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- Music by Interaction among Two Flocking Species and Human (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- John Mount (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Flowsnake Earth (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Keith Wiley (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Neuroästhetik (2 Links)
- Echo (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Evolutionary Design by Computers (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Variation (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Tatsu Unemi (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Erik J. Gustafson (2 Links)
- Evolutionäre Musik (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- SEURAT: robotic painter (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
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