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  1. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  2. Collage, Technology, and Creative Process‏‎ (2 Links)
  3. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  4. Searching for Surprise‏‎ (2 Links)
  5. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  6. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  7. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  8. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  9. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  10. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  11. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  12. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  13. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  14. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  15. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  16. Live Coding Towards Computational Creativity‏‎ (2 Links)
  17. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  18. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  19. Painting With Triangles‏‎ (2 Links)
  20. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  21. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  22. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  23. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  24. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  25. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  26. A cybernetic approach to aesthetics‏‎ (2 Links)
  27. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  28. Artificial ecosystems for creative discovery‏‎ (2 Links)
  29. Ungegenständliche Kunst‏‎ (2 Links)
  30. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  31. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  32. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  33. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  34. Evolving Line Drawings‏‎ (2 Links)
  35. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  36. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  37. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  38. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  39. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  40. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  41. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  42. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  43. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  44. Steve Dipaola‏‎ (2 Links)
  45. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  46. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  47. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  48. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  49. Ten questions concerning generative computer art‏‎ (2 Links)
  50. Evolving virtual creatures‏‎ (2 Links)

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