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  1. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  2. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  3. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  4. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  5. Algorithmic randomness and physical entropy‏‎ (2 Links)
  6. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  7. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  8. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  9. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  10. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  11. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  12. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  13. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  14. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  15. Chris Coyne‏‎ (2 Links)
  16. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  17. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  18. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  19. Variation‏‎ (2 Links)
  20. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  21. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  22. Gegenständliche Kunst‏‎ (2 Links)
  23. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  24. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  25. Tatsu Unemi‏‎ (2 Links)
  26. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  27. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  28. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  29. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  30. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  31. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  32. A History of Creativity for Future AI Research‏‎ (2 Links)
  33. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  34. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  35. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  36. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  37. Evolving Approximate Image Filters‏‎ (2 Links)
  38. Search Strategies and the Creative Process‏‎ (2 Links)
  39. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  40. Improving face detection‏‎ (2 Links)
  41. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  42. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  43. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  44. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  45. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  46. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  47. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  48. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  49. Self-design and ontogenetic evolution‏‎ (2 Links)
  50. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)

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