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- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Improving face detection (2 Links)
- Andrew Rowbottom (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Artificial Drawing + Unity (2 Links)
- Evolving Fractal Drawings (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Swarm Painting Atelier (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Phänotyp (2 Links)
- Is Evolution Creative? (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
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