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- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Live Algorithms (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Computer-Ästhetik (2 Links)
- Evolutionäre Musik (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Entropie (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Evolving Human Faces (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Zufallsprozess (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- P3m1 Reference Implementation (2 Links)
- Evolving ambiguous images (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Evolving expressions and art by choice (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Art, emergence and the computational sublime (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Giving Colour to Images (2 Links)
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