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- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Natural Color Symmetry (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Being Kasimir Malevich (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Evolving for the Audience (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Against Individual Creativity (2 Links)
- Swarm Painting Atelier (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Is Evolution Creative? (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Genetische Programmierung (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Reproduktion (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- John Mount (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Gregory Dudek (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Keith Wiley (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Distance-based functions for image comparison (2 Links)
- Andrew Rowbottom (2 Links)
- Composition in Perspectives (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
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