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  1. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  2. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  3. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  4. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  5. Daniel Shiffman‏‎ (2 Links)
  6. The Painting Fool in New Dimensions‏‎ (2 Links)
  7. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  8. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  9. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  10. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  11. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  12. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  13. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  14. Design Space of Tiling Template‏‎ (2 Links)
  15. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  16. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  17. Evolutionary generation of faces‏‎ (2 Links)
  18. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  19. Evolutionäre Algorithmen‏‎ (2 Links)
  20. Morgan McGuire‏‎ (2 Links)
  21. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  22. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  23. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  24. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  25. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  26. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  27. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  28. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  29. Mutation‏‎ (2 Links)
  30. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  31. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  32. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  33. Stylized Reality‏‎ (2 Links)
  34. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  35. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  36. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  37. Preference Learning: An Introduction‏‎ (2 Links)
  38. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  39. Evolving content in the galactic arms race video game‏‎ (2 Links)
  40. Towards a model for artificial aesthetics‏‎ (2 Links)
  41. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  42. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  43. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  44. Swarm Painting Atelier‏‎ (2 Links)
  45. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  46. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  47. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  48. Consensual Paintings‏‎ (2 Links)
  49. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  50. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)

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