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- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Stylized Reality (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
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