Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  2. Swarm Granulator‏‎ (2 Links)
  3. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  4. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  5. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  6. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  7. Collage, Technology, and Creative Process‏‎ (2 Links)
  8. Evolving Glitch Art‏‎ (2 Links)
  9. Mutation‏‎ (2 Links)
  10. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  11. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  12. Stepping stones in the mist‏‎ (2 Links)
  13. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  14. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  15. Stimulating creative flow through computational feedback‏‎ (2 Links)
  16. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  17. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  18. Pmm Reference Implementation‏‎ (2 Links)
  19. Evolving design genes in space layout problems‏‎ (2 Links)
  20. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  21. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  22. Karl Gerbel‏‎ (2 Links)
  23. Population‏‎ (2 Links)
  24. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  25. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  26. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  27. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  28. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  29. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  30. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  31. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  32. The Authorship of Generative Art‏‎ (2 Links)
  33. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  34. Quantum Art‏‎ (2 Links)
  35. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  36. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  37. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  38. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  39. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  40. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  41. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  42. New Kinds of Fractal Patterns‏‎ (2 Links)
  43. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  44. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  45. Learning representations for creative design using evolution‏‎ (2 Links)
  46. Niche Constructing Drawing Robots‏‎ (2 Links)
  47. Computer-Ästhetik‏‎ (2 Links)
  48. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  49. Entropie‏‎ (2 Links)
  50. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)