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  1. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  2. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  3. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  4. Generic Evolutionary Design‏‎ (2 Links)
  5. Informational Aesthetics Measures‏‎ (2 Links)
  6. Developmental modelling with SDS‏‎ (2 Links)
  7. Organized order in ornamentation‏‎ (2 Links)
  8. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  9. Dimension Reduction for Object Ranking‏‎ (2 Links)
  10. P4m Reference Implementation‏‎ (2 Links)
  11. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  12. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  13. Painterly rendering using image salience‏‎ (2 Links)
  14. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  15. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  16. A Turing Test for Generative Art‏‎ (2 Links)
  17. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  18. Computational Aesthetics Conferences‏‎ (2 Links)
  19. Gentropy: evolving 2D textures‏‎ (2 Links)
  20. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  21. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  22. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  23. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  24. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  25. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  26. Artificial Neural Network Spaces‏‎ (2 Links)
  27. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  28. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  29. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  30. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  31. Stepping stones in the mist‏‎ (2 Links)
  32. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  33. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  34. Stimulating creative flow through computational feedback‏‎ (2 Links)
  35. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  36. Pmm Reference Implementation‏‎ (2 Links)
  37. Establishing Appreciation In a Creative System‏‎ (2 Links)
  38. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  39. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  40. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  41. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  42. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  43. Population‏‎ (2 Links)
  44. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  45. Active User Intervention in an EC Search‏‎ (2 Links)
  46. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  47. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  48. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  49. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  50. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)

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