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- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- New challenges for evolutionary music and art (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Genotyp (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Michael Witbrock (2 Links)
- Rekombination (2 Links)
- Interactive evolution of images (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Rendering artistic light patterns (2 Links)
- Computer-Kreativität (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Schwarm Algorithmen (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- Breeding on site (2 Links)
- Selektion (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Painting with Flowsnakes (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
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