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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  2. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  3. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  4. Space layout planning using an evolutionary approach‏‎ (2 Links)
  5. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  6. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  7. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  8. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  9. Extending the Range of Facial Types‏‎ (2 Links)
  10. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  11. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  12. Phänotyp‏‎ (2 Links)
  13. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  14. Is Evolution Creative?‏‎ (2 Links)
  15. Gregory S. Hornby‏‎ (2 Links)
  16. Distance-based functions for image comparison‏‎ (2 Links)
  17. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  18. Composition in Perspectives‏‎ (2 Links)
  19. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  20. Algorithmic randomness and physical entropy‏‎ (2 Links)
  21. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  22. John Mount‏‎ (2 Links)
  23. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  24. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  25. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  26. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  27. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  28. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  29. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  30. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  31. Keith Wiley‏‎ (2 Links)
  32. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  33. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  34. Neuroästhetik‏‎ (2 Links)
  35. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  36. Evolution of Animated Photomosaics‏‎ (2 Links)
  37. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  38. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  39. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  40. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  41. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  42. A History of Creativity for Future AI Research‏‎ (2 Links)
  43. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  44. Consensual Paintings‏‎ (2 Links)
  45. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  46. Variation‏‎ (2 Links)
  47. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  48. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  49. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  50. Tatsu Unemi‏‎ (2 Links)

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