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Unten werden bis zu 50 Ergebnisse im Bereich 751 bis 800 angezeigt.

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  1. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  2. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  3. Dimension Reduction for Object Ranking‏‎ (2 Links)
  4. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  5. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  6. Evolutionary shape grammars for product design‏‎ (2 Links)
  7. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  8. The Authorship of Generative Art‏‎ (2 Links)
  9. Karl Gerbel‏‎ (2 Links)
  10. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  11. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  12. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  13. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  14. Computational Aesthetics Conferences‏‎ (2 Links)
  15. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  16. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  17. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  18. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  19. The Evolving Role of the Artist‏‎ (2 Links)
  20. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  21. Generic Evolutionary Design‏‎ (2 Links)
  22. Ästhetik‏‎ (2 Links)
  23. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  24. Steve Dipaola‏‎ (2 Links)
  25. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  26. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  27. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  28. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  29. Learning Lexicographic Preference Models‏‎ (2 Links)
  30. Stippling with Aerial Robots‏‎ (2 Links)
  31. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  32. The Painting Fool in New Dimensions‏‎ (2 Links)
  33. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  34. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  35. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  36. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  37. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  38. Gentropy: evolving 2D textures‏‎ (2 Links)
  39. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  40. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  41. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  42. Automated collage generation — with intent‏‎ (2 Links)
  43. Exploring aesthetic pattern formation‏‎ (2 Links)
  44. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  45. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  46. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  47. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  48. Gregory Dudek‏‎ (2 Links)
  49. Improbable Creativity‏‎ (2 Links)
  50. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)

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