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  1. Preconceptual Creativity‏‎ (2 Links)
  2. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  3. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  4. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  5. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  6. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (2 Links)
  7. Henry Rowley‏‎ (2 Links)
  8. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  9. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  10. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  11. Creative Web Services with Pattern‏‎ (2 Links)
  12. CGP, Creativity and Art‏‎ (2 Links)
  13. Swarm Tech-Tiles Tim‏‎ (2 Links)
  14. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  15. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  16. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  17. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  18. New challenges for evolutionary music and art‏‎ (2 Links)
  19. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  20. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  21. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  22. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  23. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  24. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  25. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  26. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  27. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  28. Data-Driven Iconification‏‎ (2 Links)
  29. Rekombination‏‎ (2 Links)
  30. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  31. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  32. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  33. Rendering artistic light patterns‏‎ (2 Links)
  34. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  35. Collaborative Preference Learning‏‎ (2 Links)
  36. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  37. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  38. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  39. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  40. Detecting people in cubist art‏‎ (2 Links)
  41. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  42. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  43. Man + Robots: Symbiotic Art‏‎ (2 Links)
  44. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  45. Digital Face Beautification‏‎ (2 Links)
  46. Schwarm Algorithmen‏‎ (2 Links)
  47. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  48. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  49. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  50. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)

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