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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  2. Evolving Glitch Art‏‎ (2 Links)
  3. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  4. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  5. Daniel Shiffman‏‎ (2 Links)
  6. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  7. Organized order in ornamentation‏‎ (2 Links)
  8. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  9. Informational Aesthetics Measures‏‎ (2 Links)
  10. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  11. P4m Reference Implementation‏‎ (2 Links)
  12. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  13. The Evolving Role of the Artist‏‎ (2 Links)
  14. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  15. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  16. Ästhetik‏‎ (2 Links)
  17. Evolving design genes in space layout problems‏‎ (2 Links)
  18. Painterly rendering using image salience‏‎ (2 Links)
  19. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  20. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  21. Metaprogramming Emergent Graphics‏‎ (2 Links)
  22. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  23. Color Mixing using Colliding Particles‏‎ (2 Links)
  24. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  25. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  26. Simulating Morphogenesis‏‎ (2 Links)
  27. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  28. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  29. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  30. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  31. Giving Colour to Images‏‎ (2 Links)
  32. Distance-based functions for image comparison‏‎ (2 Links)
  33. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  34. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  35. Composition in Perspectives‏‎ (2 Links)
  36. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  37. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  38. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  39. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  40. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  41. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  42. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  43. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  44. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  45. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  46. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  47. Flowsnake Earth‏‎ (2 Links)
  48. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  49. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  50. Towards a model for artificial aesthetics‏‎ (2 Links)

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