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- Natural Processes and Artificial Procedures (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Rebecca Luger-Guil (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Consensual Paintings (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Gregory Dudek (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Artificial Drawing + Unity (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Leonel Moura (2 Links)
- Peter Kleiweg (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Swarm paintings – nonhuman art (2 Links)
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