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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  2. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  3. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  4. Steve Dipaola‏‎ (2 Links)
  5. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  6. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  7. Stippling with Aerial Robots‏‎ (2 Links)
  8. Breeding on site‏‎ (2 Links)
  9. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  10. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  11. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  12. Bubble Hierarchies‏‎ (2 Links)
  13. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  14. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  15. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  16. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  17. Evolution of Animated Photomosaics‏‎ (2 Links)
  18. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  19. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  20. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  21. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  22. Swarm paintings – nonhuman art‏‎ (2 Links)
  23. Andrew Rowbottom‏‎ (2 Links)
  24. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  25. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  26. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  27. Rebecca Luger-Guillaume‏‎ (2 Links)
  28. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  29. Chris Coyne‏‎ (2 Links)
  30. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  31. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  32. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  33. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  34. Leonel Moura‏‎ (2 Links)
  35. Video Granular Synthesis‏‎ (2 Links)
  36. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  37. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  38. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  39. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  40. Ten questions concerning generative computer art‏‎ (2 Links)
  41. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  42. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  43. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  44. Artificial Drawing + Unity‏‎ (2 Links)
  45. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  46. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  47. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  48. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  49. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  50. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)

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