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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  2. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  3. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  4. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  5. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  6. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  7. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  8. Gregory S. Hornby‏‎ (2 Links)
  9. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  10. Andrew Rowbottom‏‎ (2 Links)
  11. Ten questions concerning generative computer art‏‎ (2 Links)
  12. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  13. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  14. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  15. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  16. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  17. Preference Learning: An Introduction‏‎ (2 Links)
  18. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  19. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  20. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  21. Creating and rendering convolution surfaces‏‎ (2 Links)
  22. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  23. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  24. Artificial Drawing + Unity‏‎ (2 Links)
  25. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  26. Evolution of Animated Photomosaics‏‎ (2 Links)
  27. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  28. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  29. The Future of Evolutionary Design Research‏‎ (2 Links)
  30. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  31. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  32. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  33. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  34. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  35. Leonel Moura‏‎ (2 Links)
  36. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  37. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  38. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  39. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  40. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  41. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  42. Depth-aware neural style transfer‏‎ (2 Links)
  43. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  44. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  45. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  46. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  47. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  48. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  49. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  50. Importance-Driven Focus of Attention‏‎ (2 Links)

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