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  1. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  2. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  3. Natural Processes and Artificial Procedures‏‎ (2 Links)
  4. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  5. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  6. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  7. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  8. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  9. Measuring Creativity In Software Development‏‎ (2 Links)
  10. Biokunst‏‎ (2 Links)
  11. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  12. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  13. Rebecca Luger-Guil‏‎ (2 Links)
  14. Genotyp‏‎ (2 Links)
  15. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  16. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  17. Towards a model for artificial aesthetics‏‎ (2 Links)
  18. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  19. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  20. Abstract Art by Shape Classification‏‎ (2 Links)
  21. Creative Search Trajectories and their Implications‏‎ (2 Links)
  22. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  23. Automated collage generation — with intent‏‎ (2 Links)
  24. Investigating Face Space‏‎ (2 Links)
  25. Curious agents and situated design evaluations‏‎ (2 Links)
  26. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  27. Swarm Painting Atelier‏‎ (2 Links)
  28. Ishihama Yoshiaki‏‎ (2 Links)
  29. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  30. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  31. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  32. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  33. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  34. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  35. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  36. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  37. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  38. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  39. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  40. Fractal expressionism - where art meets science‏‎ (2 Links)
  41. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  42. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  43. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  44. Complexity of two-dimensional patterns‏‎ (2 Links)
  45. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  46. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  47. A 3D Modeling System for Creative Design‏‎ (2 Links)
  48. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  49. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  50. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)

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