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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.
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- Painting With Triangles (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Genotyp (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Morgan McGuire (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Swarm Granulator (2 Links)
- Swarm Painting Atelier (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Artificial Drawing + Unity (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
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