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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  2. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  3. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  4. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  5. Space layout planning using an evolutionary approach‏‎ (2 Links)
  6. Golan Levin‏‎ (2 Links)
  7. Collaborative Preference Learning‏‎ (2 Links)
  8. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  9. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  10. Phänotyp‏‎ (2 Links)
  11. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  12. Autonomous Evolutionary Art‏‎ (2 Links)
  13. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  14. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  15. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  16. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  17. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  18. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  19. Flowsnake Earth‏‎ (2 Links)
  20. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  21. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  22. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  23. Echo‏‎ (2 Links)
  24. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  25. Ameisen Algorithmen‏‎ (2 Links)
  26. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  27. Neuroästhetik‏‎ (2 Links)
  28. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  29. Künstliches Leben‏‎ (2 Links)
  30. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  31. Swarm paintings – nonhuman art‏‎ (2 Links)
  32. Evolutionary Design by Computers‏‎ (2 Links)
  33. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  34. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  35. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  36. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  37. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  38. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  39. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  40. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  41. Erik J. Gustafson‏‎ (2 Links)
  42. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  43. Video Granular Synthesis‏‎ (2 Links)
  44. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  45. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  46. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  47. Live Algorithms‏‎ (2 Links)
  48. Ten questions concerning generative computer art‏‎ (2 Links)
  49. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  50. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)

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