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- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Creative Ecosystems 2009 (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Low-complexity art (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Searching for Surprise (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Painting With Triangles (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Evolving Line Drawings (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
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