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- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Collaborative Preference Learning (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Detecting people in cubist art (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- The emergence of the representation of style in design (2 Links)
- Digital Face Beautification (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Morgan McGuire (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- Evolving Line Drawings (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Mutation (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Stylized Reality (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Karl Gerbel (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Computer-Kreativität (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Extending the Range of Facial Types (2 Links)
- Erik J. Gustafson (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
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