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  1. Straight away on Curved Spaces‏‎ (3 Links)
  2. Flattening the Viewable Sphere‏‎ (3 Links)
  3. Contrast Brushes: Interactive Image Enhancement by Direct Manipulation‏‎ (3 Links)
  4. Form Follows Function: Aesthetic Interactive Labels‏‎ (3 Links)
  5. Toward Auvers Period: Evolution of van Gogh's Style‏‎ (3 Links)
  6. Ant Paintings using a Multiple Pheromone Model‏‎ (3 Links)
  7. Nazanin Alsadat Tabatabaei Anaraki‏‎ (3 Links)
  8. R. Nabuurs‏‎ (3 Links)
  9. Francisco Fernández de Vega‏‎ (3 Links)
  10. New directions for evolving expressions‏‎ (3 Links)
  11. Learning How to Reinterpret Creative Problems‏‎ (3 Links)
  12. Nina Rask‏‎ (3 Links)
  13. Cycles - Blending Natural and Artificial Properties in a Generative Artwork‏‎ (3 Links)
  14. Changjun Hu‏‎ (3 Links)
  15. Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts‏‎ (3 Links)
  16. Generating Op Art Lines‏‎ (3 Links)
  17. Magnetism and Minimal Surfaces - a Different Tool for Surface Design‏‎ (3 Links)
  18. Determining an Aesthetic Inscribed Curve‏‎ (3 Links)
  19. On the development of evolutionary artificial artists‏‎ (3 Links)
  20. Generative Art and Evolutionary Refinement‏‎ (3 Links)
  21. What is Emergence? Generative Murals as Experiments in the Philosophy of Complexity‏‎ (3 Links)
  22. Informational Dialogue with Van Gogh's Paintings‏‎ (3 Links)
  23. Computational Aesthetics 2013‏‎ (3 Links)
  24. Pannini: A New Projection for Rendering Wide Angle Perspective Images‏‎ (3 Links)
  25. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (3 Links)
  26. Computational Game Creativity‏‎ (3 Links)
  27. Georgios N. Yannakakis‏‎ (3 Links)
  28. Global Contrast Factor - a New Approach to Image Contrast‏‎ (3 Links)
  29. Isabelle Mahnich‏‎ (3 Links)
  30. Philip F. Hingston‏‎ (3 Links)
  31. Multilevel Computational Creativity‏‎ (3 Links)
  32. The void series – generative art using regulatory genes‏‎ (3 Links)
  33. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (3 Links)
  34. Stigmmetry Prints from Patterns of Circles‏‎ (3 Links)
  35. Flocking Messengers‏‎ (3 Links)
  36. Andrew Bishop‏‎ (3 Links)
  37. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (3 Links)
  38. Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design‏‎ (3 Links)
  39. Kenneth O. Stanley‏‎ (3 Links)
  40. Towards automated artificial evolution for computer-generated images‏‎ (3 Links)
  41. Promoting creative design in interactive evolutionary computation‏‎ (3 Links)
  42. Evolution of Architectural Floor Plans‏‎ (3 Links)
  43. Frank Neumann‏‎ (3 Links)
  44. Catarina Maçãs‏‎ (3 Links)
  45. Swarms on Stage – Swarm Simulations for Dance Performance‏‎ (3 Links)
  46. Recursive Scene Graphs for Art and Design‏‎ (3 Links)
  47. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Links)
  48. Symmetry Hybrids‏‎ (3 Links)
  49. GA2: a Programming Environment for Abstract Generative Fine Art‏‎ (3 Links)
  50. Using complexity estimates in aesthetic image classification‏‎ (3 Links)

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