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- Morgan McGuire (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- Mutation (2 Links)
- Tim Rowley (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Preconceptual Creativity (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Karl Gerbel (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm (2 Links)
- Biokunst (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Gegenständliche Kunst (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- A comparative classification of complexity measures (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- SEURAT: robotic painter (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Evolving Approximate Image Filters (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
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