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- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Improving face detection (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Evolving Fractal Drawings (2 Links)
- Video Granular Synthesis (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Echo (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Peter Kleiweg (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
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