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  1. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  2. The Evolving Role of the Artist‏‎ (2 Links)
  3. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  4. Ästhetik‏‎ (2 Links)
  5. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  6. Collage, Technology, and Creative Process‏‎ (2 Links)
  7. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  8. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  9. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  10. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  11. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  12. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  13. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  14. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  15. The Painting Fool in New Dimensions‏‎ (2 Links)
  16. Golan Levin‏‎ (2 Links)
  17. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  18. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  19. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  20. Stylized Reality‏‎ (2 Links)
  21. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  22. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  23. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  24. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  25. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  26. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  27. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  28. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  29. Quantifying Creativity in Art Networks‏‎ (2 Links)
  30. Man + Robots: Symbiotic Art‏‎ (2 Links)
  31. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  32. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  33. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  34. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  35. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  36. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  37. Ranking Cases with Classification Rules‏‎ (2 Links)
  38. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  39. A cybernetic approach to aesthetics‏‎ (2 Links)
  40. Informational Aesthetics Measures‏‎ (2 Links)
  41. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  42. Artificial ecosystems for creative discovery‏‎ (2 Links)
  43. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  44. Towards MCTS for Creative Domains‏‎ (2 Links)
  45. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  46. Frayed Cell Diagrams‏‎ (2 Links)
  47. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  48. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  49. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  50. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)

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