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- Novelty and figurative expression-based evolutionary art (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Design Space of Tiling Template (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Searching for Surprise (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Evolving Line Drawings (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Andrew Rowbottom (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Evolving virtual creatures (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- The alphabet synthesis machine (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- The darwinian structure of the design process (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Extending the Range of Facial Types (2 Links)
- Peter Kleiweg (2 Links)
- Theory of Complexity (2 Links)
- Consensual Paintings (2 Links)
- Artificial Drawing + Unity (2 Links)
- Gregory S. Hornby (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
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