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- Swarmic Paintings and Colour Attention (2 Links)
- Rebecca Luger-Guil (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Data-Driven Iconification (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- A Turing Test for Generative Art (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Collaborative Preference Learning (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Low-complexity art (2 Links)
- Detecting people in cubist art (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Improbable Creativity (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Echo (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Mathematische Kunst (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
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