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  1. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  2. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  3. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  4. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  5. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  6. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  7. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  8. Establishing Appreciation In a Creative System‏‎ (2 Links)
  9. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  10. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  11. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  12. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  13. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  14. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  15. Stylized Reality‏‎ (2 Links)
  16. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  17. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  18. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  19. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  20. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  21. Creative Evolutionary Systems‏‎ (2 Links)
  22. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  23. Creativity, emergence and evolution in design‏‎ (2 Links)
  24. Henry Rowley‏‎ (2 Links)
  25. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  26. Quantifying Creativity in Art Networks‏‎ (2 Links)
  27. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  28. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  29. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  30. Evolutionary Design in Art‏‎ (2 Links)
  31. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  32. Ungegenständliche Kunst‏‎ (2 Links)
  33. Ranking Cases with Classification Rules‏‎ (2 Links)
  34. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  35. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  36. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  37. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  38. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  39. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  40. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  41. Daniel Shiffman‏‎ (2 Links)
  42. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  43. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  44. Autonomously Creating Quality Images‏‎ (2 Links)
  45. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  46. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  47. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  48. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  49. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  50. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)

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