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- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Detecting people in cubist art (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Digital Face Beautification (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Extending the Range of Facial Types (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Gregory S. Hornby (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Echo (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Being Kasimir Malevich (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Against Individual Creativity (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Erik J. Gustafson (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Künstliches Leben (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Video Granular Synthesis (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Ten questions concerning generative computer art (2 Links)
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