Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.
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- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- Computer-Kreativität (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Being Kasimir Malevich (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Against Individual Creativity (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Bubble Hierarchies (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Chris Coyne (2 Links)
- Andrew Rowbottom (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Leonel Moura (2 Links)
- Gegenständliche Kunst (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
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