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- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Variation (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Tatsu Unemi (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Evolutionäre Musik (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Improbable Creativity (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Evolving Human Faces (2 Links)
- Computer-Ästhetik (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Entropie (2 Links)
- Mathematische Kunst (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Zufallsprozess (2 Links)
- Evolving ambiguous images (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Evolving expressions and art by choice (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Interactive evolution for industrial design (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Giving Colour to Images (2 Links)
- Peter Kleiweg (2 Links)
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