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- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- The Authorship of Generative Art (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Searching for Surprise (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Artificial Drawing + Unity (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Peter Kleiweg (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Computer-Ästhetik (2 Links)
- Entropie (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
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