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  1. CGP, Creativity and Art‏‎ (2 Links)
  2. Ungegenständliche Kunst‏‎ (2 Links)
  3. New challenges for evolutionary music and art‏‎ (2 Links)
  4. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  5. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  6. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  7. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  8. Evolutionary Design in Art‏‎ (2 Links)
  9. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  10. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  11. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  12. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  13. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  14. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  15. Learning Lexicographic Preference Models‏‎ (2 Links)
  16. Rekombination‏‎ (2 Links)
  17. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  18. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  19. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  20. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  21. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  22. Rendering artistic light patterns‏‎ (2 Links)
  23. Data-Driven Iconification‏‎ (2 Links)
  24. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  25. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  26. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  27. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  28. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  29. Visual Hallucination For Computational Creation‏‎ (2 Links)
  30. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  31. Evolutionary shape grammars for product design‏‎ (2 Links)
  32. Low-complexity art‏‎ (2 Links)
  33. Collaborative Preference Learning‏‎ (2 Links)
  34. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  35. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  36. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  37. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  38. Schwarm Algorithmen‏‎ (2 Links)
  39. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  40. Detecting people in cubist art‏‎ (2 Links)
  41. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  42. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  43. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  44. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  45. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  46. Digital Face Beautification‏‎ (2 Links)
  47. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  48. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  49. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  50. Selektion‏‎ (2 Links)

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