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- Using Physiological Signals to Evolve Art (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Evolutionary generation of faces (2 Links)
- Bernd Lintermann (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Scott Neil-Teilly (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Developmental modelling with SDS (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Organized order in ornamentation (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- P4m Reference Implementation (2 Links)
- Informational Aesthetics Measures (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Painterly rendering using image salience (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Simulating Morphogenesis (2 Links)
- Electric Sheep (2 Links)
- Computational Creativity through a Gap (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Embodied creativity (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
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