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  1. The emergence of the representation of style in design‏‎ (2 Links)
  2. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  3. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  4. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  5. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  6. Steve Dipaola‏‎ (2 Links)
  7. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  8. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  9. Stippling with Aerial Robots‏‎ (2 Links)
  10. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  11. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  12. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  13. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  14. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  15. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  16. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  17. Künstliches Leben‏‎ (2 Links)
  18. Fractal expressionism - where art meets science‏‎ (2 Links)
  19. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  20. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  21. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  22. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  23. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  24. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  25. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  26. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  27. Rebecca Luger-Guillaume‏‎ (2 Links)
  28. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  29. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  30. Variation‏‎ (2 Links)
  31. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  32. Live Algorithms‏‎ (2 Links)
  33. Tatsu Unemi‏‎ (2 Links)
  34. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  35. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  36. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  37. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  38. Color Mixing using Colliding Particles‏‎ (2 Links)
  39. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  40. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  41. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  42. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  43. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  44. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  45. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  46. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  47. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  48. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  49. Distance-based functions for image comparison‏‎ (2 Links)
  50. Evolving Fractal Drawings‏‎ (2 Links)

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