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  1. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  2. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  3. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  4. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  5. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  6. John Mount‏‎ (2 Links)
  7. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  8. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  9. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  10. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  11. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  12. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  13. Keith Wiley‏‎ (2 Links)
  14. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  15. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  16. Creating and rendering convolution surfaces‏‎ (2 Links)
  17. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  18. Evolution of Animated Photomosaics‏‎ (2 Links)
  19. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  20. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  21. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  22. Being Kasimir Malevich‏‎ (2 Links)
  23. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  24. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  25. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  26. Swarm paintings – nonhuman art‏‎ (2 Links)
  27. Against Individual Creativity‏‎ (2 Links)
  28. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  29. Rebecca Luger-Guillaume‏‎ (2 Links)
  30. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  31. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  32. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  33. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  34. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  35. Video Granular Synthesis‏‎ (2 Links)
  36. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  37. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  38. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  39. Ten questions concerning generative computer art‏‎ (2 Links)
  40. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  41. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  42. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  43. Depth-aware neural style transfer‏‎ (2 Links)
  44. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  45. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  46. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  47. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  48. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  49. Improving face detection‏‎ (2 Links)
  50. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)

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