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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  2. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  3. Learning Lexicographic Preference Models‏‎ (2 Links)
  4. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  5. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  6. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  7. Rebecca Luger-Guil‏‎ (2 Links)
  8. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  9. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  10. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  11. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  12. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  13. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  14. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  15. Evolutionary generation of faces‏‎ (2 Links)
  16. Low-complexity art‏‎ (2 Links)
  17. Visual Hallucination For Computational Creation‏‎ (2 Links)
  18. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  19. Collage, Technology, and Creative Process‏‎ (2 Links)
  20. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  21. Evolutionäre Algorithmen‏‎ (2 Links)
  22. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  23. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  24. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  25. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  26. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  27. Improbable Creativity‏‎ (2 Links)
  28. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  29. Evolving Fractal Drawings‏‎ (2 Links)
  30. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  31. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  32. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  33. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  34. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  35. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  36. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  37. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  38. Mathematische Kunst‏‎ (2 Links)
  39. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  40. The Future of Evolutionary Design Research‏‎ (2 Links)
  41. Evolving content in the galactic arms race video game‏‎ (2 Links)
  42. Measuring complexity using information fluctuation‏‎ (2 Links)
  43. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  44. Interactive EC-based Signal Processing‏‎ (2 Links)
  45. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  46. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  47. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  48. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  49. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  50. Interactive evolution for industrial design‏‎ (2 Links)

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