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  1. (Versionen) ‎Techniques for highly multiobjective optimisation: some nondominated points are better than others ‎[9.036 Bytes]
  2. (Versionen) ‎Logic-based Genetic Programming with Definite Clause Translation Grammars ‎[9.010 Bytes]
  3. (Versionen) ‎Is Biologically Inspired Invention Different? ‎[9.006 Bytes]
  4. (Versionen) ‎Artificial Art Made by Artificial Ants ‎[8.980 Bytes]
  5. (Versionen) ‎The Adaptive Function of the Arts: Alternative Evolutionary Hypotheses ‎[8.978 Bytes]
  6. (Versionen) ‎Functional scalability through generative representations: The evolution of table designs ‎[8.962 Bytes]
  7. (Versionen) ‎Human Competence in Creativity Evaluation ‎[8.940 Bytes]
  8. (Versionen) ‎Günter Bachelier ‎[8.924 Bytes]
  9. (Versionen) ‎Probabilistic Pattern Matching and the Genetic Programming of Stochastic Regular Expressions ‎[8.918 Bytes]
  10. (Versionen) ‎Effective information retrieval using genetic algorithms based matching functions adaption ‎[8.912 Bytes]
  11. (Versionen) ‎Complexism and the Role of Evolutionary Art ‎[8.905 Bytes]
  12. (Versionen) ‎Computational Creativity: A Philosophical Approach, and an Approach to Philosophy ‎[8.868 Bytes]
  13. (Versionen) ‎Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain ‎[8.863 Bytes]
  14. (Versionen) ‎3D Geological Modeling using Sketches and Annotations from Geologic Maps ‎[8.844 Bytes]
  15. (Versionen) ‎Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models ‎[8.833 Bytes]
  16. (Versionen) ‎Content-based retrieval using heuristic search ‎[8.826 Bytes]
  17. (Versionen) ‎Visual Hallucination For Computational Creation ‎[8.758 Bytes]
  18. (Versionen) ‎The Social Impact of Self-Regulated Creativity on the Evolution of Simple versus Complex Creative Ideas ‎[8.755 Bytes]
  19. (Versionen) ‎Color Search and Replace ‎[8.743 Bytes]
  20. (Versionen) ‎Adaptive game level creation through rank-based interactive evolution ‎[8.742 Bytes]
  21. (Versionen) ‎Computational Aesthetics 2014 ‎[8.738 Bytes]
  22. (Versionen) ‎Evolving Human Faces ‎[8.725 Bytes]
  23. (Versionen) ‎Promoting creative design in interactive evolutionary computation ‎[8.724 Bytes]
  24. (Versionen) ‎Engineering of Computer Vision Algorithms Using Evolutionary Algorithms ‎[8.702 Bytes]
  25. (Versionen) ‎How Did Humans Become So Creative? A Computational Approach ‎[8.686 Bytes]
  26. (Versionen) ‎Automatic feature extraction and image classification using genetic programming ‎[8.681 Bytes]
  27. (Versionen) ‎Deep multi-patch aggregation network for image style, aesthetics, and quality estimation ‎[8.671 Bytes]
  28. (Versionen) ‎Multilevel Computational Creativity ‎[8.663 Bytes]
  29. (Versionen) ‎Computational Aesthetics 2008 ‎[8.649 Bytes]
  30. (Versionen) ‎Guided Exploration of Physically Valid Shapes for Furniture Design ‎[8.635 Bytes]
  31. (Versionen) ‎P4m Reference Implementation ‎[8.619 Bytes]
  32. (Versionen) ‎Exploring the Visual Styles of Arcade Game Assets ‎[8.616 Bytes]
  33. (Versionen) ‎Stimulating and Simulating Creativity with Dr Inventor ‎[8.612 Bytes]
  34. (Versionen) ‎Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test ‎[8.602 Bytes]
  35. (Versionen) ‎A new evolutionary algorithm combining simulated annealing and genetic programming for relevance feedback in fuzzy information retrieval systems ‎[8.594 Bytes]
  36. (Versionen) ‎Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? ‎[8.577 Bytes]
  37. (Versionen) ‎Rethinking adaptation: the niche-construction perspective ‎[8.548 Bytes]
  38. (Versionen) ‎Essentials of Metaheuristics - A Set of Undergraduate Lecture Notes ‎[8.541 Bytes]
  39. (Versionen) ‎A Four Strategy Model of Creative Parameter Space Interaction ‎[8.523 Bytes]
  40. (Versionen) ‎Evolutionary and Swarm Design in Science, Art, and Music ‎[8.517 Bytes]
  41. (Versionen) ‎Art-directed Watercolor Rendered Animation ‎[8.512 Bytes]
  42. (Versionen) ‎Aesthetics, Art, Evolution ‎[8.506 Bytes]
  43. (Versionen) ‎Extracting the Essence from Sets of Images ‎[8.485 Bytes]
  44. (Versionen) ‎Computational Aesthetics 2006 ‎[8.472 Bytes]
  45. (Versionen) ‎Incorporating characteristics of human creativity into an evolutionary art algorithm ‎[8.468 Bytes]
  46. (Versionen) ‎An Introduction To Kolmogorov Complexity and its Applications ‎[8.467 Bytes]
  47. (Versionen) ‎Self organizing natural scene image retrieval ‎[8.430 Bytes]
  48. (Versionen) ‎Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms ‎[8.409 Bytes]
  49. (Versionen) ‎How Self-Similar are Artworks at Different Levels of Spatial Resolution? ‎[8.408 Bytes]
  50. (Versionen) ‎Applying genetic algorithms to query optimization in document retrieval ‎[8.384 Bytes]

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