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- Quantifying Creativity in Art Networks (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Holger Ferstl (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Ian Butterfield (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Learning to colour greyscale images (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Live Algorithms (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Gegenständliche Kunst (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Depth-aware neural style transfer (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Zellij Multipuzzle (2 Links)
- P3m1 Reference Implementation (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
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