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- Generative Modelling with Timed L-Systems (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Evolving Human Faces (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Evolving ambiguous images (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- The alphabet synthesis machine (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Evolving expressions and art by choice (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- The darwinian structure of the design process (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Theory of Complexity (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Computer-Ästhetik (2 Links)
- Improbable Creativity (2 Links)
- Entropie (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Giving Colour to Images (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- P3m1 Reference Implementation (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Mathematische Kunst (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Interactive evolution for industrial design (2 Links)
- Art, emergence and the computational sublime (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Flowsnake Earth (2 Links)
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