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- New challenges for evolutionary music and art (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Frayed Cell Diagrams (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Rekombination (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Rendering artistic light patterns (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Low-complexity art (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- The Authorship of Generative Art (2 Links)
- Schwarm Algorithmen (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Evolving Glitch Art (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- The Evolving Role of the Artist (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Selektion (2 Links)
- Ästhetik (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- Biokunst (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
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