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- The Escher evolver: evolution to the people (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Holger Ferstl (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Data-Driven Iconification (2 Links)
- Evolving Human Faces (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- The alphabet synthesis machine (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Evolving ambiguous images (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- The darwinian structure of the design process (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Evolving expressions and art by choice (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Theory of Complexity (2 Links)
- Live Algorithms (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Giving Colour to Images (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Echo (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Artistic Stylization of Images and Video (2 Links)
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