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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. The Painting Fool in New Dimensions‏‎ (2 Links)
  2. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  3. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  4. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  5. Gentropy: evolving 2D textures‏‎ (2 Links)
  6. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  7. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  8. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  9. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  10. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  11. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  12. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  13. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  14. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  15. Stepping stones in the mist‏‎ (2 Links)
  16. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  17. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  18. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  19. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  20. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  21. Autonomous Evolutionary Art‏‎ (2 Links)
  22. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  23. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  24. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  25. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  26. Towards a model for artificial aesthetics‏‎ (2 Links)
  27. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  28. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  29. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  30. Natural Color Symmetry‏‎ (2 Links)
  31. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  32. New Kinds of Fractal Patterns‏‎ (2 Links)
  33. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  34. Swarm Painting Atelier‏‎ (2 Links)
  35. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  36. Niche Constructing Drawing Robots‏‎ (2 Links)
  37. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  38. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  39. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  40. Ameisen Algorithmen‏‎ (2 Links)
  41. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  42. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  43. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  44. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  45. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  46. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  47. Reproduktion‏‎ (2 Links)
  48. Gegenständliche Kunst‏‎ (2 Links)
  49. Leonel Moura‏‎ (2 Links)
  50. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)

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