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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. New IEC Research and Frameworks‏‎ (2 Links)
  2. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  3. Niall J. L. Griffith‏‎ (2 Links)
  4. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  5. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  6. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  7. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  8. Ian Butterfield‏‎ (2 Links)
  9. Daniel Shiffman‏‎ (2 Links)
  10. Autonomy, Signature and Creativity‏‎ (2 Links)
  11. Learning to colour greyscale images‏‎ (2 Links)
  12. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  13. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  14. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  15. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  16. Image Warping for a Painterly Effect‏‎ (2 Links)
  17. Design Space of Tiling Template‏‎ (2 Links)
  18. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  19. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  20. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  21. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  22. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  23. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  24. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  25. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  26. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  27. Distance-based functions for image comparison‏‎ (2 Links)
  28. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  29. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  30. Composition in Perspectives‏‎ (2 Links)
  31. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  32. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  33. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  34. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  35. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  36. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  37. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  38. Evolving art with scalable vector graphics‏‎ (2 Links)
  39. P6m Reference Implementation‏‎ (2 Links)
  40. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  41. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  42. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  43. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  44. Evolving virtual creatures‏‎ (2 Links)
  45. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  46. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  47. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  48. A History of Creativity for Future AI Research‏‎ (2 Links)
  49. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  50. Experiments in Objet Trouve Browsing‏‎ (2 Links)

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