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  1. A Turing Test for Generative Art‏‎ (2 Links)
  2. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  3. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  4. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  5. Rendering artistic light patterns‏‎ (2 Links)
  6. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  7. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  8. Artificial Neural Network Spaces‏‎ (2 Links)
  9. Collage, Technology, and Creative Process‏‎ (2 Links)
  10. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  11. Image Warping for a Painterly Effect‏‎ (2 Links)
  12. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  13. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  14. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  15. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  16. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  17. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  18. Schwarm Algorithmen‏‎ (2 Links)
  19. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  20. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  21. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  22. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  23. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  24. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  25. Evolving Line Drawings‏‎ (2 Links)
  26. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  27. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  28. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  29. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  30. Selektion‏‎ (2 Links)
  31. The Escher evolver: evolution to the people‏‎ (2 Links)
  32. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  33. Active User Intervention in an EC Search‏‎ (2 Links)
  34. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  35. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  36. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  37. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  38. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  39. Painting with Flowsnakes‏‎ (2 Links)
  40. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  41. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  42. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  43. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  44. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  45. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  46. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  47. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  48. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  49. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  50. Interactive evolution of dynamical systems‏‎ (2 Links)

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