Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 731 bis 780 angezeigt.
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- Collaborative Preference Learning (2 Links)
- Frayed Cell Diagrams (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Bernd Lintermann (2 Links)
- Tim Rowley (2 Links)
- Detecting people in cubist art (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Digital Face Beautification (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Low-complexity art (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Rebecca Luger-Guil (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Evolving Glitch Art (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Computer-Kreativität (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Evolving design genes in space layout problems (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
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