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- Evolutionary shape grammars for product design (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Holger Ferstl (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Searching for Surprise (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Tim Rowley (2 Links)
- Ian Butterfield (2 Links)
- Generic Evolutionary Design (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Learning to colour greyscale images (2 Links)
- Painting With Triangles (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Gregory Dudek (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Automated collage generation — with intent (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
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