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- Image Warping for a Painterly Effect (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Developmental modelling with SDS (2 Links)
- Scott Neil-Teilly (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- The Authorship of Generative Art (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Organized order in ornamentation (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Evolving Line Drawings (2 Links)
- P4m Reference Implementation (2 Links)
- The Evolving Role of the Artist (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Ästhetik (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Painterly rendering using image salience (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
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