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- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Painting With Triangles (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Genotyp (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Biokunst (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Morgan McGuire (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- A Turing Test for Generative Art (2 Links)
- The emergence of the representation of style in design (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Steve Dipaola (2 Links)
- Mutation (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Stippling with Aerial Robots (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
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