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  1. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  2. Evolving Glitch Art‏‎ (2 Links)
  3. Dimension Reduction for Object Ranking‏‎ (2 Links)
  4. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  5. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  6. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  7. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  8. Informational Aesthetics Measures‏‎ (2 Links)
  9. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  10. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  11. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  12. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  13. Evolving design genes in space layout problems‏‎ (2 Links)
  14. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  15. Computational Aesthetics Conferences‏‎ (2 Links)
  16. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  17. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  18. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  19. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  20. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  21. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  22. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  23. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  24. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  25. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  26. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  27. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  28. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  29. Autonomy, Signature and Creativity‏‎ (2 Links)
  30. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  31. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  32. Golan Levin‏‎ (2 Links)
  33. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  34. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  35. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  36. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  37. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  38. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  39. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  40. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  41. Biokunst‏‎ (2 Links)
  42. Stylized Reality‏‎ (2 Links)
  43. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  44. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  45. Henry Rowley‏‎ (2 Links)
  46. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  47. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  48. Quantifying Creativity in Art Networks‏‎ (2 Links)
  49. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  50. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)

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