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  1. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  2. New Kinds of Fractal Patterns‏‎ (2 Links)
  3. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  4. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  5. Improving face detection‏‎ (2 Links)
  6. Niche Constructing Drawing Robots‏‎ (2 Links)
  7. Creating and rendering convolution surfaces‏‎ (2 Links)
  8. Evolving Fractal Drawings‏‎ (2 Links)
  9. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  10. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  11. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  12. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  13. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  14. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  15. Information aesthetics: an heroic experiment‏‎ (2 Links)
  16. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  17. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  18. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  19. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  20. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  21. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  22. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  23. Evolving content in the galactic arms race video game‏‎ (2 Links)
  24. Reproduktion‏‎ (2 Links)
  25. Artificial Drawing + Unity‏‎ (2 Links)
  26. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  27. Zellij Multipuzzle‏‎ (2 Links)
  28. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  29. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  30. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  31. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  32. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  33. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  34. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  35. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  36. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  37. The alphabet synthesis machine‏‎ (2 Links)
  38. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  39. Depth-aware neural style transfer‏‎ (2 Links)
  40. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  41. Is Evolution Creative?‏‎ (2 Links)
  42. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  43. The darwinian structure of the design process‏‎ (2 Links)
  44. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  45. P6m Reference Implementation‏‎ (2 Links)
  46. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  47. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  48. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  49. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  50. Theory of Complexity‏‎ (2 Links)

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