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  1. Gentropy: evolving 2D textures‏‎ (2 Links)
  2. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  3. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  4. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  5. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  6. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  7. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  8. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  9. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  10. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  11. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  12. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  13. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  14. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  15. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  16. Stylized Reality‏‎ (2 Links)
  17. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  18. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  19. Establishing Appreciation In a Creative System‏‎ (2 Links)
  20. Tim Rowley‏‎ (2 Links)
  21. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  22. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  23. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  24. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  25. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  26. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  27. Creative Ecosystems 2009‏‎ (2 Links)
  28. Quantifying Creativity in Art Networks‏‎ (2 Links)
  29. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  30. Creatively Subverting Messages in Posters‏‎ (2 Links)
  31. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  32. Ranking Cases with Classification Rules‏‎ (2 Links)
  33. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  34. Swarm Tech-Tiles Tim‏‎ (2 Links)
  35. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  36. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  37. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  38. Evolutionary Design in Art‏‎ (2 Links)
  39. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  40. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  41. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  42. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  43. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  44. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  45. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  46. Live Coding Towards Computational Creativity‏‎ (2 Links)
  47. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  48. Depth-aware neural style transfer‏‎ (2 Links)
  49. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  50. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)

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