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  1. Holger Ferstl‏‎ (2 Links)
  2. Ranking Cases with Classification Rules‏‎ (2 Links)
  3. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  4. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  5. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  6. Active User Intervention in an EC Search‏‎ (2 Links)
  7. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  8. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  9. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  10. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  11. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  12. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  13. Ian Butterfield‏‎ (2 Links)
  14. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  15. Learning to colour greyscale images‏‎ (2 Links)
  16. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  17. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  18. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  19. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  20. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  21. Image Warping for a Painterly Effect‏‎ (2 Links)
  22. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  23. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  24. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  25. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  26. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  27. Evolutionary generation of faces‏‎ (2 Links)
  28. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  29. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  30. Evolutionäre Algorithmen‏‎ (2 Links)
  31. The Authorship of Generative Art‏‎ (2 Links)
  32. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  33. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  34. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  35. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  36. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  37. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  38. Evolving Fractal Drawings‏‎ (2 Links)
  39. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  40. Consensual Paintings‏‎ (2 Links)
  41. Self-design and ontogenetic evolution‏‎ (2 Links)
  42. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  43. P3m1 Reference Implementation‏‎ (2 Links)
  44. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  45. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  46. Semantic aware methods for evolutionary art‏‎ (2 Links)
  47. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  48. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  49. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  50. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)

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