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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Population‏‎ (2 Links)
  2. Breeding on site‏‎ (2 Links)
  3. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  4. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  5. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  6. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  7. Fractal art — a comparison of styles‏‎ (2 Links)
  8. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  9. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  10. Künstliches Leben‏‎ (2 Links)
  11. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  12. Swarm paintings – nonhuman art‏‎ (2 Links)
  13. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  14. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  15. New Kinds of Fractal Patterns‏‎ (2 Links)
  16. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  17. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  18. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  19. Niche Constructing Drawing Robots‏‎ (2 Links)
  20. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  21. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  22. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  23. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  24. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  25. Chris Coyne‏‎ (2 Links)
  26. Ameisen Algorithmen‏‎ (2 Links)
  27. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  28. Video Granular Synthesis‏‎ (2 Links)
  29. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  30. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  31. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  32. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  33. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  34. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  35. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  36. Live Algorithms‏‎ (2 Links)
  37. Reproduktion‏‎ (2 Links)
  38. Ten questions concerning generative computer art‏‎ (2 Links)
  39. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  40. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  41. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  42. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  43. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  44. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  45. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  46. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  47. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  48. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  49. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  50. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)

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