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- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- Selektion (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- Informational Aesthetics Measures (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Painting with Flowsnakes (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Daniel Shiffman (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Design Space of Tiling Template (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Golan Levin (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Phänotyp (2 Links)
- Distance-based functions for image comparison (2 Links)
- Composition in Perspectives (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Flowsnake Earth (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
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