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  1. Rekombination‏‎ (2 Links)
  2. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  3. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  4. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  5. Rendering artistic light patterns‏‎ (2 Links)
  6. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  7. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  8. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  9. Visual Hallucination For Computational Creation‏‎ (2 Links)
  10. Design Space of Tiling Template‏‎ (2 Links)
  11. Live Coding Towards Computational Creativity‏‎ (2 Links)
  12. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  13. Evolutionary shape grammars for product design‏‎ (2 Links)
  14. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  15. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  16. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  17. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  18. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  19. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  20. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  21. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  22. Schwarm Algorithmen‏‎ (2 Links)
  23. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  24. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  25. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  26. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  27. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  28. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  29. Distance-based functions for image comparison‏‎ (2 Links)
  30. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  31. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  32. Composition in Perspectives‏‎ (2 Links)
  33. Improving face detection‏‎ (2 Links)
  34. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  35. Art, emergence and the computational sublime‏‎ (2 Links)
  36. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  37. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  38. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  39. The Future of Evolutionary Design Research‏‎ (2 Links)
  40. Information aesthetics: an heroic experiment‏‎ (2 Links)
  41. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  42. Evolving for the Audience‏‎ (2 Links)
  43. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  44. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  45. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  46. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  47. Genetische Programmierung‏‎ (2 Links)
  48. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  49. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  50. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)

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