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  1. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  2. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  3. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  4. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  5. Ian Butterfield‏‎ (2 Links)
  6. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  7. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  8. Evolutionary Design in Art‏‎ (2 Links)
  9. Learning to colour greyscale images‏‎ (2 Links)
  10. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  11. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  12. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  13. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  14. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  15. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  16. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  17. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  18. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  19. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  20. Image Warping for a Painterly Effect‏‎ (2 Links)
  21. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  22. The Authorship of Generative Art‏‎ (2 Links)
  23. Creative Evolutionary Systems‏‎ (2 Links)
  24. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  25. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  26. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  27. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  28. Creativity, emergence and evolution in design‏‎ (2 Links)
  29. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  30. Evolutionary shape grammars for product design‏‎ (2 Links)
  31. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  32. A cybernetic approach to aesthetics‏‎ (2 Links)
  33. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  34. The Evolving Role of the Artist‏‎ (2 Links)
  35. Artificial ecosystems for creative discovery‏‎ (2 Links)
  36. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  37. Ästhetik‏‎ (2 Links)
  38. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  39. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  40. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  41. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  42. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  43. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  44. Daniel Shiffman‏‎ (2 Links)
  45. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  46. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  47. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  48. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  49. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  50. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)

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