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- Exact Aesthetics. Object and Scene to Message (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Golan Levin (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Stepping stones in the mist (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Flowsnake Earth (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Artificial Drawing + Unity (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Natural Color Symmetry (2 Links)
- Künstliches Leben (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Swarm Painting Atelier (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Evolutionary Design by Computers (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Live Algorithms (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
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