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- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- The Authorship of Generative Art (2 Links)
- New IEC Research and Frameworks (2 Links)
- Morgan McGuire (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Golan Levin (2 Links)
- Niall J. L. Griffith (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- The Evolving Role of the Artist (2 Links)
- Ästhetik (2 Links)
- Mutation (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Flowsnake Earth (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Evolutionary Design by Computers (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- P6m Reference Implementation (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Simulating Morphogenesis (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
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