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  1. Creative Evolutionary Systems‏‎ (2 Links)
  2. Swarm Granulator‏‎ (2 Links)
  3. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  4. Ranking Cases with Classification Rules‏‎ (2 Links)
  5. Creativity, emergence and evolution in design‏‎ (2 Links)
  6. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  7. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  8. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  9. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  10. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  11. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  12. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  13. Daniel Shiffman‏‎ (2 Links)
  14. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  15. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  16. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  17. Active User Intervention in an EC Search‏‎ (2 Links)
  18. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  19. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  20. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  21. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  22. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  23. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  24. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  25. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  26. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  27. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  28. Color Mixing using Colliding Particles‏‎ (2 Links)
  29. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  30. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  31. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  32. Search Strategies and the Creative Process‏‎ (2 Links)
  33. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  34. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  35. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  36. Being Kasimir Malevich‏‎ (2 Links)
  37. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  38. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  39. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  40. Against Individual Creativity‏‎ (2 Links)
  41. Self-design and ontogenetic evolution‏‎ (2 Links)
  42. Distance-based functions for image comparison‏‎ (2 Links)
  43. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  44. P3m1 Reference Implementation‏‎ (2 Links)
  45. Composition in Perspectives‏‎ (2 Links)
  46. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  47. Semantic aware methods for evolutionary art‏‎ (2 Links)
  48. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  49. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  50. Evolving art with scalable vector graphics‏‎ (2 Links)

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