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  1. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  2. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  3. Evolving Line Drawings‏‎ (2 Links)
  4. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  5. Organized order in ornamentation‏‎ (2 Links)
  6. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  7. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  8. P4m Reference Implementation‏‎ (2 Links)
  9. Painterly rendering using image salience‏‎ (2 Links)
  10. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  11. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  12. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  13. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  14. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  15. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  16. The emergence of the representation of style in design‏‎ (2 Links)
  17. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  18. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  19. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  20. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  21. A Turing Test for Generative Art‏‎ (2 Links)
  22. Live Coding Towards Computational Creativity‏‎ (2 Links)
  23. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  24. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  25. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  26. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  27. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  28. Artificial Neural Network Spaces‏‎ (2 Links)
  29. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  30. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  31. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  32. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  33. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  34. Stepping stones in the mist‏‎ (2 Links)
  35. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  36. Improving face detection‏‎ (2 Links)
  37. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  38. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  39. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  40. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  41. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  42. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  43. Information aesthetics: an heroic experiment‏‎ (2 Links)
  44. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  45. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  46. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  47. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  48. Creating and rendering convolution surfaces‏‎ (2 Links)
  49. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  50. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)

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