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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
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- Computational Aesthetics Conferences (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- A closer look at creativity as search (2 Links)
- Ungegenständliche Kunst (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Rebecca Luger-Guil (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Gregory Dudek (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Video Granular Synthesis (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Aaron Davidson (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Künstliches Leben (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Live Algorithms (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Ameisen Algorithmen (2 Links)
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