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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
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- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Art, emergence and the computational sublime (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Curious agents and situated design evaluations (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Leonel Moura (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Automated collage generation — with intent (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Zellij Multipuzzle (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- P3m1 Reference Implementation (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
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