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  1. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  2. Investigating Face Space‏‎ (2 Links)
  3. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  4. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  5. Theory of Complexity‏‎ (2 Links)
  6. Ishihama Yoshiaki‏‎ (2 Links)
  7. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  8. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  9. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  10. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  11. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  12. Echo‏‎ (2 Links)
  13. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  14. Evolving art with scalable vector graphics‏‎ (2 Links)
  15. A History of Creativity for Future AI Research‏‎ (2 Links)
  16. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  17. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  18. Evolving virtual creatures‏‎ (2 Links)
  19. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  20. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  21. Natural Color Symmetry‏‎ (2 Links)
  22. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  23. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  24. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  25. New Kinds of Fractal Patterns‏‎ (2 Links)
  26. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  27. Erik J. Gustafson‏‎ (2 Links)
  28. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  29. Extending the Range of Facial Types‏‎ (2 Links)
  30. Niche Constructing Drawing Robots‏‎ (2 Links)
  31. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  32. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  33. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  34. Gregory S. Hornby‏‎ (2 Links)
  35. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  36. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  37. Learning representations for creative design using evolution‏‎ (2 Links)
  38. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  39. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  40. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  41. Reproduktion‏‎ (2 Links)
  42. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  43. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  44. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  45. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  46. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  47. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  48. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  49. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  50. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)

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