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- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Karl Gerbel (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Frayed Cell Diagrams (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Developmental modelling with SDS (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Low-complexity art (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Evolving Glitch Art (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
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