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  1. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  2. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  3. Evolutionary generation of faces‏‎ (2 Links)
  4. Low-complexity art‏‎ (2 Links)
  5. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  6. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  7. Detecting people in cubist art‏‎ (2 Links)
  8. Evolutionäre Algorithmen‏‎ (2 Links)
  9. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  10. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  11. Digital Face Beautification‏‎ (2 Links)
  12. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  13. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  14. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  15. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  16. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  17. Searching for Surprise‏‎ (2 Links)
  18. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  19. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  20. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  21. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  22. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  23. In Praise of Evolution and Opacity‏‎ (2 Links)
  24. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  25. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  26. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  27. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  28. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  29. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  30. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  31. A cybernetic approach to aesthetics‏‎ (2 Links)
  32. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  33. Artificial ecosystems for creative discovery‏‎ (2 Links)
  34. Painting With Triangles‏‎ (2 Links)
  35. Measuring Creativity In Software Development‏‎ (2 Links)
  36. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  37. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  38. The Painting Fool Teaching Interface‏‎ (2 Links)
  39. Interactive evolution for industrial design‏‎ (2 Links)
  40. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  41. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  42. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  43. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  44. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  45. Peter Kleiweg‏‎ (2 Links)
  46. Erik J. Gustafson‏‎ (2 Links)
  47. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  48. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  49. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  50. Investigating Face Space‏‎ (2 Links)

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