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- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Ian Butterfield (2 Links)
- Learning to colour greyscale images (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Selektion (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Evolutionary generation of faces (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Painting with Flowsnakes (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Developmental modelling with SDS (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Zufallsprozess (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Phänotyp (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Andrew Rowbottom (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Electric Sheep (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Computational Creativity through a Gap (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Embodied creativity (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
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