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  1. Live Coding Towards Computational Creativity‏‎ (2 Links)
  2. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  3. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  4. Evolutionary generation of faces‏‎ (2 Links)
  5. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  6. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  7. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  8. The Painting Fool in New Dimensions‏‎ (2 Links)
  9. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  10. Evolutionäre Algorithmen‏‎ (2 Links)
  11. Autonomy, Signature and Creativity‏‎ (2 Links)
  12. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  13. Collaborative Preference Learning‏‎ (2 Links)
  14. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  15. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  16. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  17. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  18. Detecting people in cubist art‏‎ (2 Links)
  19. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  20. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  21. Digital Face Beautification‏‎ (2 Links)
  22. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  23. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  24. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  25. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  26. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  27. Stepping stones in the mist‏‎ (2 Links)
  28. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  29. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  30. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  31. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  32. Stimulating creative flow through computational feedback‏‎ (2 Links)
  33. Pmm Reference Implementation‏‎ (2 Links)
  34. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  35. Population‏‎ (2 Links)
  36. Michael Witbrock‏‎ (2 Links)
  37. Genotyp‏‎ (2 Links)
  38. Interactive evolution of images‏‎ (2 Links)
  39. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  40. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  41. Towards MCTS for Creative Domains‏‎ (2 Links)
  42. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  43. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  44. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  45. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  46. Computer-Kreativität‏‎ (2 Links)
  47. Quantum Art‏‎ (2 Links)
  48. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  49. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  50. Computer Software for Measuring Creative Search‏‎ (2 Links)

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