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- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Selektion (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- The Evolving Role of the Artist (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Ästhetik (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Painting with Flowsnakes (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Echo (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Interactive evolution for industrial design (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Erik J. Gustafson (2 Links)
- Phänotyp (2 Links)
- Investigating Face Space (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Art, emergence and the computational sublime (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Ishihama Yoshiaki (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Towards a model for artificial aesthetics (2 Links)
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