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- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Ungegenständliche Kunst (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Holger Ferstl (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Ian Butterfield (2 Links)
- Learning to colour greyscale images (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Rebecca Luger-Guil (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Live Algorithms (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Art, emergence and the computational sublime (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
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