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- Collage, Technology, and Creative Process (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Evolutionary generation of faces (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Genotyp (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- A Turing Test for Generative Art (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Stylized Reality (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
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