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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  2. Evolving Glitch Art‏‎ (2 Links)
  3. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  4. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  5. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  6. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  7. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  8. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  9. In Praise of Evolution and Opacity‏‎ (2 Links)
  10. Evolving design genes in space layout problems‏‎ (2 Links)
  11. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  12. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  13. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  14. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  15. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  16. Measuring Creativity In Software Development‏‎ (2 Links)
  17. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  18. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  19. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  20. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  21. Steve Dipaola‏‎ (2 Links)
  22. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  23. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  24. Stippling with Aerial Robots‏‎ (2 Links)
  25. Golan Levin‏‎ (2 Links)
  26. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  27. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  28. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  29. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  30. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  31. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  32. Tim Rowley‏‎ (2 Links)
  33. Andrew Rowbottom‏‎ (2 Links)
  34. Investigating Face Space‏‎ (2 Links)
  35. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  36. Ishihama Yoshiaki‏‎ (2 Links)
  37. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  38. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  39. Flowsnake Earth‏‎ (2 Links)
  40. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  41. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  42. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  43. Creating and rendering convolution surfaces‏‎ (2 Links)
  44. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  45. Rebecca Luger-Guillaume‏‎ (2 Links)
  46. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  47. Artificial Drawing + Unity‏‎ (2 Links)
  48. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  49. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  50. Evolutionary Design by Computers‏‎ (2 Links)

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