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- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Low-complexity art (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Biokunst (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Searching for Surprise (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Painting With Triangles (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Morgan McGuire (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Evolutionary generation of faces (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
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