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- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- The emergence of the representation of style in design (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Stepping stones in the mist (2 Links)
- Golan Levin (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Pmm Reference Implementation (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Population (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Flowsnake Earth (2 Links)
- Natural Color Symmetry (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Automated collage generation — with intent (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
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