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- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Biokunst (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Rebecca Luger-Guil (2 Links)
- Genotyp (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Automated collage generation — with intent (2 Links)
- Investigating Face Space (2 Links)
- Curious agents and situated design evaluations (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Swarm Painting Atelier (2 Links)
- Ishihama Yoshiaki (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
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