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- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Painting With Triangles (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- A Study of Image Colourfulness (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- A closer look at creativity as search (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Peter Kleiweg (2 Links)
- Erik J. Gustafson (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Gregory Dudek (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Aaron Davidson (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Bubble Hierarchies (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Künstliches Leben (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
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