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  1. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  2. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  3. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  4. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  5. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  6. Evolving Glitch Art‏‎ (2 Links)
  7. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  8. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  9. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  10. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  11. Organized order in ornamentation‏‎ (2 Links)
  12. The Evolving Role of the Artist‏‎ (2 Links)
  13. Informational Aesthetics Measures‏‎ (2 Links)
  14. P4m Reference Implementation‏‎ (2 Links)
  15. Ästhetik‏‎ (2 Links)
  16. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  17. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  18. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  19. Painterly rendering using image salience‏‎ (2 Links)
  20. Evolving design genes in space layout problems‏‎ (2 Links)
  21. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  22. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  23. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  24. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  25. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  26. The Painting Fool in New Dimensions‏‎ (2 Links)
  27. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  28. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  29. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  30. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  31. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  32. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  33. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  34. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  35. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  36. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  37. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  38. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  39. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  40. Golan Levin‏‎ (2 Links)
  41. A Study of Image Colourfulness‏‎ (2 Links)
  42. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  43. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  44. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  45. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  46. A comparative classification of complexity measures‏‎ (2 Links)
  47. Artificial Nature: Immersive World Making‏‎ (2 Links)
  48. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  49. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  50. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)

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