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- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Investigating Face Space (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Evolving for the Audience (2 Links)
- Ishihama Yoshiaki (2 Links)
- Phänotyp (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Genetische Programmierung (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Consensual Paintings (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Gregory Dudek (2 Links)
- Neuroästhetik (2 Links)
- Ameisen Algorithmen (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Learning representations for creative design using evolution (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Video Granular Synthesis (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- SEURAT: robotic painter (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- On the Future of Computers and Creativity (2 Links)
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