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- Searching for Surprise (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Design Space of Tiling Template (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Evolving Glitch Art (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Painting With Triangles (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Giving Colour to Images (2 Links)
- Peter Kleiweg (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Consensual Paintings (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Flowsnake Earth (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Künstliches Leben (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
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