Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.
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- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Low-complexity art (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Developmental modelling with SDS (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Searching for Surprise (2 Links)
- Active User Intervention in an EC Search (2 Links)
- The Authorship of Generative Art (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Evolving Glitch Art (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Painting With Triangles (2 Links)
- The Evolving Role of the Artist (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Ästhetik (2 Links)
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