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  1. Interactive evolution for industrial design‏‎ (2 Links)
  2. Evolving virtual creatures‏‎ (2 Links)
  3. Ameisen Algorithmen‏‎ (2 Links)
  4. Rebecca Luger-Guillaume‏‎ (2 Links)
  5. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  6. Variation‏‎ (2 Links)
  7. Curious agents and situated design evaluations‏‎ (2 Links)
  8. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  9. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  10. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  11. Tatsu Unemi‏‎ (2 Links)
  12. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  13. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  14. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  15. Investigating Face Space‏‎ (2 Links)
  16. Extending the Range of Facial Types‏‎ (2 Links)
  17. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  18. Ishihama Yoshiaki‏‎ (2 Links)
  19. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  20. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  21. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  22. Gregory S. Hornby‏‎ (2 Links)
  23. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  24. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  25. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  26. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  27. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  28. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  29. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  30. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  31. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  32. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  33. Zufallsprozess‏‎ (2 Links)
  34. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  35. Complexity of two-dimensional patterns‏‎ (2 Links)
  36. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  37. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  38. The Painting Fool Teaching Interface‏‎ (2 Links)
  39. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  40. Evolution of Animated Photomosaics‏‎ (2 Links)
  41. A comparative classification of complexity measures‏‎ (2 Links)
  42. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  43. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  44. Artificial Nature: Immersive World Making‏‎ (2 Links)
  45. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  46. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  47. Electric Sheep‏‎ (2 Links)
  48. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  49. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  50. Computational Creativity through a Gap‏‎ (2 Links)

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