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- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Stepping stones in the mist (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Pmm Reference Implementation (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Population (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Tim Rowley (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Quantum Art (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- New IEC Research and Frameworks (2 Links)
- Holger Ferstl (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Niall J. L. Griffith (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Creative Evolutionary Systems (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Ian Butterfield (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Learning to colour greyscale images (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Live Algorithms (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
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