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- Mutation (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Biokunst (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Karl Gerbel (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Scott Neil-Teilly (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Evolutionary Design in Art (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Organized order in ornamentation (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- P4m Reference Implementation (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Painterly rendering using image salience (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Low-complexity art (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Developmental modelling with SDS (2 Links)
- In Praise of Evolution and Opacity (2 Links)
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