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- An exploration-based evolutionary model of a generative design process (2 Links)
- Pmm Reference Implementation (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Population (2 Links)
- Biokunst (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Henry Rowley (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Swarm Painting Atelier (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- A comparative classification of complexity measures (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Leonel Moura (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Reproduktion (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Gegenständliche Kunst (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Aaron Davidson (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
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