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- Novelty and figurative expression-based evolutionary art (2 Links)
- Digital Face Beautification (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Evolutionary generation of faces (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Tim Rowley (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Searching for Surprise (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Painting With Triangles (2 Links)
- Computer-Kreativität (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Erik J. Gustafson (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Peter Kleiweg (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Art, emergence and the computational sublime (2 Links)
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