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  1. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  2. Organized order in ornamentation‏‎ (2 Links)
  3. Generic Evolutionary Design‏‎ (2 Links)
  4. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  5. The Evolving Role of the Artist‏‎ (2 Links)
  6. P4m Reference Implementation‏‎ (2 Links)
  7. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  8. Ästhetik‏‎ (2 Links)
  9. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  10. Painterly rendering using image salience‏‎ (2 Links)
  11. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  12. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  13. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  14. Autonomously Creating Quality Images‏‎ (2 Links)
  15. The Painting Fool in New Dimensions‏‎ (2 Links)
  16. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  17. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  18. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  19. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  20. Gentropy: evolving 2D textures‏‎ (2 Links)
  21. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  22. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  23. Computer-Kreativität‏‎ (2 Links)
  24. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  25. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  26. Model Proposal for a Constructed Artist‏‎ (2 Links)
  27. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  28. Computer Software for Measuring Creative Search‏‎ (2 Links)
  29. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  30. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  31. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  32. Stepping stones in the mist‏‎ (2 Links)
  33. Stimulating creative flow through computational feedback‏‎ (2 Links)
  34. Pmm Reference Implementation‏‎ (2 Links)
  35. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  36. Population‏‎ (2 Links)
  37. Establishing Appreciation In a Creative System‏‎ (2 Links)
  38. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  39. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  40. Breeding on site‏‎ (2 Links)
  41. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  42. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  43. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  44. Towards MCTS for Creative Domains‏‎ (2 Links)
  45. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  46. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  47. Quantum Art‏‎ (2 Links)
  48. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  49. Creative Web Services with Pattern‏‎ (2 Links)
  50. CGP, Creativity and Art‏‎ (2 Links)

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