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  1. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  2. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  3. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  4. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  5. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  6. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  7. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  8. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  9. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  10. Design Space of Tiling Template‏‎ (2 Links)
  11. Evolutionary shape grammars for product design‏‎ (2 Links)
  12. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  13. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  14. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  15. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  16. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  17. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  18. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  19. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  20. Morgan McGuire‏‎ (2 Links)
  21. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  22. The emergence of the representation of style in design‏‎ (2 Links)
  23. Autonomy, Signature and Creativity‏‎ (2 Links)
  24. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  25. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  26. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  27. Stepping stones in the mist‏‎ (2 Links)
  28. Generic Evolutionary Design‏‎ (2 Links)
  29. Stimulating creative flow through computational feedback‏‎ (2 Links)
  30. Mutation‏‎ (2 Links)
  31. Pmm Reference Implementation‏‎ (2 Links)
  32. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  33. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  34. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  35. Population‏‎ (2 Links)
  36. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  37. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  38. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  39. Genetische Programmierung‏‎ (2 Links)
  40. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  41. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  42. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  43. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  44. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  45. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  46. Natural Color Symmetry‏‎ (2 Links)
  47. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  48. Exploring aesthetic pattern formation‏‎ (2 Links)
  49. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  50. New Kinds of Fractal Patterns‏‎ (2 Links)

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