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  1. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  2. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  3. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  4. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  5. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  6. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  7. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  8. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  9. Scott Neil-Teilly‏‎ (2 Links)
  10. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  11. Developmental modelling with SDS‏‎ (2 Links)
  12. In Praise of Evolution and Opacity‏‎ (2 Links)
  13. Evolving Glitch Art‏‎ (2 Links)
  14. Dimension Reduction for Object Ranking‏‎ (2 Links)
  15. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  16. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  17. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  18. Organized order in ornamentation‏‎ (2 Links)
  19. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  20. The Escher evolver: evolution to the people‏‎ (2 Links)
  21. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  22. P4m Reference Implementation‏‎ (2 Links)
  23. Measuring Creativity In Software Development‏‎ (2 Links)
  24. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  25. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  26. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  27. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  28. Evolving design genes in space layout problems‏‎ (2 Links)
  29. Painterly rendering using image salience‏‎ (2 Links)
  30. Computational Aesthetics Conferences‏‎ (2 Links)
  31. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  32. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  33. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  34. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  35. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  36. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  37. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  38. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  39. Autonomously Creating Quality Images‏‎ (2 Links)
  40. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  41. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  42. Morgan McGuire‏‎ (2 Links)
  43. Golan Levin‏‎ (2 Links)
  44. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  45. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  46. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  47. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  48. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  49. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  50. Stepping stones in the mist‏‎ (2 Links)

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