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  1. Evolving design genes in space layout problems‏‎ (2 Links)
  2. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  3. Creative Ecosystems 2009‏‎ (2 Links)
  4. Holger Ferstl‏‎ (2 Links)
  5. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  6. Creatively Subverting Messages in Posters‏‎ (2 Links)
  7. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  8. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  9. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  10. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  11. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  12. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  13. Ian Butterfield‏‎ (2 Links)
  14. Learning to colour greyscale images‏‎ (2 Links)
  15. Stepping stones in the mist‏‎ (2 Links)
  16. The emergence of the representation of style in design‏‎ (2 Links)
  17. Stimulating creative flow through computational feedback‏‎ (2 Links)
  18. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  19. Pmm Reference Implementation‏‎ (2 Links)
  20. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  21. Golan Levin‏‎ (2 Links)
  22. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  23. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  24. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  25. Image Warping for a Painterly Effect‏‎ (2 Links)
  26. Population‏‎ (2 Links)
  27. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  28. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  29. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  30. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  31. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  32. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  33. Collage, Technology, and Creative Process‏‎ (2 Links)
  34. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  35. Quantum Art‏‎ (2 Links)
  36. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  37. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  38. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  39. New IEC Research and Frameworks‏‎ (2 Links)
  40. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  41. Niche Constructing Drawing Robots‏‎ (2 Links)
  42. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  43. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  44. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  45. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  46. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  47. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  48. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  49. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  50. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)

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