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  1. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  2. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  3. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  4. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  5. Creative Evolutionary Systems‏‎ (2 Links)
  6. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  7. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  8. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  9. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  10. Creativity, emergence and evolution in design‏‎ (2 Links)
  11. Towards MCTS for Creative Domains‏‎ (2 Links)
  12. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  13. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  14. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  15. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  16. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  17. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  18. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  19. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  20. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  21. Swarm Granulator‏‎ (2 Links)
  22. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  23. Daniel Shiffman‏‎ (2 Links)
  24. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  25. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  26. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  27. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  28. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  29. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  30. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  31. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  32. Color Mixing using Colliding Particles‏‎ (2 Links)
  33. Abstract Art by Shape Classification‏‎ (2 Links)
  34. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  35. Automated collage generation — with intent‏‎ (2 Links)
  36. Preference Learning: An Introduction‏‎ (2 Links)
  37. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  38. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  39. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  40. Distance-based functions for image comparison‏‎ (2 Links)
  41. Composition in Perspectives‏‎ (2 Links)
  42. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  43. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  44. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  45. Evolution of Animated Photomosaics‏‎ (2 Links)
  46. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  47. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  48. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  49. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  50. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)

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