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- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Video Granular Synthesis (2 Links)
- Evolving ambiguous images (2 Links)
- Art, emergence and the computational sublime (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Evolving expressions and art by choice (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Chris Coyne (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Peter Weibel (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Giving Colour to Images (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Is Evolution Creative? (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Automated collage generation — with intent (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Preference Learning: An Introduction (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- John Mount (2 Links)
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