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  1. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  2. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  3. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  4. Image Warping for a Painterly Effect‏‎ (2 Links)
  5. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  6. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  7. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  8. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  9. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  10. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  11. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  12. Gentropy: evolving 2D textures‏‎ (2 Links)
  13. A Turing Test for Generative Art‏‎ (2 Links)
  14. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  15. Searching for Surprise‏‎ (2 Links)
  16. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  17. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  18. Artificial Neural Network Spaces‏‎ (2 Links)
  19. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  20. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  21. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  22. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  23. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  24. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  25. Painting With Triangles‏‎ (2 Links)
  26. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  27. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  28. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  29. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  30. Establishing Appreciation In a Creative System‏‎ (2 Links)
  31. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  32. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  33. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  34. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  35. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  36. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  37. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  38. Active User Intervention in an EC Search‏‎ (2 Links)
  39. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  40. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  41. Creative Evolutionary Systems‏‎ (2 Links)
  42. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  43. Model Proposal for a Constructed Artist‏‎ (2 Links)
  44. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  45. Creativity, emergence and evolution in design‏‎ (2 Links)
  46. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  47. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  48. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  49. The emergence of the representation of style in design‏‎ (2 Links)
  50. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)

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