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  1. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  2. Developmental modelling with SDS‏‎ (2 Links)
  3. Style-aware Robust Color Transfer‏‎ (2 Links)
  4. Ungegenständliche Kunst‏‎ (2 Links)
  5. Dimension Reduction for Object Ranking‏‎ (2 Links)
  6. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  7. Preconceptual Creativity‏‎ (2 Links)
  8. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  9. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  10. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  11. Model Proposal for a Constructed Artist‏‎ (2 Links)
  12. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  13. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (2 Links)
  14. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  15. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  16. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  17. Computational Aesthetics Conferences‏‎ (2 Links)
  18. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  19. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  20. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  21. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  22. New challenges for evolutionary music and art‏‎ (2 Links)
  23. Visual Hallucination For Computational Creation‏‎ (2 Links)
  24. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  25. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  26. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  27. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  28. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  29. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  30. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  31. Rekombination‏‎ (2 Links)
  32. Rendering artistic light patterns‏‎ (2 Links)
  33. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  34. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  35. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  36. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  37. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  38. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  39. Holger Ferstl‏‎ (2 Links)
  40. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  41. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  42. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  43. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  44. Biokunst‏‎ (2 Links)
  45. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  46. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  47. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  48. Artistic Stylization of Images and Video‏‎ (2 Links)
  49. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  50. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)

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