Seiten mit den meisten Versionen

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 431 bis 480 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Defining Computational Aesthetics‏‎ (3 Bearbeitungen)
  2. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (3 Bearbeitungen)
  3. Image Filtering for Interactive Level-of-Abstraction Visualization of 3D Scenes‏‎ (3 Bearbeitungen)
  4. An Evolutionary Approach to Automatic Video Editing‏‎ (3 Bearbeitungen)
  5. On the Development of Critics in Evolutionary Computation Artists‏‎ (3 Bearbeitungen)
  6. Automatic generation of a matching function by genetic programming for effective information retrieval‏‎ (3 Bearbeitungen)
  7. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (3 Bearbeitungen)
  8. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (3 Bearbeitungen)
  9. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (3 Bearbeitungen)
  10. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (3 Bearbeitungen)
  11. Evolution of fractal shapes for artists and designers‏‎ (3 Bearbeitungen)
  12. Computerized measures of visual complexity‏‎ (3 Bearbeitungen)
  13. A Model of Runaway Evolution of Creative Domains‏‎ (3 Bearbeitungen)
  14. Creative Web Services with Pattern‏‎ (3 Bearbeitungen)
  15. GenoTyp, an experiment about genetic typography‏‎ (3 Bearbeitungen)
  16. Movie Posters from Video by Example‏‎ (3 Bearbeitungen)
  17. Empirically Grounding the Evaluation of Creative Systems: Incorporating Interaction Design‏‎ (3 Bearbeitungen)
  18. Interaction-based Authoring for Scalable Co-creative Agents‏‎ (3 Bearbeitungen)
  19. 09291 Summary -- Computational Creativity: an interdisciplinary approach‏‎ (3 Bearbeitungen)
  20. Evolving Simple Art-based Games‏‎ (3 Bearbeitungen)
  21. Designing 2D Ordinary Differential Equations To Obtain Abstract Paintings, Illustrations and Animations‏‎ (2 Bearbeitungen)
  22. Breaking the Pixel Barrier‏‎ (2 Bearbeitungen)
  23. CBMIR: Content-based Image Retrieval Algorithm for Medical Image Databases‏‎ (2 Bearbeitungen)
  24. SEURAT: robotic painter‏‎ (2 Bearbeitungen)
  25. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Bearbeitungen)
  26. No Free Lunch Theorems for Optimization‏‎ (2 Bearbeitungen)
  27. Evolutionary Learning of Primitive-Based Visual Concepts‏‎ (2 Bearbeitungen)
  28. Structure Fitness Sharing (SFS) For Evolutionary Design By Genetic Programming‏‎ (2 Bearbeitungen)
  29. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Bearbeitungen)
  30. Learning Preference Models in Recommender Systems‏‎ (2 Bearbeitungen)
  31. A Study of Image Colourfulness‏‎ (2 Bearbeitungen)
  32. Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation‏‎ (2 Bearbeitungen)
  33. Relevance feedback based on genetic programming for image retrieval‏‎ (2 Bearbeitungen)
  34. Elementary Social Interactions and Their Effects on Creativity: A Computational Simulation‏‎ (2 Bearbeitungen)
  35. Image classification: an evolutionary approach‏‎ (2 Bearbeitungen)
  36. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Bearbeitungen)
  37. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Bearbeitungen)
  38. On the ‘dimensionality curse’ and the ‘self-similarity blessing‏‎ (2 Bearbeitungen)
  39. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Bearbeitungen)
  40. A New Algorithm for Rendering Kissing Schottky Groups‏‎ (2 Bearbeitungen)
  41. Automated content based image retrieval using wavelets‏‎ (2 Bearbeitungen)
  42. Visualseek: a fully automated content-based image query system‏‎ (2 Bearbeitungen)
  43. Autopoiesis‏‎ (2 Bearbeitungen)
  44. Distinctive Parameters of Expressive Motion‏‎ (2 Bearbeitungen)
  45. The Painting Fool in New Dimensions‏‎ (2 Bearbeitungen)
  46. Aesthetic Evolution of L-Systems Revisited‏‎ (2 Bearbeitungen)
  47. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Bearbeitungen)
  48. Revising the evolutionary computation abstraction: minimal criteria novelty search‏‎ (2 Bearbeitungen)
  49. ChromoStereoscopic Rendering for Trichromatic Displays‏‎ (2 Bearbeitungen)
  50. The further exploits of Aaron, painter‏‎ (2 Bearbeitungen)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)