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  1. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  2. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  3. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  4. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  5. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  6. Painting with Flowsnakes‏‎ (2 Links)
  7. The Painting Fool in New Dimensions‏‎ (2 Links)
  8. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  9. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  10. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  11. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  12. Gentropy: evolving 2D textures‏‎ (2 Links)
  13. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  14. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  15. Model Proposal for a Constructed Artist‏‎ (2 Links)
  16. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  17. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  18. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  19. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  20. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  21. Space layout planning using an evolutionary approach‏‎ (2 Links)
  22. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  23. Computer-Kreativität‏‎ (2 Links)
  24. Computer Software for Measuring Creative Search‏‎ (2 Links)
  25. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  26. Establishing Appreciation In a Creative System‏‎ (2 Links)
  27. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  28. Style-aware Robust Color Transfer‏‎ (2 Links)
  29. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  30. Preconceptual Creativity‏‎ (2 Links)
  31. Towards MCTS for Creative Domains‏‎ (2 Links)
  32. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  33. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  34. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (2 Links)
  35. Breeding on site‏‎ (2 Links)
  36. Swarm Granulator‏‎ (2 Links)
  37. Holger Ferstl‏‎ (2 Links)
  38. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  39. New challenges for evolutionary music and art‏‎ (2 Links)
  40. Evolutionary Design in Art‏‎ (2 Links)
  41. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  42. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  43. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  44. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  45. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  46. Creative Web Services with Pattern‏‎ (2 Links)
  47. Ian Butterfield‏‎ (2 Links)
  48. CGP, Creativity and Art‏‎ (2 Links)
  49. Learning to colour greyscale images‏‎ (2 Links)
  50. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)

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