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  1. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  2. Evolutionary Design in Art‏‎ (2 Links)
  3. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  4. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  5. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  6. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  7. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  8. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  9. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  10. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  11. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  12. Bernd Lintermann‏‎ (2 Links)
  13. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  14. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  15. Stepping stones in the mist‏‎ (2 Links)
  16. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  17. Stimulating creative flow through computational feedback‏‎ (2 Links)
  18. Biokunst‏‎ (2 Links)
  19. Pmm Reference Implementation‏‎ (2 Links)
  20. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  21. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  22. Evolutionary shape grammars for product design‏‎ (2 Links)
  23. Population‏‎ (2 Links)
  24. Model Proposal for a Constructed Artist‏‎ (2 Links)
  25. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  26. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  27. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  28. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  29. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  30. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  31. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  32. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  33. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  34. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  35. Quantum Art‏‎ (2 Links)
  36. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  37. Generic Evolutionary Design‏‎ (2 Links)
  38. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  39. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  40. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  41. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  42. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  43. New IEC Research and Frameworks‏‎ (2 Links)
  44. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  45. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  46. Niall J. L. Griffith‏‎ (2 Links)
  47. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  48. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  49. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  50. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)

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