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  1. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  2. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  3. Collage, Technology, and Creative Process‏‎ (2 Links)
  4. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  5. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  6. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  7. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  8. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  9. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  10. The Authorship of Generative Art‏‎ (2 Links)
  11. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  12. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  13. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  14. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  15. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  16. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  17. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  18. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  19. Evolving Line Drawings‏‎ (2 Links)
  20. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  21. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  22. The Evolving Role of the Artist‏‎ (2 Links)
  23. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  24. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  25. Ästhetik‏‎ (2 Links)
  26. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  27. Evolving art with scalable vector graphics‏‎ (2 Links)
  28. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  29. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  30. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  31. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  32. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  33. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  34. Evolving virtual creatures‏‎ (2 Links)
  35. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  36. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  37. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  38. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  39. Ameisen Algorithmen‏‎ (2 Links)
  40. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  41. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  42. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  43. Computer-Ästhetik‏‎ (2 Links)
  44. Peter Weibel‏‎ (2 Links)
  45. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  46. Entropie‏‎ (2 Links)
  47. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  48. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  49. Extending the Range of Facial Types‏‎ (2 Links)
  50. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)

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