Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Population (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Holger Ferstl (2 Links)
- Creative Web Services with Pattern (2 Links)
- CGP, Creativity and Art (2 Links)
- Ungegenständliche Kunst (2 Links)
- Quantum Art (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- New IEC Research and Frameworks (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Ian Butterfield (2 Links)
- Niall J. L. Griffith (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Learning to colour greyscale images (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Data-Driven Iconification (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Collaborative Preference Learning (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Detecting people in cubist art (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Digital Face Beautification (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Scott Neil-Teilly (2 Links)
- Evolving Line Drawings (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)