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  1. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  2. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  3. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  4. Karl Gerbel‏‎ (2 Links)
  5. Creative Ecosystems 2009‏‎ (2 Links)
  6. Quantum Art‏‎ (2 Links)
  7. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  8. Creatively Subverting Messages in Posters‏‎ (2 Links)
  9. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  10. Fractal art — a comparison of styles‏‎ (2 Links)
  11. New IEC Research and Frameworks‏‎ (2 Links)
  12. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  13. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  14. Niall J. L. Griffith‏‎ (2 Links)
  15. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  16. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  17. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  18. Learning Lexicographic Preference Models‏‎ (2 Links)
  19. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  20. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  21. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  22. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  23. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  24. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  25. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  26. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  27. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  28. Collage, Technology, and Creative Process‏‎ (2 Links)
  29. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  30. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  31. Low-complexity art‏‎ (2 Links)
  32. Evolutionary generation of faces‏‎ (2 Links)
  33. Evolutionäre Algorithmen‏‎ (2 Links)
  34. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  35. Scott Neil-Teilly‏‎ (2 Links)
  36. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  37. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  38. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  39. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  40. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  41. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  42. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  43. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  44. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  45. Organized order in ornamentation‏‎ (2 Links)
  46. In Praise of Evolution and Opacity‏‎ (2 Links)
  47. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  48. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  49. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  50. P6m Reference Implementation‏‎ (2 Links)

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