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- Chinese pattern design using generative shape grammar (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Morgan McGuire (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Developmental modelling with SDS (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Mutation (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Stylized Reality (2 Links)
- Tim Rowley (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Karl Gerbel (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
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