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  1. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  2. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  3. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  4. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  5. Quantum Art‏‎ (2 Links)
  6. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  7. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  8. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  9. New IEC Research and Frameworks‏‎ (2 Links)
  10. Establishing Appreciation In a Creative System‏‎ (2 Links)
  11. Niall J. L. Griffith‏‎ (2 Links)
  12. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  13. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  14. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  15. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  16. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  17. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  18. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  19. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  20. Creative Evolutionary Systems‏‎ (2 Links)
  21. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  22. Creativity, emergence and evolution in design‏‎ (2 Links)
  23. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  24. Bernd Lintermann‏‎ (2 Links)
  25. Live Coding Towards Computational Creativity‏‎ (2 Links)
  26. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  27. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  28. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  29. Evolutionary Design in Art‏‎ (2 Links)
  30. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  31. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  32. Scott Neil-Teilly‏‎ (2 Links)
  33. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  34. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  35. Daniel Shiffman‏‎ (2 Links)
  36. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  37. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  38. Organized order in ornamentation‏‎ (2 Links)
  39. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  40. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  41. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  42. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  43. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  44. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  45. P4m Reference Implementation‏‎ (2 Links)
  46. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  47. Design Space of Tiling Template‏‎ (2 Links)
  48. Evolutionary shape grammars for product design‏‎ (2 Links)
  49. Painterly rendering using image salience‏‎ (2 Links)
  50. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)

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