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  1. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  2. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  3. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  4. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  5. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  6. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  7. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  8. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  9. Rekombination‏‎ (2 Links)
  10. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  11. Rendering artistic light patterns‏‎ (2 Links)
  12. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  13. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  14. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  15. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  16. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  17. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  18. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  19. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  20. Visual Hallucination For Computational Creation‏‎ (2 Links)
  21. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  22. Evolutionary generation of faces‏‎ (2 Links)
  23. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  24. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  25. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  26. Evolutionäre Algorithmen‏‎ (2 Links)
  27. Schwarm Algorithmen‏‎ (2 Links)
  28. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  29. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  30. Developmental modelling with SDS‏‎ (2 Links)
  31. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  32. Dimension Reduction for Object Ranking‏‎ (2 Links)
  33. Man + Robots: Symbiotic Art‏‎ (2 Links)
  34. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  35. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  36. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  37. Autonomous Evolutionary Art‏‎ (2 Links)
  38. Evolving Fractal Drawings‏‎ (2 Links)
  39. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  40. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  41. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  42. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  43. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  44. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  45. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  46. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  47. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  48. The Future of Evolutionary Design Research‏‎ (2 Links)
  49. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  50. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)

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