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- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Rekombination (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Rendering artistic light patterns (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Creative Evolutionary Systems (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Schwarm Algorithmen (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Daniel Shiffman (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Selektion (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Henry Rowley (2 Links)
- Evolving Glitch Art (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- The emergence of the representation of style in design (2 Links)
- Design Space of Tiling Template (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Painting with Flowsnakes (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Distance-based functions for image comparison (2 Links)
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