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- A genetic engineering approach to genetic algorithms (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Computational Aesthetics Conferences (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Low-complexity art (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Improbable Creativity (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- P3m1 Reference Implementation (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Mathematische Kunst (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Evolving virtual creatures (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
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