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- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Frayed Cell Diagrams (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Creative Evolutionary Systems (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Evolving Glitch Art (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Daniel Shiffman (2 Links)
- Informational Aesthetics Measures (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Tim Rowley (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Preference Learning: An Introduction (2 Links)
- Color Mixing using Colliding Particles (2 Links)
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