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- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Evolutionary Design by Computers (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Artificial Drawing + Unity (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- SEURAT: robotic painter (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Evolutionäre Musik (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Improving face detection (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Evolving Human Faces (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Evolving ambiguous images (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Evolving expressions and art by choice (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
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