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- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Interactive evolution of images (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Genotyp (2 Links)
- Consensual Paintings (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Being Kasimir Malevich (2 Links)
- Is Evolution Creative? (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Against Individual Creativity (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- John Mount (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Keith Wiley (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Peter Kleiweg (2 Links)
- Andrew Rowbottom (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
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