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- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Extending the Range of Facial Types (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Gregory S. Hornby (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- P3m1 Reference Implementation (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Automated collage generation — with intent (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Peter Weibel (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Preference Learning: An Introduction (2 Links)
- Künstliches Leben (2 Links)
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