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- Stimulating creative flow through computational feedback (2 Links)
- Pmm Reference Implementation (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Mutation (2 Links)
- Population (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Karl Gerbel (2 Links)
- Quantum Art (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- New IEC Research and Frameworks (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Niall J. L. Griffith (2 Links)
- Ungegenständliche Kunst (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Video Granular Synthesis (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Consensual Paintings (2 Links)
- Ten questions concerning generative computer art (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
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