Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 631 bis 680 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  2. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  3. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  4. Reproduktion‏‎ (2 Links)
  5. Tatsu Unemi‏‎ (2 Links)
  6. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  7. Giving Colour to Images‏‎ (2 Links)
  8. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  9. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  10. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  11. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  12. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  13. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  14. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  15. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  16. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  17. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  18. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  19. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  20. Depth-aware neural style transfer‏‎ (2 Links)
  21. Improving face detection‏‎ (2 Links)
  22. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  23. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  24. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  25. Art, emergence and the computational sublime‏‎ (2 Links)
  26. Flowsnake Earth‏‎ (2 Links)
  27. P6m Reference Implementation‏‎ (2 Links)
  28. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  29. Information aesthetics: an heroic experiment‏‎ (2 Links)
  30. Zufallsprozess‏‎ (2 Links)
  31. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  32. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  33. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  34. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  35. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  36. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  37. The Painting Fool Teaching Interface‏‎ (2 Links)
  38. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  39. Simulating Morphogenesis‏‎ (2 Links)
  40. Artistic Stylization of Images and Video‏‎ (2 Links)
  41. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  42. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  43. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  44. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  45. Evolutionary Design by Computers‏‎ (2 Links)
  46. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  47. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  48. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  49. Abstract Art by Shape Classification‏‎ (2 Links)
  50. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)