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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Flowsnake Earth‏‎ (2 Links)
  2. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  3. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  4. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  5. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  6. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  7. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  8. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  9. Video Granular Synthesis‏‎ (2 Links)
  10. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  11. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  12. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  13. Ten questions concerning generative computer art‏‎ (2 Links)
  14. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  15. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  16. Evolutionary Design by Computers‏‎ (2 Links)
  17. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  18. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  19. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  20. Art, emergence and the computational sublime‏‎ (2 Links)
  21. Creative Search Trajectories and their Implications‏‎ (2 Links)
  22. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  23. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  24. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  25. Leonel Moura‏‎ (2 Links)
  26. Curious agents and situated design evaluations‏‎ (2 Links)
  27. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  28. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  29. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  30. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  31. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  32. Artistic Stylization of Images and Video‏‎ (2 Links)
  33. Evolutionäre Musik‏‎ (2 Links)
  34. The Future of Evolutionary Design Research‏‎ (2 Links)
  35. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  36. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  37. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  38. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  39. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  40. Importance-Driven Focus of Attention‏‎ (2 Links)
  41. Search Strategies and the Creative Process‏‎ (2 Links)
  42. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  43. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  44. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  45. Abstract Art by Shape Classification‏‎ (2 Links)
  46. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  47. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  48. Evolving Human Faces‏‎ (2 Links)
  49. Automated collage generation — with intent‏‎ (2 Links)
  50. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)

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