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- Evolving Line Drawings (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Selektion (2 Links)
- A closer look at creativity as search (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Painting with Flowsnakes (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- The alphabet synthesis machine (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- The darwinian structure of the design process (2 Links)
- Aaron Davidson (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Extending the Range of Facial Types (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Theory of Complexity (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Gregory S. Hornby (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Phänotyp (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
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