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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.
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- Computational Creativity through a Gap (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Embodied creativity (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Being Kasimir Malevich (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Leonel Moura (2 Links)
- Against Individual Creativity (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- P3m1 Reference Implementation (2 Links)
- Zellij Multipuzzle (2 Links)
- Curious agents and situated design evaluations (2 Links)
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