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- (Versionen) The Good, the Bad, and the AHA! Blends [3.915 Bytes]
- (Versionen) Time Beings : Quantum Beings for Art Exploration and Creation [3.922 Bytes]
- (Versionen) CBMIR: Content-based Image Retrieval Algorithm for Medical Image Databases [3.928 Bytes]
- (Versionen) Criteria for Evaluating Early Creative Behavior in Computational Agents [3.930 Bytes]
- (Versionen) A 3D Modeling System for Creative Design [3.933 Bytes]
- (Versionen) Creative Computers, Improvisation and Intimacy [3.939 Bytes]
- (Versionen) SBArt4 for an Automatic Evolutionary Art [3.954 Bytes]
- (Versionen) A cybernetic approach to aesthetics [3.955 Bytes]
- (Versionen) 2-Manifold Sculptures [3.960 Bytes]
- (Versionen) Pmm Reference Implementation [3.964 Bytes]
- (Versionen) Highly Unlikely Triangles and Other Impossible Figures in Bead Weaving [3.971 Bytes]
- (Versionen) Architectural Innovation as an evolutionary process [3.974 Bytes]
- (Versionen) Content Based Image Retrieval for Medical Images Techniques and Storage Methods-Review Paper [3.975 Bytes]
- (Versionen) Evolutionary exploration of generalized Julia sets [3.980 Bytes]
- (Versionen) Criticism, culture, and the automatic generation of artworks [3.980 Bytes]
- (Versionen) 3D-Dithered Ortho-Pictures: 3D Models from Independent 2D Images [3.982 Bytes]
- (Versionen) Interactive evolution of images [3.988 Bytes]
- (Versionen) Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation [3.989 Bytes]
- (Versionen) Genetic Programming with User-Driven Selection: Experiments on the Evolution of Algorithms for Image Enhancement [3.990 Bytes]
- (Versionen) Towards new applications of multi-function logic: Image multi-filtering [3.992 Bytes]
- (Versionen) Paint by relaxation [3.996 Bytes]
- (Versionen) Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience [4.008 Bytes]
- (Versionen) Edge Detection of Petrographic Images Using Genetic Programming [4.008 Bytes]
- (Versionen) An improved interactive genetic algorithm incorporating relevant feedback [4.010 Bytes]
- (Versionen) Mathematics Education and Early Abstract Art [4.011 Bytes]
- (Versionen) Graph-Based Evolution of Visual Languages [4.015 Bytes]
- (Versionen) Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator [4.026 Bytes]
- (Versionen) Interactive evolutionary computation for analyzing human aware mechanism [4.027 Bytes]
- (Versionen) Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation [4.027 Bytes]
- (Versionen) Synthesis of photographic quality facial composites using evolutionary algorithms [4.032 Bytes]
- (Versionen) Geometry and Aesthetics of Pentagonal Structures in the Art of Gerard Caris [4.039 Bytes]
- (Versionen) A Step Towards the Evolution of Visual Languages [4.051 Bytes]
- (Versionen) Fractal expressionism - where art meets science [4.055 Bytes]
- (Versionen) Towards MCTS for Creative Domains [4.060 Bytes]
- (Versionen) Aesthetic Placement of Points Using Generalized Lloyd Relaxation [4.062 Bytes]
- (Versionen) Content-based image retrieval via the multiresolution wavelet features of interest [4.062 Bytes]
- (Versionen) A closer look at creativity as search [4.063 Bytes]
- (Versionen) Color dependent computational aesthetics for evolving expressions [4.068 Bytes]
- (Versionen) Pattern Grammar within the Language of Architecture [4.069 Bytes]
- (Versionen) Does Beauty Build Adapted Minds? Toward an Evolutionary Theory of Aesthetics [4.070 Bytes]
- (Versionen) An Examination on the Modularity of Grammars in Grammatical Evolutionary Design [4.070 Bytes]
- (Versionen) Can Human Assistance Improve a Computational Poet [4.070 Bytes]
- (Versionen) Interactive evolutionary computation for analyzing human characteristics [4.074 Bytes]
- (Versionen) A Genetic Algorithm Applied to Content-Based Image Retrieval for Natural Scenes Classification [4.078 Bytes]
- (Versionen) Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents [4.080 Bytes]
- (Versionen) Art in global context: an evolutionary/functionalist perspective for the 21st century [4.081 Bytes]
- (Versionen) Evolution of Aesthetically Pleasing Images Without Human-In-The-Loop [4.090 Bytes]
- (Versionen) What does water look like? [4.095 Bytes]
- (Versionen) Aesthetic Learning in an Interactive Evolutionary Art System [4.096 Bytes]
- (Versionen) Aesthetic geometry evolution in a generic interactive evolutionary design framework [4.096 Bytes]
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