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  1. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  2. Interactive evolution of dynamical systems‏‎ (2 Links)
  3. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  4. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  5. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  6. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  7. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  8. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  9. Aaron Davidson‏‎ (2 Links)
  10. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  11. The alphabet synthesis machine‏‎ (2 Links)
  12. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  13. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  14. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  15. The darwinian structure of the design process‏‎ (2 Links)
  16. Consensual Paintings‏‎ (2 Links)
  17. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  18. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  19. Peter Weibel‏‎ (2 Links)
  20. Theory of Complexity‏‎ (2 Links)
  21. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  22. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  23. Autonomous Evolutionary Art‏‎ (2 Links)
  24. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  25. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  26. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  27. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  28. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  29. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  30. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  31. Preference Learning: An Introduction‏‎ (2 Links)
  32. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  33. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  34. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  35. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  36. Fractal expressionism - where art meets science‏‎ (2 Links)
  37. Künstliches Leben‏‎ (2 Links)
  38. Ameisen Algorithmen‏‎ (2 Links)
  39. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  40. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  41. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  42. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  43. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  44. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  45. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  46. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  47. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  48. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  49. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  50. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)

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