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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Is Evolution Creative?‏‎ (2 Links)
  2. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  3. Autonomous Evolutionary Art‏‎ (2 Links)
  4. Consensual Paintings‏‎ (2 Links)
  5. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  6. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  7. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  8. John Mount‏‎ (2 Links)
  9. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  10. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  11. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  12. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  13. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  14. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  15. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  16. Natural Color Symmetry‏‎ (2 Links)
  17. Keith Wiley‏‎ (2 Links)
  18. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  19. Ameisen Algorithmen‏‎ (2 Links)
  20. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  21. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  22. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  23. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  24. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  25. New Kinds of Fractal Patterns‏‎ (2 Links)
  26. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  27. Fractal expressionism - where art meets science‏‎ (2 Links)
  28. Niche Constructing Drawing Robots‏‎ (2 Links)
  29. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  30. Swarm paintings – nonhuman art‏‎ (2 Links)
  31. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  32. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  33. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  34. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  35. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  36. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  37. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  38. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  39. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  40. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  41. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  42. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  43. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  44. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  45. Reproduktion‏‎ (2 Links)
  46. Video Granular Synthesis‏‎ (2 Links)
  47. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  48. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  49. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  50. Ten questions concerning generative computer art‏‎ (2 Links)

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