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- A Comparison Between Representations for Evolving Images (2 Links)
- Michael Witbrock (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Interactive evolution of images (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Evolving Human Faces (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Is Evolution Creative? (2 Links)
- Erik J. Gustafson (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Peter Weibel (2 Links)
- Evolving ambiguous images (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Evolving expressions and art by choice (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Art, emergence and the computational sublime (2 Links)
- John Mount (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Keith Wiley (2 Links)
- Preference Learning: An Introduction (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Giving Colour to Images (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Bubble Hierarchies (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
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