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  1. Fractal expressionism - where art meets science‏‎ (2 Links)
  2. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  3. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  4. Bubble Hierarchies‏‎ (2 Links)
  5. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  6. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  7. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  8. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  9. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  10. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  11. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  12. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  13. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  14. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  15. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  16. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  17. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  18. Leonel Moura‏‎ (2 Links)
  19. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  20. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  21. Chris Coyne‏‎ (2 Links)
  22. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  23. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  24. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  25. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  26. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  27. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  28. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  29. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  30. A comparative classification of complexity measures‏‎ (2 Links)
  31. Artificial Nature: Immersive World Making‏‎ (2 Links)
  32. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  33. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  34. Importance-Driven Focus of Attention‏‎ (2 Links)
  35. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  36. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  37. Rebecca Luger-Guillaume‏‎ (2 Links)
  38. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  39. Evolving Fractal Drawings‏‎ (2 Links)
  40. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  41. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  42. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  43. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  44. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  45. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  46. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  47. Variation‏‎ (2 Links)
  48. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  49. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  50. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)

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