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- From Frank Lloyd Wright to Mondrian (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Variation (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Improving face detection (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Tatsu Unemi (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Peter Weibel (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Evolving Fractal Drawings (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Preference Learning: An Introduction (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Zufallsprozess (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- A comparative classification of complexity measures (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Is Evolution Creative? (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Depth-aware neural style transfer (2 Links)
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