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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Erik J. Gustafson‏‎ (2 Links)
  2. Preference Learning: An Introduction‏‎ (2 Links)
  3. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  4. Flowsnake Earth‏‎ (2 Links)
  5. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  6. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  7. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  8. A comparative classification of complexity measures‏‎ (2 Links)
  9. Artificial Nature: Immersive World Making‏‎ (2 Links)
  10. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  11. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  12. Evolutionary Design by Computers‏‎ (2 Links)
  13. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  14. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  15. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  16. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  17. Bubble Hierarchies‏‎ (2 Links)
  18. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  19. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  20. Learning representations for creative design using evolution‏‎ (2 Links)
  21. Aaron Davidson‏‎ (2 Links)
  22. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  23. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  24. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  25. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  26. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  27. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  28. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  29. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  30. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  31. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  32. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  33. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  34. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  35. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  36. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  37. Evolutionäre Musik‏‎ (2 Links)
  38. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  39. Chris Coyne‏‎ (2 Links)
  40. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  41. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  42. Autonomous Evolutionary Art‏‎ (2 Links)
  43. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  44. Search Strategies and the Creative Process‏‎ (2 Links)
  45. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  46. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  47. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  48. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  49. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  50. Evolving Human Faces‏‎ (2 Links)

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