Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  2. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  3. Active User Intervention in an EC Search‏‎ (2 Links)
  4. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  5. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  6. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  7. Breeding on site‏‎ (2 Links)
  8. Establishing Appreciation In a Creative System‏‎ (2 Links)
  9. Rebecca Luger-Guil‏‎ (2 Links)
  10. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  11. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  12. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  13. Video Granular Synthesis‏‎ (2 Links)
  14. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  15. Bubble Hierarchies‏‎ (2 Links)
  16. Ten questions concerning generative computer art‏‎ (2 Links)
  17. Being Kasimir Malevich‏‎ (2 Links)
  18. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  19. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  20. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  21. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  22. Against Individual Creativity‏‎ (2 Links)
  23. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  24. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  25. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  26. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  27. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  28. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  29. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  30. Chris Coyne‏‎ (2 Links)
  31. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  32. Leonel Moura‏‎ (2 Links)
  33. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  34. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  35. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  36. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  37. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  38. Gegenständliche Kunst‏‎ (2 Links)
  39. The Future of Evolutionary Design Research‏‎ (2 Links)
  40. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  41. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  42. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  43. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  44. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  45. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  46. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  47. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  48. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  49. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  50. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)