Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 751 bis 800 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  2. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  3. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  4. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  5. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  6. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  7. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  8. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  9. Visual Hallucination For Computational Creation‏‎ (2 Links)
  10. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  11. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  12. Computational Aesthetics Conferences‏‎ (2 Links)
  13. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  14. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  15. Low-complexity art‏‎ (2 Links)
  16. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  17. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  18. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  19. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  20. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  21. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  22. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  23. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  24. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  25. Improbable Creativity‏‎ (2 Links)
  26. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  27. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  28. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  29. Autonomous Evolutionary Art‏‎ (2 Links)
  30. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  31. Self-design and ontogenetic evolution‏‎ (2 Links)
  32. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  33. P3m1 Reference Implementation‏‎ (2 Links)
  34. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  35. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  36. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  37. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  38. Semantic aware methods for evolutionary art‏‎ (2 Links)
  39. The Future of Evolutionary Design Research‏‎ (2 Links)
  40. Mathematische Kunst‏‎ (2 Links)
  41. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  42. Evolving art with scalable vector graphics‏‎ (2 Links)
  43. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  44. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  45. Measuring complexity using information fluctuation‏‎ (2 Links)
  46. Interactive EC-based Signal Processing‏‎ (2 Links)
  47. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  48. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  49. Evolving virtual creatures‏‎ (2 Links)
  50. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)