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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  2. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  3. Visual Hallucination For Computational Creation‏‎ (2 Links)
  4. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  5. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  6. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  7. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  8. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  9. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  10. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  11. Improving face detection‏‎ (2 Links)
  12. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  13. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  14. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  15. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  16. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  17. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  18. P6m Reference Implementation‏‎ (2 Links)
  19. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  20. Information aesthetics: an heroic experiment‏‎ (2 Links)
  21. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  22. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  23. The Future of Evolutionary Design Research‏‎ (2 Links)
  24. Evolving art with scalable vector graphics‏‎ (2 Links)
  25. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  26. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  27. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  28. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  29. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  30. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  31. Algorithmic randomness and physical entropy‏‎ (2 Links)
  32. Evolving virtual creatures‏‎ (2 Links)
  33. Simulating Morphogenesis‏‎ (2 Links)
  34. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  35. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  36. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  37. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  38. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  39. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  40. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  41. Color Mixing using Colliding Particles‏‎ (2 Links)
  42. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  43. Extending the Range of Facial Types‏‎ (2 Links)
  44. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  45. Is Evolution Creative?‏‎ (2 Links)
  46. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  47. Gregory S. Hornby‏‎ (2 Links)
  48. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  49. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  50. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)

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