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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  2. Swarm paintings – nonhuman art‏‎ (2 Links)
  3. Keith Wiley‏‎ (2 Links)
  4. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  5. Natural Color Symmetry‏‎ (2 Links)
  6. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  7. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  8. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  9. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  10. Aaron Davidson‏‎ (2 Links)
  11. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  12. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  13. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  14. Evolutionary Design by Computers‏‎ (2 Links)
  15. New Kinds of Fractal Patterns‏‎ (2 Links)
  16. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  17. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  18. Niche Constructing Drawing Robots‏‎ (2 Links)
  19. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  20. Video Granular Synthesis‏‎ (2 Links)
  21. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  22. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  23. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  24. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  25. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  26. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  27. Ten questions concerning generative computer art‏‎ (2 Links)
  28. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  29. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  30. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  31. Autonomous Evolutionary Art‏‎ (2 Links)
  32. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  33. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  34. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  35. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  36. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  37. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  38. Reproduktion‏‎ (2 Links)
  39. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  40. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  41. Evolutionäre Musik‏‎ (2 Links)
  42. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  43. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  44. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  45. Creative Search Trajectories and their Implications‏‎ (2 Links)
  46. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  47. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  48. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  49. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  50. Evolving Human Faces‏‎ (2 Links)

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