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- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Zufallsprozess (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- P3m1 Reference Implementation (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Gegenständliche Kunst (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Automated collage generation — with intent (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
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