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  1. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  2. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  3. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  4. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  5. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  6. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  7. Creative Search Trajectories and their Implications‏‎ (2 Links)
  8. Phänotyp‏‎ (2 Links)
  9. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  10. Curious agents and situated design evaluations‏‎ (2 Links)
  11. The Future of Evolutionary Design Research‏‎ (2 Links)
  12. Art, emergence and the computational sublime‏‎ (2 Links)
  13. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  14. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  15. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  16. Flowsnake Earth‏‎ (2 Links)
  17. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  18. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  19. Artistic Stylization of Images and Video‏‎ (2 Links)
  20. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  21. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  22. Neuroästhetik‏‎ (2 Links)
  23. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  24. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  25. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  26. Ranking Cases with Classification Rules‏‎ (2 Links)
  27. The emergence of the representation of style in design‏‎ (2 Links)
  28. Detecting people in cubist art‏‎ (2 Links)
  29. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  30. Evolutionary Design in Art‏‎ (2 Links)
  31. Learning Lexicographic Preference Models‏‎ (2 Links)
  32. Digital Face Beautification‏‎ (2 Links)
  33. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  34. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  35. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  36. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  37. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  38. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  39. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  40. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  41. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  42. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  43. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  44. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  45. Low-complexity art‏‎ (2 Links)
  46. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  47. Evolutionary shape grammars for product design‏‎ (2 Links)
  48. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  49. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  50. Autonomy, Signature and Creativity‏‎ (2 Links)

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