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  1. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  2. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  3. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  4. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  5. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  6. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  7. Echo‏‎ (2 Links)
  8. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  9. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  10. John Mount‏‎ (2 Links)
  11. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  12. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  13. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  14. Towards a model for artificial aesthetics‏‎ (2 Links)
  15. Aaron Davidson‏‎ (2 Links)
  16. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  17. Keith Wiley‏‎ (2 Links)
  18. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  19. Evolution of Animated Photomosaics‏‎ (2 Links)
  20. Neuroästhetik‏‎ (2 Links)
  21. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  22. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  23. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  24. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  25. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  26. Swarm Painting Atelier‏‎ (2 Links)
  27. Erik J. Gustafson‏‎ (2 Links)
  28. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  29. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  30. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  31. Autonomous Evolutionary Art‏‎ (2 Links)
  32. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  33. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  34. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  35. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  36. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  37. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  38. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  39. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  40. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  41. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  42. SEURAT: robotic painter‏‎ (2 Links)
  43. On the Future of Computers and Creativity‏‎ (2 Links)
  44. Bubble Hierarchies‏‎ (2 Links)
  45. Ameisen Algorithmen‏‎ (2 Links)
  46. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  47. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  48. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  49. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  50. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)

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