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  1. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  2. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  3. The alphabet synthesis machine‏‎ (2 Links)
  4. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  5. John Mount‏‎ (2 Links)
  6. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  7. The darwinian structure of the design process‏‎ (2 Links)
  8. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  9. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  10. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  11. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  12. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  13. Theory of Complexity‏‎ (2 Links)
  14. Keith Wiley‏‎ (2 Links)
  15. Phänotyp‏‎ (2 Links)
  16. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  17. Bubble Hierarchies‏‎ (2 Links)
  18. Evolution of Animated Photomosaics‏‎ (2 Links)
  19. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  20. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  21. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  22. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  23. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  24. Autonomously Creating Quality Images‏‎ (2 Links)
  25. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  26. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  27. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  28. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  29. Stylized Reality‏‎ (2 Links)
  30. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  31. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  32. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  33. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  34. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  35. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  36. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  37. Quantifying Creativity in Art Networks‏‎ (2 Links)
  38. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  39. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  40. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  41. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  42. Evolutionary generation of faces‏‎ (2 Links)
  43. Ungegenständliche Kunst‏‎ (2 Links)
  44. Ranking Cases with Classification Rules‏‎ (2 Links)
  45. Collage, Technology, and Creative Process‏‎ (2 Links)
  46. Evolutionäre Algorithmen‏‎ (2 Links)
  47. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  48. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  49. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  50. Combining Representational Domains for Computational Creativity‏‎ (2 Links)

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