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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Image Warping for a Painterly Effect‏‎ (2 Links)
  2. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  3. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  4. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  5. Collaborative Preference Learning‏‎ (2 Links)
  6. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  7. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  8. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  9. Detecting people in cubist art‏‎ (2 Links)
  10. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  11. Digital Face Beautification‏‎ (2 Links)
  12. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  13. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  14. The Authorship of Generative Art‏‎ (2 Links)
  15. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  16. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  17. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  18. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  19. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  20. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  21. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  22. Autonomous Evolutionary Art‏‎ (2 Links)
  23. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  24. Echo‏‎ (2 Links)
  25. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  26. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  27. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  28. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  29. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  30. Evolving art with scalable vector graphics‏‎ (2 Links)
  31. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  32. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  33. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  34. Interactive evolution of dynamical systems‏‎ (2 Links)
  35. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  36. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  37. Evolving virtual creatures‏‎ (2 Links)
  38. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  39. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  40. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  41. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  42. Ameisen Algorithmen‏‎ (2 Links)
  43. Erik J. Gustafson‏‎ (2 Links)
  44. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  45. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  46. Peter Kleiweg‏‎ (2 Links)
  47. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  48. Extending the Range of Facial Types‏‎ (2 Links)
  49. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  50. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)

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