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- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Automated collage generation — with intent (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Improbable Creativity (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- P3m1 Reference Implementation (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Mathematische Kunst (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Zellij Multipuzzle (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Echo (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Evolving virtual creatures (2 Links)
- Interactive evolution for industrial design (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- The alphabet synthesis machine (2 Links)
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