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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
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- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Improving face detection (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Bubble Hierarchies (2 Links)
- Search Strategies and the Creative Process (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- A comparative classification of complexity measures (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- P3m1 Reference Implementation (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Chris Coyne (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Gegenständliche Kunst (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Aaron Davidson (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
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