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  1. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  2. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  3. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  4. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  5. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  6. John Mount‏‎ (2 Links)
  7. Being Kasimir Malevich‏‎ (2 Links)
  8. Flowsnake Earth‏‎ (2 Links)
  9. Against Individual Creativity‏‎ (2 Links)
  10. Keith Wiley‏‎ (2 Links)
  11. Bubble Hierarchies‏‎ (2 Links)
  12. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  13. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  14. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  15. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  16. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  17. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  18. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  19. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  20. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  21. Evolutionary Design by Computers‏‎ (2 Links)
  22. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  23. Rebecca Luger-Guillaume‏‎ (2 Links)
  24. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  25. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  26. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  27. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  28. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  29. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  30. Chris Coyne‏‎ (2 Links)
  31. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  32. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  33. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  34. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  35. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  36. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  37. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  38. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  39. Andrew Rowbottom‏‎ (2 Links)
  40. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  41. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  42. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  43. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  44. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  45. Evolutionäre Musik‏‎ (2 Links)
  46. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  47. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  48. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  49. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  50. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)

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