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- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Data-Driven Iconification (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Collaborative Preference Learning (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Detecting people in cubist art (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- The Authorship of Generative Art (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Digital Face Beautification (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Improving face detection (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Evolving Human Faces (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Evolving ambiguous images (2 Links)
- Echo (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Evolving expressions and art by choice (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Being Kasimir Malevich (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Against Individual Creativity (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
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