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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  2. A Turing Test for Generative Art‏‎ (2 Links)
  3. Population‏‎ (2 Links)
  4. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  5. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  6. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  7. Tim Rowley‏‎ (2 Links)
  8. Artificial Neural Network Spaces‏‎ (2 Links)
  9. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  10. Natural Color Symmetry‏‎ (2 Links)
  11. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  12. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  13. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  14. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  15. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  16. New Kinds of Fractal Patterns‏‎ (2 Links)
  17. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  18. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  19. Niche Constructing Drawing Robots‏‎ (2 Links)
  20. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  21. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  22. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  23. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  24. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  25. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  26. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  27. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  28. Evolutionary Design by Computers‏‎ (2 Links)
  29. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  30. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  31. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  32. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  33. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  34. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  35. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  36. Reproduktion‏‎ (2 Links)
  37. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  38. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  39. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  40. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  41. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  42. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  43. Being Kasimir Malevich‏‎ (2 Links)
  44. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  45. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  46. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  47. Color Mixing using Colliding Particles‏‎ (2 Links)
  48. Against Individual Creativity‏‎ (2 Links)
  49. Evolutionäre Musik‏‎ (2 Links)
  50. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)

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