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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Design Space of Tiling Template‏‎ (2 Links)
  2. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  3. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  4. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  5. Evolutionary shape grammars for product design‏‎ (2 Links)
  6. Quantifying Creativity in Art Networks‏‎ (2 Links)
  7. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  8. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  9. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  10. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  11. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  12. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  13. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  14. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  15. Distance-based functions for image comparison‏‎ (2 Links)
  16. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  17. Composition in Perspectives‏‎ (2 Links)
  18. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  19. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  20. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  21. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  22. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  23. Investigating Face Space‏‎ (2 Links)
  24. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  25. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  26. Zufallsprozess‏‎ (2 Links)
  27. Ishihama Yoshiaki‏‎ (2 Links)
  28. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  29. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  30. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  31. Evolving for the Audience‏‎ (2 Links)
  32. The Painting Fool Teaching Interface‏‎ (2 Links)
  33. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  34. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  35. Genetische Programmierung‏‎ (2 Links)
  36. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  37. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  38. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  39. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  40. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  41. Exploring aesthetic pattern formation‏‎ (2 Links)
  42. Search Strategies and the Creative Process‏‎ (2 Links)
  43. Consensual Paintings‏‎ (2 Links)
  44. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  45. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  46. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  47. Gregory Dudek‏‎ (2 Links)
  48. Self-design and ontogenetic evolution‏‎ (2 Links)
  49. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  50. P3m1 Reference Implementation‏‎ (2 Links)

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