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- Exploring a Parameterized Portrait Painting Space (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Steve Dipaola (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Stippling with Aerial Robots (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Künstliches Leben (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Being Kasimir Malevich (2 Links)
- Variation (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Against Individual Creativity (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Tatsu Unemi (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Live Algorithms (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Gegenständliche Kunst (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Evolving Approximate Image Filters (2 Links)
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