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  1. Artificial Drawing + Unity‏‎ (2 Links)
  2. Complexity of two-dimensional patterns‏‎ (2 Links)
  3. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  4. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  5. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  6. The alphabet synthesis machine‏‎ (2 Links)
  7. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  8. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  9. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  10. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  11. The darwinian structure of the design process‏‎ (2 Links)
  12. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  13. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  14. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  15. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  16. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  17. Künstliches Leben‏‎ (2 Links)
  18. Electric Sheep‏‎ (2 Links)
  19. Evolving art with scalable vector graphics‏‎ (2 Links)
  20. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  21. Theory of Complexity‏‎ (2 Links)
  22. Computational Creativity through a Gap‏‎ (2 Links)
  23. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  24. Embodied creativity‏‎ (2 Links)
  25. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  26. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  27. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  28. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  29. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  30. Evolving virtual creatures‏‎ (2 Links)
  31. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  32. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  33. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  34. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  35. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  36. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  37. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  38. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  39. Live Algorithms‏‎ (2 Links)
  40. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  41. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  42. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  43. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  44. Extending the Range of Facial Types‏‎ (2 Links)
  45. Being Kasimir Malevich‏‎ (2 Links)
  46. Against Individual Creativity‏‎ (2 Links)
  47. Gregory S. Hornby‏‎ (2 Links)
  48. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  49. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  50. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)

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