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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Low-complexity art‏‎ (2 Links)
  2. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  3. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  4. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  5. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  6. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  7. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  8. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  9. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  10. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  11. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  12. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  13. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  14. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  15. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  16. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  17. Mathematische Kunst‏‎ (2 Links)
  18. Zellij Multipuzzle‏‎ (2 Links)
  19. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  20. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  21. Artificial Drawing + Unity‏‎ (2 Links)
  22. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  23. Measuring complexity using information fluctuation‏‎ (2 Links)
  24. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  25. Interactive EC-based Signal Processing‏‎ (2 Links)
  26. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  27. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  28. Evolving art with scalable vector graphics‏‎ (2 Links)
  29. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  30. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  31. Interactive evolution for industrial design‏‎ (2 Links)
  32. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  33. Consensual Paintings‏‎ (2 Links)
  34. Evolving virtual creatures‏‎ (2 Links)
  35. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  36. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  37. The alphabet synthesis machine‏‎ (2 Links)
  38. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  39. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  40. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  41. The darwinian structure of the design process‏‎ (2 Links)
  42. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  43. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  44. Investigating Face Space‏‎ (2 Links)
  45. Peter Kleiweg‏‎ (2 Links)
  46. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  47. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  48. Extending the Range of Facial Types‏‎ (2 Links)
  49. Ishihama Yoshiaki‏‎ (2 Links)
  50. Theory of Complexity‏‎ (2 Links)

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