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- Induction Design: A Method for Evolutionary Design (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Genotyp (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- The Authorship of Generative Art (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Investigating Face Space (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Ishihama Yoshiaki (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Consensual Paintings (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Peter Kleiweg (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
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