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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Ungegenständliche Kunst‏‎ (2 Links)
  2. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  3. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  4. Holger Ferstl‏‎ (2 Links)
  5. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  6. Ranking Cases with Classification Rules‏‎ (2 Links)
  7. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  8. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  9. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  10. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  11. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  12. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  13. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  14. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  15. Video Granular Synthesis‏‎ (2 Links)
  16. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  17. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  18. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  19. Ten questions concerning generative computer art‏‎ (2 Links)
  20. A History of Creativity for Future AI Research‏‎ (2 Links)
  21. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  22. Live Algorithms‏‎ (2 Links)
  23. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  24. Color Mixing using Colliding Particles‏‎ (2 Links)
  25. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  26. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  27. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  28. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  29. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  30. Distance-based functions for image comparison‏‎ (2 Links)
  31. Search Strategies and the Creative Process‏‎ (2 Links)
  32. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  33. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  34. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  35. Composition in Perspectives‏‎ (2 Links)
  36. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  37. Evolving Fractal Drawings‏‎ (2 Links)
  38. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  39. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  40. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  41. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  42. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  43. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  44. Self-design and ontogenetic evolution‏‎ (2 Links)
  45. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  46. The Future of Evolutionary Design Research‏‎ (2 Links)
  47. P3m1 Reference Implementation‏‎ (2 Links)
  48. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  49. Semantic aware methods for evolutionary art‏‎ (2 Links)
  50. Evolving content in the galactic arms race video game‏‎ (2 Links)

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