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- Evolving 3D Morphology and Behavior by Competition (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Generic Evolutionary Design (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Bernd Lintermann (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Creative Ecosystems 2009 (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- The emergence of the representation of style in design (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
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