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  1. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  2. Biokunst‏‎ (2 Links)
  3. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  4. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  5. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  6. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  7. Stylized Reality‏‎ (2 Links)
  8. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  9. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  10. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  11. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  12. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  13. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  14. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  15. Quantifying Creativity in Art Networks‏‎ (2 Links)
  16. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  17. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  18. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  19. A Study of Image Colourfulness‏‎ (2 Links)
  20. Fractal art — a comparison of styles‏‎ (2 Links)
  21. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  22. Ranking Cases with Classification Rules‏‎ (2 Links)
  23. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  24. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  25. A comparative classification of complexity measures‏‎ (2 Links)
  26. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  27. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  28. Swarm paintings – nonhuman art‏‎ (2 Links)
  29. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  30. Artificial Nature: Immersive World Making‏‎ (2 Links)
  31. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  32. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  33. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  34. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  35. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  36. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  37. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  38. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  39. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  40. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  41. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  42. Video Granular Synthesis‏‎ (2 Links)
  43. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  44. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  45. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  46. Aaron Davidson‏‎ (2 Links)
  47. Ten questions concerning generative computer art‏‎ (2 Links)
  48. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  49. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  50. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)

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