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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Space layout planning using an evolutionary approach‏‎ (2 Links)
  2. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  3. The emergence of the representation of style in design‏‎ (2 Links)
  4. Design Space of Tiling Template‏‎ (2 Links)
  5. Color Mixing using Colliding Particles‏‎ (2 Links)
  6. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  7. Phänotyp‏‎ (2 Links)
  8. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  9. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  10. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  11. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  12. Distance-based functions for image comparison‏‎ (2 Links)
  13. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  14. Composition in Perspectives‏‎ (2 Links)
  15. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  16. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  17. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  18. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  19. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  20. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  21. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  22. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  23. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  24. Evolving art with scalable vector graphics‏‎ (2 Links)
  25. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  26. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  27. Evolving virtual creatures‏‎ (2 Links)
  28. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  29. Neuroästhetik‏‎ (2 Links)
  30. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  31. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  32. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  33. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  34. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  35. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  36. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  37. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  38. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  39. Variation‏‎ (2 Links)
  40. Extending the Range of Facial Types‏‎ (2 Links)
  41. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  42. Consensual Paintings‏‎ (2 Links)
  43. Tatsu Unemi‏‎ (2 Links)
  44. Leonel Moura‏‎ (2 Links)
  45. Gregory S. Hornby‏‎ (2 Links)
  46. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  47. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  48. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  49. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  50. SEURAT: robotic painter‏‎ (2 Links)

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