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  1. A 3D Modeling System for Creative Design‏‎ (2 Links)
  2. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  3. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  4. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  5. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  6. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  7. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  8. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  9. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  10. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  11. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  12. Towards a model for artificial aesthetics‏‎ (2 Links)
  13. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  14. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  15. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  16. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  17. Swarm Painting Atelier‏‎ (2 Links)
  18. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  19. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  20. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  21. Color Mixing using Colliding Particles‏‎ (2 Links)
  22. Art, emergence and the computational sublime‏‎ (2 Links)
  23. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  24. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  25. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  26. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  27. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  28. Improving face detection‏‎ (2 Links)
  29. Search Strategies and the Creative Process‏‎ (2 Links)
  30. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  31. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  32. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  33. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  34. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  35. Distance-based functions for image comparison‏‎ (2 Links)
  36. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  37. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  38. Composition in Perspectives‏‎ (2 Links)
  39. Information aesthetics: an heroic experiment‏‎ (2 Links)
  40. Artistic Stylization of Images and Video‏‎ (2 Links)
  41. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  42. Self-design and ontogenetic evolution‏‎ (2 Links)
  43. P3m1 Reference Implementation‏‎ (2 Links)
  44. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  45. Evolving art with scalable vector graphics‏‎ (2 Links)
  46. Semantic aware methods for evolutionary art‏‎ (2 Links)
  47. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  48. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  49. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  50. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)

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