Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.
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- Domain Bridging Associations Support Creativity (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Is Evolution Creative? (2 Links)
- Evolving virtual creatures (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- John Mount (2 Links)
- A comparative classification of complexity measures (2 Links)
- Computer-Ästhetik (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Entropie (2 Links)
- Extending the Range of Facial Types (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Gregory S. Hornby (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Keith Wiley (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Aaron Davidson (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
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