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  1. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  2. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  3. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  4. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  5. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  6. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  7. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  8. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  9. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  10. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  11. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  12. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  13. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  14. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  15. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  16. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  17. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  18. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  19. Biokunst‏‎ (2 Links)
  20. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  21. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  22. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  23. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  24. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  25. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  26. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  27. Gregory S. Hornby‏‎ (2 Links)
  28. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  29. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  30. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  31. Creative Search Trajectories and their Implications‏‎ (2 Links)
  32. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  33. Preference Learning: An Introduction‏‎ (2 Links)
  34. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  35. Curious agents and situated design evaluations‏‎ (2 Links)
  36. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  37. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  38. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  39. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  40. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  41. Evolution of Animated Photomosaics‏‎ (2 Links)
  42. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  43. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  44. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  45. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  46. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  47. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  48. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  49. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  50. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)

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