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Unten werden bis zu 50 Ergebnisse im Bereich 731 bis 780 angezeigt.

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  1. Rebecca Luger-Guil‏‎ (2 Links)
  2. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  3. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  4. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  5. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  6. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  7. A closer look at creativity as search‏‎ (2 Links)
  8. Design Space of Tiling Template‏‎ (2 Links)
  9. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  10. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  11. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  12. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  13. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  14. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  15. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  16. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  17. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  18. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  19. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  20. Visual Hallucination For Computational Creation‏‎ (2 Links)
  21. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  22. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  23. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  24. Morgan McGuire‏‎ (2 Links)
  25. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  26. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  27. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  28. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  29. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  30. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  31. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  32. Searching for Surprise‏‎ (2 Links)
  33. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  34. Mutation‏‎ (2 Links)
  35. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  36. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  37. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  38. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  39. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  40. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  41. Painting With Triangles‏‎ (2 Links)
  42. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  43. Karl Gerbel‏‎ (2 Links)
  44. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  45. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  46. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  47. Consensual Paintings‏‎ (2 Links)
  48. Peter Kleiweg‏‎ (2 Links)
  49. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  50. The painting fool: Stories from building an automated painter‏‎ (2 Links)

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