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- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- A Study of Image Colourfulness (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- A closer look at creativity as search (2 Links)
- Morgan McGuire (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Steve Dipaola (2 Links)
- Mutation (2 Links)
- Stippling with Aerial Robots (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Karl Gerbel (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Swarm Painting Atelier (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
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