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  1. Swarm paintings – nonhuman art‏‎ (2 Links)
  2. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  3. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  4. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  5. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  6. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  7. Art, emergence and the computational sublime‏‎ (2 Links)
  8. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  9. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  10. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  11. Rebecca Luger-Guillaume‏‎ (2 Links)
  12. Evolutionary Design by Computers‏‎ (2 Links)
  13. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  14. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  15. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  16. Chris Coyne‏‎ (2 Links)
  17. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  18. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  19. Video Granular Synthesis‏‎ (2 Links)
  20. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  21. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  22. Ten questions concerning generative computer art‏‎ (2 Links)
  23. Artistic Stylization of Images and Video‏‎ (2 Links)
  24. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  25. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  26. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  27. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  28. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  29. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  30. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  31. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  32. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  33. Evolutionäre Musik‏‎ (2 Links)
  34. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  35. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  36. Abstract Art by Shape Classification‏‎ (2 Links)
  37. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  38. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  39. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  40. Automated collage generation — with intent‏‎ (2 Links)
  41. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  42. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  43. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  44. Improving face detection‏‎ (2 Links)
  45. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  46. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  47. Evolving Human Faces‏‎ (2 Links)
  48. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  49. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  50. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)

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