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- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Computer-Kreativität (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Swarm Granulator (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Morgan McGuire (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Steve Dipaola (2 Links)
- Stippling with Aerial Robots (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Mutation (2 Links)
- A Turing Test for Generative Art (2 Links)
- Breeding on site (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Karl Gerbel (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Creative Web Services with Pattern (2 Links)
- The Authorship of Generative Art (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- CGP, Creativity and Art (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Rebecca Luger-Guillaume (2 Links)
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