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- Natural Processes and Artificial Procedures (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Daniel Shiffman (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Rebecca Luger-Guil (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Ungegenständliche Kunst (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Design Space of Tiling Template (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Interactive evolution for industrial design (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Video Granular Synthesis (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Distance-based functions for image comparison (2 Links)
- Investigating Face Space (2 Links)
- Composition in Perspectives (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Ishihama Yoshiaki (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
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