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- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Preference Learning: An Introduction (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Andrew Rowbottom (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Künstliches Leben (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Artificial Drawing + Unity (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Variation (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Tatsu Unemi (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Live Algorithms (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
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