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  1. Establishing Appreciation In a Creative System‏‎ (2 Links)
  2. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  3. Tim Rowley‏‎ (2 Links)
  4. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  5. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  6. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  7. Stylized Reality‏‎ (2 Links)
  8. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  9. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  10. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  11. Creative Ecosystems 2009‏‎ (2 Links)
  12. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  13. Creatively Subverting Messages in Posters‏‎ (2 Links)
  14. Quantifying Creativity in Art Networks‏‎ (2 Links)
  15. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  16. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  17. A Study of Image Colourfulness‏‎ (2 Links)
  18. Swarm Tech-Tiles Tim‏‎ (2 Links)
  19. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  20. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  21. Ranking Cases with Classification Rules‏‎ (2 Links)
  22. Evolutionary Design in Art‏‎ (2 Links)
  23. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  24. A closer look at creativity as search‏‎ (2 Links)
  25. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  26. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  27. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  28. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  29. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  30. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  31. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  32. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  33. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  34. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  35. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  36. Live Coding Towards Computational Creativity‏‎ (2 Links)
  37. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  38. Collage, Technology, and Creative Process‏‎ (2 Links)
  39. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  40. Evolutionary shape grammars for product design‏‎ (2 Links)
  41. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  42. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  43. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  44. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  45. Evolving Approximate Image Filters‏‎ (2 Links)
  46. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  47. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  48. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  49. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  50. Improving face detection‏‎ (2 Links)

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