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  1. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  2. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  3. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  4. Data-Driven Iconification‏‎ (2 Links)
  5. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  6. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  7. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  8. Natural Processes and Artificial Procedures‏‎ (2 Links)
  9. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  10. Collaborative Preference Learning‏‎ (2 Links)
  11. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  12. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  13. Detecting people in cubist art‏‎ (2 Links)
  14. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  15. Evolutionary Design in Art‏‎ (2 Links)
  16. Digital Face Beautification‏‎ (2 Links)
  17. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  18. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  19. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  20. Rebecca Luger-Guil‏‎ (2 Links)
  21. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  22. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  23. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  24. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  25. Live Coding Towards Computational Creativity‏‎ (2 Links)
  26. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  27. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  28. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  29. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  30. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  31. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  32. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  33. Echo‏‎ (2 Links)
  34. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  35. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  36. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  37. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  38. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  39. Evolving Approximate Image Filters‏‎ (2 Links)
  40. Improving face detection‏‎ (2 Links)
  41. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  42. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  43. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  44. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  45. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  46. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  47. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  48. Information aesthetics: an heroic experiment‏‎ (2 Links)
  49. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  50. Ameisen Algorithmen‏‎ (2 Links)

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