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  1. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  2. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  3. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  4. Evolving design genes in space layout problems‏‎ (2 Links)
  5. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  6. Painting with Flowsnakes‏‎ (2 Links)
  7. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  8. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  9. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  10. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  11. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  12. Autonomously Creating Quality Images‏‎ (2 Links)
  13. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  14. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  15. Computer-Kreativität‏‎ (2 Links)
  16. Model Proposal for a Constructed Artist‏‎ (2 Links)
  17. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  18. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  19. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  20. Computer Software for Measuring Creative Search‏‎ (2 Links)
  21. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  22. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  23. Space layout planning using an evolutionary approach‏‎ (2 Links)
  24. Golan Levin‏‎ (2 Links)
  25. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  26. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  27. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  28. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  29. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  30. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  31. Breeding on site‏‎ (2 Links)
  32. Style-aware Robust Color Transfer‏‎ (2 Links)
  33. Preconceptual Creativity‏‎ (2 Links)
  34. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  35. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  36. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  37. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  38. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  39. Bubble Hierarchies‏‎ (2 Links)
  40. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  41. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  42. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  43. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  44. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  45. Künstliches Leben‏‎ (2 Links)
  46. Neuroästhetik‏‎ (2 Links)
  47. Swarm paintings – nonhuman art‏‎ (2 Links)
  48. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  49. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  50. Casually Evolving Creative Technology Systems‏‎ (2 Links)

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