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  1. Mutation‏‎ (2 Links)
  2. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  3. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  4. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  5. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  6. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  7. Stylized Reality‏‎ (2 Links)
  8. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  9. Towards MCTS for Creative Domains‏‎ (2 Links)
  10. Karl Gerbel‏‎ (2 Links)
  11. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  12. Creative Ecosystems 2009‏‎ (2 Links)
  13. Fractal art — a comparison of styles‏‎ (2 Links)
  14. Quantifying Creativity in Art Networks‏‎ (2 Links)
  15. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  16. Creatively Subverting Messages in Posters‏‎ (2 Links)
  17. Swarm Granulator‏‎ (2 Links)
  18. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  19. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  20. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  21. A Turing Test for Generative Art‏‎ (2 Links)
  22. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  23. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  24. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  25. Ranking Cases with Classification Rules‏‎ (2 Links)
  26. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  27. Learning Lexicographic Preference Models‏‎ (2 Links)
  28. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  29. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  30. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  31. Artificial Neural Network Spaces‏‎ (2 Links)
  32. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  33. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  34. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  35. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  36. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  37. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  38. Low-complexity art‏‎ (2 Links)
  39. Evolutionary generation of faces‏‎ (2 Links)
  40. Collage, Technology, and Creative Process‏‎ (2 Links)
  41. Evolutionäre Algorithmen‏‎ (2 Links)
  42. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  43. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  44. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  45. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  46. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  47. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  48. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  49. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  50. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)

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