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  1. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  2. Computer-Kreativität‏‎ (2 Links)
  3. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  4. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  5. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  6. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  7. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  8. Computer Software for Measuring Creative Search‏‎ (2 Links)
  9. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  10. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  11. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  12. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  13. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  14. Model Proposal for a Constructed Artist‏‎ (2 Links)
  15. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  16. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  17. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  18. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  19. The emergence of the representation of style in design‏‎ (2 Links)
  20. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  21. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  22. Stepping stones in the mist‏‎ (2 Links)
  23. Breeding on site‏‎ (2 Links)
  24. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  25. Stimulating creative flow through computational feedback‏‎ (2 Links)
  26. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  27. Pmm Reference Implementation‏‎ (2 Links)
  28. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  29. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  30. Population‏‎ (2 Links)
  31. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  32. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  33. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  34. Creative Web Services with Pattern‏‎ (2 Links)
  35. CGP, Creativity and Art‏‎ (2 Links)
  36. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  37. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  38. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  39. Quantum Art‏‎ (2 Links)
  40. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  41. Holger Ferstl‏‎ (2 Links)
  42. New IEC Research and Frameworks‏‎ (2 Links)
  43. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  44. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  45. Data-Driven Iconification‏‎ (2 Links)
  46. Niall J. L. Griffith‏‎ (2 Links)
  47. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  48. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  49. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  50. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)

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