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  1. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  2. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  3. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  4. Stimulating creative flow through computational feedback‏‎ (2 Links)
  5. Pmm Reference Implementation‏‎ (2 Links)
  6. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  7. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  8. Man + Robots: Symbiotic Art‏‎ (2 Links)
  9. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  10. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  11. Population‏‎ (2 Links)
  12. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  13. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  14. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  15. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  16. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  17. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  18. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  19. The Authorship of Generative Art‏‎ (2 Links)
  20. Informational Aesthetics Measures‏‎ (2 Links)
  21. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  22. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  23. Quantum Art‏‎ (2 Links)
  24. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  25. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  26. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  27. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  28. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  29. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  30. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  31. New IEC Research and Frameworks‏‎ (2 Links)
  32. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  33. Evolving Line Drawings‏‎ (2 Links)
  34. The Evolving Role of the Artist‏‎ (2 Links)
  35. A Study of Image Colourfulness‏‎ (2 Links)
  36. Ästhetik‏‎ (2 Links)
  37. Niall J. L. Griffith‏‎ (2 Links)
  38. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  39. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  40. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  41. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  42. Evolving art with scalable vector graphics‏‎ (2 Links)
  43. A comparative classification of complexity measures‏‎ (2 Links)
  44. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  45. Artificial Nature: Immersive World Making‏‎ (2 Links)
  46. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  47. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  48. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  49. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  50. Evolving virtual creatures‏‎ (2 Links)

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