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- A Fractal Approach Towards Visual Analogy (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Evolving Line Drawings (2 Links)
- The Evolving Role of the Artist (2 Links)
- Ästhetik (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Informational Aesthetics Measures (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Painting With Triangles (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Computer-Ästhetik (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Entropie (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Evolving virtual creatures (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Peter Kleiweg (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- A comparative classification of complexity measures (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Extending the Range of Facial Types (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Gregory S. Hornby (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Aaron Davidson (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Evolution of Animated Photomosaics (2 Links)
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