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  1. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  2. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  3. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  4. Autonomy, Signature and Creativity‏‎ (2 Links)
  5. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  6. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  7. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  8. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  9. The emergence of the representation of style in design‏‎ (2 Links)
  10. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  11. Scott Neil-Teilly‏‎ (2 Links)
  12. In Praise of Evolution and Opacity‏‎ (2 Links)
  13. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  14. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  15. Organized order in ornamentation‏‎ (2 Links)
  16. Measuring Creativity In Software Development‏‎ (2 Links)
  17. P4m Reference Implementation‏‎ (2 Links)
  18. Genotyp‏‎ (2 Links)
  19. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  20. Painterly rendering using image salience‏‎ (2 Links)
  21. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  22. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  23. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  24. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  25. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  26. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  27. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  28. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  29. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  30. Creative Evolutionary Systems‏‎ (2 Links)
  31. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  32. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  33. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  34. Creativity, emergence and evolution in design‏‎ (2 Links)
  35. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  36. Investigating Face Space‏‎ (2 Links)
  37. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  38. A History of Creativity for Future AI Research‏‎ (2 Links)
  39. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  40. Ishihama Yoshiaki‏‎ (2 Links)
  41. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  42. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  43. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  44. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  45. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  46. Variation‏‎ (2 Links)
  47. Tatsu Unemi‏‎ (2 Links)
  48. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  49. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  50. Fractal expressionism - where art meets science‏‎ (2 Links)

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