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  1. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  2. Genotyp‏‎ (2 Links)
  3. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  4. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  5. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  6. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  7. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  8. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  9. Model Proposal for a Constructed Artist‏‎ (2 Links)
  10. Creative Ecosystems 2009‏‎ (2 Links)
  11. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  12. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  13. Creatively Subverting Messages in Posters‏‎ (2 Links)
  14. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  15. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  16. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  17. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  18. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  19. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  20. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  21. The Escher evolver: evolution to the people‏‎ (2 Links)
  22. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  23. Stylized Reality‏‎ (2 Links)
  24. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  25. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  26. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  27. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  28. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  29. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  30. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  31. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  32. Quantifying Creativity in Art Networks‏‎ (2 Links)
  33. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  34. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  35. Fractal art — a comparison of styles‏‎ (2 Links)
  36. Collage, Technology, and Creative Process‏‎ (2 Links)
  37. Ranking Cases with Classification Rules‏‎ (2 Links)
  38. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  39. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  40. Holger Ferstl‏‎ (2 Links)
  41. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  42. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  43. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  44. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  45. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  46. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  47. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  48. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  49. Ian Butterfield‏‎ (2 Links)
  50. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)

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