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  1. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  2. Artistic Stylization of Images and Video‏‎ (2 Links)
  3. The Painting Fool Teaching Interface‏‎ (2 Links)
  4. Simulating Morphogenesis‏‎ (2 Links)
  5. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  6. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  7. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  8. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  9. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  10. Abstract Art by Shape Classification‏‎ (2 Links)
  11. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  12. Automated collage generation — with intent‏‎ (2 Links)
  13. Depth-aware neural style transfer‏‎ (2 Links)
  14. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  15. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  16. Is Evolution Creative?‏‎ (2 Links)
  17. Evolutionäre Musik‏‎ (2 Links)
  18. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  19. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  20. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  21. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  22. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  23. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  24. John Mount‏‎ (2 Links)
  25. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  26. Evolving Human Faces‏‎ (2 Links)
  27. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  28. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  29. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  30. Evolving ambiguous images‏‎ (2 Links)
  31. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  32. Keith Wiley‏‎ (2 Links)
  33. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  34. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  35. Evolving expressions and art by choice‏‎ (2 Links)
  36. Natural Color Symmetry‏‎ (2 Links)
  37. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  38. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  39. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  40. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  41. New Kinds of Fractal Patterns‏‎ (2 Links)
  42. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  43. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  44. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  45. Niche Constructing Drawing Robots‏‎ (2 Links)
  46. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  47. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  48. Computer-Ästhetik‏‎ (2 Links)
  49. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  50. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)

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