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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  2. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  3. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  4. Quantifying Creativity in Art Networks‏‎ (2 Links)
  5. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  6. Measuring Creativity In Software Development‏‎ (2 Links)
  7. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  8. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  9. Ranking Cases with Classification Rules‏‎ (2 Links)
  10. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  11. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  12. Establishing Appreciation In a Creative System‏‎ (2 Links)
  13. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  14. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  15. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  16. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  17. The alphabet synthesis machine‏‎ (2 Links)
  18. Andrew Rowbottom‏‎ (2 Links)
  19. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  20. The darwinian structure of the design process‏‎ (2 Links)
  21. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  22. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  23. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  24. Investigating Face Space‏‎ (2 Links)
  25. Theory of Complexity‏‎ (2 Links)
  26. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  27. Ishihama Yoshiaki‏‎ (2 Links)
  28. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  29. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  30. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  31. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  32. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  33. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  34. Search Strategies and the Creative Process‏‎ (2 Links)
  35. Artificial Drawing + Unity‏‎ (2 Links)
  36. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  37. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  38. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  39. Gegenständliche Kunst‏‎ (2 Links)
  40. Self-design and ontogenetic evolution‏‎ (2 Links)
  41. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  42. P3m1 Reference Implementation‏‎ (2 Links)
  43. Semantic aware methods for evolutionary art‏‎ (2 Links)
  44. Color Mixing using Colliding Particles‏‎ (2 Links)
  45. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  46. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  47. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  48. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  49. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  50. Evolving Approximate Image Filters‏‎ (2 Links)

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