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  1. Natural Processes and Artificial Procedures‏‎ (2 Links)
  2. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  3. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  4. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  5. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  6. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  7. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  8. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  9. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  10. Rebecca Luger-Guil‏‎ (2 Links)
  11. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  12. Active User Intervention in an EC Search‏‎ (2 Links)
  13. Swarm Tech-Tiles Tim‏‎ (2 Links)
  14. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  15. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  16. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  17. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  18. Live Coding Towards Computational Creativity‏‎ (2 Links)
  19. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  20. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  21. Evolutionary generation of faces‏‎ (2 Links)
  22. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  23. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  24. Collage, Technology, and Creative Process‏‎ (2 Links)
  25. Evolutionäre Algorithmen‏‎ (2 Links)
  26. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  27. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  28. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  29. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  30. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  31. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  32. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  33. Being Kasimir Malevich‏‎ (2 Links)
  34. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  35. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  36. Improving face detection‏‎ (2 Links)
  37. Evolving Fractal Drawings‏‎ (2 Links)
  38. Against Individual Creativity‏‎ (2 Links)
  39. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  40. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  41. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  42. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  43. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  44. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  45. Information aesthetics: an heroic experiment‏‎ (2 Links)
  46. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  47. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  48. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  49. Evolving content in the galactic arms race video game‏‎ (2 Links)
  50. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)

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