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- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Neuroästhetik (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Evolving virtual creatures (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Being Kasimir Malevich (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Against Individual Creativity (2 Links)
- Extending the Range of Facial Types (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Gregory S. Hornby (2 Links)
- SEURAT: robotic painter (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Andrew Rowbottom (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
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