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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  2. Creative Search Trajectories and their Implications‏‎ (2 Links)
  3. John Mount‏‎ (2 Links)
  4. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  5. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  6. Flowsnake Earth‏‎ (2 Links)
  7. Preference Learning: An Introduction‏‎ (2 Links)
  8. Towards a model for artificial aesthetics‏‎ (2 Links)
  9. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  10. Curious agents and situated design evaluations‏‎ (2 Links)
  11. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  12. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  13. Keith Wiley‏‎ (2 Links)
  14. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  15. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  16. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  17. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  18. Swarm Painting Atelier‏‎ (2 Links)
  19. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  20. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  21. Andrew Rowbottom‏‎ (2 Links)
  22. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  23. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  24. Evolutionary Design by Computers‏‎ (2 Links)
  25. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  26. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  27. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  28. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  29. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  30. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  31. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  32. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  33. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  34. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  35. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  36. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  37. Complexity of two-dimensional patterns‏‎ (2 Links)
  38. Artificial Drawing + Unity‏‎ (2 Links)
  39. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  40. Evolutionäre Musik‏‎ (2 Links)
  41. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  42. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  43. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  44. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  45. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  46. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  47. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  48. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  49. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  50. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)

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