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- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- John Mount (2 Links)
- Being Kasimir Malevich (2 Links)
- Flowsnake Earth (2 Links)
- Against Individual Creativity (2 Links)
- Keith Wiley (2 Links)
- Bubble Hierarchies (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Evolutionary Design by Computers (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Chris Coyne (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Andrew Rowbottom (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Evolutionäre Musik (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
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