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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  2. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  3. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  4. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  5. Color Mixing using Colliding Particles‏‎ (2 Links)
  6. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  7. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  8. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  9. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  10. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  11. Search Strategies and the Creative Process‏‎ (2 Links)
  12. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  13. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  14. Evolving Fractal Drawings‏‎ (2 Links)
  15. Distance-based functions for image comparison‏‎ (2 Links)
  16. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  17. Improving face detection‏‎ (2 Links)
  18. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  19. Composition in Perspectives‏‎ (2 Links)
  20. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  21. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  22. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  23. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  24. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  25. Self-design and ontogenetic evolution‏‎ (2 Links)
  26. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  27. P3m1 Reference Implementation‏‎ (2 Links)
  28. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  29. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  30. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  31. Information aesthetics: an heroic experiment‏‎ (2 Links)
  32. Semantic aware methods for evolutionary art‏‎ (2 Links)
  33. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  34. Zufallsprozess‏‎ (2 Links)
  35. Evolving content in the galactic arms race video game‏‎ (2 Links)
  36. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  37. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  38. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  39. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  40. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  41. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  42. The Painting Fool Teaching Interface‏‎ (2 Links)
  43. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  44. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  45. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  46. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  47. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  48. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  49. Peter Weibel‏‎ (2 Links)
  50. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)

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