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Unten werden bis zu 50 Ergebnisse im Bereich 581 bis 630 angezeigt.

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  1. A Fully Automatic Evolutionary Art‏‎ (2 Bearbeitungen)
  2. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Bearbeitungen)
  3. Evolutionary shape grammars for product design‏‎ (2 Bearbeitungen)
  4. A genetic engineering approach to genetic algorithms‏‎ (2 Bearbeitungen)
  5. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Bearbeitungen)
  6. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Bearbeitungen)
  7. Manipulation of Non-Linear IFS Attractors Using Genetic Programming‏‎ (2 Bearbeitungen)
  8. Portraits of Groups on Bordered Surfaces‏‎ (2 Bearbeitungen)
  9. Building The Plotter - an Aesthetic Exploration with Drawing Robots‏‎ (2 Bearbeitungen)
  10. Aesthetic fitness and artificial evolution for the selection of imagery from the mythical infinite library‏‎ (2 Bearbeitungen)
  11. Distinctive Parameters of Expressive Motion‏‎ (2 Bearbeitungen)
  12. Co-creating game content using an adaptive model of user taste‏‎ (2 Bearbeitungen)
  13. The Painting Fool in New Dimensions‏‎ (2 Bearbeitungen)
  14. Revising the evolutionary computation abstraction: minimal criteria novelty search‏‎ (2 Bearbeitungen)
  15. Form Follows Function: Aesthetic Interactive Labels‏‎ (2 Bearbeitungen)
  16. The further exploits of Aaron, painter‏‎ (2 Bearbeitungen)
  17. Skirt Image Retrieval based on Sketches‏‎ (2 Bearbeitungen)
  18. Content-based image retrieval via subspace-projected salient features‏‎ (2 Bearbeitungen)
  19. Knowledge-Level Creativity in Game Design‏‎ (2 Bearbeitungen)
  20. Creative Agency: A Clearer Goal for Artificial Life in the Arts Dagstuhl‏‎ (2 Bearbeitungen)
  21. Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts‏‎ (2 Bearbeitungen)
  22. Geometric Patterns as Material Things: The Making of Seljuk Patterns on Curved Surfaces‏‎ (2 Bearbeitungen)
  23. Mathematics Learning through Arts and Collaborative Problem-Solving: The Princess and the Diamond-Problem‏‎ (2 Bearbeitungen)
  24. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Bearbeitungen)
  25. Designing Metrics for the Purpose of Aesthetically Evaluating‏‎ (2 Bearbeitungen)
  26. Feedback-guided Stroke Placement for a Painting Machine‏‎ (2 Bearbeitungen)
  27. Realtime Aesthetic Image Retargeting‏‎ (2 Bearbeitungen)
  28. Duotone Surfaces‏‎ (2 Bearbeitungen)
  29. Imagenet classification with deep convolutional neural networks‏‎ (2 Bearbeitungen)
  30. Fractal Wallpaper Patterns‏‎ (2 Bearbeitungen)
  31. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Bearbeitungen)
  32. Evolution as Artist‏‎ (2 Bearbeitungen)
  33. Fun with Whirls‏‎ (2 Bearbeitungen)
  34. A Playful Geometry Workshop: Creating 3D Polyhedral Structures from Innovative 2D Self-Assembling Paper Folding Units‏‎ (2 Bearbeitungen)
  35. Evolutionary design of dynamic SwarmScapes‏‎ (2 Bearbeitungen)
  36. On understanding the search problem for image spaces‏‎ (2 Bearbeitungen)
  37. Surfaces with Natural Ridges‏‎ (2 Bearbeitungen)
  38. A comprehensive survey of fitness approximation in evolutionary computation‏‎ (2 Bearbeitungen)
  39. Creatively Subverting Messages in Posters‏‎ (2 Bearbeitungen)
  40. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Bearbeitungen)
  41. The Concept of Elevation applied to Flat Tiling Patterns‏‎ (2 Bearbeitungen)
  42. Flattening the Viewable Sphere‏‎ (2 Bearbeitungen)
  43. Multilevel Computational Creativity‏‎ (2 Bearbeitungen)
  44. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Bearbeitungen)
  45. Using DNA to generate 3D organic art forms‏‎ (2 Bearbeitungen)
  46. EvoFIT: A holistic, evolutionary facial imaging technique for creating composites‏‎ (2 Bearbeitungen)
  47. Improbable Creativity‏‎ (2 Bearbeitungen)
  48. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Bearbeitungen)
  49. Computers and Creativity: The Road Ahead‏‎ (2 Bearbeitungen)
  50. Constructing Conceptual Spaces for Novel Associations‏‎ (2 Bearbeitungen)

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