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  1. Ian Butterfield‏‎ (2 Links)
  2. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  3. Learning to colour greyscale images‏‎ (2 Links)
  4. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  5. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  6. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  7. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  8. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  9. Data-Driven Iconification‏‎ (2 Links)
  10. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  11. Image Warping for a Painterly Effect‏‎ (2 Links)
  12. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  13. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  14. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  15. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  16. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  17. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  18. Collaborative Preference Learning‏‎ (2 Links)
  19. Evolutionary shape grammars for product design‏‎ (2 Links)
  20. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  21. Scott Neil-Teilly‏‎ (2 Links)
  22. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  23. Detecting people in cubist art‏‎ (2 Links)
  24. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  25. Digital Face Beautification‏‎ (2 Links)
  26. The Authorship of Generative Art‏‎ (2 Links)
  27. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  28. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  29. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  30. Organized order in ornamentation‏‎ (2 Links)
  31. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  32. Autonomy, Signature and Creativity‏‎ (2 Links)
  33. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  34. P4m Reference Implementation‏‎ (2 Links)
  35. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  36. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  37. Generic Evolutionary Design‏‎ (2 Links)
  38. Painterly rendering using image salience‏‎ (2 Links)
  39. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  40. The Evolving Role of the Artist‏‎ (2 Links)
  41. Ästhetik‏‎ (2 Links)
  42. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  43. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  44. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  45. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  46. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  47. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  48. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  49. The Painting Fool in New Dimensions‏‎ (2 Links)
  50. Interactive operators for evolutionary architectural design‏‎ (2 Links)

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