Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  2. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  3. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  4. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  5. Gentropy: evolving 2D textures‏‎ (2 Links)
  6. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  7. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  8. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  9. Exploring aesthetic pattern formation‏‎ (2 Links)
  10. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  11. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  12. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  13. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  14. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  15. Electric Sheep‏‎ (2 Links)
  16. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  17. Computational Creativity through a Gap‏‎ (2 Links)
  18. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  19. Gregory Dudek‏‎ (2 Links)
  20. Embodied creativity‏‎ (2 Links)
  21. Andrew Rowbottom‏‎ (2 Links)
  22. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  23. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  24. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  25. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  26. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  27. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  28. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  29. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  30. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  31. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  32. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  33. Artificial Drawing + Unity‏‎ (2 Links)
  34. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  35. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  36. Natural Color Symmetry‏‎ (2 Links)
  37. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  38. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  39. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  40. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  41. New Kinds of Fractal Patterns‏‎ (2 Links)
  42. Swarm paintings – nonhuman art‏‎ (2 Links)
  43. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  44. Niche Constructing Drawing Robots‏‎ (2 Links)
  45. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  46. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  47. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  48. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  49. Creative Search Trajectories and their Implications‏‎ (2 Links)
  50. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)