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- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Stylized Reality (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Genetische Programmierung (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Distance-based functions for image comparison (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Composition in Perspectives (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- The alphabet synthesis machine (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Gregory Dudek (2 Links)
- The darwinian structure of the design process (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Theory of Complexity (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Consensual Paintings (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Abstract Art by Shape Classification (2 Links)
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