Tatsuo Unemi: Unterschied zwischen den Versionen
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* [[Tatsuo Unemi]]: [[A Breeding Tool for Abstract Animations and Its Applications]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_36.pdf | * [[Tatsuo Unemi]]: [[A Breeding Tool for Abstract Animations and Its Applications]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_36.pdf | ||
− | * Daniel Bisig and [[Tatsuo Unemi]]: Cycles - Blending Natural and Artificial Properties in a Generative Artwork. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_11.pdf | + | * Daniel Bisig and [[Tatsuo Unemi]]: [[Cycles - Blending Natural and Artificial Properties in a Generative Artwork]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_11.pdf |
===2009=== | ===2009=== |
Version vom 18. Januar 2015, 00:52 Uhr
Inhaltsverzeichnis
Person
Wissenschaftliche Tätigkeit
Künstlerische Tätigkeit
Publikationen
2014
- Tatsuo Unemi: Automated Daily Production of Evolutionary Audio Visual Art — An Experimental Practice. In: Fifth International Conference on Computational Creativity 2014, Ljubljana, Slovenia, 9th – 13th June 2014. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//2.2_Unemi.pdf (Gesamt-Proceeding: http://computationalcreativity.net/iccc2014/proceedings/proceedings-pdf/)
2013
- Tatsuo Unemi: Non-stop Evolutionary Art You are Embedded in. In: Generative Art 2013, 247-253. http://www.generativeart.com/ga2013xWEB/proceedings1/19.pdf
2012
- Tatsuo Unemi: Synthesis of sound effects for generative animation. In: Generative Art 2012, 364-376. http://www.generativeart.com/GA2012/tatsuo.pdf Installation: A fully automated evolutionary art. http://www.generativeart.com/GA2012/z-tatsuo.pdf
- Tatsuo Unemi: SBArt4 for an Automatic Evolutionary Art. Proceedings of the IEEE World Congress on Computational Intelligence (WCCI 2012 – IEEE CEC 2012), June 10–15, Brisbane, QLD, Australia, pp. 2014–2021.
2011
- Tatsuo Unemi: SBArt4 as Automatic Art and Live Performance Tool. In: Generative Art 2011, 436-447. http://www.generativeart.com/GA2011/tatsuo.pdf
2010
- Tatsuo Unemi: SBArt4 – Breeding abstract animations in realtime. IEEE Congress on Evolutionary Computation (CEC 2010), IEEE Press, 18-23 July 2010. http://dx.doi.org/10.1109/CEC.2010.5586293
- Tatsuo Unemi: A Breeding Tool for Abstract Animations and Its Applications. In: Generative Art 2010. http://www.generativeart.com/on/cic/GA2010/2010_36.pdf
- Daniel Bisig and Tatsuo Unemi: Cycles - Blending Natural and Artificial Properties in a Generative Artwork. In: Generative Art 2010. http://www.generativeart.com/on/cic/GA2010/2010_11.pdf
2009
- Bisig, Daniel and Tatsuo Unemi: Swarms on Stage – Swarm Simulations for Dance Performance. In: Generative Art 2009, Proceedings of the 12th Generative Art Conference, Milan, Italy, pp. 105–114.
2008
- Tatsuo Unemi and Bisig, Daniel: A generative remixing of music tracks based on an interactive swarm. In: Generative Art 2008, Proceedings of the 11th Generative Art Conference, Milan, Italy, pp. 388–392.
- Tatsuo Unemi, Matsui, Y. and Bisig, Daniel: Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm, Proceedings of the ACE 2008 International Conference on Advances in Computer Entertainment Technology, Yokohama, Japan, pp. 297–300.
2007
- Tatsuo Unemi and Bisig, Daniel: Identity SA – an Interactive Swarm-based Animation with a Deformed Reflection. In: Generative Art 2007, Proceedings of the Tenth Generative Art Conference, Milan, Italy, pp. 269–279.
2006
- Bisig, Daniel and Tatsuo Unemi: MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media, Proceedings of the 19th International FLAIRS Conference, Melbourne, FL, USA.
- Bisig, Daniel and Tatsuo Unemi: MediaFlies – A Video and Audio Remixing Multi Agent System. In: Generative Art 2006, Proceedings of the Ninth Generative Art Conference, Milan, Italy, pp. 63–74.
- Tatsuo Unemi and Bisig, Daniel: Flocking Messengers. Generative Art 2006, pp. 272–280.
2005
- Tatsuo Unemi and Bisig, Daniel: Music by Interaction among Two Flocking Species and Human. Proceedings of the Third International Conference on Generative Systems in Electronic Arts, Melbourne, Australia, CEMA, Monash Univ., pp. 171–179.
- Tatsuo Unemi and Bisig, Daniel: Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents. Generative Art 2005, Proceedings of the Eighth Generative Art Conference, Milan, Italy, pp. 19–21.
2004
- Tatsuo Unemi: Embedding movie into SBART – breeding deformed movies. In: 2004 IEEE International Conference on Systems, Man and Cybernetics, 5760–5764. DOI: http://dx.doi.org/10.1109/ICSMC.2004.1401113 ftp://ftp.t.soka.ac.jp/users/unemi/papers/SMC04Unemi.pdf
- Tatsuo Unemi and Bisig, Daniel: Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life, Proceedings of the Ninth International Conference on the Simulation and Synthesis of Living Systems (ALIFE9), Boston, MA, USA, MIT Press., pp. 546–550.
2003
- Tatsuo Unemi: An IEC-based support system for font design. In: 2003 IEEE International Conference on Systems, Man and Cybernetics, 968–973. DOI: http://dx.doi.org/10.1109/ICSMC.2003.1243940
2002
- Tatsuo Unemi: A tool for multi-part music composition by simulated breeding. Proceedings of the Eighth International Conference on Artificial Life (A-Life VIII), Sydney, Australia, pp. 410–413.
- Tatsuo Unemi: Partial breeding — a method of IEC for well-structured large scale target domains. Proceedings of the 2002 IEEE International Conference on Systems Man and Cybernetics, Hammamet, Tunisia, CD-ROM, TP1D4.
2001
- Tatsuo Unemi and Senda, M.: A New Musical Tool for Composition and Play Based on Simulated Breeding. The Second International Conference on Generative Systems in the Electronic Arts, pp. 100–109, Melborne, Australia.
- Tatsuo Unemi and Nakada, E.: A Tool for Composing Short Music Pieces by Means of Breeding. Proceedings of the 2001 IEEE International Conference on Systems, Man and Cybernetics, Tucson, AZ, USA, pp. 3458–3463.
2000
- Tatsuo Unemi: SBART 2.4: an IEC tool for creating 2D images, movies, and collage. In: Proceedings of 2000 Genetic and Evolutionary Computational Conference, NV, USA, p. 153 (2000), http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.31.3280 http://www.intlab.soka.ac.jp/~unemi/1/unizh/paper/GAVAM2k.pdf
- Tatsuo Unemi Should seeds fly or not? Proceedings of the Seventh International Conference on Artificial Life (A-Life VII), pp. 253–259, Portland, OR, USA, MIT Press.
1999
- Tatsuo Unemi: SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage. In: The Third International Conference on Knowledge-based Intelligent Information Engineering Systems, Adelaide, Australia, August, Geneva, Switzerland, pp. 288–291 (1999). DOI: http://dx.doi.org/10.1109/KES.1999.820180 ftp://ftp.t.soka.ac.jp/users/unemi/papers/KES99.pdf
1998
- Tatsuo Unemi and Koike, T. (1998) Evolution of a Botanical Development System in 3D Euclidean Space, Proceedings of A-Life VI, MIT Press. pp. 467–471, Los Angeles, CA, USA.
Externe Links
http://www.intlab.soka.ac.jp/~unemi/
http://www.intlab.soka.ac.jp/~unemi/sbart/ SBART Home Page
https://www.researchgate.net/profile/Tatsuo_Unemi2
Mitglied der Masterminds of Evolutionary Art