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- Preference Models for Creative Artifacts and Systems (2 Links)
- Leonel Moura (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- A comparative classification of complexity measures (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Natural Color Symmetry (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Evolutionäre Musik (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Aaron Davidson (2 Links)
- Evolving Human Faces (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Variation (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Evolving ambiguous images (2 Links)
- Reproduktion (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Tatsu Unemi (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Evolving expressions and art by choice (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Electric Sheep (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Autonomous Evolutionary Art (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
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