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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  2. Population‏‎ (2 Links)
  3. Daniel Shiffman‏‎ (2 Links)
  4. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  5. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  6. Visual Hallucination For Computational Creation‏‎ (2 Links)
  7. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  8. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  9. Design Space of Tiling Template‏‎ (2 Links)
  10. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  11. Autonomously Creating Quality Images‏‎ (2 Links)
  12. Color Mixing using Colliding Particles‏‎ (2 Links)
  13. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  14. New Kinds of Fractal Patterns‏‎ (2 Links)
  15. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  16. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  17. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  18. Niche Constructing Drawing Robots‏‎ (2 Links)
  19. Distance-based functions for image comparison‏‎ (2 Links)
  20. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  21. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  22. Composition in Perspectives‏‎ (2 Links)
  23. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  24. The Future of Evolutionary Design Research‏‎ (2 Links)
  25. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  26. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  27. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  28. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  29. Reproduktion‏‎ (2 Links)
  30. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  31. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  32. A 3D Modeling System for Creative Design‏‎ (2 Links)
  33. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  34. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  35. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  36. Leonel Moura‏‎ (2 Links)
  37. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  38. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  39. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  40. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  41. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  42. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  43. Evolving art with scalable vector graphics‏‎ (2 Links)
  44. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  45. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  46. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  47. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  48. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  49. Evolving virtual creatures‏‎ (2 Links)
  50. Consensual Paintings‏‎ (2 Links)

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