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- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- New IEC Research and Frameworks (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Niall J. L. Griffith (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Swarm Granulator (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Reproduktion (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Being Kasimir Malevich (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Against Individual Creativity (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Depth-aware neural style transfer (2 Links)
- Improving face detection (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- P6m Reference Implementation (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
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