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- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Variation (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Tatsu Unemi (2 Links)
- Gregory Dudek (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Consensual Paintings (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Zufallsprozess (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
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