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- Deepland, a Travel through many Dimensions (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Preference Learning: An Introduction (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Künstliches Leben (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Video Granular Synthesis (2 Links)
- Electric Sheep (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Computational Creativity through a Gap (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Embodied creativity (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Live Algorithms (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
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