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- Self Portraits with Mandelbrot Genetics (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Measuring Creativity In Software Development (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Painting with Flowsnakes (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- The darwinian structure of the design process (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Investigating Face Space (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Phänotyp (2 Links)
- Ishihama Yoshiaki (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Consensual Paintings (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Theory of Complexity (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Flowsnake Earth (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Neuroästhetik (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Evolutionary Design by Computers (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
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