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- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Michael Witbrock (2 Links)
- Pmm Reference Implementation (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Interactive evolution of images (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Population (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Golan Levin (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Quantum Art (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- New IEC Research and Frameworks (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Niall J. L. Griffith (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Evolutionary Design by Computers (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
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