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  1. Low-complexity art‏‎ (2 Links)
  2. Ungegenständliche Kunst‏‎ (2 Links)
  3. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  4. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  5. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  6. Data-Driven Iconification‏‎ (2 Links)
  7. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  8. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  9. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  10. Searching for Surprise‏‎ (2 Links)
  11. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  12. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  13. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  14. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  15. Evolutionary shape grammars for product design‏‎ (2 Links)
  16. A Turing Test for Generative Art‏‎ (2 Links)
  17. Collaborative Preference Learning‏‎ (2 Links)
  18. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  19. In Praise of Evolution and Opacity‏‎ (2 Links)
  20. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  21. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  22. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  23. Artificial Neural Network Spaces‏‎ (2 Links)
  24. Detecting people in cubist art‏‎ (2 Links)
  25. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  26. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  27. Painting With Triangles‏‎ (2 Links)
  28. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  29. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  30. Digital Face Beautification‏‎ (2 Links)
  31. Visual Hallucination For Computational Creation‏‎ (2 Links)
  32. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  33. Measuring Creativity In Software Development‏‎ (2 Links)
  34. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  35. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  36. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  37. Generic Evolutionary Design‏‎ (2 Links)
  38. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  39. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  40. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  41. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  42. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  43. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  44. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  45. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  46. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  47. Active User Intervention in an EC Search‏‎ (2 Links)
  48. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  49. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  50. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)

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