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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  2. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  3. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  4. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  5. Evolving expressions and art by choice‏‎ (2 Links)
  6. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  7. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  8. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  9. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  10. Preference Learning: An Introduction‏‎ (2 Links)
  11. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  12. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  13. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  14. Artificial Drawing + Unity‏‎ (2 Links)
  15. Zufallsprozess‏‎ (2 Links)
  16. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  17. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  18. Giving Colour to Images‏‎ (2 Links)
  19. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  20. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  21. The Painting Fool Teaching Interface‏‎ (2 Links)
  22. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  23. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  24. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  25. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  26. Bubble Hierarchies‏‎ (2 Links)
  27. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  28. Is Evolution Creative?‏‎ (2 Links)
  29. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  30. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  31. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  32. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  33. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  34. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  35. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  36. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  37. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  38. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  39. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  40. John Mount‏‎ (2 Links)
  41. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  42. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  43. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  44. Flowsnake Earth‏‎ (2 Links)
  45. Chris Coyne‏‎ (2 Links)
  46. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  47. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  48. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  49. Keith Wiley‏‎ (2 Links)
  50. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)

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