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- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Improving face detection (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Electric Sheep (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Computational Creativity through a Gap (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Embodied creativity (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Artificial Drawing + Unity (2 Links)
- Evolving virtual creatures (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Peter Kleiweg (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Extending the Range of Facial Types (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Is Evolution Creative? (2 Links)
- Gregory S. Hornby (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
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