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  1. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  2. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  3. Computer-Kreativität‏‎ (2 Links)
  4. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  5. Space layout planning using an evolutionary approach‏‎ (2 Links)
  6. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  7. Computer Software for Measuring Creative Search‏‎ (2 Links)
  8. Morgan McGuire‏‎ (2 Links)
  9. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  10. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  11. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  12. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  13. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  14. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  15. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  16. Mutation‏‎ (2 Links)
  17. Style-aware Robust Color Transfer‏‎ (2 Links)
  18. Preconceptual Creativity‏‎ (2 Links)
  19. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  20. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  21. Breeding on site‏‎ (2 Links)
  22. Towards MCTS for Creative Domains‏‎ (2 Links)
  23. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  24. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (2 Links)
  25. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  26. Karl Gerbel‏‎ (2 Links)
  27. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  28. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  29. Fractal art — a comparison of styles‏‎ (2 Links)
  30. Creative Web Services with Pattern‏‎ (2 Links)
  31. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  32. CGP, Creativity and Art‏‎ (2 Links)
  33. Swarm Granulator‏‎ (2 Links)
  34. New challenges for evolutionary music and art‏‎ (2 Links)
  35. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  36. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  37. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  38. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  39. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  40. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  41. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  42. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  43. Learning Lexicographic Preference Models‏‎ (2 Links)
  44. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  45. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  46. Rekombination‏‎ (2 Links)
  47. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  48. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  49. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  50. Rendering artistic light patterns‏‎ (2 Links)

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