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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  2. Swarm paintings – nonhuman art‏‎ (2 Links)
  3. Curious agents and situated design evaluations‏‎ (2 Links)
  4. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  5. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  6. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  7. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  8. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  9. Learning representations for creative design using evolution‏‎ (2 Links)
  10. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  11. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  12. Being Kasimir Malevich‏‎ (2 Links)
  13. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  14. Video Granular Synthesis‏‎ (2 Links)
  15. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  16. Against Individual Creativity‏‎ (2 Links)
  17. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  18. Ten questions concerning generative computer art‏‎ (2 Links)
  19. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  20. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  21. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  22. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  23. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  24. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  25. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  26. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  27. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  28. Improbable Creativity‏‎ (2 Links)
  29. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  30. Search Strategies and the Creative Process‏‎ (2 Links)
  31. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  32. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  33. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  34. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  35. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  36. Complexity of two-dimensional patterns‏‎ (2 Links)
  37. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  38. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  39. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  40. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  41. Self-design and ontogenetic evolution‏‎ (2 Links)
  42. Mathematische Kunst‏‎ (2 Links)
  43. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  44. P3m1 Reference Implementation‏‎ (2 Links)
  45. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  46. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  47. The Future of Evolutionary Design Research‏‎ (2 Links)
  48. Evolving art with scalable vector graphics‏‎ (2 Links)
  49. Semantic aware methods for evolutionary art‏‎ (2 Links)
  50. Measuring complexity using information fluctuation‏‎ (2 Links)

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