Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.
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- A cybernetic approach to aesthetics (2 Links)
- Population (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Natural Color Symmetry (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Evolving Fractal Drawings (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Variation (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Tatsu Unemi (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Reproduktion (2 Links)
- Electric Sheep (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Computational Creativity through a Gap (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Embodied creativity (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
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