Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 631 bis 680 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  2. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  3. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  4. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  5. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  6. Mathematische Kunst‏‎ (2 Links)
  7. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  8. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  9. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  10. Evolving art with scalable vector graphics‏‎ (2 Links)
  11. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  12. Measuring complexity using information fluctuation‏‎ (2 Links)
  13. Interactive EC-based Signal Processing‏‎ (2 Links)
  14. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  15. Autonomous Evolutionary Art‏‎ (2 Links)
  16. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  17. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  18. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  19. Evolving virtual creatures‏‎ (2 Links)
  20. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  21. Interactive evolution for industrial design‏‎ (2 Links)
  22. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  23. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  24. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  25. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  26. Computer-Ästhetik‏‎ (2 Links)
  27. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  28. Entropie‏‎ (2 Links)
  29. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  30. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  31. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  32. Extending the Range of Facial Types‏‎ (2 Links)
  33. Search Strategies and the Creative Process‏‎ (2 Links)
  34. Investigating Face Space‏‎ (2 Links)
  35. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  36. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  37. Ameisen Algorithmen‏‎ (2 Links)
  38. Gregory S. Hornby‏‎ (2 Links)
  39. Ishihama Yoshiaki‏‎ (2 Links)
  40. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  41. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  42. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  43. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  44. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  45. Self-design and ontogenetic evolution‏‎ (2 Links)
  46. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  47. P3m1 Reference Implementation‏‎ (2 Links)
  48. Semantic aware methods for evolutionary art‏‎ (2 Links)
  49. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  50. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)