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== Reference ==
 
== Reference ==
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Simon Colton, Dan Ventura, Nada Lavrač, Michael Cook (eds.): Fifth International Conference on Computational Creativity 2014, [[Computational Creativity 2014 ICCC 2014]], Ljubljana, Slovenia, 9th – 13th June 2014.
  
 
== DOI ==
 
== DOI ==
Zeile 10: Zeile 11:
  
 
== Bibtex ==  
 
== Bibtex ==  
 
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@conference{
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editor = {Simon Colton, Dan Ventura, Nada Lavrač, Michael Cook},
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booktitle = {Proceedings of the Fifth International Conference on Computational Creativity},
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series = {ICCC2014},
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year = {2014},
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month = {Jun},
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location = {Ljubljana, Slovenia},
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url = {http://computationalcreativity.net/iccc2014/, http://de.evo-art.org/index.php?title=Computational_Creativity_2014_ICCC_2014 },
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publisher = {International Association for Computational Creativity},
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keywords = {computational, creativity},
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}
 
== Table of contents ==
 
== Table of contents ==
  
 
'''Session 1 – Co-creation'''
 
'''Session 1 – Co-creation'''
  
* Anna Kantosalo, Jukka M. Toivanen, Ping Xiao and Hannu Toivonen: From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation.  
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* Anna Kantosalo, Jukka M. Toivanen, Ping Xiao and Hannu Toivonen: [[From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation]]. In: [[Computational Creativity 2014 ICCC 2014]], 1-7. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//1.1_Kantosalo.pdf
  
* Liane Gabora and Simon Tseng: The Social Impact of Self-Regulated Creativity on the Evolution of Simple versus Complex Creative Ideas.  
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* Liane Gabora and Simon Tseng: [[The Social Impact of Self-Regulated Creativity on the Evolution of Simple versus Complex Creative Ideas]]. In: [[Computational Creativity 2014 ICCC 2014]], 8-15. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06/1.2_Gabora.pdf
  
* Robert Tubb and Simon Dixon: A Four Strategy Model of Creative Parameter Space Interaction.
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* Robert Tubb and Simon Dixon: [[A Four Strategy Model of Creative Parameter Space Interaction]]. In: [[Computational Creativity 2014 ICCC 2014]], 16-22. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06/1.3_Tubb.pdf
  
 
'''Session 2 – Visual Arts'''
 
'''Session 2 – Visual Arts'''
  
* David Norton, Derrall Heath and Dan Ventura: Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts.
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* David Norton, Derrall Heath and Dan Ventura: [[Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts]]. In: [[Computational Creativity 2014 ICCC 2014]], 23-32. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//2.1_Norton.pdf
  
* Tatsuo Unemi: Automated Daily Production of Evolutionary Audio Visual Art An Experimental Practice.
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* [[Tatsuo Unemi]]: [[Automated Daily Production of Evolutionary Audio Visual Art An Experimental Practice]]. In: [[Computational Creativity 2014 ICCC 2014]], 33-37. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//2.2_Unemi.pdf
  
* Nicholas Davis, Yanna Popova, Ivan Sysoev, Chih-Pin Hsiao, Dingtian Zhang and Brian Magerko: Building Artistic Computer Colleagues with an Enactive Model of Creativity.  
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* Nicholas Davis, Yanna Popova, Ivan Sysoev, Chih-Pin Hsiao, Dingtian Zhang and Brian Magerko: [[Building Artistic Computer Colleagues with an Enactive Model of Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]], 38-45. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//2.3_Davis.pdf
  
 
'''Session 4 – Videogames'''
 
'''Session 4 – Videogames'''
  
* Antonios Liapis, Georgios N. Yannakakis and Julian Togelius: Computational Game Creativity.  
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* Antonios Liapis, Georgios N. Yannakakis and Julian Togelius: [[Computational Game Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]], 46-53. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//4.1_Liapis.pdf
  
* Michael Cook and Simon Colton: Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans.
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* Michael Cook and [[Simon Colton]]: [[Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans]]. In: [[Computational Creativity 2014 ICCC 2014]], 54-62. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//4.2_Cook.pdf
  
 
'''Session 6 – Poetry'''
 
'''Session 6 – Poetry'''
  
* Jukka M. Toivanen, Oskar Gross and Hannu Toivonen: The Officer Is Taller Than You, Who Race Yourself!  
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* Jukka M. Toivanen, Oskar Gross and Hannu Toivonen: The Officer Is Taller Than You, Who Race Yourself! Using Document Specific Word Associations in Poetry Generation. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//6.1_Toivanen.pdf
  
* Hugo Gonçalo Oliveira, Raquel Hervás, Alberto Díaz and Pablo Gervás: Using Document Specific Word Associations in Poetry Generation.
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* Hugo Gonçalo Oliveira, Raquel Hervás, Alberto Díaz and Pablo Gervás: Adapting a Generic Platform for Poetry Generation to Produce Spanish Poems. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//6.2_Oliveira.pdf
 
 
* Joanna Misztal and Bipin Indurkhya: Adapting a Generic Platform for Poetry Generation to Produce Spanish Poems.  
 
  
* Fam Rashel and Ruli Manurung: Poetry Generation System With an Emotional Personality.  
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* Joanna Misztal and Bipin Indurkhya: Poetry Generation System With an Emotional Personality. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//6.3_Misztal.pdf
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* Pemuisi: A Constraint Satisfaction-based Generator of Topical Indonesian Poetry.  
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* Fam Rashel and Ruli Manurung: Pemuisi: A Constraint Satisfaction-based Generator of Topical Indonesian Poetry. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//6.4_Rashel.pdf
  
 
'''Session 7 – Music'''
 
'''Session 7 – Music'''
  
* Daniel Johnson and Dan Ventura: Musical Motif Discovery in Non-musical Media.  
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* Daniel Johnson and Dan Ventura: Musical Motif Discovery in Non-musical Media. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//7.1_Johnson.pdf
  
* François Pachet and Pierre Roy: Non-Conformant Harmonization: The Real Book in the Style of Take 6.  
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* François Pachet and Pierre Roy: Non-Conformant Harmonization: The Real Book in the Style of Take 6. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//7.2_Pachet.pdf
  
* Anna Jordanous, Daniel Allington and Byron Dueck: Using Online Networks to Analyse the Value of Electronic Music.  
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* Anna Jordanous, Daniel Allington and Byron Dueck: Using Online Networks to Analyse the Value of Electronic Music. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//7.3_Jordanous.pdf
  
* Maria Navarro, Juan Manuel Corchado and Yves Demazeau: A Musical Composition Application Based on a Multiagent System to Assist Novice Composers.  
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* Maria Navarro, Juan Manuel Corchado and Yves Demazeau: A Musical Composition Application Based on a Multiagent System to Assist Novice Composers. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//7.4_Navarro.pdf
  
 
'''Session 8 – Evaluation'''
 
'''Session 8 – Evaluation'''
  
* Oliver Bown: Empirically Grounding the Evaluation of Creative Systems: Incorporating Interaction Design.  
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* [[Oliver Bown]]: [[Empirically Grounding the Evaluation of Creative Systems: Incorporating Interaction Design]]. In: [[Computational Creativity 2014 ICCC 2014]], 112-119. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//8.1_Bown.pdf
  
* Kazjon Grace and Mary Lou Maher: What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity.  
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* Kazjon Grace and Mary Lou Maher: [[What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]], 120-128. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//8.2_Grace.pdf
  
* Anna Jordanous: Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity.  
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* Anna Jordanous: [[Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]], 129-136. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//8.3_Jordanous.pdf
  
* Simon Colton, Alison Pease, Joe Corneli, Michael Cook and Maria Teresa Llano: Assessing Progress in Building Autonomously Creative Systems.  
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* [[Simon Colton]], Alison Pease, Joe Corneli, Michael Cook and Maria Teresa Llano: [[Assessing Progress in Building Autonomously Creative Systems]]. In: [[Computational Creativity 2014 ICCC 2014]], 137-145. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//8.4_Colton.pdf
  
 
'''Session 9 – Evaluation/Data'''
 
'''Session 9 – Evaluation/Data'''
  
  Diarmuid P. O’Donoghue, James Power, Sian O’Briain, Feng Dong, Aidan Mooney, Donny Hurley, Yalemisew Abgaz and Charles Markham
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* Diarmuid P. O’Donoghue, James Power, Sian O’Briain, Feng Dong, Aidan Mooney, Donny Hurley, Yalemisew Abgaz and Charles Markham: [[Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes]]. In: [[Computational Creativity 2014 ICCC 2014]], 146-154. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//9.1_ODonoghue.pdf
Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes Francesco Barbieri and Horacio Saggion
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Automatic Detection of Irony and Humour in Twitter Babak Saleh, Kanako Abe and Ahmed Elgammal
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* Francesco Barbieri and Horacio Saggion: [[Automatic Detection of Irony and Humour in Twitter]]. In: [[Computational Creativity 2014 ICCC 2014]], 155-162. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//9.2_Barbieri.pdf
Knowledge Discovery of Artistic Influences:
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A Metric Learning Approach
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* Babak Saleh, Kanako Abe and Ahmed Elgammal: [[Knowledge Discovery of Artistic Influences: A Metric Learning Approach]]. In: [[Computational Creativity 2014 ICCC 2014]], 163-172. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//9.3_Saleh.pdf
  
 
'''Session 10 – Language/Narrative #1'''
 
'''Session 10 – Language/Narrative #1'''
  
  Michael R. Smith, Ryan S. Hintze and Dan Ventura
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* Michael R. Smith, Ryan S. Hintze and Dan Ventura: Nehovah: A Neologism Creator Nomen Ipsum. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//10.1_Smith.pdf
Nehovah: A Neologism Creator Nomen Ipsum Pablo Gervás and Carlos León
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Reading and Writing as a Creative Cycle:
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* Pablo Gervás and Carlos León: Reading and Writing as a Creative Cycle: the Need for a Computational Model. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//10.2_Gervas.pdf
the Need for a Computational Model Iván Guerrero Román and Rafael Pérez y Pérez
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Social Mexica:
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* Iván Guerrero Román and Rafael Pérez y Pérez: Social Mexica: A Computer Model for Social Norms in Narratives. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//10.3_Roman.pdf
A Computer Model for Social Norms in Narratives Carlos León and Pablo Gervás
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Creativity in Story Generation From the Ground Up:
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* Carlos León and Pablo Gervás: Creativity in Story Generation From the Ground Up: Non-deterministic Simulation driven by Narrative. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//10.4_Leon.pdf
Non-deterministic Simulation driven by Narrative
 
  
 
'''Session 11 – Language/Narrative #2'''
 
'''Session 11 – Language/Narrative #2'''
  
  Maria Teresa Llano, Rose Hepworth, Simon Colton, Jeremy Gow, John Charnley, Nada Lavrač, Martin Žnidaršič, Matic Perovšek, Mark Granroth-Wilding and Stephen Clark
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* Maria Teresa Llano, Rose Hepworth, [[Simon Colton]], Jeremy Gow, John Charnley, Nada Lavrač, Martin Žnidaršič, Matic Perovšek, Mark Granroth-Wilding and Stephen Clark: Baseline Methods for Automated Fictional Ideation. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//11.1_Llano.pdf
Baseline Methods for Automated Fictional Ideation Rafael Pérez y Pérez
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The Three Layers Evaluation Model for Computer-Generated Plots Amitava Das and Björn Gambäck
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* Rafael Pérez y Pérez: The Three Layers Evaluation Model for Computer-Generated Plots. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//11.2_PerezYPerez.pdf
Poetic Machine: Computational Creativity for Automatic Poetry Generation in Bengali Tony Veale
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Coming Good and Breaking Bad: Generating Transformative Character Arcs For Use in Compelling Stories
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* Amitava Das and Björn Gambäck: Poetic Machine: Computational Creativity for Automatic Poetry Generation in Bengali. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//11.3_Das.pdf
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* Tony Veale: Coming Good and Breaking Bad: Generating Transformative Character Arcs For Use in Compelling Stories. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//11.4_Veale.pdf
  
 
'''Session 12 – High level issues'''
 
'''Session 12 – High level issues'''
  
  Oliver Bown
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* [[Oliver Bown]]: [[A Model of Runaway Evolution of Creative Domains]]. In: [[Computational Creativity 2014 ICCC 2014]], 247-253. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//12.1_Bown.pdf
A Model of Runaway Evolution of Creative Domains Stephen McGregor, Geraint Wiggins
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and Matthew Purver
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* Stephen McGregor, Geraint Wiggins and Matthew Purver: [[Computational Creativity: A Philosophical Approach, and an Approach to Philosophy]]. In: [[Computational Creativity 2014 ICCC 2014]], 254-262. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//12.2_McGregor.pdf
Computational Creativity: A Philosophical Approach, and an Approach to Philosophy Colin G. Johnson
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Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?
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* Colin G. Johnson: [[Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?]] In: [[Computational Creativity 2014 ICCC 2014]], 263-267. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//12.3_Johnson.pdf
  
 
'''Session 13 – Late Breaking Papers #1'''
 
'''Session 13 – Late Breaking Papers #1'''
  
  D.P. O’Donoghue, H. Saggion, F. Dong, D. Hurley, Y. Abgaz, X. Zheng, O. Corcho, J. J. Zhang, J-M Careil, B. Mahdian and X. Zhao
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* D.P. O’Donoghue, H. Saggion, F. Dong, D. Hurley, Y. Abgaz, X. Zheng, O. Corcho, J. J. Zhang, J-M Careil, B. Mahdian and X. Zhao: [[Towards Dr Inventor: A Tool for Promoting Scientific Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]], 268-271. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//13.1_ODonoghue.pdf
Towards Dr Inventor:
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A Tool for Promoting Scientific Creativity Agnese Augello, Ignazio Infantino, Giovanni Pilato, Riccardo Rizzo and Filippo Vella
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* Agnese Augello, Ignazio Infantino, Giovanni Pilato, Riccardo Rizzo and Filippo Vella: [[Combining Representational Domains for Computational Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]], 272-275. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//13.2_Augello.pdf
Combining Representational Domains for Computational Creativity Anhong Zhang and Rob Saunders
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Exploring Conceptual Space in Language Games Using Hedonic Functions Santiago Negrete-Yankelevich
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* Anhong Zhang and [[Rob Saunders]]: [[Exploring Conceptual Space in Language Games Using Hedonic Functions]]. In: [[Computational Creativity 2014 ICCC 2014]], 276-279. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//13.3_Zhang.pdf
and Nora Morales-Zaragoza
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The Apprentice Framework:
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* Santiago Negrete-Yankelevich and Nora Morales-Zaragoza: [[The Apprentice Framework: Planning and Assessing Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]], 280-283. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//13.4_NegreteYankelevich.pdf
Planning and Assessing Creativity Tom De Smedt, Lucas Nijs and Walter Daelemans
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Creative Web Services with Pattern
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* Tom De Smedt, Lucas Nijs and [[Walter Daelemans]]: [[Creative Web Services with Pattern]]. In: [[Computational Creativity 2014 ICCC 2014]], 344-346. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//13.5_DeSmedt.pdf
  
 
'''Session 14 – Platforms/Frameworks'''
 
'''Session 14 – Platforms/Frameworks'''
  
  Marco Schorlemmer, Alan Smaill, Kai-Uwe Kühnberger, Oliver Kutz, Simon Colton, Emilios Cambouropoulos and Alison Pease
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* Marco Schorlemmer, Alan Smaill, Kai-Uwe Kühnberger, Oliver Kutz, [[Simon Colton]], Emilios Cambouropoulos and Alison Pease: [[COINVENT: Towards a Computational Concept Invention Theory]]. In: [[Computational Creativity 2014 ICCC 2014]], 288-296. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//14.1_Schorlemmer.pdf
COINVENT: Towards a Computational Concept Invention Theory Oliver Kutz, Fabian Neuhaus, Till Mossakowski
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and Mihai Codescu
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* Oliver Kutz, Fabian Neuhaus, Till Mossakowski and Mihai Codescu: [[Blending in the Hub: Towards a Collaborative Concept Invention Platform]]. In: [[Computational Creativity 2014 ICCC 2014]], 297-305. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//14.2_Kutz.pdf
Blending in the Hub: Towards a Collaborative Concept Invention Platform Antonio Chella, Salvatore Gaglio, Gianluigi Oliveri, Agnese Augello and Giovanni Pilato
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Creativity in Conceptual Spaces John Charnley, Simon Colton and Maria Teresa Llano
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* Antonio Chella, Salvatore Gaglio, Gianluigi Oliveri, Agnese Augello and Giovanni Pilato: [[Creativity in Conceptual Spaces]]. In: [[Computational Creativity 2014 ICCC 2014]], 306-314. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//14.3_Chella.pdf
The FloWr Framework: Automated Flowchart Construction, Optimisation and Alteration for Creative Systems
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 +
* John Charnley, [[Simon Colton]] and Maria Teresa Llano: [[The FloWr Framework: Automated Flowchart Construction, Optimisation and Alteration for Creative Systems]]. In: [[Computational Creativity 2014 ICCC 2014]], 315-323. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//14.4_Charnley.pdf
  
 
'''Session 15 – Late Breaking Papers #2'''
 
'''Session 15 – Late Breaking Papers #2'''
  
  Nan Shao, Pavankumar Murali and Anshul Sheopuri
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* Nan Shao, Pavankumar Murali and Anshul Sheopuri: New Developments in Culinary Computational Creativity. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//15.1_Shao.pdf
New Developments in Culinary Computational Creativity
 
 
 
Ashish Jagmohan, Ying Li, Nan Shao, Anshul Sheopuri, Dashun Wang, Lav R. Varshney and Pu Huang
 
Exploring Application Domains for Computational Creativity
 
  
Andrés Gómez de Silva Garza and Rafael Pérez y Pérez: Towards Evolutionary Story Generation 
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* Ashish Jagmohan, Ying Li, Nan Shao, Anshul Sheopuri, Dashun Wang, Lav R. Varshney and Pu Huang: [[Exploring Application Domains for Computational Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]], 328-331. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//15.2_Jagmohan.pdf
  
Oskar Gross, Jukka M. Toivanen, Sandra Lääne and Hannu Toivonen: Arts, News, and Poetry – The Art of Framing 
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* Andrés Gómez de Silva Garza and Rafael Pérez y Pérez: Towards Evolutionary Story Generation. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//15.3_Garza.pdf
  
Polona Tomašič, Martin Žnidaršič and Gregor Papa: Implementation of a Slogan Generator 
+
* Oskar Gross, Jukka M. Toivanen, Sandra Lääne and Hannu Toivonen: Arts, News, and Poetry – The Art of Framing. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//15.4_Gross.pdf
  
Wendy Aguilar and Rafael Pérez y Pérez: Criteria for Evaluating Early Creative Behavior in Computational Agents 
+
* Polona Tomašič, Martin Žnidaršič and Gregor Papa: Implementation of a Slogan Generator. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//15.5_Tomasic.pdf
  
Iván M. Laclaustra, José L. Ledesma, Gonzalo Méndez and Pablo Gervás: Kill the Dragon and Rescue the Princess: Designing a Plan-Based Multi-agent Story Generator 
+
* Wendy Aguilar and Rafael Pérez y Pérez: [[Criteria for Evaluating Early Creative Behavior in Computational Agents]]. In: [[Computational Creativity 2014 ICCC 2014]], 284-287. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//15.6_Aguilar.pdf
  
Simon Colton and Dan Ventura: You Can’t Know my Mind: A Festival of Computational Creativity
+
* Iván M. Laclaustra, José L. Ledesma, Gonzalo Méndez and Pablo Gervás: Kill the Dragon and Rescue the Princess: Designing a Plan-Based Multi-agent Story Generator. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//15.7_Laclaustra.pdf
  
 +
* [[Simon Colton]] and Dan Ventura: [[You Can’t Know my Mind: A Festival of Computational Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]], 351-354. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//15.8_Colton.pdf
  
 
== Links ==
 
== Links ==

Aktuelle Version vom 12. November 2015, 14:00 Uhr

Reference

Simon Colton, Dan Ventura, Nada Lavrač, Michael Cook (eds.): Fifth International Conference on Computational Creativity 2014, Computational Creativity 2014 ICCC 2014, Ljubljana, Slovenia, 9th – 13th June 2014.

DOI

Abstract

Extended Abstract

Reviews

Bibtex

@conference{
editor = {Simon Colton, Dan Ventura, Nada Lavrač, Michael Cook},
booktitle = {Proceedings of the Fifth International Conference on Computational Creativity},
series = {ICCC2014},
year = {2014},
month = {Jun},
location = {Ljubljana, Slovenia},
url = {http://computationalcreativity.net/iccc2014/, http://de.evo-art.org/index.php?title=Computational_Creativity_2014_ICCC_2014 },
publisher = {International Association for Computational Creativity},
keywords = {computational, creativity},
}

Table of contents

Session 1 – Co-creation

Session 2 – Visual Arts

Session 4 – Videogames

Session 6 – Poetry

Session 7 – Music

Session 8 – Evaluation

Session 9 – Evaluation/Data

Session 10 – Language/Narrative #1

Session 11 – Language/Narrative #2

Session 12 – High level issues

Session 13 – Late Breaking Papers #1

Session 14 – Platforms/Frameworks

Session 15 – Late Breaking Papers #2

Links

Full Text

http://computationalcreativity.net/iccc2014/proceedings/proceedings-pdf/

intern file

Sonstige Links

http://computationalcreativity.net/iccc2014/proceedings/

http://computationalcreativity.net/iccc2014/