Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.
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- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Peter Weibel (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Electric Sheep (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Computational Creativity through a Gap (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Embodied creativity (2 Links)
- Live Algorithms (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Preference Learning: An Introduction (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Video Granular Synthesis (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Ten questions concerning generative computer art (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
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