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- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Investigating Face Space (2 Links)
- Phänotyp (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Ishihama Yoshiaki (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Neuroästhetik (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Electric Sheep (2 Links)
- Swarm Painting Atelier (2 Links)
- Computational Creativity through a Gap (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Embodied creativity (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- SEURAT: robotic painter (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Art, emergence and the computational sublime (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Evolving Fractal Drawings (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
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