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- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Evolutionary Design by Computers (2 Links)
- Artificial Drawing + Unity (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Reproduktion (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Evolutionäre Musik (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Improbable Creativity (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Evolving Human Faces (2 Links)
- Zellij Multipuzzle (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Mathematische Kunst (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Evolving ambiguous images (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
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