Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.
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- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Daniel Shiffman (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Low-complexity art (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Design Space of Tiling Template (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Scott Neil-Teilly (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Distance-based functions for image comparison (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Composition in Perspectives (2 Links)
- Zellij Multipuzzle (2 Links)
- Mathematische Kunst (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- P6m Reference Implementation (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Evolving virtual creatures (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Interactive evolution for industrial design (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Simulating Morphogenesis (2 Links)
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