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  1. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  2. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  3. Population‏‎ (2 Links)
  4. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  5. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  6. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  7. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  8. Creative Ecosystems 2009‏‎ (2 Links)
  9. Creatively Subverting Messages in Posters‏‎ (2 Links)
  10. Holger Ferstl‏‎ (2 Links)
  11. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  12. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  13. Quantum Art‏‎ (2 Links)
  14. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  15. Swarm Tech-Tiles Tim‏‎ (2 Links)
  16. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  17. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  18. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  19. New IEC Research and Frameworks‏‎ (2 Links)
  20. Frayed Cell Diagrams‏‎ (2 Links)
  21. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  22. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  23. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  24. Niall J. L. Griffith‏‎ (2 Links)
  25. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  26. Ian Butterfield‏‎ (2 Links)
  27. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  28. Learning to colour greyscale images‏‎ (2 Links)
  29. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  30. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  31. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  32. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  33. Image Warping for a Painterly Effect‏‎ (2 Links)
  34. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  35. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  36. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  37. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  38. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  39. Abstract Art by Shape Classification‏‎ (2 Links)
  40. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  41. Automated collage generation — with intent‏‎ (2 Links)
  42. Evolutionäre Musik‏‎ (2 Links)
  43. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  44. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  45. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  46. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  47. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  48. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  49. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  50. Generative Modelling with Timed L-Systems‏‎ (2 Links)

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