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  1. (Versionen) ‎An efficient image retrieval based on HSV color space ‎[4.168 Bytes]
  2. (Versionen) ‎Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem ‎[4.162 Bytes]
  3. (Versionen) ‎Interactive evolutionary 3d fractal modeling ‎[4.162 Bytes]
  4. (Versionen) ‎Classification of Digital Photos Taken by Photographers or Home Users ‎[4.160 Bytes]
  5. (Versionen) ‎Evolving Assemblages of 3D Objects ‎[4.159 Bytes]
  6. (Versionen) ‎Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers ‎[4.158 Bytes]
  7. (Versionen) ‎The Emergence of Social Learning in Artificial Societies ‎[4.156 Bytes]
  8. (Versionen) ‎Gentropy: Evolutionary 2D Texture Generation ‎[4.152 Bytes]
  9. (Versionen) ‎Testing principal component representations for faces ‎[4.151 Bytes]
  10. (Versionen) ‎New Frameworks of Interactive Evolutionary Computation ‎[4.148 Bytes]
  11. (Versionen) ‎Evolutionary Methods for Ant Colony Paintings ‎[4.147 Bytes]
  12. (Versionen) ‎Computational Artistic Creativity and its Evaluation ‎[4.141 Bytes]
  13. (Versionen) ‎On the Socialization of Evolutionary Art ‎[4.140 Bytes]
  14. (Versionen) ‎Fractal image compression- a review ‎[4.139 Bytes]
  15. (Versionen) ‎Echo ‎[4.133 Bytes]
  16. (Versionen) ‎Adaptive Critics for Evolutionary Artists ‎[4.107 Bytes]
  17. (Versionen) ‎Gentropy: evolving 2D textures ‎[4.106 Bytes]
  18. (Versionen) ‎Toward genetic aesthetics: mutation of bio information and generative art system ‎[4.100 Bytes]
  19. (Versionen) ‎Aesthetic geometry evolution in a generic interactive evolutionary design framework ‎[4.096 Bytes]
  20. (Versionen) ‎Aesthetic Learning in an Interactive Evolutionary Art System ‎[4.096 Bytes]
  21. (Versionen) ‎What does water look like? ‎[4.095 Bytes]
  22. (Versionen) ‎Evolution of Aesthetically Pleasing Images Without Human-In-The-Loop ‎[4.090 Bytes]
  23. (Versionen) ‎Art in global context: an evolutionary/functionalist perspective for the 21st century ‎[4.081 Bytes]
  24. (Versionen) ‎Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents ‎[4.080 Bytes]
  25. (Versionen) ‎A Genetic Algorithm Applied to Content-Based Image Retrieval for Natural Scenes Classification ‎[4.078 Bytes]
  26. (Versionen) ‎Interactive evolutionary computation for analyzing human characteristics ‎[4.074 Bytes]
  27. (Versionen) ‎Can Human Assistance Improve a Computational Poet ‎[4.070 Bytes]
  28. (Versionen) ‎An Examination on the Modularity of Grammars in Grammatical Evolutionary Design ‎[4.070 Bytes]
  29. (Versionen) ‎Does Beauty Build Adapted Minds? Toward an Evolutionary Theory of Aesthetics ‎[4.070 Bytes]
  30. (Versionen) ‎Pattern Grammar within the Language of Architecture ‎[4.069 Bytes]
  31. (Versionen) ‎Color dependent computational aesthetics for evolving expressions ‎[4.068 Bytes]
  32. (Versionen) ‎A closer look at creativity as search ‎[4.063 Bytes]
  33. (Versionen) ‎Content-based image retrieval via the multiresolution wavelet features of interest ‎[4.062 Bytes]
  34. (Versionen) ‎Aesthetic Placement of Points Using Generalized Lloyd Relaxation ‎[4.062 Bytes]
  35. (Versionen) ‎Towards MCTS for Creative Domains ‎[4.060 Bytes]
  36. (Versionen) ‎Fractal expressionism - where art meets science ‎[4.055 Bytes]
  37. (Versionen) ‎A Step Towards the Evolution of Visual Languages ‎[4.051 Bytes]
  38. (Versionen) ‎Geometry and Aesthetics of Pentagonal Structures in the Art of Gerard Caris ‎[4.039 Bytes]
  39. (Versionen) ‎Synthesis of photographic quality facial composites using evolutionary algorithms ‎[4.032 Bytes]
  40. (Versionen) ‎Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation ‎[4.027 Bytes]
  41. (Versionen) ‎Interactive evolutionary computation for analyzing human aware mechanism ‎[4.027 Bytes]
  42. (Versionen) ‎Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator ‎[4.026 Bytes]
  43. (Versionen) ‎Graph-Based Evolution of Visual Languages ‎[4.015 Bytes]
  44. (Versionen) ‎Mathematics Education and Early Abstract Art ‎[4.011 Bytes]
  45. (Versionen) ‎An improved interactive genetic algorithm incorporating relevant feedback ‎[4.010 Bytes]
  46. (Versionen) ‎Edge Detection of Petrographic Images Using Genetic Programming ‎[4.008 Bytes]
  47. (Versionen) ‎Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience ‎[4.008 Bytes]
  48. (Versionen) ‎Paint by relaxation ‎[3.996 Bytes]
  49. (Versionen) ‎Towards new applications of multi-function logic: Image multi-filtering ‎[3.992 Bytes]
  50. (Versionen) ‎Genetic Programming with User-Driven Selection: Experiments on the Evolution of Algorithms for Image Enhancement ‎[3.990 Bytes]

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