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  1. Bubble Hierarchies‏‎ (2 Links)
  2. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  3. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  4. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  5. Niche Constructing Drawing Robots‏‎ (2 Links)
  6. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  7. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  8. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  9. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  10. Andrew Rowbottom‏‎ (2 Links)
  11. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  12. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  13. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  14. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  15. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  16. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  17. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  18. Reproduktion‏‎ (2 Links)
  19. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  20. Chris Coyne‏‎ (2 Links)
  21. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  22. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  23. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  24. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  25. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  26. Gegenständliche Kunst‏‎ (2 Links)
  27. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  28. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  29. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  30. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  31. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  32. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  33. Artificial Drawing + Unity‏‎ (2 Links)
  34. Improving face detection‏‎ (2 Links)
  35. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  36. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  37. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  38. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  39. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  40. Information aesthetics: an heroic experiment‏‎ (2 Links)
  41. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  42. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  43. Evolving Approximate Image Filters‏‎ (2 Links)
  44. Zellij Multipuzzle‏‎ (2 Links)
  45. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  46. P6m Reference Implementation‏‎ (2 Links)
  47. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  48. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  49. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  50. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)

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