Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Man + Robots: Symbiotic Art (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Searching for Surprise (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Evolving Line Drawings (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Echo (2 Links)
- Zufallsprozess (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Evolving virtual creatures (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Ameisen Algorithmen (2 Links)
- Peter Kleiweg (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Erik J. Gustafson (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Extending the Range of Facial Types (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Gregory S. Hornby (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)