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  1. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  2. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  3. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  4. Rebecca Luger-Guillaume‏‎ (2 Links)
  5. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  6. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  7. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  8. Ameisen Algorithmen‏‎ (2 Links)
  9. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  10. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  11. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  12. Learning representations for creative design using evolution‏‎ (2 Links)
  13. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  14. Video Granular Synthesis‏‎ (2 Links)
  15. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  16. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  17. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  18. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  19. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  20. Ten questions concerning generative computer art‏‎ (2 Links)
  21. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  22. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  23. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  24. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  25. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  26. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  27. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  28. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  29. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  30. Echo‏‎ (2 Links)
  31. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  32. Improbable Creativity‏‎ (2 Links)
  33. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  34. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  35. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  36. Evolving Fractal Drawings‏‎ (2 Links)
  37. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  38. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  39. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  40. Mathematische Kunst‏‎ (2 Links)
  41. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  42. The Future of Evolutionary Design Research‏‎ (2 Links)
  43. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  44. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  45. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  46. Measuring complexity using information fluctuation‏‎ (2 Links)
  47. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  48. Evolving content in the galactic arms race video game‏‎ (2 Links)
  49. Interactive EC-based Signal Processing‏‎ (2 Links)
  50. Enriching Aesthetics with Artificial Life‏‎ (2 Links)

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