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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  2. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  3. Biokunst‏‎ (2 Links)
  4. Population‏‎ (2 Links)
  5. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  6. Artificial Drawing + Unity‏‎ (2 Links)
  7. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  8. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  9. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  10. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  11. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  12. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  13. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  14. Natural Color Symmetry‏‎ (2 Links)
  15. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  16. Fractal expressionism - where art meets science‏‎ (2 Links)
  17. Creative Search Trajectories and their Implications‏‎ (2 Links)
  18. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  19. New Kinds of Fractal Patterns‏‎ (2 Links)
  20. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  21. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  22. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  23. Curious agents and situated design evaluations‏‎ (2 Links)
  24. Niche Constructing Drawing Robots‏‎ (2 Links)
  25. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  26. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  27. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  28. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  29. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  30. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  31. Leonel Moura‏‎ (2 Links)
  32. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  33. Variation‏‎ (2 Links)
  34. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  35. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  36. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  37. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  38. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  39. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  40. Reproduktion‏‎ (2 Links)
  41. Tatsu Unemi‏‎ (2 Links)
  42. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  43. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  44. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  45. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  46. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  47. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  48. Being Kasimir Malevich‏‎ (2 Links)
  49. Importance-Driven Focus of Attention‏‎ (2 Links)
  50. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)

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