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  1. Computational Aesthetics Conferences‏‎ (2 Links)
  2. Evolving design genes in space layout problems‏‎ (2 Links)
  3. Measuring Creativity In Software Development‏‎ (2 Links)
  4. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  5. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  6. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  7. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  8. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  9. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  10. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  11. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  12. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  13. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  14. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  15. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  16. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  17. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  18. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  19. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  20. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  21. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  22. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  23. Golan Levin‏‎ (2 Links)
  24. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  25. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  26. Morgan McGuire‏‎ (2 Links)
  27. Stepping stones in the mist‏‎ (2 Links)
  28. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  29. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  30. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  31. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  32. Stimulating creative flow through computational feedback‏‎ (2 Links)
  33. Pmm Reference Implementation‏‎ (2 Links)
  34. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  35. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  36. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  37. A Study of Image Colourfulness‏‎ (2 Links)
  38. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  39. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  40. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  41. A comparative classification of complexity measures‏‎ (2 Links)
  42. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  43. Artificial Nature: Immersive World Making‏‎ (2 Links)
  44. Flowsnake Earth‏‎ (2 Links)
  45. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  46. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  47. Natural Color Symmetry‏‎ (2 Links)
  48. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  49. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  50. Creative Search Trajectories and their Implications‏‎ (2 Links)

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