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- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Evolutionäre Musik (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Video Granular Synthesis (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Improbable Creativity (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Evolving Human Faces (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Evolving ambiguous images (2 Links)
- Mathematische Kunst (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Evolving expressions and art by choice (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Interactive evolution for industrial design (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Giving Colour to Images (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Depth-aware neural style transfer (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Investigating Face Space (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Ishihama Yoshiaki (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
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