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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  2. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  3. Importance-Driven Focus of Attention‏‎ (2 Links)
  4. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  5. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  6. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  7. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  8. Being Kasimir Malevich‏‎ (2 Links)
  9. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  10. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  11. Complexity of two-dimensional patterns‏‎ (2 Links)
  12. Against Individual Creativity‏‎ (2 Links)
  13. Zellij Multipuzzle‏‎ (2 Links)
  14. Evolving Fractal Drawings‏‎ (2 Links)
  15. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  16. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  17. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  18. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  19. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  20. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  21. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  22. Metaprogramming Emergent Graphics‏‎ (2 Links)
  23. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  24. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  25. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  26. Evolving content in the galactic arms race video game‏‎ (2 Links)
  27. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  28. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  29. Electric Sheep‏‎ (2 Links)
  30. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  31. Computational Creativity through a Gap‏‎ (2 Links)
  32. Embodied creativity‏‎ (2 Links)
  33. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  34. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  35. The alphabet synthesis machine‏‎ (2 Links)
  36. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  37. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  38. The darwinian structure of the design process‏‎ (2 Links)
  39. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  40. Peter Kleiweg‏‎ (2 Links)
  41. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  42. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  43. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  44. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  45. Theory of Complexity‏‎ (2 Links)
  46. Andrew Rowbottom‏‎ (2 Links)
  47. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  48. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  49. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  50. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)

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