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- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Peter Kleiweg (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Distance-based functions for image comparison (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Composition in Perspectives (2 Links)
- Evolving virtual creatures (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Extending the Range of Facial Types (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Swarm Painting Atelier (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Gregory S. Hornby (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Consensual Paintings (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Mutation (2 Links)
- Rendering artistic light patterns (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
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