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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
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- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Quantum Art (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Against Individual Creativity (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Künstliches Leben (2 Links)
- Giving Colour to Images (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Reproduktion (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Live Algorithms (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Flowsnake Earth (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Andrew Rowbottom (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- P6m Reference Implementation (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
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