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  1. Andrew Rowbottom‏‎ (2 Links)
  2. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  3. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  4. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  5. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  6. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  7. Natural Color Symmetry‏‎ (2 Links)
  8. Keith Wiley‏‎ (2 Links)
  9. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  10. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  11. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  12. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  13. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  14. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  15. Fractal expressionism - where art meets science‏‎ (2 Links)
  16. New Kinds of Fractal Patterns‏‎ (2 Links)
  17. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  18. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  19. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  20. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  21. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  22. The Escher evolver: evolution to the people‏‎ (2 Links)
  23. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  24. Rebecca Luger-Guil‏‎ (2 Links)
  25. Frayed Cell Diagrams‏‎ (2 Links)
  26. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  27. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  28. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  29. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  30. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  31. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  32. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  33. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  34. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  35. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  36. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  37. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  38. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  39. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  40. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  41. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  42. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  43. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  44. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  45. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  46. Developmental modelling with SDS‏‎ (2 Links)
  47. Man + Robots: Symbiotic Art‏‎ (2 Links)
  48. Dimension Reduction for Object Ranking‏‎ (2 Links)
  49. Searching for Surprise‏‎ (2 Links)
  50. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)

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