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  1. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  2. Niall J. L. Griffith‏‎ (2 Links)
  3. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  4. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  5. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  6. Active User Intervention in an EC Search‏‎ (2 Links)
  7. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  8. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  9. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  10. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  11. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  12. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  13. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  14. Live Coding Towards Computational Creativity‏‎ (2 Links)
  15. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  16. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  17. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  18. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  19. Visual Hallucination For Computational Creation‏‎ (2 Links)
  20. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  21. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  22. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  23. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  24. Establishing Appreciation In a Creative System‏‎ (2 Links)
  25. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  26. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  27. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  28. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  29. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  30. Scott Neil-Teilly‏‎ (2 Links)
  31. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  32. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  33. Organized order in ornamentation‏‎ (2 Links)
  34. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  35. P4m Reference Implementation‏‎ (2 Links)
  36. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  37. Painterly rendering using image salience‏‎ (2 Links)
  38. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  39. Developmental modelling with SDS‏‎ (2 Links)
  40. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  41. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  42. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  43. Complexity of two-dimensional patterns‏‎ (2 Links)
  44. Simulating Morphogenesis‏‎ (2 Links)
  45. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  46. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  47. Andrew Rowbottom‏‎ (2 Links)
  48. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  49. Gegenständliche Kunst‏‎ (2 Links)
  50. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)

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