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- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Evolving Glitch Art (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Daniel Shiffman (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Organized order in ornamentation (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Informational Aesthetics Measures (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- P4m Reference Implementation (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- The Evolving Role of the Artist (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Ästhetik (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Painterly rendering using image salience (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Simulating Morphogenesis (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Giving Colour to Images (2 Links)
- Distance-based functions for image comparison (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Composition in Perspectives (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Flowsnake Earth (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Towards a model for artificial aesthetics (2 Links)
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