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  1. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  2. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  3. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  4. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  5. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  6. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  7. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  8. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  9. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  10. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  11. Frayed Cell Diagrams‏‎ (2 Links)
  12. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  13. Stepping stones in the mist‏‎ (2 Links)
  14. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  15. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  16. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  17. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  18. Stimulating creative flow through computational feedback‏‎ (2 Links)
  19. Pmm Reference Implementation‏‎ (2 Links)
  20. Tim Rowley‏‎ (2 Links)
  21. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  22. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  23. Population‏‎ (2 Links)
  24. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  25. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  26. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  27. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  28. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  29. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  30. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  31. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  32. Developmental modelling with SDS‏‎ (2 Links)
  33. Quantum Art‏‎ (2 Links)
  34. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  35. Swarm Tech-Tiles Tim‏‎ (2 Links)
  36. Dimension Reduction for Object Ranking‏‎ (2 Links)
  37. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  38. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  39. New IEC Research and Frameworks‏‎ (2 Links)
  40. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  41. Niall J. L. Griffith‏‎ (2 Links)
  42. Evolving Glitch Art‏‎ (2 Links)
  43. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  44. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  45. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  46. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  47. Computational Aesthetics Conferences‏‎ (2 Links)
  48. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  49. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  50. A Turing Test for Generative Art‏‎ (2 Links)

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