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  1. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  2. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  3. Autonomy, Signature and Creativity‏‎ (2 Links)
  4. Organized order in ornamentation‏‎ (2 Links)
  5. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  6. Informational Aesthetics Measures‏‎ (2 Links)
  7. P4m Reference Implementation‏‎ (2 Links)
  8. Evolving design genes in space layout problems‏‎ (2 Links)
  9. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  10. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  11. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  12. Metaprogramming Emergent Graphics‏‎ (2 Links)
  13. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  14. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  15. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  16. Algorithmic randomness and physical entropy‏‎ (2 Links)
  17. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  18. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  19. Simulating Morphogenesis‏‎ (2 Links)
  20. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  21. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  22. Giving Colour to Images‏‎ (2 Links)
  23. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  24. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  25. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  26. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  27. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  28. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  29. Consensual Paintings‏‎ (2 Links)
  30. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  31. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  32. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  33. A History of Creativity for Future AI Research‏‎ (2 Links)
  34. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  35. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  36. Flowsnake Earth‏‎ (2 Links)
  37. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  38. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  39. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  40. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  41. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  42. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  43. Natural Color Symmetry‏‎ (2 Links)
  44. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  45. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  46. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  47. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  48. Swarm paintings – nonhuman art‏‎ (2 Links)
  49. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  50. New Kinds of Fractal Patterns‏‎ (2 Links)

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