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- Ästhetik (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- A Study of Image Colourfulness (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Golan Levin (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- A closer look at creativity as search (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- Rebecca Luger-Guil (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- John Mount (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Consensual Paintings (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Flowsnake Earth (2 Links)
- Aaron Davidson (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Keith Wiley (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
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