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  1. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  2. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  3. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  4. Michael Witbrock‏‎ (2 Links)
  5. The Painting Fool in New Dimensions‏‎ (2 Links)
  6. Interactive evolution of images‏‎ (2 Links)
  7. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  8. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  9. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  10. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  11. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  12. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  13. Breeding on site‏‎ (2 Links)
  14. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  15. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  16. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  17. Peter Kleiweg‏‎ (2 Links)
  18. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  19. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  20. Is Evolution Creative?‏‎ (2 Links)
  21. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  22. Bubble Hierarchies‏‎ (2 Links)
  23. A 3D Modeling System for Creative Design‏‎ (2 Links)
  24. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  25. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  26. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  27. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  28. Fractal expressionism - where art meets science‏‎ (2 Links)
  29. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  30. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  31. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  32. John Mount‏‎ (2 Links)
  33. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  34. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  35. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  36. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  37. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  38. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  39. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  40. Towards a model for artificial aesthetics‏‎ (2 Links)
  41. Chris Coyne‏‎ (2 Links)
  42. Keith Wiley‏‎ (2 Links)
  43. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  44. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  45. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  46. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  47. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  48. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  49. Swarm Painting Atelier‏‎ (2 Links)
  50. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)

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