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  1. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  2. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  3. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  4. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  5. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  6. Digital Face Beautification‏‎ (2 Links)
  7. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  8. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  9. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  10. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  11. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  12. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  13. In Praise of Evolution and Opacity‏‎ (2 Links)
  14. Autonomy, Signature and Creativity‏‎ (2 Links)
  15. Searching for Surprise‏‎ (2 Links)
  16. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  17. Generic Evolutionary Design‏‎ (2 Links)
  18. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  19. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  20. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  21. Measuring Creativity In Software Development‏‎ (2 Links)
  22. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  23. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  24. Painting With Triangles‏‎ (2 Links)
  25. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  26. Gentropy: evolving 2D textures‏‎ (2 Links)
  27. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  28. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  29. Computer-Kreativität‏‎ (2 Links)
  30. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  31. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  32. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  33. Computer Software for Measuring Creative Search‏‎ (2 Links)
  34. Morgan McGuire‏‎ (2 Links)
  35. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  36. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  37. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  38. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  39. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  40. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  41. Steve Dipaola‏‎ (2 Links)
  42. Mutation‏‎ (2 Links)
  43. Stippling with Aerial Robots‏‎ (2 Links)
  44. Establishing Appreciation In a Creative System‏‎ (2 Links)
  45. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  46. Breeding on site‏‎ (2 Links)
  47. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  48. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  49. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  50. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)

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