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- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Evolving Glitch Art (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Organized order in ornamentation (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Evolving ambiguous images (2 Links)
- P6m Reference Implementation (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Evolving expressions and art by choice (2 Links)
- Andrew Rowbottom (2 Links)
- Consensual Paintings (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Simulating Morphogenesis (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Variation (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Giving Colour to Images (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Tatsu Unemi (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Artificial Drawing + Unity (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Flowsnake Earth (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
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