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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  2. Gegenständliche Kunst‏‎ (2 Links)
  3. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  4. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  5. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  6. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  7. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  8. SEURAT: robotic painter‏‎ (2 Links)
  9. On the Future of Computers and Creativity‏‎ (2 Links)
  10. Importance-Driven Focus of Attention‏‎ (2 Links)
  11. Evolving Approximate Image Filters‏‎ (2 Links)
  12. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  13. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  14. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  15. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  16. Algorithmic randomness and physical entropy‏‎ (2 Links)
  17. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  18. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  19. Creative Search Trajectories and their Implications‏‎ (2 Links)
  20. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  21. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  22. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  23. Curious agents and situated design evaluations‏‎ (2 Links)
  24. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  25. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  26. Evolving for the Audience‏‎ (2 Links)
  27. Metaprogramming Emergent Graphics‏‎ (2 Links)
  28. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  29. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  30. Genetische Programmierung‏‎ (2 Links)
  31. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  32. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  33. Swarm paintings – nonhuman art‏‎ (2 Links)
  34. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  35. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  36. A History of Creativity for Future AI Research‏‎ (2 Links)
  37. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  38. Exploring aesthetic pattern formation‏‎ (2 Links)
  39. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  40. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  41. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  42. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  43. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  44. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  45. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  46. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  47. Gregory Dudek‏‎ (2 Links)
  48. Video Granular Synthesis‏‎ (2 Links)
  49. Phänotyp‏‎ (2 Links)
  50. Ten questions concerning generative computer art‏‎ (2 Links)

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