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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
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- Evolving design genes in space layout problems (2 Links)
- Evolving expressions and art by choice (2 Links)
- Keith Wiley (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Being Kasimir Malevich (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Against Individual Creativity (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Giving Colour to Images (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Computer-Ästhetik (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Entropie (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Variation (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Tatsu Unemi (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Flowsnake Earth (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Andrew Rowbottom (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Improving face detection (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
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