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- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Gregory S. Hornby (2 Links)
- Natural Color Symmetry (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Zufallsprozess (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Reproduktion (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Art, emergence and the computational sublime (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Leonel Moura (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- P6m Reference Implementation (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
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