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  1. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  2. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  3. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  4. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  5. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  6. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  7. Evolution of Animated Photomosaics‏‎ (2 Links)
  8. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  9. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  10. Künstliches Leben‏‎ (2 Links)
  11. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  12. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  13. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  14. Creative Search Trajectories and their Implications‏‎ (2 Links)
  15. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  16. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  17. Curious agents and situated design evaluations‏‎ (2 Links)
  18. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  19. A 3D Modeling System for Creative Design‏‎ (2 Links)
  20. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  21. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  22. Live Algorithms‏‎ (2 Links)
  23. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  24. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  25. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  26. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  27. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  28. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  29. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  30. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  31. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  32. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  33. Search Strategies and the Creative Process‏‎ (2 Links)
  34. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  35. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  36. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  37. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  38. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  39. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  40. Self-design and ontogenetic evolution‏‎ (2 Links)
  41. P3m1 Reference Implementation‏‎ (2 Links)
  42. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  43. Zellij Multipuzzle‏‎ (2 Links)
  44. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  45. Semantic aware methods for evolutionary art‏‎ (2 Links)
  46. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  47. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  48. Art, emergence and the computational sublime‏‎ (2 Links)
  49. Complexity of two-dimensional patterns‏‎ (2 Links)
  50. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)

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