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- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Variation (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Tatsu Unemi (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Being Kasimir Malevich (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Electric Sheep (2 Links)
- Against Individual Creativity (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Computational Creativity through a Gap (2 Links)
- Evolving for the Audience (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Embodied creativity (2 Links)
- Improving face detection (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Genetische Programmierung (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Zufallsprozess (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
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