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- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Echo (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- John Mount (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Aaron Davidson (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Keith Wiley (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Neuroästhetik (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Swarm Painting Atelier (2 Links)
- Erik J. Gustafson (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- SEURAT: robotic painter (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Bubble Hierarchies (2 Links)
- Ameisen Algorithmen (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
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