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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  2. Evolutionary Design in Art‏‎ (2 Links)
  3. Computer-Kreativität‏‎ (2 Links)
  4. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  5. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  6. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  7. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  8. Computer Software for Measuring Creative Search‏‎ (2 Links)
  9. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  10. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  11. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  12. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  13. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  14. Live Coding Towards Computational Creativity‏‎ (2 Links)
  15. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  16. Evolutionary shape grammars for product design‏‎ (2 Links)
  17. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  18. Evolving Approximate Image Filters‏‎ (2 Links)
  19. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  20. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  21. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  22. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  23. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  24. Artificial Drawing + Unity‏‎ (2 Links)
  25. Improving face detection‏‎ (2 Links)
  26. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  27. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  28. Bubble Hierarchies‏‎ (2 Links)
  29. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  30. P6m Reference Implementation‏‎ (2 Links)
  31. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  32. Information aesthetics: an heroic experiment‏‎ (2 Links)
  33. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  34. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  35. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  36. Evolving for the Audience‏‎ (2 Links)
  37. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  38. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  39. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  40. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  41. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  42. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  43. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  44. Genetische Programmierung‏‎ (2 Links)
  45. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  46. Simulating Morphogenesis‏‎ (2 Links)
  47. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  48. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  49. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  50. Chris Coyne‏‎ (2 Links)

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