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- Scott Neil-Teilly (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- A closer look at creativity as search (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Evolving Glitch Art (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Organized order in ornamentation (2 Links)
- The Evolving Role of the Artist (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Ästhetik (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- P4m Reference Implementation (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Evolving design genes in space layout problems (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Painterly rendering using image salience (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Michael Witbrock (2 Links)
- Interactive evolution of images (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Golan Levin (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
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