Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 631 bis 680 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- SEURAT: robotic painter (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Evolving Fractal Drawings (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Improving face detection (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Distance-based functions for image comparison (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Composition in Perspectives (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Being Kasimir Malevich (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Against Individual Creativity (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)