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- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- The emergence of the representation of style in design (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Evolutionary generation of faces (2 Links)
- Stylized Reality (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Variation (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
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