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- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Niall J. L. Griffith (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Reproduktion (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Evolutionäre Musik (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Improbable Creativity (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Evolving Human Faces (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Mathematische Kunst (2 Links)
- Zellij Multipuzzle (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Evolving ambiguous images (2 Links)
- Consensual Paintings (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- P6m Reference Implementation (2 Links)
- Evolving expressions and art by choice (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
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