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- On Two Desiderata for Creativity Support Tools (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Mathematische Kunst (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Search Strategies and the Creative Process (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Electric Sheep (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Interactive evolution for industrial design (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Computational Creativity through a Gap (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Embodied creativity (2 Links)
- P3m1 Reference Implementation (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Investigating Face Space (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Ishihama Yoshiaki (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Being Kasimir Malevich (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Against Individual Creativity (2 Links)
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