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- Peter Kleiweg (2 Links)
- Embodied creativity (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Is Evolution Creative? (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- John Mount (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Keith Wiley (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Swarm Painting Atelier (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
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