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- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Scott Neil-Teilly (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Organized order in ornamentation (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- P4m Reference Implementation (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Painterly rendering using image salience (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Evolutionary Design in Art (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Michael Witbrock (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Interactive evolution of images (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Andrew Rowbottom (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- John Mount (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Keith Wiley (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
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