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- Ästhetik (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Biokunst (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Gregory Dudek (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Investigating Face Space (2 Links)
- Ishihama Yoshiaki (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- A comparative classification of complexity measures (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Aaron Davidson (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Natural Color Symmetry (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Swarm Painting Atelier (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
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