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  1. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  2. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  3. Natural Processes and Artificial Procedures‏‎ (2 Links)
  4. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  5. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  6. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  7. Holger Ferstl‏‎ (2 Links)
  8. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  9. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  10. Rebecca Luger-Guil‏‎ (2 Links)
  11. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  12. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  13. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  14. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  15. A Turing Test for Generative Art‏‎ (2 Links)
  16. Evolutionary Design in Art‏‎ (2 Links)
  17. Ian Butterfield‏‎ (2 Links)
  18. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  19. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  20. Learning to colour greyscale images‏‎ (2 Links)
  21. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  22. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  23. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  24. Artificial Neural Network Spaces‏‎ (2 Links)
  25. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  26. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  27. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  28. Image Warping for a Painterly Effect‏‎ (2 Links)
  29. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  30. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  31. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  32. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  33. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  34. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  35. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  36. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  37. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  38. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  39. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  40. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  41. Evolving Approximate Image Filters‏‎ (2 Links)
  42. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  43. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  44. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  45. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  46. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  47. Complexity of two-dimensional patterns‏‎ (2 Links)
  48. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  49. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  50. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)

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