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- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Creative Ecosystems 2009 (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Searching for Surprise (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Being Kasimir Malevich (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Depth-aware neural style transfer (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Against Individual Creativity (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Peter Kleiweg (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Evolving virtual creatures (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
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