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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  2. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  3. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  4. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  5. Learning Lexicographic Preference Models‏‎ (2 Links)
  6. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  7. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  8. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  9. Artificial Neural Network Spaces‏‎ (2 Links)
  10. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  11. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  12. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  13. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  14. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  15. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  16. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  17. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  18. Low-complexity art‏‎ (2 Links)
  19. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  20. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  21. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  22. Developmental modelling with SDS‏‎ (2 Links)
  23. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  24. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  25. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  26. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  27. Dimension Reduction for Object Ranking‏‎ (2 Links)
  28. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  29. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  30. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  31. Searching for Surprise‏‎ (2 Links)
  32. Active User Intervention in an EC Search‏‎ (2 Links)
  33. The Authorship of Generative Art‏‎ (2 Links)
  34. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  35. Evolving Glitch Art‏‎ (2 Links)
  36. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  37. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  38. In Praise of Evolution and Opacity‏‎ (2 Links)
  39. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  40. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  41. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  42. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  43. Computational Aesthetics Conferences‏‎ (2 Links)
  44. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  45. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  46. Painting With Triangles‏‎ (2 Links)
  47. The Evolving Role of the Artist‏‎ (2 Links)
  48. Evolving design genes in space layout problems‏‎ (2 Links)
  49. Measuring Creativity In Software Development‏‎ (2 Links)
  50. Ästhetik‏‎ (2 Links)

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