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  1. Developmental modelling with SDS‏‎ (2 Links)
  2. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  3. Scott Neil-Teilly‏‎ (2 Links)
  4. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  5. Dimension Reduction for Object Ranking‏‎ (2 Links)
  6. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  7. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  8. In Praise of Evolution and Opacity‏‎ (2 Links)
  9. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  10. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  11. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  12. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  13. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  14. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  15. Organized order in ornamentation‏‎ (2 Links)
  16. Generic Evolutionary Design‏‎ (2 Links)
  17. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  18. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  19. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  20. P4m Reference Implementation‏‎ (2 Links)
  21. Measuring Creativity In Software Development‏‎ (2 Links)
  22. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  23. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  24. Computational Aesthetics Conferences‏‎ (2 Links)
  25. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  26. Painterly rendering using image salience‏‎ (2 Links)
  27. A cybernetic approach to aesthetics‏‎ (2 Links)
  28. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  29. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  30. Artificial ecosystems for creative discovery‏‎ (2 Links)
  31. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  32. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  33. Gentropy: evolving 2D textures‏‎ (2 Links)
  34. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  35. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  36. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  37. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  38. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  39. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  40. Morgan McGuire‏‎ (2 Links)
  41. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  42. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  43. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  44. The emergence of the representation of style in design‏‎ (2 Links)
  45. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  46. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  47. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  48. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  49. Stepping stones in the mist‏‎ (2 Links)
  50. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)

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