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- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Evolving Glitch Art (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Searching for Surprise (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Developmental modelling with SDS (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Golan Levin (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Painting With Triangles (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- The emergence of the representation of style in design (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Electric Sheep (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
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