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- SEURAT: robotic painter (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Improbable Creativity (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Mathematische Kunst (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Interactive evolution for industrial design (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Evolving virtual creatures (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Computer-Ästhetik (2 Links)
- Entropie (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Investigating Face Space (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Extending the Range of Facial Types (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Ishihama Yoshiaki (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Gregory S. Hornby (2 Links)
- Phänotyp (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
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