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- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Bernd Lintermann (2 Links)
- The emergence of the representation of style in design (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Preconceptual Creativity (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Creative Evolutionary Systems (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Variation (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Tatsu Unemi (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- A comparative classification of complexity measures (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
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