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  1. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  2. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  3. Artificial Nature: Immersive World Making‏‎ (2 Links)
  4. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  5. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  6. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  7. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  8. Evolving Human Faces‏‎ (2 Links)
  9. Information aesthetics: an heroic experiment‏‎ (2 Links)
  10. Zellij Multipuzzle‏‎ (2 Links)
  11. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  12. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  13. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  14. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  15. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  16. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  17. Echo‏‎ (2 Links)
  18. Evolving ambiguous images‏‎ (2 Links)
  19. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  20. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  21. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  22. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  23. Evolving expressions and art by choice‏‎ (2 Links)
  24. Aaron Davidson‏‎ (2 Links)
  25. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  26. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  27. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  28. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  29. The alphabet synthesis machine‏‎ (2 Links)
  30. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  31. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  32. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  33. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  34. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  35. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  36. The darwinian structure of the design process‏‎ (2 Links)
  37. Giving Colour to Images‏‎ (2 Links)
  38. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  39. Autonomous Evolutionary Art‏‎ (2 Links)
  40. Erik J. Gustafson‏‎ (2 Links)
  41. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  42. Is Evolution Creative?‏‎ (2 Links)
  43. Phänotyp‏‎ (2 Links)
  44. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  45. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  46. Theory of Complexity‏‎ (2 Links)
  47. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  48. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  49. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  50. John Mount‏‎ (2 Links)

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