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  1. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  2. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  3. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  4. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  5. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  6. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  7. Biokunst‏‎ (2 Links)
  8. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  9. A History of Creativity for Future AI Research‏‎ (2 Links)
  10. Preference Learning: An Introduction‏‎ (2 Links)
  11. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  12. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  13. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  14. Towards a model for artificial aesthetics‏‎ (2 Links)
  15. Evolution of Animated Photomosaics‏‎ (2 Links)
  16. Creative Search Trajectories and their Implications‏‎ (2 Links)
  17. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  18. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  19. Curious agents and situated design evaluations‏‎ (2 Links)
  20. Swarm Painting Atelier‏‎ (2 Links)
  21. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  22. Künstliches Leben‏‎ (2 Links)
  23. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  24. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  25. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  26. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  27. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  28. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  29. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  30. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  31. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  32. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  33. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  34. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  35. Live Algorithms‏‎ (2 Links)
  36. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  37. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  38. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  39. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  40. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  41. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  42. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  43. Complexity of two-dimensional patterns‏‎ (2 Links)
  44. Search Strategies and the Creative Process‏‎ (2 Links)
  45. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  46. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  47. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  48. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  49. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  50. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)

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