Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 731 bis 780 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Genotyp (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Michael Witbrock (2 Links)
- Interactive evolution of images (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Computer-Kreativität (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Stylized Reality (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Tim Rowley (2 Links)
- Breeding on site (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Keith Wiley (2 Links)
- Bubble Hierarchies (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)