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- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- Evolving Glitch Art (2 Links)
- A Study of Image Colourfulness (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- The Authorship of Generative Art (2 Links)
- Selektion (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- A closer look at creativity as search (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- Evolving design genes in space layout problems (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Painting with Flowsnakes (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- The Evolving Role of the Artist (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Ästhetik (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Aaron Davidson (2 Links)
- Giving Colour to Images (2 Links)
- Investigating Face Space (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Ishihama Yoshiaki (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
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