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  1. Niall J. L. Griffith‏‎ (2 Links)
  2. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  3. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  4. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  5. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  6. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  7. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  8. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  9. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  10. Golan Levin‏‎ (2 Links)
  11. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  12. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  13. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  14. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  15. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  16. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  17. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  18. Man + Robots: Symbiotic Art‏‎ (2 Links)
  19. Scott Neil-Teilly‏‎ (2 Links)
  20. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  21. Biokunst‏‎ (2 Links)
  22. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  23. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  24. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  25. The Escher evolver: evolution to the people‏‎ (2 Links)
  26. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  27. Organized order in ornamentation‏‎ (2 Links)
  28. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  29. Informational Aesthetics Measures‏‎ (2 Links)
  30. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  31. P4m Reference Implementation‏‎ (2 Links)
  32. Painterly rendering using image salience‏‎ (2 Links)
  33. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  34. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  35. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  36. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  37. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  38. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  39. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  40. Curious agents and situated design evaluations‏‎ (2 Links)
  41. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  42. Simulating Morphogenesis‏‎ (2 Links)
  43. Evolutionary Design by Computers‏‎ (2 Links)
  44. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  45. The alphabet synthesis machine‏‎ (2 Links)
  46. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  47. The darwinian structure of the design process‏‎ (2 Links)
  48. Artistic Stylization of Images and Video‏‎ (2 Links)
  49. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  50. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)

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