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  1. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  2. Ranking Cases with Classification Rules‏‎ (2 Links)
  3. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  4. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  5. Creative Ecosystems 2009‏‎ (2 Links)
  6. Creatively Subverting Messages in Posters‏‎ (2 Links)
  7. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  8. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  9. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  10. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  11. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  12. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  13. Evolutionary Design in Art‏‎ (2 Links)
  14. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  15. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  16. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  17. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  18. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  19. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  20. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  21. The Authorship of Generative Art‏‎ (2 Links)
  22. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  23. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  24. Live Coding Towards Computational Creativity‏‎ (2 Links)
  25. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  26. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  27. Collage, Technology, and Creative Process‏‎ (2 Links)
  28. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  29. Evolutionary shape grammars for product design‏‎ (2 Links)
  30. The Evolving Role of the Artist‏‎ (2 Links)
  31. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  32. Ästhetik‏‎ (2 Links)
  33. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  34. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  35. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  36. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  37. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  38. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  39. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  40. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  41. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  42. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  43. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  44. A Turing Test for Generative Art‏‎ (2 Links)
  45. The Painting Fool in New Dimensions‏‎ (2 Links)
  46. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  47. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  48. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  49. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  50. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)

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