Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.
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- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Generic Evolutionary Design (2 Links)
- Stepping stones in the mist (2 Links)
- Keith Wiley (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Evolving for the Audience (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Genetische Programmierung (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Natural Color Symmetry (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Gregory Dudek (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Computer-Ästhetik (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
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