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  1. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  2. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  3. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  4. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  5. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  6. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  7. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  8. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  9. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  10. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  11. Evolving art with scalable vector graphics‏‎ (2 Links)
  12. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  13. Neuroästhetik‏‎ (2 Links)
  14. Metaprogramming Emergent Graphics‏‎ (2 Links)
  15. Creative Search Trajectories and their Implications‏‎ (2 Links)
  16. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  17. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  18. Evolving virtual creatures‏‎ (2 Links)
  19. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  20. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  21. Curious agents and situated design evaluations‏‎ (2 Links)
  22. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  23. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  24. Being Kasimir Malevich‏‎ (2 Links)
  25. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  26. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  27. Against Individual Creativity‏‎ (2 Links)
  28. Extending the Range of Facial Types‏‎ (2 Links)
  29. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  30. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  31. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  32. Gregory S. Hornby‏‎ (2 Links)
  33. SEURAT: robotic painter‏‎ (2 Links)
  34. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  35. On the Future of Computers and Creativity‏‎ (2 Links)
  36. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  37. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  38. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  39. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  40. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  41. Swarm paintings – nonhuman art‏‎ (2 Links)
  42. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  43. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  44. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  45. Complexity of two-dimensional patterns‏‎ (2 Links)
  46. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  47. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  48. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  49. Andrew Rowbottom‏‎ (2 Links)
  50. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)

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