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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  2. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  3. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  4. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  5. Erik J. Gustafson‏‎ (2 Links)
  6. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  7. Gregory Dudek‏‎ (2 Links)
  8. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  9. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  10. Autonomous Evolutionary Art‏‎ (2 Links)
  11. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  12. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  13. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  14. Preference Learning: An Introduction‏‎ (2 Links)
  15. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  16. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  17. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  18. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  19. Swarm paintings – nonhuman art‏‎ (2 Links)
  20. Bubble Hierarchies‏‎ (2 Links)
  21. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  22. Ameisen Algorithmen‏‎ (2 Links)
  23. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  24. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  25. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  26. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  27. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  28. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  29. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  30. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  31. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  32. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  33. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  34. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  35. Video Granular Synthesis‏‎ (2 Links)
  36. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  37. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  38. Ten questions concerning generative computer art‏‎ (2 Links)
  39. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  40. Chris Coyne‏‎ (2 Links)
  41. Gegenständliche Kunst‏‎ (2 Links)
  42. Leonel Moura‏‎ (2 Links)
  43. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  44. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  45. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  46. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  47. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  48. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  49. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  50. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)

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