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  1. New IEC Research and Frameworks‏‎ (2 Links)
  2. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  3. Digital Face Beautification‏‎ (2 Links)
  4. Niall J. L. Griffith‏‎ (2 Links)
  5. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  6. Man + Robots: Symbiotic Art‏‎ (2 Links)
  7. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  8. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  9. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  10. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  11. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  12. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  13. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  14. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  15. Informational Aesthetics Measures‏‎ (2 Links)
  16. Frayed Cell Diagrams‏‎ (2 Links)
  17. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  18. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  19. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  20. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  21. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  22. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  23. Zellij Multipuzzle‏‎ (2 Links)
  24. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  25. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  26. Metaprogramming Emergent Graphics‏‎ (2 Links)
  27. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  28. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  29. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  30. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  31. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  32. Erik J. Gustafson‏‎ (2 Links)
  33. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  34. Art, emergence and the computational sublime‏‎ (2 Links)
  35. P6m Reference Implementation‏‎ (2 Links)
  36. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  37. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  38. Evolutionäre Musik‏‎ (2 Links)
  39. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  40. The alphabet synthesis machine‏‎ (2 Links)
  41. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  42. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  43. The darwinian structure of the design process‏‎ (2 Links)
  44. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  45. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  46. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  47. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  48. Simulating Morphogenesis‏‎ (2 Links)
  49. Evolving Human Faces‏‎ (2 Links)
  50. Artistic Stylization of Images and Video‏‎ (2 Links)

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