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  1. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  2. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  3. Ten questions concerning generative computer art‏‎ (2 Links)
  4. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  5. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  6. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  7. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  8. Extending the Range of Facial Types‏‎ (2 Links)
  9. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  10. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  11. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  12. Erik J. Gustafson‏‎ (2 Links)
  13. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  14. Gregory S. Hornby‏‎ (2 Links)
  15. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  16. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  17. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  18. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  19. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  20. Rebecca Luger-Guillaume‏‎ (2 Links)
  21. The Future of Evolutionary Design Research‏‎ (2 Links)
  22. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  23. Evolution of Animated Photomosaics‏‎ (2 Links)
  24. Bubble Hierarchies‏‎ (2 Links)
  25. Algorithmic randomness and physical entropy‏‎ (2 Links)
  26. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  27. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  28. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  29. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  30. Künstliches Leben‏‎ (2 Links)
  31. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  32. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  33. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  34. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  35. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  36. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  37. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  38. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  39. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  40. Chris Coyne‏‎ (2 Links)
  41. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  42. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  43. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  44. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  45. Live Algorithms‏‎ (2 Links)
  46. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  47. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  48. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  49. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  50. A History of Creativity for Future AI Research‏‎ (2 Links)

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