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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  2. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  3. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  4. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  5. Scott Neil-Teilly‏‎ (2 Links)
  6. Developmental modelling with SDS‏‎ (2 Links)
  7. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  8. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  9. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  10. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  11. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  12. Complexity of two-dimensional patterns‏‎ (2 Links)
  13. Improving face detection‏‎ (2 Links)
  14. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  15. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  16. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  17. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  18. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  19. P6m Reference Implementation‏‎ (2 Links)
  20. Information aesthetics: an heroic experiment‏‎ (2 Links)
  21. The Future of Evolutionary Design Research‏‎ (2 Links)
  22. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  23. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  24. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  25. Evolving for the Audience‏‎ (2 Links)
  26. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  27. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  28. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  29. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  30. A History of Creativity for Future AI Research‏‎ (2 Links)
  31. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  32. Electric Sheep‏‎ (2 Links)
  33. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  34. Genetische Programmierung‏‎ (2 Links)
  35. Computational Creativity through a Gap‏‎ (2 Links)
  36. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  37. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  38. Simulating Morphogenesis‏‎ (2 Links)
  39. Embodied creativity‏‎ (2 Links)
  40. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  41. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  42. Exploring aesthetic pattern formation‏‎ (2 Links)
  43. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  44. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  45. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  46. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  47. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  48. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  49. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  50. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)

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