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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  2. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  3. Artificial Neural Network Spaces‏‎ (2 Links)
  4. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  5. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  6. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  7. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  8. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  9. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  10. Model Proposal for a Constructed Artist‏‎ (2 Links)
  11. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  12. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  13. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  14. Space layout planning using an evolutionary approach‏‎ (2 Links)
  15. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  16. Golan Levin‏‎ (2 Links)
  17. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  18. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  19. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  20. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  21. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  22. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  23. Phänotyp‏‎ (2 Links)
  24. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  25. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  26. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  27. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  28. Flowsnake Earth‏‎ (2 Links)
  29. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  30. Creating and rendering convolution surfaces‏‎ (2 Links)
  31. Being Kasimir Malevich‏‎ (2 Links)
  32. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  33. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  34. Against Individual Creativity‏‎ (2 Links)
  35. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  36. Künstliches Leben‏‎ (2 Links)
  37. Neuroästhetik‏‎ (2 Links)
  38. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  39. Evolutionary Design by Computers‏‎ (2 Links)
  40. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  41. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  42. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  43. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  44. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  45. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  46. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  47. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  48. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  49. Live Algorithms‏‎ (2 Links)
  50. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)

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