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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  2. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  3. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  4. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  5. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  6. Complexity of two-dimensional patterns‏‎ (2 Links)
  7. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  8. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  9. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  10. Improving face detection‏‎ (2 Links)
  11. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  12. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  13. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  14. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  15. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  16. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  17. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  18. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  19. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  20. Information aesthetics: an heroic experiment‏‎ (2 Links)
  21. Zufallsprozess‏‎ (2 Links)
  22. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  23. Evolving art with scalable vector graphics‏‎ (2 Links)
  24. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  25. Electric Sheep‏‎ (2 Links)
  26. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  27. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  28. Ameisen Algorithmen‏‎ (2 Links)
  29. Computational Creativity through a Gap‏‎ (2 Links)
  30. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  31. Evolving virtual creatures‏‎ (2 Links)
  32. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  33. The Painting Fool Teaching Interface‏‎ (2 Links)
  34. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  35. Embodied creativity‏‎ (2 Links)
  36. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  37. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  38. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  39. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  40. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  41. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  42. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  43. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  44. Peter Kleiweg‏‎ (2 Links)
  45. Extending the Range of Facial Types‏‎ (2 Links)
  46. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  47. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  48. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  49. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  50. Gregory S. Hornby‏‎ (2 Links)

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