Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
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- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Interactive evolution for industrial design (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Consensual Paintings (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Investigating Face Space (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Neuroästhetik (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Ishihama Yoshiaki (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Evolving virtual creatures (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Extending the Range of Facial Types (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Gregory S. Hornby (2 Links)
- SEURAT: robotic painter (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- On the Future of Computers and Creativity (2 Links)
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