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- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Echo (2 Links)
- SEURAT: robotic painter (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Improving face detection (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Being Kasimir Malevich (2 Links)
- Erik J. Gustafson (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Evolving for the Audience (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Against Individual Creativity (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Genetische Programmierung (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Variation (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Tatsu Unemi (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Is Evolution Creative? (2 Links)
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