Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  2. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  3. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  4. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  5. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  6. Algorithmic randomness and physical entropy‏‎ (2 Links)
  7. The Future of Evolutionary Design Research‏‎ (2 Links)
  8. Leonel Moura‏‎ (2 Links)
  9. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  10. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  11. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  12. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  13. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  14. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  15. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  16. Consensual Paintings‏‎ (2 Links)
  17. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  18. Importance-Driven Focus of Attention‏‎ (2 Links)
  19. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  20. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  21. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  22. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  23. Evolving Fractal Drawings‏‎ (2 Links)
  24. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  25. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  26. A History of Creativity for Future AI Research‏‎ (2 Links)
  27. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  28. Phänotyp‏‎ (2 Links)
  29. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  30. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  31. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  32. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  33. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  34. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  35. Evolving content in the galactic arms race video game‏‎ (2 Links)
  36. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  37. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  38. Metaprogramming Emergent Graphics‏‎ (2 Links)
  39. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  40. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  41. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  42. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  43. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  44. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  45. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  46. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  47. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  48. Neuroästhetik‏‎ (2 Links)
  49. Swarm paintings – nonhuman art‏‎ (2 Links)
  50. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)