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  1. Selektion‏‎ (2 Links)
  2. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  3. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  4. A closer look at creativity as search‏‎ (2 Links)
  5. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  6. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  7. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  8. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  9. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  10. The Evolving Role of the Artist‏‎ (2 Links)
  11. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  12. Ästhetik‏‎ (2 Links)
  13. Measuring Creativity In Software Development‏‎ (2 Links)
  14. Evolving Line Drawings‏‎ (2 Links)
  15. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  16. Painting with Flowsnakes‏‎ (2 Links)
  17. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  18. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  19. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  20. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  21. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  22. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  23. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  24. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  25. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  26. Evolving art with scalable vector graphics‏‎ (2 Links)
  27. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  28. Interactive evolution for industrial design‏‎ (2 Links)
  29. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  30. Aaron Davidson‏‎ (2 Links)
  31. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  32. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  33. Evolving virtual creatures‏‎ (2 Links)
  34. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  35. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  36. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  37. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  38. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  39. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  40. Investigating Face Space‏‎ (2 Links)
  41. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  42. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  43. Phänotyp‏‎ (2 Links)
  44. Ishihama Yoshiaki‏‎ (2 Links)
  45. Autonomous Evolutionary Art‏‎ (2 Links)
  46. Consensual Paintings‏‎ (2 Links)
  47. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  48. Extending the Range of Facial Types‏‎ (2 Links)
  49. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  50. Gregory S. Hornby‏‎ (2 Links)

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