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  1. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  2. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  3. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  4. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  5. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  6. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  7. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  8. Data-Driven Iconification‏‎ (2 Links)
  9. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  10. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  11. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  12. Live Coding Towards Computational Creativity‏‎ (2 Links)
  13. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  14. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  15. Collaborative Preference Learning‏‎ (2 Links)
  16. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  17. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  18. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  19. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  20. Detecting people in cubist art‏‎ (2 Links)
  21. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  22. Digital Face Beautification‏‎ (2 Links)
  23. Scott Neil-Teilly‏‎ (2 Links)
  24. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  25. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  26. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  27. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  28. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  29. Evolving Glitch Art‏‎ (2 Links)
  30. The Escher evolver: evolution to the people‏‎ (2 Links)
  31. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  32. Organized order in ornamentation‏‎ (2 Links)
  33. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  34. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  35. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  36. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  37. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  38. P6m Reference Implementation‏‎ (2 Links)
  39. Echo‏‎ (2 Links)
  40. Evolving ambiguous images‏‎ (2 Links)
  41. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  42. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  43. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  44. Evolving expressions and art by choice‏‎ (2 Links)
  45. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  46. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  47. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  48. Simulating Morphogenesis‏‎ (2 Links)
  49. Art, emergence and the computational sublime‏‎ (2 Links)
  50. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)

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