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  1. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  2. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  3. Learning Lexicographic Preference Models‏‎ (2 Links)
  4. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  5. Evolutionary Design in Art‏‎ (2 Links)
  6. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  7. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  8. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  9. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  10. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  11. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  12. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  13. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  14. Data-Driven Iconification‏‎ (2 Links)
  15. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  16. A cybernetic approach to aesthetics‏‎ (2 Links)
  17. Low-complexity art‏‎ (2 Links)
  18. Artificial ecosystems for creative discovery‏‎ (2 Links)
  19. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  20. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  21. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  22. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  23. Collaborative Preference Learning‏‎ (2 Links)
  24. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  25. Evolutionary shape grammars for product design‏‎ (2 Links)
  26. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  27. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  28. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  29. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  30. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  31. Detecting people in cubist art‏‎ (2 Links)
  32. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  33. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  34. Digital Face Beautification‏‎ (2 Links)
  35. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  36. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  37. In Praise of Evolution and Opacity‏‎ (2 Links)
  38. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  39. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  40. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  41. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  42. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  43. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  44. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  45. Generic Evolutionary Design‏‎ (2 Links)
  46. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  47. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  48. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  49. Measuring Creativity In Software Development‏‎ (2 Links)
  50. Semantic Operators for Evolutionary Art‏‎ (2 Links)

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