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  1. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  2. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  3. Aaron Davidson‏‎ (2 Links)
  4. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  5. Künstliches Leben‏‎ (2 Links)
  6. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  7. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  8. Evolving art with scalable vector graphics‏‎ (2 Links)
  9. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  10. Electric Sheep‏‎ (2 Links)
  11. Computational Creativity through a Gap‏‎ (2 Links)
  12. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  13. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  14. Embodied creativity‏‎ (2 Links)
  15. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  16. Evolving virtual creatures‏‎ (2 Links)
  17. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  18. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  19. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  20. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  21. Autonomous Evolutionary Art‏‎ (2 Links)
  22. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  23. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  24. Live Algorithms‏‎ (2 Links)
  25. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  26. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  27. SEURAT: robotic painter‏‎ (2 Links)
  28. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  29. On the Future of Computers and Creativity‏‎ (2 Links)
  30. Extending the Range of Facial Types‏‎ (2 Links)
  31. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  32. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  33. Gregory S. Hornby‏‎ (2 Links)
  34. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  35. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  36. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  37. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  38. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  39. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  40. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  41. Ameisen Algorithmen‏‎ (2 Links)
  42. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  43. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  44. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  45. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  46. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  47. Creative Search Trajectories and their Implications‏‎ (2 Links)
  48. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  49. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  50. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)

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