Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.
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- Towards MCTS for Creative Domains (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- A Turing Test for Generative Art (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Informational Aesthetics Measures (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- Swarm Granulator (2 Links)
- Swarm Painting Atelier (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Computer-Ästhetik (2 Links)
- Entropie (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- SEURAT: robotic painter (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Being Kasimir Malevich (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Against Individual Creativity (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
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