Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.
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- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Evolving Fractal Drawings (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Mathematische Kunst (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Peter Weibel (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Interactive evolution for industrial design (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Computer-Ästhetik (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Entropie (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Preference Learning: An Introduction (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Investigating Face Space (2 Links)
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