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  1. Evolutionary shape grammars for product design‏‎ (2 Links)
  2. Man + Robots: Symbiotic Art‏‎ (2 Links)
  3. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  4. Detecting people in cubist art‏‎ (2 Links)
  5. Scott Neil-Teilly‏‎ (2 Links)
  6. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  7. Digital Face Beautification‏‎ (2 Links)
  8. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  9. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  10. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  11. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  12. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  13. Organized order in ornamentation‏‎ (2 Links)
  14. Informational Aesthetics Measures‏‎ (2 Links)
  15. Autonomously Creating Quality Images‏‎ (2 Links)
  16. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  17. Generic Evolutionary Design‏‎ (2 Links)
  18. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  19. P4m Reference Implementation‏‎ (2 Links)
  20. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  21. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  22. Painterly rendering using image salience‏‎ (2 Links)
  23. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  24. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  25. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  26. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  27. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  28. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  29. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  30. Gentropy: evolving 2D textures‏‎ (2 Links)
  31. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  32. Computer-Kreativität‏‎ (2 Links)
  33. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  34. Computer Software for Measuring Creative Search‏‎ (2 Links)
  35. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  36. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  37. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  38. Stepping stones in the mist‏‎ (2 Links)
  39. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  40. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  41. Stimulating creative flow through computational feedback‏‎ (2 Links)
  42. Pmm Reference Implementation‏‎ (2 Links)
  43. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  44. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  45. Population‏‎ (2 Links)
  46. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  47. Establishing Appreciation In a Creative System‏‎ (2 Links)
  48. Breeding on site‏‎ (2 Links)
  49. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  50. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)

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