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- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Artificial Drawing + Unity (2 Links)
- Electric Sheep (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Computational Creativity through a Gap (2 Links)
- Interactive evolution for industrial design (2 Links)
- Embodied creativity (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Investigating Face Space (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Ishihama Yoshiaki (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Phänotyp (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Being Kasimir Malevich (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Against Individual Creativity (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Neuroästhetik (2 Links)
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