Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Quantum Art (2 Links)
- Bernd Lintermann (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- New IEC Research and Frameworks (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Niall J. L. Griffith (2 Links)
- Interactive evolution for industrial design (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Ameisen Algorithmen (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Computer-Ästhetik (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Entropie (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Reproduktion (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Investigating Face Space (2 Links)
- Evolving Fractal Drawings (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Ishihama Yoshiaki (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- P6m Reference Implementation (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)