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- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Michael Witbrock (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Genotyp (2 Links)
- Interactive evolution of images (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- The emergence of the representation of style in design (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Stylized Reality (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
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