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  1. Evolving Human Faces‏‎ (2 Links)
  2. Theory of Complexity‏‎ (2 Links)
  3. Algorithmic randomness and physical entropy‏‎ (2 Links)
  4. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  5. Investigating Face Space‏‎ (2 Links)
  6. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  7. Chris Coyne‏‎ (2 Links)
  8. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  9. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  10. Evolving ambiguous images‏‎ (2 Links)
  11. Ishihama Yoshiaki‏‎ (2 Links)
  12. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  13. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  14. Evolving expressions and art by choice‏‎ (2 Links)
  15. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  16. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  17. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  18. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  19. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  20. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  21. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  22. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  23. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  24. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  25. Giving Colour to Images‏‎ (2 Links)
  26. A History of Creativity for Future AI Research‏‎ (2 Links)
  27. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  28. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  29. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  30. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  31. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  32. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  33. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  34. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  35. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  36. Echo‏‎ (2 Links)
  37. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  38. Peter Kleiweg‏‎ (2 Links)
  39. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  40. Learning representations for creative design using evolution‏‎ (2 Links)
  41. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  42. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  43. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  44. Flowsnake Earth‏‎ (2 Links)
  45. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  46. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  47. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  48. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  49. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  50. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)

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