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  1. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  2. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  3. Artificial Drawing + Unity‏‎ (2 Links)
  4. SEURAT: robotic painter‏‎ (2 Links)
  5. On the Future of Computers and Creativity‏‎ (2 Links)
  6. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  7. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  8. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  9. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  10. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  11. Improving face detection‏‎ (2 Links)
  12. Evolving Fractal Drawings‏‎ (2 Links)
  13. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  14. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  15. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  16. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  17. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  18. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  19. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  20. The Future of Evolutionary Design Research‏‎ (2 Links)
  21. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  22. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  23. Information aesthetics: an heroic experiment‏‎ (2 Links)
  24. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  25. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  26. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  27. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  28. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  29. Evolving content in the galactic arms race video game‏‎ (2 Links)
  30. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  31. Computer-Ästhetik‏‎ (2 Links)
  32. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  33. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  34. Entropie‏‎ (2 Links)
  35. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  36. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  37. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  38. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  39. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  40. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  41. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  42. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  43. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  44. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  45. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  46. Being Kasimir Malevich‏‎ (2 Links)
  47. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  48. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  49. Is Evolution Creative?‏‎ (2 Links)
  50. Against Individual Creativity‏‎ (2 Links)

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