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Unten werden bis zu 50 Ergebnisse im Bereich 1.301 bis 1.350 angezeigt.

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  1. Mathematical Methods in Origami Design
  2. Mathematical Sculpture Classification
  3. Mathematical Tools for Computer-Generated Ornamental Patterns
  4. Mathematical building blocks for evolving expressions
  5. Mathematics Education and Early Abstract Art
  6. Mathematics Learning through Arts and Collaborative Problem-Solving: The Princess and the Diamond-Problem
  7. Matthew Lewis
  8. Measuring, enabling and comparing modularity, regularity and hierarchy in evolutionary design
  9. Measuring Complexity by Measuring Structure and Organization
  10. Measuring Creativity In Software Development
  11. Measuring complexity using information fluctuation
  12. Measuring cultural value using social network analysis: a case study on valuing electronic musicians
  13. MediaFlies – A Video and Audio Remixing Multi Agent System
  14. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media
  15. Medical Image Retrieval System using an Improved MLP Neural Network
  16. Mere Generation: Essential Barometer or Dated Concept?
  17. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation
  18. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism
  19. Metacreations: Art and Artificial Life
  20. Metaheuristics for Genetic Optimal Design
  21. Metamorphosis in Escher’s Art
  22. Michael O'Neill
  23. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results
  24. Mixed-Initiative Creative Drawing with webIconoscope
  25. Mixed Heuristic Search for Sketch Prediction on Chemical Structure Drawing
  26. Mixed IFS: resolution of the inverse problem using genetic programming
  27. Model Proposal for a Constructed Artist
  28. Modelling Human Preference in Evolutionary Art
  29. Modelling Seashells Shapes and Pigmentation Patterns: Experiments with 3D Printing
  30. Modelling the underlying principles of human aesthetic preference in evolutionary art
  31. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience
  32. Modular Kirigami
  33. Modular Line-Based Halftoning via Recursive Division
  34. Modular Origami Halftoning: Theme and Variations
  35. Mondriaan Art by Evolution
  36. More "Circle Limit III" Patterns
  37. Morphable guidelines for the human head
  38. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics
  39. Motion Representation and Evolutionary Architectural Spaces
  40. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties
  41. MovieGene: evolutionary video production based on genetic algorithms and cinematic properties
  42. Movie Posters from Video by Example
  43. Multi-feature Method: An integrated content based image retrieval system
  44. Multi-level shape description technique
  45. Multi-modal Medical Image Retrieval
  46. MultiCam: A System for Interactive Rendering of Abstract Digital Images
  47. Multi Feature Content Based Image Retrieval
  48. Multidimensional Impossible Polycubes
  49. Multilevel Computational Creativity
  50. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment

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