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- Alessandro Re (3 Links)
- Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents (3 Links)
- Celtic Knots Colorization based on Color Harmony Principles (3 Links)
- Procedural Texture Evolution Using Multiobjective Optimization (3 Links)
- David Glowacki (3 Links)
- Random Discrete Colour Sampling (3 Links)
- A Breeding Tool for Abstract Animations and Its Applications (3 Links)
- An Information-Theoretic Framework for Image Complexity (3 Links)
- Nicolas Monmarche (3 Links)
- I. Booij (3 Links)
- ColourVis: Exploring Colour Usage in Paintings Over Time (3 Links)
- Regularity and Randomness in Bridget Riley's early Op Art (3 Links)
- Complexity, Neuroaesthetics, and Computational Aesthetic Evaluation (3 Links)
- Ant Paintings using a Multiple Pheromone Model (3 Links)
- Luís Pereira (3 Links)
- On Nonlinear Perspectives in Science, Art and Nature (3 Links)
- Image retrieval based on multi-feature similarity score fusion using genetic algorithm (3 Links)
- Sam D. Verkoelen (3 Links)
- Edward Davies (3 Links)
- Manipulating artificial ecosystems (3 Links)
- What is Emergence? Generative Murals as Experiments in the Philosophy of Complexity (3 Links)
- Evolved Ricochet Compositions (3 Links)
- Sebastian Hølt Bak (3 Links)
- Generative Kunst (3 Links)
- Inference and Design in Kuba and Zillij Art with Shape Grammars (3 Links)
- Selective Extraction of Point Sets from Photographs as Starting Events of Generative-Art Line Drawings (3 Links)
- Enhancements to constrained novelty search: two-population novelty search for generating game content (3 Links)
- Computers and Creativity: The Road Ahead (3 Links)
- Abandoning objectives: Evolution through the search for novelty alone (3 Links)
- Genr8: Architects’ Experience with an Emergent Design Tool (3 Links)
- Breaking the Pixel Barrier (3 Links)
- The void series – generative art using regulatory genes (3 Links)
- Graph-based evolutionary art (3 Links)
- Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation (3 Links)
- Mutator: a subjective human interface for evolution of computer sculptures (3 Links)
- Aesthetics of Hand-Drawn vs. Computer-Generated Stippling (3 Links)
- Julian Togelius (3 Links)
- Supervised Genetic Search for Parameter Selection in Painterly Rendering (3 Links)
- Customizing Aesthetics in Shared Immersive Virtual Environments (3 Links)
- Towards automated artificial evolution for computer-generated images (3 Links)
- DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS (3 Links)
- A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist (3 Links)
- Swarms on Stage – Swarm Simulations for Dance Performance (3 Links)
- Color Search and Replace (3 Links)
- Symmetry Hybrids (3 Links)
- Using complexity estimates in aesthetic image classification (3 Links)
- Leticia Cherchiglia (3 Links)
- Non-stop Evolutionary Art You are Embedded in (3 Links)
- Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis (3 Links)
- Vic Ciesielksi (3 Links)
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