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  1. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  2. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  3. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  4. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  5. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  6. Design Space of Tiling Template‏‎ (2 Links)
  7. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  8. Schwarm Algorithmen‏‎ (2 Links)
  9. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  10. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  11. The Authorship of Generative Art‏‎ (2 Links)
  12. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  13. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  14. Evolving Glitch Art‏‎ (2 Links)
  15. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  16. Selektion‏‎ (2 Links)
  17. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  18. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  19. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  20. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  21. The Evolving Role of the Artist‏‎ (2 Links)
  22. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  23. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  24. Ästhetik‏‎ (2 Links)
  25. Painting with Flowsnakes‏‎ (2 Links)
  26. Evolving design genes in space layout problems‏‎ (2 Links)
  27. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  28. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  29. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  30. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  31. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  32. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  33. Bernd Lintermann‏‎ (2 Links)
  34. The Painting Fool in New Dimensions‏‎ (2 Links)
  35. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  36. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  37. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  38. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  39. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  40. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  41. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  42. Model Proposal for a Constructed Artist‏‎ (2 Links)
  43. Space layout planning using an evolutionary approach‏‎ (2 Links)
  44. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  45. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  46. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  47. Golan Levin‏‎ (2 Links)
  48. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  49. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  50. Consensual Paintings‏‎ (2 Links)

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