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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  2. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  3. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  4. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  5. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  6. Extending the Range of Facial Types‏‎ (2 Links)
  7. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  8. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  9. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  10. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  11. Swarm Painting Atelier‏‎ (2 Links)
  12. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  13. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  14. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  15. Is Evolution Creative?‏‎ (2 Links)
  16. Gregory S. Hornby‏‎ (2 Links)
  17. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  18. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  19. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  20. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  21. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  22. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  23. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  24. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  25. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  26. John Mount‏‎ (2 Links)
  27. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  28. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  29. Being Kasimir Malevich‏‎ (2 Links)
  30. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  31. Keith Wiley‏‎ (2 Links)
  32. Against Individual Creativity‏‎ (2 Links)
  33. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  34. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  35. Evolution of Animated Photomosaics‏‎ (2 Links)
  36. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  37. Creative Search Trajectories and their Implications‏‎ (2 Links)
  38. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  39. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  40. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  41. Curious agents and situated design evaluations‏‎ (2 Links)
  42. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  43. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  44. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  45. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  46. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  47. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  48. Peter Kleiweg‏‎ (2 Links)
  49. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  50. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)

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