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- A Comparison Between Representations for Evolving Images (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Evolving Glitch Art (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Informational Aesthetics Measures (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- The alphabet synthesis machine (2 Links)
- Giving Colour to Images (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Computer-Ästhetik (2 Links)
- Peter Weibel (2 Links)
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