Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Painterly rendering using image salience (2 Links)
- Evolving design genes in space layout problems (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Daniel Shiffman (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Giving Colour to Images (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Distance-based functions for image comparison (2 Links)
- Composition in Perspectives (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Flowsnake Earth (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Natural Color Symmetry (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)