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- Mauro Castelli (3 Links)
- Alessandro Re (3 Links)
- Studying aesthetics in photographic images using a computational approach (3 Links)
- Power to the critics — A framework for the development of artificial art critics (3 Links)
- Fast Techniques for Mosaic Rendering (3 Links)
- Suggestive Hatching (3 Links)
- Feature selection based-on genetic algorithm for image annotation (3 Links)
- The Mutation and growth of Art by Computers (3 Links)
- Procedural Texture Evolution Using Multiobjective Optimization (3 Links)
- Computational aesthetics based on gaze patterns (3 Links)
- Fitness functions for ant colony paintings (3 Links)
- A Breeding Tool for Abstract Animations and Its Applications (3 Links)
- An Information-Theoretic Framework for Image Complexity (3 Links)
- Random Discrete Colour Sampling (3 Links)
- Foundations of Generative Art Systems - a hybrid survey and studio class for graduate students (3 Links)
- Nicolas Monmarche (3 Links)
- Evolution and Collective Intelligence of the Electric Sheep (3 Links)
- Thomas Mitchell (3 Links)
- Regularity and Randomness in Bridget Riley's early Op Art (3 Links)
- Contrast Brushes: Interactive Image Enhancement by Direct Manipulation (3 Links)
- Ant Paintings using a Multiple Pheromone Model (3 Links)
- Evolutionary Image Synthesis Using a Model of Aesthetics (3 Links)
- On Nonlinear Perspectives in Science, Art and Nature (3 Links)
- Evolutionary Search for the Artistic Rendering of Photographs (3 Links)
- Sam D. Verkoelen (3 Links)
- Truth to Process – Evolutionary Art and the Aesthetics of Dynamism (3 Links)
- Generation and evaluation of artworks (3 Links)
- How Self-Similar are Artworks at Different Levels of Spatial Resolution? (3 Links)
- Evolutionary pointillist modules: evolving assemblages of 3D objects (3 Links)
- Sebastian Hølt Bak (3 Links)
- Selective Extraction of Point Sets from Photographs as Starting Events of Generative-Art Line Drawings (3 Links)
- Cycles - Blending Natural and Artificial Properties in a Generative Artwork (3 Links)
- Changjun Hu (3 Links)
- Partially interactive evolutionary artists (3 Links)
- Co-evolutionary Methods in Evolutionary Art (3 Links)
- Target Curves for Pick-up, Carry, and Drop Mobile Automata (3 Links)
- Images from Self-Occlusion (3 Links)
- Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design (3 Links)
- Implicit fitness functions for evolving a drawing robot (3 Links)
- What is generative art? complexity theory as a context for art theory (3 Links)
- Composite Digital Mosaics using Duotone Tiles (3 Links)
- Aesthetics of Hand-Drawn vs. Computer-Generated Stippling (3 Links)
- Zipf’s law, music classification and aesthetics (3 Links)
- Fast Visualisation and Interactive Design of Deterministic Fractals (3 Links)
- Supervised Genetic Search for Parameter Selection in Painterly Rendering (3 Links)
- Computational Game Creativity (3 Links)
- Feature selection based on genetic algorithm for CBIR (3 Links)
- A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist (3 Links)
- Andrew Bishop (3 Links)
- Thoughts on Computational Creativity Position (3 Links)
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