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- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Gegenständliche Kunst (2 Links)
- Reproduktion (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Aaron Davidson (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Distance-based functions for image comparison (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Composition in Perspectives (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Zellij Multipuzzle (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- P6m Reference Implementation (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Evolving for the Audience (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Genetische Programmierung (2 Links)
- Simulating Morphogenesis (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- The alphabet synthesis machine (2 Links)
- Ameisen Algorithmen (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
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