Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Man + Robots: Symbiotic Art‏‎ (2 Links)
  2. Quantifying Creativity in Art Networks‏‎ (2 Links)
  3. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  4. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  5. Importance-Driven Focus of Attention‏‎ (2 Links)
  6. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  7. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  8. Evolving Fractal Drawings‏‎ (2 Links)
  9. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  10. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  11. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  12. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  13. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  14. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  15. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  16. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  17. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  18. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  19. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  20. Evolving content in the galactic arms race video game‏‎ (2 Links)
  21. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  22. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  23. Metaprogramming Emergent Graphics‏‎ (2 Links)
  24. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  25. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  26. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  27. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  28. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  29. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  30. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  31. Computer-Ästhetik‏‎ (2 Links)
  32. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  33. Entropie‏‎ (2 Links)
  34. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  35. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  36. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  37. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  38. Search Strategies and the Creative Process‏‎ (2 Links)
  39. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  40. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  41. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  42. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  43. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  44. Self-design and ontogenetic evolution‏‎ (2 Links)
  45. P3m1 Reference Implementation‏‎ (2 Links)
  46. Semantic aware methods for evolutionary art‏‎ (2 Links)
  47. Zellij Multipuzzle‏‎ (2 Links)
  48. Algorithmic randomness and physical entropy‏‎ (2 Links)
  49. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  50. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)