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- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Bernd Lintermann (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Stylized Reality (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Preference Learning: An Introduction (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Künstliches Leben (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- A comparative classification of complexity measures (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Gegenständliche Kunst (2 Links)
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