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- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Developmental modelling with SDS (2 Links)
- The Authorship of Generative Art (2 Links)
- Searching for Surprise (2 Links)
- Evolving Glitch Art (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Autonomously Creating Quality Images (2 Links)
- The Evolving Role of the Artist (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Ästhetik (2 Links)
- Painting With Triangles (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Michael Witbrock (2 Links)
- Interactive evolution of images (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Giving Colour to Images (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Peter Kleiweg (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Is Evolution Creative? (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
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