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  1. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  2. Measuring Creativity In Software Development‏‎ (2 Links)
  3. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  4. Computational Aesthetics Conferences‏‎ (2 Links)
  5. P4m Reference Implementation‏‎ (2 Links)
  6. Painterly rendering using image salience‏‎ (2 Links)
  7. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  8. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  9. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  10. Genotyp‏‎ (2 Links)
  11. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  12. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  13. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  14. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  15. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  16. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  17. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  18. Morgan McGuire‏‎ (2 Links)
  19. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  20. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  21. The emergence of the representation of style in design‏‎ (2 Links)
  22. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  23. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  24. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  25. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  26. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  27. Mutation‏‎ (2 Links)
  28. Stepping stones in the mist‏‎ (2 Links)
  29. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  30. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  31. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  32. Biokunst‏‎ (2 Links)
  33. Stimulating creative flow through computational feedback‏‎ (2 Links)
  34. Pmm Reference Implementation‏‎ (2 Links)
  35. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  36. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  37. Population‏‎ (2 Links)
  38. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  39. Karl Gerbel‏‎ (2 Links)
  40. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  41. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  42. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  43. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  44. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  45. Fractal art — a comparison of styles‏‎ (2 Links)
  46. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  47. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  48. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  49. Quantum Art‏‎ (2 Links)
  50. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)

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