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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  2. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  3. Model Proposal for a Constructed Artist‏‎ (2 Links)
  4. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  5. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  6. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  7. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  8. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  9. Gentropy: evolving 2D textures‏‎ (2 Links)
  10. Autonomy, Signature and Creativity‏‎ (2 Links)
  11. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  12. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  13. Computer-Kreativität‏‎ (2 Links)
  14. Steve Dipaola‏‎ (2 Links)
  15. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  16. Computer Software for Measuring Creative Search‏‎ (2 Links)
  17. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  18. Erik J. Gustafson‏‎ (2 Links)
  19. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  20. Gregory Dudek‏‎ (2 Links)
  21. Algorithmic randomness and physical entropy‏‎ (2 Links)
  22. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  23. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  24. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  25. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  26. Künstliches Leben‏‎ (2 Links)
  27. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  28. Swarm paintings – nonhuman art‏‎ (2 Links)
  29. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  30. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  31. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  32. Bubble Hierarchies‏‎ (2 Links)
  33. Rebecca Luger-Guillaume‏‎ (2 Links)
  34. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  35. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  36. A History of Creativity for Future AI Research‏‎ (2 Links)
  37. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  38. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  39. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  40. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  41. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  42. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  43. Live Algorithms‏‎ (2 Links)
  44. Video Granular Synthesis‏‎ (2 Links)
  45. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  46. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  47. Ten questions concerning generative computer art‏‎ (2 Links)
  48. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  49. Chris Coyne‏‎ (2 Links)
  50. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)

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