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- Tieta Putri (3 Links)
- Fast Techniques for Mosaic Rendering (3 Links)
- Tilings of Sequences of Co-evolved Images (3 Links)
- Feature selection based-on genetic algorithm for image annotation (3 Links)
- Enhancements to constrained novelty search: two-population novelty search for generating game content (3 Links)
- Movie Posters from Video by Example (3 Links)
- On the development of evolutionary artificial artists (3 Links)
- Fitness functions for ant colony paintings (3 Links)
- Computers and Creativity: The Road Ahead (3 Links)
- Jane Burry (3 Links)
- Foundations of Generative Art Systems - a hybrid survey and studio class for graduate students (3 Links)
- NEvAr – System Overview (3 Links)
- Evolution and Collective Intelligence of the Electric Sheep (3 Links)
- Alessandro Re (3 Links)
- Simple Art as Abstractions of Photographs (3 Links)
- Evolutionary Image Synthesis Using a Model of Aesthetics (3 Links)
- Software zur Evolutionären Kunst (3 Links)
- A Breeding Tool for Abstract Animations and Its Applications (3 Links)
- Evolutionary Search for the Artistic Rendering of Photographs (3 Links)
- An Information-Theoretic Framework for Image Complexity (3 Links)
- Building The Plotter - an Aesthetic Exploration with Drawing Robots (3 Links)
- Learning How to Reinterpret Creative Problems (3 Links)
- Philip Cardiff (3 Links)
- Generation and evaluation of artworks (3 Links)
- Evolutionary pointillist modules: evolving assemblages of 3D objects (3 Links)
- Celtic Knots Colorization based on Color Harmony Principles (3 Links)
- Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts (3 Links)
- Straight away on Curved Spaces (3 Links)
- Ant Paintings using a Multiple Pheromone Model (3 Links)
- David Glowacki (3 Links)
- Magnetism and Minimal Surfaces - a Different Tool for Surface Design (3 Links)
- Nazanin Alsadat Tabatabaei Anaraki (3 Links)
- ColourVis: Exploring Colour Usage in Paintings Over Time (3 Links)
- R. Nabuurs (3 Links)
- Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis (3 Links)
- Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design (3 Links)
- Artificial life or surreal art? (3 Links)
- Recursive Scene Graphs for Art and Design (3 Links)
- DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations (3 Links)
- Abandoning objectives: Evolution through the search for novelty alone (3 Links)
- Nuno Duarte (3 Links)
- Richard Watson (3 Links)
- Fast Visualisation and Interactive Design of Deterministic Fractals (3 Links)
- Feature selection based on genetic algorithm for CBIR (3 Links)
- Computer Generated Stereoscopic Artwork (3 Links)
- Isabelle Mahnich (3 Links)
- Eons of genetically evolved algorithmic images (3 Links)
- Multilevel Computational Creativity (3 Links)
- Aesthetics of Hand-Drawn vs. Computer-Generated Stippling (3 Links)
- Pannini: A New Projection for Rendering Wide Angle Perspective Images (3 Links)
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