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  1. Evolutionary generation of faces‏‎ (2 Links)
  2. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  3. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  4. Evolutionäre Algorithmen‏‎ (2 Links)
  5. Space layout planning using an evolutionary approach‏‎ (2 Links)
  6. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  7. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  8. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  9. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  10. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  11. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  12. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  13. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  14. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  15. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  16. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  17. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  18. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  19. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  20. Style-aware Robust Color Transfer‏‎ (2 Links)
  21. Tim Rowley‏‎ (2 Links)
  22. Preconceptual Creativity‏‎ (2 Links)
  23. Collage, Technology, and Creative Process‏‎ (2 Links)
  24. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  25. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  26. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  27. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  28. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  29. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  30. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  31. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  32. Neuroästhetik‏‎ (2 Links)
  33. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  34. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  35. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  36. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  37. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  38. A comparative classification of complexity measures‏‎ (2 Links)
  39. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  40. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  41. Artificial Nature: Immersive World Making‏‎ (2 Links)
  42. Is Evolution Creative?‏‎ (2 Links)
  43. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  44. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  45. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  46. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  47. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  48. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  49. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  50. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)

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