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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Keith Wiley‏‎ (2 Links)
  2. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  3. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  4. Search Strategies and the Creative Process‏‎ (2 Links)
  5. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  6. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  7. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  8. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  9. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  10. Self-design and ontogenetic evolution‏‎ (2 Links)
  11. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  12. P3m1 Reference Implementation‏‎ (2 Links)
  13. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  14. Evolutionary Design by Computers‏‎ (2 Links)
  15. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  16. A 3D Modeling System for Creative Design‏‎ (2 Links)
  17. Semantic aware methods for evolutionary art‏‎ (2 Links)
  18. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  19. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  20. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  21. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  22. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  23. Complexity of two-dimensional patterns‏‎ (2 Links)
  24. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  25. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  26. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  27. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  28. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  29. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  30. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  31. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  32. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  33. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  34. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  35. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  36. Evolutionäre Musik‏‎ (2 Links)
  37. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  38. Zellij Multipuzzle‏‎ (2 Links)
  39. Electric Sheep‏‎ (2 Links)
  40. Peter Weibel‏‎ (2 Links)
  41. Computational Creativity through a Gap‏‎ (2 Links)
  42. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  43. Embodied creativity‏‎ (2 Links)
  44. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  45. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  46. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  47. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  48. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  49. Improving face detection‏‎ (2 Links)
  50. Art, emergence and the computational sublime‏‎ (2 Links)

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