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  1. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  2. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  3. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  4. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  5. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  6. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  7. Evolutionäre Musik‏‎ (2 Links)
  8. Natural Color Symmetry‏‎ (2 Links)
  9. Erik J. Gustafson‏‎ (2 Links)
  10. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  11. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  12. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  13. Artistic Stylization of Images and Video‏‎ (2 Links)
  14. New Kinds of Fractal Patterns‏‎ (2 Links)
  15. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  16. Evolving Human Faces‏‎ (2 Links)
  17. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  18. Niche Constructing Drawing Robots‏‎ (2 Links)
  19. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  20. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  21. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  22. Evolving ambiguous images‏‎ (2 Links)
  23. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  24. Abstract Art by Shape Classification‏‎ (2 Links)
  25. Variation‏‎ (2 Links)
  26. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  27. Evolving expressions and art by choice‏‎ (2 Links)
  28. Automated collage generation — with intent‏‎ (2 Links)
  29. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  30. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  31. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  32. Reproduktion‏‎ (2 Links)
  33. Tatsu Unemi‏‎ (2 Links)
  34. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  35. Interactive evolution of dynamical systems‏‎ (2 Links)
  36. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  37. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  38. Bubble Hierarchies‏‎ (2 Links)
  39. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  40. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  41. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  42. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  43. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  44. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  45. Giving Colour to Images‏‎ (2 Links)
  46. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  47. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  48. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  49. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  50. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)

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