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  1. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  2. Tim Rowley‏‎ (2 Links)
  3. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  4. Karl Gerbel‏‎ (2 Links)
  5. Quantum Art‏‎ (2 Links)
  6. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  7. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  8. Fractal art — a comparison of styles‏‎ (2 Links)
  9. New IEC Research and Frameworks‏‎ (2 Links)
  10. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  11. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  12. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  13. Niall J. L. Griffith‏‎ (2 Links)
  14. Swarm Tech-Tiles Tim‏‎ (2 Links)
  15. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  16. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  17. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  18. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  19. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  20. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  21. Creative Ecosystems 2009‏‎ (2 Links)
  22. Learning Lexicographic Preference Models‏‎ (2 Links)
  23. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  24. Creatively Subverting Messages in Posters‏‎ (2 Links)
  25. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  26. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  27. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  28. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  29. Evolutionary generation of faces‏‎ (2 Links)
  30. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  31. Low-complexity art‏‎ (2 Links)
  32. Evolutionäre Algorithmen‏‎ (2 Links)
  33. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  34. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  35. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  36. Scott Neil-Teilly‏‎ (2 Links)
  37. A Turing Test for Generative Art‏‎ (2 Links)
  38. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  39. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  40. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  41. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  42. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  43. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  44. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  45. Artificial Neural Network Spaces‏‎ (2 Links)
  46. Organized order in ornamentation‏‎ (2 Links)
  47. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  48. Collage, Technology, and Creative Process‏‎ (2 Links)
  49. In Praise of Evolution and Opacity‏‎ (2 Links)
  50. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)

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