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- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Video Granular Synthesis (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Gegenständliche Kunst (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Improbable Creativity (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Mathematische Kunst (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Evolving for the Audience (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Genetische Programmierung (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Interactive evolution for industrial design (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Depth-aware neural style transfer (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Peter Kleiweg (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
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