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- X-Faces: The eXploit Is Out There (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Selektion (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Evolving Line Drawings (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- Design Space of Tiling Template (2 Links)
- The Evolving Role of the Artist (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Ästhetik (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Evolving virtual creatures (2 Links)
- Being Kasimir Malevich (2 Links)
- Distance-based functions for image comparison (2 Links)
- Interactive evolution for industrial design (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Composition in Perspectives (2 Links)
- Against Individual Creativity (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Extending the Range of Facial Types (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Investigating Face Space (2 Links)
- Phänotyp (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Gregory S. Hornby (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Ishihama Yoshiaki (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
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