Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Evolving Fractal Drawings (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Andrew Rowbottom (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Artificial Drawing + Unity (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Phänotyp (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Color Mixing using Colliding Particles (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)