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Unten werden bis zu 50 Ergebnisse im Bereich 181 bis 230 angezeigt.

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  1. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (5 Bearbeitungen)
  2. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (5 Bearbeitungen)
  3. Inadvertent - Ars Accidentalis‏‎ (5 Bearbeitungen)
  4. A Model of Heteroassociative Memory: Deciphering Surprising Features and Locations‏‎ (5 Bearbeitungen)
  5. Adaptation of an Autonomous Creative Evolutionary System for Real-World Design Application Based on Creative Cognition‏‎ (5 Bearbeitungen)
  6. An Image Retrieval Method Based on a Genetic Algorithm Controlled by User’s Mind‏‎ (5 Bearbeitungen)
  7. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (5 Bearbeitungen)
  8. Arts, robots, and evolution as a tool for creativity‏‎ (5 Bearbeitungen)
  9. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (5 Bearbeitungen)
  10. Aesthetic Classification and Sorting Based on Image Compression‏‎ (5 Bearbeitungen)
  11. Evolution of Animated Photomosaics‏‎ (5 Bearbeitungen)
  12. On the Origins of the Term Computational Aesthetics‏‎ (5 Bearbeitungen)
  13. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (5 Bearbeitungen)
  14. Evolutionary Algorithms for Solving Multi-Objective Problems‏‎ (5 Bearbeitungen)
  15. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (5 Bearbeitungen)
  16. EvoMUSART 2014‏‎ (5 Bearbeitungen)
  17. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (5 Bearbeitungen)
  18. EvoMUSART 2004‏‎ (4 Bearbeitungen)
  19. Rating Image Aesthetics Using Deep Learning‏‎ (4 Bearbeitungen)
  20. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (4 Bearbeitungen)
  21. Generalize and Blend: Concept Blending Based on Generalization, Analogy, and Amalgams‏‎ (4 Bearbeitungen)
  22. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (4 Bearbeitungen)
  23. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (4 Bearbeitungen)
  24. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (4 Bearbeitungen)
  25. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (4 Bearbeitungen)
  26. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (4 Bearbeitungen)
  27. Improving Scans of Black and White photographs by Recovering the Print Maker's Artistic Intent‏‎ (4 Bearbeitungen)
  28. Shape Grammars and Grammatical Evolution for Evolutionary Design‏‎ (4 Bearbeitungen)
  29. Computer Graphics and Geometric Ornamental Design‏‎ (4 Bearbeitungen)
  30. On the Socialization of Evolutionary Art‏‎ (4 Bearbeitungen)
  31. Composite diffusion limited aggregation paintings‏‎ (4 Bearbeitungen)
  32. Induction Design: A Method for Evolutionary Design‏‎ (4 Bearbeitungen)
  33. The Evolution of Artistic Filters‏‎ (4 Bearbeitungen)
  34. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (4 Bearbeitungen)
  35. The Social Impact of Self-Regulated Creativity on the Evolution of Simple versus Complex Creative Ideas‏‎ (4 Bearbeitungen)
  36. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (4 Bearbeitungen)
  37. EvoMUSART 2017‏‎ (4 Bearbeitungen)
  38. Aesthetic Measures for Evolutionary Vase Design‏‎ (4 Bearbeitungen)
  39. A Genetic Algorithm Applied to Content-Based Image Retrieval for Natural Scenes Classification‏‎ (4 Bearbeitungen)
  40. Swarmic Paintings and Colour Attention‏‎ (4 Bearbeitungen)
  41. Ten questions concerning generative computer art‏‎ (4 Bearbeitungen)
  42. Experiments in Computational Aesthetics‏‎ (4 Bearbeitungen)
  43. Evolutionary generation of faces‏‎ (4 Bearbeitungen)
  44. Artificial Creative Systems: Completing the Creative Cycle‏‎ (4 Bearbeitungen)
  45. Customizing Aesthetics in Shared Immersive Virtual Environments‏‎ (4 Bearbeitungen)
  46. Evolving Approximate Image Filters‏‎ (4 Bearbeitungen)
  47. Maintaining Population Diversity in Evolutionary Art‏‎ (4 Bearbeitungen)
  48. Complexism and the Role of Evolutionary Art‏‎ (4 Bearbeitungen)
  49. Generative Art Inspired by Nature, Using NodeBox‏‎ (4 Bearbeitungen)
  50. Swarmic Sketches and Attention Mechanism‏‎ (4 Bearbeitungen)

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