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- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Zufallsprozess (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Erik J. Gustafson (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Being Kasimir Malevich (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Is Evolution Creative? (2 Links)
- Against Individual Creativity (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Phänotyp (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Evolving Fractal Drawings (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- John Mount (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Bubble Hierarchies (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
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