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- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- The emergence of the representation of style in design (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Stepping stones in the mist (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Pmm Reference Implementation (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Population (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Natural Color Symmetry (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Künstliches Leben (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Variation (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Tatsu Unemi (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Reproduktion (2 Links)
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