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  1. Interactive Evolution for Designing Motion Variants‏‎ (2 Bearbeitungen)
  2. GENE ARCH: An Evolution-Based Generative Design System for Sustainable Architecture‏‎ (2 Bearbeitungen)
  3. Evolutionary design of dynamic SwarmScapes‏‎ (2 Bearbeitungen)
  4. Surfaces with Natural Ridges‏‎ (2 Bearbeitungen)
  5. Using DNA to generate 3D organic art forms‏‎ (2 Bearbeitungen)
  6. Creatively Subverting Messages in Posters‏‎ (2 Bearbeitungen)
  7. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Bearbeitungen)
  8. The Concept of Elevation applied to Flat Tiling Patterns‏‎ (2 Bearbeitungen)
  9. Mixed Heuristic Search for Sketch Prediction on Chemical Structure Drawing‏‎ (2 Bearbeitungen)
  10. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Bearbeitungen)
  11. Flattening the Viewable Sphere‏‎ (2 Bearbeitungen)
  12. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Bearbeitungen)
  13. Image Restoration using Machine Learning‏‎ (2 Bearbeitungen)
  14. EvoFIT: A holistic, evolutionary facial imaging technique for creating composites‏‎ (2 Bearbeitungen)
  15. A Playful Geometry Workshop: Creating 3D Polyhedral Structures from Innovative 2D Self-Assembling Paper Folding Units‏‎ (2 Bearbeitungen)
  16. From Checkerboard to Cloverfield: Using Wang Tiles in Seamless Non-Periodic Patterns‏‎ (2 Bearbeitungen)
  17. A comprehensive survey of fitness approximation in evolutionary computation‏‎ (2 Bearbeitungen)
  18. Computers and Creativity: The Road Ahead‏‎ (2 Bearbeitungen)
  19. Generating Knitting Patterns from a Sketch: a CSP Approach‏‎ (2 Bearbeitungen)
  20. On understanding the search problem for image spaces‏‎ (2 Bearbeitungen)
  21. Generic Evolutionary Design‏‎ (2 Bearbeitungen)
  22. Curious agents and situated design evaluations‏‎ (2 Bearbeitungen)
  23. Random Walks on Vertices of Archimedean Tilings‏‎ (2 Bearbeitungen)
  24. Fast Techniques for Mosaic Rendering‏‎ (2 Bearbeitungen)
  25. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Bearbeitungen)
  26. Enhancements to constrained novelty search: two-population novelty search for generating game content‏‎ (2 Bearbeitungen)
  27. Ausstellungen zur Evolutionären Kunst‏‎ (2 Bearbeitungen)
  28. A Step Towards the Evolution of Visual Languages‏‎ (2 Bearbeitungen)
  29. Smoke Brush‏‎ (2 Bearbeitungen)
  30. Constructing Conceptual Spaces for Novel Associations‏‎ (2 Bearbeitungen)
  31. Stimulating creative flow through computational feedback‏‎ (2 Bearbeitungen)
  32. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (2 Bearbeitungen)
  33. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Bearbeitungen)
  34. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Bearbeitungen)
  35. Sentient sketchbook: computer-aided game level authoring‏‎ (2 Bearbeitungen)
  36. No free lunch theorems for search‏‎ (2 Bearbeitungen)
  37. A Turing Test for Generative Art‏‎ (2 Bearbeitungen)
  38. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Bearbeitungen)
  39. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Bearbeitungen)
  40. Evolutionary Morphing for Facial Aging Simulation‏‎ (2 Bearbeitungen)
  41. Content based image retrieval using color boosted salient points and shape features of an image‏‎ (2 Bearbeitungen)
  42. Swarm Grammars: Modeling Computational Development through Highly Dynamic Complex Processes‏‎ (2 Bearbeitungen)
  43. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Bearbeitungen)
  44. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Bearbeitungen)
  45. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Bearbeitungen)
  46. Manipulating artificial ecosystems‏‎ (2 Bearbeitungen)
  47. The Conformal Hyperbolic Square and Its Ilk‏‎ (2 Bearbeitungen)
  48. Quantifying Beauty: An Information System for Evaluating Universal Aesthetics‏‎ (2 Bearbeitungen)
  49. Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis‏‎ (2 Bearbeitungen)
  50. The MPEG-7 visual standard for content description — An overview‏‎ (2 Bearbeitungen)

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