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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  2. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  3. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  4. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  5. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  6. Golan Levin‏‎ (2 Links)
  7. Morgan McGuire‏‎ (2 Links)
  8. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  9. Bernd Lintermann‏‎ (2 Links)
  10. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  11. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  12. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  13. Steve Dipaola‏‎ (2 Links)
  14. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  15. Stippling with Aerial Robots‏‎ (2 Links)
  16. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  17. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  18. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  19. Ameisen Algorithmen‏‎ (2 Links)
  20. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  21. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  22. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  23. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  24. Flowsnake Earth‏‎ (2 Links)
  25. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  26. Zufallsprozess‏‎ (2 Links)
  27. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  28. Creative Search Trajectories and their Implications‏‎ (2 Links)
  29. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  30. The Painting Fool Teaching Interface‏‎ (2 Links)
  31. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  32. Curious agents and situated design evaluations‏‎ (2 Links)
  33. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  34. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  35. Rebecca Luger-Guillaume‏‎ (2 Links)
  36. Evolutionary Design by Computers‏‎ (2 Links)
  37. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  38. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  39. Learning representations for creative design using evolution‏‎ (2 Links)
  40. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  41. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  42. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  43. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  44. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  45. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  46. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  47. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  48. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  49. A comparative classification of complexity measures‏‎ (2 Links)
  50. Artificial Nature: Immersive World Making‏‎ (2 Links)

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