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  1. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  2. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  3. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  4. Peter Kleiweg‏‎ (2 Links)
  5. Keith Wiley‏‎ (2 Links)
  6. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  7. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  8. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  9. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  10. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  11. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  12. Fractal expressionism - where art meets science‏‎ (2 Links)
  13. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  14. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  15. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  16. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  17. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  18. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  19. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  20. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  21. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  22. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  23. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  24. Towards a model for artificial aesthetics‏‎ (2 Links)
  25. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  26. Bubble Hierarchies‏‎ (2 Links)
  27. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  28. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  29. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  30. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  31. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  32. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  33. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  34. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  35. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  36. Swarm Painting Atelier‏‎ (2 Links)
  37. Being Kasimir Malevich‏‎ (2 Links)
  38. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  39. Against Individual Creativity‏‎ (2 Links)
  40. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  41. Chris Coyne‏‎ (2 Links)
  42. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  43. Rebecca Luger-Guillaume‏‎ (2 Links)
  44. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  45. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  46. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  47. Improving face detection‏‎ (2 Links)
  48. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  49. Evolving Fractal Drawings‏‎ (2 Links)
  50. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)

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