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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  2. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  3. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  4. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  5. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  6. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  7. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  8. The Evolving Role of the Artist‏‎ (2 Links)
  9. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  10. Ästhetik‏‎ (2 Links)
  11. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  12. Informational Aesthetics Measures‏‎ (2 Links)
  13. Painting With Triangles‏‎ (2 Links)
  14. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  15. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  16. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  17. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  18. Metaprogramming Emergent Graphics‏‎ (2 Links)
  19. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  20. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  21. Ameisen Algorithmen‏‎ (2 Links)
  22. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  23. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  24. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  25. Peter Kleiweg‏‎ (2 Links)
  26. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  27. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  28. Erik J. Gustafson‏‎ (2 Links)
  29. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  30. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  31. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  32. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  33. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  34. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  35. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  36. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  37. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  38. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  39. Towards a model for artificial aesthetics‏‎ (2 Links)
  40. Bubble Hierarchies‏‎ (2 Links)
  41. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  42. Fractal expressionism - where art meets science‏‎ (2 Links)
  43. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  44. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  45. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  46. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  47. Swarm Painting Atelier‏‎ (2 Links)
  48. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  49. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  50. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)

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