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  1. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  2. Holger Ferstl‏‎ (2 Links)
  3. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  4. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  5. Space layout planning using an evolutionary approach‏‎ (2 Links)
  6. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  7. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  8. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  9. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  10. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  11. Ian Butterfield‏‎ (2 Links)
  12. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  13. Learning to colour greyscale images‏‎ (2 Links)
  14. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  15. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  16. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  17. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  18. Creative Evolutionary Systems‏‎ (2 Links)
  19. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  20. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  21. Creativity, emergence and evolution in design‏‎ (2 Links)
  22. Image Warping for a Painterly Effect‏‎ (2 Links)
  23. Style-aware Robust Color Transfer‏‎ (2 Links)
  24. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  25. Preconceptual Creativity‏‎ (2 Links)
  26. Art, emergence and the computational sublime‏‎ (2 Links)
  27. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  28. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  29. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  30. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  31. Towards a model for artificial aesthetics‏‎ (2 Links)
  32. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  33. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  34. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  35. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  36. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  37. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  38. Neuroästhetik‏‎ (2 Links)
  39. Artistic Stylization of Images and Video‏‎ (2 Links)
  40. Evolving art with scalable vector graphics‏‎ (2 Links)
  41. Swarm Painting Atelier‏‎ (2 Links)
  42. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  43. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  44. Color Mixing using Colliding Particles‏‎ (2 Links)
  45. Evolving virtual creatures‏‎ (2 Links)
  46. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  47. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  48. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  49. Abstract Art by Shape Classification‏‎ (2 Links)
  50. Experiments in Objet Trouve Browsing‏‎ (2 Links)

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