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- New challenges for evolutionary music and art (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Rekombination (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Rendering artistic light patterns (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Ungegenständliche Kunst (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Evolving Glitch Art (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Schwarm Algorithmen (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Selektion (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Painting with Flowsnakes (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Golan Levin (2 Links)
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