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  1. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  2. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  3. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  4. Visual Hallucination For Computational Creation‏‎ (2 Links)
  5. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  6. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  7. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  8. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  9. Artificial Neural Network Spaces‏‎ (2 Links)
  10. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  11. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  12. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  13. Improbable Creativity‏‎ (2 Links)
  14. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  15. Chris Coyne‏‎ (2 Links)
  16. Giving Colour to Images‏‎ (2 Links)
  17. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  18. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  19. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  20. Peter Weibel‏‎ (2 Links)
  21. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  22. Mathematische Kunst‏‎ (2 Links)
  23. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  24. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  25. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  26. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  27. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  28. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  29. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  30. Measuring complexity using information fluctuation‏‎ (2 Links)
  31. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  32. Interactive EC-based Signal Processing‏‎ (2 Links)
  33. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  34. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  35. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  36. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  37. The Future of Evolutionary Design Research‏‎ (2 Links)
  38. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  39. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  40. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  41. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  42. Interactive evolution for industrial design‏‎ (2 Links)
  43. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  44. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  45. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  46. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  47. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  48. Preference Learning: An Introduction‏‎ (2 Links)
  49. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  50. Flowsnake Earth‏‎ (2 Links)

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