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- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Breeding on site (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- Preconceptual Creativity (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm (2 Links)
- Creative Web Services with Pattern (2 Links)
- CGP, Creativity and Art (2 Links)
- Ungegenständliche Kunst (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Chris Coyne (2 Links)
- Video Granular Synthesis (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
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