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- Bubble Hierarchies (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Automated collage generation — with intent (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Chris Coyne (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Evolutionäre Musik (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Evolving Human Faces (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Evolving ambiguous images (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Evolving expressions and art by choice (2 Links)
- Swarm Painting Atelier (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Echo (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
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