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- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Population (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Evolving Line Drawings (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Bernd Lintermann (2 Links)
- Quantum Art (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Ungegenständliche Kunst (2 Links)
- New IEC Research and Frameworks (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Niall J. L. Griffith (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Scott Neil-Teilly (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
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