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- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Developmental modelling with SDS (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Ästhetik (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Computational Aesthetics Conferences (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- A Study of Image Colourfulness (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- A closer look at creativity as search (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Stylized Reality (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Aaron Davidson (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Swarm Painting Atelier (2 Links)
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