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- EvoMUSART 2011 (5 Bearbeitungen)
- Evolving a Library of Artistic Scene Descriptors (5 Bearbeitungen)
- Bridges 2007 (5 Bearbeitungen)
- The Apprentice Framework: Planning and Assessing Creativity (5 Bearbeitungen)
- A Local Search Interface for Interactive Evolutionary Architectural Design (5 Bearbeitungen)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (5 Bearbeitungen)
- Finding Image Features Associated with High Aesthetic Value by Machine Learning (5 Bearbeitungen)
- Bachelier (5 Bearbeitungen)
- Generative Art 2010 (5 Bearbeitungen)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (5 Bearbeitungen)
- Automated Daily Production of Evolutionary Audio Visual Art — An Experimental Practice (5 Bearbeitungen)
- Evolution of Animated Photomosaics (5 Bearbeitungen)
- A Survey of Virtual Ecosystems in Generative Electronic Art (5 Bearbeitungen)
- Evolutionary Algorithms for Solving Multi-Objective Problems (5 Bearbeitungen)
- Adding Dynamics to Sketch-based Character Animations (5 Bearbeitungen)
- EvoMUSART 2014 (5 Bearbeitungen)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (5 Bearbeitungen)
- EvoMUSART 2004 (4 Bearbeitungen)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (4 Bearbeitungen)
- Animating Typescript Using Aesthetically Evolved Images (4 Bearbeitungen)
- Pmm Reference Implementation (4 Bearbeitungen)
- The Emergence of Social Learning in Artificial Societies (4 Bearbeitungen)
- The Problem with Evolutionary Art Is (4 Bearbeitungen)
- Toward Greater Artistic Control for Interactive Evolution of Images and Animation (4 Bearbeitungen)
- A Four Strategy Model of Creative Parameter Space Interaction (4 Bearbeitungen)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (4 Bearbeitungen)
- Computer Graphics and Geometric Ornamental Design (4 Bearbeitungen)
- Modelling Human Preference in Evolutionary Art (4 Bearbeitungen)
- Call for Participation Patterns and Tilings Competition 2015 2 (4 Bearbeitungen)
- Natural Processes and Artificial Procedures (4 Bearbeitungen)
- Texture image retrieval using new rotated complex wavelet filters (4 Bearbeitungen)
- Composite diffusion limited aggregation paintings (4 Bearbeitungen)
- EvoMUSART 2017 (4 Bearbeitungen)
- Rating Image Aesthetics Using Deep Learning (4 Bearbeitungen)
- Evolutionary generation of faces (4 Bearbeitungen)
- Towards Adaptive Evolutionary Architecture (4 Bearbeitungen)
- Experiments in Computational Aesthetics (4 Bearbeitungen)
- Combining Structural Analysis and Multi-Objective Criteria for Evolutionary Architectural Design (4 Bearbeitungen)
- Evolving Approximate Image Filters (4 Bearbeitungen)
- Customizing Aesthetics in Shared Immersive Virtual Environments (4 Bearbeitungen)
- An informational model for cellular automata aesthetic measure (4 Bearbeitungen)
- Generalize and Blend: Concept Blending Based on Generalization, Analogy, and Amalgams (4 Bearbeitungen)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (4 Bearbeitungen)
- Artificial Nature: Immersive World Making (4 Bearbeitungen)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (4 Bearbeitungen)
- Comparing Aesthetic Measures for Evolutionary Art (4 Bearbeitungen)
- Facing the Future: Evolutionary Possibilities for Human-Machine Creativity (4 Bearbeitungen)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (4 Bearbeitungen)
- Evolving Art Using Multiple Aesthetic Measures (4 Bearbeitungen)
- Shape Grammars and Grammatical Evolution for Evolutionary Design (4 Bearbeitungen)
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