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- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Stylized Reality (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Henry Rowley (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Fractal art — a comparison of styles (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- A Turing Test for Generative Art (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Swarm Granulator (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Depth-aware neural style transfer (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
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