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- Novelty and figurative expression-based evolutionary art (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Collaborative Preference Learning (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Detecting people in cubist art (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Digital Face Beautification (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Searching for Surprise (2 Links)
- Generic Evolutionary Design (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Painting With Triangles (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Michael Witbrock (2 Links)
- Interactive evolution of images (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Computer-Kreativität (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- The emergence of the representation of style in design (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
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