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  1. Interactive evolution for industrial design‏‎ (2 Links)
  2. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  3. Simulating Morphogenesis‏‎ (2 Links)
  4. The alphabet synthesis machine‏‎ (2 Links)
  5. Computer-Ästhetik‏‎ (2 Links)
  6. Ameisen Algorithmen‏‎ (2 Links)
  7. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  8. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  9. Entropie‏‎ (2 Links)
  10. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  11. The darwinian structure of the design process‏‎ (2 Links)
  12. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  13. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  14. Investigating Face Space‏‎ (2 Links)
  15. Theory of Complexity‏‎ (2 Links)
  16. Ishihama Yoshiaki‏‎ (2 Links)
  17. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  18. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  19. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  20. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  21. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  22. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  23. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  24. Creating and rendering convolution surfaces‏‎ (2 Links)
  25. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  26. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  27. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  28. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  29. Natural Color Symmetry‏‎ (2 Links)
  30. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  31. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  32. Fractal expressionism - where art meets science‏‎ (2 Links)
  33. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  34. New Kinds of Fractal Patterns‏‎ (2 Links)
  35. A comparative classification of complexity measures‏‎ (2 Links)
  36. Artificial Nature: Immersive World Making‏‎ (2 Links)
  37. Niche Constructing Drawing Robots‏‎ (2 Links)
  38. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  39. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  40. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  41. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  42. Learning representations for creative design using evolution‏‎ (2 Links)
  43. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  44. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  45. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  46. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  47. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  48. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  49. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  50. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)

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