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- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Improving face detection (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Zellij Multipuzzle (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- P3m1 Reference Implementation (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- A comparative classification of complexity measures (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Evolving virtual creatures (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- The alphabet synthesis machine (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- The darwinian structure of the design process (2 Links)
- Aaron Davidson (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
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