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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  2. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  3. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  4. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  5. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  6. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  7. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  8. Ameisen Algorithmen‏‎ (2 Links)
  9. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  10. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  11. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  12. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  13. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  14. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  15. Extending the Range of Facial Types‏‎ (2 Links)
  16. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  17. Peter Weibel‏‎ (2 Links)
  18. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  19. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  20. Gregory S. Hornby‏‎ (2 Links)
  21. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  22. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  23. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  24. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  25. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  26. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  27. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  28. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  29. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  30. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  31. Preference Learning: An Introduction‏‎ (2 Links)
  32. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  33. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  34. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  35. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  36. Creative Search Trajectories and their Implications‏‎ (2 Links)
  37. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  38. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  39. Evolution of Animated Photomosaics‏‎ (2 Links)
  40. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  41. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  42. Zellij Multipuzzle‏‎ (2 Links)
  43. Curious agents and situated design evaluations‏‎ (2 Links)
  44. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  45. A comparative classification of complexity measures‏‎ (2 Links)
  46. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  47. Artificial Nature: Immersive World Making‏‎ (2 Links)
  48. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  49. Leonel Moura‏‎ (2 Links)
  50. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)

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