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- Ishihama Yoshiaki (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Swarm Painting Atelier (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Evolving virtual creatures (2 Links)
- Artificial Drawing + Unity (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Computer-Ästhetik (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Entropie (2 Links)
- Extending the Range of Facial Types (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Gregory S. Hornby (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Learning representations for creative design using evolution (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Phänotyp (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
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