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- (Versionen) Multi-modal Medical Image Retrieval [4.710 Bytes]
- (Versionen) Magnetism and Minimal Surfaces - a Different Tool for Surface Design [4.720 Bytes]
- (Versionen) Virtual Photography Using Multi-Objective Particle Swarm Optimization TR [4.722 Bytes]
- (Versionen) Biological Content Generation: Evolving Game Terrains Through Living Organisms [4.727 Bytes]
- (Versionen) Partially interactive evolutionary artists [4.738 Bytes]
- (Versionen) The Use of an Aesthetic Measure for the Evolution of Fractal Landscapes [4.743 Bytes]
- (Versionen) The FloWr Framework: Automated Flowchart Construction, Optimisation and Alteration for Creative Systems [4.750 Bytes]
- (Versionen) Avoidance Drawings Evolved Using Virtual Drawing Robots [4.751 Bytes]
- (Versionen) What makes patterns interesting in knowledge discovery systems [4.751 Bytes]
- (Versionen) NEvAr – the assessment of an evolutionary art tool [4.757 Bytes]
- (Versionen) Learning Comparative User Models for Accelerating Human-Computer Collaborative Search [4.758 Bytes]
- (Versionen) Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? [4.759 Bytes]
- (Versionen) An Examination of Lamarckian Genetic Algorithms [4.762 Bytes]
- (Versionen) CGP, Creativity and Art [4.775 Bytes]
- (Versionen) Orientable textures for image-based pen-and-ink illustration [4.776 Bytes]
- (Versionen) EvoFab: A Fully Embodied Evolutionary Fabricator [4.782 Bytes]
- (Versionen) Evolving for the Audience [4.783 Bytes]
- (Versionen) A History of Creativity for Future AI Research [4.789 Bytes]
- (Versionen) Visual Learning by Evolutionary Feature Synthesis [4.793 Bytes]
- (Versionen) The alphabet synthesis machine [4.797 Bytes]
- (Versionen) Evolving art with scalable vector graphics [4.800 Bytes]
- (Versionen) A Model of Runaway Evolution of Creative Domains [4.800 Bytes]
- (Versionen) Curvature-Controlled Aesthetic Curves Using Magnetic Fields [4.805 Bytes]
- (Versionen) Matthew Lewis [4.807 Bytes]
- (Versionen) Thoughts on Computational Creativity Position [4.807 Bytes]
- (Versionen) Recursive Scene Graphs for Art and Design [4.809 Bytes]
- (Versionen) Four heads are better than one. combining face composites yields improvements in face likeness [4.815 Bytes]
- (Versionen) Universal Aesthetic of Fractals [4.817 Bytes]
- (Versionen) Batik Fractal : Traditional Art to Modern Complexity [4.817 Bytes]
- (Versionen) Stepping stones in the mist [4.825 Bytes]
- (Versionen) Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity [4.826 Bytes]
- (Versionen) Interactive pen-and-ink illustration [4.827 Bytes]
- (Versionen) Information aesthetics: an heroic experiment [4.840 Bytes]
- (Versionen) Ranking Cases with Classification Rules [4.843 Bytes]
- (Versionen) Evolving a Ms. PacMan Controller Using Grammatical Evolution [4.845 Bytes]
- (Versionen) Adaptive enlargement of state spaces in evolutionary designing [4.849 Bytes]
- (Versionen) Fireworks: Evolutionary art project based on EvoSpace-Interactive [4.853 Bytes]
- (Versionen) Computational Aesthetics 2013 [4.858 Bytes]
- (Versionen) Complexity, Neuroaesthetics, and Computational Aesthetic Evaluation [4.861 Bytes]
- (Versionen) An Evolutionary Approach to Automatic Web Page Categorization and Updating [4.866 Bytes]
- (Versionen) Spatial complexity measure for characterising cellular automata generated 2D patterns [4.867 Bytes]
- (Versionen) Procedural Shading for Architecture: Adoption, Fabrication, and Implications [4.868 Bytes]
- (Versionen) Interactive Evolutionary Design of Motion Variants [4.869 Bytes]
- (Versionen) Arts, robots, and evolution as a tool for creativity [4.871 Bytes]
- (Versionen) Evolutionary Design of BRDFs [4.874 Bytes]
- (Versionen) GENE ARCH: An Evolution-Based Generative Design System for Sustainable Architecture [4.876 Bytes]
- (Versionen) Low-complexity art [4.878 Bytes]
- (Versionen) Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution [4.879 Bytes]
- (Versionen) Evolution of artificial terrains for video games based on obstacles edge length [4.884 Bytes]
- (Versionen) Conceptualizing Creativity: From Distributional Semantics to Conceptual Spaces [4.886 Bytes]
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