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  1. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  2. Low-complexity art‏‎ (2 Links)
  3. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  4. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  5. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  6. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  7. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  8. A History of Creativity for Future AI Research‏‎ (2 Links)
  9. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  10. Search Strategies and the Creative Process‏‎ (2 Links)
  11. Improbable Creativity‏‎ (2 Links)
  12. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  13. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  14. Complexity of two-dimensional patterns‏‎ (2 Links)
  15. Towards a model for artificial aesthetics‏‎ (2 Links)
  16. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  17. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  18. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  19. Self-design and ontogenetic evolution‏‎ (2 Links)
  20. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  21. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  22. P3m1 Reference Implementation‏‎ (2 Links)
  23. Mathematische Kunst‏‎ (2 Links)
  24. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  25. Semantic aware methods for evolutionary art‏‎ (2 Links)
  26. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  27. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  28. Measuring complexity using information fluctuation‏‎ (2 Links)
  29. Evolving art with scalable vector graphics‏‎ (2 Links)
  30. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  31. Interactive EC-based Signal Processing‏‎ (2 Links)
  32. Swarm Painting Atelier‏‎ (2 Links)
  33. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  34. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  35. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  36. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  37. Electric Sheep‏‎ (2 Links)
  38. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  39. Evolving virtual creatures‏‎ (2 Links)
  40. Computational Creativity through a Gap‏‎ (2 Links)
  41. Interactive evolution for industrial design‏‎ (2 Links)
  42. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  43. Embodied creativity‏‎ (2 Links)
  44. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  45. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  46. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  47. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  48. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  49. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  50. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)

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