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- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Michael Witbrock (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Interactive evolution of images (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Steve Dipaola (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Stippling with Aerial Robots (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Tim Rowley (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Rebecca Luger-Guil (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- A Turing Test for Generative Art (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Artificial Drawing + Unity (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
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