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  1. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  2. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  3. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  4. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  5. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  6. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  7. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  8. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  9. Low-complexity art‏‎ (2 Links)
  10. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  11. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  12. Towards MCTS for Creative Domains‏‎ (2 Links)
  13. Autonomy, Signature and Creativity‏‎ (2 Links)
  14. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  15. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  16. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  17. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  18. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  19. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  20. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  21. Swarm Granulator‏‎ (2 Links)
  22. In Praise of Evolution and Opacity‏‎ (2 Links)
  23. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  24. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  25. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  26. Creative Ecosystems 2009‏‎ (2 Links)
  27. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  28. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  29. Creatively Subverting Messages in Posters‏‎ (2 Links)
  30. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  31. Evolving Line Drawings‏‎ (2 Links)
  32. Measuring Creativity In Software Development‏‎ (2 Links)
  33. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  34. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  35. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  36. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  37. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  38. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  39. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  40. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  41. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  42. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  43. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  44. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  45. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  46. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  47. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  48. Morgan McGuire‏‎ (2 Links)
  49. The Authorship of Generative Art‏‎ (2 Links)
  50. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)

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