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- Ameisen Algorithmen (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Ten questions concerning generative computer art (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Evolutionäre Musik (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Improbable Creativity (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Evolving Human Faces (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Mathematische Kunst (2 Links)
- Evolving ambiguous images (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Evolving expressions and art by choice (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Interactive evolution for industrial design (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Giving Colour to Images (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- A comparative classification of complexity measures (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Investigating Face Space (2 Links)
- Peter Kleiweg (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
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