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  1. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  2. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  3. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  4. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  5. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  6. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  7. New Kinds of Fractal Patterns‏‎ (2 Links)
  8. Fractal expressionism - where art meets science‏‎ (2 Links)
  9. Niche Constructing Drawing Robots‏‎ (2 Links)
  10. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  11. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  12. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  13. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  14. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  15. Echo‏‎ (2 Links)
  16. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  17. Artificial Drawing + Unity‏‎ (2 Links)
  18. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  19. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  20. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  21. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  22. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  23. Reproduktion‏‎ (2 Links)
  24. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  25. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  26. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  27. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  28. Künstliches Leben‏‎ (2 Links)
  29. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  30. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  31. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  32. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  33. Zellij Multipuzzle‏‎ (2 Links)
  34. Erik J. Gustafson‏‎ (2 Links)
  35. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  36. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  37. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  38. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  39. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  40. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  41. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  42. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  43. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  44. Evolving Fractal Drawings‏‎ (2 Links)
  45. P6m Reference Implementation‏‎ (2 Links)
  46. Live Algorithms‏‎ (2 Links)
  47. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  48. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  49. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  50. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)

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