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- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Breeding on site (2 Links)
- Swarm Granulator (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Evolutionary Design in Art (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Rebecca Luger-Guil (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Creative Web Services with Pattern (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- CGP, Creativity and Art (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Data-Driven Iconification (2 Links)
- The Authorship of Generative Art (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Searching for Surprise (2 Links)
- Collaborative Preference Learning (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Generic Evolutionary Design (2 Links)
- The Evolving Role of the Artist (2 Links)
- Detecting people in cubist art (2 Links)
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