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- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Holger Ferstl (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Evolving Glitch Art (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Ian Butterfield (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Learning to colour greyscale images (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Evolving design genes in space layout problems (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Computer-Ästhetik (2 Links)
- Entropie (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Giving Colour to Images (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- The alphabet synthesis machine (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- The darwinian structure of the design process (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Neuroästhetik (2 Links)
- Theory of Complexity (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- A comparative classification of complexity measures (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
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