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  1. Is Evolution Creative?‏‎ (2 Links)
  2. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  3. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  4. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  5. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  6. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  7. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  8. John Mount‏‎ (2 Links)
  9. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  10. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  11. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  12. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  13. Flowsnake Earth‏‎ (2 Links)
  14. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  15. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  16. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  17. Keith Wiley‏‎ (2 Links)
  18. Andrew Rowbottom‏‎ (2 Links)
  19. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  20. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  21. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  22. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  23. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  24. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  25. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  26. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  27. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  28. Computer-Ästhetik‏‎ (2 Links)
  29. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  30. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  31. Evolutionary Design by Computers‏‎ (2 Links)
  32. Entropie‏‎ (2 Links)
  33. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  34. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  35. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  36. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  37. Rebecca Luger-Guillaume‏‎ (2 Links)
  38. Variation‏‎ (2 Links)
  39. Artificial Drawing + Unity‏‎ (2 Links)
  40. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  41. Tatsu Unemi‏‎ (2 Links)
  42. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  43. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  44. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  45. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  46. Evolutionäre Musik‏‎ (2 Links)
  47. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  48. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  49. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  50. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)

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