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- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Erik J. Gustafson (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Evolutionäre Musik (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Being Kasimir Malevich (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Zellij Multipuzzle (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Against Individual Creativity (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Peter Kleiweg (2 Links)
- Evolving Human Faces (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Bubble Hierarchies (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Evolving ambiguous images (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Evolving expressions and art by choice (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- The alphabet synthesis machine (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- The darwinian structure of the design process (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Chris Coyne (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Theory of Complexity (2 Links)
- Giving Colour to Images (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
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