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  1. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  2. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  3. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  4. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  5. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  6. Measuring Creativity In Software Development‏‎ (2 Links)
  7. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  8. Ungegenständliche Kunst‏‎ (2 Links)
  9. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  10. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  11. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  12. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  13. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  14. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  15. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  16. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  17. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  18. Genotyp‏‎ (2 Links)
  19. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  20. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  21. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  22. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  23. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  24. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  25. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  26. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  27. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  28. Morgan McGuire‏‎ (2 Links)
  29. Visual Hallucination For Computational Creation‏‎ (2 Links)
  30. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  31. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  32. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  33. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  34. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  35. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  36. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  37. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  38. Mutation‏‎ (2 Links)
  39. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  40. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  41. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  42. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  43. Artistic Stylization of Images and Video‏‎ (2 Links)
  44. Preference Learning: An Introduction‏‎ (2 Links)
  45. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  46. Creating and rendering convolution surfaces‏‎ (2 Links)
  47. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  48. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  49. The Future of Evolutionary Design Research‏‎ (2 Links)
  50. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)

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