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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  2. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  3. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  4. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  5. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  6. Echo‏‎ (2 Links)
  7. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  8. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  9. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  10. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  11. Evolving art with scalable vector graphics‏‎ (2 Links)
  12. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  13. Preference Learning: An Introduction‏‎ (2 Links)
  14. Evolving virtual creatures‏‎ (2 Links)
  15. Towards a model for artificial aesthetics‏‎ (2 Links)
  16. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  17. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  18. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  19. A History of Creativity for Future AI Research‏‎ (2 Links)
  20. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  21. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  22. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  23. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  24. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  25. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  26. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  27. Erik J. Gustafson‏‎ (2 Links)
  28. Is Evolution Creative?‏‎ (2 Links)
  29. Swarm Painting Atelier‏‎ (2 Links)
  30. Extending the Range of Facial Types‏‎ (2 Links)
  31. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  32. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  33. Gregory S. Hornby‏‎ (2 Links)
  34. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  35. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  36. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  37. John Mount‏‎ (2 Links)
  38. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  39. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  40. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  41. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  42. Keith Wiley‏‎ (2 Links)
  43. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  44. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  45. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  46. Bubble Hierarchies‏‎ (2 Links)
  47. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  48. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  49. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  50. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)

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