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  1. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  2. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  3. Towards MCTS for Creative Domains‏‎ (2 Links)
  4. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  5. Collage, Technology, and Creative Process‏‎ (2 Links)
  6. Henry Rowley‏‎ (2 Links)
  7. Quantifying Creativity in Art Networks‏‎ (2 Links)
  8. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  9. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  10. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  11. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  12. Swarm Granulator‏‎ (2 Links)
  13. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  14. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  15. Fractal art — a comparison of styles‏‎ (2 Links)
  16. Ranking Cases with Classification Rules‏‎ (2 Links)
  17. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  18. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  19. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  20. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  21. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  22. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  23. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  24. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  25. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  26. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  27. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  28. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  29. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  30. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  31. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  32. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  33. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  34. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  35. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  36. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  37. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  38. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  39. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  40. Evolutionary generation of faces‏‎ (2 Links)
  41. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  42. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  43. Importance-Driven Focus of Attention‏‎ (2 Links)
  44. Search Strategies and the Creative Process‏‎ (2 Links)
  45. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  46. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  47. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  48. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  49. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  50. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)

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