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- Man + Robots: Symbiotic Art (2 Links)
- Digital Face Beautification (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Stylized Reality (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Evolving Glitch Art (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Tim Rowley (2 Links)
- Informational Aesthetics Measures (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- Computer-Kreativität (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Golan Levin (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Breeding on site (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Henry Rowley (2 Links)
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