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  1. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  2. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  3. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  4. Holger Ferstl‏‎ (2 Links)
  5. Quantum Art‏‎ (2 Links)
  6. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  7. Ungegenständliche Kunst‏‎ (2 Links)
  8. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  9. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  10. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  11. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  12. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  13. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  14. New IEC Research and Frameworks‏‎ (2 Links)
  15. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  16. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  17. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  18. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  19. Niall J. L. Griffith‏‎ (2 Links)
  20. Ian Butterfield‏‎ (2 Links)
  21. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  22. Learning to colour greyscale images‏‎ (2 Links)
  23. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  24. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  25. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  26. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  27. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  28. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  29. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  30. Image Warping for a Painterly Effect‏‎ (2 Links)
  31. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  32. A Study of Image Colourfulness‏‎ (2 Links)
  33. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  34. Visual Hallucination For Computational Creation‏‎ (2 Links)
  35. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  36. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  37. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  38. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  39. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  40. A closer look at creativity as search‏‎ (2 Links)
  41. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  42. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  43. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  44. Scott Neil-Teilly‏‎ (2 Links)
  45. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  46. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  47. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  48. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  49. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  50. The Future of Evolutionary Design Research‏‎ (2 Links)

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