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- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Searching for Surprise (2 Links)
- The Authorship of Generative Art (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- The Evolving Role of the Artist (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Painting With Triangles (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Ästhetik (2 Links)
- Composition in Perspectives (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Being Kasimir Malevich (2 Links)
- Interactive evolution for industrial design (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Against Individual Creativity (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Peter Kleiweg (2 Links)
- Investigating Face Space (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Ishihama Yoshiaki (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Consensual Paintings (2 Links)
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