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- Using Physiological Signals to Evolve Art (2 Links)
- Generic Evolutionary Design (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Breeding on site (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Scott Neil-Teilly (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Morgan McGuire (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Creative Web Services with Pattern (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- CGP, Creativity and Art (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Organized order in ornamentation (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- P4m Reference Implementation (2 Links)
- Mutation (2 Links)
- Painterly rendering using image salience (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Data-Driven Iconification (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Karl Gerbel (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Collaborative Preference Learning (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
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