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  1. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  2. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  3. Establishing Appreciation In a Creative System‏‎ (2 Links)
  4. Population‏‎ (2 Links)
  5. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  6. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  7. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  8. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  9. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  10. Quantum Art‏‎ (2 Links)
  11. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  12. Creative Ecosystems 2009‏‎ (2 Links)
  13. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  14. Autonomously Creating Quality Images‏‎ (2 Links)
  15. Creatively Subverting Messages in Posters‏‎ (2 Links)
  16. New IEC Research and Frameworks‏‎ (2 Links)
  17. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  18. Niall J. L. Griffith‏‎ (2 Links)
  19. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  20. Evolutionary Design in Art‏‎ (2 Links)
  21. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  22. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  23. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  24. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  25. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  26. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  27. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  28. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  29. Live Coding Towards Computational Creativity‏‎ (2 Links)
  30. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  31. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  32. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  33. Evolutionary shape grammars for product design‏‎ (2 Links)
  34. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  35. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  36. Collage, Technology, and Creative Process‏‎ (2 Links)
  37. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  38. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  39. Scott Neil-Teilly‏‎ (2 Links)
  40. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  41. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  42. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  43. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  44. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  45. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  46. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  47. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  48. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  49. Generic Evolutionary Design‏‎ (2 Links)
  50. Organized order in ornamentation‏‎ (2 Links)

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