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- Low-complexity art (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- A Turing Test for Generative Art (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Ungegenständliche Kunst (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Developmental modelling with SDS (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Evolving Line Drawings (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
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