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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  2. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  3. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  4. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  5. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  6. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  7. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  8. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  9. A History of Creativity for Future AI Research‏‎ (2 Links)
  10. Preference Learning: An Introduction‏‎ (2 Links)
  11. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  12. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  13. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  14. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  15. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  16. Flowsnake Earth‏‎ (2 Links)
  17. Creative Search Trajectories and their Implications‏‎ (2 Links)
  18. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  19. Curious agents and situated design evaluations‏‎ (2 Links)
  20. Swarm paintings – nonhuman art‏‎ (2 Links)
  21. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  22. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  23. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  24. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  25. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  26. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  27. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  28. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  29. Evolutionary Design by Computers‏‎ (2 Links)
  30. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  31. Video Granular Synthesis‏‎ (2 Links)
  32. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  33. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  34. Leonel Moura‏‎ (2 Links)
  35. Ten questions concerning generative computer art‏‎ (2 Links)
  36. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  37. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  38. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  39. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  40. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  41. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  42. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  43. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  44. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  45. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  46. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  47. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  48. Evolutionäre Musik‏‎ (2 Links)
  49. Search Strategies and the Creative Process‏‎ (2 Links)
  50. Complexity of two-dimensional patterns‏‎ (2 Links)

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