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  1. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  2. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  3. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  4. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  5. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  6. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  7. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  8. Quantifying Creativity in Art Networks‏‎ (2 Links)
  9. Creative Web Services with Pattern‏‎ (2 Links)
  10. CGP, Creativity and Art‏‎ (2 Links)
  11. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  12. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  13. Ranking Cases with Classification Rules‏‎ (2 Links)
  14. Holger Ferstl‏‎ (2 Links)
  15. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  16. Ungegenständliche Kunst‏‎ (2 Links)
  17. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  18. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  19. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  20. Evolutionary Design in Art‏‎ (2 Links)
  21. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  22. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  23. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  24. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  25. Data-Driven Iconification‏‎ (2 Links)
  26. Ian Butterfield‏‎ (2 Links)
  27. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  28. Learning to colour greyscale images‏‎ (2 Links)
  29. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  30. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  31. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  32. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  33. Collaborative Preference Learning‏‎ (2 Links)
  34. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  35. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  36. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  37. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  38. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  39. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  40. Abstract Art by Shape Classification‏‎ (2 Links)
  41. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  42. Automated collage generation — with intent‏‎ (2 Links)
  43. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  44. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  45. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  46. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  47. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  48. Search Strategies and the Creative Process‏‎ (2 Links)
  49. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  50. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)

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