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- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Gegenständliche Kunst (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Phänotyp (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Video Granular Synthesis (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Ten questions concerning generative computer art (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Distance-based functions for image comparison (2 Links)
- Composition in Perspectives (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Improbable Creativity (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Neuroästhetik (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Evolving for the Audience (2 Links)
- Mathematische Kunst (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Genetische Programmierung (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
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