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- Collage, Technology, and Creative Process (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Improving face detection (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Evolving virtual creatures (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Computer-Ästhetik (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Entropie (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Extending the Range of Facial Types (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Gregory S. Hornby (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
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