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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  2. Image Warping for a Painterly Effect‏‎ (2 Links)
  3. A closer look at creativity as search‏‎ (2 Links)
  4. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  5. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  6. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  7. Evolutionary generation of faces‏‎ (2 Links)
  8. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  9. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  10. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  11. Evolutionäre Algorithmen‏‎ (2 Links)
  12. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  13. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  14. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  15. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  16. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  17. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  18. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  19. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  20. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  21. Evolving Fractal Drawings‏‎ (2 Links)
  22. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  23. Aaron Davidson‏‎ (2 Links)
  24. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  25. Zufallsprozess‏‎ (2 Links)
  26. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  27. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  28. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  29. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  30. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  31. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  32. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  33. Evolving content in the galactic arms race video game‏‎ (2 Links)
  34. The Painting Fool Teaching Interface‏‎ (2 Links)
  35. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  36. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  37. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  38. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  39. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  40. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  41. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  42. Autonomous Evolutionary Art‏‎ (2 Links)
  43. Interactive evolution of dynamical systems‏‎ (2 Links)
  44. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  45. Computer-Ästhetik‏‎ (2 Links)
  46. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  47. Entropie‏‎ (2 Links)
  48. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  49. Peter Kleiweg‏‎ (2 Links)
  50. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)

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