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- Live Coding Towards Computational Creativity (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Frayed Cell Diagrams (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Swarm Painting Atelier (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Evolutionäre Musik (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Consensual Paintings (2 Links)
- Evolving Human Faces (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Peter Kleiweg (2 Links)
- Is Evolution Creative? (2 Links)
- Evolving ambiguous images (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Evolving expressions and art by choice (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
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