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  1. Pmm Reference Implementation‏‎ (2 Links)
  2. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  3. Mutation‏‎ (2 Links)
  4. Population‏‎ (2 Links)
  5. Collage, Technology, and Creative Process‏‎ (2 Links)
  6. Tim Rowley‏‎ (2 Links)
  7. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  8. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  9. Establishing Appreciation In a Creative System‏‎ (2 Links)
  10. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  11. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  12. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  13. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  14. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  15. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  16. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  17. Karl Gerbel‏‎ (2 Links)
  18. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  19. Quantum Art‏‎ (2 Links)
  20. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  21. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  22. New IEC Research and Frameworks‏‎ (2 Links)
  23. Swarm Tech-Tiles Tim‏‎ (2 Links)
  24. Niall J. L. Griffith‏‎ (2 Links)
  25. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  26. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  27. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  28. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  29. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  30. Learning Lexicographic Preference Models‏‎ (2 Links)
  31. Evolutionary Design in Art‏‎ (2 Links)
  32. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  33. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  34. Bernd Lintermann‏‎ (2 Links)
  35. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  36. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  37. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  38. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  39. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  40. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  41. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  42. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  43. Ameisen Algorithmen‏‎ (2 Links)
  44. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  45. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  46. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  47. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  48. Evolving Approximate Image Filters‏‎ (2 Links)
  49. Improbable Creativity‏‎ (2 Links)
  50. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)

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