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  1. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  2. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  3. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  4. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  5. Live Coding Towards Computational Creativity‏‎ (2 Links)
  6. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  7. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  8. Creative Web Services with Pattern‏‎ (2 Links)
  9. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  10. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  11. CGP, Creativity and Art‏‎ (2 Links)
  12. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  13. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  14. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  15. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  16. Active User Intervention in an EC Search‏‎ (2 Links)
  17. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  18. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  19. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  20. Improving face detection‏‎ (2 Links)
  21. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  22. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  23. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  24. Self-design and ontogenetic evolution‏‎ (2 Links)
  25. Chris Coyne‏‎ (2 Links)
  26. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  27. P3m1 Reference Implementation‏‎ (2 Links)
  28. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  29. Semantic aware methods for evolutionary art‏‎ (2 Links)
  30. Information aesthetics: an heroic experiment‏‎ (2 Links)
  31. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  32. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  33. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  34. Zellij Multipuzzle‏‎ (2 Links)
  35. Being Kasimir Malevich‏‎ (2 Links)
  36. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  37. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  38. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  39. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  40. Against Individual Creativity‏‎ (2 Links)
  41. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  42. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  43. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  44. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  45. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  46. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  47. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  48. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  49. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  50. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)

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