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- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Selektion (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Golan Levin (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Painting with Flowsnakes (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- Tim Rowley (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Phänotyp (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Evolutionary Design by Computers (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Is Evolution Creative? (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Neuroästhetik (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Evolutionäre Musik (2 Links)
- John Mount (2 Links)
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