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  1. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  2. Mutation‏‎ (2 Links)
  3. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  4. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  5. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  6. Golan Levin‏‎ (2 Links)
  7. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  8. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  9. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  10. Karl Gerbel‏‎ (2 Links)
  11. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  12. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  13. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  14. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  15. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  16. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  17. Towards a model for artificial aesthetics‏‎ (2 Links)
  18. A comparative classification of complexity measures‏‎ (2 Links)
  19. Search Strategies and the Creative Process‏‎ (2 Links)
  20. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  21. Artificial Nature: Immersive World Making‏‎ (2 Links)
  22. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  23. Flowsnake Earth‏‎ (2 Links)
  24. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  25. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  26. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  27. Self-design and ontogenetic evolution‏‎ (2 Links)
  28. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  29. Swarm Painting Atelier‏‎ (2 Links)
  30. P3m1 Reference Implementation‏‎ (2 Links)
  31. Learning representations for creative design using evolution‏‎ (2 Links)
  32. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  33. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  34. Semantic aware methods for evolutionary art‏‎ (2 Links)
  35. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  36. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  37. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  38. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  39. Aaron Davidson‏‎ (2 Links)
  40. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  41. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  42. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  43. Evolutionary Design by Computers‏‎ (2 Links)
  44. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  45. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  46. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  47. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  48. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  49. Improbable Creativity‏‎ (2 Links)
  50. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)

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