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- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- A Turing Test for Generative Art (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Frayed Cell Diagrams (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Stylized Reality (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
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