Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Searching for Surprise (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Automated collage generation — with intent (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Computer-Ästhetik (2 Links)
- Entropie (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Zellij Multipuzzle (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Evolving Fractal Drawings (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Peter Kleiweg (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)