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  1. Breeding on site‏‎ (2 Links)
  2. Stylized Reality‏‎ (2 Links)
  3. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  4. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  5. Karl Gerbel‏‎ (2 Links)
  6. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  7. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  8. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  9. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  10. Creative Web Services with Pattern‏‎ (2 Links)
  11. CGP, Creativity and Art‏‎ (2 Links)
  12. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  13. Quantifying Creativity in Art Networks‏‎ (2 Links)
  14. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  15. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  16. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  17. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  18. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  19. Ranking Cases with Classification Rules‏‎ (2 Links)
  20. Learning Lexicographic Preference Models‏‎ (2 Links)
  21. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  22. Frayed Cell Diagrams‏‎ (2 Links)
  23. A cybernetic approach to aesthetics‏‎ (2 Links)
  24. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  25. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  26. Artificial ecosystems for creative discovery‏‎ (2 Links)
  27. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  28. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  29. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  30. Data-Driven Iconification‏‎ (2 Links)
  31. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  32. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  33. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  34. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  35. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  36. Low-complexity art‏‎ (2 Links)
  37. Collaborative Preference Learning‏‎ (2 Links)
  38. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  39. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  40. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  41. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  42. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  43. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  44. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  45. Detecting people in cubist art‏‎ (2 Links)
  46. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  47. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  48. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  49. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  50. Digital Face Beautification‏‎ (2 Links)

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