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  1. Computer Software for Measuring Creative Search‏‎ (2 Links)
  2. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  3. Stepping stones in the mist‏‎ (2 Links)
  4. Stimulating creative flow through computational feedback‏‎ (2 Links)
  5. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  6. Pmm Reference Implementation‏‎ (2 Links)
  7. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  8. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  9. Population‏‎ (2 Links)
  10. Tim Rowley‏‎ (2 Links)
  11. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  12. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  13. Breeding on site‏‎ (2 Links)
  14. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  15. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  16. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  17. Quantum Art‏‎ (2 Links)
  18. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  19. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  20. Fractal art — a comparison of styles‏‎ (2 Links)
  21. Henry Rowley‏‎ (2 Links)
  22. Creative Web Services with Pattern‏‎ (2 Links)
  23. New IEC Research and Frameworks‏‎ (2 Links)
  24. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  25. CGP, Creativity and Art‏‎ (2 Links)
  26. Swarm Tech-Tiles Tim‏‎ (2 Links)
  27. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  28. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  29. Niall J. L. Griffith‏‎ (2 Links)
  30. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  31. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  32. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  33. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  34. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  35. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  36. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  37. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  38. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  39. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  40. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  41. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  42. Data-Driven Iconification‏‎ (2 Links)
  43. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  44. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  45. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  46. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  47. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  48. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  49. Evolutionary generation of faces‏‎ (2 Links)
  50. Collaborative Preference Learning‏‎ (2 Links)

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