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- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Being Kasimir Malevich (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Echo (2 Links)
- John Mount (2 Links)
- Against Individual Creativity (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Reproduktion (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Keith Wiley (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Erik J. Gustafson (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- P6m Reference Implementation (2 Links)
- Andrew Rowbottom (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Video Granular Synthesis (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Simulating Morphogenesis (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
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