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  1. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  2. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  3. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  4. Live Algorithms‏‎ (2 Links)
  5. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  6. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  7. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  8. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  9. Computer-Ästhetik‏‎ (2 Links)
  10. Evolutionäre Musik‏‎ (2 Links)
  11. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  12. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  13. Entropie‏‎ (2 Links)
  14. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  15. A 3D Modeling System for Creative Design‏‎ (2 Links)
  16. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  17. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  18. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  19. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  20. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  21. Search Strategies and the Creative Process‏‎ (2 Links)
  22. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  23. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  24. Evolving Human Faces‏‎ (2 Links)
  25. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  26. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  27. Zufallsprozess‏‎ (2 Links)
  28. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  29. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  30. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  31. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  32. Self-design and ontogenetic evolution‏‎ (2 Links)
  33. P3m1 Reference Implementation‏‎ (2 Links)
  34. Evolving ambiguous images‏‎ (2 Links)
  35. Semantic aware methods for evolutionary art‏‎ (2 Links)
  36. Evolving expressions and art by choice‏‎ (2 Links)
  37. The Painting Fool Teaching Interface‏‎ (2 Links)
  38. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  39. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  40. Creating and rendering convolution surfaces‏‎ (2 Links)
  41. Interactive evolution of dynamical systems‏‎ (2 Links)
  42. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  43. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  44. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  45. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  46. Art, emergence and the computational sublime‏‎ (2 Links)
  47. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  48. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  49. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  50. Giving Colour to Images‏‎ (2 Links)

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