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  1. Quantum Art‏‎ (2 Links)
  2. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  3. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  4. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  5. Collage, Technology, and Creative Process‏‎ (2 Links)
  6. New IEC Research and Frameworks‏‎ (2 Links)
  7. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  8. Niall J. L. Griffith‏‎ (2 Links)
  9. Autonomously Creating Quality Images‏‎ (2 Links)
  10. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  11. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  12. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  13. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  14. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  15. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  16. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  17. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  18. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  19. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  20. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  21. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  22. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  23. Model Proposal for a Constructed Artist‏‎ (2 Links)
  24. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  25. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  26. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  27. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  28. Scott Neil-Teilly‏‎ (2 Links)
  29. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  30. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  31. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  32. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  33. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  34. Organized order in ornamentation‏‎ (2 Links)
  35. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  36. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  37. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  38. P4m Reference Implementation‏‎ (2 Links)
  39. P6m Reference Implementation‏‎ (2 Links)
  40. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  41. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  42. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  43. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  44. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  45. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  46. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  47. Simulating Morphogenesis‏‎ (2 Links)
  48. Swarm paintings – nonhuman art‏‎ (2 Links)
  49. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  50. Künstliches Leben‏‎ (2 Links)

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