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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  2. Artificial ecosystems for creative discovery‏‎ (2 Links)
  3. Evolutionary generation of faces‏‎ (2 Links)
  4. Collaborative Preference Learning‏‎ (2 Links)
  5. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  6. Evolutionäre Algorithmen‏‎ (2 Links)
  7. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  8. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  9. Importance-Driven Focus of Attention‏‎ (2 Links)
  10. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  11. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  12. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  13. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  14. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  15. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  16. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  17. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  18. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  19. Evolving Fractal Drawings‏‎ (2 Links)
  20. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  21. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  22. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  23. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  24. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  25. Zellij Multipuzzle‏‎ (2 Links)
  26. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  27. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  28. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  29. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  30. P6m Reference Implementation‏‎ (2 Links)
  31. Evolving content in the galactic arms race video game‏‎ (2 Links)
  32. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  33. Echo‏‎ (2 Links)
  34. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  35. Metaprogramming Emergent Graphics‏‎ (2 Links)
  36. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  37. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  38. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  39. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  40. Simulating Morphogenesis‏‎ (2 Links)
  41. The alphabet synthesis machine‏‎ (2 Links)
  42. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  43. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  44. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  45. The darwinian structure of the design process‏‎ (2 Links)
  46. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  47. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  48. Algorithmic randomness and physical entropy‏‎ (2 Links)
  49. Erik J. Gustafson‏‎ (2 Links)
  50. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)

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