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  1. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  2. Creative Evolutionary Systems‏‎ (2 Links)
  3. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  4. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  5. Ranking Cases with Classification Rules‏‎ (2 Links)
  6. Swarm Granulator‏‎ (2 Links)
  7. Creativity, emergence and evolution in design‏‎ (2 Links)
  8. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  9. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  10. Learning Lexicographic Preference Models‏‎ (2 Links)
  11. Frayed Cell Diagrams‏‎ (2 Links)
  12. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  13. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  14. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  15. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  16. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  17. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  18. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  19. Daniel Shiffman‏‎ (2 Links)
  20. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  21. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  22. Low-complexity art‏‎ (2 Links)
  23. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  24. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  25. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  26. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  27. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  28. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  29. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  30. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  31. Design Space of Tiling Template‏‎ (2 Links)
  32. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  33. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  34. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  35. Andrew Rowbottom‏‎ (2 Links)
  36. Evolutionäre Musik‏‎ (2 Links)
  37. Improbable Creativity‏‎ (2 Links)
  38. Search Strategies and the Creative Process‏‎ (2 Links)
  39. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  40. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  41. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  42. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  43. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  44. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  45. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  46. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  47. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  48. Self-design and ontogenetic evolution‏‎ (2 Links)
  49. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  50. Distance-based functions for image comparison‏‎ (2 Links)

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