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- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Scott Neil-Teilly (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- Organized order in ornamentation (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- P4m Reference Implementation (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Zufallsprozess (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Consensual Paintings (2 Links)
- Evolving for the Audience (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Simulating Morphogenesis (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Genetische Programmierung (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Is Evolution Creative? (2 Links)
- Gregory Dudek (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Art, emergence and the computational sublime (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
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