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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  2. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  3. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  4. Gentropy: evolving 2D textures‏‎ (2 Links)
  5. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  6. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  7. Active User Intervention in an EC Search‏‎ (2 Links)
  8. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  9. Computer-Kreativität‏‎ (2 Links)
  10. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  11. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  12. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  13. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  14. Computer Software for Measuring Creative Search‏‎ (2 Links)
  15. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  16. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  17. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  18. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  19. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  20. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  21. Being Kasimir Malevich‏‎ (2 Links)
  22. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  23. Against Individual Creativity‏‎ (2 Links)
  24. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  25. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  26. Bubble Hierarchies‏‎ (2 Links)
  27. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  28. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  29. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  30. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  31. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  32. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  33. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  34. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  35. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  36. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  37. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  38. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  39. Swarm paintings – nonhuman art‏‎ (2 Links)
  40. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  41. Rebecca Luger-Guillaume‏‎ (2 Links)
  42. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  43. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  44. Chris Coyne‏‎ (2 Links)
  45. Andrew Rowbottom‏‎ (2 Links)
  46. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  47. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  48. Leonel Moura‏‎ (2 Links)
  49. Gegenständliche Kunst‏‎ (2 Links)
  50. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)

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