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  1. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  2. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  3. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  4. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  5. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  6. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  7. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  8. Abstract Art by Shape Classification‏‎ (2 Links)
  9. Importance-Driven Focus of Attention‏‎ (2 Links)
  10. Automated collage generation — with intent‏‎ (2 Links)
  11. Bubble Hierarchies‏‎ (2 Links)
  12. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  13. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  14. Evolution of Animated Photomosaics‏‎ (2 Links)
  15. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  16. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  17. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  18. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  19. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  20. Zellij Multipuzzle‏‎ (2 Links)
  21. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  22. P6m Reference Implementation‏‎ (2 Links)
  23. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  24. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  25. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  26. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  27. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  28. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  29. Metaprogramming Emergent Graphics‏‎ (2 Links)
  30. Chris Coyne‏‎ (2 Links)
  31. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  32. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  33. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  34. Simulating Morphogenesis‏‎ (2 Links)
  35. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  36. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  37. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  38. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  39. The alphabet synthesis machine‏‎ (2 Links)
  40. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  41. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  42. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  43. The darwinian structure of the design process‏‎ (2 Links)
  44. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  45. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  46. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  47. Theory of Complexity‏‎ (2 Links)
  48. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  49. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  50. A 3D Modeling System for Creative Design‏‎ (2 Links)

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