Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 631 bis 680 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  2. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  3. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  4. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  5. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  6. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  7. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  8. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  9. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  10. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  11. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  12. Reproduktion‏‎ (2 Links)
  13. Live Algorithms‏‎ (2 Links)
  14. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  15. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  16. A History of Creativity for Future AI Research‏‎ (2 Links)
  17. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  18. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  19. Color Mixing using Colliding Particles‏‎ (2 Links)
  20. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  21. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  22. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  23. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  24. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  25. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  26. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  27. Distance-based functions for image comparison‏‎ (2 Links)
  28. Evolving Fractal Drawings‏‎ (2 Links)
  29. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  30. Composition in Perspectives‏‎ (2 Links)
  31. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  32. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  33. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  34. Zellij Multipuzzle‏‎ (2 Links)
  35. P6m Reference Implementation‏‎ (2 Links)
  36. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  37. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  38. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  39. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  40. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  41. Evolving content in the galactic arms race video game‏‎ (2 Links)
  42. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  43. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  44. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  45. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  46. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  47. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  48. Interactive evolution of dynamical systems‏‎ (2 Links)
  49. Simulating Morphogenesis‏‎ (2 Links)
  50. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)