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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  2. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  3. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  4. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  5. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  6. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  7. Daniel Shiffman‏‎ (2 Links)
  8. Swarm Granulator‏‎ (2 Links)
  9. Andrew Rowbottom‏‎ (2 Links)
  10. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  11. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  12. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  13. Is Evolution Creative?‏‎ (2 Links)
  14. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  15. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  16. Color Mixing using Colliding Particles‏‎ (2 Links)
  17. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  18. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  19. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  20. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  21. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  22. John Mount‏‎ (2 Links)
  23. Evolving art with scalable vector graphics‏‎ (2 Links)
  24. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  25. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  26. Distance-based functions for image comparison‏‎ (2 Links)
  27. Artificial Drawing + Unity‏‎ (2 Links)
  28. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  29. Composition in Perspectives‏‎ (2 Links)
  30. Evolving virtual creatures‏‎ (2 Links)
  31. Keith Wiley‏‎ (2 Links)
  32. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  33. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  34. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  35. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  36. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  37. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  38. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  39. Natural Color Symmetry‏‎ (2 Links)
  40. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  41. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  42. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  43. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  44. Extending the Range of Facial Types‏‎ (2 Links)
  45. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  46. New Kinds of Fractal Patterns‏‎ (2 Links)
  47. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  48. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  49. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  50. Hypergraph-based Evolutionary Design System‏‎ (2 Links)

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