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  1. Autonomously Creating Quality Images‏‎ (2 Links)
  2. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  3. Morgan McGuire‏‎ (2 Links)
  4. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  5. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  6. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  7. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  8. Stepping stones in the mist‏‎ (2 Links)
  9. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  10. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  11. Stimulating creative flow through computational feedback‏‎ (2 Links)
  12. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  13. Mutation‏‎ (2 Links)
  14. Pmm Reference Implementation‏‎ (2 Links)
  15. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  16. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  17. Population‏‎ (2 Links)
  18. Tim Rowley‏‎ (2 Links)
  19. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  20. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  21. Karl Gerbel‏‎ (2 Links)
  22. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  23. Computer-Kreativität‏‎ (2 Links)
  24. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  25. Quantum Art‏‎ (2 Links)
  26. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  27. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  28. Computer Software for Measuring Creative Search‏‎ (2 Links)
  29. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  30. New IEC Research and Frameworks‏‎ (2 Links)
  31. Swarm Tech-Tiles Tim‏‎ (2 Links)
  32. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  33. Niall J. L. Griffith‏‎ (2 Links)
  34. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  35. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  36. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  37. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  38. Learning representations for creative design using evolution‏‎ (2 Links)
  39. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  40. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  41. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  42. Reproduktion‏‎ (2 Links)
  43. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  44. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  45. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  46. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  47. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  48. Art, emergence and the computational sublime‏‎ (2 Links)
  49. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  50. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)

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