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- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Schwarm Algorithmen (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Selektion (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- Breeding on site (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Painting with Flowsnakes (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Michael Witbrock (2 Links)
- Active User Intervention in an EC Search (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Interactive evolution of images (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- The alphabet synthesis machine (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- The darwinian structure of the design process (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Evolutionary Design by Computers (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Theory of Complexity (2 Links)
- Is Evolution Creative? (2 Links)
- Being Kasimir Malevich (2 Links)
- Phänotyp (2 Links)
- Chris Coyne (2 Links)
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