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- Evolving Human Faces (2 Links)
- Theory of Complexity (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Investigating Face Space (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Chris Coyne (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Evolving ambiguous images (2 Links)
- Ishihama Yoshiaki (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Evolving expressions and art by choice (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Giving Colour to Images (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Echo (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Peter Kleiweg (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Flowsnake Earth (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
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