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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  2. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  3. Space layout planning using an evolutionary approach‏‎ (2 Links)
  4. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  5. Erik J. Gustafson‏‎ (2 Links)
  6. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  7. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  8. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  9. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  10. Gregory S. Hornby‏‎ (2 Links)
  11. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  12. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  13. Phänotyp‏‎ (2 Links)
  14. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  15. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  16. Art, emergence and the computational sublime‏‎ (2 Links)
  17. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  18. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  19. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  20. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  21. Bubble Hierarchies‏‎ (2 Links)
  22. Evolution of Animated Photomosaics‏‎ (2 Links)
  23. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  24. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  25. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  26. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  27. Neuroästhetik‏‎ (2 Links)
  28. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  29. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  30. Artistic Stylization of Images and Video‏‎ (2 Links)
  31. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  32. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  33. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  34. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  35. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  36. Chris Coyne‏‎ (2 Links)
  37. Leonel Moura‏‎ (2 Links)
  38. Variation‏‎ (2 Links)
  39. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  40. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  41. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  42. Abstract Art by Shape Classification‏‎ (2 Links)
  43. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  44. Automated collage generation — with intent‏‎ (2 Links)
  45. Tatsu Unemi‏‎ (2 Links)
  46. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  47. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  48. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  49. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  50. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)

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