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- Creativity, emergence and evolution in design (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Low-complexity art (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Frayed Cell Diagrams (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Scott Neil-Teilly (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Daniel Shiffman (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Organized order in ornamentation (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- P4m Reference Implementation (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Design Space of Tiling Template (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Painterly rendering using image salience (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Evolving Glitch Art (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
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