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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Painting With Triangles‏‎ (2 Links)
  2. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  3. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  4. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  5. Gentropy: evolving 2D textures‏‎ (2 Links)
  6. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  7. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  8. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  9. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  10. Computer-Kreativität‏‎ (2 Links)
  11. Morgan McGuire‏‎ (2 Links)
  12. Computer Software for Measuring Creative Search‏‎ (2 Links)
  13. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  14. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  15. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  16. Steve Dipaola‏‎ (2 Links)
  17. Mutation‏‎ (2 Links)
  18. Stippling with Aerial Robots‏‎ (2 Links)
  19. Tim Rowley‏‎ (2 Links)
  20. Establishing Appreciation In a Creative System‏‎ (2 Links)
  21. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  22. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  23. Breeding on site‏‎ (2 Links)
  24. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  25. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  26. Karl Gerbel‏‎ (2 Links)
  27. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  28. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  29. Bubble Hierarchies‏‎ (2 Links)
  30. Andrew Rowbottom‏‎ (2 Links)
  31. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  32. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  33. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  34. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  35. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  36. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  37. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  38. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  39. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  40. Rebecca Luger-Guillaume‏‎ (2 Links)
  41. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  42. Learning representations for creative design using evolution‏‎ (2 Links)
  43. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  44. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  45. Chris Coyne‏‎ (2 Links)
  46. Gegenständliche Kunst‏‎ (2 Links)
  47. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  48. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  49. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  50. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)

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