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- Generative and Evolutionary Design in Design Education (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Improving face detection (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Electric Sheep (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Computational Creativity through a Gap (2 Links)
- Embodied creativity (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- The alphabet synthesis machine (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- The darwinian structure of the design process (2 Links)
- Peter Kleiweg (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Theory of Complexity (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Is Evolution Creative? (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- John Mount (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
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