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  1. CGP, Creativity and Art‏‎ (2 Links)
  2. Holger Ferstl‏‎ (2 Links)
  3. Ungegenständliche Kunst‏‎ (2 Links)
  4. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  5. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  6. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  7. Rebecca Luger-Guil‏‎ (2 Links)
  8. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  9. Active User Intervention in an EC Search‏‎ (2 Links)
  10. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  11. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  12. Evolutionary Design in Art‏‎ (2 Links)
  13. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  14. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  15. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  16. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  17. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  18. Data-Driven Iconification‏‎ (2 Links)
  19. Ian Butterfield‏‎ (2 Links)
  20. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  21. Learning to colour greyscale images‏‎ (2 Links)
  22. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  23. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  24. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  25. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  26. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  27. Collaborative Preference Learning‏‎ (2 Links)
  28. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  29. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  30. Image Warping for a Painterly Effect‏‎ (2 Links)
  31. Visual Hallucination For Computational Creation‏‎ (2 Links)
  32. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  33. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  34. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  35. Detecting people in cubist art‏‎ (2 Links)
  36. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  37. Evolutionary shape grammars for product design‏‎ (2 Links)
  38. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  39. Digital Face Beautification‏‎ (2 Links)
  40. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  41. Searching for Surprise‏‎ (2 Links)
  42. Evolving Approximate Image Filters‏‎ (2 Links)
  43. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  44. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  45. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  46. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  47. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  48. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  49. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  50. Echo‏‎ (2 Links)

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