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  1. Active User Intervention in an EC Search‏‎ (2 Links)
  2. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  3. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  4. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  5. Creativity, emergence and evolution in design‏‎ (2 Links)
  6. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  7. Fractal art — a comparison of styles‏‎ (2 Links)
  8. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  9. Holger Ferstl‏‎ (2 Links)
  10. New challenges for evolutionary music and art‏‎ (2 Links)
  11. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  12. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  13. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  14. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  15. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  16. Being Kasimir Malevich‏‎ (2 Links)
  17. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  18. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  19. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  20. Variation‏‎ (2 Links)
  21. Against Individual Creativity‏‎ (2 Links)
  22. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  23. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  24. Tatsu Unemi‏‎ (2 Links)
  25. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  26. Live Algorithms‏‎ (2 Links)
  27. Color Mixing using Colliding Particles‏‎ (2 Links)
  28. SEURAT: robotic painter‏‎ (2 Links)
  29. On the Future of Computers and Creativity‏‎ (2 Links)
  30. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  31. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  32. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  33. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  34. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  35. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  36. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  37. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  38. Distance-based functions for image comparison‏‎ (2 Links)
  39. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  40. Composition in Perspectives‏‎ (2 Links)
  41. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  42. Evolving Fractal Drawings‏‎ (2 Links)
  43. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  44. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  45. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  46. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  47. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  48. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  49. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  50. Zufallsprozess‏‎ (2 Links)

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