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  1. Consensual Paintings‏‎ (2 Links)
  2. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  3. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  4. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  5. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  6. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  7. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  8. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  9. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  10. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  11. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  12. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  13. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  14. Being Kasimir Malevich‏‎ (2 Links)
  15. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  16. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  17. Variation‏‎ (2 Links)
  18. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  19. Against Individual Creativity‏‎ (2 Links)
  20. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  21. Tatsu Unemi‏‎ (2 Links)
  22. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  23. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  24. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  25. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  26. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  27. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  28. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  29. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  30. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  31. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  32. Search Strategies and the Creative Process‏‎ (2 Links)
  33. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  34. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  35. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  36. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  37. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  38. Improving face detection‏‎ (2 Links)
  39. Evolving Fractal Drawings‏‎ (2 Links)
  40. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  41. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  42. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  43. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  44. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  45. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  46. Self-design and ontogenetic evolution‏‎ (2 Links)
  47. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  48. P3m1 Reference Implementation‏‎ (2 Links)
  49. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  50. Information aesthetics: an heroic experiment‏‎ (2 Links)

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