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- Learning Preference Models in Recommender Systems (2 Links)
- Ian Butterfield (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Collaborative Preference Learning (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Learning to colour greyscale images (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Detecting people in cubist art (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Digital Face Beautification (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Scott Neil-Teilly (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Generic Evolutionary Design (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Organized order in ornamentation (2 Links)
- A Turing Test for Generative Art (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- P4m Reference Implementation (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Painterly rendering using image salience (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Computer-Kreativität (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
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