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  1. The Authorship of Generative Art‏‎ (2 Links)
  2. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  3. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  4. Breeding on site‏‎ (2 Links)
  5. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  6. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  7. Stepping stones in the mist‏‎ (2 Links)
  8. The Evolving Role of the Artist‏‎ (2 Links)
  9. Stimulating creative flow through computational feedback‏‎ (2 Links)
  10. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  11. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  12. Ästhetik‏‎ (2 Links)
  13. Pmm Reference Implementation‏‎ (2 Links)
  14. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  15. Learning Lexicographic Preference Models‏‎ (2 Links)
  16. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  17. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  18. Population‏‎ (2 Links)
  19. Creative Web Services with Pattern‏‎ (2 Links)
  20. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  21. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  22. CGP, Creativity and Art‏‎ (2 Links)
  23. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  24. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  25. The Painting Fool in New Dimensions‏‎ (2 Links)
  26. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  27. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  28. Evolving Line Drawings‏‎ (2 Links)
  29. Low-complexity art‏‎ (2 Links)
  30. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  31. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  32. Quantum Art‏‎ (2 Links)
  33. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  34. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  35. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  36. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  37. Data-Driven Iconification‏‎ (2 Links)
  38. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  39. New IEC Research and Frameworks‏‎ (2 Links)
  40. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  41. Niall J. L. Griffith‏‎ (2 Links)
  42. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  43. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  44. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  45. Collaborative Preference Learning‏‎ (2 Links)
  46. In Praise of Evolution and Opacity‏‎ (2 Links)
  47. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  48. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  49. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  50. Detecting people in cubist art‏‎ (2 Links)

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