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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  2. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  3. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  4. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  5. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  6. Evolving Line Drawings‏‎ (2 Links)
  7. The Evolving Role of the Artist‏‎ (2 Links)
  8. Ästhetik‏‎ (2 Links)
  9. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  10. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  11. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  12. Informational Aesthetics Measures‏‎ (2 Links)
  13. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  14. Painting With Triangles‏‎ (2 Links)
  15. Evolving art with scalable vector graphics‏‎ (2 Links)
  16. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  17. Computer-Ästhetik‏‎ (2 Links)
  18. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  19. Entropie‏‎ (2 Links)
  20. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  21. Metaprogramming Emergent Graphics‏‎ (2 Links)
  22. Evolving virtual creatures‏‎ (2 Links)
  23. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  24. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  25. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  26. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  27. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  28. Peter Kleiweg‏‎ (2 Links)
  29. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  30. A comparative classification of complexity measures‏‎ (2 Links)
  31. Artificial Nature: Immersive World Making‏‎ (2 Links)
  32. Extending the Range of Facial Types‏‎ (2 Links)
  33. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  34. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  35. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  36. Gregory S. Hornby‏‎ (2 Links)
  37. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  38. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  39. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  40. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  41. Creating and rendering convolution surfaces‏‎ (2 Links)
  42. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  43. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  44. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  45. Aaron Davidson‏‎ (2 Links)
  46. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  47. Towards a model for artificial aesthetics‏‎ (2 Links)
  48. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  49. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  50. Evolution of Animated Photomosaics‏‎ (2 Links)

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