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  1. Michael Witbrock‏‎ (2 Links)
  2. Interactive evolution of images‏‎ (2 Links)
  3. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  4. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  5. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  6. Computer-Kreativität‏‎ (2 Links)
  7. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  8. The emergence of the representation of style in design‏‎ (2 Links)
  9. Computer Software for Measuring Creative Search‏‎ (2 Links)
  10. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  11. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  12. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  13. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  14. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  15. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  16. Steve Dipaola‏‎ (2 Links)
  17. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  18. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  19. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  20. Stippling with Aerial Robots‏‎ (2 Links)
  21. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  22. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  23. Breeding on site‏‎ (2 Links)
  24. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  25. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  26. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  27. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  28. Natural Processes and Artificial Procedures‏‎ (2 Links)
  29. Fractal art — a comparison of styles‏‎ (2 Links)
  30. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  31. Creative Web Services with Pattern‏‎ (2 Links)
  32. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  33. CGP, Creativity and Art‏‎ (2 Links)
  34. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  35. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  36. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  37. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  38. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  39. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  40. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  41. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  42. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  43. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  44. Rebecca Luger-Guillaume‏‎ (2 Links)
  45. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  46. Variation‏‎ (2 Links)
  47. Artistic Stylization of Images and Video‏‎ (2 Links)
  48. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  49. Chris Coyne‏‎ (2 Links)
  50. Tatsu Unemi‏‎ (2 Links)

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