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  1. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  2. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  3. Detecting people in cubist art‏‎ (2 Links)
  4. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  5. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  6. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  7. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  8. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  9. Digital Face Beautification‏‎ (2 Links)
  10. Steve Dipaola‏‎ (2 Links)
  11. Autonomy, Signature and Creativity‏‎ (2 Links)
  12. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  13. Stippling with Aerial Robots‏‎ (2 Links)
  14. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  15. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  16. Tim Rowley‏‎ (2 Links)
  17. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  18. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  19. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  20. Natural Processes and Artificial Procedures‏‎ (2 Links)
  21. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  22. Fractal art — a comparison of styles‏‎ (2 Links)
  23. Swarm Tech-Tiles Tim‏‎ (2 Links)
  24. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  25. Computer-Kreativität‏‎ (2 Links)
  26. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  27. Computer Software for Measuring Creative Search‏‎ (2 Links)
  28. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  29. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  30. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  31. Rebecca Luger-Guil‏‎ (2 Links)
  32. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  33. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  34. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  35. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  36. Live Coding Towards Computational Creativity‏‎ (2 Links)
  37. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  38. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  39. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  40. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  41. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  42. Evolutionary generation of faces‏‎ (2 Links)
  43. Breeding on site‏‎ (2 Links)
  44. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  45. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  46. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  47. Improving face detection‏‎ (2 Links)
  48. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  49. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  50. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)

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