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- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Echo (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Evolving virtual creatures (2 Links)
- The alphabet synthesis machine (2 Links)
- Ameisen Algorithmen (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- The darwinian structure of the design process (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Erik J. Gustafson (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Theory of Complexity (2 Links)
- Is Evolution Creative? (2 Links)
- Extending the Range of Facial Types (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Phänotyp (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Gregory S. Hornby (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- John Mount (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Keith Wiley (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Bubble Hierarchies (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Neuroästhetik (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
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