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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Live Coding Towards Computational Creativity‏‎ (2 Links)
  2. Evolutionary shape grammars for product design‏‎ (2 Links)
  3. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  4. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  5. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  6. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  7. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  8. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  9. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  10. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  11. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  12. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  13. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  14. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  15. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  16. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  17. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  18. Improving face detection‏‎ (2 Links)
  19. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  20. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  21. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  22. The Future of Evolutionary Design Research‏‎ (2 Links)
  23. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  24. Information aesthetics: an heroic experiment‏‎ (2 Links)
  25. Evolving for the Audience‏‎ (2 Links)
  26. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  27. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  28. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  29. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  30. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  31. Genetische Programmierung‏‎ (2 Links)
  32. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  33. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  34. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  35. Algorithmic randomness and physical entropy‏‎ (2 Links)
  36. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  37. Exploring aesthetic pattern formation‏‎ (2 Links)
  38. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  39. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  40. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  41. Consensual Paintings‏‎ (2 Links)
  42. Peter Kleiweg‏‎ (2 Links)
  43. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  44. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  45. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  46. Gregory Dudek‏‎ (2 Links)
  47. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  48. Is Evolution Creative?‏‎ (2 Links)
  49. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  50. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)

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