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  1. Painting With Triangles‏‎ (2 Links)
  2. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  3. Design Space of Tiling Template‏‎ (2 Links)
  4. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  5. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  6. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  7. Evolutionary Design in Art‏‎ (2 Links)
  8. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  9. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  10. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  11. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  12. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  13. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  14. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  15. The emergence of the representation of style in design‏‎ (2 Links)
  16. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  17. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  18. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  19. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  20. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  21. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  22. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  23. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  24. Evolutionary shape grammars for product design‏‎ (2 Links)
  25. Michael Witbrock‏‎ (2 Links)
  26. Steve Dipaola‏‎ (2 Links)
  27. Interactive evolution of images‏‎ (2 Links)
  28. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  29. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  30. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  31. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  32. Evolving Approximate Image Filters‏‎ (2 Links)
  33. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  34. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  35. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  36. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  37. Abstract Art by Shape Classification‏‎ (2 Links)
  38. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  39. Automated collage generation — with intent‏‎ (2 Links)
  40. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  41. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  42. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  43. Is Evolution Creative?‏‎ (2 Links)
  44. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  45. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  46. Consensual Paintings‏‎ (2 Links)
  47. Evolving for the Audience‏‎ (2 Links)
  48. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  49. John Mount‏‎ (2 Links)
  50. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)

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