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  1. Holger Ferstl‏‎ (2 Links)
  2. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  3. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  4. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  5. Swarm Tech-Tiles Tim‏‎ (2 Links)
  6. New challenges for evolutionary music and art‏‎ (2 Links)
  7. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  8. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  9. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  10. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  11. Ian Butterfield‏‎ (2 Links)
  12. Learning to colour greyscale images‏‎ (2 Links)
  13. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  14. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  15. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  16. Rekombination‏‎ (2 Links)
  17. A Turing Test for Generative Art‏‎ (2 Links)
  18. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  19. Live Algorithms‏‎ (2 Links)
  20. Artificial Drawing + Unity‏‎ (2 Links)
  21. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  22. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  23. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  24. Computer-Ästhetik‏‎ (2 Links)
  25. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  26. Entropie‏‎ (2 Links)
  27. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  28. SEURAT: robotic painter‏‎ (2 Links)
  29. On the Future of Computers and Creativity‏‎ (2 Links)
  30. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  31. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  32. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  33. Evolving Fractal Drawings‏‎ (2 Links)
  34. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  35. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  36. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  37. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  38. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  39. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  40. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  41. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  42. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  43. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  44. Zellij Multipuzzle‏‎ (2 Links)
  45. Evolving content in the galactic arms race video game‏‎ (2 Links)
  46. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  47. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  48. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  49. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  50. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)

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