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  1. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  2. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  3. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  4. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  5. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  6. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  7. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  8. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  9. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  10. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  11. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  12. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  13. Evolving for the Audience‏‎ (2 Links)
  14. Computer-Ästhetik‏‎ (2 Links)
  15. Artificial Drawing + Unity‏‎ (2 Links)
  16. Entropie‏‎ (2 Links)
  17. Genetische Programmierung‏‎ (2 Links)
  18. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  19. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  20. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  21. Towards a model for artificial aesthetics‏‎ (2 Links)
  22. Exploring aesthetic pattern formation‏‎ (2 Links)
  23. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  24. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  25. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  26. Improving face detection‏‎ (2 Links)
  27. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  28. Search Strategies and the Creative Process‏‎ (2 Links)
  29. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  30. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  31. Gregory Dudek‏‎ (2 Links)
  32. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  33. Swarm Painting Atelier‏‎ (2 Links)
  34. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  35. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  36. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  37. Information aesthetics: an heroic experiment‏‎ (2 Links)
  38. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  39. Self-design and ontogenetic evolution‏‎ (2 Links)
  40. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  41. P3m1 Reference Implementation‏‎ (2 Links)
  42. Creating and rendering convolution surfaces‏‎ (2 Links)
  43. Semantic aware methods for evolutionary art‏‎ (2 Links)
  44. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  45. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  46. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  47. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  48. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  49. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  50. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)

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