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  1. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  2. Population‏‎ (2 Links)
  3. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  4. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  5. Establishing Appreciation In a Creative System‏‎ (2 Links)
  6. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  7. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  8. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  9. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  10. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  11. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  12. Quantum Art‏‎ (2 Links)
  13. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  14. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  15. Creative Evolutionary Systems‏‎ (2 Links)
  16. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  17. New IEC Research and Frameworks‏‎ (2 Links)
  18. Creativity, emergence and evolution in design‏‎ (2 Links)
  19. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  20. Niall J. L. Griffith‏‎ (2 Links)
  21. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  22. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  23. Evolutionary Design in Art‏‎ (2 Links)
  24. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  25. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  26. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  27. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  28. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  29. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  30. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  31. Daniel Shiffman‏‎ (2 Links)
  32. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  33. Live Coding Towards Computational Creativity‏‎ (2 Links)
  34. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  35. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  36. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  37. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  38. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  39. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  40. Design Space of Tiling Template‏‎ (2 Links)
  41. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  42. Evolutionary shape grammars for product design‏‎ (2 Links)
  43. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  44. Scott Neil-Teilly‏‎ (2 Links)
  45. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  46. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  47. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  48. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  49. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  50. Organized order in ornamentation‏‎ (2 Links)

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