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Unten werden bis zu 50 Ergebnisse im Bereich 481 bis 530 angezeigt.

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  1. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Bearbeitungen)
  2. Manipulation of Non-Linear IFS Attractors Using Genetic Programming‏‎ (2 Bearbeitungen)
  3. Portraits of Groups on Bordered Surfaces‏‎ (2 Bearbeitungen)
  4. Mathematics Learning through Arts and Collaborative Problem-Solving: The Princess and the Diamond-Problem‏‎ (2 Bearbeitungen)
  5. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Bearbeitungen)
  6. 3D Geological Modeling using Sketches and Annotations from Geologic Maps‏‎ (2 Bearbeitungen)
  7. Creative Agency: A Clearer Goal for Artificial Life in the Arts Dagstuhl‏‎ (2 Bearbeitungen)
  8. Realtime Aesthetic Image Retargeting‏‎ (2 Bearbeitungen)
  9. Imagenet classification with deep convolutional neural networks‏‎ (2 Bearbeitungen)
  10. Assessing creativity: The importance of unexpected novelty‏‎ (2 Bearbeitungen)
  11. Fractal Wallpaper Patterns‏‎ (2 Bearbeitungen)
  12. A Rogue Dream: Web-Driven Theme Generation for Games‏‎ (2 Bearbeitungen)
  13. Designing Metrics for the Purpose of Aesthetically Evaluating‏‎ (2 Bearbeitungen)
  14. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Bearbeitungen)
  15. Feedback-guided Stroke Placement for a Painting Machine‏‎ (2 Bearbeitungen)
  16. Fun with Whirls‏‎ (2 Bearbeitungen)
  17. Duotone Surfaces‏‎ (2 Bearbeitungen)
  18. Towards creative evolutionary systems with interactive genetic algorithm‏‎ (2 Bearbeitungen)
  19. Knowledge-Level Creativity in Game Design‏‎ (2 Bearbeitungen)
  20. Brush Stroke Ordering Techniques for Painterly Rendering‏‎ (2 Bearbeitungen)
  21. Aesthetic Placement of Points Using Generalized Lloyd Relaxation‏‎ (2 Bearbeitungen)
  22. Evolution as Artist‏‎ (2 Bearbeitungen)
  23. Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts‏‎ (2 Bearbeitungen)
  24. Classification Strategies for Image Classification in Genetic Programming‏‎ (2 Bearbeitungen)
  25. Visualization of Four-Dimensional Spacetimes‏‎ (2 Bearbeitungen)
  26. Geometric Patterns as Material Things: The Making of Seljuk Patterns on Curved Surfaces‏‎ (2 Bearbeitungen)
  27. Content-based image retrieval via subspace-projected salient features‏‎ (2 Bearbeitungen)
  28. The Concept of Elevation applied to Flat Tiling Patterns‏‎ (2 Bearbeitungen)
  29. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (2 Bearbeitungen)
  30. Creatively Subverting Messages in Posters‏‎ (2 Bearbeitungen)
  31. Multilevel Computational Creativity‏‎ (2 Bearbeitungen)
  32. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Bearbeitungen)
  33. Improbable Creativity‏‎ (2 Bearbeitungen)
  34. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Bearbeitungen)
  35. Flattening the Viewable Sphere‏‎ (2 Bearbeitungen)
  36. A hybrid image restoration approach: Using fuzzy punctual kriging and genetic programming‏‎ (2 Bearbeitungen)
  37. On understanding the search problem for image spaces‏‎ (2 Bearbeitungen)
  38. EvoFIT: A holistic, evolutionary facial imaging technique for creating composites‏‎ (2 Bearbeitungen)
  39. Surfaces with Natural Ridges‏‎ (2 Bearbeitungen)
  40. Computers and Creativity: The Road Ahead‏‎ (2 Bearbeitungen)
  41. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Bearbeitungen)
  42. Evolutionary design of dynamic SwarmScapes‏‎ (2 Bearbeitungen)
  43. Random Walks on Vertices of Archimedean Tilings‏‎ (2 Bearbeitungen)
  44. A Fast Algorithm for Creating Turing-McCabe Patterns‏‎ (2 Bearbeitungen)
  45. Curious agents and situated design evaluations‏‎ (2 Bearbeitungen)
  46. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Bearbeitungen)
  47. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Bearbeitungen)
  48. Fast Techniques for Mosaic Rendering‏‎ (2 Bearbeitungen)
  49. Smoke Brush‏‎ (2 Bearbeitungen)
  50. Toward Auvers Period: Evolution of van Gogh's Style‏‎ (2 Bearbeitungen)

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