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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  2. Stimulating creative flow through computational feedback‏‎ (2 Links)
  3. Pmm Reference Implementation‏‎ (2 Links)
  4. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  5. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  6. A 3D Modeling System for Creative Design‏‎ (2 Links)
  7. Bubble Hierarchies‏‎ (2 Links)
  8. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  9. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  10. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  11. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  12. Evolution of Animated Photomosaics‏‎ (2 Links)
  13. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  14. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  15. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  16. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  17. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  18. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  19. Importance-Driven Focus of Attention‏‎ (2 Links)
  20. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  21. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  22. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  23. Natural Color Symmetry‏‎ (2 Links)
  24. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  25. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  26. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  27. Chris Coyne‏‎ (2 Links)
  28. New Kinds of Fractal Patterns‏‎ (2 Links)
  29. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  30. Zellij Multipuzzle‏‎ (2 Links)
  31. Niche Constructing Drawing Robots‏‎ (2 Links)
  32. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  33. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  34. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  35. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  36. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  37. Art, emergence and the computational sublime‏‎ (2 Links)
  38. Metaprogramming Emergent Graphics‏‎ (2 Links)
  39. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  40. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  41. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  42. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  43. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  44. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  45. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  46. Reproduktion‏‎ (2 Links)
  47. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  48. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  49. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  50. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)

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