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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.
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- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- Preference Learning: An Introduction (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Evolving for the Audience (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Electric Sheep (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Computational Creativity through a Gap (2 Links)
- Genetische Programmierung (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Embodied creativity (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Variation (2 Links)
- Leonel Moura (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Tatsu Unemi (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Gregory Dudek (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
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