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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  2. Image Warping for a Painterly Effect‏‎ (2 Links)
  3. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  4. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  5. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  6. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  7. Design Space of Tiling Template‏‎ (2 Links)
  8. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  9. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  10. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  11. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  12. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  13. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  14. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  15. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  16. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  17. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  18. Distance-based functions for image comparison‏‎ (2 Links)
  19. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  20. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  21. Composition in Perspectives‏‎ (2 Links)
  22. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  23. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  24. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  25. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  26. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  27. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  28. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  29. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  30. Zufallsprozess‏‎ (2 Links)
  31. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  32. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  33. Evolving art with scalable vector graphics‏‎ (2 Links)
  34. A comparative classification of complexity measures‏‎ (2 Links)
  35. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  36. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  37. Artificial Nature: Immersive World Making‏‎ (2 Links)
  38. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  39. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  40. Interactive evolution of dynamical systems‏‎ (2 Links)
  41. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  42. The Painting Fool Teaching Interface‏‎ (2 Links)
  43. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  44. Evolving virtual creatures‏‎ (2 Links)
  45. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  46. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  47. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  48. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  49. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  50. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)

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