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  1. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  2. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  3. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  4. Fractal art — a comparison of styles‏‎ (2 Links)
  5. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  6. Artificial Neural Network Spaces‏‎ (2 Links)
  7. Holger Ferstl‏‎ (2 Links)
  8. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  9. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  10. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  11. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  12. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  13. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  14. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  15. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  16. Ian Butterfield‏‎ (2 Links)
  17. The emergence of the representation of style in design‏‎ (2 Links)
  18. Learning to colour greyscale images‏‎ (2 Links)
  19. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  20. Biokunst‏‎ (2 Links)
  21. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  22. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  23. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  24. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  25. Image Warping for a Painterly Effect‏‎ (2 Links)
  26. Active User Intervention in an EC Search‏‎ (2 Links)
  27. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  28. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  29. Stylized Reality‏‎ (2 Links)
  30. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  31. Evolutionary generation of faces‏‎ (2 Links)
  32. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  33. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  34. Evolutionäre Algorithmen‏‎ (2 Links)
  35. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  36. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  37. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  38. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  39. Quantifying Creativity in Art Networks‏‎ (2 Links)
  40. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  41. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  42. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  43. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  44. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  45. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  46. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  47. Ranking Cases with Classification Rules‏‎ (2 Links)
  48. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  49. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  50. No Free Lunch in the Search for Creativity‏‎ (2 Links)

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