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- Ranking Cases with Classification Rules (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Breeding on site (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Creative Web Services with Pattern (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- CGP, Creativity and Art (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- The Authorship of Generative Art (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Data-Driven Iconification (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Evolving Line Drawings (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- The Evolving Role of the Artist (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Ästhetik (2 Links)
- Collaborative Preference Learning (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Detecting people in cubist art (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Evolving virtual creatures (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
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