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  1. CGP, Creativity and Art‏‎ (2 Links)
  2. Ungegenständliche Kunst‏‎ (2 Links)
  3. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  4. Holger Ferstl‏‎ (2 Links)
  5. New challenges for evolutionary music and art‏‎ (2 Links)
  6. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  7. A Turing Test for Generative Art‏‎ (2 Links)
  8. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  9. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  10. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  11. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  12. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  13. Artificial Neural Network Spaces‏‎ (2 Links)
  14. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  15. Rekombination‏‎ (2 Links)
  16. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  17. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  18. Ian Butterfield‏‎ (2 Links)
  19. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  20. Data-Driven Iconification‏‎ (2 Links)
  21. Learning to colour greyscale images‏‎ (2 Links)
  22. Rendering artistic light patterns‏‎ (2 Links)
  23. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  24. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  25. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  26. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  27. Visual Hallucination For Computational Creation‏‎ (2 Links)
  28. Collaborative Preference Learning‏‎ (2 Links)
  29. Image Warping for a Painterly Effect‏‎ (2 Links)
  30. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  31. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  32. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  33. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  34. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  35. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  36. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  37. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  38. Detecting people in cubist art‏‎ (2 Links)
  39. Schwarm Algorithmen‏‎ (2 Links)
  40. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  41. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  42. Active User Intervention in an EC Search‏‎ (2 Links)
  43. Digital Face Beautification‏‎ (2 Links)
  44. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  45. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  46. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  47. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  48. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  49. Selektion‏‎ (2 Links)
  50. Evolving Line Drawings‏‎ (2 Links)

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