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  1. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  2. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  3. Towards MCTS for Creative Domains‏‎ (2 Links)
  4. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  5. Natural Processes and Artificial Procedures‏‎ (2 Links)
  6. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  7. Breeding on site‏‎ (2 Links)
  8. Swarm Granulator‏‎ (2 Links)
  9. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  10. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  11. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  12. Evolutionary Design in Art‏‎ (2 Links)
  13. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  14. Rebecca Luger-Guil‏‎ (2 Links)
  15. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  16. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  17. Creative Web Services with Pattern‏‎ (2 Links)
  18. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  19. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  20. CGP, Creativity and Art‏‎ (2 Links)
  21. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  22. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  23. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  24. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  25. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  26. Autonomously Creating Quality Images‏‎ (2 Links)
  27. Live Coding Towards Computational Creativity‏‎ (2 Links)
  28. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  29. Evolutionary shape grammars for product design‏‎ (2 Links)
  30. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  31. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  32. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  33. Data-Driven Iconification‏‎ (2 Links)
  34. The Authorship of Generative Art‏‎ (2 Links)
  35. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  36. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  37. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  38. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  39. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  40. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  41. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  42. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  43. Searching for Surprise‏‎ (2 Links)
  44. Collaborative Preference Learning‏‎ (2 Links)
  45. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  46. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  47. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  48. Generic Evolutionary Design‏‎ (2 Links)
  49. The Evolving Role of the Artist‏‎ (2 Links)
  50. Detecting people in cubist art‏‎ (2 Links)

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