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- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Electric Sheep (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Simulating Morphogenesis (2 Links)
- Computational Creativity through a Gap (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Embodied creativity (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Andrew Rowbottom (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Natural Color Symmetry (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Künstliches Leben (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Artificial Drawing + Unity (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Variation (2 Links)
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