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  1. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  2. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  3. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  4. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  5. Henry Rowley‏‎ (2 Links)
  6. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  7. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  8. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  9. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  10. Collage, Technology, and Creative Process‏‎ (2 Links)
  11. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  12. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  13. Searching for Surprise‏‎ (2 Links)
  14. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  15. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  16. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  17. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  18. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  19. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  20. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  21. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  22. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  23. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  24. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  25. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  26. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  27. Painting With Triangles‏‎ (2 Links)
  28. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  29. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  30. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  31. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  32. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  33. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  34. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  35. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  36. Ungegenständliche Kunst‏‎ (2 Links)
  37. Man + Robots: Symbiotic Art‏‎ (2 Links)
  38. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  39. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  40. Autonomously Creating Quality Images‏‎ (2 Links)
  41. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  42. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  43. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  44. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  45. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  46. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  47. Steve Dipaola‏‎ (2 Links)
  48. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  49. Stippling with Aerial Robots‏‎ (2 Links)
  50. Informational Aesthetics Measures‏‎ (2 Links)

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