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  1. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  2. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  3. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  4. The alphabet synthesis machine‏‎ (2 Links)
  5. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  6. Exploring aesthetic pattern formation‏‎ (2 Links)
  7. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  8. The darwinian structure of the design process‏‎ (2 Links)
  9. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  10. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  11. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  12. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  13. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  14. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  15. Phänotyp‏‎ (2 Links)
  16. Erik J. Gustafson‏‎ (2 Links)
  17. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  18. Is Evolution Creative?‏‎ (2 Links)
  19. Theory of Complexity‏‎ (2 Links)
  20. Gregory Dudek‏‎ (2 Links)
  21. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  22. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  23. A History of Creativity for Future AI Research‏‎ (2 Links)
  24. John Mount‏‎ (2 Links)
  25. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  26. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  27. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  28. Keith Wiley‏‎ (2 Links)
  29. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  30. Neuroästhetik‏‎ (2 Links)
  31. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  32. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  33. Bubble Hierarchies‏‎ (2 Links)
  34. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  35. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  36. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  37. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  38. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  39. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  40. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  41. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  42. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  43. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  44. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  45. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  46. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  47. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  48. Chris Coyne‏‎ (2 Links)
  49. Gegenständliche Kunst‏‎ (2 Links)
  50. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)

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