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  1. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  2. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  3. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  4. Evolving Human Faces‏‎ (2 Links)
  5. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  6. Echo‏‎ (2 Links)
  7. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  8. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  9. Evolving ambiguous images‏‎ (2 Links)
  10. Investigating Face Space‏‎ (2 Links)
  11. Evolving expressions and art by choice‏‎ (2 Links)
  12. Ishihama Yoshiaki‏‎ (2 Links)
  13. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  14. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  15. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  16. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  17. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  18. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  19. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  20. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  21. Erik J. Gustafson‏‎ (2 Links)
  22. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  23. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  24. Giving Colour to Images‏‎ (2 Links)
  25. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  26. Towards a model for artificial aesthetics‏‎ (2 Links)
  27. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  28. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  29. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  30. Natural Color Symmetry‏‎ (2 Links)
  31. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  32. Swarm Painting Atelier‏‎ (2 Links)
  33. New Kinds of Fractal Patterns‏‎ (2 Links)
  34. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  35. Niche Constructing Drawing Robots‏‎ (2 Links)
  36. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  37. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  38. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  39. Flowsnake Earth‏‎ (2 Links)
  40. Learning representations for creative design using evolution‏‎ (2 Links)
  41. Bubble Hierarchies‏‎ (2 Links)
  42. Algorithmic randomness and physical entropy‏‎ (2 Links)
  43. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  44. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  45. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  46. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  47. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  48. Reproduktion‏‎ (2 Links)
  49. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  50. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)

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