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  1. Stimulating creative flow through computational feedback‏‎ (2 Links)
  2. Pmm Reference Implementation‏‎ (2 Links)
  3. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  4. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  5. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  6. Mutation‏‎ (2 Links)
  7. Population‏‎ (2 Links)
  8. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  9. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  10. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  11. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  12. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  13. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  14. Karl Gerbel‏‎ (2 Links)
  15. Quantum Art‏‎ (2 Links)
  16. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  17. Fractal art — a comparison of styles‏‎ (2 Links)
  18. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  19. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  20. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  21. New IEC Research and Frameworks‏‎ (2 Links)
  22. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  23. Niall J. L. Griffith‏‎ (2 Links)
  24. Ungegenständliche Kunst‏‎ (2 Links)
  25. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  26. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  27. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  28. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  29. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  30. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  31. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  32. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  33. Learning Lexicographic Preference Models‏‎ (2 Links)
  34. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  35. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  36. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  37. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  38. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  39. Video Granular Synthesis‏‎ (2 Links)
  40. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  41. Consensual Paintings‏‎ (2 Links)
  42. Ten questions concerning generative computer art‏‎ (2 Links)
  43. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  44. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  45. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  46. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  47. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  48. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  49. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  50. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)

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