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  1. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  2. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  3. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  4. Model Proposal for a Constructed Artist‏‎ (2 Links)
  5. The Evolving Role of the Artist‏‎ (2 Links)
  6. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  7. Ästhetik‏‎ (2 Links)
  8. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  9. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  10. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  11. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  12. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  13. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  14. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  15. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  16. The Painting Fool in New Dimensions‏‎ (2 Links)
  17. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  18. Stepping stones in the mist‏‎ (2 Links)
  19. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  20. Stimulating creative flow through computational feedback‏‎ (2 Links)
  21. Pmm Reference Implementation‏‎ (2 Links)
  22. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  23. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  24. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  25. Population‏‎ (2 Links)
  26. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  27. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  28. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  29. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  30. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  31. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  32. A Study of Image Colourfulness‏‎ (2 Links)
  33. Creative Ecosystems 2009‏‎ (2 Links)
  34. Quantum Art‏‎ (2 Links)
  35. Creatively Subverting Messages in Posters‏‎ (2 Links)
  36. Holger Ferstl‏‎ (2 Links)
  37. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  38. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  39. A comparative classification of complexity measures‏‎ (2 Links)
  40. New Kinds of Fractal Patterns‏‎ (2 Links)
  41. Artificial Nature: Immersive World Making‏‎ (2 Links)
  42. Niche Constructing Drawing Robots‏‎ (2 Links)
  43. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  44. Towards a model for artificial aesthetics‏‎ (2 Links)
  45. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  46. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  47. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  48. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  49. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  50. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)

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