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- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Stylized Reality (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Creative Evolutionary Systems (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Ungegenständliche Kunst (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Daniel Shiffman (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Design Space of Tiling Template (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
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