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- Evolving design genes in space layout problems (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Simulating Morphogenesis (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Ameisen Algorithmen (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- The alphabet synthesis machine (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Computer-Ästhetik (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Giving Colour to Images (2 Links)
- The darwinian structure of the design process (2 Links)
- Entropie (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Theory of Complexity (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Flowsnake Earth (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Natural Color Symmetry (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- A comparative classification of complexity measures (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Evolutionary Design by Computers (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
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