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Unten werden bis zu 50 Ergebnisse im Bereich 731 bis 780 angezeigt.

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  1. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  2. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  3. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  4. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  5. Painting With Triangles‏‎ (2 Links)
  6. Towards MCTS for Creative Domains‏‎ (2 Links)
  7. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  8. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  9. Autonomously Creating Quality Images‏‎ (2 Links)
  10. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  11. Developmental modelling with SDS‏‎ (2 Links)
  12. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  13. Dimension Reduction for Object Ranking‏‎ (2 Links)
  14. In Praise of Evolution and Opacity‏‎ (2 Links)
  15. Swarm Granulator‏‎ (2 Links)
  16. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  17. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  18. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  19. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  20. Evolving Glitch Art‏‎ (2 Links)
  21. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  22. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  23. Measuring Creativity In Software Development‏‎ (2 Links)
  24. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  25. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  26. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  27. Computational Aesthetics Conferences‏‎ (2 Links)
  28. Steve Dipaola‏‎ (2 Links)
  29. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  30. Evolving design genes in space layout problems‏‎ (2 Links)
  31. Stippling with Aerial Robots‏‎ (2 Links)
  32. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  33. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  34. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  35. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  36. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  37. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  38. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  39. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  40. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  41. Morgan McGuire‏‎ (2 Links)
  42. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  43. The Authorship of Generative Art‏‎ (2 Links)
  44. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  45. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  46. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  47. Golan Levin‏‎ (2 Links)
  48. Natural Processes and Artificial Procedures‏‎ (2 Links)
  49. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  50. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)

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