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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Low-complexity art‏‎ (2 Links)
  2. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  3. Breeding on site‏‎ (2 Links)
  4. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  5. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  6. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  7. Evolving virtual creatures‏‎ (2 Links)
  8. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  9. Improbable Creativity‏‎ (2 Links)
  10. Bubble Hierarchies‏‎ (2 Links)
  11. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  12. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  13. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  14. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  15. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  16. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  17. P6m Reference Implementation‏‎ (2 Links)
  18. Mathematische Kunst‏‎ (2 Links)
  19. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  20. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  21. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  22. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  23. Extending the Range of Facial Types‏‎ (2 Links)
  24. Measuring complexity using information fluctuation‏‎ (2 Links)
  25. Swarm paintings – nonhuman art‏‎ (2 Links)
  26. Interactive EC-based Signal Processing‏‎ (2 Links)
  27. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  28. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  29. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  30. Gregory S. Hornby‏‎ (2 Links)
  31. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  32. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  33. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  34. Chris Coyne‏‎ (2 Links)
  35. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  36. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  37. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  38. Interactive evolution for industrial design‏‎ (2 Links)
  39. Simulating Morphogenesis‏‎ (2 Links)
  40. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  41. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  42. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  43. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  44. Video Granular Synthesis‏‎ (2 Links)
  45. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  46. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  47. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  48. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  49. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  50. Ten questions concerning generative computer art‏‎ (2 Links)

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