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  1. New IEC Research and Frameworks‏‎ (2 Links)
  2. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  3. Towards MCTS for Creative Domains‏‎ (2 Links)
  4. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  5. Niall J. L. Griffith‏‎ (2 Links)
  6. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  7. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  8. Frayed Cell Diagrams‏‎ (2 Links)
  9. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  10. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  11. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  12. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  13. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  14. A cybernetic approach to aesthetics‏‎ (2 Links)
  15. Swarm Granulator‏‎ (2 Links)
  16. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  17. Artificial ecosystems for creative discovery‏‎ (2 Links)
  18. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  19. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  20. Morgan McGuire‏‎ (2 Links)
  21. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  22. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  23. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  24. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  25. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  26. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  27. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  28. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  29. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  30. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  31. Mutation‏‎ (2 Links)
  32. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  33. Scott Neil-Teilly‏‎ (2 Links)
  34. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  35. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  36. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  37. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  38. Organized order in ornamentation‏‎ (2 Links)
  39. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  40. Karl Gerbel‏‎ (2 Links)
  41. Evolving Glitch Art‏‎ (2 Links)
  42. P4m Reference Implementation‏‎ (2 Links)
  43. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  44. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  45. Painterly rendering using image salience‏‎ (2 Links)
  46. The Authorship of Generative Art‏‎ (2 Links)
  47. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  48. Autonomy, Signature and Creativity‏‎ (2 Links)
  49. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  50. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)

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