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  1. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  2. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  3. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  4. Genotyp‏‎ (2 Links)
  5. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  6. Model Proposal for a Constructed Artist‏‎ (2 Links)
  7. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  8. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  9. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  10. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  11. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  12. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  13. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  14. Peter Weibel‏‎ (2 Links)
  15. Consensual Paintings‏‎ (2 Links)
  16. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  17. Art, emergence and the computational sublime‏‎ (2 Links)
  18. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  19. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  20. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  21. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  22. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  23. Preference Learning: An Introduction‏‎ (2 Links)
  24. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  25. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  26. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  27. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  28. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  29. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  30. Artistic Stylization of Images and Video‏‎ (2 Links)
  31. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  32. Fractal expressionism - where art meets science‏‎ (2 Links)
  33. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  34. Künstliches Leben‏‎ (2 Links)
  35. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  36. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  37. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  38. Abstract Art by Shape Classification‏‎ (2 Links)
  39. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  40. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  41. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  42. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  43. Automated collage generation — with intent‏‎ (2 Links)
  44. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  45. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  46. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  47. Variation‏‎ (2 Links)
  48. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  49. Live Algorithms‏‎ (2 Links)
  50. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)

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