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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  2. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  3. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  4. Quantum Art‏‎ (2 Links)
  5. Bernd Lintermann‏‎ (2 Links)
  6. Visual Hallucination For Computational Creation‏‎ (2 Links)
  7. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  8. Measuring Creativity In Software Development‏‎ (2 Links)
  9. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  10. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  11. New IEC Research and Frameworks‏‎ (2 Links)
  12. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  13. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  14. Niall J. L. Griffith‏‎ (2 Links)
  15. Interactive evolution for industrial design‏‎ (2 Links)
  16. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  17. Ameisen Algorithmen‏‎ (2 Links)
  18. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  19. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  20. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  21. Computer-Ästhetik‏‎ (2 Links)
  22. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  23. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  24. Entropie‏‎ (2 Links)
  25. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  26. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  27. Reproduktion‏‎ (2 Links)
  28. The Future of Evolutionary Design Research‏‎ (2 Links)
  29. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  30. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  31. Investigating Face Space‏‎ (2 Links)
  32. Evolving Fractal Drawings‏‎ (2 Links)
  33. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  34. Ishihama Yoshiaki‏‎ (2 Links)
  35. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  36. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  37. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  38. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  39. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  40. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  41. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  42. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  43. Evolving content in the galactic arms race video game‏‎ (2 Links)
  44. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  45. Creating and rendering convolution surfaces‏‎ (2 Links)
  46. P6m Reference Implementation‏‎ (2 Links)
  47. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  48. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  49. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  50. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)

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