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  1. GA2: a Programming Environment for Abstract Generative Fine Art‏‎ (3 Links)
  2. Co-evolutionary Methods in Evolutionary Art‏‎ (3 Links)
  3. Abandoning objectives: Evolution through the search for novelty alone‏‎ (3 Links)
  4. Image Statistics for Clustering Paintings According to their Visual Appearance‏‎ (3 Links)
  5. On Generating Dot Paintings in the Style of Howard Arkley‏‎ (3 Links)
  6. Composite diffusion limited aggregation paintings‏‎ (3 Links)
  7. Double Meandering Algorithm‏‎ (3 Links)
  8. Generative Kunst‏‎ (3 Links)
  9. Inference and Design in Kuba and Zillij Art with Shape Grammars‏‎ (3 Links)
  10. An Interface for Fitness Function Design‏‎ (3 Links)
  11. Morphable guidelines for the human head‏‎ (3 Links)
  12. Extracting the Essence from Sets of Images‏‎ (3 Links)
  13. Stipple Placement using Distance in a Weighted Graph‏‎ (3 Links)
  14. Animating Persian Floral Patterns‏‎ (3 Links)
  15. Evaluating Visual Aesthetics in Photographic Portraiture‏‎ (3 Links)
  16. Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents‏‎ (3 Links)
  17. A SHAPE GRAMMAR MODEL TO GENERATE ISLAMIC GEOMETRIC PATTERN‏‎ (3 Links)
  18. Procedural Generation of Surface Detail for Science Fiction Spaceships‏‎ (3 Links)
  19. Rajat Sodhi‏‎ (3 Links)
  20. I. Booij‏‎ (3 Links)
  21. Using genetic algorithm to improve information retrieval systems‏‎ (3 Links)
  22. Synthesis of sound effects for generative animation‏‎ (3 Links)
  23. Viewpoint Quality: Measures and Applications‏‎ (3 Links)
  24. Color dependent computational aesthetics for evolving expressions‏‎ (3 Links)
  25. SBArt4 as Automatic Art and Live Performance Tool‏‎ (3 Links)
  26. Luís Pereira‏‎ (3 Links)
  27. Combining Structural Analysis and Multi-Objective Criteria for Evolutionary Architectural Design‏‎ (3 Links)
  28. Image retrieval based on multi-feature similarity score fusion using genetic algorithm‏‎ (3 Links)
  29. Watercolor Illustrations of CAD Data‏‎ (3 Links)
  30. Evolved Ricochet Compositions‏‎ (3 Links)
  31. Manipulating artificial ecosystems‏‎ (3 Links)
  32. Composition Principles for Quality Depiction and Aesthetics‏‎ (3 Links)
  33. Aesthetic Measures for Evolutionary Vase Design‏‎ (3 Links)
  34. In the Eye of the Beholder - Perception of Indeterminate Art‏‎ (3 Links)
  35. The Evolution of Artistic Filters‏‎ (3 Links)
  36. Duotone Surfaces‏‎ (3 Links)
  37. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Links)
  38. Mats G. Nordahl‏‎ (3 Links)
  39. Simulating artist and critic dynamics - an agent-based application of an evolutionary art system‏‎ (3 Links)
  40. Genr8: Architects’ Experience with an Emergent Design Tool‏‎ (3 Links)
  41. Perceptual and Computational Categories in Art‏‎ (3 Links)
  42. Thesis: Accurate and Discernible Photocollages‏‎ (3 Links)
  43. Graph-based evolutionary art‏‎ (3 Links)
  44. Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation‏‎ (3 Links)
  45. André Dias‏‎ (3 Links)
  46. Bradley Alexander‏‎ (3 Links)
  47. Mutator: a subjective human interface for evolution of computer sculptures‏‎ (3 Links)
  48. Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis‏‎ (3 Links)
  49. Julian Togelius‏‎ (3 Links)
  50. Procedural Shading for Architecture: Adoption, Fabrication, and Implications‏‎ (3 Links)

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