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  1. Jerome Sheahan‏‎ (3 Links)
  2. Stipple Placement using Distance in a Weighted Graph‏‎ (3 Links)
  3. Tilings of Sequences of Co-evolved Images‏‎ (3 Links)
  4. Flattening the Viewable Sphere‏‎ (3 Links)
  5. An Interface for Fitness Function Design‏‎ (3 Links)
  6. Form Follows Function: Aesthetic Interactive Labels‏‎ (3 Links)
  7. Procedural Generation of Surface Detail for Science Fiction Spaceships‏‎ (3 Links)
  8. Building The Plotter - an Aesthetic Exploration with Drawing Robots‏‎ (3 Links)
  9. Rajat Sodhi‏‎ (3 Links)
  10. Animating Persian Floral Patterns‏‎ (3 Links)
  11. Francisco Fernández de Vega‏‎ (3 Links)
  12. A SHAPE GRAMMAR MODEL TO GENERATE ISLAMIC GEOMETRIC PATTERN‏‎ (3 Links)
  13. Celtic Knots Colorization based on Color Harmony Principles‏‎ (3 Links)
  14. David Glowacki‏‎ (3 Links)
  15. Generating Op Art Lines‏‎ (3 Links)
  16. SBArt4 as Automatic Art and Live Performance Tool‏‎ (3 Links)
  17. ColourVis: Exploring Colour Usage in Paintings Over Time‏‎ (3 Links)
  18. Manuel Muehlbauer‏‎ (3 Links)
  19. Generative Art and Evolutionary Refinement‏‎ (3 Links)
  20. Complexity, Neuroaesthetics, and Computational Aesthetic Evaluation‏‎ (3 Links)
  21. Inadvertent - Ars Accidentalis‏‎ (3 Links)
  22. Evolving images for entertainment‏‎ (3 Links)
  23. Edward Davies‏‎ (3 Links)
  24. Georgios N. Yannakakis‏‎ (3 Links)
  25. Perceptual and Computational Categories in Art‏‎ (3 Links)
  26. Interpretation-driven Visual Association‏‎ (3 Links)
  27. Global Contrast Factor - a New Approach to Image Contrast‏‎ (3 Links)
  28. Computer Generated Stereoscopic Artwork‏‎ (3 Links)
  29. Eons of genetically evolved algorithmic images‏‎ (3 Links)
  30. Jim Smith‏‎ (3 Links)
  31. Josh Bongard‏‎ (3 Links)
  32. Flocking Messengers‏‎ (3 Links)
  33. Breaking the Pixel Barrier‏‎ (3 Links)
  34. Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis‏‎ (3 Links)
  35. Procedural Shading for Architecture: Adoption, Fabrication, and Implications‏‎ (3 Links)
  36. Evolution of Architectural Floor Plans‏‎ (3 Links)
  37. André Dias‏‎ (3 Links)
  38. How Did Humans Become So Creative? A Computational Approach‏‎ (3 Links)
  39. Ramakrishnan Mukundan‏‎ (3 Links)
  40. Frank Neumann‏‎ (3 Links)
  41. New Methods to Project Panoramas for Practical and Aesthetic Purposes‏‎ (3 Links)
  42. Customizing Aesthetics in Shared Immersive Virtual Environments‏‎ (3 Links)
  43. Learning about Shadows from Artists‏‎ (3 Links)
  44. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Links)
  45. DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS‏‎ (3 Links)
  46. GA2: a Programming Environment for Abstract Generative Fine Art‏‎ (3 Links)
  47. Life's What You Make: Niche Construction and Evolutionary Art‏‎ (3 Links)
  48. Artificial Immune System Based Art‏‎ (3 Links)
  49. A generative remixing of music tracks based on an interactive swarm‏‎ (3 Links)
  50. Artistic Canvases for Gestural and Non-linear Typography‏‎ (3 Links)

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