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- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Rebecca Luger-Guil (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Biokunst (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Gregory S. Hornby (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Zufallsprozess (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Evolution of Animated Photomosaics (2 Links)
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