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- Using Physiological Signals to Evolve Art (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Henry Rowley (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- Creative Evolutionary Systems (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Automated collage generation — with intent (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Leonel Moura (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Gegenständliche Kunst (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- P6m Reference Implementation (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Zufallsprozess (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Simulating Morphogenesis (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Distance-based functions for image comparison (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
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