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- Morgan McGuire (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Mutation (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Preference Learning: An Introduction (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Swarm Painting Atelier (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- A comparative classification of complexity measures (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Depth-aware neural style transfer (2 Links)
- Aaron Davidson (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Improbable Creativity (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Search Strategies and the Creative Process (2 Links)
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