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- New IEC Research and Frameworks (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Niall J. L. Griffith (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Ian Butterfield (2 Links)
- Daniel Shiffman (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Learning to colour greyscale images (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Design Space of Tiling Template (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Distance-based functions for image comparison (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Composition in Perspectives (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- P6m Reference Implementation (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Evolving virtual creatures (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
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