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- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- Preconceptual Creativity (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Evolving Glitch Art (2 Links)
- Holger Ferstl (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- A Turing Test for Generative Art (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- New challenges for evolutionary music and art (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Ian Butterfield (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Learning to colour greyscale images (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Rekombination (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Rendering artistic light patterns (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Golan Levin (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
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