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- Fitness and Novelty in Evolutionary Art (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Being Kasimir Malevich (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Against Individual Creativity (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Improving face detection (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- P3m1 Reference Implementation (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Zellij Multipuzzle (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Andrew Rowbottom (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- The alphabet synthesis machine (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Peter Weibel (2 Links)
- The darwinian structure of the design process (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
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