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- Evolving Glitch Art (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Informational Aesthetics Measures (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Creative Ecosystems 2009 (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Golan Levin (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- A Turing Test for Generative Art (2 Links)
- Peter Weibel (2 Links)
- Artificial Drawing + Unity (2 Links)
- Depth-aware neural style transfer (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Evolutionary Design by Computers (2 Links)
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