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- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Collaborative Preference Learning (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Evolutionäre Musik (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Improving face detection (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Evolving Human Faces (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Echo (2 Links)
- Evolving ambiguous images (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Evolving expressions and art by choice (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Swarm Painting Atelier (2 Links)
- Art, emergence and the computational sublime (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Giving Colour to Images (2 Links)
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