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  1. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  2. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  3. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  4. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  5. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  6. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  7. Painting With Triangles‏‎ (2 Links)
  8. Michael Witbrock‏‎ (2 Links)
  9. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  10. Interactive evolution of images‏‎ (2 Links)
  11. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  12. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  13. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  14. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  15. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  16. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  17. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  18. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  19. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  20. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  21. Creative Ecosystems 2009‏‎ (2 Links)
  22. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  23. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  24. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  25. Creatively Subverting Messages in Posters‏‎ (2 Links)
  26. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  27. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  28. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  29. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  30. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  31. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  32. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  33. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  34. Steve Dipaola‏‎ (2 Links)
  35. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  36. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  37. Stippling with Aerial Robots‏‎ (2 Links)
  38. A cybernetic approach to aesthetics‏‎ (2 Links)
  39. Artificial ecosystems for creative discovery‏‎ (2 Links)
  40. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  41. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  42. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  43. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  44. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  45. Depth-aware neural style transfer‏‎ (2 Links)
  46. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  47. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  48. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  49. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  50. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)

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