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- Computer Software for Measuring Creative Search (2 Bearbeitungen)
- A methodology for user directed search in evolutionary design (2 Bearbeitungen)
- Suggestive Hatching (2 Bearbeitungen)
- Evolving Families of Shapes (2 Bearbeitungen)
- Pannini: A New Projection for Rendering Wide Angle Perspective Images (2 Bearbeitungen)
- Learning Preference Models in Recommender Systems (2 Bearbeitungen)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Bearbeitungen)
- Can Human Assistance Improve a Computational Poet (2 Bearbeitungen)
- Taitographs: Drawings made by Machines (2 Bearbeitungen)
- Aesthetics in Covariant Image Reconstruction (2 Bearbeitungen)
- Pied de Pulse: Packing Embroidered Circles and Coil Actuators in Pied de Poule (Houndstooth) (2 Bearbeitungen)
- What is generative art? (2 Bearbeitungen)
- The Glitch Moment(um) (2 Bearbeitungen)
- Another look at Pentagonal Persian Patterns (2 Bearbeitungen)
- Regularity and Randomness in Bridget Riley's early Op Art (2 Bearbeitungen)
- A Computer Model for the Generation of Visual Compositions (2 Bearbeitungen)
- Evaluation of Creative Aesthetics (2 Bearbeitungen)
- Frankensteinian Methods for Evolutionary Music Composition (2 Bearbeitungen)
- Automated Shape Design by Grammatical Evolution (2 Bearbeitungen)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Bearbeitungen)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Bearbeitungen)
- Aesthetic Appraisal of Art - from Eye Movements to Computers (2 Bearbeitungen)
- Algorithms for Morphing Escher-Like Tessellations (2 Bearbeitungen)
- Polyhedral Tableaux (2 Bearbeitungen)
- Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation (2 Bearbeitungen)
- Yvon-Villarceau Circle Equivalents on Dupin Cyclides (2 Bearbeitungen)
- An Investigation into Aesthetic Preference using Generative Art (2 Bearbeitungen)
- The Monumental Geometry of E Pluribus Unum (2 Bearbeitungen)
- Representational Random Walks (2 Bearbeitungen)
- A Fully Automatic Evolutionary Art (2 Bearbeitungen)
- Image classification: an evolutionary approach (2 Bearbeitungen)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Bearbeitungen)
- Artistic vision: Painterly rendering using computer vision techniques (2 Bearbeitungen)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Bearbeitungen)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Bearbeitungen)
- Computational and Collective Creativity: Who’s Being Creative? (2 Bearbeitungen)
- Thoughts on Generative Art (2 Bearbeitungen)
- A genetic engineering approach to genetic algorithms (2 Bearbeitungen)
- Strategies for creating new informational primitives in minds and machines (2 Bearbeitungen)
- Laser-Cut Plywood and Cable-Tie Sculptures (2 Bearbeitungen)
- Genetic Improvisation Model A Framework for Real-Time Performance Environments (2 Bearbeitungen)
- Building The Plotter - an Aesthetic Exploration with Drawing Robots (2 Bearbeitungen)
- Aesthetic fitness and artificial evolution for the selection of imagery from the mythical infinite library (2 Bearbeitungen)
- Watercolor Illustrations of CAD Data (2 Bearbeitungen)
- Co-creating game content using an adaptive model of user taste (2 Bearbeitungen)
- The Aesthetics of the Underworld (2 Bearbeitungen)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Bearbeitungen)
- Real-World Tessellations (2 Bearbeitungen)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Bearbeitungen)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Bearbeitungen)
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