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- Interwoven Islamic Geometric Patterns (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Evolutionäre Musik (2 Links)
- Is Evolution Creative? (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- P6m Reference Implementation (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Evolving Human Faces (2 Links)
- John Mount (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Simulating Morphogenesis (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Being Kasimir Malevich (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Evolving ambiguous images (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Against Individual Creativity (2 Links)
- Evolving expressions and art by choice (2 Links)
- Keith Wiley (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Giving Colour to Images (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
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