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- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Quantum Art (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- New IEC Research and Frameworks (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Evolving Human Faces (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Mathematische Kunst (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Evolving ambiguous images (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Variation (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Evolving expressions and art by choice (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Tatsu Unemi (2 Links)
- Reproduktion (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Interactive evolution for industrial design (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Art, emergence and the computational sublime (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Giving Colour to Images (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Depth-aware neural style transfer (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Investigating Face Space (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
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