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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  2. Ungegenständliche Kunst‏‎ (2 Links)
  3. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  4. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  5. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  6. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  7. Establishing Appreciation In a Creative System‏‎ (2 Links)
  8. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  9. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  10. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  11. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  12. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  13. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  14. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  15. Self-design and ontogenetic evolution‏‎ (2 Links)
  16. P3m1 Reference Implementation‏‎ (2 Links)
  17. Ten questions concerning generative computer art‏‎ (2 Links)
  18. Semantic aware methods for evolutionary art‏‎ (2 Links)
  19. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  20. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  21. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  22. Art, emergence and the computational sublime‏‎ (2 Links)
  23. Creating and rendering convolution surfaces‏‎ (2 Links)
  24. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  25. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  26. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  27. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  28. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  29. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  30. Gegenständliche Kunst‏‎ (2 Links)
  31. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  32. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  33. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  34. Artistic Stylization of Images and Video‏‎ (2 Links)
  35. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  36. Peter Weibel‏‎ (2 Links)
  37. The Future of Evolutionary Design Research‏‎ (2 Links)
  38. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  39. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  40. Leonel Moura‏‎ (2 Links)
  41. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  42. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  43. Evolving Approximate Image Filters‏‎ (2 Links)
  44. Abstract Art by Shape Classification‏‎ (2 Links)
  45. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  46. Automated collage generation — with intent‏‎ (2 Links)
  47. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  48. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  49. Depth-aware neural style transfer‏‎ (2 Links)
  50. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)

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