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- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Evolutionary Design in Art (2 Links)
- New challenges for evolutionary music and art (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Rekombination (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- The darwinian structure of the design process (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Theory of Complexity (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- SEURAT: robotic painter (2 Links)
- Evolving Approximate Image Filters (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Echo (2 Links)
- Evolving for the Audience (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Genetische Programmierung (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
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