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  1. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  2. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  3. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  4. Dimension Reduction for Object Ranking‏‎ (2 Links)
  5. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  6. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  7. Searching for Surprise‏‎ (2 Links)
  8. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  9. Evolutionary Design in Art‏‎ (2 Links)
  10. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  11. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  12. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  13. Computational Aesthetics Conferences‏‎ (2 Links)
  14. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  15. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  16. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  17. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  18. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  19. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  20. Painting With Triangles‏‎ (2 Links)
  21. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  22. Visual Hallucination For Computational Creation‏‎ (2 Links)
  23. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  24. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  25. Michael Witbrock‏‎ (2 Links)
  26. Interactive evolution of images‏‎ (2 Links)
  27. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  28. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  29. Evolutionary shape grammars for product design‏‎ (2 Links)
  30. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  31. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  32. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  33. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  34. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  35. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  36. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  37. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  38. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  39. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  40. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  41. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  42. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  43. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  44. Generic Evolutionary Design‏‎ (2 Links)
  45. Steve Dipaola‏‎ (2 Links)
  46. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  47. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  48. Biokunst‏‎ (2 Links)
  49. Stippling with Aerial Robots‏‎ (2 Links)
  50. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)

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