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  1. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  2. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  3. Creative Web Services with Pattern‏‎ (2 Links)
  4. CGP, Creativity and Art‏‎ (2 Links)
  5. New IEC Research and Frameworks‏‎ (2 Links)
  6. Frayed Cell Diagrams‏‎ (2 Links)
  7. Niall J. L. Griffith‏‎ (2 Links)
  8. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  9. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  10. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  11. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  12. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  13. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  14. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  15. Active User Intervention in an EC Search‏‎ (2 Links)
  16. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  17. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  18. Tim Rowley‏‎ (2 Links)
  19. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  20. Data-Driven Iconification‏‎ (2 Links)
  21. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  22. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  23. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  24. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  25. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  26. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  27. Live Coding Towards Computational Creativity‏‎ (2 Links)
  28. Collaborative Preference Learning‏‎ (2 Links)
  29. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  30. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  31. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  32. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  33. Detecting people in cubist art‏‎ (2 Links)
  34. Scott Neil-Teilly‏‎ (2 Links)
  35. Digital Face Beautification‏‎ (2 Links)
  36. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  37. Swarm Tech-Tiles Tim‏‎ (2 Links)
  38. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  39. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  40. Evolving Glitch Art‏‎ (2 Links)
  41. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  42. Organized order in ornamentation‏‎ (2 Links)
  43. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  44. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  45. P4m Reference Implementation‏‎ (2 Links)
  46. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  47. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  48. Painterly rendering using image salience‏‎ (2 Links)
  49. Evolving design genes in space layout problems‏‎ (2 Links)
  50. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)

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