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  1. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  2. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  3. Evolutionary shape grammars for product design‏‎ (2 Links)
  4. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  5. The Authorship of Generative Art‏‎ (2 Links)
  6. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  7. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  8. Searching for Surprise‏‎ (2 Links)
  9. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  10. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  11. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  12. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  13. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  14. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  15. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  16. The Evolving Role of the Artist‏‎ (2 Links)
  17. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  18. Ästhetik‏‎ (2 Links)
  19. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  20. Painting With Triangles‏‎ (2 Links)
  21. Generic Evolutionary Design‏‎ (2 Links)
  22. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  23. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  24. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  25. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  26. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  27. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  28. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  29. The Painting Fool in New Dimensions‏‎ (2 Links)
  30. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  31. Michael Witbrock‏‎ (2 Links)
  32. Interactive evolution of images‏‎ (2 Links)
  33. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  34. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  35. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  36. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  37. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  38. Gentropy: evolving 2D textures‏‎ (2 Links)
  39. Autonomously Creating Quality Images‏‎ (2 Links)
  40. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  41. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  42. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  43. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  44. Steve Dipaola‏‎ (2 Links)
  45. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  46. Stippling with Aerial Robots‏‎ (2 Links)
  47. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  48. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  49. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  50. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)

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