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  1. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  2. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  3. Towards MCTS for Creative Domains‏‎ (2 Links)
  4. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  5. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  6. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  7. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  8. Creative Evolutionary Systems‏‎ (2 Links)
  9. Natural Processes and Artificial Procedures‏‎ (2 Links)
  10. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  11. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  12. Creativity, emergence and evolution in design‏‎ (2 Links)
  13. Swarm Granulator‏‎ (2 Links)
  14. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  15. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  16. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  17. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  18. Evolutionary Design in Art‏‎ (2 Links)
  19. Rebecca Luger-Guil‏‎ (2 Links)
  20. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  21. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  22. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  23. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  24. Artistic Stylization of Images and Video‏‎ (2 Links)
  25. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  26. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  27. Gegenständliche Kunst‏‎ (2 Links)
  28. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  29. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  30. Abstract Art by Shape Classification‏‎ (2 Links)
  31. Color Mixing using Colliding Particles‏‎ (2 Links)
  32. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  33. Automated collage generation — with intent‏‎ (2 Links)
  34. Evolving Approximate Image Filters‏‎ (2 Links)
  35. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  36. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  37. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  38. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  39. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  40. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  41. Improving face detection‏‎ (2 Links)
  42. Distance-based functions for image comparison‏‎ (2 Links)
  43. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  44. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  45. Composition in Perspectives‏‎ (2 Links)
  46. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  47. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  48. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  49. Information aesthetics: an heroic experiment‏‎ (2 Links)
  50. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)

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