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- Evolving aesthetic images using multiobjective optimization (2 Links)
- Selektion (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Bernd Lintermann (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Painting with Flowsnakes (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Golan Levin (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- The emergence of the representation of style in design (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- Preconceptual Creativity (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Creative Evolutionary Systems (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- A comparative classification of complexity measures (2 Links)
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