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  1. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  2. Color Mixing using Colliding Particles‏‎ (2 Links)
  3. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  4. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  5. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  6. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  7. Simulating Morphogenesis‏‎ (2 Links)
  8. The Painting Fool Teaching Interface‏‎ (2 Links)
  9. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  10. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  11. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  12. Metaprogramming Emergent Graphics‏‎ (2 Links)
  13. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  14. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  15. Distance-based functions for image comparison‏‎ (2 Links)
  16. Fractal expressionism - where art meets science‏‎ (2 Links)
  17. Composition in Perspectives‏‎ (2 Links)
  18. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  19. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  20. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  21. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  22. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  23. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  24. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  25. A comparative classification of complexity measures‏‎ (2 Links)
  26. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  27. Artificial Nature: Immersive World Making‏‎ (2 Links)
  28. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  29. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  30. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  31. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  32. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  33. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  34. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  35. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  36. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  37. Aaron Davidson‏‎ (2 Links)
  38. Consensual Paintings‏‎ (2 Links)
  39. Natural Color Symmetry‏‎ (2 Links)
  40. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  41. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  42. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  43. New Kinds of Fractal Patterns‏‎ (2 Links)
  44. Evolving Fractal Drawings‏‎ (2 Links)
  45. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  46. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  47. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  48. Niche Constructing Drawing Robots‏‎ (2 Links)
  49. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  50. Automatic content generation in the galactic arms race video game‏‎ (2 Links)

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