Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.
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- Passive Solar Building Design Using Genetic Programming (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Giving Colour to Images (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Electric Sheep (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Computational Creativity through a Gap (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Embodied creativity (2 Links)
- Is Evolution Creative? (2 Links)
- Phänotyp (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- John Mount (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Flowsnake Earth (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Keith Wiley (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Neuroästhetik (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Evolutionary Design by Computers (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
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