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- New IEC Research and Frameworks (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Digital Face Beautification (2 Links)
- Niall J. L. Griffith (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Informational Aesthetics Measures (2 Links)
- Frayed Cell Diagrams (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Zellij Multipuzzle (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Erik J. Gustafson (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Art, emergence and the computational sublime (2 Links)
- P6m Reference Implementation (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Evolutionäre Musik (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- The alphabet synthesis machine (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- The darwinian structure of the design process (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Simulating Morphogenesis (2 Links)
- Evolving Human Faces (2 Links)
- Artistic Stylization of Images and Video (2 Links)
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