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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Ästhetik‏‎ (2 Links)
  2. Autonomy, Signature and Creativity‏‎ (2 Links)
  3. Measuring Creativity In Software Development‏‎ (2 Links)
  4. Evolving design genes in space layout problems‏‎ (2 Links)
  5. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  6. P4m Reference Implementation‏‎ (2 Links)
  7. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  8. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  9. Painterly rendering using image salience‏‎ (2 Links)
  10. The Painting Fool in New Dimensions‏‎ (2 Links)
  11. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  12. Interactive evolution for industrial design‏‎ (2 Links)
  13. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  14. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  15. Simulating Morphogenesis‏‎ (2 Links)
  16. Algorithmic randomness and physical entropy‏‎ (2 Links)
  17. Giving Colour to Images‏‎ (2 Links)
  18. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  19. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  20. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  21. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  22. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  23. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  24. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  25. Investigating Face Space‏‎ (2 Links)
  26. Erik J. Gustafson‏‎ (2 Links)
  27. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  28. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  29. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  30. Ishihama Yoshiaki‏‎ (2 Links)
  31. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  32. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  33. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  34. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  35. Flowsnake Earth‏‎ (2 Links)
  36. A History of Creativity for Future AI Research‏‎ (2 Links)
  37. Towards a model for artificial aesthetics‏‎ (2 Links)
  38. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  39. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  40. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  41. Bubble Hierarchies‏‎ (2 Links)
  42. Natural Color Symmetry‏‎ (2 Links)
  43. Swarm Painting Atelier‏‎ (2 Links)
  44. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  45. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  46. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  47. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  48. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  49. Evolutionary Design by Computers‏‎ (2 Links)
  50. New Kinds of Fractal Patterns‏‎ (2 Links)

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