Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.
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- An exploration-based evolutionary model of a generative design process (2 Links)
- The darwinian structure of the design process (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Consensual Paintings (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Theory of Complexity (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- A comparative classification of complexity measures (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Aaron Davidson (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Improving face detection (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Autonomous Evolutionary Art (2 Links)
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