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- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Organized order in ornamentation (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- P4m Reference Implementation (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Zellij Multipuzzle (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Mathematische Kunst (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Evolving for the Audience (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Simulating Morphogenesis (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Genetische Programmierung (2 Links)
- Interactive evolution for industrial design (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- The alphabet synthesis machine (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- The darwinian structure of the design process (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Being Kasimir Malevich (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Investigating Face Space (2 Links)
- Theory of Complexity (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
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