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  1. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  2. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  3. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  4. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  5. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  6. Evolving Glitch Art‏‎ (2 Links)
  7. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  8. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  9. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  10. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  11. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  12. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  13. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  14. A cybernetic approach to aesthetics‏‎ (2 Links)
  15. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  16. Artificial ecosystems for creative discovery‏‎ (2 Links)
  17. Evolving design genes in space layout problems‏‎ (2 Links)
  18. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  19. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  20. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  21. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  22. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  23. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  24. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  25. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  26. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  27. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  28. Searching for Surprise‏‎ (2 Links)
  29. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  30. Developmental modelling with SDS‏‎ (2 Links)
  31. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  32. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  33. Dimension Reduction for Object Ranking‏‎ (2 Links)
  34. Model Proposal for a Constructed Artist‏‎ (2 Links)
  35. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  36. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  37. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  38. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  39. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  40. Golan Levin‏‎ (2 Links)
  41. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  42. Painting With Triangles‏‎ (2 Links)
  43. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  44. The emergence of the representation of style in design‏‎ (2 Links)
  45. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  46. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  47. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  48. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  49. Electric Sheep‏‎ (2 Links)
  50. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)

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