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- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- The Evolving Role of the Artist (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Ästhetik (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Informational Aesthetics Measures (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Evolving Line Drawings (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Bernd Lintermann (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Evolving virtual creatures (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Ameisen Algorithmen (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Peter Weibel (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Extending the Range of Facial Types (2 Links)
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