Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
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- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Curious agents and situated design evaluations (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Variation (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Reproduktion (2 Links)
- Tatsu Unemi (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Evolving Fractal Drawings (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Improving face detection (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- P6m Reference Implementation (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Zufallsprozess (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
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