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- Evolutionary Image Transition Using Random Walks (2 Links)
- Daniel Shiffman (2 Links)
- Learning to colour greyscale images (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Design Space of Tiling Template (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Scott Neil-Teilly (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Organized order in ornamentation (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- P4m Reference Implementation (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Generic Evolutionary Design (2 Links)
- Painterly rendering using image salience (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
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