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- Exploring a Parameterized Portrait Painting Space (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Stepping stones in the mist (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Pmm Reference Implementation (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Population (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Quantum Art (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Holger Ferstl (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Künstliches Leben (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Andrew Rowbottom (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Reproduktion (2 Links)
- Video Granular Synthesis (2 Links)
- Live Algorithms (2 Links)
- Gegenständliche Kunst (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
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