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  1. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  2. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  3. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  4. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  5. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  6. The Authorship of Generative Art‏‎ (2 Links)
  7. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  8. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  9. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  10. Searching for Surprise‏‎ (2 Links)
  11. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  12. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  13. The Evolving Role of the Artist‏‎ (2 Links)
  14. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  15. Establishing Appreciation In a Creative System‏‎ (2 Links)
  16. Ästhetik‏‎ (2 Links)
  17. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  18. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  19. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  20. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  21. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  22. Painting With Triangles‏‎ (2 Links)
  23. The Painting Fool in New Dimensions‏‎ (2 Links)
  24. Holger Ferstl‏‎ (2 Links)
  25. Creative Ecosystems 2009‏‎ (2 Links)
  26. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  27. Creatively Subverting Messages in Posters‏‎ (2 Links)
  28. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  29. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  30. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  31. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  32. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  33. Peter Kleiweg‏‎ (2 Links)
  34. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  35. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  36. Artificial Drawing + Unity‏‎ (2 Links)
  37. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  38. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  39. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  40. Gegenständliche Kunst‏‎ (2 Links)
  41. Live Algorithms‏‎ (2 Links)
  42. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  43. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  44. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  45. Depth-aware neural style transfer‏‎ (2 Links)
  46. Towards a model for artificial aesthetics‏‎ (2 Links)
  47. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  48. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  49. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  50. Evolving Approximate Image Filters‏‎ (2 Links)

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