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  1. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  2. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  3. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  4. Gegenständliche Kunst‏‎ (2 Links)
  5. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  6. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  7. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  8. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  9. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  10. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  11. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  12. Evolving Approximate Image Filters‏‎ (2 Links)
  13. Complexity of two-dimensional patterns‏‎ (2 Links)
  14. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  15. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  16. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  17. Search Strategies and the Creative Process‏‎ (2 Links)
  18. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  19. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  20. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  21. Improving face detection‏‎ (2 Links)
  22. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  23. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  24. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  25. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  26. Self-design and ontogenetic evolution‏‎ (2 Links)
  27. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  28. P3m1 Reference Implementation‏‎ (2 Links)
  29. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  30. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  31. Information aesthetics: an heroic experiment‏‎ (2 Links)
  32. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  33. Semantic aware methods for evolutionary art‏‎ (2 Links)
  34. Electric Sheep‏‎ (2 Links)
  35. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  36. Evolving for the Audience‏‎ (2 Links)
  37. Computational Creativity through a Gap‏‎ (2 Links)
  38. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  39. A comparative classification of complexity measures‏‎ (2 Links)
  40. Embodied creativity‏‎ (2 Links)
  41. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  42. Artificial Nature: Immersive World Making‏‎ (2 Links)
  43. Genetische Programmierung‏‎ (2 Links)
  44. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  45. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  46. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  47. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  48. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  49. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  50. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)

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