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- Construction and intuition: Creativity in early computer art (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Stippling with Aerial Robots (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Tim Rowley (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Creative Evolutionary Systems (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Abstract Art by Shape Classification (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Automated collage generation — with intent (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Künstliches Leben (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Live Algorithms (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Distance-based functions for image comparison (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Composition in Perspectives (2 Links)
- Evolving Fractal Drawings (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
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