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  1. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  2. Improbable Creativity‏‎ (2 Links)
  3. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  4. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  5. A 3D Modeling System for Creative Design‏‎ (2 Links)
  6. Evolving Human Faces‏‎ (2 Links)
  7. Complexity of two-dimensional patterns‏‎ (2 Links)
  8. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  9. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  10. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  11. Zellij Multipuzzle‏‎ (2 Links)
  12. Mathematische Kunst‏‎ (2 Links)
  13. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  14. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  15. Evolving ambiguous images‏‎ (2 Links)
  16. Measuring complexity using information fluctuation‏‎ (2 Links)
  17. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  18. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  19. Interactive EC-based Signal Processing‏‎ (2 Links)
  20. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  21. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  22. Evolving expressions and art by choice‏‎ (2 Links)
  23. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  24. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  25. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  26. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  27. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  28. Electric Sheep‏‎ (2 Links)
  29. Interactive evolution for industrial design‏‎ (2 Links)
  30. Computational Creativity through a Gap‏‎ (2 Links)
  31. Embodied creativity‏‎ (2 Links)
  32. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  33. The alphabet synthesis machine‏‎ (2 Links)
  34. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  35. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  36. The darwinian structure of the design process‏‎ (2 Links)
  37. Giving Colour to Images‏‎ (2 Links)
  38. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  39. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  40. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  41. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  42. Art, emergence and the computational sublime‏‎ (2 Links)
  43. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  44. Investigating Face Space‏‎ (2 Links)
  45. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  46. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  47. Theory of Complexity‏‎ (2 Links)
  48. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  49. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  50. Ishihama Yoshiaki‏‎ (2 Links)

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