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  1. Shape Grammars and Grammatical Evolution for Evolutionary Design‏‎ (4 Bearbeitungen)
  2. On the Socialization of Evolutionary Art‏‎ (4 Bearbeitungen)
  3. Evolving Art Using Multiple Aesthetic Measures‏‎ (4 Bearbeitungen)
  4. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (4 Bearbeitungen)
  5. Implicit fitness functions for evolving a drawing robot‏‎ (4 Bearbeitungen)
  6. Inverse Mapping with Sensitivity Analysis for Partial Selection in Interactive Evolution‏‎ (4 Bearbeitungen)
  7. The Evolution of Artistic Filters‏‎ (4 Bearbeitungen)
  8. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (4 Bearbeitungen)
  9. Graph-Based Evolution of Visual Languages‏‎ (4 Bearbeitungen)
  10. The Social Impact of Self-Regulated Creativity on the Evolution of Simple versus Complex Creative Ideas‏‎ (4 Bearbeitungen)
  11. Compositional Pattern Producing Networks: A Novel Abstraction of Development‏‎ (4 Bearbeitungen)
  12. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (4 Bearbeitungen)
  13. Evolutionary Design by Computers‏‎ (4 Bearbeitungen)
  14. Evolutionary pointillist modules: evolving assemblages of 3D objects‏‎ (4 Bearbeitungen)
  15. A Genetic Algorithm Applied to Content-Based Image Retrieval for Natural Scenes Classification‏‎ (4 Bearbeitungen)
  16. Aesthetic Measures for Evolutionary Vase Design‏‎ (4 Bearbeitungen)
  17. Artificial Creative Systems: Completing the Creative Cycle‏‎ (4 Bearbeitungen)
  18. Swarmic Paintings and Colour Attention‏‎ (4 Bearbeitungen)
  19. Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design‏‎ (4 Bearbeitungen)
  20. Ten questions concerning generative computer art‏‎ (4 Bearbeitungen)
  21. Complexism and the Role of Evolutionary Art‏‎ (4 Bearbeitungen)
  22. Toward Greater Artistic Control for Interactive Evolution of Images and Animation‏‎ (4 Bearbeitungen)
  23. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (4 Bearbeitungen)
  24. Swarmic Sketches and Attention Mechanism‏‎ (4 Bearbeitungen)
  25. An Introduction To Kolmogorov Complexity and its Applications‏‎ (4 Bearbeitungen)
  26. Modelling Human Preference in Evolutionary Art‏‎ (4 Bearbeitungen)
  27. Natural Processes and Artificial Procedures‏‎ (4 Bearbeitungen)
  28. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (4 Bearbeitungen)
  29. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (4 Bearbeitungen)
  30. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (4 Bearbeitungen)
  31. CRMT-bitmap-image-interpreter‏‎ (4 Bearbeitungen)
  32. Fast Visualisation and Interactive Design of Deterministic Fractals‏‎ (3 Bearbeitungen)
  33. The T. albipennis Sand Painting Artists‏‎ (3 Bearbeitungen)
  34. Computational Game Creativity‏‎ (3 Bearbeitungen)
  35. Fostering Creativity in the Teaching of Mathematics with Project Based Learning‏‎ (3 Bearbeitungen)
  36. Curvature-Controlled Aesthetic Curves Using Magnetic Fields‏‎ (3 Bearbeitungen)
  37. Content-based photo quality assessment‏‎ (3 Bearbeitungen)
  38. Neuroaesthetics: a coming of age story‏‎ (3 Bearbeitungen)
  39. Evolutionary Aesthetics‏‎ (3 Bearbeitungen)
  40. Stimulating and Simulating Creativity with Dr Inventor‏‎ (3 Bearbeitungen)
  41. Creativity in Conceptual Spaces‏‎ (3 Bearbeitungen)
  42. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (3 Bearbeitungen)
  43. The FloWr Framework: Automated Flowchart Construction, Optimisation and Alteration for Creative Systems‏‎ (3 Bearbeitungen)
  44. Enhancing Perceived Depth in Images Via Artistic Matting‏‎ (3 Bearbeitungen)
  45. No Free Lunch in the Search for Creativity‏‎ (3 Bearbeitungen)
  46. From Klein Bottles to Modular Super-Bottles‏‎ (3 Bearbeitungen)
  47. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (3 Bearbeitungen)
  48. Aesthetic 3D Model Evolution‏‎ (3 Bearbeitungen)
  49. Simple Art as Abstractions of Photographs‏‎ (3 Bearbeitungen)
  50. Blending in the Hub: Towards a Collaborative Concept Invention Platform‏‎ (3 Bearbeitungen)

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