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- Music Composition with Interactive Evolutionary Computation (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Pmm Reference Implementation (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Population (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Keith Wiley (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Erik J. Gustafson (2 Links)
- Natural Color Symmetry (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Swarm Painting Atelier (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Reproduktion (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Bubble Hierarchies (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
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