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- Fitness and Novelty in Evolutionary Art (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Preference Learning: An Introduction (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Artificial Drawing + Unity (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Variation (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Leonel Moura (2 Links)
- Tatsu Unemi (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Depth-aware neural style transfer (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Evolving Fractal Drawings (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
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