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- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Variation (2 Links)
- Gregory Dudek (2 Links)
- Learning representations for creative design using evolution (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Tatsu Unemi (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Andrew Rowbottom (2 Links)
- Search Strategies and the Creative Process (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Improbable Creativity (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Curious agents and situated design evaluations (2 Links)
- P3m1 Reference Implementation (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Zufallsprozess (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Mathematische Kunst (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
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