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  1. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  2. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  3. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  4. Searching for Surprise‏‎ (2 Links)
  5. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  6. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  7. Generic Evolutionary Design‏‎ (2 Links)
  8. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  9. Computational Aesthetics Conferences‏‎ (2 Links)
  10. A Study of Image Colourfulness‏‎ (2 Links)
  11. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  12. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  13. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  14. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  15. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  16. Painting With Triangles‏‎ (2 Links)
  17. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  18. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  19. A closer look at creativity as search‏‎ (2 Links)
  20. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  21. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  22. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  23. Gentropy: evolving 2D textures‏‎ (2 Links)
  24. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  25. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  26. Model Proposal for a Constructed Artist‏‎ (2 Links)
  27. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  28. The emergence of the representation of style in design‏‎ (2 Links)
  29. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  30. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  31. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  32. Peter Kleiweg‏‎ (2 Links)
  33. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  34. Aaron Davidson‏‎ (2 Links)
  35. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  36. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  37. Gregory Dudek‏‎ (2 Links)
  38. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  39. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  40. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  41. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  42. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  43. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  44. Autonomous Evolutionary Art‏‎ (2 Links)
  45. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  46. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  47. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  48. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  49. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  50. Creative Search Trajectories and their Implications‏‎ (2 Links)

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