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  1. Evolving Glitch Art‏‎ (2 Links)
  2. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  3. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  4. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  5. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  6. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  7. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  8. Computational Aesthetics Conferences‏‎ (2 Links)
  9. Evolving design genes in space layout problems‏‎ (2 Links)
  10. Searching for Surprise‏‎ (2 Links)
  11. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  12. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  13. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  14. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  15. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  16. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  17. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  18. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  19. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  20. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  21. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  22. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  23. Painting With Triangles‏‎ (2 Links)
  24. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  25. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  26. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  27. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  28. Model Proposal for a Constructed Artist‏‎ (2 Links)
  29. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  30. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  31. Golan Levin‏‎ (2 Links)
  32. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  33. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  34. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  35. A cybernetic approach to aesthetics‏‎ (2 Links)
  36. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  37. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  38. Artificial ecosystems for creative discovery‏‎ (2 Links)
  39. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  40. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  41. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  42. Biokunst‏‎ (2 Links)
  43. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  44. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  45. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  46. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  47. Flowsnake Earth‏‎ (2 Links)
  48. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  49. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  50. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)

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