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  1. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  2. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  3. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  4. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  5. Autonomy, Signature and Creativity‏‎ (2 Links)
  6. Live Coding Towards Computational Creativity‏‎ (2 Links)
  7. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  8. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  9. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  10. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  11. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  12. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  13. Collage, Technology, and Creative Process‏‎ (2 Links)
  14. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  15. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  16. The Authorship of Generative Art‏‎ (2 Links)
  17. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  18. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  19. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  20. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  21. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  22. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  23. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  24. Evolving Line Drawings‏‎ (2 Links)
  25. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  26. P3m1 Reference Implementation‏‎ (2 Links)
  27. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  28. Information aesthetics: an heroic experiment‏‎ (2 Links)
  29. Semantic aware methods for evolutionary art‏‎ (2 Links)
  30. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  31. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  32. Evolving art with scalable vector graphics‏‎ (2 Links)
  33. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  34. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  35. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  36. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  37. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  38. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  39. Evolving virtual creatures‏‎ (2 Links)
  40. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  41. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  42. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  43. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  44. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  45. A History of Creativity for Future AI Research‏‎ (2 Links)
  46. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  47. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  48. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  49. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  50. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)

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