Seiten mit den meisten Versionen
Unten werden bis zu 50 Ergebnisse im Bereich 631 bis 680 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Surfaces with Natural Ridges (2 Bearbeitungen)
- An Emerging Computational Model of Flow Spaces in Social Creativity and Learning (2 Bearbeitungen)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Bearbeitungen)
- The Concept of Elevation applied to Flat Tiling Patterns (2 Bearbeitungen)
- Mixed Heuristic Search for Sketch Prediction on Chemical Structure Drawing (2 Bearbeitungen)
- Feature Extraction Languages and Visual Pattern Recognition (2 Bearbeitungen)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Bearbeitungen)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Bearbeitungen)
- Image Restoration using Machine Learning (2 Bearbeitungen)
- Evaluating Visual Aesthetics in Photographic Portraiture (2 Bearbeitungen)
- Computational Color Harmony based on Coloroid System (2 Bearbeitungen)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Bearbeitungen)
- Smoke Brush (2 Bearbeitungen)
- Toward Auvers Period: Evolution of van Gogh's Style (2 Bearbeitungen)
- Evolutionary and Neurocognitive Approaches to Aesthetics, Creativity and the Arts (2 Bearbeitungen)
- Stimulating creative flow through computational feedback (2 Bearbeitungen)
- Content Based Image Retrieval for Medical Images Techniques and Storage Methods-Review Paper (2 Bearbeitungen)
- Generic Evolutionary Design (2 Bearbeitungen)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Bearbeitungen)
- Color Style Transfer Techniques using Hue, Lightness and Saturation Histogram Matching (2 Bearbeitungen)
- Virtual constructive swarm compositions and inspiration (2 Bearbeitungen)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Bearbeitungen)
- Random Walks on Vertices of Archimedean Tilings (2 Bearbeitungen)
- A Meme-Based Architecture for Modeling Creativity (2 Bearbeitungen)
- EvoMUSART 2006 (2 Bearbeitungen)
- Sentient sketchbook: computer-aided game level authoring (2 Bearbeitungen)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Bearbeitungen)
- No free lunch theorems for search (2 Bearbeitungen)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Bearbeitungen)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Bearbeitungen)
- Chains of Antiprisms (2 Bearbeitungen)
- Algorithmic randomness and physical entropy (2 Bearbeitungen)
- A Palette-Driven Approach to Image Color Transfer (2 Bearbeitungen)
- Search Strategies and the Creative Process (2 Bearbeitungen)
- In the Eye of the Beholder - Perception of Indeterminate Art (2 Bearbeitungen)
- From Conceptual “Mash-ups” to “Bad-ass” Blends: A Robust Computational Model of Conceptual Blending (2 Bearbeitungen)
- Nonplanar expansions of polyhedral edges in Platonic and Archimedean solids (2 Bearbeitungen)
- Blogging Math Art (2 Bearbeitungen)
- Interactive Modeling of Muqarnas (2 Bearbeitungen)
- Generating Op Art Lines (2 Bearbeitungen)
- Content-Based Image Retrieval Using Rectangular Segmentation (2 Bearbeitungen)
- Swarm Grammars: Modeling Computational Development through Highly Dynamic Complex Processes (2 Bearbeitungen)
- Learning and reusing information in space layout problems using genetic engineering (2 Bearbeitungen)
- Manipulating artificial ecosystems (2 Bearbeitungen)
- An improved interactive genetic algorithm incorporating relevant feedback (2 Bearbeitungen)
- The Conformal Hyperbolic Square and Its Ilk (2 Bearbeitungen)
- Quantifying Beauty: An Information System for Evaluating Universal Aesthetics (2 Bearbeitungen)
- Artefacts to Enhance Geometrical Thinking (2 Bearbeitungen)
- The MPEG-7 visual standard for content description — An overview (2 Bearbeitungen)
- Evaluation of Creative Aesthetics (2 Bearbeitungen)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)