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  1. Detecting people in cubist art‏‎ (2 Links)
  2. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  3. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  4. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  5. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  6. Scott Neil-Teilly‏‎ (2 Links)
  7. Digital Face Beautification‏‎ (2 Links)
  8. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  9. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  10. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  11. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  12. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  13. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  14. In Praise of Evolution and Opacity‏‎ (2 Links)
  15. The Evolving Role of the Artist‏‎ (2 Links)
  16. Organized order in ornamentation‏‎ (2 Links)
  17. Generic Evolutionary Design‏‎ (2 Links)
  18. Ästhetik‏‎ (2 Links)
  19. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  20. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  21. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  22. P4m Reference Implementation‏‎ (2 Links)
  23. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  24. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  25. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  26. Measuring Creativity In Software Development‏‎ (2 Links)
  27. Painterly rendering using image salience‏‎ (2 Links)
  28. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  29. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  30. The Painting Fool in New Dimensions‏‎ (2 Links)
  31. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  32. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  33. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  34. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  35. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  36. Gentropy: evolving 2D textures‏‎ (2 Links)
  37. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  38. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  39. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  40. Computer-Kreativität‏‎ (2 Links)
  41. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  42. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  43. Computer Software for Measuring Creative Search‏‎ (2 Links)
  44. A cybernetic approach to aesthetics‏‎ (2 Links)
  45. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  46. Morgan McGuire‏‎ (2 Links)
  47. Artificial ecosystems for creative discovery‏‎ (2 Links)
  48. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  49. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  50. Gregory Dudek‏‎ (2 Links)

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