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- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Data-Driven Iconification (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Collaborative Preference Learning (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Detecting people in cubist art (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Scott Neil-Teilly (2 Links)
- Digital Face Beautification (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Evolving Glitch Art (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Organized order in ornamentation (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Informational Aesthetics Measures (2 Links)
- P4m Reference Implementation (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Painterly rendering using image salience (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Simulating Morphogenesis (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
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