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  1. Ungegenständliche Kunst‏‎ (2 Links)
  2. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  3. Henry Rowley‏‎ (2 Links)
  4. Stimulating creative flow through computational feedback‏‎ (2 Links)
  5. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  6. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  7. Pmm Reference Implementation‏‎ (2 Links)
  8. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  9. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  10. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  11. Population‏‎ (2 Links)
  12. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  13. Computational Aesthetics Conferences‏‎ (2 Links)
  14. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  15. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  16. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  17. Evolutionary Design in Art‏‎ (2 Links)
  18. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  19. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  20. Bernd Lintermann‏‎ (2 Links)
  21. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  22. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  23. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  24. Visual Hallucination For Computational Creation‏‎ (2 Links)
  25. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  26. Quantum Art‏‎ (2 Links)
  27. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  28. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  29. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  30. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  31. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  32. New IEC Research and Frameworks‏‎ (2 Links)
  33. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  34. Niall J. L. Griffith‏‎ (2 Links)
  35. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  36. Evolutionary shape grammars for product design‏‎ (2 Links)
  37. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  38. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  39. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  40. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  41. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  42. Man + Robots: Symbiotic Art‏‎ (2 Links)
  43. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  44. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  45. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  46. Biokunst‏‎ (2 Links)
  47. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  48. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  49. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  50. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)

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