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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  2. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  3. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  4. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  5. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  6. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  7. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  8. Andrew Rowbottom‏‎ (2 Links)
  9. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  10. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  11. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  12. John Mount‏‎ (2 Links)
  13. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  14. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  15. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  16. Creating and rendering convolution surfaces‏‎ (2 Links)
  17. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  18. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  19. Keith Wiley‏‎ (2 Links)
  20. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  21. Natural Color Symmetry‏‎ (2 Links)
  22. Evolution of Animated Photomosaics‏‎ (2 Links)
  23. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  24. Artificial Drawing + Unity‏‎ (2 Links)
  25. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  26. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  27. Swarm paintings – nonhuman art‏‎ (2 Links)
  28. New Kinds of Fractal Patterns‏‎ (2 Links)
  29. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  30. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  31. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  32. Niche Constructing Drawing Robots‏‎ (2 Links)
  33. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  34. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  35. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  36. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  37. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  38. Video Granular Synthesis‏‎ (2 Links)
  39. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  40. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  41. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  42. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  43. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  44. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  45. Ten questions concerning generative computer art‏‎ (2 Links)
  46. Reproduktion‏‎ (2 Links)
  47. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  48. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  49. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  50. Depth-aware neural style transfer‏‎ (2 Links)

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