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  1. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  2. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  3. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  4. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  5. Leonel Moura‏‎ (2 Links)
  6. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  7. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  8. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  9. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  10. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  11. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  12. Peter Weibel‏‎ (2 Links)
  13. Evolutionary Design by Computers‏‎ (2 Links)
  14. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  15. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  16. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  17. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  18. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  19. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  20. Artificial Drawing + Unity‏‎ (2 Links)
  21. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  22. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  23. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  24. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  25. Importance-Driven Focus of Attention‏‎ (2 Links)
  26. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  27. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  28. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  29. Preference Learning: An Introduction‏‎ (2 Links)
  30. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  31. Echo‏‎ (2 Links)
  32. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  33. Evolutionäre Musik‏‎ (2 Links)
  34. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  35. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  36. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  37. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  38. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  39. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  40. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  41. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  42. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  43. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  44. Evolving Human Faces‏‎ (2 Links)
  45. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  46. Metaprogramming Emergent Graphics‏‎ (2 Links)
  47. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  48. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  49. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  50. Enriching Aesthetics with Artificial Life‏‎ (2 Links)

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