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  1. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  2. Stimulating creative flow through computational feedback‏‎ (2 Links)
  3. A closer look at creativity as search‏‎ (2 Links)
  4. Pmm Reference Implementation‏‎ (2 Links)
  5. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  6. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  7. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  8. Population‏‎ (2 Links)
  9. Tim Rowley‏‎ (2 Links)
  10. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  11. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  12. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  13. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  14. Creative Evolutionary Systems‏‎ (2 Links)
  15. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  16. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  17. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  18. Creativity, emergence and evolution in design‏‎ (2 Links)
  19. Henry Rowley‏‎ (2 Links)
  20. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  21. Quantum Art‏‎ (2 Links)
  22. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  23. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  24. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  25. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  26. New IEC Research and Frameworks‏‎ (2 Links)
  27. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  28. Swarm Tech-Tiles Tim‏‎ (2 Links)
  29. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  30. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  31. Niall J. L. Griffith‏‎ (2 Links)
  32. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  33. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  34. Frayed Cell Diagrams‏‎ (2 Links)
  35. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  36. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  37. Daniel Shiffman‏‎ (2 Links)
  38. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  39. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  40. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  41. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  42. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  43. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  44. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  45. Design Space of Tiling Template‏‎ (2 Links)
  46. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  47. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  48. Bernd Lintermann‏‎ (2 Links)
  49. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  50. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)

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