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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
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- On Two Desiderata for Creativity Support Tools (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Flowsnake Earth (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Zellij Multipuzzle (2 Links)
- Automated collage generation — with intent (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- P3m1 Reference Implementation (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Künstliches Leben (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Evolutionary Design by Computers (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- The alphabet synthesis machine (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- The darwinian structure of the design process (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Live Algorithms (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Theory of Complexity (2 Links)
- Peter Weibel (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Evolutionäre Musik (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
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