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  1. Live Coding Towards Computational Creativity‏‎ (2 Links)
  2. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  3. Collage, Technology, and Creative Process‏‎ (2 Links)
  4. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  5. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  6. Visual Hallucination For Computational Creation‏‎ (2 Links)
  7. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  8. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  9. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  10. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  11. Evolutionary shape grammars for product design‏‎ (2 Links)
  12. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  13. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  14. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  15. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  16. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  17. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  18. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  19. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  20. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  21. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  22. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  23. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  24. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  25. Generic Evolutionary Design‏‎ (2 Links)
  26. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  27. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  28. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  29. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  30. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  31. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  32. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  33. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  34. Michael Witbrock‏‎ (2 Links)
  35. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  36. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  37. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  38. Interactive evolution of images‏‎ (2 Links)
  39. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  40. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  41. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  42. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  43. Gentropy: evolving 2D textures‏‎ (2 Links)
  44. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  45. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  46. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  47. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  48. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  49. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  50. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)

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