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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  2. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  3. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  4. Collaborative Preference Learning‏‎ (2 Links)
  5. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  6. Evolutionary shape grammars for product design‏‎ (2 Links)
  7. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  8. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  9. Detecting people in cubist art‏‎ (2 Links)
  10. Man + Robots: Symbiotic Art‏‎ (2 Links)
  11. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  12. Digital Face Beautification‏‎ (2 Links)
  13. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  14. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  15. Searching for Surprise‏‎ (2 Links)
  16. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  17. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  18. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  19. The Escher evolver: evolution to the people‏‎ (2 Links)
  20. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  21. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  22. Andrew Rowbottom‏‎ (2 Links)
  23. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  24. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  25. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  26. Echo‏‎ (2 Links)
  27. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  28. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  29. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  30. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  31. Evolving for the Audience‏‎ (2 Links)
  32. Metaprogramming Emergent Graphics‏‎ (2 Links)
  33. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  34. Genetische Programmierung‏‎ (2 Links)
  35. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  36. The alphabet synthesis machine‏‎ (2 Links)
  37. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  38. The darwinian structure of the design process‏‎ (2 Links)
  39. Artificial Drawing + Unity‏‎ (2 Links)
  40. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  41. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  42. Peter Kleiweg‏‎ (2 Links)
  43. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  44. Exploring aesthetic pattern formation‏‎ (2 Links)
  45. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  46. Theory of Complexity‏‎ (2 Links)
  47. Erik J. Gustafson‏‎ (2 Links)
  48. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  49. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  50. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)

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