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- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- Organized order in ornamentation (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- P4m Reference Implementation (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- Painterly rendering using image salience (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Genotyp (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- The emergence of the representation of style in design (2 Links)
- A Turing Test for Generative Art (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Stepping stones in the mist (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Pmm Reference Implementation (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Population (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
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