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Unten werden bis zu 50 Ergebnisse im Bereich 801 bis 850 angezeigt.

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  1. Improbable Creativity‏‎ (2 Links)
  2. Evolving Human Faces‏‎ (2 Links)
  3. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  4. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  5. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  6. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  7. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  8. Evolving ambiguous images‏‎ (2 Links)
  9. Mathematische Kunst‏‎ (2 Links)
  10. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  11. Evolving expressions and art by choice‏‎ (2 Links)
  12. Measuring complexity using information fluctuation‏‎ (2 Links)
  13. Interactive EC-based Signal Processing‏‎ (2 Links)
  14. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  15. Neuroästhetik‏‎ (2 Links)
  16. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  17. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  18. Interactive evolution for industrial design‏‎ (2 Links)
  19. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  20. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  21. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  22. Giving Colour to Images‏‎ (2 Links)
  23. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  24. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  25. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  26. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  27. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  28. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  29. A 3D Modeling System for Creative Design‏‎ (2 Links)
  30. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  31. Investigating Face Space‏‎ (2 Links)
  32. Computer-Ästhetik‏‎ (2 Links)
  33. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  34. Entropie‏‎ (2 Links)
  35. Ishihama Yoshiaki‏‎ (2 Links)
  36. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  37. SEURAT: robotic painter‏‎ (2 Links)
  38. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  39. On the Future of Computers and Creativity‏‎ (2 Links)
  40. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  41. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  42. Towards a model for artificial aesthetics‏‎ (2 Links)
  43. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  44. Flowsnake Earth‏‎ (2 Links)
  45. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  46. Swarm Painting Atelier‏‎ (2 Links)
  47. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  48. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  49. Creating and rendering convolution surfaces‏‎ (2 Links)
  50. Art, emergence and the computational sublime‏‎ (2 Links)

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