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- Interactive Evolution for Designing Motion Variants (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Giving Colour to Images (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Phänotyp (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Flowsnake Earth (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Computer-Ästhetik (2 Links)
- Ameisen Algorithmen (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Entropie (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Neuroästhetik (2 Links)
- Künstliches Leben (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
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