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- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Detecting people in cubist art (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Digital Face Beautification (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Searching for Surprise (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Evolving Line Drawings (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Painting With Triangles (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Peter Kleiweg (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Extending the Range of Facial Types (2 Links)
- Erik J. Gustafson (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Gregory S. Hornby (2 Links)
- Is Evolution Creative? (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
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