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- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Creative Web Services with Pattern (2 Links)
- Henry Rowley (2 Links)
- CGP, Creativity and Art (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Data-Driven Iconification (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Search Strategies and the Creative Process (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
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