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  1. Image Warping for a Painterly Effect‏‎ (2 Links)
  2. Detecting people in cubist art‏‎ (2 Links)
  3. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  4. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  5. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  6. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  7. Digital Face Beautification‏‎ (2 Links)
  8. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  9. The Authorship of Generative Art‏‎ (2 Links)
  10. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  11. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  12. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  13. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  14. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  15. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  16. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  17. The Evolving Role of the Artist‏‎ (2 Links)
  18. Ästhetik‏‎ (2 Links)
  19. Stepping stones in the mist‏‎ (2 Links)
  20. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  21. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  22. Evolutionary generation of faces‏‎ (2 Links)
  23. Stimulating creative flow through computational feedback‏‎ (2 Links)
  24. The Painting Fool in New Dimensions‏‎ (2 Links)
  25. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  26. Pmm Reference Implementation‏‎ (2 Links)
  27. Evolutionäre Algorithmen‏‎ (2 Links)
  28. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  29. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  30. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  31. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  32. Population‏‎ (2 Links)
  33. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  34. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  35. Computer-Kreativität‏‎ (2 Links)
  36. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  37. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  38. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  39. Computer Software for Measuring Creative Search‏‎ (2 Links)
  40. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  41. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  42. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  43. Model Proposal for a Constructed Artist‏‎ (2 Links)
  44. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  45. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  46. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  47. Quantum Art‏‎ (2 Links)
  48. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  49. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  50. New IEC Research and Frameworks‏‎ (2 Links)

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