Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.
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- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Rebecca Luger-Guil (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Evolutionary generation of faces (2 Links)
- Low-complexity art (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Improbable Creativity (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Evolving Fractal Drawings (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Mathematische Kunst (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Interactive evolution for industrial design (2 Links)
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