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- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Video Granular Synthesis (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Reproduktion (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Chris Coyne (2 Links)
- Gegenständliche Kunst (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Automated collage generation — with intent (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Improving face detection (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- P6m Reference Implementation (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
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