Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Search Strategies and the Creative Process‏‎ (2 Links)
  2. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  3. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  4. Importance-Driven Focus of Attention‏‎ (2 Links)
  5. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  6. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  7. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  8. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  9. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  10. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  11. Complexity of two-dimensional patterns‏‎ (2 Links)
  12. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  13. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  14. Self-design and ontogenetic evolution‏‎ (2 Links)
  15. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  16. P3m1 Reference Implementation‏‎ (2 Links)
  17. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  18. Semantic aware methods for evolutionary art‏‎ (2 Links)
  19. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  20. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  21. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  22. Zufallsprozess‏‎ (2 Links)
  23. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  24. Evolving art with scalable vector graphics‏‎ (2 Links)
  25. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  26. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  27. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  28. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  29. Metaprogramming Emergent Graphics‏‎ (2 Links)
  30. The Painting Fool Teaching Interface‏‎ (2 Links)
  31. Electric Sheep‏‎ (2 Links)
  32. Evolving virtual creatures‏‎ (2 Links)
  33. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  34. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  35. Computational Creativity through a Gap‏‎ (2 Links)
  36. Embodied creativity‏‎ (2 Links)
  37. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  38. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  39. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  40. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  41. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  42. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  43. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  44. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  45. Peter Weibel‏‎ (2 Links)
  46. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  47. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  48. Extending the Range of Facial Types‏‎ (2 Links)
  49. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  50. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)