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- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Daniel Shiffman (2 Links)
- Rekombination (2 Links)
- Rendering artistic light patterns (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Low-complexity art (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Design Space of Tiling Template (2 Links)
- Evolutionary generation of faces (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Evolutionäre Algorithmen (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Improbable Creativity (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Distance-based functions for image comparison (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Evolving Fractal Drawings (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Composition in Perspectives (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Mathematische Kunst (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
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