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- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Michael Witbrock (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Interactive evolution of images (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- A Study of Image Colourfulness (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- A closer look at creativity as search (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Aaron Davidson (2 Links)
- Preference Learning: An Introduction (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Keith Wiley (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
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