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  1. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  2. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  3. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  4. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  5. Evolution of Animated Photomosaics‏‎ (2 Links)
  6. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  7. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  8. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  9. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  10. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  11. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  12. A History of Creativity for Future AI Research‏‎ (2 Links)
  13. Rebecca Luger-Guillaume‏‎ (2 Links)
  14. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  15. Variation‏‎ (2 Links)
  16. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  17. Leonel Moura‏‎ (2 Links)
  18. Tatsu Unemi‏‎ (2 Links)
  19. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  20. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  21. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  22. Color Mixing using Colliding Particles‏‎ (2 Links)
  23. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  24. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  25. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  26. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  27. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  28. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  29. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  30. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  31. Importance-Driven Focus of Attention‏‎ (2 Links)
  32. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  33. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  34. Distance-based functions for image comparison‏‎ (2 Links)
  35. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  36. Composition in Perspectives‏‎ (2 Links)
  37. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  38. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  39. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  40. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  41. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  42. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  43. Zufallsprozess‏‎ (2 Links)
  44. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  45. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  46. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  47. Evolving art with scalable vector graphics‏‎ (2 Links)
  48. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  49. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  50. The Painting Fool Teaching Interface‏‎ (2 Links)

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