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  1. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  2. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  3. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  4. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  5. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  6. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  7. Style-aware Robust Color Transfer‏‎ (2 Links)
  8. Preconceptual Creativity‏‎ (2 Links)
  9. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  10. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  11. Karl Gerbel‏‎ (2 Links)
  12. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  13. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (2 Links)
  14. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  15. Autonomously Creating Quality Images‏‎ (2 Links)
  16. Creative Ecosystems 2009‏‎ (2 Links)
  17. Ungegenständliche Kunst‏‎ (2 Links)
  18. Creatively Subverting Messages in Posters‏‎ (2 Links)
  19. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  20. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  21. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  22. New challenges for evolutionary music and art‏‎ (2 Links)
  23. Learning Lexicographic Preference Models‏‎ (2 Links)
  24. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  25. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  26. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  27. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  28. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  29. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  30. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  31. Rekombination‏‎ (2 Links)
  32. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  33. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  34. Rendering artistic light patterns‏‎ (2 Links)
  35. Low-complexity art‏‎ (2 Links)
  36. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  37. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  38. Visual Hallucination For Computational Creation‏‎ (2 Links)
  39. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  40. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  41. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  42. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  43. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  44. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  45. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  46. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  47. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  48. Collage, Technology, and Creative Process‏‎ (2 Links)
  49. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  50. Schwarm Algorithmen‏‎ (2 Links)

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