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- Painterly rendering using image salience (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Data-Driven Iconification (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Collaborative Preference Learning (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Morgan McGuire (2 Links)
- Detecting people in cubist art (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Digital Face Beautification (2 Links)
- Stepping stones in the mist (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Mutation (2 Links)
- Pmm Reference Implementation (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Population (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Karl Gerbel (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Quantum Art (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Ungegenständliche Kunst (2 Links)
- Computer-Kreativität (2 Links)
- New IEC Research and Frameworks (2 Links)
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