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  1. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  2. A cybernetic approach to aesthetics‏‎ (2 Links)
  3. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  4. Digital Face Beautification‏‎ (2 Links)
  5. Artificial ecosystems for creative discovery‏‎ (2 Links)
  6. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  7. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  8. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  9. Live Coding Towards Computational Creativity‏‎ (2 Links)
  10. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  11. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  12. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  13. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  14. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  15. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  16. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  17. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  18. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  19. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  20. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  21. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  22. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  23. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  24. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  25. Searching for Surprise‏‎ (2 Links)
  26. Evolving Line Drawings‏‎ (2 Links)
  27. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  28. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  29. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  30. The Escher evolver: evolution to the people‏‎ (2 Links)
  31. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  32. Computer-Kreativität‏‎ (2 Links)
  33. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  34. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  35. Autonomy, Signature and Creativity‏‎ (2 Links)
  36. Computer Software for Measuring Creative Search‏‎ (2 Links)
  37. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  38. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  39. Erik J. Gustafson‏‎ (2 Links)
  40. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  41. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  42. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  43. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  44. Evolving virtual creatures‏‎ (2 Links)
  45. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  46. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  47. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  48. Algorithmic randomness and physical entropy‏‎ (2 Links)
  49. The alphabet synthesis machine‏‎ (2 Links)
  50. Interwoven Islamic Geometric Patterns‏‎ (2 Links)

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