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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  2. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  3. Algorithmic randomness and physical entropy‏‎ (2 Links)
  4. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  5. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  6. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  7. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  8. Computer-Ästhetik‏‎ (2 Links)
  9. Entropie‏‎ (2 Links)
  10. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  11. Giving Colour to Images‏‎ (2 Links)
  12. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  13. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  14. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  15. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  16. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  17. Peter Weibel‏‎ (2 Links)
  18. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  19. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  20. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  21. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  22. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  23. Is Evolution Creative?‏‎ (2 Links)
  24. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  25. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  26. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  27. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  28. A History of Creativity for Future AI Research‏‎ (2 Links)
  29. John Mount‏‎ (2 Links)
  30. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  31. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  32. Preference Learning: An Introduction‏‎ (2 Links)
  33. Flowsnake Earth‏‎ (2 Links)
  34. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  35. Creating and rendering convolution surfaces‏‎ (2 Links)
  36. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  37. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  38. Keith Wiley‏‎ (2 Links)
  39. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  40. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  41. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  42. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  43. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  44. Swarm paintings – nonhuman art‏‎ (2 Links)
  45. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  46. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  47. Evolutionary Design by Computers‏‎ (2 Links)
  48. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  49. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  50. Hypergraph-based Evolutionary Design System‏‎ (2 Links)

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