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  1. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  2. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  3. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  4. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  5. Gentropy: evolving 2D textures‏‎ (2 Links)
  6. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  7. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  8. Morgan McGuire‏‎ (2 Links)
  9. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  10. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  11. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  12. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  13. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  14. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  15. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  16. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  17. Mutation‏‎ (2 Links)
  18. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  19. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  20. Biokunst‏‎ (2 Links)
  21. Autonomy, Signature and Creativity‏‎ (2 Links)
  22. Stylized Reality‏‎ (2 Links)
  23. Tim Rowley‏‎ (2 Links)
  24. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  25. Establishing Appreciation In a Creative System‏‎ (2 Links)
  26. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  27. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  28. Karl Gerbel‏‎ (2 Links)
  29. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  30. Quantifying Creativity in Art Networks‏‎ (2 Links)
  31. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  32. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  33. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  34. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  35. Ranking Cases with Classification Rules‏‎ (2 Links)
  36. Swarm Tech-Tiles Tim‏‎ (2 Links)
  37. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  38. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  39. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  40. Learning Lexicographic Preference Models‏‎ (2 Links)
  41. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  42. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  43. Evolutionary Design in Art‏‎ (2 Links)
  44. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  45. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  46. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  47. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  48. Gegenständliche Kunst‏‎ (2 Links)
  49. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  50. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)

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