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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  2. P4m Reference Implementation‏‎ (2 Links)
  3. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  4. Low-complexity art‏‎ (2 Links)
  5. Painterly rendering using image salience‏‎ (2 Links)
  6. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  7. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  8. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  9. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  10. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  11. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  12. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  13. Video Granular Synthesis‏‎ (2 Links)
  14. Simulating Morphogenesis‏‎ (2 Links)
  15. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  16. Improbable Creativity‏‎ (2 Links)
  17. Ten questions concerning generative computer art‏‎ (2 Links)
  18. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  19. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  20. Extending the Range of Facial Types‏‎ (2 Links)
  21. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  22. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  23. Consensual Paintings‏‎ (2 Links)
  24. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  25. Mathematische Kunst‏‎ (2 Links)
  26. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  27. Gregory S. Hornby‏‎ (2 Links)
  28. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  29. Measuring complexity using information fluctuation‏‎ (2 Links)
  30. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  31. Interactive EC-based Signal Processing‏‎ (2 Links)
  32. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  33. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  34. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  35. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  36. Interactive evolution for industrial design‏‎ (2 Links)
  37. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  38. The Future of Evolutionary Design Research‏‎ (2 Links)
  39. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  40. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  41. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  42. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  43. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  44. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  45. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  46. Investigating Face Space‏‎ (2 Links)
  47. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  48. Evolution of Animated Photomosaics‏‎ (2 Links)
  49. Natural Color Symmetry‏‎ (2 Links)
  50. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)

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