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  1. Pmm Reference Implementation‏‎ (2 Links)
  2. Creativity, emergence and evolution in design‏‎ (2 Links)
  3. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  4. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  5. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  6. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  7. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  8. Population‏‎ (2 Links)
  9. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  10. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  11. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  12. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  13. Frayed Cell Diagrams‏‎ (2 Links)
  14. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  15. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  16. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  17. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  18. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  19. Daniel Shiffman‏‎ (2 Links)
  20. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  21. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  22. Quantum Art‏‎ (2 Links)
  23. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  24. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  25. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  26. New IEC Research and Frameworks‏‎ (2 Links)
  27. Bernd Lintermann‏‎ (2 Links)
  28. Ungegenständliche Kunst‏‎ (2 Links)
  29. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  30. Design Space of Tiling Template‏‎ (2 Links)
  31. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  32. Niall J. L. Griffith‏‎ (2 Links)
  33. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  34. Man + Robots: Symbiotic Art‏‎ (2 Links)
  35. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  36. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  37. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  38. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  39. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  40. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  41. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  42. Evolving Glitch Art‏‎ (2 Links)
  43. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  44. Informational Aesthetics Measures‏‎ (2 Links)
  45. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  46. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  47. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  48. Visual Hallucination For Computational Creation‏‎ (2 Links)
  49. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  50. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)

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