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- A History of Creativity for Future AI Research (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Evolving Human Faces (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Zellij Multipuzzle (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Evolving ambiguous images (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- P3m1 Reference Implementation (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Evolving expressions and art by choice (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Echo (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- The alphabet synthesis machine (2 Links)
- Giving Colour to Images (2 Links)
- The darwinian structure of the design process (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Erik J. Gustafson (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Peter Weibel (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Theory of Complexity (2 Links)
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