Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  2. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  3. Theory of Complexity‏‎ (2 Links)
  4. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  5. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  6. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  7. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  8. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  9. John Mount‏‎ (2 Links)
  10. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  11. Complexity of two-dimensional patterns‏‎ (2 Links)
  12. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  13. Preference Learning: An Introduction‏‎ (2 Links)
  14. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  15. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  16. Keith Wiley‏‎ (2 Links)
  17. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  18. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  19. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  20. Fractal expressionism - where art meets science‏‎ (2 Links)
  21. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  22. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  23. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  24. Electric Sheep‏‎ (2 Links)
  25. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  26. Computational Creativity through a Gap‏‎ (2 Links)
  27. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  28. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  29. Embodied creativity‏‎ (2 Links)
  30. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  31. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  32. Algorithmic randomness and physical entropy‏‎ (2 Links)
  33. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  34. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  35. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  36. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  37. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  38. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  39. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  40. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  41. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  42. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  43. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  44. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  45. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  46. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  47. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  48. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  49. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  50. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)