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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  2. Autonomy, Signature and Creativity‏‎ (2 Links)
  3. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  4. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  5. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  6. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  7. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  8. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  9. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  10. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  11. Giving Colour to Images‏‎ (2 Links)
  12. The Future of Evolutionary Design Research‏‎ (2 Links)
  13. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  14. Algorithmic randomness and physical entropy‏‎ (2 Links)
  15. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  16. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  17. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  18. Consensual Paintings‏‎ (2 Links)
  19. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  20. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  21. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  22. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  23. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  24. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  25. Flowsnake Earth‏‎ (2 Links)
  26. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  27. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  28. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  29. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  30. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  31. A History of Creativity for Future AI Research‏‎ (2 Links)
  32. Leonel Moura‏‎ (2 Links)
  33. Natural Color Symmetry‏‎ (2 Links)
  34. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  35. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  36. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  37. New Kinds of Fractal Patterns‏‎ (2 Links)
  38. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  39. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  40. Niche Constructing Drawing Robots‏‎ (2 Links)
  41. Evolutionary Design by Computers‏‎ (2 Links)
  42. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  43. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  44. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  45. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  46. Importance-Driven Focus of Attention‏‎ (2 Links)
  47. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  48. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  49. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  50. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)

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