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  1. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  2. Composition in Perspectives‏‎ (2 Links)
  3. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  4. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  5. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  6. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  7. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  8. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  9. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  10. Evolving ambiguous images‏‎ (2 Links)
  11. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  12. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  13. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  14. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  15. Video Granular Synthesis‏‎ (2 Links)
  16. Evolving expressions and art by choice‏‎ (2 Links)
  17. Live Algorithms‏‎ (2 Links)
  18. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  19. Ten questions concerning generative computer art‏‎ (2 Links)
  20. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  21. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  22. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  23. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  24. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  25. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  26. Being Kasimir Malevich‏‎ (2 Links)
  27. SEURAT: robotic painter‏‎ (2 Links)
  28. On the Future of Computers and Creativity‏‎ (2 Links)
  29. Giving Colour to Images‏‎ (2 Links)
  30. Against Individual Creativity‏‎ (2 Links)
  31. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  32. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  33. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  34. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  35. Consensual Paintings‏‎ (2 Links)
  36. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  37. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  38. The Future of Evolutionary Design Research‏‎ (2 Links)
  39. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  40. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  41. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  42. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  43. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  44. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  45. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  46. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  47. Interactive evolution of dynamical systems‏‎ (2 Links)
  48. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  49. Flowsnake Earth‏‎ (2 Links)
  50. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)

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