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  1. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  2. Golan Levin‏‎ (2 Links)
  3. Bernd Lintermann‏‎ (2 Links)
  4. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  5. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  6. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  7. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  8. Ameisen Algorithmen‏‎ (2 Links)
  9. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  10. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  11. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  12. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  13. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  14. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  15. Flowsnake Earth‏‎ (2 Links)
  16. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  17. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  18. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  19. Neuroästhetik‏‎ (2 Links)
  20. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  21. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  22. Künstliches Leben‏‎ (2 Links)
  23. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  24. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  25. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  26. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  27. Evolutionary Design by Computers‏‎ (2 Links)
  28. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  29. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  30. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  31. Variation‏‎ (2 Links)
  32. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  33. Tatsu Unemi‏‎ (2 Links)
  34. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  35. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  36. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  37. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  38. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  39. Live Algorithms‏‎ (2 Links)
  40. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  41. SEURAT: robotic painter‏‎ (2 Links)
  42. On the Future of Computers and Creativity‏‎ (2 Links)
  43. A comparative classification of complexity measures‏‎ (2 Links)
  44. Color Mixing using Colliding Particles‏‎ (2 Links)
  45. Artificial Nature: Immersive World Making‏‎ (2 Links)
  46. Evolutionäre Musik‏‎ (2 Links)
  47. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  48. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  49. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  50. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)

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