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  1. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  2. Improving face detection‏‎ (2 Links)
  3. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  4. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  5. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  6. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  7. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  8. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  9. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  10. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  11. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  12. Information aesthetics: an heroic experiment‏‎ (2 Links)
  13. The Future of Evolutionary Design Research‏‎ (2 Links)
  14. Evolving art with scalable vector graphics‏‎ (2 Links)
  15. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  16. Electric Sheep‏‎ (2 Links)
  17. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  18. Computational Creativity through a Gap‏‎ (2 Links)
  19. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  20. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  21. Embodied creativity‏‎ (2 Links)
  22. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  23. Artificial Drawing + Unity‏‎ (2 Links)
  24. Evolving virtual creatures‏‎ (2 Links)
  25. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  26. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  27. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  28. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  29. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  30. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  31. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  32. Peter Kleiweg‏‎ (2 Links)
  33. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  34. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  35. Extending the Range of Facial Types‏‎ (2 Links)
  36. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  37. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  38. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  39. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  40. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  41. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  42. Is Evolution Creative?‏‎ (2 Links)
  43. Gregory S. Hornby‏‎ (2 Links)
  44. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  45. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  46. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  47. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  48. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  49. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  50. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)

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