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  1. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  2. Evolving Approximate Image Filters‏‎ (2 Links)
  3. Improbable Creativity‏‎ (2 Links)
  4. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  5. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  6. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  7. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  8. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  9. Mathematische Kunst‏‎ (2 Links)
  10. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  11. P6m Reference Implementation‏‎ (2 Links)
  12. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  13. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  14. Measuring complexity using information fluctuation‏‎ (2 Links)
  15. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  16. Interactive EC-based Signal Processing‏‎ (2 Links)
  17. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  18. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  19. Evolving for the Audience‏‎ (2 Links)
  20. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  21. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  22. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  23. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  24. Interactive evolution for industrial design‏‎ (2 Links)
  25. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  26. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  27. Genetische Programmierung‏‎ (2 Links)
  28. Simulating Morphogenesis‏‎ (2 Links)
  29. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  30. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  31. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  32. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  33. Exploring aesthetic pattern formation‏‎ (2 Links)
  34. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  35. Investigating Face Space‏‎ (2 Links)
  36. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  37. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  38. Ishihama Yoshiaki‏‎ (2 Links)
  39. A comparative classification of complexity measures‏‎ (2 Links)
  40. Gregory Dudek‏‎ (2 Links)
  41. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  42. Artificial Nature: Immersive World Making‏‎ (2 Links)
  43. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  44. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  45. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  46. Color Mixing using Colliding Particles‏‎ (2 Links)
  47. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  48. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  49. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  50. Aaron Davidson‏‎ (2 Links)

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