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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  2. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  3. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  4. Is Evolution Creative?‏‎ (2 Links)
  5. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  6. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  7. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  8. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  9. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  10. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  11. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  12. John Mount‏‎ (2 Links)
  13. Preference Learning: An Introduction‏‎ (2 Links)
  14. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  15. Flowsnake Earth‏‎ (2 Links)
  16. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  17. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  18. Being Kasimir Malevich‏‎ (2 Links)
  19. Towards a model for artificial aesthetics‏‎ (2 Links)
  20. Keith Wiley‏‎ (2 Links)
  21. Against Individual Creativity‏‎ (2 Links)
  22. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  23. Bubble Hierarchies‏‎ (2 Links)
  24. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  25. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  26. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  27. Swarm Painting Atelier‏‎ (2 Links)
  28. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  29. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  30. Evolutionary Design by Computers‏‎ (2 Links)
  31. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  32. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  33. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  34. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  35. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  36. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  37. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  38. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  39. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  40. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  41. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  42. Chris Coyne‏‎ (2 Links)
  43. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  44. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  45. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  46. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  47. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  48. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  49. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  50. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)

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