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  1. Measuring Creativity In Software Development‏‎ (2 Links)
  2. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  3. Digital Face Beautification‏‎ (2 Links)
  4. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  5. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  6. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  7. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  8. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  9. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  10. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  11. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  12. Bernd Lintermann‏‎ (2 Links)
  13. Gentropy: evolving 2D textures‏‎ (2 Links)
  14. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  15. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  16. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  17. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  18. The emergence of the representation of style in design‏‎ (2 Links)
  19. Morgan McGuire‏‎ (2 Links)
  20. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  21. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  22. Stepping stones in the mist‏‎ (2 Links)
  23. Stimulating creative flow through computational feedback‏‎ (2 Links)
  24. Pmm Reference Implementation‏‎ (2 Links)
  25. Computer-Kreativität‏‎ (2 Links)
  26. Mutation‏‎ (2 Links)
  27. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  28. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  29. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  30. Population‏‎ (2 Links)
  31. Computer Software for Measuring Creative Search‏‎ (2 Links)
  32. Establishing Appreciation In a Creative System‏‎ (2 Links)
  33. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  34. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  35. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  36. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  37. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  38. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  39. Karl Gerbel‏‎ (2 Links)
  40. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  41. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  42. Quantum Art‏‎ (2 Links)
  43. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  44. New IEC Research and Frameworks‏‎ (2 Links)
  45. Breeding on site‏‎ (2 Links)
  46. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  47. Niall J. L. Griffith‏‎ (2 Links)
  48. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  49. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  50. Learning Lexicographic Preference Models‏‎ (2 Links)

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