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  1. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  2. Data-Driven Iconification‏‎ (2 Links)
  3. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  4. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  5. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  6. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  7. Collaborative Preference Learning‏‎ (2 Links)
  8. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  9. Fractal art — a comparison of styles‏‎ (2 Links)
  10. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  11. Detecting people in cubist art‏‎ (2 Links)
  12. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  13. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  14. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  15. Digital Face Beautification‏‎ (2 Links)
  16. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  17. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  18. Scott Neil-Teilly‏‎ (2 Links)
  19. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  20. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  21. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  22. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  23. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  24. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  25. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  26. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  27. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  28. Organized order in ornamentation‏‎ (2 Links)
  29. A Study of Image Colourfulness‏‎ (2 Links)
  30. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  31. P4m Reference Implementation‏‎ (2 Links)
  32. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  33. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  34. Painterly rendering using image salience‏‎ (2 Links)
  35. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  36. A closer look at creativity as search‏‎ (2 Links)
  37. Evolutionary generation of faces‏‎ (2 Links)
  38. Model Proposal for a Constructed Artist‏‎ (2 Links)
  39. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  40. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  41. Evolutionäre Algorithmen‏‎ (2 Links)
  42. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  43. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  44. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  45. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  46. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  47. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  48. The emergence of the representation of style in design‏‎ (2 Links)
  49. Computer-Kreativität‏‎ (2 Links)
  50. Evolving Assemblages of 3D Objects‏‎ (2 Links)

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