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  1. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  2. Low-complexity art‏‎ (2 Links)
  3. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  4. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  5. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  6. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  7. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  8. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  9. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  10. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  11. The Authorship of Generative Art‏‎ (2 Links)
  12. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  13. Biokunst‏‎ (2 Links)
  14. Evolving Line Drawings‏‎ (2 Links)
  15. In Praise of Evolution and Opacity‏‎ (2 Links)
  16. Searching for Surprise‏‎ (2 Links)
  17. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  18. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  19. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  20. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  21. The Evolving Role of the Artist‏‎ (2 Links)
  22. Ästhetik‏‎ (2 Links)
  23. Measuring Creativity In Software Development‏‎ (2 Links)
  24. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  25. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  26. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  27. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  28. Painting With Triangles‏‎ (2 Links)
  29. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  30. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  31. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  32. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  33. The Painting Fool in New Dimensions‏‎ (2 Links)
  34. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  35. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  36. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  37. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  38. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  39. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  40. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  41. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  42. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  43. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  44. Morgan McGuire‏‎ (2 Links)
  45. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  46. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  47. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  48. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  49. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  50. Steve Dipaola‏‎ (2 Links)

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