Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.
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- Strategies for creating new informational primitives in minds and machines (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- John Mount (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Flowsnake Earth (2 Links)
- Preference Learning: An Introduction (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Keith Wiley (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Swarm Painting Atelier (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Andrew Rowbottom (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Evolutionary Design by Computers (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Artificial Drawing + Unity (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Evolutionäre Musik (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
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