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- Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Ameisen Algorithmen (2 Links)
- Chris Coyne (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Neuroästhetik (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- The alphabet synthesis machine (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- The darwinian structure of the design process (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Theory of Complexity (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- SEURAT: robotic painter (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Echo (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- A comparative classification of complexity measures (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Leonel Moura (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Evolving virtual creatures (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
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