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  1. Evolving expressions and art by choice‏‎ (2 Links)
  2. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  3. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  4. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  5. Interactive evolution of dynamical systems‏‎ (2 Links)
  6. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  7. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  8. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  9. The alphabet synthesis machine‏‎ (2 Links)
  10. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  11. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  12. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  13. The darwinian structure of the design process‏‎ (2 Links)
  14. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  15. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  16. Giving Colour to Images‏‎ (2 Links)
  17. Peter Weibel‏‎ (2 Links)
  18. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  19. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  20. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  21. Theory of Complexity‏‎ (2 Links)
  22. Artificial Drawing + Unity‏‎ (2 Links)
  23. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  24. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  25. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  26. Creative Search Trajectories and their Implications‏‎ (2 Links)
  27. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  28. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  29. Curious agents and situated design evaluations‏‎ (2 Links)
  30. Preference Learning: An Introduction‏‎ (2 Links)
  31. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  32. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  33. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  34. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  35. Flowsnake Earth‏‎ (2 Links)
  36. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  37. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  38. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  39. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  40. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  41. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  42. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  43. Künstliches Leben‏‎ (2 Links)
  44. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  45. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  46. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  47. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  48. Evolutionary Design by Computers‏‎ (2 Links)
  49. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  50. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)

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