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Unten werden bis zu 50 Ergebnisse im Bereich 801 bis 850 angezeigt.

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  1. Interactive EC-based Signal Processing‏‎ (2 Links)
  2. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  3. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  4. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  5. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  6. The Painting Fool Teaching Interface‏‎ (2 Links)
  7. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  8. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  9. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  10. Evolving virtual creatures‏‎ (2 Links)
  11. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  12. Simulating Morphogenesis‏‎ (2 Links)
  13. Interactive evolution for industrial design‏‎ (2 Links)
  14. Electric Sheep‏‎ (2 Links)
  15. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  16. Computational Creativity through a Gap‏‎ (2 Links)
  17. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  18. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  19. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  20. Embodied creativity‏‎ (2 Links)
  21. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  22. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  23. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  24. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  25. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  26. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  27. Extending the Range of Facial Types‏‎ (2 Links)
  28. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  29. Investigating Face Space‏‎ (2 Links)
  30. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  31. Ishihama Yoshiaki‏‎ (2 Links)
  32. Gregory S. Hornby‏‎ (2 Links)
  33. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  34. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  35. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  36. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  37. Being Kasimir Malevich‏‎ (2 Links)
  38. Against Individual Creativity‏‎ (2 Links)
  39. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  40. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  41. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  42. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  43. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  44. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  45. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  46. Natural Color Symmetry‏‎ (2 Links)
  47. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  48. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  49. Evolution of Animated Photomosaics‏‎ (2 Links)
  50. Creative Search Trajectories and their Implications‏‎ (2 Links)

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