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- Improving Scans of Black and White photographs by Recovering the Print Maker's Artistic Intent (4 Bearbeitungen)
- Computer Graphics and Geometric Ornamental Design (4 Bearbeitungen)
- Composite diffusion limited aggregation paintings (4 Bearbeitungen)
- Induction Design: A Method for Evolutionary Design (4 Bearbeitungen)
- Texture image retrieval using new rotated complex wavelet filters (4 Bearbeitungen)
- EvoMUSART 2017 (4 Bearbeitungen)
- Rating Image Aesthetics Using Deep Learning (4 Bearbeitungen)
- Experiments in Computational Aesthetics (4 Bearbeitungen)
- Combining Structural Analysis and Multi-Objective Criteria for Evolutionary Architectural Design (4 Bearbeitungen)
- Towards Adaptive Evolutionary Architecture (4 Bearbeitungen)
- Evolutionary generation of faces (4 Bearbeitungen)
- Customizing Aesthetics in Shared Immersive Virtual Environments (4 Bearbeitungen)
- An informational model for cellular automata aesthetic measure (4 Bearbeitungen)
- Evolving Approximate Image Filters (4 Bearbeitungen)
- Maintaining Population Diversity in Evolutionary Art (4 Bearbeitungen)
- Artificial Nature: Immersive World Making (4 Bearbeitungen)
- Generative Art Inspired by Nature, Using NodeBox (4 Bearbeitungen)
- Facing the Future: Evolutionary Possibilities for Human-Machine Creativity (4 Bearbeitungen)
- Comparing Aesthetic Measures for Evolutionary Art (4 Bearbeitungen)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (4 Bearbeitungen)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (4 Bearbeitungen)
- Shape Grammars and Grammatical Evolution for Evolutionary Design (4 Bearbeitungen)
- On the Socialization of Evolutionary Art (4 Bearbeitungen)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (4 Bearbeitungen)
- Evolving Art Using Multiple Aesthetic Measures (4 Bearbeitungen)
- Automated collage generation — with intent (4 Bearbeitungen)
- Video Granular Synthesis (4 Bearbeitungen)
- Autonomy, Signature and Creativity (4 Bearbeitungen)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (4 Bearbeitungen)
- The Evolution of Artistic Filters (4 Bearbeitungen)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (4 Bearbeitungen)
- The Social Impact of Self-Regulated Creativity on the Evolution of Simple versus Complex Creative Ideas (4 Bearbeitungen)
- Semi-Automatic Digital Epigraphy from Images with Normals (4 Bearbeitungen)
- Compositional Pattern Producing Networks: A Novel Abstraction of Development (4 Bearbeitungen)
- Evolutionary Design by Computers (4 Bearbeitungen)
- Evolutionary pointillist modules: evolving assemblages of 3D objects (4 Bearbeitungen)
- Genetic Paint: A Search for Salient Paintings (4 Bearbeitungen)
- Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design (4 Bearbeitungen)
- Swarmic Paintings and Colour Attention (4 Bearbeitungen)
- Ten questions concerning generative computer art (4 Bearbeitungen)
- Life's What You Make: Niche Construction and Evolutionary Art (4 Bearbeitungen)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (4 Bearbeitungen)
- MultiCam: A System for Interactive Rendering of Abstract Digital Images (4 Bearbeitungen)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (4 Bearbeitungen)
- Swarmic Sketches and Attention Mechanism (4 Bearbeitungen)
- Aesthetic Learning in an Interactive Evolutionary Art System (4 Bearbeitungen)
- Filterscape: Energy Recycling in a Creative Ecosystem (4 Bearbeitungen)
- Implicit fitness functions for evolving a drawing robot (4 Bearbeitungen)
- Inverse Mapping with Sensitivity Analysis for Partial Selection in Interactive Evolution (4 Bearbeitungen)
- Graph-Based Evolution of Visual Languages (4 Bearbeitungen)
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