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  1. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  2. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  3. Stepping stones in the mist‏‎ (2 Links)
  4. Stimulating creative flow through computational feedback‏‎ (2 Links)
  5. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  6. Pmm Reference Implementation‏‎ (2 Links)
  7. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  8. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  9. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  10. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  11. Population‏‎ (2 Links)
  12. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  13. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  14. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  15. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  16. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  17. Creative Evolutionary Systems‏‎ (2 Links)
  18. Autonomy, Signature and Creativity‏‎ (2 Links)
  19. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  20. Henry Rowley‏‎ (2 Links)
  21. Creativity, emergence and evolution in design‏‎ (2 Links)
  22. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  23. Frayed Cell Diagrams‏‎ (2 Links)
  24. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  25. Quantum Art‏‎ (2 Links)
  26. Ungegenständliche Kunst‏‎ (2 Links)
  27. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  28. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  29. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  30. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  31. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  32. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  33. New IEC Research and Frameworks‏‎ (2 Links)
  34. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  35. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  36. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  37. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  38. Niall J. L. Griffith‏‎ (2 Links)
  39. Daniel Shiffman‏‎ (2 Links)
  40. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  41. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  42. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  43. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  44. Leonel Moura‏‎ (2 Links)
  45. Video Granular Synthesis‏‎ (2 Links)
  46. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  47. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  48. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  49. Ten questions concerning generative computer art‏‎ (2 Links)
  50. Evolutionäre Musik‏‎ (2 Links)

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