Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Evolutionary Design in Art‏‎ (2 Links)
  2. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  3. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  4. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  5. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  6. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  7. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  8. Gegenständliche Kunst‏‎ (2 Links)
  9. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  10. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  11. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  12. Preference Learning: An Introduction‏‎ (2 Links)
  13. Depth-aware neural style transfer‏‎ (2 Links)
  14. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  15. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  16. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  17. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  18. Evolving Approximate Image Filters‏‎ (2 Links)
  19. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  20. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  21. Algorithmic randomness and physical entropy‏‎ (2 Links)
  22. Improving face detection‏‎ (2 Links)
  23. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  24. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  25. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  26. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  27. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  28. Information aesthetics: an heroic experiment‏‎ (2 Links)
  29. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  30. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  31. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  32. Evolving for the Audience‏‎ (2 Links)
  33. Variation‏‎ (2 Links)
  34. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  35. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  36. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  37. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  38. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  39. Genetische Programmierung‏‎ (2 Links)
  40. Tatsu Unemi‏‎ (2 Links)
  41. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  42. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  43. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  44. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  45. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  46. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  47. A History of Creativity for Future AI Research‏‎ (2 Links)
  48. Exploring aesthetic pattern formation‏‎ (2 Links)
  49. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  50. Computer-Ästhetik‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)