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- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Evolutionary Design in Art (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Rekombination (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Rendering artistic light patterns (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- The emergence of the representation of style in design (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- SEURAT: robotic painter (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Improving face detection (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Electric Sheep (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Computational Creativity through a Gap (2 Links)
- Evolving for the Audience (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
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