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- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Stylized Reality (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Henry Rowley (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Fractal art — a comparison of styles (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Consensual Paintings (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Evolving Fractal Drawings (2 Links)
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