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- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Peter Weibel (2 Links)
- Is Evolution Creative? (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- John Mount (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Daniel Shiffman (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Henry Rowley (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Design Space of Tiling Template (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Quantum Art (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- New IEC Research and Frameworks (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Niall J. L. Griffith (2 Links)
- Bernd Lintermann (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Evolving Line Drawings (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
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