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- Learning Preference Models in Recommender Systems (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Ian Butterfield (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Learning to colour greyscale images (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Swarm Granulator (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Developmental modelling with SDS (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Stepping stones in the mist (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Evolving Glitch Art (2 Links)
- Pmm Reference Implementation (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Population (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Evolving design genes in space layout problems (2 Links)
- The Authorship of Generative Art (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Quantum Art (2 Links)
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