroic experiment‏‎ (2 Links)
  19. Echo‏‎ (2 Links)
  20. Evolving for the Audience‏‎ (2 Links)
  21. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  22. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  23. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  24. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  25. Genetische Programmierung‏‎ (2 Links)
  26. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  27. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  28. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  29. Exploring aesthetic pattern formation‏‎ (2 Links)
  30. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  31. Peter Kleiweg‏‎ (2 Links)
  32. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  33. Erik J. Gustafson‏‎ (2 Links)
  34. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  35. A 3D Modeling System for Creative Design‏‎ (2 Links)
  36. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  37. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  38. Gregory Dudek‏‎ (2 Links)
  39. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  40. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  41. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  42. Is Evolution Creative?‏‎ (2 Links)
  43. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  44. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  45. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  46. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  47. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  48. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  49. John Mount‏‎ (2 Links)
  50. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)

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