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  1. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  2. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  3. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  4. Evolving content in the galactic arms race video game‏‎ (2 Links)
  5. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  6. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  7. Metaprogramming Emergent Graphics‏‎ (2 Links)
  8. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  9. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  10. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  11. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  12. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  13. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  14. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  15. The alphabet synthesis machine‏‎ (2 Links)
  16. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  17. The darwinian structure of the design process‏‎ (2 Links)
  18. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  19. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  20. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  21. A History of Creativity for Future AI Research‏‎ (2 Links)
  22. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  23. Consensual Paintings‏‎ (2 Links)
  24. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  25. Theory of Complexity‏‎ (2 Links)
  26. Phänotyp‏‎ (2 Links)
  27. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  28. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  29. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  30. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  31. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  32. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  33. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  34. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  35. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  36. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  37. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  38. Fractal expressionism - where art meets science‏‎ (2 Links)
  39. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  40. Neuroästhetik‏‎ (2 Links)
  41. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  42. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  43. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  44. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  45. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  46. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  47. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  48. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  49. Leonel Moura‏‎ (2 Links)
  50. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)

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