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  1. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  2. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  3. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  4. Tatsu Unemi‏‎ (2 Links)
  5. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  6. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  7. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  8. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  9. Erik J. Gustafson‏‎ (2 Links)
  10. Peter Kleiweg‏‎ (2 Links)
  11. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  12. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  13. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  14. A comparative classification of complexity measures‏‎ (2 Links)
  15. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  16. Artificial Nature: Immersive World Making‏‎ (2 Links)
  17. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  18. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  19. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  20. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  21. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  22. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  23. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  24. Zufallsprozess‏‎ (2 Links)
  25. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  26. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  27. Aaron Davidson‏‎ (2 Links)
  28. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  29. Bubble Hierarchies‏‎ (2 Links)
  30. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  31. The Painting Fool Teaching Interface‏‎ (2 Links)
  32. Fractal expressionism - where art meets science‏‎ (2 Links)
  33. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  34. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  35. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  36. Künstliches Leben‏‎ (2 Links)
  37. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  38. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  39. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  40. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  41. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  42. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  43. Autonomous Evolutionary Art‏‎ (2 Links)
  44. Rebecca Luger-Guillaume‏‎ (2 Links)
  45. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  46. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  47. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  48. Chris Coyne‏‎ (2 Links)
  49. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  50. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)

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