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- Evolving Mondrian-Style Artworks (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Mathematische Kunst (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Echo (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Evolving virtual creatures (2 Links)
- P3m1 Reference Implementation (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Zellij Multipuzzle (2 Links)
- Interactive evolution for industrial design (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Extending the Range of Facial Types (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Investigating Face Space (2 Links)
- Erik J. Gustafson (2 Links)
- Gregory S. Hornby (2 Links)
- Ishihama Yoshiaki (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Ameisen Algorithmen (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- The alphabet synthesis machine (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- The darwinian structure of the design process (2 Links)
- Peter Weibel (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
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