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  1. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  2. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  3. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  4. Selektion‏‎ (2 Links)
  5. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  6. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  7. A Turing Test for Generative Art‏‎ (2 Links)
  8. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  9. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  10. Daniel Shiffman‏‎ (2 Links)
  11. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  12. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  13. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  14. Artificial Neural Network Spaces‏‎ (2 Links)
  15. Painting with Flowsnakes‏‎ (2 Links)
  16. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  17. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  18. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  19. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  20. Live Coding Towards Computational Creativity‏‎ (2 Links)
  21. Design Space of Tiling Template‏‎ (2 Links)
  22. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  23. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  24. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  25. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  26. Space layout planning using an evolutionary approach‏‎ (2 Links)
  27. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  28. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  29. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  30. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  31. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  32. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  33. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  34. Evolving Glitch Art‏‎ (2 Links)
  35. Active User Intervention in an EC Search‏‎ (2 Links)
  36. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  37. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  38. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  39. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  40. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  41. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  42. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  43. Evolving design genes in space layout problems‏‎ (2 Links)
  44. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  45. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  46. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  47. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  48. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  49. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  50. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)

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