Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.
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- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Computer-Kreativität (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- Holger Ferstl (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Evolutionary Design in Art (2 Links)
- Ian Butterfield (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Phänotyp (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- The alphabet synthesis machine (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- The darwinian structure of the design process (2 Links)
- Gegenständliche Kunst (2 Links)
- Artificial Drawing + Unity (2 Links)
- Live Algorithms (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Theory of Complexity (2 Links)
- Bubble Hierarchies (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Evolving Approximate Image Filters (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Neuroästhetik (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Chris Coyne (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Evolving for the Audience (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
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