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  1. The Painting Fool Teaching Interface‏‎ (2 Links)
  2. Consensual Paintings‏‎ (2 Links)
  3. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  4. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  5. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  6. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  7. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  8. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  9. Interactive evolution of dynamical systems‏‎ (2 Links)
  10. Simulating Morphogenesis‏‎ (2 Links)
  11. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  12. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  13. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  14. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  15. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  16. Extending the Range of Facial Types‏‎ (2 Links)
  17. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  18. Gregory S. Hornby‏‎ (2 Links)
  19. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  20. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  21. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  22. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  23. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  24. Art, emergence and the computational sublime‏‎ (2 Links)
  25. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  26. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  27. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  28. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  29. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  30. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  31. Artistic Stylization of Images and Video‏‎ (2 Links)
  32. Evolution of Animated Photomosaics‏‎ (2 Links)
  33. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  34. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  35. Natural Processes and Artificial Procedures‏‎ (2 Links)
  36. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  37. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  38. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  39. Swarm Granulator‏‎ (2 Links)
  40. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  41. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  42. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  43. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  44. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  45. Rebecca Luger-Guil‏‎ (2 Links)
  46. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  47. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  48. Developmental modelling with SDS‏‎ (2 Links)
  49. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  50. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)

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