Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 631 bis 680 angezeigt.
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- Peter Kleiweg (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Evolving for the Audience (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Genetische Programmierung (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Being Kasimir Malevich (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Against Individual Creativity (2 Links)
- Gregory Dudek (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Depth-aware neural style transfer (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Video Granular Synthesis (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Künstliches Leben (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Andrew Rowbottom (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
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