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- Abstract Art by Shape Classification (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Automated collage generation — with intent (2 Links)
- Echo (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Improving face detection (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- The alphabet synthesis machine (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- The darwinian structure of the design process (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Flowsnake Earth (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Theory of Complexity (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Erik J. Gustafson (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Phänotyp (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Evolutionary Design by Computers (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Is Evolution Creative? (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Bubble Hierarchies (2 Links)
- John Mount (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Evolutionäre Musik (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Neuroästhetik (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
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