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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  2. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  3. Ranking Cases with Classification Rules‏‎ (2 Links)
  4. Man + Robots: Symbiotic Art‏‎ (2 Links)
  5. Swarm Tech-Tiles Tim‏‎ (2 Links)
  6. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  7. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  8. Importance-Driven Focus of Attention‏‎ (2 Links)
  9. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  10. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  11. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  12. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  13. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  14. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  15. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  16. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  17. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  18. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  19. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  20. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  21. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  22. Evolving for the Audience‏‎ (2 Links)
  23. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  24. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  25. Metaprogramming Emergent Graphics‏‎ (2 Links)
  26. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  27. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  28. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  29. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  30. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  31. Genetische Programmierung‏‎ (2 Links)
  32. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  33. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  34. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  35. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  36. Computer-Ästhetik‏‎ (2 Links)
  37. Entropie‏‎ (2 Links)
  38. Search Strategies and the Creative Process‏‎ (2 Links)
  39. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  40. A comparative classification of complexity measures‏‎ (2 Links)
  41. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  42. Exploring aesthetic pattern formation‏‎ (2 Links)
  43. Artificial Nature: Immersive World Making‏‎ (2 Links)
  44. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  45. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  46. Self-design and ontogenetic evolution‏‎ (2 Links)
  47. P3m1 Reference Implementation‏‎ (2 Links)
  48. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  49. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  50. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)

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