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- New Kinds of Fractal Patterns (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Automated collage generation — with intent (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Variation (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Chris Coyne (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Reproduktion (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Tatsu Unemi (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Improbable Creativity (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Mathematische Kunst (2 Links)
- P6m Reference Implementation (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
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