Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.
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- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Biokunst (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Searching for Surprise (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Investigating Face Space (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Ishihama Yoshiaki (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Curious agents and situated design evaluations (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Peter Kleiweg (2 Links)
- Andrew Rowbottom (2 Links)
- Flowsnake Earth (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Evolutionary Design by Computers (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Artificial Drawing + Unity (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
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