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  1. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  2. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  3. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  4. Color Mixing using Colliding Particles‏‎ (2 Links)
  5. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  6. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  7. SEURAT: robotic painter‏‎ (2 Links)
  8. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  9. On the Future of Computers and Creativity‏‎ (2 Links)
  10. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  11. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  12. Evolving Approximate Image Filters‏‎ (2 Links)
  13. Improbable Creativity‏‎ (2 Links)
  14. Distance-based functions for image comparison‏‎ (2 Links)
  15. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  16. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  17. Composition in Perspectives‏‎ (2 Links)
  18. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  19. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  20. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  21. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  22. Mathematische Kunst‏‎ (2 Links)
  23. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  24. Zellij Multipuzzle‏‎ (2 Links)
  25. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  26. Measuring complexity using information fluctuation‏‎ (2 Links)
  27. Interactive EC-based Signal Processing‏‎ (2 Links)
  28. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  29. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  30. Evolving for the Audience‏‎ (2 Links)
  31. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  32. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  33. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  34. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  35. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  36. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  37. Interactive evolution for industrial design‏‎ (2 Links)
  38. Genetische Programmierung‏‎ (2 Links)
  39. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  40. A comparative classification of complexity measures‏‎ (2 Links)
  41. Artificial Nature: Immersive World Making‏‎ (2 Links)
  42. The alphabet synthesis machine‏‎ (2 Links)
  43. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  44. Exploring aesthetic pattern formation‏‎ (2 Links)
  45. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  46. The darwinian structure of the design process‏‎ (2 Links)
  47. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  48. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  49. Investigating Face Space‏‎ (2 Links)
  50. Consensual Paintings‏‎ (2 Links)

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