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  1. Creative Ecosystems 2009‏‎ (2 Links)
  2. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  3. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  4. Creatively Subverting Messages in Posters‏‎ (2 Links)
  5. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  6. Ranking Cases with Classification Rules‏‎ (2 Links)
  7. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  8. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  9. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  10. Frayed Cell Diagrams‏‎ (2 Links)
  11. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  12. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  13. Learning Lexicographic Preference Models‏‎ (2 Links)
  14. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  15. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  16. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  17. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  18. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  19. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  20. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  21. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  22. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  23. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  24. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  25. Low-complexity art‏‎ (2 Links)
  26. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  27. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  28. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  29. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  30. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  31. Collage, Technology, and Creative Process‏‎ (2 Links)
  32. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  33. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  34. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  35. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  36. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  37. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  38. Search Strategies and the Creative Process‏‎ (2 Links)
  39. Improbable Creativity‏‎ (2 Links)
  40. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  41. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  42. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  43. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  44. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  45. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  46. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  47. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  48. Evolving Human Faces‏‎ (2 Links)
  49. Self-design and ontogenetic evolution‏‎ (2 Links)
  50. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)

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