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  1. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  2. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  3. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  4. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  5. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  6. Golan Levin‏‎ (2 Links)
  7. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  8. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  9. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  10. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  11. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  12. Data-Driven Iconification‏‎ (2 Links)
  13. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  14. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  15. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  16. Stylized Reality‏‎ (2 Links)
  17. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  18. Collaborative Preference Learning‏‎ (2 Links)
  19. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  20. Towards MCTS for Creative Domains‏‎ (2 Links)
  21. Detecting people in cubist art‏‎ (2 Links)
  22. Digital Face Beautification‏‎ (2 Links)
  23. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  24. Quantifying Creativity in Art Networks‏‎ (2 Links)
  25. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  26. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  27. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  28. Swarm Granulator‏‎ (2 Links)
  29. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  30. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  31. Holger Ferstl‏‎ (2 Links)
  32. Ranking Cases with Classification Rules‏‎ (2 Links)
  33. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  34. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  35. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  36. Frayed Cell Diagrams‏‎ (2 Links)
  37. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  38. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  39. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  40. Ian Butterfield‏‎ (2 Links)
  41. Learning to colour greyscale images‏‎ (2 Links)
  42. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  43. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  44. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  45. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  46. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  47. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  48. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  49. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  50. Computer-Kreativität‏‎ (2 Links)

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