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  1. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  2. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  3. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  4. Search Strategies and the Creative Process‏‎ (2 Links)
  5. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  6. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  7. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  8. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  9. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  10. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  11. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  12. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  13. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  14. Echo‏‎ (2 Links)
  15. Self-design and ontogenetic evolution‏‎ (2 Links)
  16. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  17. P3m1 Reference Implementation‏‎ (2 Links)
  18. Semantic aware methods for evolutionary art‏‎ (2 Links)
  19. Evolving art with scalable vector graphics‏‎ (2 Links)
  20. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  21. Evolving virtual creatures‏‎ (2 Links)
  22. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  23. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  24. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  25. Interactive evolution of dynamical systems‏‎ (2 Links)
  26. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  27. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  28. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  29. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  30. Erik J. Gustafson‏‎ (2 Links)
  31. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  32. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  33. Extending the Range of Facial Types‏‎ (2 Links)
  34. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  35. A 3D Modeling System for Creative Design‏‎ (2 Links)
  36. Peter Weibel‏‎ (2 Links)
  37. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  38. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  39. Gregory S. Hornby‏‎ (2 Links)
  40. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  41. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  42. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  43. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  44. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  45. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  46. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  47. Towards a model for artificial aesthetics‏‎ (2 Links)
  48. Preference Learning: An Introduction‏‎ (2 Links)
  49. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  50. Bubble Hierarchies‏‎ (2 Links)

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