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  1. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  2. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  3. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  4. Evolving ambiguous images‏‎ (2 Links)
  5. Information aesthetics: an heroic experiment‏‎ (2 Links)
  6. Algorithmic randomness and physical entropy‏‎ (2 Links)
  7. Evolving expressions and art by choice‏‎ (2 Links)
  8. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  9. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  10. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  11. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  12. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  13. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  14. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  15. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  16. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  17. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  18. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  19. Computer-Ästhetik‏‎ (2 Links)
  20. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  21. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  22. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  23. Entropie‏‎ (2 Links)
  24. Peter Weibel‏‎ (2 Links)
  25. Giving Colour to Images‏‎ (2 Links)
  26. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  27. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  28. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  29. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  30. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  31. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  32. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  33. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  34. Is Evolution Creative?‏‎ (2 Links)
  35. A History of Creativity for Future AI Research‏‎ (2 Links)
  36. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  37. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  38. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  39. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  40. Preference Learning: An Introduction‏‎ (2 Links)
  41. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  42. John Mount‏‎ (2 Links)
  43. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  44. Flowsnake Earth‏‎ (2 Links)
  45. Creating and rendering convolution surfaces‏‎ (2 Links)
  46. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  47. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  48. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  49. Keith Wiley‏‎ (2 Links)
  50. Swarm paintings – nonhuman art‏‎ (2 Links)

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