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- The Evolving Role of the Artist (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Painterly rendering using image salience (2 Links)
- Ästhetik (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Evolving Line Drawings (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Computational Aesthetics Conferences (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Bernd Lintermann (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Morgan McGuire (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Stepping stones in the mist (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Pmm Reference Implementation (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Gregory S. Hornby (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Natural Color Symmetry (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- New Kinds of Fractal Patterns (2 Links)
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