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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  2. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  3. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  4. Golan Levin‏‎ (2 Links)
  5. Stepping stones in the mist‏‎ (2 Links)
  6. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  7. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  8. Stimulating creative flow through computational feedback‏‎ (2 Links)
  9. Autonomy, Signature and Creativity‏‎ (2 Links)
  10. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  11. Pmm Reference Implementation‏‎ (2 Links)
  12. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  13. Population‏‎ (2 Links)
  14. Computer-Kreativität‏‎ (2 Links)
  15. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  16. Computer Software for Measuring Creative Search‏‎ (2 Links)
  17. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  18. Natural Color Symmetry‏‎ (2 Links)
  19. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  20. New Kinds of Fractal Patterns‏‎ (2 Links)
  21. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  22. Künstliches Leben‏‎ (2 Links)
  23. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  24. Niche Constructing Drawing Robots‏‎ (2 Links)
  25. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  26. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  27. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  28. Variation‏‎ (2 Links)
  29. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  30. Evolutionary Design by Computers‏‎ (2 Links)
  31. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  32. Tatsu Unemi‏‎ (2 Links)
  33. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  34. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  35. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  36. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  37. Reproduktion‏‎ (2 Links)
  38. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  39. Bubble Hierarchies‏‎ (2 Links)
  40. A History of Creativity for Future AI Research‏‎ (2 Links)
  41. Live Algorithms‏‎ (2 Links)
  42. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  43. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  44. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  45. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  46. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  47. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  48. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  49. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  50. Casually Evolving Creative Technology Systems‏‎ (2 Links)

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