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  1. The Authorship of Generative Art‏‎ (2 Links)
  2. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  3. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  4. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  5. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  6. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  7. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  8. Organized order in ornamentation‏‎ (2 Links)
  9. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  10. In Praise of Evolution and Opacity‏‎ (2 Links)
  11. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  12. P4m Reference Implementation‏‎ (2 Links)
  13. The Evolving Role of the Artist‏‎ (2 Links)
  14. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  15. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  16. Ästhetik‏‎ (2 Links)
  17. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  18. Painterly rendering using image salience‏‎ (2 Links)
  19. Autonomy, Signature and Creativity‏‎ (2 Links)
  20. Creative Evolutionary Systems‏‎ (2 Links)
  21. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  22. Measuring Creativity In Software Development‏‎ (2 Links)
  23. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  24. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  25. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  26. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  27. Creativity, emergence and evolution in design‏‎ (2 Links)
  28. The Painting Fool in New Dimensions‏‎ (2 Links)
  29. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  30. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  31. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  32. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  33. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  34. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  35. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  36. Daniel Shiffman‏‎ (2 Links)
  37. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  38. Morgan McGuire‏‎ (2 Links)
  39. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  40. Stepping stones in the mist‏‎ (2 Links)
  41. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  42. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  43. Stimulating creative flow through computational feedback‏‎ (2 Links)
  44. Design Space of Tiling Template‏‎ (2 Links)
  45. Pmm Reference Implementation‏‎ (2 Links)
  46. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  47. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  48. Population‏‎ (2 Links)
  49. Mutation‏‎ (2 Links)
  50. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)

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