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  1. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  2. Ian Butterfield‏‎ (2 Links)
  3. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  4. Learning to colour greyscale images‏‎ (2 Links)
  5. Rekombination‏‎ (2 Links)
  6. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  7. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  8. Rendering artistic light patterns‏‎ (2 Links)
  9. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  10. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  11. Image Warping for a Painterly Effect‏‎ (2 Links)
  12. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  13. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  14. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  15. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  16. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  17. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  18. Collage, Technology, and Creative Process‏‎ (2 Links)
  19. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  20. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  21. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  22. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  23. Schwarm Algorithmen‏‎ (2 Links)
  24. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  25. The Authorship of Generative Art‏‎ (2 Links)
  26. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  27. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  28. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  29. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  30. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  31. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  32. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  33. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  34. Evolving Human Faces‏‎ (2 Links)
  35. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  36. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  37. Evolving ambiguous images‏‎ (2 Links)
  38. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  39. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  40. Evolving expressions and art by choice‏‎ (2 Links)
  41. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  42. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  43. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  44. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  45. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  46. Interactive evolution of dynamical systems‏‎ (2 Links)
  47. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  48. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  49. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  50. Computer-Ästhetik‏‎ (2 Links)

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