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- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (3 Bearbeitungen)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (3 Bearbeitungen)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (3 Bearbeitungen)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (3 Bearbeitungen)
- Conceptualizing Creativity: From Distributional Semantics to Conceptual Spaces (3 Bearbeitungen)
- Combining Representational Domains for Computational Creativity (3 Bearbeitungen)
- Unweaving The Lexical Rainbow: Grounding Linguistic Creativity in Perceptual Semantics (3 Bearbeitungen)
- Evolving Pop Art Using Scalable Vector Graphics (3 Bearbeitungen)
- A Fractal Approach Towards Visual Analogy (3 Bearbeitungen)
- GenoTyp, an experiment about genetic typography (3 Bearbeitungen)
- Artistic Stylization of Images and Video (3 Bearbeitungen)
- You Can’t Know my Mind: A Festival of Computational Creativity (3 Bearbeitungen)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (3 Bearbeitungen)
- Movie Posters from Video by Example (3 Bearbeitungen)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (3 Bearbeitungen)
- Interaction-based Authoring for Scalable Co-creative Agents (3 Bearbeitungen)
- ANGELINA – Coevolution in Automated Game Design (3 Bearbeitungen)
- Attributing Creative Agency: Are we doing it right? (3 Bearbeitungen)
- A Semantic Map for Evaluating Creativity (3 Bearbeitungen)
- Automatic content generation in the galactic arms race video game (3 Bearbeitungen)
- A methodology for user directed search in evolutionary design (2 Bearbeitungen)
- SEURAT: robotic painter (2 Bearbeitungen)
- Evaluation of Creative Aesthetics (2 Bearbeitungen)
- Can Human Assistance Improve a Computational Poet (2 Bearbeitungen)
- No Free Lunch Theorems for Optimization (2 Bearbeitungen)
- Frankensteinian Methods for Evolutionary Music Composition (2 Bearbeitungen)
- Aesthetics in Covariant Image Reconstruction (2 Bearbeitungen)
- Computer Software for Measuring Creative Search (2 Bearbeitungen)
- Structure Fitness Sharing (SFS) For Evolutionary Design By Genetic Programming (2 Bearbeitungen)
- Another look at Pentagonal Persian Patterns (2 Bearbeitungen)
- Evolving Families of Shapes (2 Bearbeitungen)
- A Computer Model for the Generation of Visual Compositions (2 Bearbeitungen)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Bearbeitungen)
- Learning Preference Models in Recommender Systems (2 Bearbeitungen)
- What is generative art? (2 Bearbeitungen)
- Automated Shape Design by Grammatical Evolution (2 Bearbeitungen)
- Relevance feedback based on genetic programming for image retrieval (2 Bearbeitungen)
- Image classification: an evolutionary approach (2 Bearbeitungen)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Bearbeitungen)
- Aesthetic Appraisal of Art - from Eye Movements to Computers (2 Bearbeitungen)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Bearbeitungen)
- Algorithms for Morphing Escher-Like Tessellations (2 Bearbeitungen)
- On the ‘dimensionality curse’ and the ‘self-similarity blessing (2 Bearbeitungen)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Bearbeitungen)
- An Investigation into Aesthetic Preference using Generative Art (2 Bearbeitungen)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Bearbeitungen)
- A Fully Automatic Evolutionary Art (2 Bearbeitungen)
- Artistic vision: Painterly rendering using computer vision techniques (2 Bearbeitungen)
- Yvon-Villarceau Circle Equivalents on Dupin Cyclides (2 Bearbeitungen)
- Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation (2 Bearbeitungen)
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