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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  2. Complexity of two-dimensional patterns‏‎ (2 Links)
  3. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  4. Evolving Human Faces‏‎ (2 Links)
  5. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  6. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  7. Autonomous Evolutionary Art‏‎ (2 Links)
  8. Peter Weibel‏‎ (2 Links)
  9. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  10. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  11. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  12. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  13. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  14. Evolving ambiguous images‏‎ (2 Links)
  15. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  16. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  17. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  18. Is Evolution Creative?‏‎ (2 Links)
  19. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  20. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  21. Evolving expressions and art by choice‏‎ (2 Links)
  22. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  23. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  24. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  25. Electric Sheep‏‎ (2 Links)
  26. Computational Creativity through a Gap‏‎ (2 Links)
  27. Embodied creativity‏‎ (2 Links)
  28. John Mount‏‎ (2 Links)
  29. Preference Learning: An Introduction‏‎ (2 Links)
  30. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  31. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  32. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  33. Ameisen Algorithmen‏‎ (2 Links)
  34. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  35. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  36. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  37. Giving Colour to Images‏‎ (2 Links)
  38. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  39. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  40. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  41. Keith Wiley‏‎ (2 Links)
  42. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  43. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  44. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  45. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  46. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  47. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  48. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  49. Swarm paintings – nonhuman art‏‎ (2 Links)
  50. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)

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