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  1. Overview of Object Detection and Image Analysis by Means of Genetic Programming Techniques‏‎ (2 Bearbeitungen)
  2. An Investigation into Aesthetic Preference using Generative Art‏‎ (2 Bearbeitungen)
  3. Creative Computers, Improvisation and Intimacy‏‎ (2 Bearbeitungen)
  4. Viewpoint Quality: Measures and Applications‏‎ (2 Bearbeitungen)
  5. Personality characteristics and aesthetic preference for chaotic curves‏‎ (2 Bearbeitungen)
  6. DEFINING SPACES OF POTENTIAL ART The significance of representation in computer-aided creativity‏‎ (2 Bearbeitungen)
  7. A Fully Automatic Evolutionary Art‏‎ (2 Bearbeitungen)
  8. Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation‏‎ (2 Bearbeitungen)
  9. Exploring aesthetic pattern formation‏‎ (2 Bearbeitungen)
  10. Artistic vision: Painterly rendering using computer vision techniques‏‎ (2 Bearbeitungen)
  11. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Bearbeitungen)
  12. A genetic engineering approach to genetic algorithms‏‎ (2 Bearbeitungen)
  13. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Bearbeitungen)
  14. Shape-Changing Polyhedra‏‎ (2 Bearbeitungen)
  15. Interaction Evaluation for Human-Computer Co-creativity: A Case Study‏‎ (2 Bearbeitungen)
  16. Building The Plotter - an Aesthetic Exploration with Drawing Robots‏‎ (2 Bearbeitungen)
  17. Aesthetic fitness and artificial evolution for the selection of imagery from the mythical infinite library‏‎ (2 Bearbeitungen)
  18. Towards MCTS for Creative Domains‏‎ (2 Bearbeitungen)
  19. Co-creating game content using an adaptive model of user taste‏‎ (2 Bearbeitungen)
  20. Laser-Cut Plywood and Cable-Tie Sculptures‏‎ (2 Bearbeitungen)
  21. Painting With Triangles‏‎ (2 Bearbeitungen)
  22. Genetic Improvisation Model A Framework for Real-Time Performance Environments‏‎ (2 Bearbeitungen)
  23. Visual abstraction and stylisation of maps‏‎ (2 Bearbeitungen)
  24. Dimension Reduction for Object Ranking‏‎ (2 Bearbeitungen)
  25. Reference chromosome to overcome user fatigue in iec‏‎ (2 Bearbeitungen)
  26. Double Meandering Algorithm‏‎ (2 Bearbeitungen)
  27. Frayed Cell Diagrams‏‎ (2 Bearbeitungen)
  28. Truth to Process – Evolutionary Art and the Aesthetics of Dynamism‏‎ (2 Bearbeitungen)
  29. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Bearbeitungen)
  30. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Bearbeitungen)
  31. A comprehensive survey of fitness approximation in evolutionary computation‏‎ (2 Bearbeitungen)
  32. Fractal Gaskets: Reptiles, Hamiltonian Cycles, and Spatial Development‏‎ (2 Bearbeitungen)
  33. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Bearbeitungen)
  34. New Topics from Recent Interactive Evolutionary Computation Researches‏‎ (2 Bearbeitungen)
  35. From Stippling to Scribbling‏‎ (2 Bearbeitungen)
  36. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Bearbeitungen)
  37. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Bearbeitungen)
  38. Straight away on Curved Spaces‏‎ (2 Bearbeitungen)
  39. Creative Ecosystems 2009‏‎ (2 Bearbeitungen)
  40. Gentropy: Evolutionary 2D Texture Generation‏‎ (2 Bearbeitungen)
  41. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Bearbeitungen)
  42. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Bearbeitungen)
  43. A Playful Geometry Workshop: Creating 3D Polyhedral Structures from Innovative 2D Self-Assembling Paper Folding Units‏‎ (2 Bearbeitungen)
  44. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Bearbeitungen)
  45. A Step Towards the Evolution of Visual Languages‏‎ (2 Bearbeitungen)
  46. Flocks, herds, schools. A distributed behavioural model‏‎ (2 Bearbeitungen)
  47. The aMotion Toolkit: Painting with Affective Motion Textures‏‎ (2 Bearbeitungen)
  48. Sculptural Forms Based on Radially-developing Fractal Curves‏‎ (2 Bearbeitungen)
  49. Impact of a Creativity Support Tool on Student Learning about Scientific Discovery Process‏‎ (2 Bearbeitungen)
  50. EvoMUSART 2003‏‎ (2 Bearbeitungen)

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