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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Fractal art — a comparison of styles‏‎ (2 Links)
  2. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  3. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  4. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  5. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  6. Model Proposal for a Constructed Artist‏‎ (2 Links)
  7. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  8. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  9. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  10. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  11. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  12. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  13. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  14. Steve Dipaola‏‎ (2 Links)
  15. Stippling with Aerial Robots‏‎ (2 Links)
  16. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  17. Bernd Lintermann‏‎ (2 Links)
  18. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  19. The Authorship of Generative Art‏‎ (2 Links)
  20. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  21. Evolutionary generation of faces‏‎ (2 Links)
  22. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  23. Computer-Ästhetik‏‎ (2 Links)
  24. Entropie‏‎ (2 Links)
  25. Ameisen Algorithmen‏‎ (2 Links)
  26. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  27. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  28. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  29. Evolving Fractal Drawings‏‎ (2 Links)
  30. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  31. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  32. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  33. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  34. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  35. Künstliches Leben‏‎ (2 Links)
  36. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  37. Rebecca Luger-Guillaume‏‎ (2 Links)
  38. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  39. Evolving content in the galactic arms race video game‏‎ (2 Links)
  40. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  41. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  42. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  43. Creating and rendering convolution surfaces‏‎ (2 Links)
  44. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  45. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  46. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  47. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  48. Live Algorithms‏‎ (2 Links)
  49. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  50. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)

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