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- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Searching for Surprise (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Morgan McGuire (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Painting With Triangles (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Gregory Dudek (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Peter Kleiweg (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Gegenständliche Kunst (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Rebecca Luger-Guillaume (2 Links)
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