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- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Ten questions concerning generative computer art (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- SEURAT: robotic painter (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- On the Future of Computers and Creativity (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Flowsnake Earth (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Evolutionary Design by Computers (2 Links)
- A comparative classification of complexity measures (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Aaron Davidson (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Evolutionäre Musik (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Phänotyp (2 Links)
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