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  1. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  2. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  3. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  4. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  5. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  6. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  7. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  8. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  9. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  10. Reproduktion‏‎ (2 Links)
  11. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  12. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  13. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  14. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  15. Interactive evolution of dynamical systems‏‎ (2 Links)
  16. Zellij Multipuzzle‏‎ (2 Links)
  17. Fractal expressionism - where art meets science‏‎ (2 Links)
  18. Creative Search Trajectories and their Implications‏‎ (2 Links)
  19. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  20. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  21. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  22. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  23. Curious agents and situated design evaluations‏‎ (2 Links)
  24. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  25. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  26. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  27. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  28. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  29. The alphabet synthesis machine‏‎ (2 Links)
  30. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  31. P6m Reference Implementation‏‎ (2 Links)
  32. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  33. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  34. The darwinian structure of the design process‏‎ (2 Links)
  35. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  36. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  37. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  38. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  39. Theory of Complexity‏‎ (2 Links)
  40. Simulating Morphogenesis‏‎ (2 Links)
  41. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  42. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  43. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  44. Evolving Fractal Drawings‏‎ (2 Links)
  45. Complexity of two-dimensional patterns‏‎ (2 Links)
  46. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  47. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  48. Künstliches Leben‏‎ (2 Links)
  49. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  50. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)

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