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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  2. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  3. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  4. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  5. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  6. Genotyp‏‎ (2 Links)
  7. Creativity, emergence and evolution in design‏‎ (2 Links)
  8. Visual Hallucination For Computational Creation‏‎ (2 Links)
  9. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  10. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  11. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  12. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  13. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  14. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  15. Improving face detection‏‎ (2 Links)
  16. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  17. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  18. Information aesthetics: an heroic experiment‏‎ (2 Links)
  19. A 3D Modeling System for Creative Design‏‎ (2 Links)
  20. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  21. The Future of Evolutionary Design Research‏‎ (2 Links)
  22. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  23. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  24. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  25. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  26. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  27. Color Mixing using Colliding Particles‏‎ (2 Links)
  28. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  29. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  30. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  31. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  32. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  33. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  34. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  35. Peter Kleiweg‏‎ (2 Links)
  36. Distance-based functions for image comparison‏‎ (2 Links)
  37. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  38. Fractal expressionism - where art meets science‏‎ (2 Links)
  39. Composition in Perspectives‏‎ (2 Links)
  40. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  41. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  42. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  43. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  44. Is Evolution Creative?‏‎ (2 Links)
  45. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  46. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  47. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  48. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  49. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  50. Art, emergence and the computational sublime‏‎ (2 Links)

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