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- A Computer Model for the Generation of Visual Compositions (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Erik J. Gustafson (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Extending the Range of Facial Types (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Phänotyp (2 Links)
- Gregory S. Hornby (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Bubble Hierarchies (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Neuroästhetik (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Chris Coyne (2 Links)
- Leonel Moura (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Variation (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Tatsu Unemi (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- SEURAT: robotic painter (2 Links)
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