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- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Evolving Fractal Drawings (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Variation (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Reproduktion (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Tatsu Unemi (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Electric Sheep (2 Links)
- Computational Creativity through a Gap (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Embodied creativity (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Improving face detection (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- P6m Reference Implementation (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Zufallsprozess (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
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