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  1. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  2. Genotyp‏‎ (2 Links)
  3. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  4. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  5. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  6. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  7. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  8. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  9. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  10. Erik J. Gustafson‏‎ (2 Links)
  11. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  12. Leonel Moura‏‎ (2 Links)
  13. A 3D Modeling System for Creative Design‏‎ (2 Links)
  14. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  15. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  16. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  17. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  18. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  19. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  20. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  21. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  22. Importance-Driven Focus of Attention‏‎ (2 Links)
  23. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  24. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  25. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  26. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  27. Search Strategies and the Creative Process‏‎ (2 Links)
  28. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  29. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  30. Bubble Hierarchies‏‎ (2 Links)
  31. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  32. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  33. Fractal expressionism - where art meets science‏‎ (2 Links)
  34. Self-design and ontogenetic evolution‏‎ (2 Links)
  35. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  36. P3m1 Reference Implementation‏‎ (2 Links)
  37. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  38. Semantic aware methods for evolutionary art‏‎ (2 Links)
  39. Art, emergence and the computational sublime‏‎ (2 Links)
  40. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  41. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  42. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  43. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  44. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  45. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  46. Metaprogramming Emergent Graphics‏‎ (2 Links)
  47. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  48. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  49. Chris Coyne‏‎ (2 Links)
  50. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)

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