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  1. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  2. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  3. Giving Colour to Images‏‎ (2 Links)
  4. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  5. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  6. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  7. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  8. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  9. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  10. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  11. Zufallsprozess‏‎ (2 Links)
  12. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  13. Algorithmic randomness and physical entropy‏‎ (2 Links)
  14. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  15. The Painting Fool Teaching Interface‏‎ (2 Links)
  16. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  17. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  18. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  19. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  20. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  21. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  22. Flowsnake Earth‏‎ (2 Links)
  23. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  24. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  25. Interactive evolution of dynamical systems‏‎ (2 Links)
  26. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  27. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  28. Natural Color Symmetry‏‎ (2 Links)
  29. Creative Search Trajectories and their Implications‏‎ (2 Links)
  30. New Kinds of Fractal Patterns‏‎ (2 Links)
  31. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  32. A History of Creativity for Future AI Research‏‎ (2 Links)
  33. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  34. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  35. Niche Constructing Drawing Robots‏‎ (2 Links)
  36. Curious agents and situated design evaluations‏‎ (2 Links)
  37. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  38. Evolutionary Design by Computers‏‎ (2 Links)
  39. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  40. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  41. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  42. Reproduktion‏‎ (2 Links)
  43. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  44. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  45. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  46. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  47. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  48. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  49. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  50. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)

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