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  1. Dimension Reduction for Object Ranking‏‎ (2 Links)
  2. Active User Intervention in an EC Search‏‎ (2 Links)
  3. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  4. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  5. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  6. In Praise of Evolution and Opacity‏‎ (2 Links)
  7. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  8. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  9. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  10. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  11. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  12. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  13. Evolving Line Drawings‏‎ (2 Links)
  14. Measuring Creativity In Software Development‏‎ (2 Links)
  15. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  16. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  17. Computational Aesthetics Conferences‏‎ (2 Links)
  18. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  19. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  20. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  21. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  22. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  23. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  24. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  25. Embodied creativity‏‎ (2 Links)
  26. Against Individual Creativity‏‎ (2 Links)
  27. Evolving virtual creatures‏‎ (2 Links)
  28. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  29. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  30. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  31. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  32. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  33. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  34. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  35. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  36. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  37. Investigating Face Space‏‎ (2 Links)
  38. Peter Weibel‏‎ (2 Links)
  39. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  40. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  41. Extending the Range of Facial Types‏‎ (2 Links)
  42. Ishihama Yoshiaki‏‎ (2 Links)
  43. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  44. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  45. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  46. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  47. Gregory S. Hornby‏‎ (2 Links)
  48. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  49. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  50. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)

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