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  1. Autonomy, Signature and Creativity‏‎ (2 Links)
  2. Collage, Technology, and Creative Process‏‎ (2 Links)
  3. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  4. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  5. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  6. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  7. Evolutionary generation of faces‏‎ (2 Links)
  8. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  9. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  10. Evolutionäre Algorithmen‏‎ (2 Links)
  11. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  12. Scott Neil-Teilly‏‎ (2 Links)
  13. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  14. Man + Robots: Symbiotic Art‏‎ (2 Links)
  15. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  16. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  17. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  18. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  19. Evolving Fractal Drawings‏‎ (2 Links)
  20. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  21. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  22. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  23. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  24. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  25. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  26. P6m Reference Implementation‏‎ (2 Links)
  27. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  28. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  29. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  30. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  31. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  32. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  33. Zufallsprozess‏‎ (2 Links)
  34. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  35. Evolving content in the galactic arms race video game‏‎ (2 Links)
  36. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  37. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  38. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  39. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  40. Metaprogramming Emergent Graphics‏‎ (2 Links)
  41. Simulating Morphogenesis‏‎ (2 Links)
  42. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  43. Computer-Ästhetik‏‎ (2 Links)
  44. The Painting Fool Teaching Interface‏‎ (2 Links)
  45. A History of Creativity for Future AI Research‏‎ (2 Links)
  46. Entropie‏‎ (2 Links)
  47. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  48. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  49. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  50. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)

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