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  1. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  2. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  3. The Painting Fool in New Dimensions‏‎ (2 Links)
  4. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  5. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  6. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  7. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  8. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  9. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  10. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  11. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  12. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  13. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  14. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  15. Stylized Reality‏‎ (2 Links)
  16. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  17. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  18. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  19. Henry Rowley‏‎ (2 Links)
  20. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  21. Quantifying Creativity in Art Networks‏‎ (2 Links)
  22. Creative Ecosystems 2009‏‎ (2 Links)
  23. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  24. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  25. Creatively Subverting Messages in Posters‏‎ (2 Links)
  26. Towards MCTS for Creative Domains‏‎ (2 Links)
  27. Fractal art — a comparison of styles‏‎ (2 Links)
  28. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  29. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  30. Ranking Cases with Classification Rules‏‎ (2 Links)
  31. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  32. A Turing Test for Generative Art‏‎ (2 Links)
  33. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  34. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  35. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  36. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  37. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  38. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  39. Artificial Neural Network Spaces‏‎ (2 Links)
  40. Swarm Granulator‏‎ (2 Links)
  41. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  42. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  43. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  44. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  45. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  46. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  47. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  48. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  49. Depth-aware neural style transfer‏‎ (2 Links)
  50. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)

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