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- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (13:02, 9. Jan. 2015)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (13:09, 9. Jan. 2015)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (13:17, 9. Jan. 2015)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (13:26, 9. Jan. 2015)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (13:32, 9. Jan. 2015)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (13:40, 9. Jan. 2015)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (13:44, 9. Jan. 2015)
- A methodology for user directed search in evolutionary design (13:55, 9. Jan. 2015)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (14:04, 9. Jan. 2015)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (21:04, 9. Jan. 2015)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (21:13, 9. Jan. 2015)
- Grammar-based Genetic Programming: A Survey (21:26, 9. Jan. 2015)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (21:47, 9. Jan. 2015)
- Interactive evolution for industrial design (21:51, 9. Jan. 2015)
- Interactive Evolution for Designing Motion Variants (22:05, 9. Jan. 2015)
- Interactive Evolutionary Design of Motion Variants (22:11, 9. Jan. 2015)
- Direct Illumination With Lazy Visibility Evaluation (20:25, 10. Jan. 2015)
- Strategies for Direct Volume Rendering of Diffusion Tensor Fields (21:02, 10. Jan. 2015)
- Computational Field Visualization (21:10, 10. Jan. 2015)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (21:40, 10. Jan. 2015)
- On the Future of Computers and Creativity (14:25, 12. Jan. 2015)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (14:33, 12. Jan. 2015)
- Promoting creative design in interactive evolutionary computation (14:37, 12. Jan. 2015)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (14:46, 12. Jan. 2015)
- Ecosystemic methods for creative domains: niche construction and boundary formation (15:03, 12. Jan. 2015)
- Taming nature: tapping the creative potential of ecosystem models in the arts (15:05, 12. Jan. 2015)
- Enhancing Creativity with Niche Construction (20:18, 12. Jan. 2015)
- Evolutionary automated recognition and characterization of an individual's artistic style (20:32, 12. Jan. 2015)
- Developmental modelling with SDS (20:43, 12. Jan. 2015)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (20:47, 12. Jan. 2015)
- Creative Ecosystems in Computational Creativity 2007 (20:54, 12. Jan. 2015)
- Generative Design: A Paradigm for Design Research (11:47, 13. Jan. 2015)
- Generative Modelling with Timed L-Systems (11:52, 13. Jan. 2015)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (11:58, 13. Jan. 2015)
- Self-Assembling Dynamical Hierarchies (12:13, 13. Jan. 2015)
- Ways of Seeing: Visualization of Artificial Life Environments (12:17, 13. Jan. 2015)
- Creating and rendering convolution surfaces (12:23, 13. Jan. 2015)
- Jon McCormack (16:44, 13. Jan. 2015)
- Exploring Non-photorealistic Rendering with Genetic Programming (19:23, 13. Jan. 2015)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (19:30, 13. Jan. 2015)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (19:38, 13. Jan. 2015)
- Passive Solar Building Design Using Genetic Programming (19:52, 13. Jan. 2015)
- Passive Solar Building Design Using Genetic Programming TR (09:14, 14. Jan. 2015)
- Feature Extraction Languages and Visual Pattern Recognition (09:15, 14. Jan. 2015)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (09:21, 14. Jan. 2015)
- Aesthetic 3D Model Evolution 2013 (09:28, 14. Jan. 2015)
- Automatic Evolution of Conceptual Building Architectures (09:45, 14. Jan. 2015)
- Automatic Evolution of Conceptual Building Architectures TR (09:49, 14. Jan. 2015)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (09:58, 14. Jan. 2015)
- Evolutionary Learning and Stochastic Process Algebra (10:02, 14. Jan. 2015)
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