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  1. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  2. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  3. Gregory S. Hornby‏‎ (2 Links)
  4. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  5. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  6. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  7. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  8. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  9. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  10. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  11. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  12. Natural Color Symmetry‏‎ (2 Links)
  13. Bubble Hierarchies‏‎ (2 Links)
  14. Art, emergence and the computational sublime‏‎ (2 Links)
  15. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  16. Evolution of Animated Photomosaics‏‎ (2 Links)
  17. New Kinds of Fractal Patterns‏‎ (2 Links)
  18. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  19. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  20. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  21. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  22. Niche Constructing Drawing Robots‏‎ (2 Links)
  23. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  24. Swarm paintings – nonhuman art‏‎ (2 Links)
  25. Künstliches Leben‏‎ (2 Links)
  26. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  27. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  28. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  29. Artistic Stylization of Images and Video‏‎ (2 Links)
  30. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  31. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  32. Chris Coyne‏‎ (2 Links)
  33. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  34. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  35. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  36. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  37. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  38. Reproduktion‏‎ (2 Links)
  39. Video Granular Synthesis‏‎ (2 Links)
  40. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  41. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  42. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  43. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  44. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  45. Ten questions concerning generative computer art‏‎ (2 Links)
  46. Live Algorithms‏‎ (2 Links)
  47. Abstract Art by Shape Classification‏‎ (2 Links)
  48. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  49. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  50. Automated collage generation — with intent‏‎ (2 Links)

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