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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Stepping stones in the mist‏‎ (2 Links)
  2. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  3. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  4. Mutation‏‎ (2 Links)
  5. Stimulating creative flow through computational feedback‏‎ (2 Links)
  6. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  7. Pmm Reference Implementation‏‎ (2 Links)
  8. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  9. Population‏‎ (2 Links)
  10. Establishing Appreciation In a Creative System‏‎ (2 Links)
  11. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  12. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  13. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  14. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  15. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  16. Karl Gerbel‏‎ (2 Links)
  17. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  18. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  19. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  20. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  21. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  22. Natural Color Symmetry‏‎ (2 Links)
  23. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  24. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  25. New Kinds of Fractal Patterns‏‎ (2 Links)
  26. Artificial Drawing + Unity‏‎ (2 Links)
  27. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  28. Swarm paintings – nonhuman art‏‎ (2 Links)
  29. Niche Constructing Drawing Robots‏‎ (2 Links)
  30. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  31. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  32. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  33. Learning representations for creative design using evolution‏‎ (2 Links)
  34. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  35. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  36. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  37. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  38. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  39. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  40. Gegenständliche Kunst‏‎ (2 Links)
  41. Video Granular Synthesis‏‎ (2 Links)
  42. Reproduktion‏‎ (2 Links)
  43. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  44. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  45. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  46. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  47. Ten questions concerning generative computer art‏‎ (2 Links)
  48. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  49. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  50. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)

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