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- Population (2 Links)
- Detecting people in cubist art (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Digital Face Beautification (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Quantum Art (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Henry Rowley (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- Evolving Line Drawings (2 Links)
- New IEC Research and Frameworks (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- Ungegenständliche Kunst (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- Niall J. L. Griffith (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Computer-Kreativität (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Autonomy, Signature and Creativity (2 Links)
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