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  1. Morgan McGuire‏‎ (2 Links)
  2. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  3. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  4. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  5. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  6. Mutation‏‎ (2 Links)
  7. Tim Rowley‏‎ (2 Links)
  8. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  9. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  10. Establishing Appreciation In a Creative System‏‎ (2 Links)
  11. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  12. Style-aware Robust Color Transfer‏‎ (2 Links)
  13. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  14. Preconceptual Creativity‏‎ (2 Links)
  15. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  16. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  17. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  18. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  19. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  20. Karl Gerbel‏‎ (2 Links)
  21. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  22. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (2 Links)
  23. Biokunst‏‎ (2 Links)
  24. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  25. Swarm Tech-Tiles Tim‏‎ (2 Links)
  26. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  27. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  28. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  29. Creative Search Trajectories and their Implications‏‎ (2 Links)
  30. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  31. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  32. Learning representations for creative design using evolution‏‎ (2 Links)
  33. Gegenständliche Kunst‏‎ (2 Links)
  34. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  35. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  36. Curious agents and situated design evaluations‏‎ (2 Links)
  37. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  38. A comparative classification of complexity measures‏‎ (2 Links)
  39. Artificial Nature: Immersive World Making‏‎ (2 Links)
  40. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  41. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  42. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  43. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  44. SEURAT: robotic painter‏‎ (2 Links)
  45. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  46. On the Future of Computers and Creativity‏‎ (2 Links)
  47. Evolving Approximate Image Filters‏‎ (2 Links)
  48. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  49. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  50. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)

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