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  1. Digital Face Beautification‏‎ (2 Links)
  2. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  3. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  4. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  5. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  6. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  7. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  8. The Escher evolver: evolution to the people‏‎ (2 Links)
  9. Generic Evolutionary Design‏‎ (2 Links)
  10. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  11. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  12. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  13. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  14. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  15. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  16. Autonomy, Signature and Creativity‏‎ (2 Links)
  17. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  18. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  19. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  20. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  21. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  22. Michael Witbrock‏‎ (2 Links)
  23. Interactive evolution of images‏‎ (2 Links)
  24. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  25. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  26. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  27. Gentropy: evolving 2D textures‏‎ (2 Links)
  28. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  29. Computer-Kreativität‏‎ (2 Links)
  30. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  31. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  32. Computer Software for Measuring Creative Search‏‎ (2 Links)
  33. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  34. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  35. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  36. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  37. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  38. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  39. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  40. Tim Rowley‏‎ (2 Links)
  41. Stylized Reality‏‎ (2 Links)
  42. Establishing Appreciation In a Creative System‏‎ (2 Links)
  43. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  44. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  45. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  46. A History of Creativity for Future AI Research‏‎ (2 Links)
  47. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  48. Keith Wiley‏‎ (2 Links)
  49. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  50. Knowledge-Level Creativity in Game Design‏‎ (2 Links)

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