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- Artificial Life Meets Computational Creativity? (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- Tim Rowley (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Karl Gerbel (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Evolutionary Design in Art (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Rebecca Luger-Guil (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Gegenständliche Kunst (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Consensual Paintings (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Improbable Creativity (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Ameisen Algorithmen (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
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