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- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Rebecca Luger-Guil (2 Links)
- Evolving Glitch Art (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Evolving expressions and art by choice (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Tatsu Unemi (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Giving Colour to Images (2 Links)
- Improbable Creativity (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Consensual Paintings (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Mathematische Kunst (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
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