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  1. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  2. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  3. Abstract Art by Shape Classification‏‎ (2 Links)
  4. Automated collage generation — with intent‏‎ (2 Links)
  5. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  6. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  7. Evolving Approximate Image Filters‏‎ (2 Links)
  8. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  9. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  10. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  11. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  12. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  13. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  14. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  15. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  16. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  17. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  18. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  19. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  20. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  21. Search Strategies and the Creative Process‏‎ (2 Links)
  22. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  23. Consensual Paintings‏‎ (2 Links)
  24. Evolving for the Audience‏‎ (2 Links)
  25. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  26. Self-design and ontogenetic evolution‏‎ (2 Links)
  27. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  28. P3m1 Reference Implementation‏‎ (2 Links)
  29. Genetische Programmierung‏‎ (2 Links)
  30. Semantic aware methods for evolutionary art‏‎ (2 Links)
  31. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  32. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  33. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  34. Improving face detection‏‎ (2 Links)
  35. Exploring aesthetic pattern formation‏‎ (2 Links)
  36. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  37. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  38. Swarm paintings – nonhuman art‏‎ (2 Links)
  39. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  40. Information aesthetics: an heroic experiment‏‎ (2 Links)
  41. A 3D Modeling System for Creative Design‏‎ (2 Links)
  42. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  43. Gregory Dudek‏‎ (2 Links)
  44. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  45. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  46. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  47. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  48. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  49. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  50. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)

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