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  1. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  2. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  3. Schwarm Algorithmen‏‎ (2 Links)
  4. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  5. Collaborative Preference Learning‏‎ (2 Links)
  6. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  7. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  8. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  9. The Authorship of Generative Art‏‎ (2 Links)
  10. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  11. Detecting people in cubist art‏‎ (2 Links)
  12. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  13. Selektion‏‎ (2 Links)
  14. Active User Intervention in an EC Search‏‎ (2 Links)
  15. Man + Robots: Symbiotic Art‏‎ (2 Links)
  16. Digital Face Beautification‏‎ (2 Links)
  17. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  18. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  19. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  20. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  21. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  22. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  23. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  24. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  25. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  26. The Evolving Role of the Artist‏‎ (2 Links)
  27. Painting with Flowsnakes‏‎ (2 Links)
  28. Evolving Line Drawings‏‎ (2 Links)
  29. Ästhetik‏‎ (2 Links)
  30. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  31. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  32. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  33. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  34. Informational Aesthetics Measures‏‎ (2 Links)
  35. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  36. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  37. The Painting Fool in New Dimensions‏‎ (2 Links)
  38. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  39. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  40. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  41. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  42. Space layout planning using an evolutionary approach‏‎ (2 Links)
  43. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  44. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  45. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  46. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  47. Computer-Kreativität‏‎ (2 Links)
  48. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  49. Computer Software for Measuring Creative Search‏‎ (2 Links)
  50. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)

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