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  1. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  2. Computer-Kreativität‏‎ (2 Links)
  3. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  4. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  5. Computer Software for Measuring Creative Search‏‎ (2 Links)
  6. Golan Levin‏‎ (2 Links)
  7. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  8. The emergence of the representation of style in design‏‎ (2 Links)
  9. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  10. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  11. Steve Dipaola‏‎ (2 Links)
  12. Stippling with Aerial Robots‏‎ (2 Links)
  13. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  14. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  15. Breeding on site‏‎ (2 Links)
  16. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  17. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  18. Natural Processes and Artificial Procedures‏‎ (2 Links)
  19. Henry Rowley‏‎ (2 Links)
  20. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  21. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  22. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  23. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  24. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  25. Creative Web Services with Pattern‏‎ (2 Links)
  26. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  27. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  28. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  29. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  30. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  31. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  32. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  33. Evolutionary Design by Computers‏‎ (2 Links)
  34. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  35. Rebecca Luger-Guillaume‏‎ (2 Links)
  36. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  37. Art, emergence and the computational sublime‏‎ (2 Links)
  38. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  39. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  40. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  41. Chris Coyne‏‎ (2 Links)
  42. Leonel Moura‏‎ (2 Links)
  43. Variation‏‎ (2 Links)
  44. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  45. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  46. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  47. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  48. Tatsu Unemi‏‎ (2 Links)
  49. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  50. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)

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