Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Evolutionary generation of faces (2 Links)
- The emergence of the representation of style in design (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Evolving Fractal Drawings (2 Links)
- Erik J. Gustafson (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Investigating Face Space (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Ishihama Yoshiaki (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Natural Color Symmetry (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Bubble Hierarchies (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Variation (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)