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- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Flowsnake Earth (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Künstliches Leben (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Evolutionary Design by Computers (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Live Algorithms (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Evolutionäre Musik (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Evolving Human Faces (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- P3m1 Reference Implementation (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Evolving ambiguous images (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Swarm paintings – nonhuman art (2 Links)
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