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  1. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  2. Ishihama Yoshiaki‏‎ (2 Links)
  3. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  4. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  5. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  6. Preference Learning: An Introduction‏‎ (2 Links)
  7. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  8. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  9. Art, emergence and the computational sublime‏‎ (2 Links)
  10. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  11. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  12. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  13. Fractal expressionism - where art meets science‏‎ (2 Links)
  14. Bubble Hierarchies‏‎ (2 Links)
  15. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  16. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  17. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  18. Artistic Stylization of Images and Video‏‎ (2 Links)
  19. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  20. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  21. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  22. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  23. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  24. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  25. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  26. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  27. Learning representations for creative design using evolution‏‎ (2 Links)
  28. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  29. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  30. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  31. Chris Coyne‏‎ (2 Links)
  32. Abstract Art by Shape Classification‏‎ (2 Links)
  33. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  34. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  35. Automated collage generation — with intent‏‎ (2 Links)
  36. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  37. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  38. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  39. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  40. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  41. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  42. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  43. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  44. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  45. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  46. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  47. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  48. Search Strategies and the Creative Process‏‎ (2 Links)
  49. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  50. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)

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