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  1. Painting With Triangles‏‎ (2 Links)
  2. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  3. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  4. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  5. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  6. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  7. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  8. Gentropy: evolving 2D textures‏‎ (2 Links)
  9. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  10. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  11. Morgan McGuire‏‎ (2 Links)
  12. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  13. The Escher evolver: evolution to the people‏‎ (2 Links)
  14. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  15. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  16. A Study of Image Colourfulness‏‎ (2 Links)
  17. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  18. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  19. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  20. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  21. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  22. A closer look at creativity as search‏‎ (2 Links)
  23. Mutation‏‎ (2 Links)
  24. Steve Dipaola‏‎ (2 Links)
  25. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  26. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  27. Stippling with Aerial Robots‏‎ (2 Links)
  28. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  29. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  30. Establishing Appreciation In a Creative System‏‎ (2 Links)
  31. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  32. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  33. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  34. Karl Gerbel‏‎ (2 Links)
  35. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  36. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  37. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  38. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  39. Creative Evolutionary Systems‏‎ (2 Links)
  40. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  41. Creativity, emergence and evolution in design‏‎ (2 Links)
  42. Natural Processes and Artificial Procedures‏‎ (2 Links)
  43. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  44. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  45. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  46. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  47. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  48. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  49. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  50. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)

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