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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.
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- Niall J. L. Griffith (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Ian Butterfield (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Learning to colour greyscale images (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Depth-aware neural style transfer (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Autonomous Evolutionary Art (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- P6m Reference Implementation (2 Links)
- Zufallsprozess (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Evolving virtual creatures (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Simulating Morphogenesis (2 Links)
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