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- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Improving face detection (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Evolving Fractal Drawings (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Reproduktion (2 Links)
- Artificial Drawing + Unity (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Zellij Multipuzzle (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- The alphabet synthesis machine (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Depth-aware neural style transfer (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Is Evolution Creative? (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- The darwinian structure of the design process (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- P6m Reference Implementation (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Theory of Complexity (2 Links)
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