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- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Evolving virtual creatures (2 Links)
- Embodied creativity (2 Links)
- Simulating Morphogenesis (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Ameisen Algorithmen (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Extending the Range of Facial Types (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Is Evolution Creative? (2 Links)
- Gregory S. Hornby (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- John Mount (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Keith Wiley (2 Links)
- Natural Color Symmetry (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
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