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  1. Holger Ferstl‏‎ (2 Links)
  2. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  3. The Evolving Role of the Artist‏‎ (2 Links)
  4. Ästhetik‏‎ (2 Links)
  5. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  6. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  7. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  8. Painting With Triangles‏‎ (2 Links)
  9. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  10. Ian Butterfield‏‎ (2 Links)
  11. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  12. Learning to colour greyscale images‏‎ (2 Links)
  13. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  14. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  15. The Painting Fool in New Dimensions‏‎ (2 Links)
  16. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  17. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  18. Image Warping for a Painterly Effect‏‎ (2 Links)
  19. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  20. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  21. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  22. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  23. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  24. Creative Evolutionary Systems‏‎ (2 Links)
  25. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  26. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  27. Creativity, emergence and evolution in design‏‎ (2 Links)
  28. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  29. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  30. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  31. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  32. Steve Dipaola‏‎ (2 Links)
  33. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  34. Stippling with Aerial Robots‏‎ (2 Links)
  35. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  36. Daniel Shiffman‏‎ (2 Links)
  37. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  38. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  39. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  40. Towards MCTS for Creative Domains‏‎ (2 Links)
  41. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  42. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  43. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  44. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  45. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  46. Design Space of Tiling Template‏‎ (2 Links)
  47. Interactive evolution of dynamical systems‏‎ (2 Links)
  48. Color Mixing using Colliding Particles‏‎ (2 Links)
  49. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  50. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)

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