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- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- The darwinian structure of the design process (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Improbable Creativity (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Theory of Complexity (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Echo (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Mathematische Kunst (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Natural Color Symmetry (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Interactive evolution for industrial design (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Erik J. Gustafson (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Investigating Face Space (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Ishihama Yoshiaki (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Reproduktion (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Bubble Hierarchies (2 Links)
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