Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Golan Levin (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- John Mount (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Preference Learning: An Introduction (2 Links)
- Flowsnake Earth (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Keith Wiley (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Evolutionary Design by Computers (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Depth-aware neural style transfer (2 Links)
- Evolutionäre Musik (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Automated collage generation — with intent (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)