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- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Against Individual Creativity (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Variation (2 Links)
- Evolutionary Design by Computers (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Tatsu Unemi (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Live Algorithms (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Depth-aware neural style transfer (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Search Strategies and the Creative Process (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Evolutionäre Musik (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Andrew Rowbottom (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- P3m1 Reference Implementation (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Zufallsprozess (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Evolving Human Faces (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Evolving ambiguous images (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
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