Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.
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- Stepping stones in the mist (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Pmm Reference Implementation (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Population (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Natural Color Symmetry (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Evolutionary Design by Computers (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Variation (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Reproduktion (2 Links)
- Tatsu Unemi (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Evolutionäre Musik (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
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