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  1. Driving the Creative Machine‏‎ (14:47, 17. Nov. 2014)
  2. THE ARTS AFTER DARWIN: DOES ART HAVE AN ORIGIN AND ADAPTIVE FUNCTION?‏‎ (14:59, 17. Nov. 2014)
  3. Swarm Grammars: Modeling Computational Development through Highly Dynamic Complex Processes‏‎ (15:40, 17. Nov. 2014)
  4. Tilings and Patterns‏‎ (15:50, 17. Nov. 2014)
  5. An Introduction To Kolmogorov Complexity and its Applications‏‎ (16:02, 17. Nov. 2014)
  6. ZUR UNIVERSALEN SCHÄTZUNG DES SCHÖNEN‏‎ (16:07, 17. Nov. 2014)
  7. BEYOND THE BILATERAL - SYMMETRY IN TWO-DIMENSIONAL DESIGN‏‎ (20:04, 17. Nov. 2014)
  8. THE CONCEPT OF EMERGENCE IN GENERATIVE ART‏‎ (20:17, 17. Nov. 2014)
  9. COMPLEXITY AND AESTHETIC PREFERENCE FOR DIVERSE VISUAL STIMULI‏‎ (20:37, 17. Nov. 2014)
  10. Swarm paintings – nonhuman art‏‎ (20:42, 17. Nov. 2014)
  11. Nature Inspired Creative Design – Bringing Together Ideas from Nature‏‎ (20:48, 17. Nov. 2014)
  12. Kreativität durch Zufall. Das große Vorbild der Evolution und einige künstlerische Parallelen‏‎ (20:54, 17. Nov. 2014)
  13. What symmetry groups are present in the Alhambra?‏‎ (20:59, 17. Nov. 2014)
  14. AARON, Colorist: from Expert System to Expert‏‎ (21:03, 17. Nov. 2014)
  15. Elements about the Emergence Issue: A survey of emergence definitions‏‎ (12:31, 18. Nov. 2014)
  16. Image segmentation for stylized non-photorealistic rendering and animation‏‎ (12:39, 18. Nov. 2014)
  17. On Canonical Substitution Tilings‏‎ (13:21, 18. Nov. 2014)
  18. CREATIVITY IN A NUTSHELL‏‎ (13:25, 18. Nov. 2014)
  19. The Creative Mind: Myths and Mechanisms‏‎ (13:35, 18. Nov. 2014)
  20. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (13:59, 18. Nov. 2014)
  21. Algorithmic beauty of buildings: Methods for procedural building generation‏‎ (14:01, 18. Nov. 2014)
  22. Natural-Born cyborgs: Minds, Technologies, and the Future of Human Intelligence‏‎ (14:28, 18. Nov. 2014)
  23. Evolutionary Aesthetics‏‎ (15:51, 18. Nov. 2014)
  24. Higher-order Mandelbrot fractals: experiments in nanogeometry‏‎ (15:56, 18. Nov. 2014)
  25. Generative Representations for Evolutionary Design Automation‏‎ (16:05, 18. Nov. 2014)
  26. Image Mosaicing and Super-resolution‏‎ (16:19, 18. Nov. 2014)
  27. Evolutionary Design of Implicit Surfaces and Swarm Dynamics‏‎ (20:05, 18. Nov. 2014)
  28. Artificial creativity: a synthetic approach to the study of creative behavior‏‎ (20:17, 18. Nov. 2014)
  29. The Limits of Mathematics: A Course on Information Theory and the Limits of Formal Reasoning‏‎ (20:27, 18. Nov. 2014)
  30. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (20:56, 18. Nov. 2014)
  31. Evolutionary Algorithms for Solving Multi-Objective Problems‏‎ (21:26, 18. Nov. 2014)
  32. Glitch art‏‎ (11:38, 19. Nov. 2014)
  33. The Glitch Moment(um)‏‎ (11:44, 19. Nov. 2014)
  34. Automated Theory Formation in Pure Mathematics‏‎ (11:45, 19. Nov. 2014)
  35. Aesthetic universals‏‎ (12:02, 19. Nov. 2014)
  36. On the implicit and on the artificial - morphogenesis and emergent aesthetics in autonomous collective systems‏‎ (12:08, 19. Nov. 2014)
  37. Glitch Aesthetics‏‎ (12:19, 19. Nov. 2014)
  38. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (12:29, 19. Nov. 2014)
  39. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (12:44, 19. Nov. 2014)
  40. Spatial Tessellations—Concepts and Applications of Voronoi Diagrams‏‎ (12:51, 19. Nov. 2014)
  41. Colouring without seeing: A problem in machine creativity‏‎ (16:47, 19. Nov. 2014)
  42. On Birkhoff’s Aesthetic Measure of Vases‏‎ (16:50, 19. Nov. 2014)
  43. An Evolutionary Approach to Automatic and Interactive Procedural Texture Generation‏‎ (16:53, 19. Nov. 2014)
  44. Evolution as Artist‏‎ (16:55, 19. Nov. 2014)
  45. From Frank Lloyd Wright to Mondrian‏‎ (16:59, 19. Nov. 2014)
  46. An Exploration of Art and the Brain‏‎ (17:05, 19. Nov. 2014)
  47. Dynamics of Complex Systems‏‎ (17:20, 19. Nov. 2014)
  48. Evolution of Pseudo-Colouring Algorithms for Image Enhancement with Interactive Genetic Programming‏‎ (17:44, 19. Nov. 2014)
  49. The computer artist and art critic‏‎ (20:30, 19. Nov. 2014)
  50. Using Genetic Algorithms to Improve the Visual Quality of Fractal Plants Generated with CSG-PL-Systems‏‎ (20:34, 19. Nov. 2014)
  51. Similarity of color images‏‎ (20:37, 19. Nov. 2014)
  52. Evolving line drawings‏‎ (20:46, 19. Nov. 2014)
  53. Cellular Automata and Complexity: Collected Papers‏‎ (20:53, 19. Nov. 2014)
  54. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (21:02, 19. Nov. 2014)
  55. AARON’s Code: Meta-Art, Artificial Intelligence, and the Work of Harold Cohen‏‎ (21:07, 19. Nov. 2014)
  56. Emergence and Artificial Life‏‎ (21:07, 19. Nov. 2014)
  57. The Fractal Geometry of Nature‏‎ (21:13, 19. Nov. 2014)
  58. Tilings and Patterns Grünbaum&Shephard‏‎ (21:14, 19. Nov. 2014)
  59. Handbook of Regular Patterns: An Introduction to Symmetry in Two Dimensions‏‎ (21:15, 19. Nov. 2014)
  60. Entropy and Art, an Essay on Order and Disorder‏‎ (21:18, 19. Nov. 2014)
  61. AN EVALUATION OF MAITIAND GRAVES PRINCIPLE OF AESTHETIC ORDER‏‎ (21:20, 19. Nov. 2014)
  62. Evolutionary Exploration and Generalization on Mandelbrot Sets‏‎ (21:31, 19. Nov. 2014)
  63. An Investigation into Aesthetic Preference using Generative Art‏‎ (21:40, 19. Nov. 2014)
  64. Swarm intelligence: Literature overview‏‎ (21:46, 19. Nov. 2014)
  65. Cyber-Genetic Neo-Plasticism – An AI program Creating Mondrian-like Paintings by using Interactive Bacterial Evolution Algorithm‏‎ (21:53, 19. Nov. 2014)
  66. Quantifying Beauty: An Information System for Evaluating Universal Aesthetics‏‎ (22:01, 19. Nov. 2014)
  67. Aesthetics and Psychobiology‏‎ (22:08, 19. Nov. 2014)
  68. Investigating aesthetic measures for unsupervised evolutionary art‏‎ (22:25, 19. Nov. 2014)
  69. Semantic Operators for Evolutionary Art‏‎ (14:30, 20. Nov. 2014)
  70. Fireworks: Evolutionary art project based on EvoSpace-Interactive‏‎ (15:00, 20. Nov. 2014)
  71. Information Immune Systems‏‎ (15:22, 20. Nov. 2014)
  72. Evolutionary Art with Cartesian Genetic Programming‏‎ (15:34, 20. Nov. 2014)
  73. Exploiting Reflection in Object Oriented Genetic Programming‏‎ (15:46, 20. Nov. 2014)
  74. The Future of Evolutionary Design Research‏‎ (15:53, 20. Nov. 2014)
  75. Unplugging Evolutionary Algorithms: an experiment on human-algorithmic creativity‏‎ (15:58, 20. Nov. 2014)
  76. Evolutionary design of dynamic SwarmScapes‏‎ (18:10, 20. Nov. 2014)
  77. An exploration of genetic programming for non-photorealistic animations‏‎ (18:20, 20. Nov. 2014)
  78. Ten steps to make a perfect creative evolutionary design system‏‎ (18:27, 20. Nov. 2014)
  79. Generating plants with gene expression programming‏‎ (18:43, 20. Nov. 2014)
  80. An Evolutionary Approach to Support Web-Page Design‏‎ (18:48, 20. Nov. 2014)
  81. Evolution of artificial terrains for video games based on obstacles edge length‏‎ (18:57, 20. Nov. 2014)
  82. An Evolutionary Approach to Automatic Video Editing‏‎ (20:19, 20. Nov. 2014)
  83. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (20:32, 20. Nov. 2014)
  84. EvoFab: A Fully Embodied Evolutionary Fabricator‏‎ (15:17, 22. Nov. 2014)
  85. Computer Evolution of Buildable Objects‏‎ (15:27, 22. Nov. 2014)
  86. Inventing the Circle – The Geometry of Nature‏‎ (15:33, 22. Nov. 2014)
  87. Generative Representations for Evolving Families of Designs‏‎ (15:38, 22. Nov. 2014)
  88. Structure Fitness Sharing (SFS) For Evolutionary Design By Genetic Programming‏‎ (15:52, 22. Nov. 2014)
  89. A Critical View of the Evolutionary Design of Self-assembling Systems‏‎ (16:05, 22. Nov. 2014)
  90. Experimental Investigations into Graph Grammar Evolution: A Novel Approach to Evolutionary Design‏‎ (16:18, 22. Nov. 2014)
  91. Polymorphic Image Filters‏‎ (20:32, 22. Nov. 2014)
  92. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (20:39, 22. Nov. 2014)
  93. How to Draw a Straight Line Using a GP: Benchmarking Evolutionary Design Against 19th Century Kinematic Synthesis‏‎ (20:52, 22. Nov. 2014)
  94. Exploring component-based representations - the secret of creativity by evolution?‏‎ (20:59, 22. Nov. 2014)
  95. Evolutionary Design of Robust Noise-Specific Image Filters‏‎ (21:06, 22. Nov. 2014)
  96. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (21:15, 22. Nov. 2014)
  97. Evolution design of buildable objects with blind builder: an empirical study‏‎ (11:39, 23. Nov. 2014)
  98. Measuring Complexity by Measuring Structure and Organization‏‎ (11:57, 23. Nov. 2014)
  99. Design of Nanotechnology Products‏‎ (12:01, 23. Nov. 2014)
  100. Exploring Three-dimensional design worlds using Lindenmeyer Systems and Genetic Programming‏‎ (12:10, 23. Nov. 2014)

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