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- Creatively Subverting Messages in Posters (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Quantum Art (2 Links)
- Swarm Granulator (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- New IEC Research and Frameworks (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Niall J. L. Griffith (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Reproduktion (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Depth-aware neural style transfer (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Automated collage generation — with intent (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Evolving Fractal Drawings (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Improving face detection (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- P6m Reference Implementation (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
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