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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Dimension Reduction for Object Ranking‏‎ (2 Links)
  2. A Study of Image Colourfulness‏‎ (2 Links)
  3. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  4. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  5. Image Warping for a Painterly Effect‏‎ (2 Links)
  6. Evolutionary shape grammars for product design‏‎ (2 Links)
  7. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  8. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  9. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  10. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  11. A comparative classification of complexity measures‏‎ (2 Links)
  12. Variation‏‎ (2 Links)
  13. Evolving Approximate Image Filters‏‎ (2 Links)
  14. Artificial Nature: Immersive World Making‏‎ (2 Links)
  15. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  16. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  17. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  18. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  19. Tatsu Unemi‏‎ (2 Links)
  20. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  21. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  22. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  23. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  24. Electric Sheep‏‎ (2 Links)
  25. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  26. Computational Creativity through a Gap‏‎ (2 Links)
  27. Embodied creativity‏‎ (2 Links)
  28. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  29. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  30. Aaron Davidson‏‎ (2 Links)
  31. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  32. Evolving for the Audience‏‎ (2 Links)
  33. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  34. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  35. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  36. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  37. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  38. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  39. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  40. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  41. Genetische Programmierung‏‎ (2 Links)
  42. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  43. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  44. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  45. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  46. Interactive evolution of dynamical systems‏‎ (2 Links)
  47. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  48. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  49. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  50. Zufallsprozess‏‎ (2 Links)

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