Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.
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- Rekombination (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Rendering artistic light patterns (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Schwarm Algorithmen (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- Evolving Glitch Art (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Selektion (2 Links)
- Evolving expressions and art by choice (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Variation (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Depth-aware neural style transfer (2 Links)
- Tatsu Unemi (2 Links)
- Giving Colour to Images (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Leonel Moura (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Art, emergence and the computational sublime (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
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