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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Stimulating creative flow through computational feedback‏‎ (2 Links)
  2. Pmm Reference Implementation‏‎ (2 Links)
  3. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  4. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  5. Creative Ecosystems 2009‏‎ (2 Links)
  6. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  7. Population‏‎ (2 Links)
  8. Creatively Subverting Messages in Posters‏‎ (2 Links)
  9. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  10. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  11. Henry Rowley‏‎ (2 Links)
  12. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  13. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  14. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  15. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  16. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  17. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  18. New Kinds of Fractal Patterns‏‎ (2 Links)
  19. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  20. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  21. Niche Constructing Drawing Robots‏‎ (2 Links)
  22. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  23. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  24. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  25. Depth-aware neural style transfer‏‎ (2 Links)
  26. Leonel Moura‏‎ (2 Links)
  27. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  28. Variation‏‎ (2 Links)
  29. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  30. Ameisen Algorithmen‏‎ (2 Links)
  31. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  32. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  33. Reproduktion‏‎ (2 Links)
  34. Tatsu Unemi‏‎ (2 Links)
  35. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  36. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  37. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  38. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  39. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  40. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  41. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  42. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  43. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  44. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  45. Importance-Driven Focus of Attention‏‎ (2 Links)
  46. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  47. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  48. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  49. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  50. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)

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