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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
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- Autonomously Creating Quality Images (2 Links)
- Evolving Line Drawings (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Echo (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Evolving virtual creatures (2 Links)
- Interactive evolution for industrial design (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Peter Kleiweg (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Erik J. Gustafson (2 Links)
- Extending the Range of Facial Types (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Investigating Face Space (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Ishihama Yoshiaki (2 Links)
- Gregory S. Hornby (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Bubble Hierarchies (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Swarm paintings – nonhuman art (2 Links)
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