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- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Gregory Dudek (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Consensual Paintings (2 Links)
- Peter Weibel (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Preference Learning: An Introduction (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Learning representations for creative design using evolution (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Swarm Painting Atelier (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Gegenständliche Kunst (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Improbable Creativity (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Art, emergence and the computational sublime (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Mathematische Kunst (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Measuring complexity using information fluctuation (2 Links)
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