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- Automatic invention of fitness functions with application to scene generation (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Steve Dipaola (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Stippling with Aerial Robots (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Leonel Moura (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
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