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- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Composition in Perspectives (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Evolving ambiguous images (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Video Granular Synthesis (2 Links)
- Evolving expressions and art by choice (2 Links)
- Live Algorithms (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Being Kasimir Malevich (2 Links)
- SEURAT: robotic painter (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Giving Colour to Images (2 Links)
- Against Individual Creativity (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Consensual Paintings (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Flowsnake Earth (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
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