Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.
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- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- New challenges for evolutionary music and art (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Breeding on site (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Rekombination (2 Links)
- Informational Aesthetics Measures (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Rendering artistic light patterns (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Bubble Hierarchies (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Evolving Human Faces (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- SEURAT: robotic painter (2 Links)
- Evolving ambiguous images (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Variation (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Evolving expressions and art by choice (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Tatsu Unemi (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Chris Coyne (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Giving Colour to Images (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
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