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  1. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  2. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  3. Bubble Hierarchies‏‎ (2 Links)
  4. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  5. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  6. Evolution of Animated Photomosaics‏‎ (2 Links)
  7. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  8. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  9. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  10. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  11. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  12. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  13. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  14. Rebecca Luger-Guillaume‏‎ (2 Links)
  15. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  16. A comparative classification of complexity measures‏‎ (2 Links)
  17. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  18. Artificial Nature: Immersive World Making‏‎ (2 Links)
  19. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  20. Chris Coyne‏‎ (2 Links)
  21. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  22. Leonel Moura‏‎ (2 Links)
  23. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  24. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  25. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  26. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  27. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  28. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  29. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  30. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  31. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  32. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  33. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  34. Aaron Davidson‏‎ (2 Links)
  35. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  36. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  37. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  38. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  39. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  40. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  41. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  42. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  43. Importance-Driven Focus of Attention‏‎ (2 Links)
  44. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  45. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  46. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  47. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  48. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  49. Autonomous Evolutionary Art‏‎ (2 Links)
  50. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)

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