Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 631 bis 680 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Erik J. Gustafson (2 Links)
- Evolving Human Faces (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Aaron Davidson (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Evolving ambiguous images (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Evolving expressions and art by choice (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Swarm Painting Atelier (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Giving Colour to Images (2 Links)
- Bubble Hierarchies (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Improving face detection (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Peter Kleiweg (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Ameisen Algorithmen (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Chris Coyne (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)