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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  2. Schwarm Algorithmen‏‎ (2 Links)
  3. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  4. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  5. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  6. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  7. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  8. In Praise of Evolution and Opacity‏‎ (2 Links)
  9. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  10. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  11. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  12. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  13. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  14. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  15. Selektion‏‎ (2 Links)
  16. Evolving Line Drawings‏‎ (2 Links)
  17. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  18. Measuring Creativity In Software Development‏‎ (2 Links)
  19. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  20. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  21. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  22. Painting with Flowsnakes‏‎ (2 Links)
  23. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  24. Depth-aware neural style transfer‏‎ (2 Links)
  25. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  26. A 3D Modeling System for Creative Design‏‎ (2 Links)
  27. Interactive evolution for industrial design‏‎ (2 Links)
  28. Evolving virtual creatures‏‎ (2 Links)
  29. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  30. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  31. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  32. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  33. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  34. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  35. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  36. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  37. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  38. Investigating Face Space‏‎ (2 Links)
  39. Extending the Range of Facial Types‏‎ (2 Links)
  40. Ishihama Yoshiaki‏‎ (2 Links)
  41. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  42. Phänotyp‏‎ (2 Links)
  43. Gregory S. Hornby‏‎ (2 Links)
  44. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  45. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  46. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  47. Art, emergence and the computational sublime‏‎ (2 Links)
  48. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  49. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  50. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)

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