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  1. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  2. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  3. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  4. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  5. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  6. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  7. Gentropy: evolving 2D textures‏‎ (2 Links)
  8. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  9. The Painting Fool in New Dimensions‏‎ (2 Links)
  10. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  11. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  12. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  13. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  14. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  15. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  16. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  17. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  18. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  19. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  20. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  21. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  22. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  23. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  24. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  25. Preference Learning: An Introduction‏‎ (2 Links)
  26. Creating and rendering convolution surfaces‏‎ (2 Links)
  27. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  28. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  29. Towards a model for artificial aesthetics‏‎ (2 Links)
  30. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  31. Art, emergence and the computational sublime‏‎ (2 Links)
  32. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  33. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  34. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  35. Swarm Painting Atelier‏‎ (2 Links)
  36. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  37. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  38. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  39. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  40. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  41. Gegenständliche Kunst‏‎ (2 Links)
  42. Artistic Stylization of Images and Video‏‎ (2 Links)
  43. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  44. Leonel Moura‏‎ (2 Links)
  45. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  46. Depth-aware neural style transfer‏‎ (2 Links)
  47. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  48. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  49. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  50. Abstract Art by Shape Classification‏‎ (2 Links)

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