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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  2. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  3. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  4. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  5. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  6. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  7. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  8. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  9. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  10. Steve Dipaola‏‎ (2 Links)
  11. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  12. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  13. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  14. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  15. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  16. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  17. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  18. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  19. Erik J. Gustafson‏‎ (2 Links)
  20. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  21. Evolution of Animated Photomosaics‏‎ (2 Links)
  22. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  23. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  24. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  25. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  26. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  27. Variation‏‎ (2 Links)
  28. A comparative classification of complexity measures‏‎ (2 Links)
  29. Artificial Nature: Immersive World Making‏‎ (2 Links)
  30. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  31. Tatsu Unemi‏‎ (2 Links)
  32. Rebecca Luger-Guillaume‏‎ (2 Links)
  33. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  34. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  35. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  36. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  37. Bubble Hierarchies‏‎ (2 Links)
  38. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  39. Leonel Moura‏‎ (2 Links)
  40. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  41. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  42. Aaron Davidson‏‎ (2 Links)
  43. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  44. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  45. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  46. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  47. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  48. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  49. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  50. Casually Evolving Creative Technology Systems‏‎ (2 Links)

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