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  1. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  2. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  3. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  4. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  5. Image Warping for a Painterly Effect‏‎ (2 Links)
  6. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  7. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  8. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  9. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  10. Developmental modelling with SDS‏‎ (2 Links)
  11. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  12. Searching for Surprise‏‎ (2 Links)
  13. Dimension Reduction for Object Ranking‏‎ (2 Links)
  14. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  15. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  16. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  17. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  18. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  19. Evolving Line Drawings‏‎ (2 Links)
  20. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  21. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  22. Painting With Triangles‏‎ (2 Links)
  23. Computational Aesthetics Conferences‏‎ (2 Links)
  24. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  25. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  26. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  27. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  28. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  29. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  30. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  31. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  32. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  33. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  34. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  35. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  36. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  37. Model Proposal for a Constructed Artist‏‎ (2 Links)
  38. The emergence of the representation of style in design‏‎ (2 Links)
  39. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  40. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  41. Extending the Range of Facial Types‏‎ (2 Links)
  42. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  43. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  44. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  45. Gregory S. Hornby‏‎ (2 Links)
  46. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  47. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  48. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  49. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  50. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)

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