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  1. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  2. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  3. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  4. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  5. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  6. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  7. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  8. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  9. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  10. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  11. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  12. Peter Weibel‏‎ (2 Links)
  13. Theory of Complexity‏‎ (2 Links)
  14. Is Evolution Creative?‏‎ (2 Links)
  15. Gregory S. Hornby‏‎ (2 Links)
  16. Consensual Paintings‏‎ (2 Links)
  17. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  18. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  19. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  20. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  21. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  22. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  23. John Mount‏‎ (2 Links)
  24. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  25. A comparative classification of complexity measures‏‎ (2 Links)
  26. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  27. Preference Learning: An Introduction‏‎ (2 Links)
  28. Artificial Nature: Immersive World Making‏‎ (2 Links)
  29. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  30. Keith Wiley‏‎ (2 Links)
  31. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  32. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  33. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  34. Evolution of Animated Photomosaics‏‎ (2 Links)
  35. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  36. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  37. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  38. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  39. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  40. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  41. Aaron Davidson‏‎ (2 Links)
  42. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  43. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  44. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  45. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  46. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  47. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  48. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  49. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  50. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)

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