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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  2. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  3. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  4. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  5. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  6. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  7. Gentropy: evolving 2D textures‏‎ (2 Links)
  8. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  9. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  10. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  11. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  12. Morgan McGuire‏‎ (2 Links)
  13. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  14. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  15. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  16. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  17. Steve Dipaola‏‎ (2 Links)
  18. Creative Evolutionary Systems‏‎ (2 Links)
  19. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  20. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  21. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  22. Stippling with Aerial Robots‏‎ (2 Links)
  23. Creativity, emergence and evolution in design‏‎ (2 Links)
  24. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  25. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  26. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  27. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  28. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  29. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  30. Swarm paintings – nonhuman art‏‎ (2 Links)
  31. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  32. Art, emergence and the computational sublime‏‎ (2 Links)
  33. Color Mixing using Colliding Particles‏‎ (2 Links)
  34. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  35. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  36. Rebecca Luger-Guillaume‏‎ (2 Links)
  37. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  38. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  39. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  40. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  41. Learning representations for creative design using evolution‏‎ (2 Links)
  42. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  43. Video Granular Synthesis‏‎ (2 Links)
  44. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  45. Distance-based functions for image comparison‏‎ (2 Links)
  46. Artistic Stylization of Images and Video‏‎ (2 Links)
  47. Composition in Perspectives‏‎ (2 Links)
  48. Gegenständliche Kunst‏‎ (2 Links)
  49. Ten questions concerning generative computer art‏‎ (2 Links)
  50. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)

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