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- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Extending the Range of Facial Types (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Erik J. Gustafson (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Gregory S. Hornby (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Bubble Hierarchies (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Künstliches Leben (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Chris Coyne (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Live Algorithms (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- A History of Creativity for Future AI Research (2 Links)
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