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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  2. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  3. Quantum Art‏‎ (2 Links)
  4. Holger Ferstl‏‎ (2 Links)
  5. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  6. Swarm Tech-Tiles Tim‏‎ (2 Links)
  7. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  8. New IEC Research and Frameworks‏‎ (2 Links)
  9. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  10. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  11. Niall J. L. Griffith‏‎ (2 Links)
  12. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  13. Evolutionary Design in Art‏‎ (2 Links)
  14. Ian Butterfield‏‎ (2 Links)
  15. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  16. Learning to colour greyscale images‏‎ (2 Links)
  17. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  18. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  19. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  20. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  21. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  22. Gegenständliche Kunst‏‎ (2 Links)
  23. Live Algorithms‏‎ (2 Links)
  24. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  25. Reproduktion‏‎ (2 Links)
  26. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  27. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  28. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  29. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  30. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  31. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  32. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  33. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  34. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  35. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  36. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  37. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  38. Evolving Approximate Image Filters‏‎ (2 Links)
  39. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  40. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  41. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  42. Andrew Rowbottom‏‎ (2 Links)
  43. Consensual Paintings‏‎ (2 Links)
  44. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  45. Zellij Multipuzzle‏‎ (2 Links)
  46. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  47. P6m Reference Implementation‏‎ (2 Links)
  48. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  49. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  50. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)

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