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- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Evolutionary Design in Art (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Data-Driven Iconification (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Collaborative Preference Learning (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- A Turing Test for Generative Art (2 Links)
- Detecting people in cubist art (2 Links)
- Morgan McGuire (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Digital Face Beautification (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Mutation (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Echo (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Evolving for the Audience (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
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