Seiten mit den meisten Links
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- Autonomy, Signature and Creativity (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Evolving Glitch Art (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Evolving design genes in space layout problems (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Breeding on site (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Bubble Hierarchies (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- The alphabet synthesis machine (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- The darwinian structure of the design process (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Chris Coyne (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Theory of Complexity (2 Links)
- Flowsnake Earth (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Self-design and ontogenetic evolution (2 Links)
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