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  1. Active User Intervention in an EC Search‏‎ (2 Links)
  2. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  3. Evolutionäre Algorithmen‏‎ (2 Links)
  4. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  5. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  6. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  7. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  8. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  9. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  10. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  11. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  12. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  13. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  14. Searching for Surprise‏‎ (2 Links)
  15. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  16. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  17. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  18. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  19. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  20. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  21. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  22. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  23. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  24. Painting With Triangles‏‎ (2 Links)
  25. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  26. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  27. Michael Witbrock‏‎ (2 Links)
  28. Interactive evolution of images‏‎ (2 Links)
  29. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  30. Genotyp‏‎ (2 Links)
  31. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  32. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  33. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  34. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  35. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  36. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  37. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  38. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  39. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  40. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  41. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  42. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  43. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  44. Steve Dipaola‏‎ (2 Links)
  45. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  46. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  47. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  48. Stippling with Aerial Robots‏‎ (2 Links)
  49. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  50. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)

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