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  1. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  2. P4m Reference Implementation‏‎ (2 Links)
  3. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  4. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  5. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  6. Painterly rendering using image salience‏‎ (2 Links)
  7. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  8. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  9. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  10. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  11. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  12. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  13. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  14. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  15. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  16. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  17. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  18. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  19. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  20. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  21. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  22. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  23. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  24. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  25. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  26. Stepping stones in the mist‏‎ (2 Links)
  27. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  28. Stimulating creative flow through computational feedback‏‎ (2 Links)
  29. Pmm Reference Implementation‏‎ (2 Links)
  30. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  31. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  32. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  33. Population‏‎ (2 Links)
  34. Bernd Lintermann‏‎ (2 Links)
  35. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  36. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  37. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  38. Henry Rowley‏‎ (2 Links)
  39. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  40. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  41. Quantum Art‏‎ (2 Links)
  42. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  43. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  44. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  45. New Kinds of Fractal Patterns‏‎ (2 Links)
  46. Creating and rendering convolution surfaces‏‎ (2 Links)
  47. Niche Constructing Drawing Robots‏‎ (2 Links)
  48. Swarm paintings – nonhuman art‏‎ (2 Links)
  49. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  50. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)

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