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  1. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  2. Self-design and ontogenetic evolution‏‎ (2 Links)
  3. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  4. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  5. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  6. P3m1 Reference Implementation‏‎ (2 Links)
  7. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  8. Semantic aware methods for evolutionary art‏‎ (2 Links)
  9. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  10. Information aesthetics: an heroic experiment‏‎ (2 Links)
  11. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  12. Evolving art with scalable vector graphics‏‎ (2 Links)
  13. Being Kasimir Malevich‏‎ (2 Links)
  14. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  15. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  16. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  17. Against Individual Creativity‏‎ (2 Links)
  18. Evolving virtual creatures‏‎ (2 Links)
  19. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  20. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  21. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  22. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  23. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  24. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  25. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  26. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  27. Peter Weibel‏‎ (2 Links)
  28. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  29. Extending the Range of Facial Types‏‎ (2 Links)
  30. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  31. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  32. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  33. Consensual Paintings‏‎ (2 Links)
  34. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  35. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  36. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  37. Is Evolution Creative?‏‎ (2 Links)
  38. Gregory S. Hornby‏‎ (2 Links)
  39. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  40. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  41. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  42. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  43. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  44. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  45. John Mount‏‎ (2 Links)
  46. Preference Learning: An Introduction‏‎ (2 Links)
  47. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  48. Andrew Rowbottom‏‎ (2 Links)
  49. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  50. Towards a model for artificial aesthetics‏‎ (2 Links)

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