Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.
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- Aesthetic image rating (AIR) algorithm (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Karl Gerbel (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Swarm Granulator (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Gregory Dudek (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Improbable Creativity (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Mathematische Kunst (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- P3m1 Reference Implementation (2 Links)
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