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  1. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  2. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  3. Dimension Reduction for Object Ranking‏‎ (2 Links)
  4. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  5. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  6. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  7. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  8. Visual Hallucination For Computational Creation‏‎ (2 Links)
  9. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  10. Painting With Triangles‏‎ (2 Links)
  11. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  12. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  13. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  14. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  15. Computational Aesthetics Conferences‏‎ (2 Links)
  16. Evolutionary Design in Art‏‎ (2 Links)
  17. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  18. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  19. A cybernetic approach to aesthetics‏‎ (2 Links)
  20. Artificial ecosystems for creative discovery‏‎ (2 Links)
  21. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  22. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  23. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  24. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  25. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  26. Evolutionary shape grammars for product design‏‎ (2 Links)
  27. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  28. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  29. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  30. Steve Dipaola‏‎ (2 Links)
  31. Holger Ferstl‏‎ (2 Links)
  32. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  33. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  34. Stippling with Aerial Robots‏‎ (2 Links)
  35. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  36. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  37. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  38. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  39. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  40. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  41. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  42. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  43. Ian Butterfield‏‎ (2 Links)
  44. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  45. Biokunst‏‎ (2 Links)
  46. Generic Evolutionary Design‏‎ (2 Links)
  47. Learning to colour greyscale images‏‎ (2 Links)
  48. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  49. Autonomy, Signature and Creativity‏‎ (2 Links)
  50. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)

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