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- A Fully Automatic Evolutionary Art (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Simulating Morphogenesis (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Distance-based functions for image comparison (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Composition in Perspectives (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- A comparative classification of complexity measures (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Aaron Davidson (2 Links)
- Consensual Paintings (2 Links)
- Natural Color Symmetry (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Evolving Fractal Drawings (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
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