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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  2. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  3. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  4. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  5. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  6. Artistic Stylization of Images and Video‏‎ (2 Links)
  7. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  8. Video Granular Synthesis‏‎ (2 Links)
  9. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  10. Keith Wiley‏‎ (2 Links)
  11. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  12. Ten questions concerning generative computer art‏‎ (2 Links)
  13. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  14. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  15. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  16. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  17. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  18. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  19. Abstract Art by Shape Classification‏‎ (2 Links)
  20. Automated collage generation — with intent‏‎ (2 Links)
  21. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  22. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  23. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  24. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  25. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  26. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  27. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  28. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  29. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  30. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  31. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  32. Creative Search Trajectories and their Implications‏‎ (2 Links)
  33. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  34. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  35. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  36. Fractal expressionism - where art meets science‏‎ (2 Links)
  37. Rebecca Luger-Guillaume‏‎ (2 Links)
  38. The Future of Evolutionary Design Research‏‎ (2 Links)
  39. Curious agents and situated design evaluations‏‎ (2 Links)
  40. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  41. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  42. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  43. Improving face detection‏‎ (2 Links)
  44. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  45. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  46. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  47. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  48. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  49. Information aesthetics: an heroic experiment‏‎ (2 Links)
  50. The painting fool: Stories from building an automated painter‏‎ (2 Links)

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