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  1. Evolving Glitch Art‏‎ (2 Links)
  2. Selektion‏‎ (2 Links)
  3. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  4. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  5. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  6. In Praise of Evolution and Opacity‏‎ (2 Links)
  7. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  8. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  9. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  10. The Evolving Role of the Artist‏‎ (2 Links)
  11. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  12. Ästhetik‏‎ (2 Links)
  13. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  14. Painting with Flowsnakes‏‎ (2 Links)
  15. Bernd Lintermann‏‎ (2 Links)
  16. Evolving design genes in space layout problems‏‎ (2 Links)
  17. Measuring Creativity In Software Development‏‎ (2 Links)
  18. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  19. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  20. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  21. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  22. The Painting Fool in New Dimensions‏‎ (2 Links)
  23. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  24. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  25. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  26. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  27. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  28. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  29. Space layout planning using an evolutionary approach‏‎ (2 Links)
  30. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  31. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  32. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  33. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  34. Consensual Paintings‏‎ (2 Links)
  35. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  36. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  37. Investigating Face Space‏‎ (2 Links)
  38. Phänotyp‏‎ (2 Links)
  39. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  40. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  41. Ishihama Yoshiaki‏‎ (2 Links)
  42. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  43. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  44. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  45. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  46. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  47. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  48. Flowsnake Earth‏‎ (2 Links)
  49. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  50. Towards a model for artificial aesthetics‏‎ (2 Links)

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