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  1. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  2. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  3. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  4. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  5. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  6. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  7. Giving Colour to Images‏‎ (2 Links)
  8. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  9. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  10. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  11. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  12. Peter Weibel‏‎ (2 Links)
  13. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  14. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  15. Is Evolution Creative?‏‎ (2 Links)
  16. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  17. Consensual Paintings‏‎ (2 Links)
  18. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  19. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  20. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  21. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  22. A comparative classification of complexity measures‏‎ (2 Links)
  23. Artificial Nature: Immersive World Making‏‎ (2 Links)
  24. John Mount‏‎ (2 Links)
  25. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  26. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  27. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  28. Preference Learning: An Introduction‏‎ (2 Links)
  29. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  30. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  31. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  32. Flowsnake Earth‏‎ (2 Links)
  33. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  34. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  35. Keith Wiley‏‎ (2 Links)
  36. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  37. Aaron Davidson‏‎ (2 Links)
  38. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  39. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  40. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  41. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  42. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  43. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  44. Swarm paintings – nonhuman art‏‎ (2 Links)
  45. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  46. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  47. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  48. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  49. Evolutionary Design by Computers‏‎ (2 Links)
  50. No Free Lunch in the Search for Creativity‏‎ (2 Links)

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