Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
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- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Andrew Rowbottom (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Variation (2 Links)
- Artificial Drawing + Unity (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Evolving virtual creatures (2 Links)
- Tatsu Unemi (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Peter Kleiweg (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Extending the Range of Facial Types (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Gregory S. Hornby (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
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