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- Evolving Glitch Art (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Searching for Surprise (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Painting With Triangles (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Golan Levin (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- Biokunst (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Flowsnake Earth (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
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