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  1. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  2. Population‏‎ (2 Links)
  3. Mutation‏‎ (2 Links)
  4. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  5. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  6. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  7. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  8. Karl Gerbel‏‎ (2 Links)
  9. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  10. Quantum Art‏‎ (2 Links)
  11. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  12. Evolutionary generation of faces‏‎ (2 Links)
  13. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  14. Swarm Tech-Tiles Tim‏‎ (2 Links)
  15. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  16. Evolutionäre Algorithmen‏‎ (2 Links)
  17. New IEC Research and Frameworks‏‎ (2 Links)
  18. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  19. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  20. Niall J. L. Griffith‏‎ (2 Links)
  21. A Turing Test for Generative Art‏‎ (2 Links)
  22. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  23. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  24. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  25. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  26. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  27. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  28. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  29. Learning Lexicographic Preference Models‏‎ (2 Links)
  30. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  31. Artificial Neural Network Spaces‏‎ (2 Links)
  32. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  33. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  34. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  35. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  36. Learning representations for creative design using evolution‏‎ (2 Links)
  37. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  38. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  39. Reproduktion‏‎ (2 Links)
  40. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  41. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  42. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  43. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  44. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  45. Evolving content in the galactic arms race video game‏‎ (2 Links)
  46. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  47. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  48. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  49. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  50. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)

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