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- Label Ranking Algorithms: A Survey (2 Links)
- Genotyp (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Erik J. Gustafson (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Leonel Moura (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Bubble Hierarchies (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- P3m1 Reference Implementation (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Chris Coyne (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
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