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  1. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  2. Zufallsprozess‏‎ (2 Links)
  3. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  4. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  5. Semantic aware methods for evolutionary art‏‎ (2 Links)
  6. Information aesthetics: an heroic experiment‏‎ (2 Links)
  7. Evolving art with scalable vector graphics‏‎ (2 Links)
  8. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  9. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  10. Being Kasimir Malevich‏‎ (2 Links)
  11. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  12. The Painting Fool Teaching Interface‏‎ (2 Links)
  13. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  14. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  15. Evolving virtual creatures‏‎ (2 Links)
  16. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  17. Against Individual Creativity‏‎ (2 Links)
  18. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  19. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  20. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  21. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  22. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  23. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  24. Computer-Ästhetik‏‎ (2 Links)
  25. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  26. Entropie‏‎ (2 Links)
  27. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  28. Peter Weibel‏‎ (2 Links)
  29. Extending the Range of Facial Types‏‎ (2 Links)
  30. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  31. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  32. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  33. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  34. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  35. Is Evolution Creative?‏‎ (2 Links)
  36. Gregory S. Hornby‏‎ (2 Links)
  37. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  38. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  39. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  40. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  41. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  42. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  43. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  44. John Mount‏‎ (2 Links)
  45. Preference Learning: An Introduction‏‎ (2 Links)
  46. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  47. Andrew Rowbottom‏‎ (2 Links)
  48. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  49. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  50. Creating and rendering convolution surfaces‏‎ (2 Links)

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