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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
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- Fractal art — a comparison of styles (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Steve Dipaola (2 Links)
- Stippling with Aerial Robots (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Bernd Lintermann (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- The Authorship of Generative Art (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Evolutionary generation of faces (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Computer-Ästhetik (2 Links)
- Entropie (2 Links)
- Ameisen Algorithmen (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Evolving Fractal Drawings (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Künstliches Leben (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Live Algorithms (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
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