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  1. Autonomy, Signature and Creativity‏‎ (4 Bearbeitungen)
  2. Implicit fitness functions for evolving a drawing robot‏‎ (4 Bearbeitungen)
  3. Computational Aesthetics Conferences‏‎ (4 Bearbeitungen)
  4. Graph-Based Evolution of Visual Languages‏‎ (4 Bearbeitungen)
  5. Echo‏‎ (4 Bearbeitungen)
  6. EvoMUSART 2004‏‎ (4 Bearbeitungen)
  7. Pmm Reference Implementation‏‎ (4 Bearbeitungen)
  8. The Emergence of Social Learning in Artificial Societies‏‎ (4 Bearbeitungen)
  9. The Problem with Evolutionary Art Is‏‎ (4 Bearbeitungen)
  10. Toward Greater Artistic Control for Interactive Evolution of Images and Animation‏‎ (4 Bearbeitungen)
  11. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (4 Bearbeitungen)
  12. Computer Graphics and Geometric Ornamental Design‏‎ (4 Bearbeitungen)
  13. Modelling Human Preference in Evolutionary Art‏‎ (4 Bearbeitungen)
  14. Natural Processes and Artificial Procedures‏‎ (4 Bearbeitungen)
  15. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (4 Bearbeitungen)
  16. Composite diffusion limited aggregation paintings‏‎ (4 Bearbeitungen)
  17. Texture image retrieval using new rotated complex wavelet filters‏‎ (4 Bearbeitungen)
  18. EvoMUSART 2017‏‎ (4 Bearbeitungen)
  19. A Genetic Algorithm Applied to Content-Based Image Retrieval for Natural Scenes Classification‏‎ (4 Bearbeitungen)
  20. Aesthetic Measures for Evolutionary Vase Design‏‎ (4 Bearbeitungen)
  21. Artificial Creative Systems: Completing the Creative Cycle‏‎ (4 Bearbeitungen)
  22. Rating Image Aesthetics Using Deep Learning‏‎ (4 Bearbeitungen)
  23. Evolutionary generation of faces‏‎ (4 Bearbeitungen)
  24. Experiments in Computational Aesthetics‏‎ (4 Bearbeitungen)
  25. Towards Adaptive Evolutionary Architecture‏‎ (4 Bearbeitungen)
  26. Generalize and Blend: Concept Blending Based on Generalization, Analogy, and Amalgams‏‎ (4 Bearbeitungen)
  27. Evolving Approximate Image Filters‏‎ (4 Bearbeitungen)
  28. Customizing Aesthetics in Shared Immersive Virtual Environments‏‎ (4 Bearbeitungen)
  29. Complexism and the Role of Evolutionary Art‏‎ (4 Bearbeitungen)
  30. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (4 Bearbeitungen)
  31. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (4 Bearbeitungen)
  32. Facing the Future: Evolutionary Possibilities for Human-Machine Creativity‏‎ (4 Bearbeitungen)
  33. An Introduction To Kolmogorov Complexity and its Applications‏‎ (4 Bearbeitungen)
  34. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (4 Bearbeitungen)
  35. Evolving Art Using Multiple Aesthetic Measures‏‎ (4 Bearbeitungen)
  36. Shape Grammars and Grammatical Evolution for Evolutionary Design‏‎ (4 Bearbeitungen)
  37. Improving Scans of Black and White photographs by Recovering the Print Maker's Artistic Intent‏‎ (4 Bearbeitungen)
  38. On the Socialization of Evolutionary Art‏‎ (4 Bearbeitungen)
  39. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (4 Bearbeitungen)
  40. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (4 Bearbeitungen)
  41. Video Granular Synthesis‏‎ (4 Bearbeitungen)
  42. Induction Design: A Method for Evolutionary Design‏‎ (4 Bearbeitungen)
  43. Compositional Pattern Producing Networks: A Novel Abstraction of Development‏‎ (4 Bearbeitungen)
  44. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (4 Bearbeitungen)
  45. Evolutionary Design by Computers‏‎ (4 Bearbeitungen)
  46. The Evolution of Artistic Filters‏‎ (4 Bearbeitungen)
  47. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (4 Bearbeitungen)
  48. Evolutionary pointillist modules: evolving assemblages of 3D objects‏‎ (4 Bearbeitungen)
  49. The Social Impact of Self-Regulated Creativity on the Evolution of Simple versus Complex Creative Ideas‏‎ (4 Bearbeitungen)
  50. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (4 Bearbeitungen)

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