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- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Genotyp (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Biokunst (2 Links)
- Stylized Reality (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Holger Ferstl (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- Swarm Granulator (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
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