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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.
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- Ästhetik (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Steve Dipaola (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Stippling with Aerial Robots (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Being Kasimir Malevich (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Against Individual Creativity (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Swarm Painting Atelier (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Gegenständliche Kunst (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
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