Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.
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- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Peter Kleiweg (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Ameisen Algorithmen (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Swarm Painting Atelier (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Leonel Moura (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
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