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- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Computational Aesthetics Conferences (2 Links)
- P4m Reference Implementation (2 Links)
- Painterly rendering using image salience (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Genotyp (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Morgan McGuire (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- The emergence of the representation of style in design (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Mutation (2 Links)
- Stepping stones in the mist (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Biokunst (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Pmm Reference Implementation (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Population (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Karl Gerbel (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Fractal art — a comparison of styles (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Quantum Art (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
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