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  1. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  2. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  3. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  4. Generic Evolutionary Design‏‎ (2 Links)
  5. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  6. Collaborative Preference Learning‏‎ (2 Links)
  7. Stylized Reality‏‎ (2 Links)
  8. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  9. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  10. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  11. Detecting people in cubist art‏‎ (2 Links)
  12. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  13. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  14. Digital Face Beautification‏‎ (2 Links)
  15. Quantifying Creativity in Art Networks‏‎ (2 Links)
  16. Michael Witbrock‏‎ (2 Links)
  17. Gentropy: evolving 2D textures‏‎ (2 Links)
  18. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  19. Interactive evolution of images‏‎ (2 Links)
  20. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  21. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  22. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  23. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  24. Ranking Cases with Classification Rules‏‎ (2 Links)
  25. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  26. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  27. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  28. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  29. A History of Creativity for Future AI Research‏‎ (2 Links)
  30. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  31. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  32. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  33. Gregory Dudek‏‎ (2 Links)
  34. Is Evolution Creative?‏‎ (2 Links)
  35. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  36. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  37. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  38. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  39. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  40. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  41. John Mount‏‎ (2 Links)
  42. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  43. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  44. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  45. Erik J. Gustafson‏‎ (2 Links)
  46. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  47. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  48. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  49. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  50. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)

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