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  1. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  2. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  3. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  4. Karl Gerbel‏‎ (2 Links)
  5. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  6. Natural Processes and Artificial Procedures‏‎ (2 Links)
  7. Creative Evolutionary Systems‏‎ (2 Links)
  8. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  9. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  10. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  11. Creativity, emergence and evolution in design‏‎ (2 Links)
  12. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  13. Ungegenständliche Kunst‏‎ (2 Links)
  14. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  15. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  16. Rebecca Luger-Guil‏‎ (2 Links)
  17. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  18. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  19. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  20. Frayed Cell Diagrams‏‎ (2 Links)
  21. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  22. Learning Lexicographic Preference Models‏‎ (2 Links)
  23. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  24. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  25. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  26. Daniel Shiffman‏‎ (2 Links)
  27. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  28. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  29. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  30. A Study of Image Colourfulness‏‎ (2 Links)
  31. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  32. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  33. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  34. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  35. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  36. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  37. A closer look at creativity as search‏‎ (2 Links)
  38. Visual Hallucination For Computational Creation‏‎ (2 Links)
  39. Design Space of Tiling Template‏‎ (2 Links)
  40. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  41. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  42. Low-complexity art‏‎ (2 Links)
  43. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  44. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  45. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  46. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  47. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  48. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  49. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  50. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)

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