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- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Data-Driven Iconification (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Collaborative Preference Learning (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Detecting people in cubist art (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Digital Face Beautification (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- Tim Rowley (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Preconceptual Creativity (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Keith Wiley (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Echo (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Automated collage generation — with intent (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Evolving for the Audience (2 Links)
- Neuroästhetik (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Genetische Programmierung (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
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