Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.
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- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Schwarm Algorithmen (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Selektion (2 Links)
- Evolving Line Drawings (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Painting with Flowsnakes (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Depth-aware neural style transfer (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Interactive evolution for industrial design (2 Links)
- Evolving virtual creatures (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Investigating Face Space (2 Links)
- Extending the Range of Facial Types (2 Links)
- Ishihama Yoshiaki (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Phänotyp (2 Links)
- Gregory S. Hornby (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
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