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- Novelty and figurative expression-based evolutionary art (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Morgan McGuire (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Creative Evolutionary Systems (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Searching for Surprise (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Gegenständliche Kunst (2 Links)
- Peter Kleiweg (2 Links)
- Zellij Multipuzzle (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Distance-based functions for image comparison (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Composition in Perspectives (2 Links)
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