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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  2. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  3. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  4. Organized order in ornamentation‏‎ (2 Links)
  5. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  6. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  7. Autonomously Creating Quality Images‏‎ (2 Links)
  8. The Evolving Role of the Artist‏‎ (2 Links)
  9. P4m Reference Implementation‏‎ (2 Links)
  10. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  11. Ästhetik‏‎ (2 Links)
  12. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  13. Measuring Creativity In Software Development‏‎ (2 Links)
  14. Painterly rendering using image salience‏‎ (2 Links)
  15. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  16. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  17. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  18. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  19. The Painting Fool in New Dimensions‏‎ (2 Links)
  20. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  21. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  22. Genotyp‏‎ (2 Links)
  23. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  24. Computer-Kreativität‏‎ (2 Links)
  25. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  26. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  27. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  28. Erik J. Gustafson‏‎ (2 Links)
  29. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  30. Investigating Face Space‏‎ (2 Links)
  31. A 3D Modeling System for Creative Design‏‎ (2 Links)
  32. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  33. Ishihama Yoshiaki‏‎ (2 Links)
  34. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  35. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  36. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  37. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  38. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  39. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  40. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  41. Towards a model for artificial aesthetics‏‎ (2 Links)
  42. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  43. Bubble Hierarchies‏‎ (2 Links)
  44. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  45. Natural Color Symmetry‏‎ (2 Links)
  46. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  47. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  48. Fractal expressionism - where art meets science‏‎ (2 Links)
  49. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  50. Art, emergence and the computational sublime‏‎ (2 Links)

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