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- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- Evolutionary generation of faces (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Schwarm Algorithmen (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Evolutionäre Algorithmen (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Distance-based functions for image comparison (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Evolving Fractal Drawings (2 Links)
- Composition in Perspectives (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Zellij Multipuzzle (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- The alphabet synthesis machine (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- The darwinian structure of the design process (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Consensual Paintings (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Phänotyp (2 Links)
- Theory of Complexity (2 Links)
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