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  1. Generic Evolutionary Design‏‎ (2 Links)
  2. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  3. In Praise of Evolution and Opacity‏‎ (2 Links)
  4. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  5. Organized order in ornamentation‏‎ (2 Links)
  6. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  7. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  8. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  9. The Evolving Role of the Artist‏‎ (2 Links)
  10. P4m Reference Implementation‏‎ (2 Links)
  11. Ästhetik‏‎ (2 Links)
  12. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  13. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  14. Measuring Creativity In Software Development‏‎ (2 Links)
  15. Painterly rendering using image salience‏‎ (2 Links)
  16. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  17. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  18. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  19. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  20. The Painting Fool in New Dimensions‏‎ (2 Links)
  21. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  22. Gentropy: evolving 2D textures‏‎ (2 Links)
  23. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  24. Exploring aesthetic pattern formation‏‎ (2 Links)
  25. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  26. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  27. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  28. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  29. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  30. Consensual Paintings‏‎ (2 Links)
  31. Gregory Dudek‏‎ (2 Links)
  32. Investigating Face Space‏‎ (2 Links)
  33. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  34. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  35. Ishihama Yoshiaki‏‎ (2 Links)
  36. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  37. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  38. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  39. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  40. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  41. Andrew Rowbottom‏‎ (2 Links)
  42. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  43. Towards a model for artificial aesthetics‏‎ (2 Links)
  44. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  45. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  46. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  47. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  48. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  49. Natural Color Symmetry‏‎ (2 Links)
  50. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)

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