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  1. Autonomy, Signature and Creativity‏‎ (2 Links)
  2. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  3. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  4. Dimension Reduction for Object Ranking‏‎ (2 Links)
  5. Scott Neil-Teilly‏‎ (2 Links)
  6. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  7. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  8. The Authorship of Generative Art‏‎ (2 Links)
  9. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  10. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  11. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  12. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  13. Organized order in ornamentation‏‎ (2 Links)
  14. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  15. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  16. Computational Aesthetics Conferences‏‎ (2 Links)
  17. P4m Reference Implementation‏‎ (2 Links)
  18. The Evolving Role of the Artist‏‎ (2 Links)
  19. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  20. Ästhetik‏‎ (2 Links)
  21. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  22. Painterly rendering using image salience‏‎ (2 Links)
  23. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  24. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  25. Genotyp‏‎ (2 Links)
  26. Michael Witbrock‏‎ (2 Links)
  27. The Painting Fool in New Dimensions‏‎ (2 Links)
  28. Interactive evolution of images‏‎ (2 Links)
  29. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  30. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  31. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  32. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  33. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  34. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  35. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  36. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  37. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  38. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  39. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  40. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  41. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  42. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  43. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  44. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  45. Stepping stones in the mist‏‎ (2 Links)
  46. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  47. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  48. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  49. Biokunst‏‎ (2 Links)
  50. Stimulating creative flow through computational feedback‏‎ (2 Links)

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