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- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Bernd Lintermann (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Morgan McGuire (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Computer-Kreativität (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Mutation (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Stylized Reality (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Karl Gerbel (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Bubble Hierarchies (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Learning representations for creative design using evolution (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Video Granular Synthesis (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- A comparative classification of complexity measures (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
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