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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Ian Butterfield‏‎ (2 Links)
  2. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  3. Variation‏‎ (2 Links)
  4. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  5. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  6. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  7. Live Algorithms‏‎ (2 Links)
  8. Tatsu Unemi‏‎ (2 Links)
  9. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  10. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  11. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  12. Depth-aware neural style transfer‏‎ (2 Links)
  13. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  14. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  15. Ameisen Algorithmen‏‎ (2 Links)
  16. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  17. Search Strategies and the Creative Process‏‎ (2 Links)
  18. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  19. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  20. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  21. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  22. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  23. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  24. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  25. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  26. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  27. Self-design and ontogenetic evolution‏‎ (2 Links)
  28. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  29. P3m1 Reference Implementation‏‎ (2 Links)
  30. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  31. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  32. Semantic aware methods for evolutionary art‏‎ (2 Links)
  33. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  34. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  35. Zufallsprozess‏‎ (2 Links)
  36. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  37. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  38. Evolving art with scalable vector graphics‏‎ (2 Links)
  39. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  40. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  41. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  42. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  43. The Painting Fool Teaching Interface‏‎ (2 Links)
  44. Evolving virtual creatures‏‎ (2 Links)
  45. Interactive evolution of dynamical systems‏‎ (2 Links)
  46. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  47. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  48. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  49. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  50. Experiments in Objet Trouve Browsing‏‎ (2 Links)

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