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  1. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  2. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  3. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  4. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  5. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  6. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  7. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  8. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  9. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  10. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  11. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  12. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  13. Morgan McGuire‏‎ (2 Links)
  14. Evolving Line Drawings‏‎ (2 Links)
  15. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  16. A cybernetic approach to aesthetics‏‎ (2 Links)
  17. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  18. Artificial ecosystems for creative discovery‏‎ (2 Links)
  19. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  20. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  21. Steve Dipaola‏‎ (2 Links)
  22. Mutation‏‎ (2 Links)
  23. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  24. Stippling with Aerial Robots‏‎ (2 Links)
  25. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  26. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  27. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  28. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  29. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  30. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  31. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  32. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  33. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  34. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  35. Karl Gerbel‏‎ (2 Links)
  36. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  37. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  38. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  39. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  40. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  41. Natural Processes and Artificial Procedures‏‎ (2 Links)
  42. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  43. Gregory S. Hornby‏‎ (2 Links)
  44. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  45. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  46. Swarm paintings – nonhuman art‏‎ (2 Links)
  47. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  48. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  49. Rebecca Luger-Guillaume‏‎ (2 Links)
  50. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)

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