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- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Investigating Face Space (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Theory of Complexity (2 Links)
- Ishihama Yoshiaki (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Echo (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Evolving virtual creatures (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Natural Color Symmetry (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Erik J. Gustafson (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Extending the Range of Facial Types (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Gregory S. Hornby (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Reproduktion (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
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