Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Computational Aesthetics Conferences (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Genetische Programmierung (2 Links)
- Embodied creativity (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- John Mount (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Preference Learning: An Introduction (2 Links)
- Automated collage generation — with intent (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Keith Wiley (2 Links)
- Gregory Dudek (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Swarm Painting Atelier (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)