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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Ästhetik‏‎ (2 Links)
  2. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  3. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  4. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  5. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  6. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  7. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  8. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  9. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  10. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  11. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  12. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  13. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  14. Gregory Dudek‏‎ (2 Links)
  15. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  16. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  17. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  18. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  19. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  20. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  21. Andrew Rowbottom‏‎ (2 Links)
  22. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  23. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  24. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  25. Peter Weibel‏‎ (2 Links)
  26. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  27. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  28. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  29. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  30. Is Evolution Creative?‏‎ (2 Links)
  31. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  32. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  33. Creative Search Trajectories and their Implications‏‎ (2 Links)
  34. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  35. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  36. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  37. John Mount‏‎ (2 Links)
  38. Curious agents and situated design evaluations‏‎ (2 Links)
  39. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  40. Artificial Drawing + Unity‏‎ (2 Links)
  41. Preference Learning: An Introduction‏‎ (2 Links)
  42. Towards a model for artificial aesthetics‏‎ (2 Links)
  43. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  44. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  45. Keith Wiley‏‎ (2 Links)
  46. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  47. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  48. Gegenständliche Kunst‏‎ (2 Links)
  49. Swarm Painting Atelier‏‎ (2 Links)
  50. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)

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