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  1. Quantifying Creativity in Art Networks‏‎ (2 Links)
  2. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  3. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  4. Henry Rowley‏‎ (2 Links)
  5. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  6. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  7. Swarm Granulator‏‎ (2 Links)
  8. Ranking Cases with Classification Rules‏‎ (2 Links)
  9. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  10. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  11. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  12. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  13. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  14. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  15. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  16. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  17. Evolutionary Design in Art‏‎ (2 Links)
  18. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  19. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  20. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  21. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  22. Developmental modelling with SDS‏‎ (2 Links)
  23. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  24. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  25. Dimension Reduction for Object Ranking‏‎ (2 Links)
  26. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  27. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  28. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  29. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  30. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  31. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  32. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  33. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  34. A cybernetic approach to aesthetics‏‎ (2 Links)
  35. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  36. Evolutionary shape grammars for product design‏‎ (2 Links)
  37. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  38. Search Strategies and the Creative Process‏‎ (2 Links)
  39. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  40. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  41. Evolving Approximate Image Filters‏‎ (2 Links)
  42. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  43. Electric Sheep‏‎ (2 Links)
  44. Importance-Driven Focus of Attention‏‎ (2 Links)
  45. Computational Creativity through a Gap‏‎ (2 Links)
  46. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  47. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  48. Embodied creativity‏‎ (2 Links)
  49. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  50. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)

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