Seiten mit den meisten Links
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- Autonomy, Signature and Creativity (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Evolutionary generation of faces (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Scott Neil-Teilly (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Evolving Fractal Drawings (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- P6m Reference Implementation (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Zufallsprozess (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Simulating Morphogenesis (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Computer-Ästhetik (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Entropie (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
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