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  1. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  2. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  3. Michael Witbrock‏‎ (2 Links)
  4. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  5. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  6. Creative Web Services with Pattern‏‎ (2 Links)
  7. Interactive evolution of images‏‎ (2 Links)
  8. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  9. CGP, Creativity and Art‏‎ (2 Links)
  10. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  11. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  12. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  13. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  14. Evolutionary Design in Art‏‎ (2 Links)
  15. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  16. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  17. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  18. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  19. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  20. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  21. Stepping stones in the mist‏‎ (2 Links)
  22. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  23. Data-Driven Iconification‏‎ (2 Links)
  24. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  25. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  26. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  27. Stimulating creative flow through computational feedback‏‎ (2 Links)
  28. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  29. Pmm Reference Implementation‏‎ (2 Links)
  30. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  31. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  32. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  33. Population‏‎ (2 Links)
  34. Collaborative Preference Learning‏‎ (2 Links)
  35. Tim Rowley‏‎ (2 Links)
  36. Evolutionary shape grammars for product design‏‎ (2 Links)
  37. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  38. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  39. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  40. Evolving Approximate Image Filters‏‎ (2 Links)
  41. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  42. Keith Wiley‏‎ (2 Links)
  43. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  44. Abstract Art by Shape Classification‏‎ (2 Links)
  45. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  46. Natural Color Symmetry‏‎ (2 Links)
  47. Automated collage generation — with intent‏‎ (2 Links)
  48. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  49. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  50. Knowledge-Level Creativity in Game Design‏‎ (2 Links)

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