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  1. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  2. Collaborative Preference Learning‏‎ (2 Links)
  3. Evolutionary shape grammars for product design‏‎ (2 Links)
  4. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  5. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  6. A cybernetic approach to aesthetics‏‎ (2 Links)
  7. Artificial ecosystems for creative discovery‏‎ (2 Links)
  8. Detecting people in cubist art‏‎ (2 Links)
  9. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  10. Painting with Flowsnakes‏‎ (2 Links)
  11. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  12. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  13. Digital Face Beautification‏‎ (2 Links)
  14. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  15. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  16. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  17. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  18. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  19. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  20. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  21. Generic Evolutionary Design‏‎ (2 Links)
  22. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  23. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  24. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  25. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  26. Model Proposal for a Constructed Artist‏‎ (2 Links)
  27. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  28. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  29. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  30. Space layout planning using an evolutionary approach‏‎ (2 Links)
  31. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  32. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  33. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  34. Evolving for the Audience‏‎ (2 Links)
  35. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  36. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  37. Genetische Programmierung‏‎ (2 Links)
  38. Phänotyp‏‎ (2 Links)
  39. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  40. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  41. Exploring aesthetic pattern formation‏‎ (2 Links)
  42. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  43. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  44. Erik J. Gustafson‏‎ (2 Links)
  45. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  46. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  47. Gregory Dudek‏‎ (2 Links)
  48. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  49. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  50. Algorithmic randomness and physical entropy‏‎ (2 Links)

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