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  1. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  2. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  3. Curious agents and situated design evaluations‏‎ (2 Links)
  4. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  5. New Kinds of Fractal Patterns‏‎ (2 Links)
  6. Evolutionary Design by Computers‏‎ (2 Links)
  7. Artificial Drawing + Unity‏‎ (2 Links)
  8. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  9. Niche Constructing Drawing Robots‏‎ (2 Links)
  10. Learning representations for creative design using evolution‏‎ (2 Links)
  11. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  12. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  13. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  14. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  15. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  16. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  17. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  18. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  19. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  20. Reproduktion‏‎ (2 Links)
  21. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  22. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  23. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  24. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  25. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  26. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  27. Evolutionäre Musik‏‎ (2 Links)
  28. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  29. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  30. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  31. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  32. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  33. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  34. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  35. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  36. Improbable Creativity‏‎ (2 Links)
  37. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  38. Complexity of two-dimensional patterns‏‎ (2 Links)
  39. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  40. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  41. Evolving Human Faces‏‎ (2 Links)
  42. Zellij Multipuzzle‏‎ (2 Links)
  43. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  44. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  45. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  46. Mathematische Kunst‏‎ (2 Links)
  47. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  48. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  49. Evolving ambiguous images‏‎ (2 Links)
  50. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)

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