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- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Steve Dipaola (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Stippling with Aerial Robots (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Echo (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Genetische Programmierung (2 Links)
- Interactive evolution for industrial design (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Investigating Face Space (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Erik J. Gustafson (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Gregory Dudek (2 Links)
- Ishihama Yoshiaki (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Being Kasimir Malevich (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Against Individual Creativity (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Bubble Hierarchies (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
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