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- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Evolving virtual creatures (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Neuroästhetik (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- A comparative classification of complexity measures (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Extending the Range of Facial Types (2 Links)
- Leonel Moura (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Gregory S. Hornby (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Aaron Davidson (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Zellij Multipuzzle (2 Links)
- SEURAT: robotic painter (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Autonomous Evolutionary Art (2 Links)
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