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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  2. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  3. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  4. Model Proposal for a Constructed Artist‏‎ (2 Links)
  5. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  6. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  7. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  8. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  9. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  10. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  11. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  12. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  13. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  14. Echo‏‎ (2 Links)
  15. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  16. Evolving Approximate Image Filters‏‎ (2 Links)
  17. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  18. Ameisen Algorithmen‏‎ (2 Links)
  19. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  20. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  21. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  22. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  23. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  24. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  25. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  26. Erik J. Gustafson‏‎ (2 Links)
  27. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  28. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  29. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  30. Evolving for the Audience‏‎ (2 Links)
  31. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  32. Künstliches Leben‏‎ (2 Links)
  33. Swarm paintings – nonhuman art‏‎ (2 Links)
  34. Genetische Programmierung‏‎ (2 Links)
  35. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  36. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  37. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  38. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  39. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  40. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  41. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  42. Peter Kleiweg‏‎ (2 Links)
  43. Exploring aesthetic pattern formation‏‎ (2 Links)
  44. Video Granular Synthesis‏‎ (2 Links)
  45. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  46. Live Algorithms‏‎ (2 Links)
  47. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  48. Ten questions concerning generative computer art‏‎ (2 Links)
  49. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  50. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)

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