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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  2. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  3. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  4. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  5. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  6. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  7. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  8. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  9. Generic Evolutionary Design‏‎ (2 Links)
  10. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  11. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  12. Swarm paintings – nonhuman art‏‎ (2 Links)
  13. Andrew Rowbottom‏‎ (2 Links)
  14. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  15. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  16. Complexity of two-dimensional patterns‏‎ (2 Links)
  17. Evolving for the Audience‏‎ (2 Links)
  18. Leonel Moura‏‎ (2 Links)
  19. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  20. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  21. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  22. Genetische Programmierung‏‎ (2 Links)
  23. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  24. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  25. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  26. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  27. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  28. Video Granular Synthesis‏‎ (2 Links)
  29. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  30. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  31. Exploring aesthetic pattern formation‏‎ (2 Links)
  32. Ten questions concerning generative computer art‏‎ (2 Links)
  33. Electric Sheep‏‎ (2 Links)
  34. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  35. Computational Creativity through a Gap‏‎ (2 Links)
  36. Artificial Drawing + Unity‏‎ (2 Links)
  37. Embodied creativity‏‎ (2 Links)
  38. Importance-Driven Focus of Attention‏‎ (2 Links)
  39. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  40. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  41. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  42. Gregory Dudek‏‎ (2 Links)
  43. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  44. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  45. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  46. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  47. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  48. Rebecca Luger-Guillaume‏‎ (2 Links)
  49. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  50. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)

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