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  1. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  2. Genotyp‏‎ (2 Links)
  3. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  4. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  5. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  6. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  7. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  8. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  9. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  10. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  11. Morgan McGuire‏‎ (2 Links)
  12. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  13. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  14. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  15. Stepping stones in the mist‏‎ (2 Links)
  16. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  17. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  18. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  19. Stimulating creative flow through computational feedback‏‎ (2 Links)
  20. Pmm Reference Implementation‏‎ (2 Links)
  21. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  22. Mutation‏‎ (2 Links)
  23. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  24. Population‏‎ (2 Links)
  25. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  26. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  27. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  28. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  29. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  30. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  31. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  32. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  33. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  34. Karl Gerbel‏‎ (2 Links)
  35. Creative Ecosystems 2009‏‎ (2 Links)
  36. Quantum Art‏‎ (2 Links)
  37. Fractal art — a comparison of styles‏‎ (2 Links)
  38. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  39. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  40. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  41. Creatively Subverting Messages in Posters‏‎ (2 Links)
  42. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  43. Ungegenständliche Kunst‏‎ (2 Links)
  44. New IEC Research and Frameworks‏‎ (2 Links)
  45. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  46. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  47. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  48. Niche Constructing Drawing Robots‏‎ (2 Links)
  49. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  50. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)

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