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  1. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  2. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  3. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  4. Creating and rendering convolution surfaces‏‎ (2 Links)
  5. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  6. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  7. Evolution of Animated Photomosaics‏‎ (2 Links)
  8. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  9. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  10. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  11. Artificial Drawing + Unity‏‎ (2 Links)
  12. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  13. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  14. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  15. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  16. Variation‏‎ (2 Links)
  17. Learning representations for creative design using evolution‏‎ (2 Links)
  18. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  19. Tatsu Unemi‏‎ (2 Links)
  20. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  21. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  22. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  23. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  24. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  25. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  26. Depth-aware neural style transfer‏‎ (2 Links)
  27. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  28. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  29. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  30. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  31. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  32. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  33. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  34. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  35. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  36. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  37. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  38. Search Strategies and the Creative Process‏‎ (2 Links)
  39. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  40. Improbable Creativity‏‎ (2 Links)
  41. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  42. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  43. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  44. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  45. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  46. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  47. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  48. Self-design and ontogenetic evolution‏‎ (2 Links)
  49. Zufallsprozess‏‎ (2 Links)
  50. P3m1 Reference Implementation‏‎ (2 Links)

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