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  1. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  2. Data-Driven Iconification‏‎ (2 Links)
  3. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  4. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  5. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  6. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  7. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  8. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  9. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  10. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  11. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  12. Collaborative Preference Learning‏‎ (2 Links)
  13. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  14. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  15. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  16. Detecting people in cubist art‏‎ (2 Links)
  17. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  18. Man + Robots: Symbiotic Art‏‎ (2 Links)
  19. Scott Neil-Teilly‏‎ (2 Links)
  20. Digital Face Beautification‏‎ (2 Links)
  21. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  22. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  23. A cybernetic approach to aesthetics‏‎ (2 Links)
  24. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  25. Evolving Glitch Art‏‎ (2 Links)
  26. Artificial ecosystems for creative discovery‏‎ (2 Links)
  27. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  28. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  29. Organized order in ornamentation‏‎ (2 Links)
  30. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  31. The Escher evolver: evolution to the people‏‎ (2 Links)
  32. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  33. Informational Aesthetics Measures‏‎ (2 Links)
  34. P4m Reference Implementation‏‎ (2 Links)
  35. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  36. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  37. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  38. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  39. Painterly rendering using image salience‏‎ (2 Links)
  40. Evolving design genes in space layout problems‏‎ (2 Links)
  41. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  42. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  43. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  44. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  45. Metaprogramming Emergent Graphics‏‎ (2 Links)
  46. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  47. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  48. Simulating Morphogenesis‏‎ (2 Links)
  49. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  50. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)

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