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  1. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  2. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  3. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  4. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  5. Mutation‏‎ (2 Links)
  6. Computer Software for Measuring Creative Search‏‎ (2 Links)
  7. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  8. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  9. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  10. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  11. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  12. Establishing Appreciation In a Creative System‏‎ (2 Links)
  13. Karl Gerbel‏‎ (2 Links)
  14. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  15. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  16. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  17. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  18. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  19. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  20. Breeding on site‏‎ (2 Links)
  21. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  22. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  23. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  24. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  25. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  26. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  27. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  28. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  29. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  30. Learning Lexicographic Preference Models‏‎ (2 Links)
  31. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  32. Creative Web Services with Pattern‏‎ (2 Links)
  33. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  34. A cybernetic approach to aesthetics‏‎ (2 Links)
  35. CGP, Creativity and Art‏‎ (2 Links)
  36. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  37. Artificial ecosystems for creative discovery‏‎ (2 Links)
  38. Evolutionary Design in Art‏‎ (2 Links)
  39. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  40. Ungegenständliche Kunst‏‎ (2 Links)
  41. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  42. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  43. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  44. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  45. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  46. Low-complexity art‏‎ (2 Links)
  47. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  48. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  49. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  50. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)

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