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  1. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  2. Ungegenständliche Kunst‏‎ (2 Links)
  3. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  4. Ranking Cases with Classification Rules‏‎ (2 Links)
  5. A Turing Test for Generative Art‏‎ (2 Links)
  6. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  7. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  8. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  9. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  10. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  11. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  12. Evolutionary Design in Art‏‎ (2 Links)
  13. Artificial Neural Network Spaces‏‎ (2 Links)
  14. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  15. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  16. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  17. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  18. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  19. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  20. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  21. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  22. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  23. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  24. Visual Hallucination For Computational Creation‏‎ (2 Links)
  25. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  26. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  27. Evolutionary shape grammars for product design‏‎ (2 Links)
  28. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  29. Collage, Technology, and Creative Process‏‎ (2 Links)
  30. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  31. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  32. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  33. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  34. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  35. Man + Robots: Symbiotic Art‏‎ (2 Links)
  36. Active User Intervention in an EC Search‏‎ (2 Links)
  37. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  38. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  39. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  40. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  41. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  42. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  43. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  44. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  45. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  46. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  47. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  48. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  49. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  50. Self-design and ontogenetic evolution‏‎ (2 Links)

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