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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  2. Schwarm Algorithmen‏‎ (2 Links)
  3. Man + Robots: Symbiotic Art‏‎ (2 Links)
  4. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  5. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  6. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  7. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  8. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  9. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  10. Evolving Glitch Art‏‎ (2 Links)
  11. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  12. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  13. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  14. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  15. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  16. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  17. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  18. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  19. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  20. Zufallsprozess‏‎ (2 Links)
  21. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  22. Evolving ambiguous images‏‎ (2 Links)
  23. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  24. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  25. Evolving expressions and art by choice‏‎ (2 Links)
  26. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  27. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  28. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  29. Metaprogramming Emergent Graphics‏‎ (2 Links)
  30. The Painting Fool Teaching Interface‏‎ (2 Links)
  31. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  32. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  33. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  34. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  35. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  36. Ameisen Algorithmen‏‎ (2 Links)
  37. Computer-Ästhetik‏‎ (2 Links)
  38. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  39. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  40. Entropie‏‎ (2 Links)
  41. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  42. Giving Colour to Images‏‎ (2 Links)
  43. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  44. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  45. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  46. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  47. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  48. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  49. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  50. Phänotyp‏‎ (2 Links)

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