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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Evolutionary generation of faces‏‎ (2 Links)
  2. The Authorship of Generative Art‏‎ (2 Links)
  3. Biokunst‏‎ (2 Links)
  4. Evolutionäre Algorithmen‏‎ (2 Links)
  5. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  6. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  7. Rebecca Luger-Guillaume‏‎ (2 Links)
  8. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  9. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  10. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  11. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  12. Evolving Fractal Drawings‏‎ (2 Links)
  13. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  14. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  15. Creative Search Trajectories and their Implications‏‎ (2 Links)
  16. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  17. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  18. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  19. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  20. Curious agents and situated design evaluations‏‎ (2 Links)
  21. Evolving content in the galactic arms race video game‏‎ (2 Links)
  22. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  23. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  24. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  25. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  26. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  27. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  28. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  29. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  30. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  31. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  32. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  33. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  34. A comparative classification of complexity measures‏‎ (2 Links)
  35. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  36. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  37. Artificial Nature: Immersive World Making‏‎ (2 Links)
  38. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  39. Leonel Moura‏‎ (2 Links)
  40. Towards a model for artificial aesthetics‏‎ (2 Links)
  41. Complexity of two-dimensional patterns‏‎ (2 Links)
  42. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  43. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  44. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  45. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  46. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  47. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  48. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  49. Peter Kleiweg‏‎ (2 Links)
  50. Aaron Davidson‏‎ (2 Links)

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