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  1. Holger Ferstl‏‎ (2 Links)
  2. Quantum Art‏‎ (2 Links)
  3. Active User Intervention in an EC Search‏‎ (2 Links)
  4. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  5. Ungegenständliche Kunst‏‎ (2 Links)
  6. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  7. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  8. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  9. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  10. New IEC Research and Frameworks‏‎ (2 Links)
  11. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  12. Daniel Shiffman‏‎ (2 Links)
  13. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  14. Niall J. L. Griffith‏‎ (2 Links)
  15. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  16. Frayed Cell Diagrams‏‎ (2 Links)
  17. Ian Butterfield‏‎ (2 Links)
  18. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  19. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  20. Learning to colour greyscale images‏‎ (2 Links)
  21. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  22. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  23. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  24. Design Space of Tiling Template‏‎ (2 Links)
  25. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  26. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  27. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  28. Image Warping for a Painterly Effect‏‎ (2 Links)
  29. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  30. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  31. Visual Hallucination For Computational Creation‏‎ (2 Links)
  32. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  33. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  34. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  35. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  36. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  37. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  38. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  39. Evolutionäre Musik‏‎ (2 Links)
  40. Composition in Perspectives‏‎ (2 Links)
  41. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  42. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  43. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  44. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  45. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  46. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  47. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  48. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  49. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  50. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)

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