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  1. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  2. Informational Aesthetics Measures‏‎ (2 Links)
  3. Ungegenständliche Kunst‏‎ (2 Links)
  4. Creative Web Services with Pattern‏‎ (2 Links)
  5. CGP, Creativity and Art‏‎ (2 Links)
  6. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  7. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  8. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  9. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  10. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  11. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  12. Metaprogramming Emergent Graphics‏‎ (2 Links)
  13. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  14. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  15. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  16. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  17. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  18. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  19. Video Granular Synthesis‏‎ (2 Links)
  20. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  21. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  22. Chris Coyne‏‎ (2 Links)
  23. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  24. Ten questions concerning generative computer art‏‎ (2 Links)
  25. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  26. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  27. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  28. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  29. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  30. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  31. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  32. Peter Kleiweg‏‎ (2 Links)
  33. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  34. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  35. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  36. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  37. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  38. Art, emergence and the computational sublime‏‎ (2 Links)
  39. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  40. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  41. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  42. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  43. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  44. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  45. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  46. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  47. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  48. The Future of Evolutionary Design Research‏‎ (2 Links)
  49. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  50. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)

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