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- Selektion (2 Links)
- Design Space of Tiling Template (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- Ungegenständliche Kunst (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Painting with Flowsnakes (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Künstliches Leben (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Phänotyp (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Live Algorithms (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Consensual Paintings (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Neuroästhetik (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
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