Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.
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- Creatively Subverting Messages in Posters (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Evolutionary Design in Art (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Gegenständliche Kunst (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Depth-aware neural style transfer (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Automated collage generation — with intent (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Video Granular Synthesis (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Improving face detection (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Evolving for the Audience (2 Links)
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