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  1. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  2. Organized order in ornamentation‏‎ (2 Links)
  3. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  4. Generic Evolutionary Design‏‎ (2 Links)
  5. P4m Reference Implementation‏‎ (2 Links)
  6. Informational Aesthetics Measures‏‎ (2 Links)
  7. Painterly rendering using image salience‏‎ (2 Links)
  8. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  9. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  10. Bernd Lintermann‏‎ (2 Links)
  11. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  12. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  13. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  14. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  15. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  16. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  17. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  18. Gentropy: evolving 2D textures‏‎ (2 Links)
  19. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  20. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  21. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  22. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  23. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  24. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  25. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  26. Stepping stones in the mist‏‎ (2 Links)
  27. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  28. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  29. Stimulating creative flow through computational feedback‏‎ (2 Links)
  30. Pmm Reference Implementation‏‎ (2 Links)
  31. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  32. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  33. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  34. Population‏‎ (2 Links)
  35. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  36. Establishing Appreciation In a Creative System‏‎ (2 Links)
  37. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  38. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  39. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  40. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  41. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  42. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  43. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  44. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  45. Natural Color Symmetry‏‎ (2 Links)
  46. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  47. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  48. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  49. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  50. New Kinds of Fractal Patterns‏‎ (2 Links)

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