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  1. Video Granular Synthesis‏‎ (2 Links)
  2. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  3. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  4. Distance-based functions for image comparison‏‎ (2 Links)
  5. Ten questions concerning generative computer art‏‎ (2 Links)
  6. Artistic Stylization of Images and Video‏‎ (2 Links)
  7. Composition in Perspectives‏‎ (2 Links)
  8. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  9. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  10. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  11. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  12. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  13. Live Algorithms‏‎ (2 Links)
  14. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  15. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  16. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  17. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  18. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  19. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  20. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  21. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  22. Abstract Art by Shape Classification‏‎ (2 Links)
  23. Search Strategies and the Creative Process‏‎ (2 Links)
  24. Automated collage generation — with intent‏‎ (2 Links)
  25. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  26. Evolving art with scalable vector graphics‏‎ (2 Links)
  27. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  28. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  29. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  30. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  31. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  32. Self-design and ontogenetic evolution‏‎ (2 Links)
  33. Evolving virtual creatures‏‎ (2 Links)
  34. P3m1 Reference Implementation‏‎ (2 Links)
  35. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  36. The Future of Evolutionary Design Research‏‎ (2 Links)
  37. Semantic aware methods for evolutionary art‏‎ (2 Links)
  38. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  39. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  40. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  41. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  42. Consensual Paintings‏‎ (2 Links)
  43. Extending the Range of Facial Types‏‎ (2 Links)
  44. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  45. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  46. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  47. Interactive evolution of dynamical systems‏‎ (2 Links)
  48. Gregory S. Hornby‏‎ (2 Links)
  49. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  50. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)

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