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- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Steve Dipaola (2 Links)
- Stippling with Aerial Robots (2 Links)
- Tim Rowley (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Henry Rowley (2 Links)
- Creative Evolutionary Systems (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- A Turing Test for Generative Art (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Artificial Neural Network Spaces (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Rebecca Luger-Guil (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Daniel Shiffman (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
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