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  1. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  2. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  3. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  4. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  5. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  6. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  7. Evolutionary generation of faces‏‎ (2 Links)
  8. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  9. Collage, Technology, and Creative Process‏‎ (2 Links)
  10. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  11. Evolutionäre Algorithmen‏‎ (2 Links)
  12. Quantum Art‏‎ (2 Links)
  13. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  14. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  15. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  16. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  17. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  18. New IEC Research and Frameworks‏‎ (2 Links)
  19. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  20. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  21. Autonomy, Signature and Creativity‏‎ (2 Links)
  22. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  23. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  24. Niall J. L. Griffith‏‎ (2 Links)
  25. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  26. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  27. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  28. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  29. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  30. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  31. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  32. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  33. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  34. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  35. Michael Witbrock‏‎ (2 Links)
  36. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  37. Interactive evolution of images‏‎ (2 Links)
  38. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  39. Genotyp‏‎ (2 Links)
  40. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  41. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  42. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  43. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  44. Scott Neil-Teilly‏‎ (2 Links)
  45. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  46. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  47. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  48. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  49. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  50. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)

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