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  1. Informational Aesthetics Measures‏‎ (2 Links)
  2. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  3. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  4. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  5. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  6. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  7. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  8. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  9. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  10. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  11. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  12. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  13. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  14. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  15. Gentropy: evolving 2D textures‏‎ (2 Links)
  16. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  17. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  18. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  19. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  20. Stepping stones in the mist‏‎ (2 Links)
  21. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  22. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  23. Stimulating creative flow through computational feedback‏‎ (2 Links)
  24. Autonomy, Signature and Creativity‏‎ (2 Links)
  25. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  26. Pmm Reference Implementation‏‎ (2 Links)
  27. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  28. Population‏‎ (2 Links)
  29. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  30. Tim Rowley‏‎ (2 Links)
  31. Establishing Appreciation In a Creative System‏‎ (2 Links)
  32. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  33. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  34. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  35. Algorithmic randomness and physical entropy‏‎ (2 Links)
  36. Natural Color Symmetry‏‎ (2 Links)
  37. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  38. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  39. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  40. New Kinds of Fractal Patterns‏‎ (2 Links)
  41. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  42. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  43. Niche Constructing Drawing Robots‏‎ (2 Links)
  44. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  45. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  46. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  47. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  48. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  49. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  50. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)

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