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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
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- Electric Sheep (2 Links)
- Computational Creativity through a Gap (2 Links)
- Embodied creativity (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Giving Colour to Images (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Variation (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Aaron Davidson (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Tatsu Unemi (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Reproduktion (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Autonomous Evolutionary Art (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Flowsnake Earth (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Zufallsprozess (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
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