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  1. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  2. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  3. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  4. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  5. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  6. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  7. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  8. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  9. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  10. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  11. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  12. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  13. Biokunst‏‎ (2 Links)
  14. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  15. Stylized Reality‏‎ (2 Links)
  16. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  17. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  18. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  19. Autonomy, Signature and Creativity‏‎ (2 Links)
  20. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  21. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  22. Quantifying Creativity in Art Networks‏‎ (2 Links)
  23. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  24. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  25. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  26. Ranking Cases with Classification Rules‏‎ (2 Links)
  27. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  28. Ungegenständliche Kunst‏‎ (2 Links)
  29. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  30. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  31. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  32. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  33. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  34. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  35. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  36. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  37. Video Granular Synthesis‏‎ (2 Links)
  38. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  39. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  40. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  41. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  42. Ten questions concerning generative computer art‏‎ (2 Links)
  43. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  44. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  45. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  46. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  47. A History of Creativity for Future AI Research‏‎ (2 Links)
  48. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  49. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  50. Search Strategies and the Creative Process‏‎ (2 Links)

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