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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.
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- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Searching for Surprise (2 Links)
- The Authorship of Generative Art (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- The Evolving Role of the Artist (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Painting With Triangles (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Ästhetik (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Interactive evolution for industrial design (2 Links)
- Computer-Ästhetik (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Entropie (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Peter Kleiweg (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Investigating Face Space (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Ishihama Yoshiaki (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Ameisen Algorithmen (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
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