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  1. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  2. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  3. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  4. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  5. Henry Rowley‏‎ (2 Links)
  6. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  7. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  8. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  9. Natural Processes and Artificial Procedures‏‎ (2 Links)
  10. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  11. Ungegenständliche Kunst‏‎ (2 Links)
  12. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  13. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  14. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  15. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  16. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  17. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  18. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  19. Frayed Cell Diagrams‏‎ (2 Links)
  20. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  21. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  22. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  23. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  24. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  25. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  26. Rebecca Luger-Guil‏‎ (2 Links)
  27. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  28. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  29. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  30. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  31. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  32. Autonomously Creating Quality Images‏‎ (2 Links)
  33. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  34. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  35. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  36. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  37. Visual Hallucination For Computational Creation‏‎ (2 Links)
  38. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  39. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  40. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  41. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  42. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  43. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  44. Developmental modelling with SDS‏‎ (2 Links)
  45. Man + Robots: Symbiotic Art‏‎ (2 Links)
  46. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  47. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  48. Dimension Reduction for Object Ranking‏‎ (2 Links)
  49. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  50. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)

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