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- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Rebecca Luger-Guil (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Video Granular Synthesis (2 Links)
- Leonel Moura (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Andrew Rowbottom (2 Links)
- Distance-based functions for image comparison (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Composition in Perspectives (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
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