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  1. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  2. Stepping stones in the mist‏‎ (2 Links)
  3. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  4. Stimulating creative flow through computational feedback‏‎ (2 Links)
  5. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  6. Pmm Reference Implementation‏‎ (2 Links)
  7. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  8. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  9. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  10. Population‏‎ (2 Links)
  11. Towards MCTS for Creative Domains‏‎ (2 Links)
  12. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  13. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  14. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  15. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  16. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  17. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  18. Henry Rowley‏‎ (2 Links)
  19. Quantum Art‏‎ (2 Links)
  20. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  21. Swarm Granulator‏‎ (2 Links)
  22. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  23. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  24. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  25. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  26. New IEC Research and Frameworks‏‎ (2 Links)
  27. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  28. Autonomy, Signature and Creativity‏‎ (2 Links)
  29. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  30. Niall J. L. Griffith‏‎ (2 Links)
  31. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  32. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  33. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  34. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  35. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  36. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  37. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  38. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  39. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  40. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  41. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  42. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  43. The Authorship of Generative Art‏‎ (2 Links)
  44. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  45. Scott Neil-Teilly‏‎ (2 Links)
  46. Man + Robots: Symbiotic Art‏‎ (2 Links)
  47. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  48. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  49. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  50. Creative Ecosystems 2009‏‎ (2 Links)

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