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  1. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  2. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  3. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  4. Self-design and ontogenetic evolution‏‎ (2 Links)
  5. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  6. P3m1 Reference Implementation‏‎ (2 Links)
  7. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  8. Semantic aware methods for evolutionary art‏‎ (2 Links)
  9. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  10. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  11. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  12. Evolving content in the galactic arms race video game‏‎ (2 Links)
  13. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  14. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  15. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  16. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  17. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  18. Interactive evolution of dynamical systems‏‎ (2 Links)
  19. A comparative classification of complexity measures‏‎ (2 Links)
  20. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  21. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  22. Artificial Nature: Immersive World Making‏‎ (2 Links)
  23. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  24. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  25. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  26. Computer-Ästhetik‏‎ (2 Links)
  27. Entropie‏‎ (2 Links)
  28. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  29. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  30. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  31. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  32. Peter Weibel‏‎ (2 Links)
  33. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  34. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  35. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  36. Aaron Davidson‏‎ (2 Links)
  37. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  38. Towards a model for artificial aesthetics‏‎ (2 Links)
  39. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  40. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  41. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  42. Preference Learning: An Introduction‏‎ (2 Links)
  43. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  44. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  45. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  46. Swarm Painting Atelier‏‎ (2 Links)
  47. Autonomous Evolutionary Art‏‎ (2 Links)
  48. Creating and rendering convolution surfaces‏‎ (2 Links)
  49. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  50. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)

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