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  1. Evolving Art Using Multiple Aesthetic Measures‏‎ (4 Bearbeitungen)
  2. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (4 Bearbeitungen)
  3. Call for Participation Patterns and Tilings Competition 2015 2‏‎ (4 Bearbeitungen)
  4. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (4 Bearbeitungen)
  5. Shape Grammars and Grammatical Evolution for Evolutionary Design‏‎ (4 Bearbeitungen)
  6. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (4 Bearbeitungen)
  7. On the Socialization of Evolutionary Art‏‎ (4 Bearbeitungen)
  8. Induction Design: A Method for Evolutionary Design‏‎ (4 Bearbeitungen)
  9. Video Granular Synthesis‏‎ (4 Bearbeitungen)
  10. Evolutionary pointillist modules: evolving assemblages of 3D objects‏‎ (4 Bearbeitungen)
  11. The Evolution of Artistic Filters‏‎ (4 Bearbeitungen)
  12. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (4 Bearbeitungen)
  13. The Social Impact of Self-Regulated Creativity on the Evolution of Simple versus Complex Creative Ideas‏‎ (4 Bearbeitungen)
  14. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (4 Bearbeitungen)
  15. Compositional Pattern Producing Networks: A Novel Abstraction of Development‏‎ (4 Bearbeitungen)
  16. Evolutionary Design by Computers‏‎ (4 Bearbeitungen)
  17. Swarmic Paintings and Colour Attention‏‎ (4 Bearbeitungen)
  18. Ten questions concerning generative computer art‏‎ (4 Bearbeitungen)
  19. Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design‏‎ (4 Bearbeitungen)
  20. Combining Structural Analysis and Multi-Objective Criteria for Evolutionary Architectural Design‏‎ (4 Bearbeitungen)
  21. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (4 Bearbeitungen)
  22. An informational model for cellular automata aesthetic measure‏‎ (4 Bearbeitungen)
  23. Artificial Nature: Immersive World Making‏‎ (4 Bearbeitungen)
  24. Generative Art Inspired by Nature, Using NodeBox‏‎ (4 Bearbeitungen)
  25. Maintaining Population Diversity in Evolutionary Art‏‎ (4 Bearbeitungen)
  26. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (4 Bearbeitungen)
  27. Swarmic Sketches and Attention Mechanism‏‎ (4 Bearbeitungen)
  28. Comparing Aesthetic Measures for Evolutionary Art‏‎ (4 Bearbeitungen)
  29. Automated collage generation — with intent‏‎ (4 Bearbeitungen)
  30. Autonomy, Signature and Creativity‏‎ (4 Bearbeitungen)
  31. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (4 Bearbeitungen)
  32. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (4 Bearbeitungen)
  33. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (4 Bearbeitungen)
  34. Genetic Paint: A Search for Salient Paintings‏‎ (4 Bearbeitungen)
  35. Evolutionary exploration of Complex Fractals‏‎ (4 Bearbeitungen)
  36. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (4 Bearbeitungen)
  37. Random Discrete Colour Sampling‏‎ (4 Bearbeitungen)
  38. Life's What You Make: Niche Construction and Evolutionary Art‏‎ (4 Bearbeitungen)
  39. MultiCam: A System for Interactive Rendering of Abstract Digital Images‏‎ (4 Bearbeitungen)
  40. EvoMUSART 2013‏‎ (4 Bearbeitungen)
  41. Non-stop Evolutionary Art You are Embedded in‏‎ (4 Bearbeitungen)
  42. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (4 Bearbeitungen)
  43. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (4 Bearbeitungen)
  44. Style-aware Robust Color Transfer‏‎ (4 Bearbeitungen)
  45. Inverse Mapping with Sensitivity Analysis for Partial Selection in Interactive Evolution‏‎ (4 Bearbeitungen)
  46. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (4 Bearbeitungen)
  47. Computational Aesthetics 2007‏‎ (4 Bearbeitungen)
  48. Implicit fitness functions for evolving a drawing robot‏‎ (4 Bearbeitungen)
  49. Graph-Based Evolution of Visual Languages‏‎ (4 Bearbeitungen)
  50. Echo‏‎ (4 Bearbeitungen)

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