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  1. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  2. Creatively Subverting Messages in Posters‏‎ (2 Links)
  3. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  4. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  5. Artificial Neural Network Spaces‏‎ (2 Links)
  6. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  7. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  8. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  9. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  10. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  11. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  12. Michael Witbrock‏‎ (2 Links)
  13. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  14. Interactive evolution of images‏‎ (2 Links)
  15. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  16. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  17. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  18. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  19. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  20. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  21. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  22. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  23. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  24. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  25. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  26. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  27. Active User Intervention in an EC Search‏‎ (2 Links)
  28. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  29. Collage, Technology, and Creative Process‏‎ (2 Links)
  30. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  31. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  32. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  33. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  34. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  35. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  36. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  37. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  38. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  39. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  40. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  41. John Mount‏‎ (2 Links)
  42. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  43. Preference Learning: An Introduction‏‎ (2 Links)
  44. Being Kasimir Malevich‏‎ (2 Links)
  45. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  46. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  47. Against Individual Creativity‏‎ (2 Links)
  48. Keith Wiley‏‎ (2 Links)
  49. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  50. Knowledge-Level Creativity in Game Design‏‎ (2 Links)

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