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  1. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  2. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  3. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  4. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  5. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  6. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  7. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  8. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  9. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  10. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  11. Tim Rowley‏‎ (2 Links)
  12. Morgan McGuire‏‎ (2 Links)
  13. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  14. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  15. Fractal art — a comparison of styles‏‎ (2 Links)
  16. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  17. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  18. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  19. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  20. Mutation‏‎ (2 Links)
  21. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  22. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  23. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  24. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  25. Swarm Tech-Tiles Tim‏‎ (2 Links)
  26. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  27. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  28. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  29. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  30. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  31. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  32. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  33. Andrew Rowbottom‏‎ (2 Links)
  34. Consensual Paintings‏‎ (2 Links)
  35. Preference Learning: An Introduction‏‎ (2 Links)
  36. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  37. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  38. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  39. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  40. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  41. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  42. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  43. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  44. Evolving Fractal Drawings‏‎ (2 Links)
  45. Learning representations for creative design using evolution‏‎ (2 Links)
  46. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  47. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  48. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  49. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  50. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)

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