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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  2. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  3. Image Warping for a Painterly Effect‏‎ (2 Links)
  4. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  5. Visual Hallucination For Computational Creation‏‎ (2 Links)
  6. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  7. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  8. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  9. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  10. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  11. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  12. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  13. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  14. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  15. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  16. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  17. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  18. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  19. Evolving Human Faces‏‎ (2 Links)
  20. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  21. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  22. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  23. P6m Reference Implementation‏‎ (2 Links)
  24. Evolving ambiguous images‏‎ (2 Links)
  25. The Future of Evolutionary Design Research‏‎ (2 Links)
  26. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  27. Evolving expressions and art by choice‏‎ (2 Links)
  28. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  29. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  30. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  31. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  32. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  33. A 3D Modeling System for Creative Design‏‎ (2 Links)
  34. Interactive evolution of dynamical systems‏‎ (2 Links)
  35. Simulating Morphogenesis‏‎ (2 Links)
  36. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  37. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  38. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  39. Creative Search Trajectories and their Implications‏‎ (2 Links)
  40. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  41. Giving Colour to Images‏‎ (2 Links)
  42. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  43. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  44. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  45. Curious agents and situated design evaluations‏‎ (2 Links)
  46. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  47. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  48. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  49. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  50. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)

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