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- Steve Dipaola (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Stippling with Aerial Robots (2 Links)
- Michael Witbrock (2 Links)
- Interactive evolution of images (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- The emergence of the representation of style in design (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Biokunst (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- John Mount (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Evolutionary Design by Computers (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Keith Wiley (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Evolutionäre Musik (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
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