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- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Population (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Consensual Paintings (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Gregory S. Hornby (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Natural Color Symmetry (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Leonel Moura (2 Links)
- Video Granular Synthesis (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Being Kasimir Malevich (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Reproduktion (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Against Individual Creativity (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Importance-Driven Focus of Attention (2 Links)
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