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- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Evolutionary generation of faces (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Developmental modelling with SDS (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- P3m1 Reference Implementation (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Electric Sheep (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Computational Creativity through a Gap (2 Links)
- Embodied creativity (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
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