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- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Learning to colour greyscale images (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Data-Driven Iconification (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Collaborative Preference Learning (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Detecting people in cubist art (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Scott Neil-Teilly (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Digital Face Beautification (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Organized order in ornamentation (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Evolving Line Drawings (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- P4m Reference Implementation (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Painterly rendering using image salience (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Echo (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Being Kasimir Malevich (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Against Individual Creativity (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
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