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  1. Echo‏‎ (2 Links)
  2. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  3. Evolving for the Audience‏‎ (2 Links)
  4. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  5. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  6. Preference Learning: An Introduction‏‎ (2 Links)
  7. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  8. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  9. Genetische Programmierung‏‎ (2 Links)
  10. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  11. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  12. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  13. Interactive evolution of dynamical systems‏‎ (2 Links)
  14. Towards a model for artificial aesthetics‏‎ (2 Links)
  15. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  16. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  17. Exploring aesthetic pattern formation‏‎ (2 Links)
  18. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  19. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  20. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  21. Being Kasimir Malevich‏‎ (2 Links)
  22. Swarm Painting Atelier‏‎ (2 Links)
  23. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  24. Erik J. Gustafson‏‎ (2 Links)
  25. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  26. Gregory Dudek‏‎ (2 Links)
  27. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  28. Against Individual Creativity‏‎ (2 Links)
  29. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  30. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  31. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  32. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  33. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  34. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  35. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  36. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  37. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  38. Bubble Hierarchies‏‎ (2 Links)
  39. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  40. Search Strategies and the Creative Process‏‎ (2 Links)
  41. Künstliches Leben‏‎ (2 Links)
  42. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  43. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  44. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  45. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  46. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  47. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  48. Andrew Rowbottom‏‎ (2 Links)
  49. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  50. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)

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