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  1. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  2. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  3. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  4. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  5. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  6. Live Coding Towards Computational Creativity‏‎ (2 Links)
  7. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  8. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  9. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  10. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  11. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  12. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  13. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  14. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  15. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  16. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  17. Developmental modelling with SDS‏‎ (2 Links)
  18. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  19. Dimension Reduction for Object Ranking‏‎ (2 Links)
  20. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  21. The Authorship of Generative Art‏‎ (2 Links)
  22. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  23. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  24. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  25. Evolving Glitch Art‏‎ (2 Links)
  26. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  27. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  28. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  29. Autonomously Creating Quality Images‏‎ (2 Links)
  30. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  31. Computational Aesthetics Conferences‏‎ (2 Links)
  32. The Evolving Role of the Artist‏‎ (2 Links)
  33. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  34. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  35. Ästhetik‏‎ (2 Links)
  36. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  37. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  38. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  39. Evolving design genes in space layout problems‏‎ (2 Links)
  40. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  41. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  42. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  43. Michael Witbrock‏‎ (2 Links)
  44. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  45. The Painting Fool in New Dimensions‏‎ (2 Links)
  46. Interactive evolution of images‏‎ (2 Links)
  47. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  48. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  49. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  50. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)

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