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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.
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- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- P4m Reference Implementation (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Painterly rendering using image salience (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Simulating Morphogenesis (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Evolutionary Design by Computers (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- The alphabet synthesis machine (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- The darwinian structure of the design process (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Improving face detection (2 Links)
- Theory of Complexity (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Evolutionäre Musik (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Evolving Human Faces (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Natural Color Symmetry (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Evolving ambiguous images (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
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