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  1. Swarm Tech-Tiles Tim‏‎ (2 Links)
  2. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  3. Ranking Cases with Classification Rules‏‎ (2 Links)
  4. Creative Ecosystems 2009‏‎ (2 Links)
  5. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  6. Fractal art — a comparison of styles‏‎ (2 Links)
  7. Creatively Subverting Messages in Posters‏‎ (2 Links)
  8. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  9. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  10. Holger Ferstl‏‎ (2 Links)
  11. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  12. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  13. Bernd Lintermann‏‎ (2 Links)
  14. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  15. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  16. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  17. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  18. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  19. Ian Butterfield‏‎ (2 Links)
  20. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  21. Learning to colour greyscale images‏‎ (2 Links)
  22. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  23. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  24. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  25. Evolutionary generation of faces‏‎ (2 Links)
  26. Image Warping for a Painterly Effect‏‎ (2 Links)
  27. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  28. Zellij Multipuzzle‏‎ (2 Links)
  29. Self-design and ontogenetic evolution‏‎ (2 Links)
  30. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  31. P3m1 Reference Implementation‏‎ (2 Links)
  32. Semantic aware methods for evolutionary art‏‎ (2 Links)
  33. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  34. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  35. Evolving Fractal Drawings‏‎ (2 Links)
  36. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  37. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  38. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  39. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  40. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  41. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  42. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  43. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  44. The alphabet synthesis machine‏‎ (2 Links)
  45. Evolving content in the galactic arms race video game‏‎ (2 Links)
  46. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  47. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  48. The darwinian structure of the design process‏‎ (2 Links)
  49. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  50. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)

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