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- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Daniel Shiffman (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Generic Evolutionary Design (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Design Space of Tiling Template (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Stylized Reality (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
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