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  1. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  2. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  3. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  4. A closer look at creativity as search‏‎ (2 Links)
  5. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  6. Artificial Nature: Immersive World Making‏‎ (2 Links)
  7. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  8. Leonel Moura‏‎ (2 Links)
  9. Variation‏‎ (2 Links)
  10. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  11. Reproduktion‏‎ (2 Links)
  12. Tatsu Unemi‏‎ (2 Links)
  13. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  14. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  15. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  16. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  17. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  18. Depth-aware neural style transfer‏‎ (2 Links)
  19. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  20. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  21. Aaron Davidson‏‎ (2 Links)
  22. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  23. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  24. Importance-Driven Focus of Attention‏‎ (2 Links)
  25. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  26. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  27. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  28. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  29. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  30. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  31. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  32. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  33. Evolving Fractal Drawings‏‎ (2 Links)
  34. P6m Reference Implementation‏‎ (2 Links)
  35. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  36. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  37. Autonomous Evolutionary Art‏‎ (2 Links)
  38. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  39. Zufallsprozess‏‎ (2 Links)
  40. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  41. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  42. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  43. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  44. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  45. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  46. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  47. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  48. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  49. Metaprogramming Emergent Graphics‏‎ (2 Links)
  50. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)

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