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  1. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  2. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  3. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  4. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  5. Stepping stones in the mist‏‎ (2 Links)
  6. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  7. Stimulating creative flow through computational feedback‏‎ (2 Links)
  8. Biokunst‏‎ (2 Links)
  9. Pmm Reference Implementation‏‎ (2 Links)
  10. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  11. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  12. Population‏‎ (2 Links)
  13. Tim Rowley‏‎ (2 Links)
  14. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  15. Establishing Appreciation In a Creative System‏‎ (2 Links)
  16. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  17. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  18. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  19. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  20. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  21. Autonomy, Signature and Creativity‏‎ (2 Links)
  22. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  23. Quantum Art‏‎ (2 Links)
  24. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  25. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  26. New IEC Research and Frameworks‏‎ (2 Links)
  27. Swarm Tech-Tiles Tim‏‎ (2 Links)
  28. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  29. Holger Ferstl‏‎ (2 Links)
  30. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  31. Niall J. L. Griffith‏‎ (2 Links)
  32. Evolutionary Design in Art‏‎ (2 Links)
  33. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  34. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  35. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  36. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  37. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  38. Ian Butterfield‏‎ (2 Links)
  39. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  40. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  41. Learning to colour greyscale images‏‎ (2 Links)
  42. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  43. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  44. Image Warping for a Painterly Effect‏‎ (2 Links)
  45. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  46. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  47. Evolutionary shape grammars for product design‏‎ (2 Links)
  48. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  49. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  50. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)

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