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  1. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  2. In Praise of Evolution and Opacity‏‎ (2 Links)
  3. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  4. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  5. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  6. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  7. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  8. Stepping stones in the mist‏‎ (2 Links)
  9. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  10. Stimulating creative flow through computational feedback‏‎ (2 Links)
  11. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  12. Pmm Reference Implementation‏‎ (2 Links)
  13. Measuring Creativity In Software Development‏‎ (2 Links)
  14. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  15. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  16. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  17. Population‏‎ (2 Links)
  18. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  19. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  20. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  21. Ungegenständliche Kunst‏‎ (2 Links)
  22. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  23. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  24. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  25. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  26. Genotyp‏‎ (2 Links)
  27. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  28. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  29. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  30. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  31. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  32. Quantum Art‏‎ (2 Links)
  33. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  34. Morgan McGuire‏‎ (2 Links)
  35. New IEC Research and Frameworks‏‎ (2 Links)
  36. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  37. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  38. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  39. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  40. Niall J. L. Griffith‏‎ (2 Links)
  41. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  42. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  43. Visual Hallucination For Computational Creation‏‎ (2 Links)
  44. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  45. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  46. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  47. Mutation‏‎ (2 Links)
  48. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  49. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  50. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)

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