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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  2. Man + Robots: Symbiotic Art‏‎ (2 Links)
  3. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  4. Searching for Surprise‏‎ (2 Links)
  5. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  6. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  7. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  8. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  9. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  10. Evolving Glitch Art‏‎ (2 Links)
  11. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  12. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  13. The Evolving Role of the Artist‏‎ (2 Links)
  14. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  15. Informational Aesthetics Measures‏‎ (2 Links)
  16. Ästhetik‏‎ (2 Links)
  17. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  18. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  19. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  20. Painting With Triangles‏‎ (2 Links)
  21. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  22. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  23. Evolving expressions and art by choice‏‎ (2 Links)
  24. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  25. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  26. Metaprogramming Emergent Graphics‏‎ (2 Links)
  27. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  28. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  29. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  30. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  31. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  32. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  33. Peter Kleiweg‏‎ (2 Links)
  34. Giving Colour to Images‏‎ (2 Links)
  35. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  36. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  37. Algorithmic randomness and physical entropy‏‎ (2 Links)
  38. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  39. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  40. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  41. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  42. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  43. Consensual Paintings‏‎ (2 Links)
  44. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  45. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  46. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  47. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  48. Towards a model for artificial aesthetics‏‎ (2 Links)
  49. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  50. Flowsnake Earth‏‎ (2 Links)

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