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  1. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  2. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  3. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  4. Search Strategies and the Creative Process‏‎ (2 Links)
  5. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  6. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  7. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  8. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  9. Improving face detection‏‎ (2 Links)
  10. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  11. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  12. Zellij Multipuzzle‏‎ (2 Links)
  13. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  14. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  15. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  16. Self-design and ontogenetic evolution‏‎ (2 Links)
  17. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  18. Aaron Davidson‏‎ (2 Links)
  19. P3m1 Reference Implementation‏‎ (2 Links)
  20. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  21. Information aesthetics: an heroic experiment‏‎ (2 Links)
  22. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  23. Semantic aware methods for evolutionary art‏‎ (2 Links)
  24. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  25. Evolving art with scalable vector graphics‏‎ (2 Links)
  26. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  27. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  28. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  29. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  30. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  31. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  32. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  33. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  34. Genotyp‏‎ (2 Links)
  35. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  36. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  37. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  38. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  39. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  40. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  41. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  42. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  43. Stepping stones in the mist‏‎ (2 Links)
  44. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  45. Stimulating creative flow through computational feedback‏‎ (2 Links)
  46. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  47. Pmm Reference Implementation‏‎ (2 Links)
  48. Computer-Kreativität‏‎ (2 Links)
  49. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  50. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)

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