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- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- SEURAT: robotic painter (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- On the Future of Computers and Creativity (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Zufallsprozess (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Gegenständliche Kunst (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Electric Sheep (2 Links)
- Computational Creativity through a Gap (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Embodied creativity (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
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