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  1. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  2. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  3. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  4. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  5. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  6. John Mount‏‎ (2 Links)
  7. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  8. Artificial Drawing + Unity‏‎ (2 Links)
  9. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  10. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  11. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  12. Fractal expressionism - where art meets science‏‎ (2 Links)
  13. Keith Wiley‏‎ (2 Links)
  14. Bubble Hierarchies‏‎ (2 Links)
  15. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  16. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  17. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  18. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  19. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  20. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  21. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  22. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  23. Swarm paintings – nonhuman art‏‎ (2 Links)
  24. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  25. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  26. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  27. Rebecca Luger-Guillaume‏‎ (2 Links)
  28. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  29. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  30. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  31. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  32. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  33. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  34. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  35. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  36. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  37. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  38. Chris Coyne‏‎ (2 Links)
  39. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  40. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  41. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  42. Video Granular Synthesis‏‎ (2 Links)
  43. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  44. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  45. Ten questions concerning generative computer art‏‎ (2 Links)
  46. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  47. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  48. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  49. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  50. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)

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