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  1. Evolution of Animated Photomosaics‏‎ (2 Links)
  2. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  3. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  4. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  5. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  6. Improbable Creativity‏‎ (2 Links)
  7. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  8. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  9. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  10. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  11. Mathematische Kunst‏‎ (2 Links)
  12. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  13. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  14. Measuring complexity using information fluctuation‏‎ (2 Links)
  15. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  16. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  17. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  18. Interactive EC-based Signal Processing‏‎ (2 Links)
  19. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  20. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  21. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  22. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  23. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  24. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  25. Zellij Multipuzzle‏‎ (2 Links)
  26. Interactive evolution for industrial design‏‎ (2 Links)
  27. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  28. Search Strategies and the Creative Process‏‎ (2 Links)
  29. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  30. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  31. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  32. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  33. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  34. Self-design and ontogenetic evolution‏‎ (2 Links)
  35. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  36. P3m1 Reference Implementation‏‎ (2 Links)
  37. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  38. Semantic aware methods for evolutionary art‏‎ (2 Links)
  39. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  40. Investigating Face Space‏‎ (2 Links)
  41. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  42. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  43. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  44. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  45. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  46. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  47. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  48. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  49. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  50. Developmental modelling with SDS‏‎ (2 Links)

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