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  1. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  2. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  3. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  4. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  5. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  6. Rekombination‏‎ (2 Links)
  7. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  8. Rendering artistic light patterns‏‎ (2 Links)
  9. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  10. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  11. Live Coding Towards Computational Creativity‏‎ (2 Links)
  12. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  13. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  14. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  15. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  16. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  17. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  18. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  19. The Authorship of Generative Art‏‎ (2 Links)
  20. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  21. Schwarm Algorithmen‏‎ (2 Links)
  22. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  23. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  24. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  25. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  26. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  27. Evolving Glitch Art‏‎ (2 Links)
  28. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  29. The Evolving Role of the Artist‏‎ (2 Links)
  30. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  31. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  32. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  33. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  34. Ästhetik‏‎ (2 Links)
  35. Selektion‏‎ (2 Links)
  36. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  37. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  38. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  39. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  40. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  41. Evolving design genes in space layout problems‏‎ (2 Links)
  42. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  43. The Painting Fool in New Dimensions‏‎ (2 Links)
  44. Painting with Flowsnakes‏‎ (2 Links)
  45. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  46. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  47. Michael Witbrock‏‎ (2 Links)
  48. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  49. Interactive evolution of images‏‎ (2 Links)
  50. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)

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