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- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Steve Dipaola (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Stippling with Aerial Robots (2 Links)
- Creative Web Services with Pattern (2 Links)
- CGP, Creativity and Art (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Chris Coyne (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Automated collage generation — with intent (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Variation (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Evolving Fractal Drawings (2 Links)
- Tatsu Unemi (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
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