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- An informational model for cellular automata aesthetic measure (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Karl Gerbel (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Preconceptual Creativity (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Creative Evolutionary Systems (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Evolutionary Design in Art (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Learning representations for creative design using evolution (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Gegenständliche Kunst (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Video Granular Synthesis (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Automated collage generation — with intent (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Improbable Creativity (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- SEURAT: robotic painter (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- On the Future of Computers and Creativity (2 Links)
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