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  1. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  2. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  3. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  4. Learning representations for creative design using evolution‏‎ (2 Links)
  5. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  6. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  7. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  8. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  9. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  10. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  11. Reproduktion‏‎ (2 Links)
  12. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  13. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  14. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  15. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  16. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  17. A comparative classification of complexity measures‏‎ (2 Links)
  18. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  19. Artificial Nature: Immersive World Making‏‎ (2 Links)
  20. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  21. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  22. Depth-aware neural style transfer‏‎ (2 Links)
  23. Improbable Creativity‏‎ (2 Links)
  24. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  25. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  26. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  27. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  28. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  29. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  30. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  31. Mathematische Kunst‏‎ (2 Links)
  32. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  33. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  34. Zellij Multipuzzle‏‎ (2 Links)
  35. Aaron Davidson‏‎ (2 Links)
  36. P6m Reference Implementation‏‎ (2 Links)
  37. Measuring complexity using information fluctuation‏‎ (2 Links)
  38. Evolving art with scalable vector graphics‏‎ (2 Links)
  39. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  40. Interactive EC-based Signal Processing‏‎ (2 Links)
  41. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  42. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  43. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  44. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  45. Evolving virtual creatures‏‎ (2 Links)
  46. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  47. Interactive evolution for industrial design‏‎ (2 Links)
  48. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  49. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  50. Automatic content generation in the galactic arms race video game‏‎ (2 Links)

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