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- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Morgan McGuire (2 Links)
- Evolving Line Drawings (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Steve Dipaola (2 Links)
- Mutation (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- Stippling with Aerial Robots (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Karl Gerbel (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Gregory S. Hornby (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
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