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  1. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  2. Evolving Glitch Art‏‎ (2 Links)
  3. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  4. Organized order in ornamentation‏‎ (2 Links)
  5. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  6. P4m Reference Implementation‏‎ (2 Links)
  7. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  8. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  9. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  10. Painterly rendering using image salience‏‎ (2 Links)
  11. Evolving design genes in space layout problems‏‎ (2 Links)
  12. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  13. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  14. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  15. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  16. Towards MCTS for Creative Domains‏‎ (2 Links)
  17. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  18. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  19. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  20. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  21. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  22. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  23. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  24. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  25. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  26. Giving Colour to Images‏‎ (2 Links)
  27. Swarm Painting Atelier‏‎ (2 Links)
  28. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  29. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  30. Creating and rendering convolution surfaces‏‎ (2 Links)
  31. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  32. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  33. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  34. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  35. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  36. A comparative classification of complexity measures‏‎ (2 Links)
  37. Artificial Nature: Immersive World Making‏‎ (2 Links)
  38. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  39. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  40. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  41. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  42. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  43. Flowsnake Earth‏‎ (2 Links)
  44. Aaron Davidson‏‎ (2 Links)
  45. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  46. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  47. Natural Color Symmetry‏‎ (2 Links)
  48. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  49. Depth-aware neural style transfer‏‎ (2 Links)
  50. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)

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