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  1. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  2. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  3. In Praise of Evolution and Opacity‏‎ (2 Links)
  4. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  5. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  6. Developmental modelling with SDS‏‎ (2 Links)
  7. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  8. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  9. The Evolving Role of the Artist‏‎ (2 Links)
  10. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  11. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  12. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  13. Ästhetik‏‎ (2 Links)
  14. Dimension Reduction for Object Ranking‏‎ (2 Links)
  15. Painting With Triangles‏‎ (2 Links)
  16. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  17. Measuring Creativity In Software Development‏‎ (2 Links)
  18. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  19. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  20. The Painting Fool in New Dimensions‏‎ (2 Links)
  21. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  22. Genotyp‏‎ (2 Links)
  23. Computational Aesthetics Conferences‏‎ (2 Links)
  24. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  25. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  26. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  27. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  28. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  29. Bernd Lintermann‏‎ (2 Links)
  30. Morgan McGuire‏‎ (2 Links)
  31. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  32. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  33. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  34. Steve Dipaola‏‎ (2 Links)
  35. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  36. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  37. Stippling with Aerial Robots‏‎ (2 Links)
  38. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  39. Mutation‏‎ (2 Links)
  40. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  41. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  42. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  43. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  44. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  45. Towards MCTS for Creative Domains‏‎ (2 Links)
  46. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  47. Biokunst‏‎ (2 Links)
  48. Karl Gerbel‏‎ (2 Links)
  49. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  50. Natural Processes and Artificial Procedures‏‎ (2 Links)

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