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  1. Preference Learning: An Introduction‏‎ (2 Links)
  2. A 3D Modeling System for Creative Design‏‎ (2 Links)
  3. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  4. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  5. Evolutionary Design by Computers‏‎ (2 Links)
  6. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  7. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  8. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  9. Towards a model for artificial aesthetics‏‎ (2 Links)
  10. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  11. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  12. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  13. Chris Coyne‏‎ (2 Links)
  14. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  15. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  16. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  17. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  18. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  19. Swarm Painting Atelier‏‎ (2 Links)
  20. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  21. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  22. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  23. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  24. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  25. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  26. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  27. Evolutionäre Musik‏‎ (2 Links)
  28. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  29. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  30. Is Evolution Creative?‏‎ (2 Links)
  31. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  32. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  33. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  34. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  35. Art, emergence and the computational sublime‏‎ (2 Links)
  36. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  37. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  38. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  39. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  40. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  41. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  42. Evolving Human Faces‏‎ (2 Links)
  43. John Mount‏‎ (2 Links)
  44. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  45. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  46. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  47. Evolving ambiguous images‏‎ (2 Links)
  48. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  49. Echo‏‎ (2 Links)
  50. Artistic Stylization of Images and Video‏‎ (2 Links)

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