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- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (12:32, 17. Jan. 2015)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (13:51, 17. Jan. 2015)
- A comprehensive survey of fitness approximation in evolutionary computation (13:53, 17. Jan. 2015)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (13:58, 17. Jan. 2015)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (14:04, 17. Jan. 2015)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (14:09, 17. Jan. 2015)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (14:12, 17. Jan. 2015)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (14:15, 17. Jan. 2015)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (14:35, 17. Jan. 2015)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (14:42, 17. Jan. 2015)
- Applicability of interactive evolutionary computation to mental health measurement (16:52, 17. Jan. 2015)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (16:57, 17. Jan. 2015)
- Tuning of Image Parameters by Interactive Evolutionary Computation (17:05, 17. Jan. 2015)
- Image Filter Design with Interactive Evolutionary Computation (17:09, 17. Jan. 2015)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (17:15, 17. Jan. 2015)
- Interactive EC-based Signal Processing (17:28, 17. Jan. 2015)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (17:29, 17. Jan. 2015)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (17:32, 17. Jan. 2015)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (21:32, 17. Jan. 2015)
- A 3D Modeling System for Creative Design (21:37, 17. Jan. 2015)
- Design and Measurement with Interactive Evolutionary Computation (21:40, 17. Jan. 2015)
- New Topics from Recent Interactive Evolutionary Computation Researches (21:41, 17. Jan. 2015)
- New Frameworks of Interactive Evolutionary Computation (21:42, 17. Jan. 2015)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (21:57, 17. Jan. 2015)
- Active User Intervention in an EC Search (22:02, 17. Jan. 2015)
- On-line Knowledge Embedding for Interactive EC-based Montage System (22:05, 17. Jan. 2015)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (22:11, 17. Jan. 2015)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (22:19, 17. Jan. 2015)
- 3-D CG lighting with an interactive GA (22:26, 17. Jan. 2015)
- SBArt4 for an Automatic Evolutionary Art (13:27, 18. Jan. 2015)
- Generative Art 2010 (13:29, 18. Jan. 2015)
- Cycles - Blending Natural and Artificial Properties in a Generative Artwork (13:36, 18. Jan. 2015)
- Generative Art 2009 (14:07, 18. Jan. 2015)
- Swarms on Stage – Swarm Simulations for Dance Performance (14:09, 18. Jan. 2015)
- Generative Art 2008 (14:13, 18. Jan. 2015)
- Identity SA – an Interactive Swarm-based Animation with a Deformed Reflection (14:21, 18. Jan. 2015)
- Generative Art 2007 (14:24, 18. Jan. 2015)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (14:29, 18. Jan. 2015)
- Generative Art 2006 (14:30, 18. Jan. 2015)
- MediaFlies – A Video and Audio Remixing Multi Agent System (14:31, 18. Jan. 2015)
- Flocking Messengers (14:33, 18. Jan. 2015)
- Generative Art 2005 (14:36, 18. Jan. 2015)
- Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents (14:38, 18. Jan. 2015)
- Music by Interaction among Two Flocking Species and Human (14:42, 18. Jan. 2015)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (15:09, 18. Jan. 2015)
- Günter Bachelier (15:30, 18. Jan. 2015)
- SBEAT3: A tool for multi-part music composition by simulated breeding (21:28, 18. Jan. 2015)
- Partial breeding — a method of IEC for well-structured large scale target domains (21:30, 18. Jan. 2015)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (21:32, 18. Jan. 2015)
- A Tool for Composing Short Music Pieces by Means of Breeding (21:36, 18. Jan. 2015)
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