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- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Searching for Surprise (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Generic Evolutionary Design (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Painting With Triangles (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Michael Witbrock (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Interactive evolution of images (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Peter Kleiweg (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Is Evolution Creative? (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Gregory Dudek (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- John Mount (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
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