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  1. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  2. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  3. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  4. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  5. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  6. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  7. Autonomously Creating Quality Images‏‎ (2 Links)
  8. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  9. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  10. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  11. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  12. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  13. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  14. Model Proposal for a Constructed Artist‏‎ (2 Links)
  15. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  16. Collage, Technology, and Creative Process‏‎ (2 Links)
  17. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  18. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  19. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  20. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  21. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  22. Theory of Complexity‏‎ (2 Links)
  23. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  24. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  25. A 3D Modeling System for Creative Design‏‎ (2 Links)
  26. Preference Learning: An Introduction‏‎ (2 Links)
  27. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  28. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  29. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  30. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  31. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  32. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  33. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  34. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  35. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  36. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  37. Evolving art with scalable vector graphics‏‎ (2 Links)
  38. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  39. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  40. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  41. Evolving virtual creatures‏‎ (2 Links)
  42. Künstliches Leben‏‎ (2 Links)
  43. Computer-Ästhetik‏‎ (2 Links)
  44. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  45. Entropie‏‎ (2 Links)
  46. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  47. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  48. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  49. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  50. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)

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