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  1. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  2. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  3. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  4. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  5. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  6. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  7. Steve Dipaola‏‎ (2 Links)
  8. Mutation‏‎ (2 Links)
  9. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  10. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  11. Stippling with Aerial Robots‏‎ (2 Links)
  12. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  13. Autonomously Creating Quality Images‏‎ (2 Links)
  14. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  15. Towards MCTS for Creative Domains‏‎ (2 Links)
  16. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  17. Karl Gerbel‏‎ (2 Links)
  18. Genotyp‏‎ (2 Links)
  19. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  20. Natural Processes and Artificial Procedures‏‎ (2 Links)
  21. Computer-Kreativität‏‎ (2 Links)
  22. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  23. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  24. Swarm Granulator‏‎ (2 Links)
  25. Computer Software for Measuring Creative Search‏‎ (2 Links)
  26. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  27. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  28. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  29. Learning Lexicographic Preference Models‏‎ (2 Links)
  30. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  31. Rebecca Luger-Guil‏‎ (2 Links)
  32. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  33. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  34. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  35. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  36. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  37. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  38. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  39. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  40. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  41. Breeding on site‏‎ (2 Links)
  42. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  43. Low-complexity art‏‎ (2 Links)
  44. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  45. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  46. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  47. Bubble Hierarchies‏‎ (2 Links)
  48. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  49. Fractal expressionism - where art meets science‏‎ (2 Links)
  50. Improbable Creativity‏‎ (2 Links)

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