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  1. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  2. Collaborative Preference Learning‏‎ (2 Links)
  3. Style-aware Robust Color Transfer‏‎ (2 Links)
  4. Preconceptual Creativity‏‎ (2 Links)
  5. A cybernetic approach to aesthetics‏‎ (2 Links)
  6. Artificial ecosystems for creative discovery‏‎ (2 Links)
  7. Detecting people in cubist art‏‎ (2 Links)
  8. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  9. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  10. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (2 Links)
  11. Digital Face Beautification‏‎ (2 Links)
  12. Karl Gerbel‏‎ (2 Links)
  13. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  14. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  15. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  16. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  17. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  18. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  19. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  20. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  21. New challenges for evolutionary music and art‏‎ (2 Links)
  22. Evolving Line Drawings‏‎ (2 Links)
  23. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  24. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  25. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  26. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  27. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  28. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  29. Learning Lexicographic Preference Models‏‎ (2 Links)
  30. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  31. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  32. Rekombination‏‎ (2 Links)
  33. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  34. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  35. Rendering artistic light patterns‏‎ (2 Links)
  36. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  37. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  38. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  39. Autonomy, Signature and Creativity‏‎ (2 Links)
  40. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  41. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  42. Computer-Kreativität‏‎ (2 Links)
  43. Low-complexity art‏‎ (2 Links)
  44. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  45. Computer Software for Measuring Creative Search‏‎ (2 Links)
  46. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  47. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  48. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  49. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  50. Extending the Range of Facial Types‏‎ (2 Links)

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