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  1. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  2. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  3. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  4. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  5. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  6. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  7. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  8. Frayed Cell Diagrams‏‎ (2 Links)
  9. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  10. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  11. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  12. Ian Butterfield‏‎ (2 Links)
  13. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  14. Bernd Lintermann‏‎ (2 Links)
  15. Learning to colour greyscale images‏‎ (2 Links)
  16. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  17. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  18. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  19. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  20. Image Warping for a Painterly Effect‏‎ (2 Links)
  21. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  22. Stepping stones in the mist‏‎ (2 Links)
  23. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  24. Creative Evolutionary Systems‏‎ (2 Links)
  25. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  26. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  27. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  28. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  29. Stimulating creative flow through computational feedback‏‎ (2 Links)
  30. Creativity, emergence and evolution in design‏‎ (2 Links)
  31. Pmm Reference Implementation‏‎ (2 Links)
  32. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  33. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  34. Population‏‎ (2 Links)
  35. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  36. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  37. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  38. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  39. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  40. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  41. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  42. Daniel Shiffman‏‎ (2 Links)
  43. Evolving Glitch Art‏‎ (2 Links)
  44. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  45. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  46. Quantum Art‏‎ (2 Links)
  47. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  48. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  49. Ungegenständliche Kunst‏‎ (2 Links)
  50. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)

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