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- Interactive EC-based Signal Processing (2 Links)
- Swarm Painting Atelier (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Interactive evolution for industrial design (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- A comparative classification of complexity measures (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Investigating Face Space (2 Links)
- Reproduktion (2 Links)
- Ishihama Yoshiaki (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Depth-aware neural style transfer (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Aaron Davidson (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- P6m Reference Implementation (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
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