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- The Role of Motion Dynamics in Abstract Painting (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Breeding on site (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Bernd Lintermann (2 Links)
- Steve Dipaola (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Stippling with Aerial Robots (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Creative Web Services with Pattern (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Ameisen Algorithmen (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Künstliches Leben (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Chris Coyne (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Gegenständliche Kunst (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Live Algorithms (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Video Granular Synthesis (2 Links)
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