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- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- Collaborative Preference Learning (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Schwarm Algorithmen (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Detecting people in cubist art (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- The Authorship of Generative Art (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Digital Face Beautification (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Evolving Glitch Art (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Selektion (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- The Evolving Role of the Artist (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Informational Aesthetics Measures (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Ästhetik (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Evolving design genes in space layout problems (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Painting with Flowsnakes (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Computer-Kreativität (2 Links)
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