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- 09291 Abstracts Collection -- Computational Creativity: an interdisciplinary approach
- 09291 Summary -- Computational Creativity: an interdisciplinary approach
- 2-Manifold Sculptures
- 3-D CG lighting with an interactive GA
- 3D-Dithered Ortho-Pictures: 3D Models from Independent 2D Images
- 3D Geological Modeling using Sketches and Annotations from Geologic Maps
- 3D Visualization Model of the Regular Polytopes in Four and Higher Dimensions
- AARON, Colorist: from Expert System to Expert
- AARON’s Code: Meta-Art, Artificial Intelligence, and the Work of Harold Cohen
- ANGELINA – Coevolution in Automated Game Design
- AN EVALUATION OF MAITIAND GRAVES PRINCIPLE OF AESTHETIC ORDER
- A 3D Modeling System for Creative Design
- A 7-Fold System for Creating Islamic Geometric Patterns Part 1: Historical Antecedents
- A 7-Fold System for Creating Islamic Geometric Patterns Part 2: Contemporary Expression
- A Benchmark Image Set for Evaluating Stylization
- A Breeding Tool for Abstract Animations and Its Applications
- A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues
- A Comparison Between Representations for Evolving Images
- A Complexity Approach for Identifying Aesthetic Composite Landscapes
- A Computer Model for the Generation of Visual Compositions
- A Creative Analogy Machine: Results and Challenges
- A Critical View of the Evolutionary Design of Self-assembling Systems
- A Digital Prototyping System for Designing Novel 3D Geometries
- A Digital Tribute to M.C. Escher
- A Discussion on Serendipity in Creative Systems
- A Domain Independent Genetic Programming Approach to Automatic Feature Extraction for Image Classification
- A Fast Algorithm for Creating Turing-McCabe Patterns
- A Fitness Function for Creativity in Jazz Improvisation and Beyond
- A Four Strategy Model of Creative Parameter Space Interaction
- A Fractal Approach Towards Visual Analogy
- A Fully Automatic Evolutionary Art
- A Fun Approach to Teaching Geometry and Inspiring Creativity
- A GA-P algorithm to automatically formulate extended Boolean queries for a fuzzy information retrieval system
- A GP Artificial Ant for image processing: preliminary experiments with EASEA
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels
- A Genetic Algorithm Applied to Content-Based Image Retrieval for Natural Scenes Classification
- A Genetic Programming Approach for Image Segmentation
- A Genetic Programming Approach for Relevance Feedback in Region-Based Image Retrieval Systems
- A Genetic Programming Approach to the Design of Interest Point Operators
- A Genetic Programming Based Scheme for Combining Image Operators
- A Genetic Programming approach to face recognition
- A Geometric Analysis of the Seven Heavens
- A Geometrical Representation and Visualization of Möbius Transformation Groups
- A History of Creativity for Future AI Research
- A Knowledge Based Approach to Modeling Portrait Painting Methodology
- A Lamarckian Evolution Strategy for Genetic Algorithms
- A Local Search Interface for Interactive Evolutionary Architectural Design
- A Mathematica GUI for Generating Conway Tiles
- A Mathematical Approach to Obtain Isoperimetric Shapes for D-Form Construction
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