Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Man + Robots: Symbiotic Art‏‎ (2 Links)
  2. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  3. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  4. Scott Neil-Teilly‏‎ (2 Links)
  5. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  6. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  7. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  8. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  9. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  10. Evolving Fractal Drawings‏‎ (2 Links)
  11. Distance-based functions for image comparison‏‎ (2 Links)
  12. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  13. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  14. Zellij Multipuzzle‏‎ (2 Links)
  15. Composition in Perspectives‏‎ (2 Links)
  16. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  17. P6m Reference Implementation‏‎ (2 Links)
  18. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  19. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  20. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  21. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  22. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  23. Autonomous Evolutionary Art‏‎ (2 Links)
  24. Evolving content in the galactic arms race video game‏‎ (2 Links)
  25. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  26. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  27. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  28. Metaprogramming Emergent Graphics‏‎ (2 Links)
  29. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  30. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  31. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  32. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  33. Simulating Morphogenesis‏‎ (2 Links)
  34. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  35. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  36. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  37. The alphabet synthesis machine‏‎ (2 Links)
  38. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  39. The darwinian structure of the design process‏‎ (2 Links)
  40. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  41. Ameisen Algorithmen‏‎ (2 Links)
  42. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  43. Theory of Complexity‏‎ (2 Links)
  44. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  45. Consensual Paintings‏‎ (2 Links)
  46. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  47. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  48. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  49. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  50. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)