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  1. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  2. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  3. Creative Ecosystems 2009‏‎ (2 Links)
  4. Natural Processes and Artificial Procedures‏‎ (2 Links)
  5. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  6. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  7. Creatively Subverting Messages in Posters‏‎ (2 Links)
  8. Swarm Tech-Tiles Tim‏‎ (2 Links)
  9. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  10. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  11. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  12. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  13. Evolutionary Design in Art‏‎ (2 Links)
  14. Learning Lexicographic Preference Models‏‎ (2 Links)
  15. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  16. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  17. Rebecca Luger-Guil‏‎ (2 Links)
  18. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  19. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  20. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  21. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  22. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  23. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  24. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  25. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  26. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  27. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  28. Low-complexity art‏‎ (2 Links)
  29. Evolutionary shape grammars for product design‏‎ (2 Links)
  30. Collage, Technology, and Creative Process‏‎ (2 Links)
  31. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  32. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  33. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  34. Evolving Approximate Image Filters‏‎ (2 Links)
  35. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  36. Improbable Creativity‏‎ (2 Links)
  37. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  38. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  39. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  40. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  41. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  42. Zellij Multipuzzle‏‎ (2 Links)
  43. Mathematische Kunst‏‎ (2 Links)
  44. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  45. Measuring complexity using information fluctuation‏‎ (2 Links)
  46. Ameisen Algorithmen‏‎ (2 Links)
  47. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  48. Interactive EC-based Signal Processing‏‎ (2 Links)
  49. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  50. Evolving for the Audience‏‎ (2 Links)

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