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- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Karl Gerbel (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- Preconceptual Creativity (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Developmental modelling with SDS (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Evolutionary Design in Art (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Swarm Granulator (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Low-complexity art (2 Links)
- Computational Aesthetics Conferences (2 Links)
- New challenges for evolutionary music and art (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Rekombination (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Improbable Creativity (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Mathematische Kunst (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- SEURAT: robotic painter (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Interactive EC-based Signal Processing (2 Links)
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