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  1. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  2. Model Proposal for a Constructed Artist‏‎ (2 Links)
  3. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  4. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  5. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  6. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  7. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  8. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  9. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  10. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  11. The Authorship of Generative Art‏‎ (2 Links)
  12. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  13. A cybernetic approach to aesthetics‏‎ (2 Links)
  14. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  15. Artificial ecosystems for creative discovery‏‎ (2 Links)
  16. Searching for Surprise‏‎ (2 Links)
  17. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  18. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  19. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  20. The Evolving Role of the Artist‏‎ (2 Links)
  21. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  22. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  23. Ästhetik‏‎ (2 Links)
  24. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  25. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  26. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  27. Creating and rendering convolution surfaces‏‎ (2 Links)
  28. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  29. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  30. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  31. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  32. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  33. Evolution of Animated Photomosaics‏‎ (2 Links)
  34. Künstliches Leben‏‎ (2 Links)
  35. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  36. Peter Kleiweg‏‎ (2 Links)
  37. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  38. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  39. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  40. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  41. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  42. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  43. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  44. Depth-aware neural style transfer‏‎ (2 Links)
  45. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  46. Live Algorithms‏‎ (2 Links)
  47. Algorithmic randomness and physical entropy‏‎ (2 Links)
  48. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  49. Towards a model for artificial aesthetics‏‎ (2 Links)
  50. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)

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