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- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Evolutionary generation of faces (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Design Space of Tiling Template (2 Links)
- Evolutionäre Algorithmen (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Informational Aesthetics Measures (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Peter Weibel (2 Links)
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