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- An approach to creating very large, high resolution artistic printed images (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Golan Levin (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Searching for Surprise (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- The Authorship of Generative Art (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Artificial Drawing + Unity (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Flowsnake Earth (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Peter Kleiweg (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Evolutionary Design by Computers (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Künstliches Leben (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Depth-aware neural style transfer (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
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