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  1. The Evolving Role of the Artist‏‎ (2 Links)
  2. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  3. Autonomy, Signature and Creativity‏‎ (2 Links)
  4. Ästhetik‏‎ (2 Links)
  5. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  6. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  7. Painting With Triangles‏‎ (2 Links)
  8. Biokunst‏‎ (2 Links)
  9. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  10. The Painting Fool in New Dimensions‏‎ (2 Links)
  11. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  12. Evolutionary generation of faces‏‎ (2 Links)
  13. Low-complexity art‏‎ (2 Links)
  14. Evolutionäre Algorithmen‏‎ (2 Links)
  15. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  16. Peter Kleiweg‏‎ (2 Links)
  17. Creative Search Trajectories and their Implications‏‎ (2 Links)
  18. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  19. Improbable Creativity‏‎ (2 Links)
  20. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  21. Evolving Fractal Drawings‏‎ (2 Links)
  22. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  23. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  24. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  25. Curious agents and situated design evaluations‏‎ (2 Links)
  26. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  27. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  28. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  29. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  30. Mathematische Kunst‏‎ (2 Links)
  31. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  32. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  33. Evolving content in the galactic arms race video game‏‎ (2 Links)
  34. Measuring complexity using information fluctuation‏‎ (2 Links)
  35. Interactive EC-based Signal Processing‏‎ (2 Links)
  36. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  37. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  38. A History of Creativity for Future AI Research‏‎ (2 Links)
  39. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  40. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  41. Towards a model for artificial aesthetics‏‎ (2 Links)
  42. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  43. Interactive evolution for industrial design‏‎ (2 Links)
  44. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  45. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  46. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  47. Swarm Painting Atelier‏‎ (2 Links)
  48. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  49. Investigating Face Space‏‎ (2 Links)
  50. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)

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