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  1. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  2. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  3. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  4. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  5. Rekombination‏‎ (2 Links)
  6. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  7. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  8. Rendering artistic light patterns‏‎ (2 Links)
  9. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  10. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  11. Collaborative Preference Learning‏‎ (2 Links)
  12. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  13. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  14. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  15. Low-complexity art‏‎ (2 Links)
  16. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  17. Detecting people in cubist art‏‎ (2 Links)
  18. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  19. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  20. Digital Face Beautification‏‎ (2 Links)
  21. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  22. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  23. The Authorship of Generative Art‏‎ (2 Links)
  24. Schwarm Algorithmen‏‎ (2 Links)
  25. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  26. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  27. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  28. Evolving Glitch Art‏‎ (2 Links)
  29. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  30. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  31. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  32. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  33. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  34. In Praise of Evolution and Opacity‏‎ (2 Links)
  35. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  36. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  37. The Evolving Role of the Artist‏‎ (2 Links)
  38. Selektion‏‎ (2 Links)
  39. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  40. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  41. Ästhetik‏‎ (2 Links)
  42. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  43. Evolving design genes in space layout problems‏‎ (2 Links)
  44. Measuring Creativity In Software Development‏‎ (2 Links)
  45. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  46. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  47. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  48. Bernd Lintermann‏‎ (2 Links)
  49. Painting with Flowsnakes‏‎ (2 Links)
  50. The Painting Fool in New Dimensions‏‎ (2 Links)

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