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- Evolutionary shape grammars for product design (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Detecting people in cubist art (2 Links)
- The Authorship of Generative Art (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Digital Face Beautification (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Searching for Surprise (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- The Evolving Role of the Artist (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Echo (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Evolving for the Audience (2 Links)
- Interactive evolution for industrial design (2 Links)
- Genetische Programmierung (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Peter Kleiweg (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Investigating Face Space (2 Links)
- Erik J. Gustafson (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Ishihama Yoshiaki (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
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