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  1. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  2. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  3. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  4. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  5. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  6. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  7. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  8. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  9. Collage, Technology, and Creative Process‏‎ (2 Links)
  10. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  11. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  12. Man + Robots: Symbiotic Art‏‎ (2 Links)
  13. Scott Neil-Teilly‏‎ (2 Links)
  14. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  15. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  16. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  17. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  18. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  19. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  20. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  21. Evolving Glitch Art‏‎ (2 Links)
  22. Organized order in ornamentation‏‎ (2 Links)
  23. The Escher evolver: evolution to the people‏‎ (2 Links)
  24. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  25. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  26. Informational Aesthetics Measures‏‎ (2 Links)
  27. P4m Reference Implementation‏‎ (2 Links)
  28. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  29. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  30. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  31. Painterly rendering using image salience‏‎ (2 Links)
  32. Evolving design genes in space layout problems‏‎ (2 Links)
  33. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  34. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  35. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  36. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  37. Bernd Lintermann‏‎ (2 Links)
  38. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  39. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  40. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  41. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  42. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  43. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  44. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  45. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  46. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  47. Golan Levin‏‎ (2 Links)
  48. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  49. Stepping stones in the mist‏‎ (2 Links)
  50. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)

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