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- Automatic invention of fitness functions with application to scene generation (2 Links)
- Searching for Surprise (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Developmental modelling with SDS (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Painting With Triangles (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Evolving for the Audience (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Electric Sheep (2 Links)
- Peter Kleiweg (2 Links)
- Computational Creativity through a Gap (2 Links)
- Genetische Programmierung (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Embodied creativity (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
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