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  1. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  2. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  3. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  4. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  5. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  6. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  7. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  8. Steve Dipaola‏‎ (2 Links)
  9. Swarm Granulator‏‎ (2 Links)
  10. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  11. Stippling with Aerial Robots‏‎ (2 Links)
  12. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  13. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  14. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  15. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  16. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  17. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  18. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  19. Creative Ecosystems 2009‏‎ (2 Links)
  20. Fractal art — a comparison of styles‏‎ (2 Links)
  21. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  22. Natural Processes and Artificial Procedures‏‎ (2 Links)
  23. Creatively Subverting Messages in Posters‏‎ (2 Links)
  24. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  25. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  26. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  27. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  28. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  29. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  30. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  31. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  32. The Authorship of Generative Art‏‎ (2 Links)
  33. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  34. Rebecca Luger-Guil‏‎ (2 Links)
  35. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  36. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  37. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  38. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  39. Live Coding Towards Computational Creativity‏‎ (2 Links)
  40. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  41. The Evolving Role of the Artist‏‎ (2 Links)
  42. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  43. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  44. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  45. Ästhetik‏‎ (2 Links)
  46. Evolutionary generation of faces‏‎ (2 Links)
  47. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  48. Collage, Technology, and Creative Process‏‎ (2 Links)
  49. Evolutionäre Algorithmen‏‎ (2 Links)
  50. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)

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