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- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- SEURAT: robotic painter (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Computer-Ästhetik (2 Links)
- Entropie (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Evolving for the Audience (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Genetische Programmierung (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Gregory Dudek (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Phänotyp (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
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