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- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Holger Ferstl (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Rebecca Luger-Guil (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- A Turing Test for Generative Art (2 Links)
- Evolutionary Design in Art (2 Links)
- Ian Butterfield (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Learning to colour greyscale images (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
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