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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  2. Searching for Surprise‏‎ (2 Links)
  3. The Authorship of Generative Art‏‎ (2 Links)
  4. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  5. In Praise of Evolution and Opacity‏‎ (2 Links)
  6. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  7. Active User Intervention in an EC Search‏‎ (2 Links)
  8. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  9. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  10. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  11. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  12. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  13. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  14. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  15. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  16. Measuring Creativity In Software Development‏‎ (2 Links)
  17. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  18. The Evolving Role of the Artist‏‎ (2 Links)
  19. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  20. Painting With Triangles‏‎ (2 Links)
  21. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  22. Ästhetik‏‎ (2 Links)
  23. Composition in Perspectives‏‎ (2 Links)
  24. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  25. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  26. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  27. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  28. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  29. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  30. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  31. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  32. Being Kasimir Malevich‏‎ (2 Links)
  33. Interactive evolution for industrial design‏‎ (2 Links)
  34. Evolving content in the galactic arms race video game‏‎ (2 Links)
  35. Against Individual Creativity‏‎ (2 Links)
  36. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  37. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  38. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  39. Peter Kleiweg‏‎ (2 Links)
  40. Investigating Face Space‏‎ (2 Links)
  41. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  42. Ishihama Yoshiaki‏‎ (2 Links)
  43. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  44. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  45. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  46. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  47. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  48. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  49. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  50. Consensual Paintings‏‎ (2 Links)

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