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  1. Model Proposal for a Constructed Artist‏‎ (2 Links)
  2. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  3. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  4. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  5. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  6. Autonomy, Signature and Creativity‏‎ (2 Links)
  7. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  8. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  9. Stepping stones in the mist‏‎ (2 Links)
  10. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  11. Stimulating creative flow through computational feedback‏‎ (2 Links)
  12. Pmm Reference Implementation‏‎ (2 Links)
  13. Tim Rowley‏‎ (2 Links)
  14. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  15. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  16. Population‏‎ (2 Links)
  17. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  18. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  19. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  20. Fractal art — a comparison of styles‏‎ (2 Links)
  21. Creative Ecosystems 2009‏‎ (2 Links)
  22. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  23. Quantum Art‏‎ (2 Links)
  24. Creatively Subverting Messages in Posters‏‎ (2 Links)
  25. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  26. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  27. Swarm Tech-Tiles Tim‏‎ (2 Links)
  28. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  29. Holger Ferstl‏‎ (2 Links)
  30. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  31. New IEC Research and Frameworks‏‎ (2 Links)
  32. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  33. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  34. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  35. Niall J. L. Griffith‏‎ (2 Links)
  36. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  37. A History of Creativity for Future AI Research‏‎ (2 Links)
  38. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  39. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  40. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  41. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  42. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  43. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  44. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  45. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  46. Reproduktion‏‎ (2 Links)
  47. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  48. Live Algorithms‏‎ (2 Links)
  49. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  50. Depth-aware neural style transfer‏‎ (2 Links)

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