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  1. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  2. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  3. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  4. John Mount‏‎ (2 Links)
  5. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  6. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  7. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  8. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  9. Flowsnake Earth‏‎ (2 Links)
  10. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  11. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  12. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  13. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  14. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  15. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  16. Keith Wiley‏‎ (2 Links)
  17. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  18. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  19. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  20. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  21. Neuroästhetik‏‎ (2 Links)
  22. Echo‏‎ (2 Links)
  23. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  24. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  25. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  26. Evolutionary Design by Computers‏‎ (2 Links)
  27. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  28. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  29. Variation‏‎ (2 Links)
  30. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  31. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  32. Tatsu Unemi‏‎ (2 Links)
  33. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  34. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  35. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  36. A 3D Modeling System for Creative Design‏‎ (2 Links)
  37. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  38. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  39. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  40. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  41. Erik J. Gustafson‏‎ (2 Links)
  42. Evolutionäre Musik‏‎ (2 Links)
  43. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  44. SEURAT: robotic painter‏‎ (2 Links)
  45. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  46. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  47. On the Future of Computers and Creativity‏‎ (2 Links)
  48. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  49. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  50. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)

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