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- Music by Interaction among Two Flocking Species and Human (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- John Mount (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Distance-based functions for image comparison (2 Links)
- Composition in Perspectives (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- SEURAT: robotic painter (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Keith Wiley (2 Links)
- On the Future of Computers and Creativity (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Zellij Multipuzzle (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- A comparative classification of complexity measures (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- The alphabet synthesis machine (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- The darwinian structure of the design process (2 Links)
- Consensual Paintings (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Theory of Complexity (2 Links)
- Aaron Davidson (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
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