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  1. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  2. Detecting people in cubist art‏‎ (2 Links)
  3. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  4. Tim Rowley‏‎ (2 Links)
  5. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  6. Digital Face Beautification‏‎ (2 Links)
  7. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  8. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  9. In Praise of Evolution and Opacity‏‎ (2 Links)
  10. Searching for Surprise‏‎ (2 Links)
  11. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  12. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  13. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  14. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  15. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  16. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  17. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  18. Generic Evolutionary Design‏‎ (2 Links)
  19. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  20. Measuring Creativity In Software Development‏‎ (2 Links)
  21. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  22. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  23. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  24. Painting With Triangles‏‎ (2 Links)
  25. Swarm Tech-Tiles Tim‏‎ (2 Links)
  26. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  27. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  28. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  29. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  30. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  31. Gentropy: evolving 2D textures‏‎ (2 Links)
  32. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  33. Computer-Kreativität‏‎ (2 Links)
  34. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  35. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  36. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  37. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  38. Computer Software for Measuring Creative Search‏‎ (2 Links)
  39. Morgan McGuire‏‎ (2 Links)
  40. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  41. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  42. A cybernetic approach to aesthetics‏‎ (2 Links)
  43. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  44. Artificial ecosystems for creative discovery‏‎ (2 Links)
  45. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  46. Steve Dipaola‏‎ (2 Links)
  47. Mutation‏‎ (2 Links)
  48. Stippling with Aerial Robots‏‎ (2 Links)
  49. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  50. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)

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