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- A Turing Test for Generative Art (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Golan Levin (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Stylized Reality (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Henry Rowley (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Creative Evolutionary Systems (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Variation (2 Links)
- Leonel Moura (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Evolutionary Design by Computers (2 Links)
- Tatsu Unemi (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Being Kasimir Malevich (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Against Individual Creativity (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
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