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  1. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  2. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  3. Searching for Surprise‏‎ (2 Links)
  4. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  5. The Authorship of Generative Art‏‎ (2 Links)
  6. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  7. Evolving Glitch Art‏‎ (2 Links)
  8. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  9. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  10. In Praise of Evolution and Opacity‏‎ (2 Links)
  11. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  12. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  13. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  14. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  15. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  16. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  17. The Evolving Role of the Artist‏‎ (2 Links)
  18. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  19. Painting With Triangles‏‎ (2 Links)
  20. Ästhetik‏‎ (2 Links)
  21. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  22. Evolving design genes in space layout problems‏‎ (2 Links)
  23. Measuring Creativity In Software Development‏‎ (2 Links)
  24. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  25. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  26. A Study of Image Colourfulness‏‎ (2 Links)
  27. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  28. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  29. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  30. The Painting Fool in New Dimensions‏‎ (2 Links)
  31. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  32. Biokunst‏‎ (2 Links)
  33. A closer look at creativity as search‏‎ (2 Links)
  34. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  35. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  36. Artificial Nature: Immersive World Making‏‎ (2 Links)
  37. Peter Kleiweg‏‎ (2 Links)
  38. Giving Colour to Images‏‎ (2 Links)
  39. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  40. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  41. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  42. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  43. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  44. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  45. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  46. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  47. Investigating Face Space‏‎ (2 Links)
  48. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  49. Creative Search Trajectories and their Implications‏‎ (2 Links)
  50. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)

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