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  1. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  2. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  3. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  4. Towards MCTS for Creative Domains‏‎ (2 Links)
  5. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  6. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  7. Measuring Creativity In Software Development‏‎ (2 Links)
  8. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  9. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  10. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  11. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  12. Evolutionary shape grammars for product design‏‎ (2 Links)
  13. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  14. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  15. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  16. Swarm Granulator‏‎ (2 Links)
  17. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  18. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  19. Autonomy, Signature and Creativity‏‎ (2 Links)
  20. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  21. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  22. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  23. Searching for Surprise‏‎ (2 Links)
  24. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  25. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  26. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  27. Biokunst‏‎ (2 Links)
  28. Generic Evolutionary Design‏‎ (2 Links)
  29. Morgan McGuire‏‎ (2 Links)
  30. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  31. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  32. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  33. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  34. Painting With Triangles‏‎ (2 Links)
  35. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  36. Mutation‏‎ (2 Links)
  37. Genetische Programmierung‏‎ (2 Links)
  38. Creative Search Trajectories and their Implications‏‎ (2 Links)
  39. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  40. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  41. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  42. Curious agents and situated design evaluations‏‎ (2 Links)
  43. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  44. Exploring aesthetic pattern formation‏‎ (2 Links)
  45. Peter Kleiweg‏‎ (2 Links)
  46. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  47. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  48. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  49. Gregory Dudek‏‎ (2 Links)
  50. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)

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