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  1. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  2. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  3. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  4. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  5. A 3D Modeling System for Creative Design‏‎ (2 Links)
  6. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  7. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  8. Evolving for the Audience‏‎ (2 Links)
  9. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  10. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  11. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  12. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  13. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  14. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  15. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  16. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  17. Genetische Programmierung‏‎ (2 Links)
  18. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  19. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  20. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  21. Interactive evolution of dynamical systems‏‎ (2 Links)
  22. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  23. Computer-Ästhetik‏‎ (2 Links)
  24. Entropie‏‎ (2 Links)
  25. Exploring aesthetic pattern formation‏‎ (2 Links)
  26. Peter Kleiweg‏‎ (2 Links)
  27. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  28. Art, emergence and the computational sublime‏‎ (2 Links)
  29. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  30. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  31. Gregory Dudek‏‎ (2 Links)
  32. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  33. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  34. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  35. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  36. Artistic Stylization of Images and Video‏‎ (2 Links)
  37. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  38. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  39. Creating and rendering convolution surfaces‏‎ (2 Links)
  40. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  41. Creative Evolutionary Systems‏‎ (2 Links)
  42. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  43. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  44. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  45. Creativity, emergence and evolution in design‏‎ (2 Links)
  46. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  47. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  48. New challenges for evolutionary music and art‏‎ (2 Links)
  49. Swarm Tech-Tiles Tim‏‎ (2 Links)
  50. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)

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