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- Creativity, emergence and evolution in design (2 Links)
- Steve Dipaola (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Stippling with Aerial Robots (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- A Study of Image Colourfulness (2 Links)
- Daniel Shiffman (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- A closer look at creativity as search (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- Holger Ferstl (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Design Space of Tiling Template (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Ian Butterfield (2 Links)
- Evolving Line Drawings (2 Links)
- Learning to colour greyscale images (2 Links)
- Rebecca Luger-Guil (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Aaron Davidson (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Distance-based functions for image comparison (2 Links)
- Composition in Perspectives (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Live Algorithms (2 Links)
- Zellij Multipuzzle (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Evolving virtual creatures (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
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