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- Gegenständliche Kunst (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Consensual Paintings (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Improbable Creativity (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- P3m1 Reference Implementation (2 Links)
- Zellij Multipuzzle (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Mathematische Kunst (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Evolving for the Audience (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Genetische Programmierung (2 Links)
- Interactive evolution for industrial design (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- The alphabet synthesis machine (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- The darwinian structure of the design process (2 Links)
- Peter Weibel (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
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