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  1. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  2. Genotyp‏‎ (2 Links)
  3. Michael Witbrock‏‎ (2 Links)
  4. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  5. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  6. Interactive evolution of images‏‎ (2 Links)
  7. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  8. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  9. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  10. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  11. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  12. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  13. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  14. Space layout planning using an evolutionary approach‏‎ (2 Links)
  15. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  16. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  17. The emergence of the representation of style in design‏‎ (2 Links)
  18. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  19. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  20. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  21. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  22. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  23. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  24. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  25. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  26. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  27. Abstract Art by Shape Classification‏‎ (2 Links)
  28. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  29. John Mount‏‎ (2 Links)
  30. Automated collage generation — with intent‏‎ (2 Links)
  31. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  32. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  33. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  34. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  35. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  36. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  37. Keith Wiley‏‎ (2 Links)
  38. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  39. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  40. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  41. Fractal expressionism - where art meets science‏‎ (2 Links)
  42. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  43. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  44. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  45. Neuroästhetik‏‎ (2 Links)
  46. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  47. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  48. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  49. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  50. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)

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