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  1. Creative Search Trajectories and their Implications‏‎ (2 Links)
  2. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  3. Preference Learning: An Introduction‏‎ (2 Links)
  4. Ten questions concerning generative computer art‏‎ (2 Links)
  5. Improving face detection‏‎ (2 Links)
  6. Ameisen Algorithmen‏‎ (2 Links)
  7. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  8. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  9. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  10. Curious agents and situated design evaluations‏‎ (2 Links)
  11. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  12. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  13. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  14. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  15. Information aesthetics: an heroic experiment‏‎ (2 Links)
  16. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  17. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  18. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  19. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  20. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  21. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  22. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  23. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  24. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  25. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  26. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  27. Evolving Fractal Drawings‏‎ (2 Links)
  28. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  29. The Future of Evolutionary Design Research‏‎ (2 Links)
  30. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  31. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  32. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  33. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  34. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  35. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  36. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  37. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  38. Evolving content in the galactic arms race video game‏‎ (2 Links)
  39. Is Evolution Creative?‏‎ (2 Links)
  40. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  41. Complexity of two-dimensional patterns‏‎ (2 Links)
  42. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  43. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  44. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  45. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  46. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  47. A comparative classification of complexity measures‏‎ (2 Links)
  48. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  49. John Mount‏‎ (2 Links)
  50. Artificial Nature: Immersive World Making‏‎ (2 Links)

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