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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  2. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  3. Michael Witbrock‏‎ (2 Links)
  4. Interactive evolution of images‏‎ (2 Links)
  5. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  6. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  7. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  8. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  9. Zufallsprozess‏‎ (2 Links)
  10. P3m1 Reference Implementation‏‎ (2 Links)
  11. Semantic aware methods for evolutionary art‏‎ (2 Links)
  12. Giving Colour to Images‏‎ (2 Links)
  13. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  14. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  15. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  16. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  17. Artistic Stylization of Images and Video‏‎ (2 Links)
  18. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  19. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  20. Erik J. Gustafson‏‎ (2 Links)
  21. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  22. The Painting Fool Teaching Interface‏‎ (2 Links)
  23. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  24. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  25. Is Evolution Creative?‏‎ (2 Links)
  26. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  27. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  28. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  29. Abstract Art by Shape Classification‏‎ (2 Links)
  30. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  31. Automated collage generation — with intent‏‎ (2 Links)
  32. John Mount‏‎ (2 Links)
  33. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  34. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  35. Peter Weibel‏‎ (2 Links)
  36. Flowsnake Earth‏‎ (2 Links)
  37. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  38. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  39. Keith Wiley‏‎ (2 Links)
  40. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  41. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  42. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  43. Bubble Hierarchies‏‎ (2 Links)
  44. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  45. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  46. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  47. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  48. Preference Learning: An Introduction‏‎ (2 Links)
  49. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  50. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)

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