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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  2. Searching for Surprise‏‎ (2 Links)
  3. Evolutionary shape grammars for product design‏‎ (2 Links)
  4. Autonomy, Signature and Creativity‏‎ (2 Links)
  5. Man + Robots: Symbiotic Art‏‎ (2 Links)
  6. Developmental modelling with SDS‏‎ (2 Links)
  7. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  8. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  9. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  10. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  11. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  12. Dimension Reduction for Object Ranking‏‎ (2 Links)
  13. Painting With Triangles‏‎ (2 Links)
  14. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  15. Complexity of two-dimensional patterns‏‎ (2 Links)
  16. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  17. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  18. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  19. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  20. Algorithmic randomness and physical entropy‏‎ (2 Links)
  21. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  22. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  23. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  24. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  25. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  26. Evolving for the Audience‏‎ (2 Links)
  27. Metaprogramming Emergent Graphics‏‎ (2 Links)
  28. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  29. Electric Sheep‏‎ (2 Links)
  30. Peter Kleiweg‏‎ (2 Links)
  31. Computational Creativity through a Gap‏‎ (2 Links)
  32. Genetische Programmierung‏‎ (2 Links)
  33. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  34. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  35. Embodied creativity‏‎ (2 Links)
  36. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  37. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  38. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  39. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  40. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  41. Exploring aesthetic pattern formation‏‎ (2 Links)
  42. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  43. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  44. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  45. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  46. A History of Creativity for Future AI Research‏‎ (2 Links)
  47. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  48. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  49. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  50. Constrained novelty search: a study on game content generation‏‎ (2 Links)

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