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- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Generic Evolutionary Design (2 Links)
- Informational Aesthetics Measures (2 Links)
- Developmental modelling with SDS (2 Links)
- Organized order in ornamentation (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- P4m Reference Implementation (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Painterly rendering using image salience (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- A Turing Test for Generative Art (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Artificial Neural Network Spaces (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Stepping stones in the mist (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Pmm Reference Implementation (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Population (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
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