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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  2. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  3. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  4. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  5. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  6. Karl Gerbel‏‎ (2 Links)
  7. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  8. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  9. Style-aware Robust Color Transfer‏‎ (2 Links)
  10. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  11. Preconceptual Creativity‏‎ (2 Links)
  12. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  13. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  14. Creative Evolutionary Systems‏‎ (2 Links)
  15. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  16. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  17. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (2 Links)
  18. Creativity, emergence and evolution in design‏‎ (2 Links)
  19. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  20. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  21. Evolutionary Design in Art‏‎ (2 Links)
  22. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  23. Learning Lexicographic Preference Models‏‎ (2 Links)
  24. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  25. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  26. Learning representations for creative design using evolution‏‎ (2 Links)
  27. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  28. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  29. Swarm paintings – nonhuman art‏‎ (2 Links)
  30. Gegenständliche Kunst‏‎ (2 Links)
  31. Artistic Stylization of Images and Video‏‎ (2 Links)
  32. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  33. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  34. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  35. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  36. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  37. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  38. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  39. Color Mixing using Colliding Particles‏‎ (2 Links)
  40. Video Granular Synthesis‏‎ (2 Links)
  41. Abstract Art by Shape Classification‏‎ (2 Links)
  42. Automated collage generation — with intent‏‎ (2 Links)
  43. Evolving Approximate Image Filters‏‎ (2 Links)
  44. Ten questions concerning generative computer art‏‎ (2 Links)
  45. Improbable Creativity‏‎ (2 Links)
  46. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  47. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  48. SEURAT: robotic painter‏‎ (2 Links)
  49. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  50. On the Future of Computers and Creativity‏‎ (2 Links)

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