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  1. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  2. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  3. Active User Intervention in an EC Search‏‎ (2 Links)
  4. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  5. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  6. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  7. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  8. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  9. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  10. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  11. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  12. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  13. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  14. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  15. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  16. Michael Witbrock‏‎ (2 Links)
  17. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  18. Interactive evolution of images‏‎ (2 Links)
  19. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  20. Stepping stones in the mist‏‎ (2 Links)
  21. Ungegenständliche Kunst‏‎ (2 Links)
  22. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  23. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  24. Stimulating creative flow through computational feedback‏‎ (2 Links)
  25. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  26. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  27. Pmm Reference Implementation‏‎ (2 Links)
  28. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  29. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  30. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  31. Population‏‎ (2 Links)
  32. Creative Evolutionary Systems‏‎ (2 Links)
  33. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  34. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  35. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  36. Fractal art — a comparison of styles‏‎ (2 Links)
  37. Creativity, emergence and evolution in design‏‎ (2 Links)
  38. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  39. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  40. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  41. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  42. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  43. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  44. Visual Hallucination For Computational Creation‏‎ (2 Links)
  45. Quantum Art‏‎ (2 Links)
  46. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  47. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  48. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  49. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  50. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)

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