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Unten werden bis zu 50 Ergebnisse im Bereich 731 bis 780 angezeigt.

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  1. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  2. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  3. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  4. Stepping stones in the mist‏‎ (2 Links)
  5. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  6. Stimulating creative flow through computational feedback‏‎ (2 Links)
  7. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  8. Pmm Reference Implementation‏‎ (2 Links)
  9. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  10. Mutation‏‎ (2 Links)
  11. Population‏‎ (2 Links)
  12. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  13. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  14. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  15. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  16. Karl Gerbel‏‎ (2 Links)
  17. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  18. Creative Evolutionary Systems‏‎ (2 Links)
  19. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  20. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  21. Quantum Art‏‎ (2 Links)
  22. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  23. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  24. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  25. Creativity, emergence and evolution in design‏‎ (2 Links)
  26. New IEC Research and Frameworks‏‎ (2 Links)
  27. Niall J. L. Griffith‏‎ (2 Links)
  28. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  29. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  30. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  31. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  32. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  33. Learning Lexicographic Preference Models‏‎ (2 Links)
  34. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  35. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  36. Daniel Shiffman‏‎ (2 Links)
  37. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  38. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  39. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  40. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  41. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  42. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  43. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  44. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  45. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  46. Design Space of Tiling Template‏‎ (2 Links)
  47. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  48. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  49. Color Mixing using Colliding Particles‏‎ (2 Links)
  50. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)

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