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- Niall J. L. Griffith (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Golan Levin (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Scott Neil-Teilly (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Biokunst (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Organized order in ornamentation (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Informational Aesthetics Measures (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- P4m Reference Implementation (2 Links)
- Painterly rendering using image salience (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Simulating Morphogenesis (2 Links)
- Evolutionary Design by Computers (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- The alphabet synthesis machine (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- The darwinian structure of the design process (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
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