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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Daniel Shiffman‏‎ (2 Links)
  2. Rebecca Luger-Guil‏‎ (2 Links)
  3. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  4. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  5. Fractal art — a comparison of styles‏‎ (2 Links)
  6. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  7. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  8. Low-complexity art‏‎ (2 Links)
  9. Design Space of Tiling Template‏‎ (2 Links)
  10. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  11. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  12. Theory of Complexity‏‎ (2 Links)
  13. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  14. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  15. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  16. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  17. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  18. Improbable Creativity‏‎ (2 Links)
  19. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  20. Distance-based functions for image comparison‏‎ (2 Links)
  21. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  22. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  23. Composition in Perspectives‏‎ (2 Links)
  24. Mathematische Kunst‏‎ (2 Links)
  25. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  26. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  27. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  28. Andrew Rowbottom‏‎ (2 Links)
  29. Measuring complexity using information fluctuation‏‎ (2 Links)
  30. Interactive EC-based Signal Processing‏‎ (2 Links)
  31. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  32. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  33. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  34. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  35. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  36. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  37. Interactive evolution for industrial design‏‎ (2 Links)
  38. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  39. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  40. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  41. Evolving Fractal Drawings‏‎ (2 Links)
  42. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  43. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  44. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  45. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  46. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  47. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  48. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  49. Artificial Drawing + Unity‏‎ (2 Links)
  50. Evolving content in the galactic arms race video game‏‎ (2 Links)

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