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- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Organized order in ornamentation (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- P4m Reference Implementation (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Painterly rendering using image salience (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Simulating Morphogenesis (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Computer-Ästhetik (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Entropie (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Automated collage generation — with intent (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Video Granular Synthesis (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Natural Color Symmetry (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
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