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  1. GA2: a Programming Environment for Abstract Generative Fine Art‏‎ (3 Links)
  2. Richard Watson‏‎ (3 Links)
  3. Adding Lighting and Viewing Effects to Digital Images‏‎ (3 Links)
  4. Aesthetic Appraisal of Art - from Eye Movements to Computers‏‎ (3 Links)
  5. Aesthetic Video Filter Evolution in an Interactive Real-Time Framework‏‎ (3 Links)
  6. Color Search and Replace‏‎ (3 Links)
  7. What is Complexism? Generative Art and the Cultures of Science and the Humanities‏‎ (3 Links)
  8. Malik Nairat‏‎ (3 Links)
  9. Benford's Law for Natural and Synthetic Images‏‎ (3 Links)
  10. Improving Scans of Black and White photographs by Recovering the Print Maker's Artistic Intent‏‎ (3 Links)
  11. Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis‏‎ (3 Links)
  12. DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations‏‎ (3 Links)
  13. Pannini: A New Projection for Rendering Wide Angle Perspective Images‏‎ (3 Links)
  14. Interactive Evolution of Equations for Procedural Models‏‎ (3 Links)
  15. Miri Weiss Cohen‏‎ (3 Links)
  16. Interpretation-driven Visual Association‏‎ (3 Links)
  17. Georgios N. Yannakakis‏‎ (3 Links)
  18. Computer Generated Stereoscopic Artwork‏‎ (3 Links)
  19. Philip F. Hingston‏‎ (3 Links)
  20. Eons of genetically evolved algorithmic images‏‎ (3 Links)
  21. Global Contrast Factor - a New Approach to Image Contrast‏‎ (3 Links)
  22. Stigmmetry Prints from Patterns of Circles‏‎ (3 Links)
  23. Jim Smith‏‎ (3 Links)
  24. A Shape Grammar Study: Form Generation with Geometric Islamic Patterns‏‎ (3 Links)
  25. Josh Bongard‏‎ (3 Links)
  26. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  27. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  28. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  29. Towards a model for artificial aesthetics‏‎ (2 Links)
  30. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  31. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  32. Keith Wiley‏‎ (2 Links)
  33. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  34. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  35. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  36. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  37. Creative Search Trajectories and their Implications‏‎ (2 Links)
  38. Fractal expressionism - where art meets science‏‎ (2 Links)
  39. Swarm Painting Atelier‏‎ (2 Links)
  40. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  41. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  42. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  43. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  44. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  45. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  46. Curious agents and situated design evaluations‏‎ (2 Links)
  47. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  48. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  49. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  50. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)

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