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- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (11:32, 17. Jan. 2015)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (12:51, 17. Jan. 2015)
- A comprehensive survey of fitness approximation in evolutionary computation (12:53, 17. Jan. 2015)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (12:58, 17. Jan. 2015)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (13:04, 17. Jan. 2015)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (13:09, 17. Jan. 2015)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (13:12, 17. Jan. 2015)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (13:15, 17. Jan. 2015)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (13:35, 17. Jan. 2015)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (13:42, 17. Jan. 2015)
- Applicability of interactive evolutionary computation to mental health measurement (15:52, 17. Jan. 2015)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (15:57, 17. Jan. 2015)
- Tuning of Image Parameters by Interactive Evolutionary Computation (16:05, 17. Jan. 2015)
- Image Filter Design with Interactive Evolutionary Computation (16:09, 17. Jan. 2015)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (16:15, 17. Jan. 2015)
- Interactive EC-based Signal Processing (16:28, 17. Jan. 2015)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (16:29, 17. Jan. 2015)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (16:32, 17. Jan. 2015)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (20:32, 17. Jan. 2015)
- A 3D Modeling System for Creative Design (20:37, 17. Jan. 2015)
- Design and Measurement with Interactive Evolutionary Computation (20:40, 17. Jan. 2015)
- New Topics from Recent Interactive Evolutionary Computation Researches (20:41, 17. Jan. 2015)
- New Frameworks of Interactive Evolutionary Computation (20:42, 17. Jan. 2015)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (20:57, 17. Jan. 2015)
- Active User Intervention in an EC Search (21:02, 17. Jan. 2015)
- On-line Knowledge Embedding for Interactive EC-based Montage System (21:05, 17. Jan. 2015)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (21:11, 17. Jan. 2015)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (21:19, 17. Jan. 2015)
- 3-D CG lighting with an interactive GA (21:26, 17. Jan. 2015)
- SBArt4 for an Automatic Evolutionary Art (12:27, 18. Jan. 2015)
- Generative Art 2010 (12:29, 18. Jan. 2015)
- Cycles - Blending Natural and Artificial Properties in a Generative Artwork (12:36, 18. Jan. 2015)
- Generative Art 2009 (13:07, 18. Jan. 2015)
- Swarms on Stage – Swarm Simulations for Dance Performance (13:09, 18. Jan. 2015)
- Generative Art 2008 (13:13, 18. Jan. 2015)
- Identity SA – an Interactive Swarm-based Animation with a Deformed Reflection (13:21, 18. Jan. 2015)
- Generative Art 2007 (13:24, 18. Jan. 2015)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (13:29, 18. Jan. 2015)
- Generative Art 2006 (13:30, 18. Jan. 2015)
- MediaFlies – A Video and Audio Remixing Multi Agent System (13:31, 18. Jan. 2015)
- Flocking Messengers (13:33, 18. Jan. 2015)
- Generative Art 2005 (13:36, 18. Jan. 2015)
- Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents (13:38, 18. Jan. 2015)
- Music by Interaction among Two Flocking Species and Human (13:42, 18. Jan. 2015)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (14:09, 18. Jan. 2015)
- Günter Bachelier (14:30, 18. Jan. 2015)
- SBEAT3: A tool for multi-part music composition by simulated breeding (20:28, 18. Jan. 2015)
- Partial breeding — a method of IEC for well-structured large scale target domains (20:30, 18. Jan. 2015)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (20:32, 18. Jan. 2015)
- A Tool for Composing Short Music Pieces by Means of Breeding (20:36, 18. Jan. 2015)
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