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  1. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  2. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  3. Organized order in ornamentation‏‎ (2 Links)
  4. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  5. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  6. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  7. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  8. P4m Reference Implementation‏‎ (2 Links)
  9. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  10. Painterly rendering using image salience‏‎ (2 Links)
  11. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  12. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  13. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  14. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  15. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  16. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  17. Collage, Technology, and Creative Process‏‎ (2 Links)
  18. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  19. Genotyp‏‎ (2 Links)
  20. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  21. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  22. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  23. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  24. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  25. Model Proposal for a Constructed Artist‏‎ (2 Links)
  26. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  27. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  28. The emergence of the representation of style in design‏‎ (2 Links)
  29. A Turing Test for Generative Art‏‎ (2 Links)
  30. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  31. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  32. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  33. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  34. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  35. Artificial Neural Network Spaces‏‎ (2 Links)
  36. Stepping stones in the mist‏‎ (2 Links)
  37. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  38. Stimulating creative flow through computational feedback‏‎ (2 Links)
  39. Pmm Reference Implementation‏‎ (2 Links)
  40. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  41. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  42. Population‏‎ (2 Links)
  43. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  44. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  45. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  46. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  47. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  48. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  49. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  50. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)

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