Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Computational Creativity through a Gap (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Embodied creativity (2 Links)
- Being Kasimir Malevich (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Video Granular Synthesis (2 Links)
- Against Individual Creativity (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Evolving virtual creatures (2 Links)
- Leonel Moura (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Extending the Range of Facial Types (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Andrew Rowbottom (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Gregory S. Hornby (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)