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  1. Josh Bongard‏‎ (3 Links)
  2. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (3 Links)
  3. How Did Humans Become So Creative? A Computational Approach‏‎ (3 Links)
  4. Rapid: Rating pictorial aesthetics using deep learning‏‎ (3 Links)
  5. Customizing Aesthetics in Shared Immersive Virtual Environments‏‎ (3 Links)
  6. Realtime Aesthetic Image Retargeting‏‎ (3 Links)
  7. DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS‏‎ (3 Links)
  8. Learning about Shadows from Artists‏‎ (3 Links)
  9. Artificial life or surreal art?‏‎ (3 Links)
  10. Life's What You Make: Niche Construction and Evolutionary Art‏‎ (3 Links)
  11. Target Curves for Pick-up, Carry, and Drop Mobile Automata‏‎ (3 Links)
  12. Generating Knitting Patterns from a Sketch: a CSP Approach‏‎ (3 Links)
  13. On Generating Dot Paintings in the Style of Howard Arkley‏‎ (3 Links)
  14. Color Search and Replace‏‎ (3 Links)
  15. Abandoning objectives: Evolution through the search for novelty alone‏‎ (3 Links)
  16. Malik Nairat‏‎ (3 Links)
  17. Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis‏‎ (3 Links)
  18. On understanding the search problem for image spaces‏‎ (3 Links)
  19. What is generative art? complexity theory as a context for art theory‏‎ (3 Links)
  20. Improving Scans of Black and White photographs by Recovering the Print Maker's Artistic Intent‏‎ (3 Links)
  21. DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations‏‎ (3 Links)
  22. Zipf’s law, music classification and aesthetics‏‎ (3 Links)
  23. Serial Polar Transformation Motifs Revisited‏‎ (3 Links)
  24. Interactive Evolution of Equations for Procedural Models‏‎ (3 Links)
  25. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (3 Links)
  26. Against Individual Creativity‏‎ (2 Links)
  27. Embodied creativity‏‎ (2 Links)
  28. Evolving virtual creatures‏‎ (2 Links)
  29. Simulating Morphogenesis‏‎ (2 Links)
  30. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  31. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  32. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  33. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  34. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  35. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  36. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  37. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  38. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  39. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  40. Extending the Range of Facial Types‏‎ (2 Links)
  41. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  42. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  43. Is Evolution Creative?‏‎ (2 Links)
  44. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  45. Gregory S. Hornby‏‎ (2 Links)
  46. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  47. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  48. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  49. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  50. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)

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