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  1. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  2. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  3. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  4. Self-design and ontogenetic evolution‏‎ (2 Links)
  5. Mathematische Kunst‏‎ (2 Links)
  6. P3m1 Reference Implementation‏‎ (2 Links)
  7. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  8. Zellij Multipuzzle‏‎ (2 Links)
  9. Semantic aware methods for evolutionary art‏‎ (2 Links)
  10. Measuring complexity using information fluctuation‏‎ (2 Links)
  11. Interactive EC-based Signal Processing‏‎ (2 Links)
  12. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  13. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  14. Evolving for the Audience‏‎ (2 Links)
  15. Interactive evolution for industrial design‏‎ (2 Links)
  16. Genetische Programmierung‏‎ (2 Links)
  17. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  18. Creating and rendering convolution surfaces‏‎ (2 Links)
  19. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  20. Art, emergence and the computational sublime‏‎ (2 Links)
  21. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  22. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  23. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  24. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  25. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  26. The alphabet synthesis machine‏‎ (2 Links)
  27. Exploring aesthetic pattern formation‏‎ (2 Links)
  28. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  29. The darwinian structure of the design process‏‎ (2 Links)
  30. Peter Weibel‏‎ (2 Links)
  31. Investigating Face Space‏‎ (2 Links)
  32. Ishihama Yoshiaki‏‎ (2 Links)
  33. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  34. Artistic Stylization of Images and Video‏‎ (2 Links)
  35. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  36. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  37. Gregory Dudek‏‎ (2 Links)
  38. Theory of Complexity‏‎ (2 Links)
  39. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  40. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  41. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  42. Abstract Art by Shape Classification‏‎ (2 Links)
  43. Preference Learning: An Introduction‏‎ (2 Links)
  44. Automated collage generation — with intent‏‎ (2 Links)
  45. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  46. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  47. Depth-aware neural style transfer‏‎ (2 Links)
  48. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  49. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  50. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)

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