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- Ranking Cases with Classification Rules (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Evolving Line Drawings (2 Links)
- Henry Rowley (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- The darwinian structure of the design process (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Theory of Complexity (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Evolving virtual creatures (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Leonel Moura (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- P3m1 Reference Implementation (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Extending the Range of Facial Types (2 Links)
- Gregory S. Hornby (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Depth-aware neural style transfer (2 Links)
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