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  1. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  2. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  3. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  4. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  5. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  6. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  7. Evolving for the Audience‏‎ (2 Links)
  8. Genetische Programmierung‏‎ (2 Links)
  9. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  10. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  11. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  12. Depth-aware neural style transfer‏‎ (2 Links)
  13. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  14. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  15. Exploring aesthetic pattern formation‏‎ (2 Links)
  16. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  17. Improving face detection‏‎ (2 Links)
  18. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  19. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  20. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  21. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  22. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  23. Search Strategies and the Creative Process‏‎ (2 Links)
  24. Gregory Dudek‏‎ (2 Links)
  25. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  26. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  27. Information aesthetics: an heroic experiment‏‎ (2 Links)
  28. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  29. A comparative classification of complexity measures‏‎ (2 Links)
  30. Self-design and ontogenetic evolution‏‎ (2 Links)
  31. Artificial Nature: Immersive World Making‏‎ (2 Links)
  32. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  33. P3m1 Reference Implementation‏‎ (2 Links)
  34. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  35. Semantic aware methods for evolutionary art‏‎ (2 Links)
  36. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  37. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  38. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  39. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  40. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  41. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  42. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  43. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  44. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  45. Variation‏‎ (2 Links)
  46. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  47. Aaron Davidson‏‎ (2 Links)
  48. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  49. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  50. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)

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