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- Evolving Mondrian-Style Artworks (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Echo (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Preference Learning: An Introduction (2 Links)
- Evolving virtual creatures (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Erik J. Gustafson (2 Links)
- Is Evolution Creative? (2 Links)
- Swarm Painting Atelier (2 Links)
- Extending the Range of Facial Types (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Gregory S. Hornby (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- John Mount (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Keith Wiley (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Bubble Hierarchies (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
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