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- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Electric Sheep (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Computational Creativity through a Gap (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Embodied creativity (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Andrew Rowbottom (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Zufallsprozess (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Peter Kleiweg (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Artificial Drawing + Unity (2 Links)
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