Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.
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- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Informational Aesthetics Measures (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Painting with Flowsnakes (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Giving Colour to Images (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Andrew Rowbottom (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Phänotyp (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Artificial Drawing + Unity (2 Links)
- Flowsnake Earth (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Neuroästhetik (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Evolutionary Design by Computers (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
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