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- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Painting With Triangles (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Evolutionäre Algorithmen (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Automated collage generation — with intent (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Distance-based functions for image comparison (2 Links)
- Evolving Fractal Drawings (2 Links)
- Composition in Perspectives (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Peter Kleiweg (2 Links)
- The alphabet synthesis machine (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- The darwinian structure of the design process (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Is Evolution Creative? (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Theory of Complexity (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- John Mount (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Consensual Paintings (2 Links)
- Keith Wiley (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
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