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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  2. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  3. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  4. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  5. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  6. Evolutionary Design in Art‏‎ (2 Links)
  7. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  8. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  9. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  10. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  11. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  12. Morgan McGuire‏‎ (2 Links)
  13. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  14. Investigating Face Space‏‎ (2 Links)
  15. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  16. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  17. Gegenständliche Kunst‏‎ (2 Links)
  18. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  19. Ishihama Yoshiaki‏‎ (2 Links)
  20. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  21. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  22. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  23. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  24. Autonomous Evolutionary Art‏‎ (2 Links)
  25. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  26. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  27. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  28. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  29. Evolving Approximate Image Filters‏‎ (2 Links)
  30. Complexity of two-dimensional patterns‏‎ (2 Links)
  31. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  32. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  33. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  34. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  35. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  36. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  37. Ameisen Algorithmen‏‎ (2 Links)
  38. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  39. Swarm paintings – nonhuman art‏‎ (2 Links)
  40. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  41. Electric Sheep‏‎ (2 Links)
  42. Evolving for the Audience‏‎ (2 Links)
  43. Computational Creativity through a Gap‏‎ (2 Links)
  44. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  45. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  46. Embodied creativity‏‎ (2 Links)
  47. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  48. Genetische Programmierung‏‎ (2 Links)
  49. Rebecca Luger-Guillaume‏‎ (2 Links)
  50. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)

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