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- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Painting with Flowsnakes (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Computer-Kreativität (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Breeding on site (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Preconceptual Creativity (2 Links)
- Tim Rowley (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Bubble Hierarchies (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Neuroästhetik (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Chris Coyne (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Leonel Moura (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
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