Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
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- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Painting With Triangles (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Peter Kleiweg (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Erik J. Gustafson (2 Links)
- Gregory Dudek (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Bubble Hierarchies (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Künstliches Leben (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Variation (2 Links)
- Gegenständliche Kunst (2 Links)
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