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  1. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  2. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  3. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  4. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  5. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  6. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  7. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  8. Gentropy: evolving 2D textures‏‎ (2 Links)
  9. Low-complexity art‏‎ (2 Links)
  10. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  11. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  12. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  13. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  14. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  15. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  16. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  17. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  18. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  19. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  20. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  21. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  22. In Praise of Evolution and Opacity‏‎ (2 Links)
  23. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  24. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  25. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  26. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  27. Establishing Appreciation In a Creative System‏‎ (2 Links)
  28. Measuring Creativity In Software Development‏‎ (2 Links)
  29. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  30. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  31. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  32. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  33. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  34. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  35. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  36. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  37. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  38. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  39. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  40. Artificial Drawing + Unity‏‎ (2 Links)
  41. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  42. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  43. Creating and rendering convolution surfaces‏‎ (2 Links)
  44. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  45. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  46. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  47. Investigating Face Space‏‎ (2 Links)
  48. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  49. Peter Weibel‏‎ (2 Links)
  50. Ishihama Yoshiaki‏‎ (2 Links)

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