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  1. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  2. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  3. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  4. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  5. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  6. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  7. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  8. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  9. Artificial Drawing + Unity‏‎ (2 Links)
  10. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  11. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  12. Echo‏‎ (2 Links)
  13. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  14. Evolving Fractal Drawings‏‎ (2 Links)
  15. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  16. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  17. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  18. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  19. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  20. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  21. Künstliches Leben‏‎ (2 Links)
  22. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  23. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  24. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  25. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  26. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  27. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  28. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  29. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  30. Evolving content in the galactic arms race video game‏‎ (2 Links)
  31. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  32. Rebecca Luger-Guillaume‏‎ (2 Links)
  33. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  34. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  35. Erik J. Gustafson‏‎ (2 Links)
  36. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  37. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  38. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  39. Live Algorithms‏‎ (2 Links)
  40. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  41. Being Kasimir Malevich‏‎ (2 Links)
  42. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  43. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  44. Against Individual Creativity‏‎ (2 Links)
  45. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  46. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  47. Bubble Hierarchies‏‎ (2 Links)
  48. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  49. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  50. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)

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