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- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Stepping stones in the mist (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Mutation (2 Links)
- Pmm Reference Implementation (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Population (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Karl Gerbel (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Quantum Art (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- New IEC Research and Frameworks (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Niall J. L. Griffith (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Low-complexity art (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Scott Neil-Teilly (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
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