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  1. Model Proposal for a Constructed Artist‏‎ (2 Links)
  2. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  3. Stimulating creative flow through computational feedback‏‎ (2 Links)
  4. Pmm Reference Implementation‏‎ (2 Links)
  5. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  6. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  7. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  8. Ungegenständliche Kunst‏‎ (2 Links)
  9. Population‏‎ (2 Links)
  10. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  11. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  12. Genotyp‏‎ (2 Links)
  13. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  14. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  15. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  16. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  17. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  18. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  19. Quantum Art‏‎ (2 Links)
  20. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  21. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  22. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  23. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  24. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  25. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  26. New IEC Research and Frameworks‏‎ (2 Links)
  27. Visual Hallucination For Computational Creation‏‎ (2 Links)
  28. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  29. Niall J. L. Griffith‏‎ (2 Links)
  30. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  31. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  32. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  33. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  34. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  35. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  36. Developmental modelling with SDS‏‎ (2 Links)
  37. Holger Ferstl‏‎ (2 Links)
  38. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  39. Dimension Reduction for Object Ranking‏‎ (2 Links)
  40. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  41. Art, emergence and the computational sublime‏‎ (2 Links)
  42. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  43. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  44. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  45. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  46. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  47. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  48. The Future of Evolutionary Design Research‏‎ (2 Links)
  49. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  50. Fractal expressionism - where art meets science‏‎ (2 Links)

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