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  1. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  2. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  3. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  4. Natural Color Symmetry‏‎ (2 Links)
  5. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  6. New Kinds of Fractal Patterns‏‎ (2 Links)
  7. Niche Constructing Drawing Robots‏‎ (2 Links)
  8. Künstliches Leben‏‎ (2 Links)
  9. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  10. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  11. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  12. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  13. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  14. Flowsnake Earth‏‎ (2 Links)
  15. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  16. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  17. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  18. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  19. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  20. Creating and rendering convolution surfaces‏‎ (2 Links)
  21. Reproduktion‏‎ (2 Links)
  22. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  23. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  24. Live Algorithms‏‎ (2 Links)
  25. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  26. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  27. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  28. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  29. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  30. Evolutionary Design by Computers‏‎ (2 Links)
  31. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  32. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  33. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  34. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  35. Swarm paintings – nonhuman art‏‎ (2 Links)
  36. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  37. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  38. P6m Reference Implementation‏‎ (2 Links)
  39. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  40. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  41. Depth-aware neural style transfer‏‎ (2 Links)
  42. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  43. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  44. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  45. Evolutionäre Musik‏‎ (2 Links)
  46. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  47. Video Granular Synthesis‏‎ (2 Links)
  48. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  49. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  50. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)

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