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  1. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  2. Investigating Face Space‏‎ (2 Links)
  3. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  4. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  5. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  6. Ishihama Yoshiaki‏‎ (2 Links)
  7. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  8. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  9. Phänotyp‏‎ (2 Links)
  10. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  11. Artificial Drawing + Unity‏‎ (2 Links)
  12. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  13. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  14. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  15. Towards a model for artificial aesthetics‏‎ (2 Links)
  16. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  17. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  18. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  19. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  20. Fractal expressionism - where art meets science‏‎ (2 Links)
  21. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  22. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  23. Swarm Painting Atelier‏‎ (2 Links)
  24. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  25. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  26. Neuroästhetik‏‎ (2 Links)
  27. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  28. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  29. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  30. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  31. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  32. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  33. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  34. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  35. Learning representations for creative design using evolution‏‎ (2 Links)
  36. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  37. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  38. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  39. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  40. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  41. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  42. Color Mixing using Colliding Particles‏‎ (2 Links)
  43. Being Kasimir Malevich‏‎ (2 Links)
  44. Against Individual Creativity‏‎ (2 Links)
  45. SEURAT: robotic painter‏‎ (2 Links)
  46. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  47. On the Future of Computers and Creativity‏‎ (2 Links)
  48. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  49. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  50. Improbable Creativity‏‎ (2 Links)

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