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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  2. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  3. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  4. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  5. Evolving art with scalable vector graphics‏‎ (2 Links)
  6. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  7. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  8. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  9. The Painting Fool Teaching Interface‏‎ (2 Links)
  10. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  11. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  12. Evolving virtual creatures‏‎ (2 Links)
  13. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  14. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  15. Being Kasimir Malevich‏‎ (2 Links)
  16. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  17. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  18. Against Individual Creativity‏‎ (2 Links)
  19. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  20. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  21. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  22. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  23. Extending the Range of Facial Types‏‎ (2 Links)
  24. Is Evolution Creative?‏‎ (2 Links)
  25. Bubble Hierarchies‏‎ (2 Links)
  26. Phänotyp‏‎ (2 Links)
  27. Gregory S. Hornby‏‎ (2 Links)
  28. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  29. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  30. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  31. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  32. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  33. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  34. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  35. John Mount‏‎ (2 Links)
  36. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  37. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  38. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  39. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  40. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  41. Chris Coyne‏‎ (2 Links)
  42. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  43. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  44. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  45. Keith Wiley‏‎ (2 Links)
  46. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  47. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  48. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  49. Andrew Rowbottom‏‎ (2 Links)
  50. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)

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