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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  2. New IEC Research and Frameworks‏‎ (2 Links)
  3. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  4. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  5. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  6. Niall J. L. Griffith‏‎ (2 Links)
  7. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  8. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  9. Artificial Neural Network Spaces‏‎ (2 Links)
  10. Ian Butterfield‏‎ (2 Links)
  11. Learning to colour greyscale images‏‎ (2 Links)
  12. Daniel Shiffman‏‎ (2 Links)
  13. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  14. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  15. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  16. Live Algorithms‏‎ (2 Links)
  17. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  18. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  19. Reproduktion‏‎ (2 Links)
  20. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  21. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  22. Color Mixing using Colliding Particles‏‎ (2 Links)
  23. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  24. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  25. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  26. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  27. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  28. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  29. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  30. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  31. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  32. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  33. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  34. Distance-based functions for image comparison‏‎ (2 Links)
  35. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  36. Composition in Perspectives‏‎ (2 Links)
  37. Evolving Fractal Drawings‏‎ (2 Links)
  38. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  39. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  40. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  41. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  42. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  43. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  44. P6m Reference Implementation‏‎ (2 Links)
  45. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  46. Being Kasimir Malevich‏‎ (2 Links)
  47. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  48. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  49. Evolving content in the galactic arms race video game‏‎ (2 Links)
  50. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)

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