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  1. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  2. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  3. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  4. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  5. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  6. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  7. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  8. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  9. Artificial Neural Network Spaces‏‎ (2 Links)
  10. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  11. Rekombination‏‎ (2 Links)
  12. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  13. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  14. Rendering artistic light patterns‏‎ (2 Links)
  15. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  16. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  17. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  18. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  19. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  20. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  21. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  22. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  23. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  24. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  25. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  26. Schwarm Algorithmen‏‎ (2 Links)
  27. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  28. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  29. Active User Intervention in an EC Search‏‎ (2 Links)
  30. Developmental modelling with SDS‏‎ (2 Links)
  31. Man + Robots: Symbiotic Art‏‎ (2 Links)
  32. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  33. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  34. The Authorship of Generative Art‏‎ (2 Links)
  35. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  36. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  37. Complexity of two-dimensional patterns‏‎ (2 Links)
  38. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  39. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  40. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  41. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  42. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  43. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  44. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  45. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  46. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  47. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  48. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  49. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  50. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)

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