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  1. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  2. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  3. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  4. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  5. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  6. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  7. Evolutionary Design by Computers‏‎ (2 Links)
  8. Abstract Art by Shape Classification‏‎ (2 Links)
  9. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  10. Rebecca Luger-Guillaume‏‎ (2 Links)
  11. Automated collage generation — with intent‏‎ (2 Links)
  12. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  13. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  14. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  15. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  16. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  17. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  18. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  19. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  20. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  21. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  22. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  23. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  24. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  25. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  26. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  27. Echo‏‎ (2 Links)
  28. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  29. Evolutionäre Musik‏‎ (2 Links)
  30. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  31. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  32. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  33. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  34. Improving face detection‏‎ (2 Links)
  35. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  36. Evolving Human Faces‏‎ (2 Links)
  37. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  38. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  39. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  40. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  41. Zellij Multipuzzle‏‎ (2 Links)
  42. Information aesthetics: an heroic experiment‏‎ (2 Links)
  43. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  44. Evolving ambiguous images‏‎ (2 Links)
  45. Erik J. Gustafson‏‎ (2 Links)
  46. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  47. Evolving expressions and art by choice‏‎ (2 Links)
  48. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  49. A 3D Modeling System for Creative Design‏‎ (2 Links)
  50. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)

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