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  1. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  2. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  3. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  4. Phänotyp‏‎ (2 Links)
  5. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  6. Evolving Fractal Drawings‏‎ (2 Links)
  7. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  8. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  9. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  10. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  11. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  12. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  13. Towards a model for artificial aesthetics‏‎ (2 Links)
  14. Evolving content in the galactic arms race video game‏‎ (2 Links)
  15. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  16. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  17. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  18. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  19. Neuroästhetik‏‎ (2 Links)
  20. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  21. Swarm Painting Atelier‏‎ (2 Links)
  22. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  23. Künstliches Leben‏‎ (2 Links)
  24. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  25. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  26. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  27. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  28. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  29. Computer-Ästhetik‏‎ (2 Links)
  30. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  31. Entropie‏‎ (2 Links)
  32. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  33. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  34. Algorithmic randomness and physical entropy‏‎ (2 Links)
  35. Live Algorithms‏‎ (2 Links)
  36. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  37. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  38. SEURAT: robotic painter‏‎ (2 Links)
  39. On the Future of Computers and Creativity‏‎ (2 Links)
  40. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  41. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  42. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  43. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  44. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  45. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  46. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  47. The Escher evolver: evolution to the people‏‎ (2 Links)
  48. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  49. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  50. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)

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