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- Semantic Operators for Evolutionary Art (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Artificial Neural Network Spaces (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Michael Witbrock (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Interactive evolution of images (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- John Mount (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Preference Learning: An Introduction (2 Links)
- Being Kasimir Malevich (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Against Individual Creativity (2 Links)
- Keith Wiley (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
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