Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  2. A cybernetic approach to aesthetics‏‎ (2 Links)
  3. Artificial ecosystems for creative discovery‏‎ (2 Links)
  4. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  5. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  6. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  7. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  8. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  9. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  10. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  11. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  12. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  13. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  14. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  15. Fractal expressionism - where art meets science‏‎ (2 Links)
  16. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  17. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  18. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  19. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  20. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  21. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  22. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  23. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  24. Interactive evolution of dynamical systems‏‎ (2 Links)
  25. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  26. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  27. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  28. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  29. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  30. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  31. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  32. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  33. Natural Color Symmetry‏‎ (2 Links)
  34. Color Mixing using Colliding Particles‏‎ (2 Links)
  35. Algorithmic randomness and physical entropy‏‎ (2 Links)
  36. New Kinds of Fractal Patterns‏‎ (2 Links)
  37. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  38. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  39. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  40. Niche Constructing Drawing Robots‏‎ (2 Links)
  41. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  42. Evolving Fractal Drawings‏‎ (2 Links)
  43. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  44. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  45. Distance-based functions for image comparison‏‎ (2 Links)
  46. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  47. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  48. Composition in Perspectives‏‎ (2 Links)
  49. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  50. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)