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  1. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  2. New Kinds of Fractal Patterns‏‎ (2 Links)
  3. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  4. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  5. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  6. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  7. Niche Constructing Drawing Robots‏‎ (2 Links)
  8. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  9. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  10. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  11. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  12. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  13. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  14. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  15. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  16. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  17. Zufallsprozess‏‎ (2 Links)
  18. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  19. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  20. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  21. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  22. Evolving Approximate Image Filters‏‎ (2 Links)
  23. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  24. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  25. Reproduktion‏‎ (2 Links)
  26. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  27. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  28. The Painting Fool Teaching Interface‏‎ (2 Links)
  29. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  30. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  31. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  32. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  33. Being Kasimir Malevich‏‎ (2 Links)
  34. Echo‏‎ (2 Links)
  35. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  36. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  37. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  38. Against Individual Creativity‏‎ (2 Links)
  39. Evolving for the Audience‏‎ (2 Links)
  40. Interactive evolution of dynamical systems‏‎ (2 Links)
  41. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  42. Genetische Programmierung‏‎ (2 Links)
  43. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  44. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  45. P6m Reference Implementation‏‎ (2 Links)
  46. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  47. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  48. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  49. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  50. Exploring aesthetic pattern formation‏‎ (2 Links)

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