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- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (14:02, 9. Jan. 2015)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (14:09, 9. Jan. 2015)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (14:17, 9. Jan. 2015)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (14:26, 9. Jan. 2015)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (14:32, 9. Jan. 2015)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (14:40, 9. Jan. 2015)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (14:44, 9. Jan. 2015)
- A methodology for user directed search in evolutionary design (14:55, 9. Jan. 2015)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (15:04, 9. Jan. 2015)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (22:04, 9. Jan. 2015)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (22:13, 9. Jan. 2015)
- Grammar-based Genetic Programming: A Survey (22:26, 9. Jan. 2015)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (22:47, 9. Jan. 2015)
- Interactive evolution for industrial design (22:51, 9. Jan. 2015)
- Interactive Evolution for Designing Motion Variants (23:05, 9. Jan. 2015)
- Interactive Evolutionary Design of Motion Variants (23:11, 9. Jan. 2015)
- Direct Illumination With Lazy Visibility Evaluation (21:25, 10. Jan. 2015)
- Strategies for Direct Volume Rendering of Diffusion Tensor Fields (22:02, 10. Jan. 2015)
- Computational Field Visualization (22:10, 10. Jan. 2015)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (22:40, 10. Jan. 2015)
- On the Future of Computers and Creativity (15:25, 12. Jan. 2015)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (15:33, 12. Jan. 2015)
- Promoting creative design in interactive evolutionary computation (15:37, 12. Jan. 2015)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (15:46, 12. Jan. 2015)
- Ecosystemic methods for creative domains: niche construction and boundary formation (16:03, 12. Jan. 2015)
- Taming nature: tapping the creative potential of ecosystem models in the arts (16:05, 12. Jan. 2015)
- Enhancing Creativity with Niche Construction (21:18, 12. Jan. 2015)
- Evolutionary automated recognition and characterization of an individual's artistic style (21:32, 12. Jan. 2015)
- Developmental modelling with SDS (21:43, 12. Jan. 2015)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (21:47, 12. Jan. 2015)
- Creative Ecosystems in Computational Creativity 2007 (21:54, 12. Jan. 2015)
- Generative Design: A Paradigm for Design Research (12:47, 13. Jan. 2015)
- Generative Modelling with Timed L-Systems (12:52, 13. Jan. 2015)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (12:58, 13. Jan. 2015)
- Self-Assembling Dynamical Hierarchies (13:13, 13. Jan. 2015)
- Ways of Seeing: Visualization of Artificial Life Environments (13:17, 13. Jan. 2015)
- Creating and rendering convolution surfaces (13:23, 13. Jan. 2015)
- Jon McCormack (17:44, 13. Jan. 2015)
- Exploring Non-photorealistic Rendering with Genetic Programming (20:23, 13. Jan. 2015)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (20:30, 13. Jan. 2015)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (20:38, 13. Jan. 2015)
- Passive Solar Building Design Using Genetic Programming (20:52, 13. Jan. 2015)
- Passive Solar Building Design Using Genetic Programming TR (10:14, 14. Jan. 2015)
- Feature Extraction Languages and Visual Pattern Recognition (10:15, 14. Jan. 2015)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (10:21, 14. Jan. 2015)
- Aesthetic 3D Model Evolution 2013 (10:28, 14. Jan. 2015)
- Automatic Evolution of Conceptual Building Architectures (10:45, 14. Jan. 2015)
- Automatic Evolution of Conceptual Building Architectures TR (10:49, 14. Jan. 2015)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (10:58, 14. Jan. 2015)
- Evolutionary Learning and Stochastic Process Algebra (11:02, 14. Jan. 2015)
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