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  1. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  2. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  3. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  4. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  5. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  6. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  7. John Mount‏‎ (2 Links)
  8. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  9. Towards a model for artificial aesthetics‏‎ (2 Links)
  10. Keith Wiley‏‎ (2 Links)
  11. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  12. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  13. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  14. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  15. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  16. Depth-aware neural style transfer‏‎ (2 Links)
  17. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  18. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  19. Swarm Painting Atelier‏‎ (2 Links)
  20. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  21. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  22. Rebecca Luger-Guillaume‏‎ (2 Links)
  23. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  24. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  25. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  26. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  27. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  28. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  29. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  30. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  31. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  32. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  33. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  34. Evolving art with scalable vector graphics‏‎ (2 Links)
  35. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  36. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  37. Evolving virtual creatures‏‎ (2 Links)
  38. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  39. Algorithmic randomness and physical entropy‏‎ (2 Links)
  40. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  41. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  42. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  43. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  44. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  45. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  46. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  47. Improving face detection‏‎ (2 Links)
  48. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  49. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  50. Computer-Ästhetik‏‎ (2 Links)

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