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  1. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  2. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  3. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  4. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  5. The Evolving Role of the Artist‏‎ (2 Links)
  6. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  7. Ästhetik‏‎ (2 Links)
  8. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  9. Evolving design genes in space layout problems‏‎ (2 Links)
  10. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  11. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  12. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  13. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  14. Painting With Triangles‏‎ (2 Links)
  15. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  16. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  17. The Painting Fool in New Dimensions‏‎ (2 Links)
  18. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  19. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  20. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  21. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  22. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  23. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  24. Computer-Kreativität‏‎ (2 Links)
  25. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  26. Model Proposal for a Constructed Artist‏‎ (2 Links)
  27. A cybernetic approach to aesthetics‏‎ (2 Links)
  28. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  29. Computer Software for Measuring Creative Search‏‎ (2 Links)
  30. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  31. Artificial ecosystems for creative discovery‏‎ (2 Links)
  32. Golan Levin‏‎ (2 Links)
  33. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  34. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  35. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  36. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  37. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  38. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  39. Steve Dipaola‏‎ (2 Links)
  40. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  41. Stippling with Aerial Robots‏‎ (2 Links)
  42. Breeding on site‏‎ (2 Links)
  43. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  44. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  45. Towards MCTS for Creative Domains‏‎ (2 Links)
  46. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  47. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  48. Creative Web Services with Pattern‏‎ (2 Links)
  49. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  50. Autonomy, Signature and Creativity‏‎ (2 Links)

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