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  1. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  2. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  3. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  4. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  5. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  6. Investigating Face Space‏‎ (2 Links)
  7. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  8. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  9. Search Strategies and the Creative Process‏‎ (2 Links)
  10. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  11. Chris Coyne‏‎ (2 Links)
  12. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  13. Ishihama Yoshiaki‏‎ (2 Links)
  14. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  15. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  16. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  17. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  18. Evolving art with scalable vector graphics‏‎ (2 Links)
  19. Self-design and ontogenetic evolution‏‎ (2 Links)
  20. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  21. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  22. P3m1 Reference Implementation‏‎ (2 Links)
  23. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  24. Semantic aware methods for evolutionary art‏‎ (2 Links)
  25. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  26. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  27. Evolving virtual creatures‏‎ (2 Links)
  28. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  29. A comparative classification of complexity measures‏‎ (2 Links)
  30. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  31. Artificial Nature: Immersive World Making‏‎ (2 Links)
  32. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  33. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  34. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  35. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  36. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  37. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  38. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  39. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  40. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  41. Extending the Range of Facial Types‏‎ (2 Links)
  42. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  43. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  44. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  45. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  46. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  47. Peter Weibel‏‎ (2 Links)
  48. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  49. Gregory S. Hornby‏‎ (2 Links)
  50. Aaron Davidson‏‎ (2 Links)

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