Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.
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- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Bernd Lintermann (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- The emergence of the representation of style in design (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Steve Dipaola (2 Links)
- Consensual Paintings (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Künstliches Leben (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- A comparative classification of complexity measures (2 Links)
- Variation (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Gegenständliche Kunst (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Tatsu Unemi (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Live Algorithms (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
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