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Unten werden bis zu 50 Ergebnisse im Bereich 201 bis 250 angezeigt.

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  1. Customizing Aesthetics in Shared Immersive Virtual Environments‏‎ (4 Bearbeitungen)
  2. Random Discrete Colour Sampling‏‎ (4 Bearbeitungen)
  3. Maintaining Population Diversity in Evolutionary Art‏‎ (4 Bearbeitungen)
  4. Generative Art Inspired by Nature, Using NodeBox‏‎ (4 Bearbeitungen)
  5. Non-stop Evolutionary Art You are Embedded in‏‎ (4 Bearbeitungen)
  6. Facing the Future: Evolutionary Possibilities for Human-Machine Creativity‏‎ (4 Bearbeitungen)
  7. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (4 Bearbeitungen)
  8. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (4 Bearbeitungen)
  9. Evolving Art Using Multiple Aesthetic Measures‏‎ (4 Bearbeitungen)
  10. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (4 Bearbeitungen)
  11. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (4 Bearbeitungen)
  12. Style-aware Robust Color Transfer‏‎ (4 Bearbeitungen)
  13. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (4 Bearbeitungen)
  14. Compositional Pattern Producing Networks: A Novel Abstraction of Development‏‎ (4 Bearbeitungen)
  15. Evolutionary Design by Computers‏‎ (4 Bearbeitungen)
  16. Evolutionary pointillist modules: evolving assemblages of 3D objects‏‎ (4 Bearbeitungen)
  17. Genetic Paint: A Search for Salient Paintings‏‎ (4 Bearbeitungen)
  18. Aesthetic Measures for Evolutionary Vase Design‏‎ (4 Bearbeitungen)
  19. A Genetic Algorithm Applied to Content-Based Image Retrieval for Natural Scenes Classification‏‎ (4 Bearbeitungen)
  20. Artificial Creative Systems: Completing the Creative Cycle‏‎ (4 Bearbeitungen)
  21. Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design‏‎ (4 Bearbeitungen)
  22. Life's What You Make: Niche Construction and Evolutionary Art‏‎ (4 Bearbeitungen)
  23. Pmm Reference Implementation‏‎ (4 Bearbeitungen)
  24. The Problem with Evolutionary Art Is‏‎ (4 Bearbeitungen)
  25. Toward Greater Artistic Control for Interactive Evolution of Images and Animation‏‎ (4 Bearbeitungen)
  26. Complexism and the Role of Evolutionary Art‏‎ (4 Bearbeitungen)
  27. MultiCam: A System for Interactive Rendering of Abstract Digital Images‏‎ (4 Bearbeitungen)
  28. The Emergence of Social Learning in Artificial Societies‏‎ (4 Bearbeitungen)
  29. An Introduction To Kolmogorov Complexity and its Applications‏‎ (4 Bearbeitungen)
  30. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (4 Bearbeitungen)
  31. Implicit fitness functions for evolving a drawing robot‏‎ (4 Bearbeitungen)
  32. Texture image retrieval using new rotated complex wavelet filters‏‎ (4 Bearbeitungen)
  33. Inverse Mapping with Sensitivity Analysis for Partial Selection in Interactive Evolution‏‎ (4 Bearbeitungen)
  34. CRMT-bitmap-image-interpreter‏‎ (4 Bearbeitungen)
  35. Graph-Based Evolution of Visual Languages‏‎ (4 Bearbeitungen)
  36. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (4 Bearbeitungen)
  37. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (4 Bearbeitungen)
  38. Towards Adaptive Evolutionary Architecture‏‎ (4 Bearbeitungen)
  39. Rating Image Aesthetics Using Deep Learning‏‎ (4 Bearbeitungen)
  40. Animating Typescript Using Aesthetically Evolved Images‏‎ (4 Bearbeitungen)
  41. Evolutionary exploration of Complex Fractals‏‎ (4 Bearbeitungen)
  42. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (4 Bearbeitungen)
  43. EvoMUSART 2013‏‎ (4 Bearbeitungen)
  44. A Four Strategy Model of Creative Parameter Space Interaction‏‎ (4 Bearbeitungen)
  45. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (4 Bearbeitungen)
  46. Call for Participation Patterns and Tilings Competition 2015 2‏‎ (4 Bearbeitungen)
  47. Shape Grammars and Grammatical Evolution for Evolutionary Design‏‎ (4 Bearbeitungen)
  48. Modelling Human Preference in Evolutionary Art‏‎ (4 Bearbeitungen)
  49. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (4 Bearbeitungen)
  50. On the Socialization of Evolutionary Art‏‎ (4 Bearbeitungen)

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