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- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- SEURAT: robotic painter (2 Links)
- On the Future of Computers and Creativity (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Art, emergence and the computational sublime (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Zellij Multipuzzle (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Automated collage generation — with intent (2 Links)
- Evolving Fractal Drawings (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- The alphabet synthesis machine (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- The darwinian structure of the design process (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Theory of Complexity (2 Links)
- Phänotyp (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Künstliches Leben (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
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