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- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Painting With Triangles (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Evolutionary Design in Art (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Steve Dipaola (2 Links)
- Holger Ferstl (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Stippling with Aerial Robots (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Ian Butterfield (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Biokunst (2 Links)
- Generic Evolutionary Design (2 Links)
- Learning to colour greyscale images (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
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