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- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Computer-Ästhetik (2 Links)
- Entropie (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Gregory Dudek (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Peter Weibel (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Is Evolution Creative? (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- John Mount (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Preference Learning: An Introduction (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Keith Wiley (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Gegenständliche Kunst (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
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