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- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Rekombination (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Rendering artistic light patterns (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Creative Web Services with Pattern (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Ten questions concerning generative computer art (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- SEURAT: robotic painter (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- On the Future of Computers and Creativity (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Chris Coyne (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Improbable Creativity (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Mathematische Kunst (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
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