Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.
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- Ian Butterfield (2 Links)
- Creative Evolutionary Systems (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Learning to colour greyscale images (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Evolutionary Design in Art (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Daniel Shiffman (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- The Authorship of Generative Art (2 Links)
- Searching for Surprise (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Distance-based functions for image comparison (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Composition in Perspectives (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Peter Kleiweg (2 Links)
- Evolving for the Audience (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
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