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  1. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  2. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  3. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  4. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  5. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  6. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  7. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  8. Stepping stones in the mist‏‎ (2 Links)
  9. Stimulating creative flow through computational feedback‏‎ (2 Links)
  10. Pmm Reference Implementation‏‎ (2 Links)
  11. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  12. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  13. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  14. Establishing Appreciation In a Creative System‏‎ (2 Links)
  15. Population‏‎ (2 Links)
  16. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  17. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  18. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  19. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  20. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  21. Towards MCTS for Creative Domains‏‎ (2 Links)
  22. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  23. Creative Evolutionary Systems‏‎ (2 Links)
  24. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  25. Künstliches Leben‏‎ (2 Links)
  26. Swarm Painting Atelier‏‎ (2 Links)
  27. New Kinds of Fractal Patterns‏‎ (2 Links)
  28. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  29. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  30. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  31. Niche Constructing Drawing Robots‏‎ (2 Links)
  32. Art, emergence and the computational sublime‏‎ (2 Links)
  33. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  34. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  35. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  36. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  37. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  38. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  39. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  40. Gegenständliche Kunst‏‎ (2 Links)
  41. Live Algorithms‏‎ (2 Links)
  42. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  43. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  44. Reproduktion‏‎ (2 Links)
  45. Artistic Stylization of Images and Video‏‎ (2 Links)
  46. Color Mixing using Colliding Particles‏‎ (2 Links)
  47. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  48. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  49. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  50. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)

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