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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  2. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  3. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  4. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  5. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  6. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  7. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  8. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  9. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  10. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  11. Evolutionary shape grammars for product design‏‎ (2 Links)
  12. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  13. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  14. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  15. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  16. Evolving Approximate Image Filters‏‎ (2 Links)
  17. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  18. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  19. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  20. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  21. Autonomous Evolutionary Art‏‎ (2 Links)
  22. Improbable Creativity‏‎ (2 Links)
  23. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  24. Complexity of two-dimensional patterns‏‎ (2 Links)
  25. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  26. Zellij Multipuzzle‏‎ (2 Links)
  27. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  28. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  29. Mathematische Kunst‏‎ (2 Links)
  30. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  31. P6m Reference Implementation‏‎ (2 Links)
  32. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  33. Evolving for the Audience‏‎ (2 Links)
  34. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  35. Measuring complexity using information fluctuation‏‎ (2 Links)
  36. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  37. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  38. Interactive EC-based Signal Processing‏‎ (2 Links)
  39. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  40. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  41. Genetische Programmierung‏‎ (2 Links)
  42. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  43. Electric Sheep‏‎ (2 Links)
  44. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  45. Computational Creativity through a Gap‏‎ (2 Links)
  46. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  47. Interactive evolution for industrial design‏‎ (2 Links)
  48. Embodied creativity‏‎ (2 Links)
  49. Ameisen Algorithmen‏‎ (2 Links)
  50. Simulating Morphogenesis‏‎ (2 Links)

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