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- Creating and rendering convolution surfaces (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Evolving virtual creatures (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Leonel Moura (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Peter Weibel (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Video Granular Synthesis (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Extending the Range of Facial Types (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Andrew Rowbottom (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Gregory S. Hornby (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Preference Learning: An Introduction (2 Links)
- Depth-aware neural style transfer (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Artificial Drawing + Unity (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
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