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- Artificial Life Meets Computational Creativity? (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Simulating Morphogenesis (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Chris Coyne (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Aaron Davidson (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Is Evolution Creative? (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- John Mount (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Echo (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Keith Wiley (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
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