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- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Video Granular Synthesis (2 Links)
- Evolving for the Audience (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Electric Sheep (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Computational Creativity through a Gap (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Genetische Programmierung (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Embodied creativity (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Reproduktion (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Gregory Dudek (2 Links)
- Improbable Creativity (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Mathematische Kunst (2 Links)
- P6m Reference Implementation (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
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