Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.
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- Creativity, emergence and evolution in design (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Phänotyp (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- John Mount (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Keith Wiley (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Neuroästhetik (2 Links)
- Swarm Painting Atelier (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Distance-based functions for image comparison (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Composition in Perspectives (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Evolving virtual creatures (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- SEURAT: robotic painter (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
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