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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Evolving Line Drawings‏‎ (2 Links)
  2. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  3. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  4. Informational Aesthetics Measures‏‎ (2 Links)
  5. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  6. Painting with Flowsnakes‏‎ (2 Links)
  7. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  8. Evolving art with scalable vector graphics‏‎ (2 Links)
  9. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  10. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  11. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  12. Metaprogramming Emergent Graphics‏‎ (2 Links)
  13. Being Kasimir Malevich‏‎ (2 Links)
  14. Evolving virtual creatures‏‎ (2 Links)
  15. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  16. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  17. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  18. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  19. Against Individual Creativity‏‎ (2 Links)
  20. The alphabet synthesis machine‏‎ (2 Links)
  21. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  22. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  23. Erik J. Gustafson‏‎ (2 Links)
  24. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  25. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  26. The darwinian structure of the design process‏‎ (2 Links)
  27. Extending the Range of Facial Types‏‎ (2 Links)
  28. Phänotyp‏‎ (2 Links)
  29. Theory of Complexity‏‎ (2 Links)
  30. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  31. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  32. Gregory S. Hornby‏‎ (2 Links)
  33. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  34. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  35. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  36. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  37. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  38. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  39. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  40. Bubble Hierarchies‏‎ (2 Links)
  41. Andrew Rowbottom‏‎ (2 Links)
  42. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  43. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  44. Neuroästhetik‏‎ (2 Links)
  45. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  46. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  47. Evolution of Animated Photomosaics‏‎ (2 Links)
  48. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  49. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  50. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)

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