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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
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- Learning Aggregation Operators for Preference Modeling (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Zufallsprozess (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Genetische Programmierung (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Aaron Davidson (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Chris Coyne (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Natural Color Symmetry (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Gregory Dudek (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Improving face detection (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Reproduktion (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
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