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  1. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  2. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  3. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  4. Tatsu Unemi‏‎ (2 Links)
  5. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  6. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  7. Reproduktion‏‎ (2 Links)
  8. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  9. Live Algorithms‏‎ (2 Links)
  10. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  11. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  12. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  13. Evolving Approximate Image Filters‏‎ (2 Links)
  14. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  15. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  16. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  17. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  18. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  19. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  20. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  21. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  22. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  23. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  24. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  25. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  26. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  27. Echo‏‎ (2 Links)
  28. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  29. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  30. Evolving for the Audience‏‎ (2 Links)
  31. Zufallsprozess‏‎ (2 Links)
  32. P6m Reference Implementation‏‎ (2 Links)
  33. A comparative classification of complexity measures‏‎ (2 Links)
  34. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  35. Artificial Nature: Immersive World Making‏‎ (2 Links)
  36. Genetische Programmierung‏‎ (2 Links)
  37. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  38. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  39. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  40. The Painting Fool Teaching Interface‏‎ (2 Links)
  41. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  42. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  43. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  44. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  45. Interactive evolution of dynamical systems‏‎ (2 Links)
  46. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  47. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  48. Exploring aesthetic pattern formation‏‎ (2 Links)
  49. Simulating Morphogenesis‏‎ (2 Links)
  50. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)

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