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- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- The Authorship of Generative Art (2 Links)
- Searching for Surprise (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- The Evolving Role of the Artist (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Ästhetik (2 Links)
- Painting With Triangles (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Erik J. Gustafson (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Peter Kleiweg (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Evolving virtual creatures (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Extending the Range of Facial Types (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Bubble Hierarchies (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Gregory S. Hornby (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
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