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- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Michael Witbrock (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Interactive evolution of images (2 Links)
- A Turing Test for Generative Art (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Evolving Line Drawings (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- John Mount (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Preference Learning: An Introduction (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
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