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  1. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  2. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  3. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  4. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  5. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  6. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  7. Measuring Creativity In Software Development‏‎ (2 Links)
  8. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  9. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  10. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  11. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  12. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  13. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  14. Genotyp‏‎ (2 Links)
  15. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  16. Autonomy, Signature and Creativity‏‎ (2 Links)
  17. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  18. The Authorship of Generative Art‏‎ (2 Links)
  19. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  20. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  21. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  22. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  23. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  24. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  25. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  26. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  27. Investigating Face Space‏‎ (2 Links)
  28. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  29. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  30. Ishihama Yoshiaki‏‎ (2 Links)
  31. Algorithmic randomness and physical entropy‏‎ (2 Links)
  32. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  33. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  34. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  35. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  36. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  37. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  38. Consensual Paintings‏‎ (2 Links)
  39. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  40. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  41. Peter Kleiweg‏‎ (2 Links)
  42. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  43. Fractal expressionism - where art meets science‏‎ (2 Links)
  44. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  45. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  46. A History of Creativity for Future AI Research‏‎ (2 Links)
  47. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  48. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  49. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  50. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)

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