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  1. Bubble Hierarchies‏‎ (2 Links)
  2. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  3. Preference Learning: An Introduction‏‎ (2 Links)
  4. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  5. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  6. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  7. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  8. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  9. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  10. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  11. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  12. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  13. Fractal expressionism - where art meets science‏‎ (2 Links)
  14. Chris Coyne‏‎ (2 Links)
  15. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  16. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  17. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  18. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  19. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  20. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  21. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  22. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  23. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  24. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  25. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  26. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  27. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  28. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  29. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  30. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  31. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  32. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  33. Leonel Moura‏‎ (2 Links)
  34. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  35. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  36. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  37. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  38. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  39. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  40. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  41. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  42. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  43. Algorithmic randomness and physical entropy‏‎ (2 Links)
  44. Echo‏‎ (2 Links)
  45. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  46. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  47. Search Strategies and the Creative Process‏‎ (2 Links)
  48. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  49. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  50. Evolving Fractal Drawings‏‎ (2 Links)

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