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- A 3D Modeling System for Creative Design (2 Links)
- Leonel Moura (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- SEURAT: robotic painter (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Video Granular Synthesis (2 Links)
- Gegenständliche Kunst (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Depth-aware neural style transfer (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Automated collage generation — with intent (2 Links)
- Phänotyp (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Mutation (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
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