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- Evolutionary Design in Art (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Artificial Neural Network Spaces (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Karl Gerbel (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- Swarm Granulator (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Being Kasimir Malevich (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Evolving for the Audience (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Against Individual Creativity (2 Links)
- Genetische Programmierung (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Improbable Creativity (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
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