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  1. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  2. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  3. Searching for Surprise‏‎ (2 Links)
  4. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  5. Golan Levin‏‎ (2 Links)
  6. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  7. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  8. Ungegenständliche Kunst‏‎ (2 Links)
  9. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  10. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  11. Breeding on site‏‎ (2 Links)
  12. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  13. Painting With Triangles‏‎ (2 Links)
  14. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  15. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  16. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  17. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  18. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  19. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  20. Model Proposal for a Constructed Artist‏‎ (2 Links)
  21. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  22. Creative Web Services with Pattern‏‎ (2 Links)
  23. CGP, Creativity and Art‏‎ (2 Links)
  24. A Turing Test for Generative Art‏‎ (2 Links)
  25. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  26. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  27. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  28. Visual Hallucination For Computational Creation‏‎ (2 Links)
  29. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  30. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  31. Artificial Neural Network Spaces‏‎ (2 Links)
  32. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  33. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  34. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  35. Frayed Cell Diagrams‏‎ (2 Links)
  36. Steve Dipaola‏‎ (2 Links)
  37. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  38. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  39. Data-Driven Iconification‏‎ (2 Links)
  40. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  41. Stippling with Aerial Robots‏‎ (2 Links)
  42. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  43. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  44. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  45. Collaborative Preference Learning‏‎ (2 Links)
  46. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  47. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  48. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  49. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  50. Active User Intervention in an EC Search‏‎ (2 Links)

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