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  1. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  2. Stimulating creative flow through computational feedback‏‎ (2 Links)
  3. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  4. Pmm Reference Implementation‏‎ (2 Links)
  5. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  6. Evolutionary Design in Art‏‎ (2 Links)
  7. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  8. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  9. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  10. Population‏‎ (2 Links)
  11. Biokunst‏‎ (2 Links)
  12. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  13. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  14. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  15. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  16. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  17. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  18. The Escher evolver: evolution to the people‏‎ (2 Links)
  19. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  20. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  21. Live Coding Towards Computational Creativity‏‎ (2 Links)
  22. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  23. Quantum Art‏‎ (2 Links)
  24. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  25. Evolutionary shape grammars for product design‏‎ (2 Links)
  26. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  27. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  28. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  29. New IEC Research and Frameworks‏‎ (2 Links)
  30. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  31. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  32. Niall J. L. Griffith‏‎ (2 Links)
  33. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  34. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  35. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  36. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  37. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  38. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  39. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  40. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  41. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  42. Generic Evolutionary Design‏‎ (2 Links)
  43. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  44. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  45. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  46. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  47. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  48. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  49. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  50. Deepland, a Travel through many Dimensions‏‎ (2 Links)

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