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  1. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  2. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  3. Gregory S. Hornby‏‎ (2 Links)
  4. Natural Color Symmetry‏‎ (2 Links)
  5. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  6. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  7. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  8. New Kinds of Fractal Patterns‏‎ (2 Links)
  9. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  10. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  11. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  12. Niche Constructing Drawing Robots‏‎ (2 Links)
  13. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  14. A 3D Modeling System for Creative Design‏‎ (2 Links)
  15. Creative Search Trajectories and their Implications‏‎ (2 Links)
  16. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  17. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  18. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  19. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  20. Zufallsprozess‏‎ (2 Links)
  21. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  22. Curious agents and situated design evaluations‏‎ (2 Links)
  23. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  24. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  25. Reproduktion‏‎ (2 Links)
  26. Evolution of Animated Photomosaics‏‎ (2 Links)
  27. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  28. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  29. The Painting Fool Teaching Interface‏‎ (2 Links)
  30. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  31. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  32. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  33. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  34. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  35. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  36. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  37. Art, emergence and the computational sublime‏‎ (2 Links)
  38. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  39. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  40. Leonel Moura‏‎ (2 Links)
  41. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  42. P6m Reference Implementation‏‎ (2 Links)
  43. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  44. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  45. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  46. Complexity of two-dimensional patterns‏‎ (2 Links)
  47. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  48. Artistic Stylization of Images and Video‏‎ (2 Links)
  49. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  50. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)

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