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- Hypergraph-based Evolutionary Design System (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Evolutionary Design by Computers (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Video Granular Synthesis (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Computer-Ästhetik (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Entropie (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Automated collage generation — with intent (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Evolutionäre Musik (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Improving face detection (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Evolving Human Faces (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- P3m1 Reference Implementation (2 Links)
- Evolving ambiguous images (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
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