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- Learning to colour greyscale images (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Evolutionary generation of faces (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Evolving Fractal Drawings (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Computer-Ästhetik (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Entropie (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Automated collage generation — with intent (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
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