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- Swarm Tech-Tiles Tim (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Rebecca Luger-Guil (2 Links)
- Frayed Cell Diagrams (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Low-complexity art (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Evolutionäre Musik (2 Links)
- Improbable Creativity (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Evolving Human Faces (2 Links)
- Mathematische Kunst (2 Links)
- Zellij Multipuzzle (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Interactive EC-based Signal Processing (2 Links)
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