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- Rebecca Luger-Guillaume (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Evolving virtual creatures (2 Links)
- Live Algorithms (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Extending the Range of Facial Types (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Consensual Paintings (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Gregory S. Hornby (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- A comparative classification of complexity measures (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Aaron Davidson (2 Links)
- Peter Kleiweg (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
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