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- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (13:32, 17. Jan. 2015)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (14:51, 17. Jan. 2015)
- A comprehensive survey of fitness approximation in evolutionary computation (14:53, 17. Jan. 2015)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (14:58, 17. Jan. 2015)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (15:04, 17. Jan. 2015)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (15:09, 17. Jan. 2015)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (15:12, 17. Jan. 2015)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (15:15, 17. Jan. 2015)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (15:35, 17. Jan. 2015)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (15:42, 17. Jan. 2015)
- Applicability of interactive evolutionary computation to mental health measurement (17:52, 17. Jan. 2015)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (17:57, 17. Jan. 2015)
- Tuning of Image Parameters by Interactive Evolutionary Computation (18:05, 17. Jan. 2015)
- Image Filter Design with Interactive Evolutionary Computation (18:09, 17. Jan. 2015)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (18:15, 17. Jan. 2015)
- Interactive EC-based Signal Processing (18:28, 17. Jan. 2015)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (18:29, 17. Jan. 2015)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (18:32, 17. Jan. 2015)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (22:32, 17. Jan. 2015)
- A 3D Modeling System for Creative Design (22:37, 17. Jan. 2015)
- Design and Measurement with Interactive Evolutionary Computation (22:40, 17. Jan. 2015)
- New Topics from Recent Interactive Evolutionary Computation Researches (22:41, 17. Jan. 2015)
- New Frameworks of Interactive Evolutionary Computation (22:42, 17. Jan. 2015)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (22:57, 17. Jan. 2015)
- Active User Intervention in an EC Search (23:02, 17. Jan. 2015)
- On-line Knowledge Embedding for Interactive EC-based Montage System (23:05, 17. Jan. 2015)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (23:11, 17. Jan. 2015)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (23:19, 17. Jan. 2015)
- 3-D CG lighting with an interactive GA (23:26, 17. Jan. 2015)
- SBArt4 for an Automatic Evolutionary Art (14:27, 18. Jan. 2015)
- Generative Art 2010 (14:29, 18. Jan. 2015)
- Cycles - Blending Natural and Artificial Properties in a Generative Artwork (14:36, 18. Jan. 2015)
- Generative Art 2009 (15:07, 18. Jan. 2015)
- Swarms on Stage – Swarm Simulations for Dance Performance (15:09, 18. Jan. 2015)
- Generative Art 2008 (15:13, 18. Jan. 2015)
- Identity SA – an Interactive Swarm-based Animation with a Deformed Reflection (15:21, 18. Jan. 2015)
- Generative Art 2007 (15:24, 18. Jan. 2015)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (15:29, 18. Jan. 2015)
- Generative Art 2006 (15:30, 18. Jan. 2015)
- MediaFlies – A Video and Audio Remixing Multi Agent System (15:31, 18. Jan. 2015)
- Flocking Messengers (15:33, 18. Jan. 2015)
- Generative Art 2005 (15:36, 18. Jan. 2015)
- Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents (15:38, 18. Jan. 2015)
- Music by Interaction among Two Flocking Species and Human (15:42, 18. Jan. 2015)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (16:09, 18. Jan. 2015)
- Günter Bachelier (16:30, 18. Jan. 2015)
- SBEAT3: A tool for multi-part music composition by simulated breeding (22:28, 18. Jan. 2015)
- Partial breeding — a method of IEC for well-structured large scale target domains (22:30, 18. Jan. 2015)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (22:32, 18. Jan. 2015)
- A Tool for Composing Short Music Pieces by Means of Breeding (22:36, 18. Jan. 2015)
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