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- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Computer-Kreativität (2 Links)
- The emergence of the representation of style in design (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Stylized Reality (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Bubble Hierarchies (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Künstliches Leben (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Variation (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Chris Coyne (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Tatsu Unemi (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
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