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- Stimulating creative flow through computational feedback (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Pmm Reference Implementation (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Population (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Evolving Line Drawings (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Quantum Art (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- New IEC Research and Frameworks (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Niall J. L. Griffith (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Ungegenständliche Kunst (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Computer-Ästhetik (2 Links)
- Reproduktion (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Extending the Range of Facial Types (2 Links)
- Entropie (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Video Granular Synthesis (2 Links)
- Gregory S. Hornby (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Ten questions concerning generative computer art (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
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