Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. The Authorship of Generative Art‏‎ (2 Links)
  2. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  3. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  4. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  5. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  6. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  7. Searching for Surprise‏‎ (2 Links)
  8. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  9. The Evolving Role of the Artist‏‎ (2 Links)
  10. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  11. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  12. Ästhetik‏‎ (2 Links)
  13. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  14. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  15. Painting With Triangles‏‎ (2 Links)
  16. Man + Robots: Symbiotic Art‏‎ (2 Links)
  17. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  18. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  19. The Painting Fool in New Dimensions‏‎ (2 Links)
  20. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  21. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  22. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  23. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  24. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  25. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  26. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  27. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  28. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  29. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  30. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  31. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  32. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  33. Evolving art with scalable vector graphics‏‎ (2 Links)
  34. Peter Kleiweg‏‎ (2 Links)
  35. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  36. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  37. Metaprogramming Emergent Graphics‏‎ (2 Links)
  38. Evolving virtual creatures‏‎ (2 Links)
  39. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  40. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  41. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  42. Consensual Paintings‏‎ (2 Links)
  43. Art, emergence and the computational sublime‏‎ (2 Links)
  44. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  45. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  46. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  47. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  48. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  49. Extending the Range of Facial Types‏‎ (2 Links)
  50. Towards a model for artificial aesthetics‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)