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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Informational Aesthetics Measures‏‎ (2 Links)
  2. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  3. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  4. Natural Processes and Artificial Procedures‏‎ (2 Links)
  5. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  6. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  7. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  8. Ungegenständliche Kunst‏‎ (2 Links)
  9. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  10. Evolving design genes in space layout problems‏‎ (2 Links)
  11. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  12. Bernd Lintermann‏‎ (2 Links)
  13. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  14. Collage, Technology, and Creative Process‏‎ (2 Links)
  15. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  16. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  17. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  18. Rebecca Luger-Guil‏‎ (2 Links)
  19. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  20. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  21. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  22. Video Granular Synthesis‏‎ (2 Links)
  23. Ameisen Algorithmen‏‎ (2 Links)
  24. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  25. Giving Colour to Images‏‎ (2 Links)
  26. Ten questions concerning generative computer art‏‎ (2 Links)
  27. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  28. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  29. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  30. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  31. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  32. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  33. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  34. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  35. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  36. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  37. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  38. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  39. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  40. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  41. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  42. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  43. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  44. Flowsnake Earth‏‎ (2 Links)
  45. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  46. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  47. The Future of Evolutionary Design Research‏‎ (2 Links)
  48. Computer-Ästhetik‏‎ (2 Links)
  49. Entropie‏‎ (2 Links)
  50. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)

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