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- Morgan McGuire (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- A Study of Image Colourfulness (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Mutation (2 Links)
- Creative Evolutionary Systems (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Quantum Art (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- A comparative classification of complexity measures (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Swarm Painting Atelier (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Aaron Davidson (2 Links)
- Reproduktion (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
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