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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Visual Hallucination For Computational Creation‏‎ (2 Links)
  2. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  3. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  4. Collaborative Preference Learning‏‎ (2 Links)
  5. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  6. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  7. Detecting people in cubist art‏‎ (2 Links)
  8. Scott Neil-Teilly‏‎ (2 Links)
  9. Digital Face Beautification‏‎ (2 Links)
  10. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  11. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  12. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  13. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  14. Evolving Human Faces‏‎ (2 Links)
  15. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  16. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  17. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  18. P6m Reference Implementation‏‎ (2 Links)
  19. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  20. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  21. Evolving ambiguous images‏‎ (2 Links)
  22. The Future of Evolutionary Design Research‏‎ (2 Links)
  23. Echo‏‎ (2 Links)
  24. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  25. Evolving expressions and art by choice‏‎ (2 Links)
  26. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  27. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  28. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  29. Interactive evolution of dynamical systems‏‎ (2 Links)
  30. Simulating Morphogenesis‏‎ (2 Links)
  31. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  32. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  33. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  34. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  35. Giving Colour to Images‏‎ (2 Links)
  36. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  37. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  38. A 3D Modeling System for Creative Design‏‎ (2 Links)
  39. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  40. Erik J. Gustafson‏‎ (2 Links)
  41. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  42. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  43. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  44. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  45. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  46. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  47. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  48. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  49. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  50. Flowsnake Earth‏‎ (2 Links)

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