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  1. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  2. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  3. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  4. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  5. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  6. Michael Witbrock‏‎ (2 Links)
  7. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  8. Genotyp‏‎ (2 Links)
  9. Interactive evolution of images‏‎ (2 Links)
  10. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  11. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  12. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  13. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  14. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  15. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  16. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  17. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  18. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  19. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  20. The emergence of the representation of style in design‏‎ (2 Links)
  21. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  22. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  23. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  24. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  25. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  26. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  27. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  28. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  29. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  30. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  31. Stylized Reality‏‎ (2 Links)
  32. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  33. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  34. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  35. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  36. Quantifying Creativity in Art Networks‏‎ (2 Links)
  37. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  38. Fractal art — a comparison of styles‏‎ (2 Links)
  39. Creative Ecosystems 2009‏‎ (2 Links)
  40. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  41. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  42. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  43. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  44. Creatively Subverting Messages in Posters‏‎ (2 Links)
  45. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  46. Ranking Cases with Classification Rules‏‎ (2 Links)
  47. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  48. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  49. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  50. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)

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