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- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Gregory S. Hornby (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Ameisen Algorithmen (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Preference Learning: An Introduction (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Consensual Paintings (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- A comparative classification of complexity measures (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Zellij Multipuzzle (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Improbable Creativity (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
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