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  1. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  2. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  3. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  4. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  5. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  6. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  7. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  8. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  9. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  10. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  11. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  12. Active User Intervention in an EC Search‏‎ (2 Links)
  13. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  14. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  15. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  16. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  17. Live Coding Towards Computational Creativity‏‎ (2 Links)
  18. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  19. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  20. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  21. Evolutionary shape grammars for product design‏‎ (2 Links)
  22. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  23. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  24. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  25. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  26. Developmental modelling with SDS‏‎ (2 Links)
  27. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  28. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  29. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  30. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  31. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  32. Dimension Reduction for Object Ranking‏‎ (2 Links)
  33. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  34. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  35. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  36. Generic Evolutionary Design‏‎ (2 Links)
  37. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  38. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  39. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  40. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  41. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  42. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  43. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  44. Computational Aesthetics Conferences‏‎ (2 Links)
  45. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  46. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  47. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  48. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  49. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  50. Electric Sheep‏‎ (2 Links)

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