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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  2. Creativity, emergence and evolution in design‏‎ (2 Links)
  3. Morgan McGuire‏‎ (2 Links)
  4. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  5. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  6. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  7. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  8. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  9. Evolving Glitch Art‏‎ (2 Links)
  10. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  11. Mutation‏‎ (2 Links)
  12. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  13. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  14. Daniel Shiffman‏‎ (2 Links)
  15. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  16. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  17. Evolving design genes in space layout problems‏‎ (2 Links)
  18. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  19. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  20. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  21. Karl Gerbel‏‎ (2 Links)
  22. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  23. The Authorship of Generative Art‏‎ (2 Links)
  24. Design Space of Tiling Template‏‎ (2 Links)
  25. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  26. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  27. Searching for Surprise‏‎ (2 Links)
  28. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  29. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  30. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  31. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  32. Andrew Rowbottom‏‎ (2 Links)
  33. Giving Colour to Images‏‎ (2 Links)
  34. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  35. Distance-based functions for image comparison‏‎ (2 Links)
  36. Composition in Perspectives‏‎ (2 Links)
  37. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  38. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  39. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  40. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  41. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  42. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  43. Learning representations for creative design using evolution‏‎ (2 Links)
  44. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  45. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  46. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  47. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  48. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  49. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  50. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)

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