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  1. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  2. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  3. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  4. Learning representations for creative design using evolution‏‎ (2 Links)
  5. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  6. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  7. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  8. Ameisen Algorithmen‏‎ (2 Links)
  9. Reproduktion‏‎ (2 Links)
  10. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  11. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  12. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  13. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  14. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  15. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  16. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  17. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  18. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  19. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  20. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  21. Evolutionäre Musik‏‎ (2 Links)
  22. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  23. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  24. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  25. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  26. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  27. Improbable Creativity‏‎ (2 Links)
  28. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  29. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  30. Evolving Human Faces‏‎ (2 Links)
  31. Complexity of two-dimensional patterns‏‎ (2 Links)
  32. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  33. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  34. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  35. Mathematische Kunst‏‎ (2 Links)
  36. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  37. Zellij Multipuzzle‏‎ (2 Links)
  38. P6m Reference Implementation‏‎ (2 Links)
  39. Evolving ambiguous images‏‎ (2 Links)
  40. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  41. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  42. Measuring complexity using information fluctuation‏‎ (2 Links)
  43. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  44. Evolving expressions and art by choice‏‎ (2 Links)
  45. Interactive EC-based Signal Processing‏‎ (2 Links)
  46. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  47. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  48. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  49. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  50. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)

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