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  1. Fractal art — a comparison of styles‏‎ (2 Links)
  2. Creative Web Services with Pattern‏‎ (2 Links)
  3. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  4. CGP, Creativity and Art‏‎ (2 Links)
  5. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  6. Holger Ferstl‏‎ (2 Links)
  7. A Turing Test for Generative Art‏‎ (2 Links)
  8. Ranking Cases with Classification Rules‏‎ (2 Links)
  9. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  10. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  11. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  12. Artificial Neural Network Spaces‏‎ (2 Links)
  13. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  14. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  15. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  16. Ian Butterfield‏‎ (2 Links)
  17. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  18. Learning to colour greyscale images‏‎ (2 Links)
  19. Data-Driven Iconification‏‎ (2 Links)
  20. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  21. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  22. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  23. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  24. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  25. Image Warping for a Painterly Effect‏‎ (2 Links)
  26. Evolutionary generation of faces‏‎ (2 Links)
  27. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  28. Collaborative Preference Learning‏‎ (2 Links)
  29. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  30. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  31. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  32. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  33. Evolutionäre Algorithmen‏‎ (2 Links)
  34. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  35. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  36. Detecting people in cubist art‏‎ (2 Links)
  37. Active User Intervention in an EC Search‏‎ (2 Links)
  38. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  39. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  40. Digital Face Beautification‏‎ (2 Links)
  41. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  42. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  43. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  44. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  45. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  46. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  47. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  48. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  49. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  50. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)

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