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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  2. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  3. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  4. Ian Butterfield‏‎ (2 Links)
  5. Learning to colour greyscale images‏‎ (2 Links)
  6. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  7. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  8. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  9. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  10. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  11. Daniel Shiffman‏‎ (2 Links)
  12. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  13. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  14. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  15. Image Warping for a Painterly Effect‏‎ (2 Links)
  16. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  17. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  18. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  19. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  20. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  21. Design Space of Tiling Template‏‎ (2 Links)
  22. Color Mixing using Colliding Particles‏‎ (2 Links)
  23. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  24. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  25. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  26. Abstract Art by Shape Classification‏‎ (2 Links)
  27. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  28. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  29. Automated collage generation — with intent‏‎ (2 Links)
  30. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  31. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  32. Evolving Human Faces‏‎ (2 Links)
  33. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  34. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  35. P6m Reference Implementation‏‎ (2 Links)
  36. Distance-based functions for image comparison‏‎ (2 Links)
  37. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  38. Composition in Perspectives‏‎ (2 Links)
  39. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  40. Evolving ambiguous images‏‎ (2 Links)
  41. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  42. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  43. Evolving expressions and art by choice‏‎ (2 Links)
  44. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  45. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  46. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  47. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  48. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  49. Simulating Morphogenesis‏‎ (2 Links)
  50. Interactive evolution of dynamical systems‏‎ (2 Links)

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