Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.
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- Decision Tree Modeling for Ranking Data (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Active User Intervention in an EC Search (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Rebecca Luger-Guil (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Being Kasimir Malevich (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Improving face detection (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Against Individual Creativity (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Evolving virtual creatures (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Zellij Multipuzzle (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Computer-Ästhetik (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Entropie (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
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