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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.
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- Aesthetic image rating (AIR) algorithm (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Scott Neil-Teilly (2 Links)
- Collaborative Preference Learning (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Detecting people in cubist art (2 Links)
- Generic Evolutionary Design (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Organized order in ornamentation (2 Links)
- Digital Face Beautification (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- P4m Reference Implementation (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Painterly rendering using image salience (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Swarm Painting Atelier (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Gregory Dudek (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Investigating Face Space (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Ishihama Yoshiaki (2 Links)
- Erik J. Gustafson (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Art, emergence and the computational sublime (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
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