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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  2. The emergence of the representation of style in design‏‎ (2 Links)
  3. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  4. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  5. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  6. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  7. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  8. Establishing Appreciation In a Creative System‏‎ (2 Links)
  9. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  10. Style-aware Robust Color Transfer‏‎ (2 Links)
  11. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  12. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  13. Preconceptual Creativity‏‎ (2 Links)
  14. Andrew Rowbottom‏‎ (2 Links)
  15. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  16. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  17. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  18. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  19. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  20. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  21. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  22. Neuroästhetik‏‎ (2 Links)
  23. Künstliches Leben‏‎ (2 Links)
  24. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  25. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  26. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  27. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  28. Artificial Drawing + Unity‏‎ (2 Links)
  29. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  30. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  31. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  32. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  33. Creative Search Trajectories and their Implications‏‎ (2 Links)
  34. Variation‏‎ (2 Links)
  35. Gegenständliche Kunst‏‎ (2 Links)
  36. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  37. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  38. Live Algorithms‏‎ (2 Links)
  39. Tatsu Unemi‏‎ (2 Links)
  40. Curious agents and situated design evaluations‏‎ (2 Links)
  41. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  42. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  43. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  44. SEURAT: robotic painter‏‎ (2 Links)
  45. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  46. On the Future of Computers and Creativity‏‎ (2 Links)
  47. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  48. Evolving Approximate Image Filters‏‎ (2 Links)
  49. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  50. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)

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