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  1. (Versionen) ‎Hex Rosa ‎[2.484 Bytes]
  2. (Versionen) ‎Database Design for Represent Genetic Information and Environment Impression in Architectural Design ‎[2.486 Bytes]
  3. (Versionen) ‎Towards Knowledge-Oriented Creativity Support in Game Design ‎[2.494 Bytes]
  4. (Versionen) ‎Thoughts on Generative Art ‎[2.494 Bytes]
  5. (Versionen) ‎Knot Designs Based on the Hexagonal Rosette ‎[2.496 Bytes]
  6. (Versionen) ‎Sculptural Interpretation of a Mathematical Form ‎[2.497 Bytes]
  7. (Versionen) ‎Magic Geometry: Mosaics in the Alhambra ‎[2.505 Bytes]
  8. (Versionen) ‎Enhancing Perceived Depth in Images Via Artistic Matting ‎[2.513 Bytes]
  9. (Versionen) ‎Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork ‎[2.513 Bytes]
  10. (Versionen) ‎Evolutionary Development of Mathematically Defined Forms ‎[2.516 Bytes]
  11. (Versionen) ‎Tabula Rasa: A Case Study in Evolutionary Curation ‎[2.524 Bytes]
  12. (Versionen) ‎Visual deformation by swarm – a technique for virtual liquidization of objects + Visual Liquidizer or Virtual Merge ‎[2.528 Bytes]
  13. (Versionen) ‎Girl's Surface ‎[2.528 Bytes]
  14. (Versionen) ‎Planes and Frames: Spatial Layering in Josef Albers' Homage to the Square Paintings ‎[2.528 Bytes]
  15. (Versionen) ‎Algorithms for Morphing Escher-Like Tessellations ‎[2.534 Bytes]
  16. (Versionen) ‎Teaching Evolutionary Design Systems by Extending Context Free ‎[2.546 Bytes]
  17. (Versionen) ‎GA2: a Programming Environment for Abstract Generative Fine Art ‎[2.549 Bytes]
  18. (Versionen) ‎Sensitivity analysis applied to decision making in multiobjective evolutionary optimization ‎[2.550 Bytes]
  19. (Versionen) ‎Artificial Immune System Based Art ‎[2.551 Bytes]
  20. (Versionen) ‎Teaching Evolutionary Design Systems by Extending "Context Free" ‎[2.552 Bytes]
  21. (Versionen) ‎Can a Genetic Algorithm Think Like a Composer? ‎[2.555 Bytes]
  22. (Versionen) ‎Not only Art but also Rocket Science ‎[2.557 Bytes]
  23. (Versionen) ‎Cyber-Genetic Neo-Plasticism – An AI program Creating Mondrian-like Paintings by using Interactive Bacterial Evolution Algorithm ‎[2.559 Bytes]
  24. (Versionen) ‎Design Space of Tiling Template ‎[2.560 Bytes]
  25. (Versionen) ‎Evolutionary Design by Computers ‎[2.562 Bytes]
  26. (Versionen) ‎RANDOMNESS, (DIS)ORDER, AND GENERATIVITY ‎[2.563 Bytes]
  27. (Versionen) ‎Artificial Neural Network Spaces ‎[2.567 Bytes]
  28. (Versionen) ‎Permutations of the Octagon: An Aesthetic-Mathematical Dialectic ‎[2.568 Bytes]
  29. (Versionen) ‎Artificial evolution of algebraic surfaces ‎[2.572 Bytes]
  30. (Versionen) ‎Modular Origami Halftoning: Theme and Variations ‎[2.573 Bytes]
  31. (Versionen) ‎Curved Islamic Star Patterns of Medieval Egypt and Syria ‎[2.577 Bytes]
  32. (Versionen) ‎A 7-Fold System for Creating Islamic Geometric Patterns Part 2: Contemporary Expression ‎[2.579 Bytes]
  33. (Versionen) ‎Turtle Temari ‎[2.582 Bytes]
  34. (Versionen) ‎In Search of Demiregular Tilings ‎[2.582 Bytes]
  35. (Versionen) ‎Informational Aesthetics Measures ‎[2.584 Bytes]
  36. (Versionen) ‎Artfully Folding Hexagons, Dodecagons, and Dodecagrams ‎[2.584 Bytes]
  37. (Versionen) ‎Combining Abstract Images using Texture Transfer ‎[2.585 Bytes]
  38. (Versionen) ‎An Image Retrieval Method Based on a Genetic Algorithm ‎[2.585 Bytes]
  39. (Versionen) ‎The Evolving Role of the Artist ‎[2.586 Bytes]
  40. (Versionen) ‎Improvisational Media Space: Architecture and Strategies for Evolution ‎[2.587 Bytes]
  41. (Versionen) ‎Genetic Algorithms in Architecture: a Necessity or a Trend? ‎[2.590 Bytes]
  42. (Versionen) ‎MediaFlies – A Video and Audio Remixing Multi Agent System ‎[2.595 Bytes]
  43. (Versionen) ‎The Mechanical Drawing of Cycloids, The Geometric Chuck ‎[2.597 Bytes]
  44. (Versionen) ‎Composite Digital Mosaics using Duotone Tiles ‎[2.599 Bytes]
  45. (Versionen) ‎Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm ‎[2.600 Bytes]
  46. (Versionen) ‎Geometric Visual Instruments Based on Object Rolling ‎[2.608 Bytes]
  47. (Versionen) ‎A Lamarckian Evolution Strategy for Genetic Algorithms ‎[2.610 Bytes]
  48. (Versionen) ‎Soccer Ball Symmetry ‎[2.611 Bytes]
  49. (Versionen) ‎Creating Self Similar Tiling Patterns and Fractals using the Geometric Factors of a Regular Polygon ‎[2.619 Bytes]
  50. (Versionen) ‎On the Translation of Design Data into Design Form in Evolutionary Design ‎[2.632 Bytes]

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