Seiten mit den wenigsten Versionen
Unten werden bis zu 50 Ergebnisse im Bereich 351 bis 400 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- COMPLEXITY AND AESTHETIC PREFERENCE FOR DIVERSE VISUAL STIMULI (2 Bearbeitungen)
- Underlying Tiles in a 15th Century Mamluk Pattern (2 Bearbeitungen)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Bearbeitungen)
- Is Evolution Creative? (2 Bearbeitungen)
- Collaborative Preference Learning (2 Bearbeitungen)
- Viewpoint Quality: Measures and Applications (2 Bearbeitungen)
- Relevance feedback based on genetic programming for image retrieval (2 Bearbeitungen)
- Elementary Social Interactions and Their Effects on Creativity: A Computational Simulation (2 Bearbeitungen)
- Automated Collage Generation - With More Intent 2011 (2 Bearbeitungen)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Bearbeitungen)
- Fractal Islamic Geometric Patterns Based on Arrangements of n/2 Stars (2 Bearbeitungen)
- A review of content-based image retrieval systems in medical applications – clinical benefits and future directions (2 Bearbeitungen)
- Skirt Image Retrieval based on Sketches (2 Bearbeitungen)
- Towards MCTS for Creative Domains (2 Bearbeitungen)
- Evolutionary shape grammars for product design (2 Bearbeitungen)
- Visual abstraction and stylisation of maps (2 Bearbeitungen)
- Curious Whispers: An Embodied Artificial Creative System (2 Bearbeitungen)
- Portraits of Groups on Bordered Surfaces (2 Bearbeitungen)
- Distinctive Parameters of Expressive Motion (2 Bearbeitungen)
- The Painting Fool in New Dimensions (2 Bearbeitungen)
- Revising the evolutionary computation abstraction: minimal criteria novelty search (2 Bearbeitungen)
- The further exploits of Aaron, painter (2 Bearbeitungen)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Bearbeitungen)
- Evolution as Artist (2 Bearbeitungen)
- Interactive Evolution for Designing Motion Variants (2 Bearbeitungen)
- GENE ARCH: An Evolution-Based Generative Design System for Sustainable Architecture (2 Bearbeitungen)
- Brush Stroke Ordering Techniques for Painterly Rendering (2 Bearbeitungen)
- Truth to Process – Evolutionary Art and the Aesthetics of Dynamism (2 Bearbeitungen)
- Content-based image retrieval via subspace-projected salient features (2 Bearbeitungen)
- Aesthetic Placement of Points Using Generalized Lloyd Relaxation (2 Bearbeitungen)
- Classification Strategies for Image Classification in Genetic Programming (2 Bearbeitungen)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts Dagstuhl (2 Bearbeitungen)
- 3D Geological Modeling using Sketches and Annotations from Geologic Maps (2 Bearbeitungen)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Bearbeitungen)
- Designing Metrics for the Purpose of Aesthetically Evaluating (2 Bearbeitungen)
- Realtime Aesthetic Image Retargeting (2 Bearbeitungen)
- Hierarchical Motion Brushes for Animation Instancing (2 Bearbeitungen)
- Feedback-guided Stroke Placement for a Painting Machine (2 Bearbeitungen)
- Duotone Surfaces (2 Bearbeitungen)
- Assessing creativity: The importance of unexpected novelty (2 Bearbeitungen)
- A Rogue Dream: Web-Driven Theme Generation for Games (2 Bearbeitungen)
- EvoFIT: A holistic, evolutionary facial imaging technique for creating composites (2 Bearbeitungen)
- A hybrid image restoration approach: Using fuzzy punctual kriging and genetic programming (2 Bearbeitungen)
- From Checkerboard to Cloverfield: Using Wang Tiles in Seamless Non-Periodic Patterns (2 Bearbeitungen)
- Computers and Creativity: The Road Ahead (2 Bearbeitungen)
- On understanding the search problem for image spaces (2 Bearbeitungen)
- Generating Knitting Patterns from a Sketch: a CSP Approach (2 Bearbeitungen)
- Evolutionary design of dynamic SwarmScapes (2 Bearbeitungen)
- Surfaces with Natural Ridges (2 Bearbeitungen)
- Creatively Subverting Messages in Posters (2 Bearbeitungen)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)