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  1. Autonomously Creating Quality Images‏‎ (2 Links)
  2. Learning to colour greyscale images‏‎ (2 Links)
  3. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  4. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  5. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  6. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  7. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  8. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  9. Image Warping for a Painterly Effect‏‎ (2 Links)
  10. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  11. Collage, Technology, and Creative Process‏‎ (2 Links)
  12. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  13. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  14. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  15. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  16. The Authorship of Generative Art‏‎ (2 Links)
  17. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  18. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  19. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  20. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  21. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  22. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  23. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  24. Evolving Line Drawings‏‎ (2 Links)
  25. The Evolving Role of the Artist‏‎ (2 Links)
  26. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  27. Ästhetik‏‎ (2 Links)
  28. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  29. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  30. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  31. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  32. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  33. Evolving art with scalable vector graphics‏‎ (2 Links)
  34. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  35. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  36. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  37. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  38. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  39. Evolving virtual creatures‏‎ (2 Links)
  40. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  41. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  42. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  43. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  44. Interactive evolution of dynamical systems‏‎ (2 Links)
  45. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  46. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  47. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  48. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  49. Computer-Ästhetik‏‎ (2 Links)
  50. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)

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