Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.
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- Searching for Surprise (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Active User Intervention in an EC Search (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- Informational Aesthetics Measures (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- The Evolving Role of the Artist (2 Links)
- Ästhetik (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Being Kasimir Malevich (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Against Individual Creativity (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Peter Kleiweg (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Consensual Paintings (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Andrew Rowbottom (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
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