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  1. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  2. Being Kasimir Malevich‏‎ (2 Links)
  3. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  4. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  5. Against Individual Creativity‏‎ (2 Links)
  6. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  7. Computer-Ästhetik‏‎ (2 Links)
  8. Natural Color Symmetry‏‎ (2 Links)
  9. Entropie‏‎ (2 Links)
  10. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  11. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  12. New Kinds of Fractal Patterns‏‎ (2 Links)
  13. Evolution of Animated Photomosaics‏‎ (2 Links)
  14. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  15. Niche Constructing Drawing Robots‏‎ (2 Links)
  16. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  17. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  18. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  19. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  20. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  21. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  22. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  23. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  24. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  25. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  26. Leonel Moura‏‎ (2 Links)
  27. Reproduktion‏‎ (2 Links)
  28. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  29. Variation‏‎ (2 Links)
  30. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  31. Creating and rendering convolution surfaces‏‎ (2 Links)
  32. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  33. Tatsu Unemi‏‎ (2 Links)
  34. Andrew Rowbottom‏‎ (2 Links)
  35. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  36. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  37. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  38. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  39. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  40. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  41. Importance-Driven Focus of Attention‏‎ (2 Links)
  42. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  43. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  44. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  45. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  46. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  47. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  48. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  49. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  50. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)

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