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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  2. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  3. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  4. Creative Evolutionary Systems‏‎ (2 Links)
  5. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  6. Creativity, emergence and evolution in design‏‎ (2 Links)
  7. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  8. Fractal art — a comparison of styles‏‎ (2 Links)
  9. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  10. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  11. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  12. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  13. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  14. Swarm paintings – nonhuman art‏‎ (2 Links)
  15. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  16. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  17. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  18. New Kinds of Fractal Patterns‏‎ (2 Links)
  19. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  20. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  21. Niche Constructing Drawing Robots‏‎ (2 Links)
  22. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  23. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  24. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  25. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  26. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  27. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  28. Video Granular Synthesis‏‎ (2 Links)
  29. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  30. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  31. Color Mixing using Colliding Particles‏‎ (2 Links)
  32. Reproduktion‏‎ (2 Links)
  33. Ten questions concerning generative computer art‏‎ (2 Links)
  34. Art, emergence and the computational sublime‏‎ (2 Links)
  35. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  36. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  37. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  38. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  39. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  40. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  41. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  42. Distance-based functions for image comparison‏‎ (2 Links)
  43. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  44. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  45. Composition in Perspectives‏‎ (2 Links)
  46. Improving face detection‏‎ (2 Links)
  47. Artistic Stylization of Images and Video‏‎ (2 Links)
  48. Evolving Fractal Drawings‏‎ (2 Links)
  49. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  50. Generative and Evolutionary Design in Design Education‏‎ (2 Links)

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