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- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Schwarm Algorithmen (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- Evolutionäre Musik (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Evolving Human Faces (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Zellij Multipuzzle (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Evolving ambiguous images (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Evolving expressions and art by choice (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- The alphabet synthesis machine (2 Links)
- Ameisen Algorithmen (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- The darwinian structure of the design process (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Computer-Ästhetik (2 Links)
- Giving Colour to Images (2 Links)
- Entropie (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
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