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- Creative Evolutionary Systems (2 Links)
- Henry Rowley (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- Evolutionary Design in Art (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Daniel Shiffman (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Tim Rowley (2 Links)
- Stylized Reality (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Distance-based functions for image comparison (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Composition in Perspectives (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Automated collage generation — with intent (2 Links)
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