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  1. On the Origins of the Term Computational Aesthetics‏‎ (5 Bearbeitungen)
  2. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (5 Bearbeitungen)
  3. Evolutionary Algorithms for Solving Multi-Objective Problems‏‎ (5 Bearbeitungen)
  4. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (5 Bearbeitungen)
  5. EvoMUSART 2014‏‎ (5 Bearbeitungen)
  6. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (5 Bearbeitungen)
  7. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (5 Bearbeitungen)
  8. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (5 Bearbeitungen)
  9. EvoMUSART 2005‏‎ (5 Bearbeitungen)
  10. An Image Retrieval Method Based on a Genetic Algorithm Controlled by User’s Mind‏‎ (5 Bearbeitungen)
  11. A Model of Heteroassociative Memory: Deciphering Surprising Features and Locations‏‎ (5 Bearbeitungen)
  12. Stephen Todd‏‎ (5 Bearbeitungen)
  13. Generative Art 2010‏‎ (5 Bearbeitungen)
  14. Adaptation of an Autonomous Creative Evolutionary System for Real-World Design Application Based on Creative Cognition‏‎ (5 Bearbeitungen)
  15. Aesthetic Classification and Sorting Based on Image Compression‏‎ (5 Bearbeitungen)
  16. Arts, robots, and evolution as a tool for creativity‏‎ (5 Bearbeitungen)
  17. Painting with Flowsnakes‏‎ (5 Bearbeitungen)
  18. Evolutionary generation of faces‏‎ (4 Bearbeitungen)
  19. Experiments in Computational Aesthetics‏‎ (4 Bearbeitungen)
  20. Swarmic Paintings and Colour Attention‏‎ (4 Bearbeitungen)
  21. Ten questions concerning generative computer art‏‎ (4 Bearbeitungen)
  22. Evolving Approximate Image Filters‏‎ (4 Bearbeitungen)
  23. Customizing Aesthetics in Shared Immersive Virtual Environments‏‎ (4 Bearbeitungen)
  24. Swarmic Sketches and Attention Mechanism‏‎ (4 Bearbeitungen)
  25. Facing the Future: Evolutionary Possibilities for Human-Machine Creativity‏‎ (4 Bearbeitungen)
  26. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (4 Bearbeitungen)
  27. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (4 Bearbeitungen)
  28. Modelling Human Preference in Evolutionary Art‏‎ (4 Bearbeitungen)
  29. Natural Processes and Artificial Procedures‏‎ (4 Bearbeitungen)
  30. Evolving Art Using Multiple Aesthetic Measures‏‎ (4 Bearbeitungen)
  31. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (4 Bearbeitungen)
  32. Compositional Pattern Producing Networks: A Novel Abstraction of Development‏‎ (4 Bearbeitungen)
  33. Evolutionary Design by Computers‏‎ (4 Bearbeitungen)
  34. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (4 Bearbeitungen)
  35. Evolutionary pointillist modules: evolving assemblages of 3D objects‏‎ (4 Bearbeitungen)
  36. Aesthetic Measures for Evolutionary Vase Design‏‎ (4 Bearbeitungen)
  37. A Genetic Algorithm Applied to Content-Based Image Retrieval for Natural Scenes Classification‏‎ (4 Bearbeitungen)
  38. Artificial Creative Systems: Completing the Creative Cycle‏‎ (4 Bearbeitungen)
  39. Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design‏‎ (4 Bearbeitungen)
  40. Random Discrete Colour Sampling‏‎ (4 Bearbeitungen)
  41. Generalize and Blend: Concept Blending Based on Generalization, Analogy, and Amalgams‏‎ (4 Bearbeitungen)
  42. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (4 Bearbeitungen)
  43. Complexism and the Role of Evolutionary Art‏‎ (4 Bearbeitungen)
  44. Toward Greater Artistic Control for Interactive Evolution of Images and Animation‏‎ (4 Bearbeitungen)
  45. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (4 Bearbeitungen)
  46. Non-stop Evolutionary Art You are Embedded in‏‎ (4 Bearbeitungen)
  47. An Introduction To Kolmogorov Complexity and its Applications‏‎ (4 Bearbeitungen)
  48. Improving Scans of Black and White photographs by Recovering the Print Maker's Artistic Intent‏‎ (4 Bearbeitungen)
  49. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (4 Bearbeitungen)
  50. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (4 Bearbeitungen)

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