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- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Design Space of Tiling Template (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Karl Gerbel (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Distance-based functions for image comparison (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Composition in Perspectives (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Being Kasimir Malevich (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Against Individual Creativity (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Video Granular Synthesis (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Consensual Paintings (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Improbable Creativity (2 Links)
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