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- Interior Illumination Design Using Genetic Programming (2 Links)
- Daniel Shiffman (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Morgan McGuire (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Design Space of Tiling Template (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- A Turing Test for Generative Art (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Steve Dipaola (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Mutation (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Stippling with Aerial Robots (2 Links)
- Tim Rowley (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Composition in Perspectives (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Evolving virtual creatures (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Being Kasimir Malevich (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
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