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  1. Search Strategies and the Creative Process‏‎ (2 Links)
  2. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  3. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  4. Live Algorithms‏‎ (2 Links)
  5. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  6. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  7. Self-design and ontogenetic evolution‏‎ (2 Links)
  8. P3m1 Reference Implementation‏‎ (2 Links)
  9. Artificial Drawing + Unity‏‎ (2 Links)
  10. Semantic aware methods for evolutionary art‏‎ (2 Links)
  11. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  12. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  13. Complexity of two-dimensional patterns‏‎ (2 Links)
  14. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  15. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  16. Evolving Fractal Drawings‏‎ (2 Links)
  17. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  18. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  19. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  20. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  21. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  22. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  23. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  24. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  25. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  26. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  27. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  28. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  29. Evolving content in the galactic arms race video game‏‎ (2 Links)
  30. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  31. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  32. Electric Sheep‏‎ (2 Links)
  33. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  34. Peter Weibel‏‎ (2 Links)
  35. Computational Creativity through a Gap‏‎ (2 Links)
  36. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  37. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  38. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  39. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  40. Embodied creativity‏‎ (2 Links)
  41. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  42. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  43. Interactive evolution of dynamical systems‏‎ (2 Links)
  44. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  45. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  46. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  47. Variation‏‎ (2 Links)
  48. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  49. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  50. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)

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