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  1. Mathematische Kunst‏‎ (2 Links)
  2. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  3. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  4. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  5. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  6. Measuring complexity using information fluctuation‏‎ (2 Links)
  7. Evolving art with scalable vector graphics‏‎ (2 Links)
  8. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  9. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  10. Interactive EC-based Signal Processing‏‎ (2 Links)
  11. P6m Reference Implementation‏‎ (2 Links)
  12. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  13. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  14. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  15. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  16. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  17. Evolving virtual creatures‏‎ (2 Links)
  18. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  19. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  20. Interactive evolution for industrial design‏‎ (2 Links)
  21. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  22. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  23. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  24. Zufallsprozess‏‎ (2 Links)
  25. Autonomous Evolutionary Art‏‎ (2 Links)
  26. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  27. Simulating Morphogenesis‏‎ (2 Links)
  28. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  29. Color Mixing using Colliding Particles‏‎ (2 Links)
  30. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  31. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  32. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  33. The Painting Fool Teaching Interface‏‎ (2 Links)
  34. Extending the Range of Facial Types‏‎ (2 Links)
  35. Investigating Face Space‏‎ (2 Links)
  36. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  37. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  38. Ishihama Yoshiaki‏‎ (2 Links)
  39. Gregory S. Hornby‏‎ (2 Links)
  40. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  41. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  42. Distance-based functions for image comparison‏‎ (2 Links)
  43. Composition in Perspectives‏‎ (2 Links)
  44. Ameisen Algorithmen‏‎ (2 Links)
  45. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  46. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  47. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  48. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  49. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  50. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)

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