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  1. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  2. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  3. Searching for Surprise‏‎ (2 Links)
  4. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  5. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  6. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  7. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  8. A Study of Image Colourfulness‏‎ (2 Links)
  9. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  10. The Escher evolver: evolution to the people‏‎ (2 Links)
  11. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  12. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  13. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  14. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  15. Painting With Triangles‏‎ (2 Links)
  16. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  17. A closer look at creativity as search‏‎ (2 Links)
  18. Evolving Glitch Art‏‎ (2 Links)
  19. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  20. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  21. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  22. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  23. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  24. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  25. Evolving design genes in space layout problems‏‎ (2 Links)
  26. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  27. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  28. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  29. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  30. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  31. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  32. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  33. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  34. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  35. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  36. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  37. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  38. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  39. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  40. Model Proposal for a Constructed Artist‏‎ (2 Links)
  41. Steve Dipaola‏‎ (2 Links)
  42. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  43. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  44. Stippling with Aerial Robots‏‎ (2 Links)
  45. Golan Levin‏‎ (2 Links)
  46. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  47. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  48. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  49. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  50. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)

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