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- Novelty and figurative expression-based evolutionary art (2 Links)
- Digital Face Beautification (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Echo (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Automated collage generation — with intent (2 Links)
- Evolving Fractal Drawings (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Improving face detection (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Erik J. Gustafson (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Peter Kleiweg (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Is Evolution Creative? (2 Links)
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