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  1. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  2. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  3. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  4. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  5. Keith Wiley‏‎ (2 Links)
  6. Being Kasimir Malevich‏‎ (2 Links)
  7. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  8. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  9. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  10. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  11. Fractal expressionism - where art meets science‏‎ (2 Links)
  12. Zellij Multipuzzle‏‎ (2 Links)
  13. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  14. Against Individual Creativity‏‎ (2 Links)
  15. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  16. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  17. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  18. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  19. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  20. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  21. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  22. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  23. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  24. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  25. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  26. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  27. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  28. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  29. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  30. The alphabet synthesis machine‏‎ (2 Links)
  31. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  32. The darwinian structure of the design process‏‎ (2 Links)
  33. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  34. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  35. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  36. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  37. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  38. Theory of Complexity‏‎ (2 Links)
  39. Creative Search Trajectories and their Implications‏‎ (2 Links)
  40. Phänotyp‏‎ (2 Links)
  41. Andrew Rowbottom‏‎ (2 Links)
  42. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  43. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  44. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  45. Curious agents and situated design evaluations‏‎ (2 Links)
  46. Improving face detection‏‎ (2 Links)
  47. Evolving Fractal Drawings‏‎ (2 Links)
  48. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  49. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  50. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)

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