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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Computer-Kreativität‏‎ (2 Links)
  2. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  3. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  4. Computer Software for Measuring Creative Search‏‎ (2 Links)
  5. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  6. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  7. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  8. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  9. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  10. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  11. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  12. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  13. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  14. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  15. Towards a model for artificial aesthetics‏‎ (2 Links)
  16. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  17. Preference Learning: An Introduction‏‎ (2 Links)
  18. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  19. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  20. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  21. Bubble Hierarchies‏‎ (2 Links)
  22. Fractal expressionism - where art meets science‏‎ (2 Links)
  23. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  24. Swarm Painting Atelier‏‎ (2 Links)
  25. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  26. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  27. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  28. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  29. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  30. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  31. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  32. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  33. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  34. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  35. Chris Coyne‏‎ (2 Links)
  36. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  37. Leonel Moura‏‎ (2 Links)
  38. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  39. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  40. A 3D Modeling System for Creative Design‏‎ (2 Links)
  41. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  42. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  43. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  44. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  45. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  46. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  47. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  48. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  49. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  50. Combining Abstract Images using Texture Transfer‏‎ (2 Links)

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