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  1. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  2. Image Warping for a Painterly Effect‏‎ (2 Links)
  3. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  4. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  5. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  6. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  7. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  8. Design Space of Tiling Template‏‎ (2 Links)
  9. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  10. Autonomy, Signature and Creativity‏‎ (2 Links)
  11. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  12. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  13. Scott Neil-Teilly‏‎ (2 Links)
  14. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  15. Evolving Line Drawings‏‎ (2 Links)
  16. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  17. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  18. Organized order in ornamentation‏‎ (2 Links)
  19. The Authorship of Generative Art‏‎ (2 Links)
  20. P4m Reference Implementation‏‎ (2 Links)
  21. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  22. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  23. Painterly rendering using image salience‏‎ (2 Links)
  24. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  25. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  26. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  27. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  28. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  29. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  30. The Evolving Role of the Artist‏‎ (2 Links)
  31. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  32. Ästhetik‏‎ (2 Links)
  33. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  34. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  35. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  36. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  37. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  38. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  39. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  40. Model Proposal for a Constructed Artist‏‎ (2 Links)
  41. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  42. The Painting Fool in New Dimensions‏‎ (2 Links)
  43. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  44. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  45. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  46. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  47. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  48. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  49. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  50. Consensual Paintings‏‎ (2 Links)

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