Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 751 bis 800 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  2. Detecting people in cubist art‏‎ (2 Links)
  3. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  4. The Authorship of Generative Art‏‎ (2 Links)
  5. Digital Face Beautification‏‎ (2 Links)
  6. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  7. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  8. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  9. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  10. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  11. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  12. Searching for Surprise‏‎ (2 Links)
  13. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  14. Evolving Glitch Art‏‎ (2 Links)
  15. The Evolving Role of the Artist‏‎ (2 Links)
  16. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  17. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  18. Ästhetik‏‎ (2 Links)
  19. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  20. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  21. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  22. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  23. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  24. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  25. Evolving design genes in space layout problems‏‎ (2 Links)
  26. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  27. The Painting Fool in New Dimensions‏‎ (2 Links)
  28. Painting With Triangles‏‎ (2 Links)
  29. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  30. Michael Witbrock‏‎ (2 Links)
  31. Interactive evolution of images‏‎ (2 Links)
  32. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  33. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  34. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  35. Computer-Kreativität‏‎ (2 Links)
  36. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  37. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  38. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  39. Computer Software for Measuring Creative Search‏‎ (2 Links)
  40. Erik J. Gustafson‏‎ (2 Links)
  41. Giving Colour to Images‏‎ (2 Links)
  42. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  43. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  44. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  45. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  46. Peter Kleiweg‏‎ (2 Links)
  47. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  48. Is Evolution Creative?‏‎ (2 Links)
  49. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  50. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)