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- On the Future of Computers and Creativity (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Improbable Creativity (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Distance-based functions for image comparison (2 Links)
- Zellij Multipuzzle (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Composition in Perspectives (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Mathematische Kunst (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Evolving virtual creatures (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Interactive evolution for industrial design (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- The alphabet synthesis machine (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- The darwinian structure of the design process (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Extending the Range of Facial Types (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Theory of Complexity (2 Links)
- Gregory S. Hornby (2 Links)
- Investigating Face Space (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Phänotyp (2 Links)
- Consensual Paintings (2 Links)
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