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  1. Reproduktion‏‎ (2 Links)
  2. Ten questions concerning generative computer art‏‎ (2 Links)
  3. Evolutionäre Musik‏‎ (2 Links)
  4. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  5. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  6. Artistic Stylization of Images and Video‏‎ (2 Links)
  7. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  8. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  9. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  10. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  11. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  12. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  13. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  14. Color Mixing using Colliding Particles‏‎ (2 Links)
  15. Evolving Human Faces‏‎ (2 Links)
  16. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  17. Importance-Driven Focus of Attention‏‎ (2 Links)
  18. Abstract Art by Shape Classification‏‎ (2 Links)
  19. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  20. Automated collage generation — with intent‏‎ (2 Links)
  21. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  22. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  23. Evolving ambiguous images‏‎ (2 Links)
  24. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  25. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  26. Evolving expressions and art by choice‏‎ (2 Links)
  27. Distance-based functions for image comparison‏‎ (2 Links)
  28. P6m Reference Implementation‏‎ (2 Links)
  29. Composition in Perspectives‏‎ (2 Links)
  30. The Future of Evolutionary Design Research‏‎ (2 Links)
  31. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  32. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  33. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  34. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  35. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  36. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  37. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  38. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  39. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  40. Metaprogramming Emergent Graphics‏‎ (2 Links)
  41. Simulating Morphogenesis‏‎ (2 Links)
  42. Giving Colour to Images‏‎ (2 Links)
  43. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  44. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  45. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  46. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  47. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  48. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  49. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  50. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)

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