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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  2. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  3. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  4. Schwarm Algorithmen‏‎ (2 Links)
  5. Man + Robots: Symbiotic Art‏‎ (2 Links)
  6. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  7. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  8. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  9. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  10. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  11. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  12. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  13. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  14. Selektion‏‎ (2 Links)
  15. Evolving Glitch Art‏‎ (2 Links)
  16. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  17. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  18. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  19. Zufallsprozess‏‎ (2 Links)
  20. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  21. Evolving ambiguous images‏‎ (2 Links)
  22. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  23. Metaprogramming Emergent Graphics‏‎ (2 Links)
  24. A 3D Modeling System for Creative Design‏‎ (2 Links)
  25. Evolving expressions and art by choice‏‎ (2 Links)
  26. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  27. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  28. The Painting Fool Teaching Interface‏‎ (2 Links)
  29. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  30. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  31. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  32. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  33. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  34. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  35. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  36. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  37. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  38. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  39. Giving Colour to Images‏‎ (2 Links)
  40. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  41. Consensual Paintings‏‎ (2 Links)
  42. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  43. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  44. Phänotyp‏‎ (2 Links)
  45. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  46. Art, emergence and the computational sublime‏‎ (2 Links)
  47. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  48. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  49. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  50. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)

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