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- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Biokunst (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Henry Rowley (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Tim Rowley (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Evolutionary generation of faces (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
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