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- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Searching for Surprise (2 Links)
- Evolving Glitch Art (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Creative Evolutionary Systems (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Evolving expressions and art by choice (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Swarm Painting Atelier (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Giving Colour to Images (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Peter Kleiweg (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
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