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- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Depth-aware neural style transfer (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Leonel Moura (2 Links)
- Computer-Ästhetik (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Entropie (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
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