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  1. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  2. Evolving Glitch Art‏‎ (2 Links)
  3. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  4. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  5. Image Warping for a Painterly Effect‏‎ (2 Links)
  6. Organized order in ornamentation‏‎ (2 Links)
  7. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  8. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  9. Evolving ambiguous images‏‎ (2 Links)
  10. P6m Reference Implementation‏‎ (2 Links)
  11. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  12. Evolving expressions and art by choice‏‎ (2 Links)
  13. Andrew Rowbottom‏‎ (2 Links)
  14. Consensual Paintings‏‎ (2 Links)
  15. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  16. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  17. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  18. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  19. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  20. Simulating Morphogenesis‏‎ (2 Links)
  21. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  22. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  23. Variation‏‎ (2 Links)
  24. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  25. Giving Colour to Images‏‎ (2 Links)
  26. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  27. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  28. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  29. Tatsu Unemi‏‎ (2 Links)
  30. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  31. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  32. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  33. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  34. Artificial Drawing + Unity‏‎ (2 Links)
  35. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  36. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  37. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  38. Interactive evolution of dynamical systems‏‎ (2 Links)
  39. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  40. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  41. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  42. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  43. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  44. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  45. Flowsnake Earth‏‎ (2 Links)
  46. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  47. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  48. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  49. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  50. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)

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