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  1. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  2. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  3. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  4. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  5. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  6. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  7. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  8. Model Proposal for a Constructed Artist‏‎ (2 Links)
  9. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  10. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  11. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  12. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  13. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  14. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  15. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  16. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  17. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  18. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  19. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  20. Stylized Reality‏‎ (2 Links)
  21. Tim Rowley‏‎ (2 Links)
  22. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  23. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  24. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  25. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  26. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  27. Creative Evolutionary Systems‏‎ (2 Links)
  28. Quantifying Creativity in Art Networks‏‎ (2 Links)
  29. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  30. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  31. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  32. Creativity, emergence and evolution in design‏‎ (2 Links)
  33. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  34. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  35. Evolution of Animated Photomosaics‏‎ (2 Links)
  36. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  37. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  38. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  39. Künstliches Leben‏‎ (2 Links)
  40. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  41. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  42. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  43. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  44. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  45. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  46. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  47. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  48. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  49. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  50. Live Algorithms‏‎ (2 Links)

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