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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Population‏‎ (2 Links)
  2. Biokunst‏‎ (2 Links)
  3. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  4. Tim Rowley‏‎ (2 Links)
  5. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  6. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  7. Abstract Art by Shape Classification‏‎ (2 Links)
  8. Flowsnake Earth‏‎ (2 Links)
  9. Automated collage generation — with intent‏‎ (2 Links)
  10. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  11. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  12. Keith Wiley‏‎ (2 Links)
  13. Natural Color Symmetry‏‎ (2 Links)
  14. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  15. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  16. Creative Search Trajectories and their Implications‏‎ (2 Links)
  17. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  18. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  19. New Kinds of Fractal Patterns‏‎ (2 Links)
  20. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  21. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  22. Niche Constructing Drawing Robots‏‎ (2 Links)
  23. Curious agents and situated design evaluations‏‎ (2 Links)
  24. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  25. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  26. Evolutionary Design by Computers‏‎ (2 Links)
  27. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  28. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  29. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  30. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  31. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  32. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  33. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  34. Reproduktion‏‎ (2 Links)
  35. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  36. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  37. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  38. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  39. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  40. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  41. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  42. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  43. Evolutionäre Musik‏‎ (2 Links)
  44. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  45. A 3D Modeling System for Creative Design‏‎ (2 Links)
  46. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  47. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  48. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  49. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  50. Generative Modelling with Timed L-Systems‏‎ (2 Links)

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