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- Natural Processes and Artificial Procedures (2 Links)
- Frayed Cell Diagrams (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Ian Butterfield (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Learning to colour greyscale images (2 Links)
- Rebecca Luger-Guil (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Swarm Granulator (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Evolving Human Faces (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Evolving ambiguous images (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Evolving expressions and art by choice (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
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