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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  2. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  3. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  4. P4m Reference Implementation‏‎ (2 Links)
  5. Measuring Creativity In Software Development‏‎ (2 Links)
  6. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  7. Painterly rendering using image salience‏‎ (2 Links)
  8. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  9. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  10. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  11. Evolving design genes in space layout problems‏‎ (2 Links)
  12. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  13. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  14. Automated collage generation — with intent‏‎ (2 Links)
  15. Interactive evolution for industrial design‏‎ (2 Links)
  16. Simulating Morphogenesis‏‎ (2 Links)
  17. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  18. Consensual Paintings‏‎ (2 Links)
  19. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  20. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  21. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  22. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  23. Giving Colour to Images‏‎ (2 Links)
  24. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  25. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  26. Investigating Face Space‏‎ (2 Links)
  27. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  28. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  29. Ishihama Yoshiaki‏‎ (2 Links)
  30. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  31. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  32. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  33. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  34. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  35. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  36. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  37. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  38. Flowsnake Earth‏‎ (2 Links)
  39. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  40. Natural Color Symmetry‏‎ (2 Links)
  41. A 3D Modeling System for Creative Design‏‎ (2 Links)
  42. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  43. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  44. New Kinds of Fractal Patterns‏‎ (2 Links)
  45. Swarm paintings – nonhuman art‏‎ (2 Links)
  46. Niche Constructing Drawing Robots‏‎ (2 Links)
  47. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  48. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  49. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  50. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)

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