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  1. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  2. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  3. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  4. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  5. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  6. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  7. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  8. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  9. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  10. P6m Reference Implementation‏‎ (2 Links)
  11. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  12. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  13. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  14. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  15. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  16. Zellij Multipuzzle‏‎ (2 Links)
  17. Evolving art with scalable vector graphics‏‎ (2 Links)
  18. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  19. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  20. Echo‏‎ (2 Links)
  21. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  22. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  23. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  24. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  25. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  26. Evolving virtual creatures‏‎ (2 Links)
  27. Simulating Morphogenesis‏‎ (2 Links)
  28. Interactive evolution of dynamical systems‏‎ (2 Links)
  29. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  30. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  31. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  32. Andrew Rowbottom‏‎ (2 Links)
  33. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  34. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  35. The alphabet synthesis machine‏‎ (2 Links)
  36. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  37. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  38. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  39. The darwinian structure of the design process‏‎ (2 Links)
  40. Extending the Range of Facial Types‏‎ (2 Links)
  41. Erik J. Gustafson‏‎ (2 Links)
  42. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  43. Gregory S. Hornby‏‎ (2 Links)
  44. Theory of Complexity‏‎ (2 Links)
  45. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  46. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  47. Artificial Drawing + Unity‏‎ (2 Links)
  48. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  49. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  50. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)

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