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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  2. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  3. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  4. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  5. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  6. Is Evolution Creative?‏‎ (2 Links)
  7. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  8. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  9. Phänotyp‏‎ (2 Links)
  10. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  11. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  12. Algorithmic randomness and physical entropy‏‎ (2 Links)
  13. John Mount‏‎ (2 Links)
  14. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  15. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  16. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  17. Flowsnake Earth‏‎ (2 Links)
  18. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  19. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  20. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  21. Keith Wiley‏‎ (2 Links)
  22. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  23. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  24. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  25. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  26. Neuroästhetik‏‎ (2 Links)
  27. Creative Search Trajectories and their Implications‏‎ (2 Links)
  28. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  29. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  30. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  31. Swarm paintings – nonhuman art‏‎ (2 Links)
  32. A History of Creativity for Future AI Research‏‎ (2 Links)
  33. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  34. Curious agents and situated design evaluations‏‎ (2 Links)
  35. Evolutionary Design by Computers‏‎ (2 Links)
  36. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  37. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  38. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  39. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  40. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  41. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  42. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  43. Video Granular Synthesis‏‎ (2 Links)
  44. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  45. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  46. Ten questions concerning generative computer art‏‎ (2 Links)
  47. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  48. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  49. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  50. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)

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