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  1. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  2. Swarm Tech-Tiles Tim‏‎ (2 Links)
  3. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  4. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  5. Ranking Cases with Classification Rules‏‎ (2 Links)
  6. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  7. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  8. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  9. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  10. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  11. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  12. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  13. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  14. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  15. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  16. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  17. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  18. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  19. Developmental modelling with SDS‏‎ (2 Links)
  20. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  21. Live Coding Towards Computational Creativity‏‎ (2 Links)
  22. Dimension Reduction for Object Ranking‏‎ (2 Links)
  23. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  24. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  25. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  26. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  27. The Escher evolver: evolution to the people‏‎ (2 Links)
  28. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  29. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  30. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  31. Computational Aesthetics Conferences‏‎ (2 Links)
  32. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  33. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  34. Improving face detection‏‎ (2 Links)
  35. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  36. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  37. Electric Sheep‏‎ (2 Links)
  38. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  39. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  40. Computational Creativity through a Gap‏‎ (2 Links)
  41. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  42. Information aesthetics: an heroic experiment‏‎ (2 Links)
  43. Embodied creativity‏‎ (2 Links)
  44. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  45. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  46. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  47. Artificial Drawing + Unity‏‎ (2 Links)
  48. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  49. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  50. Evolving art with scalable vector graphics‏‎ (2 Links)

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