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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  2. Biokunst‏‎ (2 Links)
  3. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  4. Mutation‏‎ (2 Links)
  5. Stylized Reality‏‎ (2 Links)
  6. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  7. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  8. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  9. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  10. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  11. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  12. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  13. Towards a model for artificial aesthetics‏‎ (2 Links)
  14. Creative Search Trajectories and their Implications‏‎ (2 Links)
  15. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  16. Fractal expressionism - where art meets science‏‎ (2 Links)
  17. Curious agents and situated design evaluations‏‎ (2 Links)
  18. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  19. Swarm Painting Atelier‏‎ (2 Links)
  20. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  21. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  22. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  23. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  24. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  25. Learning representations for creative design using evolution‏‎ (2 Links)
  26. A 3D Modeling System for Creative Design‏‎ (2 Links)
  27. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  28. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  29. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  30. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  31. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  32. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  33. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  34. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  35. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  36. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  37. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  38. Search Strategies and the Creative Process‏‎ (2 Links)
  39. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  40. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  41. Complexity of two-dimensional patterns‏‎ (2 Links)
  42. Improbable Creativity‏‎ (2 Links)
  43. Evolving Fractal Drawings‏‎ (2 Links)
  44. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  45. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  46. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  47. Self-design and ontogenetic evolution‏‎ (2 Links)
  48. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  49. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  50. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)

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