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- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Henry Rowley (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- Quantum Art (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Bernd Lintermann (2 Links)
- Daniel Shiffman (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- New IEC Research and Frameworks (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Niall J. L. Griffith (2 Links)
- Evolutionary Design in Art (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Design Space of Tiling Template (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Scott Neil-Teilly (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Zufallsprozess (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- P6m Reference Implementation (2 Links)
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