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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  2. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  3. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  4. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  5. Computational Aesthetics Conferences‏‎ (2 Links)
  6. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  7. Evolutionary shape grammars for product design‏‎ (2 Links)
  8. SEURAT: robotic painter‏‎ (2 Links)
  9. On the Future of Computers and Creativity‏‎ (2 Links)
  10. Electric Sheep‏‎ (2 Links)
  11. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  12. Computational Creativity through a Gap‏‎ (2 Links)
  13. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  14. Embodied creativity‏‎ (2 Links)
  15. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  16. Evolving Approximate Image Filters‏‎ (2 Links)
  17. Importance-Driven Focus of Attention‏‎ (2 Links)
  18. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  19. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  20. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  21. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  22. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  23. Andrew Rowbottom‏‎ (2 Links)
  24. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  25. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  26. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  27. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  28. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  29. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  30. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  31. Zufallsprozess‏‎ (2 Links)
  32. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  33. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  34. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  35. Evolving for the Audience‏‎ (2 Links)
  36. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  37. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  38. The Painting Fool Teaching Interface‏‎ (2 Links)
  39. Metaprogramming Emergent Graphics‏‎ (2 Links)
  40. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  41. Genetische Programmierung‏‎ (2 Links)
  42. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  43. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  44. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  45. Artificial Drawing + Unity‏‎ (2 Links)
  46. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  47. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  48. Exploring aesthetic pattern formation‏‎ (2 Links)
  49. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  50. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)

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