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  1. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  2. Towards MCTS for Creative Domains‏‎ (2 Links)
  3. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  4. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  5. Quantifying Creativity in Art Networks‏‎ (2 Links)
  6. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  7. Holger Ferstl‏‎ (2 Links)
  8. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  9. Swarm Granulator‏‎ (2 Links)
  10. Ranking Cases with Classification Rules‏‎ (2 Links)
  11. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  12. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  13. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  14. Evolutionary Design in Art‏‎ (2 Links)
  15. Ian Butterfield‏‎ (2 Links)
  16. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  17. Learning to colour greyscale images‏‎ (2 Links)
  18. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  19. Collage, Technology, and Creative Process‏‎ (2 Links)
  20. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  21. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  22. Gegenständliche Kunst‏‎ (2 Links)
  23. Live Algorithms‏‎ (2 Links)
  24. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  25. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  26. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  27. Artificial Drawing + Unity‏‎ (2 Links)
  28. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  29. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  30. Evolving Approximate Image Filters‏‎ (2 Links)
  31. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  32. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  33. Search Strategies and the Creative Process‏‎ (2 Links)
  34. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  35. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  36. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  37. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  38. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  39. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  40. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  41. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  42. Self-design and ontogenetic evolution‏‎ (2 Links)
  43. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  44. P3m1 Reference Implementation‏‎ (2 Links)
  45. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  46. Semantic aware methods for evolutionary art‏‎ (2 Links)
  47. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  48. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  49. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  50. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)

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