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- Evolving ambiguous images (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Evolving expressions and art by choice (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Echo (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Giving Colour to Images (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Erik J. Gustafson (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Is Evolution Creative? (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- P3m1 Reference Implementation (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- John Mount (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Flowsnake Earth (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Keith Wiley (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Bubble Hierarchies (2 Links)
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