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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
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- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- New challenges for evolutionary music and art (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- The alphabet synthesis machine (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- The darwinian structure of the design process (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- SEURAT: robotic painter (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Theory of Complexity (2 Links)
- Evolving virtual creatures (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Künstliches Leben (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Andrew Rowbottom (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Extending the Range of Facial Types (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Gregory S. Hornby (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Color Mixing using Colliding Particles (2 Links)
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