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  1. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  2. A History of Creativity for Future AI Research‏‎ (2 Links)
  3. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  4. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  5. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  6. Search Strategies and the Creative Process‏‎ (2 Links)
  7. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  8. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  9. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  10. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  11. Depth-aware neural style transfer‏‎ (2 Links)
  12. Self-design and ontogenetic evolution‏‎ (2 Links)
  13. P3m1 Reference Implementation‏‎ (2 Links)
  14. Semantic aware methods for evolutionary art‏‎ (2 Links)
  15. The Future of Evolutionary Design Research‏‎ (2 Links)
  16. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  17. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  18. Improbable Creativity‏‎ (2 Links)
  19. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  20. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  21. Evolving Fractal Drawings‏‎ (2 Links)
  22. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  23. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  24. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  25. Mathematische Kunst‏‎ (2 Links)
  26. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  27. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  28. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  29. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  30. Measuring complexity using information fluctuation‏‎ (2 Links)
  31. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  32. Interactive EC-based Signal Processing‏‎ (2 Links)
  33. Evolving content in the galactic arms race video game‏‎ (2 Links)
  34. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  35. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  36. Peter Weibel‏‎ (2 Links)
  37. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  38. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  39. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  40. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  41. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  42. Interactive evolution for industrial design‏‎ (2 Links)
  43. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  44. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  45. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  46. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  47. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  48. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  49. Computer-Ästhetik‏‎ (2 Links)
  50. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)

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