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  1. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  2. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  3. Gentropy: evolving 2D textures‏‎ (2 Links)
  4. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  5. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  6. Rendering artistic light patterns‏‎ (2 Links)
  7. Active User Intervention in an EC Search‏‎ (2 Links)
  8. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  9. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  10. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  11. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  12. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  13. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  14. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  15. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  16. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  17. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  18. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  19. Man + Robots: Symbiotic Art‏‎ (2 Links)
  20. Schwarm Algorithmen‏‎ (2 Links)
  21. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  22. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  23. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  24. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  25. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  26. Establishing Appreciation In a Creative System‏‎ (2 Links)
  27. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  28. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  29. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  30. Selektion‏‎ (2 Links)
  31. Informational Aesthetics Measures‏‎ (2 Links)
  32. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  33. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  34. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  35. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  36. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  37. Creative Ecosystems 2009‏‎ (2 Links)
  38. Painting with Flowsnakes‏‎ (2 Links)
  39. Creatively Subverting Messages in Posters‏‎ (2 Links)
  40. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  41. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  42. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  43. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  44. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  45. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  46. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  47. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  48. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  49. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  50. Andrew Rowbottom‏‎ (2 Links)

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