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  1. Zellij Multipuzzle‏‎ (2 Links)
  2. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  3. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  4. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  5. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  6. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  7. Evolving for the Audience‏‎ (2 Links)
  8. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  9. Autonomous Evolutionary Art‏‎ (2 Links)
  10. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  11. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  12. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  13. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  14. Genetische Programmierung‏‎ (2 Links)
  15. Interactive evolution of dynamical systems‏‎ (2 Links)
  16. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  17. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  18. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  19. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  20. The alphabet synthesis machine‏‎ (2 Links)
  21. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  22. The darwinian structure of the design process‏‎ (2 Links)
  23. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  24. Computer-Ästhetik‏‎ (2 Links)
  25. Exploring aesthetic pattern formation‏‎ (2 Links)
  26. Entropie‏‎ (2 Links)
  27. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  28. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  29. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  30. Theory of Complexity‏‎ (2 Links)
  31. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  32. Gregory Dudek‏‎ (2 Links)
  33. Ameisen Algorithmen‏‎ (2 Links)
  34. Phänotyp‏‎ (2 Links)
  35. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  36. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  37. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  38. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  39. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  40. Creating and rendering convolution surfaces‏‎ (2 Links)
  41. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  42. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  43. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  44. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  45. Neuroästhetik‏‎ (2 Links)
  46. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  47. Künstliches Leben‏‎ (2 Links)
  48. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  49. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  50. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)

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