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  1. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  2. Holger Ferstl‏‎ (2 Links)
  3. Swarm Granulator‏‎ (2 Links)
  4. Evolving design genes in space layout problems‏‎ (2 Links)
  5. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  6. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  7. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  8. Rebecca Luger-Guil‏‎ (2 Links)
  9. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  10. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  11. Ian Butterfield‏‎ (2 Links)
  12. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  13. Learning to colour greyscale images‏‎ (2 Links)
  14. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  15. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  16. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  17. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  18. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  19. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  20. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  21. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  22. Image Warping for a Painterly Effect‏‎ (2 Links)
  23. A Turing Test for Generative Art‏‎ (2 Links)
  24. Golan Levin‏‎ (2 Links)
  25. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  26. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  27. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  28. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  29. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  30. Artificial Neural Network Spaces‏‎ (2 Links)
  31. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  32. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  33. The Authorship of Generative Art‏‎ (2 Links)
  34. Searching for Surprise‏‎ (2 Links)
  35. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  36. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  37. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  38. The Evolving Role of the Artist‏‎ (2 Links)
  39. Ästhetik‏‎ (2 Links)
  40. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  41. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  42. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  43. Creative Ecosystems 2009‏‎ (2 Links)
  44. Painting With Triangles‏‎ (2 Links)
  45. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  46. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  47. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  48. Active User Intervention in an EC Search‏‎ (2 Links)
  49. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  50. Creatively Subverting Messages in Posters‏‎ (2 Links)

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