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  1. Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis‏‎ (3 Links)
  2. The Digital Clockwork Muse: A Computational Model of Aesthetic Evolution‏‎ (3 Links)
  3. Serial Polar Transformation Motifs Revisited‏‎ (3 Links)
  4. Zbigniew Michalewicz‏‎ (3 Links)
  5. DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations‏‎ (3 Links)
  6. Evolved diffusion limited aggregation compositions‏‎ (3 Links)
  7. Sketches by Paul the Robot‏‎ (3 Links)
  8. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Links)
  9. Phillip Tew‏‎ (3 Links)
  10. Pictorial Analysis of Line-drawings‏‎ (3 Links)
  11. Mutator: a subjective human interface for evolution of computer sculptures‏‎ (3 Links)
  12. Computer Generated Stereoscopic Artwork‏‎ (3 Links)
  13. A Shape Grammar Study: Form Generation with Geometric Islamic Patterns‏‎ (3 Links)
  14. Eons of genetically evolved algorithmic images‏‎ (3 Links)
  15. The void series – generative art using regulatory genes‏‎ (3 Links)
  16. Genr8: Architects’ Experience with an Emergent Design Tool‏‎ (3 Links)
  17. ArtiE-Fract: The Artist’s Viewpoint‏‎ (3 Links)
  18. Julian Togelius‏‎ (3 Links)
  19. Breaking the Pixel Barrier‏‎ (3 Links)
  20. Graph-based evolutionary art‏‎ (3 Links)
  21. Towards automated artificial evolution for computer-generated images‏‎ (3 Links)
  22. Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation‏‎ (3 Links)
  23. Rapid: Rating pictorial aesthetics using deep learning‏‎ (3 Links)
  24. Realtime Aesthetic Image Retargeting‏‎ (3 Links)
  25. Abstract Art from a Model for Cellular Morphogenesis‏‎ (3 Links)
  26. Creative Search Trajectories and their Implications‏‎ (2 Links)
  27. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  28. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  29. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  30. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  31. Flowsnake Earth‏‎ (2 Links)
  32. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  33. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  34. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  35. Curious agents and situated design evaluations‏‎ (2 Links)
  36. Live Algorithms‏‎ (2 Links)
  37. Reproduktion‏‎ (2 Links)
  38. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  39. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  40. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  41. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  42. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  43. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  44. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  45. Evolutionary Design by Computers‏‎ (2 Links)
  46. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  47. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  48. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  49. Algorithmic randomness and physical entropy‏‎ (2 Links)
  50. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)

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