Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.
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- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Evolving ambiguous images (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Evolving expressions and art by choice (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Electric Sheep (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Computational Creativity through a Gap (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Embodied creativity (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Peter Weibel (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Giving Colour to Images (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- A comparative classification of complexity measures (2 Links)
- Preference Learning: An Introduction (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Swarm Painting Atelier (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Improving face detection (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Flowsnake Earth (2 Links)
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