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- Computer-Kreativität (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Henry Rowley (2 Links)
- A closer look at creativity as search (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Aaron Davidson (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Leonel Moura (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Video Granular Synthesis (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Gegenständliche Kunst (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Reproduktion (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Bubble Hierarchies (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
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