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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. The Escher evolver: evolution to the people‏‎ (2 Links)
  2. Creatively Subverting Messages in Posters‏‎ (2 Links)
  3. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  4. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  5. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  6. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  7. Man + Robots: Symbiotic Art‏‎ (2 Links)
  8. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  9. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  10. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  11. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  12. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  13. Searching for Surprise‏‎ (2 Links)
  14. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  15. Evolutionary Design in Art‏‎ (2 Links)
  16. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  17. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  18. Informational Aesthetics Measures‏‎ (2 Links)
  19. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  20. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  21. The darwinian structure of the design process‏‎ (2 Links)
  22. Gegenständliche Kunst‏‎ (2 Links)
  23. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  24. Depth-aware neural style transfer‏‎ (2 Links)
  25. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  26. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  27. Metaprogramming Emergent Graphics‏‎ (2 Links)
  28. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  29. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  30. Abstract Art by Shape Classification‏‎ (2 Links)
  31. Theory of Complexity‏‎ (2 Links)
  32. Automated collage generation — with intent‏‎ (2 Links)
  33. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  34. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  35. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  36. Evolving Approximate Image Filters‏‎ (2 Links)
  37. Peter Kleiweg‏‎ (2 Links)
  38. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  39. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  40. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  41. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  42. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  43. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  44. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  45. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  46. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  47. Evolving for the Audience‏‎ (2 Links)
  48. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  49. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  50. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)

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