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  1. Computational Aesthetics Conferences‏‎ (2 Links)
  2. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  3. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  4. Evolving design genes in space layout problems‏‎ (2 Links)
  5. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  6. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  7. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  8. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  9. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  10. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  11. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  12. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  13. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  14. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  15. Morgan McGuire‏‎ (2 Links)
  16. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  17. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  18. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  19. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  20. Golan Levin‏‎ (2 Links)
  21. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  22. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  23. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  24. Stepping stones in the mist‏‎ (2 Links)
  25. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  26. Stimulating creative flow through computational feedback‏‎ (2 Links)
  27. Mutation‏‎ (2 Links)
  28. Pmm Reference Implementation‏‎ (2 Links)
  29. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  30. Biokunst‏‎ (2 Links)
  31. Tim Rowley‏‎ (2 Links)
  32. Population‏‎ (2 Links)
  33. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  34. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  35. Karl Gerbel‏‎ (2 Links)
  36. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  37. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  38. Quantum Art‏‎ (2 Links)
  39. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  40. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  41. A Turing Test for Generative Art‏‎ (2 Links)
  42. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  43. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  44. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  45. Swarm Tech-Tiles Tim‏‎ (2 Links)
  46. New IEC Research and Frameworks‏‎ (2 Links)
  47. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  48. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  49. Artificial Neural Network Spaces‏‎ (2 Links)
  50. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)

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