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  1. Evolving for the Audience‏‎ (2 Links)
  2. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  3. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  4. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  5. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  6. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  7. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  8. Genetische Programmierung‏‎ (2 Links)
  9. Interactive evolution of dynamical systems‏‎ (2 Links)
  10. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  11. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  12. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  13. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  14. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  15. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  16. Exploring aesthetic pattern formation‏‎ (2 Links)
  17. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  18. Echo‏‎ (2 Links)
  19. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  20. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  21. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  22. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  23. Gregory Dudek‏‎ (2 Links)
  24. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  25. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  26. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  27. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  28. A comparative classification of complexity measures‏‎ (2 Links)
  29. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  30. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  31. Artificial Nature: Immersive World Making‏‎ (2 Links)
  32. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  33. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  34. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  35. Erik J. Gustafson‏‎ (2 Links)
  36. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  37. Search Strategies and the Creative Process‏‎ (2 Links)
  38. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  39. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  40. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  41. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  42. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  43. Self-design and ontogenetic evolution‏‎ (2 Links)
  44. Aaron Davidson‏‎ (2 Links)
  45. P3m1 Reference Implementation‏‎ (2 Links)
  46. Zellij Multipuzzle‏‎ (2 Links)
  47. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  48. Künstliches Leben‏‎ (2 Links)
  49. Semantic aware methods for evolutionary art‏‎ (2 Links)
  50. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)

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