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- Establishing Appreciation In a Creative System (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Stylized Reality (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Evolutionary Design in Art (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Gegenständliche Kunst (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Künstliches Leben (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Depth-aware neural style transfer (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Live Algorithms (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Video Granular Synthesis (2 Links)
- Evolving for the Audience (2 Links)
- Search Strategies and the Creative Process (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
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