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  1. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  2. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  3. Evolutionäre Algorithmen‏‎ (2 Links)
  4. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  5. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  6. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  7. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  8. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  9. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  10. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  11. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  12. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  13. In Praise of Evolution and Opacity‏‎ (2 Links)
  14. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  15. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  16. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  17. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  18. Autonomously Creating Quality Images‏‎ (2 Links)
  19. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  20. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  21. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  22. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  23. Measuring complexity using information fluctuation‏‎ (2 Links)
  24. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  25. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  26. Evolving content in the galactic arms race video game‏‎ (2 Links)
  27. Interactive EC-based Signal Processing‏‎ (2 Links)
  28. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  29. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  30. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  31. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  32. Search Strategies and the Creative Process‏‎ (2 Links)
  33. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  34. Interactive evolution for industrial design‏‎ (2 Links)
  35. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  36. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  37. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  38. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  39. Self-design and ontogenetic evolution‏‎ (2 Links)
  40. P3m1 Reference Implementation‏‎ (2 Links)
  41. Computer-Ästhetik‏‎ (2 Links)
  42. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  43. Semantic aware methods for evolutionary art‏‎ (2 Links)
  44. Entropie‏‎ (2 Links)
  45. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  46. Investigating Face Space‏‎ (2 Links)
  47. A 3D Modeling System for Creative Design‏‎ (2 Links)
  48. Ishihama Yoshiaki‏‎ (2 Links)
  49. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  50. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)

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