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  1. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  2. Model Proposal for a Constructed Artist‏‎ (2 Links)
  3. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  4. Space layout planning using an evolutionary approach‏‎ (2 Links)
  5. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  6. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  7. Autonomously Creating Quality Images‏‎ (2 Links)
  8. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  9. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  10. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  11. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  12. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  13. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  14. Tim Rowley‏‎ (2 Links)
  15. Style-aware Robust Color Transfer‏‎ (2 Links)
  16. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  17. Preconceptual Creativity‏‎ (2 Links)
  18. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  19. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (2 Links)
  20. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  21. Creative Ecosystems 2009‏‎ (2 Links)
  22. Fractal expressionism - where art meets science‏‎ (2 Links)
  23. Neuroästhetik‏‎ (2 Links)
  24. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  25. Künstliches Leben‏‎ (2 Links)
  26. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  27. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  28. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  29. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  30. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  31. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  32. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  33. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  34. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  35. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  36. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  37. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  38. Live Algorithms‏‎ (2 Links)
  39. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  40. Depth-aware neural style transfer‏‎ (2 Links)
  41. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  42. SEURAT: robotic painter‏‎ (2 Links)
  43. Art, emergence and the computational sublime‏‎ (2 Links)
  44. On the Future of Computers and Creativity‏‎ (2 Links)
  45. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  46. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  47. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  48. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  49. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  50. Evolving Fractal Drawings‏‎ (2 Links)

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