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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Towards MCTS for Creative Domains‏‎ (2 Links)
  2. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  3. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  4. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  5. A Turing Test for Generative Art‏‎ (2 Links)
  6. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  7. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (2 Links)
  8. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  9. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  10. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  11. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  12. Artificial Neural Network Spaces‏‎ (2 Links)
  13. Informational Aesthetics Measures‏‎ (2 Links)
  14. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  15. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  16. Swarm Granulator‏‎ (2 Links)
  17. Swarm Painting Atelier‏‎ (2 Links)
  18. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  19. Evolving content in the galactic arms race video game‏‎ (2 Links)
  20. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  21. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  22. Metaprogramming Emergent Graphics‏‎ (2 Links)
  23. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  24. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  25. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  26. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  27. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  28. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  29. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  30. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  31. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  32. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  33. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  34. Computer-Ästhetik‏‎ (2 Links)
  35. Entropie‏‎ (2 Links)
  36. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  37. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  38. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  39. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  40. SEURAT: robotic painter‏‎ (2 Links)
  41. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  42. On the Future of Computers and Creativity‏‎ (2 Links)
  43. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  44. Being Kasimir Malevich‏‎ (2 Links)
  45. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  46. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  47. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  48. Against Individual Creativity‏‎ (2 Links)
  49. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  50. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)

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