Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.
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- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Golan Levin (2 Links)
- Stepping stones in the mist (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Pmm Reference Implementation (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Population (2 Links)
- Computer-Kreativität (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Natural Color Symmetry (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Künstliches Leben (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Variation (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Evolutionary Design by Computers (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Tatsu Unemi (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Reproduktion (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Bubble Hierarchies (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Live Algorithms (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
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