Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 631 bis 680 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Variation (2 Links)
- Leonel Moura (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Tatsu Unemi (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Distance-based functions for image comparison (2 Links)
- Composition in Perspectives (2 Links)
- Evolving Fractal Drawings (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Zufallsprozess (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Consensual Paintings (2 Links)
- Peter Kleiweg (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)