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Unten werden bis zu 50 Ergebnisse im Bereich 181 bis 230 angezeigt.

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  1. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (5 Bearbeitungen)
  2. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (5 Bearbeitungen)
  3. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (5 Bearbeitungen)
  4. EvoMUSART 2014‏‎ (5 Bearbeitungen)
  5. Bridges 2007‏‎ (5 Bearbeitungen)
  6. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (5 Bearbeitungen)
  7. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (5 Bearbeitungen)
  8. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (5 Bearbeitungen)
  9. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (5 Bearbeitungen)
  10. Bachelier‏‎ (5 Bearbeitungen)
  11. Stephen Todd‏‎ (5 Bearbeitungen)
  12. Generative Art 2010‏‎ (5 Bearbeitungen)
  13. EvoMUSART 2005‏‎ (5 Bearbeitungen)
  14. Automated Daily Production of Evolutionary Audio Visual Art — An Experimental Practice‏‎ (5 Bearbeitungen)
  15. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (5 Bearbeitungen)
  16. Adding Dynamics to Sketch-based Character Animations‏‎ (5 Bearbeitungen)
  17. Painting with Flowsnakes‏‎ (5 Bearbeitungen)
  18. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (4 Bearbeitungen)
  19. Evolutionary generation of faces‏‎ (4 Bearbeitungen)
  20. Swarmic Paintings and Colour Attention‏‎ (4 Bearbeitungen)
  21. Ten questions concerning generative computer art‏‎ (4 Bearbeitungen)
  22. Experiments in Computational Aesthetics‏‎ (4 Bearbeitungen)
  23. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (4 Bearbeitungen)
  24. Evolving Approximate Image Filters‏‎ (4 Bearbeitungen)
  25. Customizing Aesthetics in Shared Immersive Virtual Environments‏‎ (4 Bearbeitungen)
  26. Animating Typescript Using Aesthetically Evolved Images‏‎ (4 Bearbeitungen)
  27. A Four Strategy Model of Creative Parameter Space Interaction‏‎ (4 Bearbeitungen)
  28. Swarmic Sketches and Attention Mechanism‏‎ (4 Bearbeitungen)
  29. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (4 Bearbeitungen)
  30. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (4 Bearbeitungen)
  31. Facing the Future: Evolutionary Possibilities for Human-Machine Creativity‏‎ (4 Bearbeitungen)
  32. Call for Participation Patterns and Tilings Competition 2015 2‏‎ (4 Bearbeitungen)
  33. Evolving Art Using Multiple Aesthetic Measures‏‎ (4 Bearbeitungen)
  34. Modelling Human Preference in Evolutionary Art‏‎ (4 Bearbeitungen)
  35. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (4 Bearbeitungen)
  36. Natural Processes and Artificial Procedures‏‎ (4 Bearbeitungen)
  37. Evolutionary Design by Computers‏‎ (4 Bearbeitungen)
  38. Evolutionary pointillist modules: evolving assemblages of 3D objects‏‎ (4 Bearbeitungen)
  39. Compositional Pattern Producing Networks: A Novel Abstraction of Development‏‎ (4 Bearbeitungen)
  40. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (4 Bearbeitungen)
  41. Combining Structural Analysis and Multi-Objective Criteria for Evolutionary Architectural Design‏‎ (4 Bearbeitungen)
  42. Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design‏‎ (4 Bearbeitungen)
  43. Generalize and Blend: Concept Blending Based on Generalization, Analogy, and Amalgams‏‎ (4 Bearbeitungen)
  44. An informational model for cellular automata aesthetic measure‏‎ (4 Bearbeitungen)
  45. Random Discrete Colour Sampling‏‎ (4 Bearbeitungen)
  46. Artificial Nature: Immersive World Making‏‎ (4 Bearbeitungen)
  47. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (4 Bearbeitungen)
  48. Comparing Aesthetic Measures for Evolutionary Art‏‎ (4 Bearbeitungen)
  49. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (4 Bearbeitungen)
  50. Non-stop Evolutionary Art You are Embedded in‏‎ (4 Bearbeitungen)

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