Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
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- Aesthetic image rating (AIR) algorithm (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Morgan McGuire (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Steve Dipaola (2 Links)
- Creative Evolutionary Systems (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Stippling with Aerial Robots (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Video Granular Synthesis (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Distance-based functions for image comparison (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Composition in Perspectives (2 Links)
- Gegenständliche Kunst (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
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