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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Morgan McGuire‏‎ (2 Links)
  2. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  3. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  4. Evolutionary shape grammars for product design‏‎ (2 Links)
  5. Stepping stones in the mist‏‎ (2 Links)
  6. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  7. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  8. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  9. Stimulating creative flow through computational feedback‏‎ (2 Links)
  10. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  11. Mutation‏‎ (2 Links)
  12. Pmm Reference Implementation‏‎ (2 Links)
  13. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  14. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  15. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  16. A Study of Image Colourfulness‏‎ (2 Links)
  17. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  18. Population‏‎ (2 Links)
  19. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  20. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  21. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  22. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  23. A comparative classification of complexity measures‏‎ (2 Links)
  24. Artificial Nature: Immersive World Making‏‎ (2 Links)
  25. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  26. Natural Color Symmetry‏‎ (2 Links)
  27. Evolving for the Audience‏‎ (2 Links)
  28. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  29. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  30. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  31. Genetische Programmierung‏‎ (2 Links)
  32. New Kinds of Fractal Patterns‏‎ (2 Links)
  33. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  34. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  35. Niche Constructing Drawing Robots‏‎ (2 Links)
  36. Aaron Davidson‏‎ (2 Links)
  37. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  38. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  39. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  40. Exploring aesthetic pattern formation‏‎ (2 Links)
  41. Learning representations for creative design using evolution‏‎ (2 Links)
  42. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  43. Swarm paintings – nonhuman art‏‎ (2 Links)
  44. Depth-aware neural style transfer‏‎ (2 Links)
  45. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  46. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  47. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  48. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  49. Reproduktion‏‎ (2 Links)
  50. Automatic content generation in the galactic arms race video game‏‎ (2 Links)

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