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  1. A Turing Test for Generative Art‏‎ (2 Links)
  2. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  3. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  4. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  5. Scott Neil-Teilly‏‎ (2 Links)
  6. The Authorship of Generative Art‏‎ (2 Links)
  7. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  8. Artificial Neural Network Spaces‏‎ (2 Links)
  9. In Praise of Evolution and Opacity‏‎ (2 Links)
  10. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  11. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  12. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  13. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  14. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  15. Organized order in ornamentation‏‎ (2 Links)
  16. The Evolving Role of the Artist‏‎ (2 Links)
  17. Measuring Creativity In Software Development‏‎ (2 Links)
  18. P4m Reference Implementation‏‎ (2 Links)
  19. Ästhetik‏‎ (2 Links)
  20. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  21. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  22. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  23. Painterly rendering using image salience‏‎ (2 Links)
  24. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  25. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  26. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  27. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  28. The Painting Fool in New Dimensions‏‎ (2 Links)
  29. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  30. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  31. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  32. Active User Intervention in an EC Search‏‎ (2 Links)
  33. Developmental modelling with SDS‏‎ (2 Links)
  34. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  35. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  36. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  37. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  38. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  39. Dimension Reduction for Object Ranking‏‎ (2 Links)
  40. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  41. Evolving Line Drawings‏‎ (2 Links)
  42. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  43. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  44. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  45. Morgan McGuire‏‎ (2 Links)
  46. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  47. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  48. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  49. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  50. Computational Aesthetics Conferences‏‎ (2 Links)

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