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  1. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  2. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  3. Learning to colour greyscale images‏‎ (2 Links)
  4. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  5. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  6. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  7. Rekombination‏‎ (2 Links)
  8. Biokunst‏‎ (2 Links)
  9. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  10. Image Warping for a Painterly Effect‏‎ (2 Links)
  11. Rendering artistic light patterns‏‎ (2 Links)
  12. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  13. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  14. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  15. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  16. Visual Hallucination For Computational Creation‏‎ (2 Links)
  17. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  18. Evolutionary shape grammars for product design‏‎ (2 Links)
  19. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  20. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  21. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  22. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  23. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  24. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  25. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  26. Schwarm Algorithmen‏‎ (2 Links)
  27. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  28. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  29. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  30. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  31. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  32. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  33. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  34. Curious agents and situated design evaluations‏‎ (2 Links)
  35. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  36. The Future of Evolutionary Design Research‏‎ (2 Links)
  37. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  38. Evolving for the Audience‏‎ (2 Links)
  39. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  40. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  41. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  42. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  43. Interactive evolution of dynamical systems‏‎ (2 Links)
  44. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  45. Genetische Programmierung‏‎ (2 Links)
  46. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  47. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  48. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  49. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  50. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)

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