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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Generic Evolutionary Design‏‎ (2 Links)
  2. Measuring Creativity In Software Development‏‎ (2 Links)
  3. P4m Reference Implementation‏‎ (2 Links)
  4. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  5. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  6. Painterly rendering using image salience‏‎ (2 Links)
  7. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  8. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  9. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  10. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  11. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  12. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  13. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  14. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  15. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  16. Exploring aesthetic pattern formation‏‎ (2 Links)
  17. Erik J. Gustafson‏‎ (2 Links)
  18. Investigating Face Space‏‎ (2 Links)
  19. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  20. Ishihama Yoshiaki‏‎ (2 Links)
  21. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  22. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  23. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  24. Gregory Dudek‏‎ (2 Links)
  25. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  26. A History of Creativity for Future AI Research‏‎ (2 Links)
  27. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  28. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  29. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  30. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  31. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  32. Bubble Hierarchies‏‎ (2 Links)
  33. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  34. Natural Color Symmetry‏‎ (2 Links)
  35. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  36. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  37. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  38. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  39. New Kinds of Fractal Patterns‏‎ (2 Links)
  40. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  41. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  42. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  43. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  44. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  45. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  46. Niche Constructing Drawing Robots‏‎ (2 Links)
  47. Learning representations for creative design using evolution‏‎ (2 Links)
  48. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  49. Variation‏‎ (2 Links)
  50. Chris Coyne‏‎ (2 Links)

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