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- Search Strategies and the Creative Process (2 Links)
- A comparative classification of complexity measures (2 Links)
- Entropie (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Extending the Range of Facial Types (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- P3m1 Reference Implementation (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Gregory S. Hornby (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Aaron Davidson (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Peter Weibel (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Preference Learning: An Introduction (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Ameisen Algorithmen (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Depth-aware neural style transfer (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
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