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  1. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  2. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  3. Visual Hallucination For Computational Creation‏‎ (2 Links)
  4. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  5. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  6. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  7. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  8. Aaron Davidson‏‎ (2 Links)
  9. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  10. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  11. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  12. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  13. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  14. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  15. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  16. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  17. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  18. Evolutionary Design by Computers‏‎ (2 Links)
  19. The Future of Evolutionary Design Research‏‎ (2 Links)
  20. Autonomous Evolutionary Art‏‎ (2 Links)
  21. P6m Reference Implementation‏‎ (2 Links)
  22. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  23. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  24. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  25. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  26. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  27. Leonel Moura‏‎ (2 Links)
  28. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  29. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  30. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  31. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  32. Simulating Morphogenesis‏‎ (2 Links)
  33. Depth-aware neural style transfer‏‎ (2 Links)
  34. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  35. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  36. Evolutionäre Musik‏‎ (2 Links)
  37. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  38. Ameisen Algorithmen‏‎ (2 Links)
  39. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  40. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  41. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  42. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  43. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  44. Importance-Driven Focus of Attention‏‎ (2 Links)
  45. Evolving Human Faces‏‎ (2 Links)
  46. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  47. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  48. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  49. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  50. Evolving ambiguous images‏‎ (2 Links)

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