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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  2. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  3. Against Individual Creativity‏‎ (2 Links)
  4. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  5. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  6. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  7. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  8. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  9. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  10. Evolving Fractal Drawings‏‎ (2 Links)
  11. Search Strategies and the Creative Process‏‎ (2 Links)
  12. Zufallsprozess‏‎ (2 Links)
  13. Distance-based functions for image comparison‏‎ (2 Links)
  14. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  15. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  16. Composition in Perspectives‏‎ (2 Links)
  17. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  18. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  19. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  20. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  21. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  22. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  23. Self-design and ontogenetic evolution‏‎ (2 Links)
  24. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  25. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  26. P3m1 Reference Implementation‏‎ (2 Links)
  27. The Painting Fool Teaching Interface‏‎ (2 Links)
  28. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  29. Evolving content in the galactic arms race video game‏‎ (2 Links)
  30. Semantic aware methods for evolutionary art‏‎ (2 Links)
  31. Improving face detection‏‎ (2 Links)
  32. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  33. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  34. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  35. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  36. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  37. Information aesthetics: an heroic experiment‏‎ (2 Links)
  38. Andrew Rowbottom‏‎ (2 Links)
  39. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  40. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  41. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  42. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  43. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  44. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  45. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  46. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  47. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  48. Peter Weibel‏‎ (2 Links)
  49. Consensual Paintings‏‎ (2 Links)
  50. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)

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