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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  2. Data-Driven Iconification‏‎ (2 Links)
  3. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  4. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  5. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  6. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  7. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  8. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  9. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  10. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  11. Is Evolution Creative?‏‎ (2 Links)
  12. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  13. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  14. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  15. Abstract Art by Shape Classification‏‎ (2 Links)
  16. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  17. Automated collage generation — with intent‏‎ (2 Links)
  18. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  19. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  20. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  21. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  22. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  23. John Mount‏‎ (2 Links)
  24. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  25. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  26. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  27. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  28. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  29. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  30. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  31. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  32. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  33. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  34. Keith Wiley‏‎ (2 Links)
  35. Echo‏‎ (2 Links)
  36. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  37. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  38. Evolving art with scalable vector graphics‏‎ (2 Links)
  39. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  40. Swarm paintings – nonhuman art‏‎ (2 Links)
  41. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  42. Evolving virtual creatures‏‎ (2 Links)
  43. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  44. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  45. Rebecca Luger-Guillaume‏‎ (2 Links)
  46. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  47. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  48. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  49. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  50. Enriching Aesthetics with Artificial Life‏‎ (2 Links)

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