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- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Schwarm Algorithmen (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Is Evolution Creative? (2 Links)
- Ameisen Algorithmen (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- John Mount (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Erik J. Gustafson (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Keith Wiley (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Gegenständliche Kunst (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Phänotyp (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Bubble Hierarchies (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- A comparative classification of complexity measures (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
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