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- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Steve Dipaola (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Stippling with Aerial Robots (2 Links)
- Breeding on site (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Bubble Hierarchies (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Andrew Rowbottom (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Chris Coyne (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Leonel Moura (2 Links)
- Video Granular Synthesis (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Artificial Drawing + Unity (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
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