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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. New IEC Research and Frameworks‏‎ (2 Links)
  2. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  3. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  4. Measuring Creativity In Software Development‏‎ (2 Links)
  5. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  6. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  7. Niall J. L. Griffith‏‎ (2 Links)
  8. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  9. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  10. Interactive evolution for industrial design‏‎ (2 Links)
  11. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  12. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  13. Evolving virtual creatures‏‎ (2 Links)
  14. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  15. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  16. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  17. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  18. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  19. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  20. Reproduktion‏‎ (2 Links)
  21. Computer-Ästhetik‏‎ (2 Links)
  22. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  23. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  24. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  25. Entropie‏‎ (2 Links)
  26. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  27. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  28. Investigating Face Space‏‎ (2 Links)
  29. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  30. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  31. Extending the Range of Facial Types‏‎ (2 Links)
  32. Ishihama Yoshiaki‏‎ (2 Links)
  33. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  34. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  35. Gregory S. Hornby‏‎ (2 Links)
  36. A comparative classification of complexity measures‏‎ (2 Links)
  37. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  38. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  39. Artificial Nature: Immersive World Making‏‎ (2 Links)
  40. Zellij Multipuzzle‏‎ (2 Links)
  41. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  42. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  43. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  44. P6m Reference Implementation‏‎ (2 Links)
  45. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  46. Creating and rendering convolution surfaces‏‎ (2 Links)
  47. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  48. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  49. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  50. Aaron Davidson‏‎ (2 Links)

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