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  1. Chris Coyne‏‎ (2 Links)
  2. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  3. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  4. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  5. Swarm paintings – nonhuman art‏‎ (2 Links)
  6. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  7. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  8. Neuroästhetik‏‎ (2 Links)
  9. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  10. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  11. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  12. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  13. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  14. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  15. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  16. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  17. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  18. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  19. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  20. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  21. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  22. Video Granular Synthesis‏‎ (2 Links)
  23. Leonel Moura‏‎ (2 Links)
  24. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  25. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  26. Ten questions concerning generative computer art‏‎ (2 Links)
  27. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  28. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  29. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  30. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  31. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  32. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  33. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  34. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  35. Being Kasimir Malevich‏‎ (2 Links)
  36. Evolving Fractal Drawings‏‎ (2 Links)
  37. SEURAT: robotic painter‏‎ (2 Links)
  38. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  39. On the Future of Computers and Creativity‏‎ (2 Links)
  40. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  41. Against Individual Creativity‏‎ (2 Links)
  42. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  43. Echo‏‎ (2 Links)
  44. Importance-Driven Focus of Attention‏‎ (2 Links)
  45. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  46. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  47. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  48. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  49. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  50. Evolving content in the galactic arms race video game‏‎ (2 Links)

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