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- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Digital Face Beautification (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Searching for Surprise (2 Links)
- Evolving Line Drawings (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Computer-Kreativität (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Erik J. Gustafson (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Evolving virtual creatures (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- The alphabet synthesis machine (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
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