Seiten mit den meisten Links
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- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Golan Levin (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Morgan McGuire (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Tim Rowley (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Mutation (2 Links)
- Stylized Reality (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Evolutionary Design by Computers (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
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