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- Developmental modelling with SDS (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Scott Neil-Teilly (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Organized order in ornamentation (2 Links)
- Generic Evolutionary Design (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- P4m Reference Implementation (2 Links)
- Measuring Creativity In Software Development (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Painterly rendering using image salience (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Morgan McGuire (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- The emergence of the representation of style in design (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Stepping stones in the mist (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
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