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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
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- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- The emergence of the representation of style in design (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Preconceptual Creativity (2 Links)
- Andrew Rowbottom (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Neuroästhetik (2 Links)
- Künstliches Leben (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Artificial Drawing + Unity (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Variation (2 Links)
- Gegenständliche Kunst (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Live Algorithms (2 Links)
- Tatsu Unemi (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- SEURAT: robotic painter (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
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