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- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Is Evolution Creative? (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Variation (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- John Mount (2 Links)
- Tatsu Unemi (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Erik J. Gustafson (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Keith Wiley (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Phänotyp (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Zufallsprozess (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Bubble Hierarchies (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
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