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  1. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  2. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  3. Painting With Triangles‏‎ (2 Links)
  4. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  5. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  6. Computer-Kreativität‏‎ (2 Links)
  7. The Painting Fool in New Dimensions‏‎ (2 Links)
  8. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  9. Computer Software for Measuring Creative Search‏‎ (2 Links)
  10. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  11. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  12. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  13. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  14. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  15. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  16. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  17. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  18. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  19. Active User Intervention in an EC Search‏‎ (2 Links)
  20. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  21. Morgan McGuire‏‎ (2 Links)
  22. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  23. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  24. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  25. Breeding on site‏‎ (2 Links)
  26. Steve Dipaola‏‎ (2 Links)
  27. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  28. Mutation‏‎ (2 Links)
  29. Stippling with Aerial Robots‏‎ (2 Links)
  30. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  31. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  32. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  33. Creative Web Services with Pattern‏‎ (2 Links)
  34. CGP, Creativity and Art‏‎ (2 Links)
  35. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  36. Towards MCTS for Creative Domains‏‎ (2 Links)
  37. Karl Gerbel‏‎ (2 Links)
  38. Natural Processes and Artificial Procedures‏‎ (2 Links)
  39. Swarm Painting Atelier‏‎ (2 Links)
  40. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  41. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  42. Chris Coyne‏‎ (2 Links)
  43. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  44. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  45. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  46. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  47. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  48. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  49. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  50. Rebecca Luger-Guillaume‏‎ (2 Links)

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