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- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- The Authorship of Generative Art (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Searching for Surprise (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- The Evolving Role of the Artist (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Ästhetik (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Painting With Triangles (2 Links)
- Generic Evolutionary Design (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Michael Witbrock (2 Links)
- Interactive evolution of images (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Autonomously Creating Quality Images (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Steve Dipaola (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Stippling with Aerial Robots (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
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