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- Pmm Reference Implementation (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Population (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Quantum Art (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- New IEC Research and Frameworks (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Niall J. L. Griffith (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Evolutionary Design in Art (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- Scott Neil-Teilly (2 Links)
- A Turing Test for Generative Art (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Improving face detection (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
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