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  1. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  2. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  3. Evolutionary Design in Art‏‎ (2 Links)
  4. A cybernetic approach to aesthetics‏‎ (2 Links)
  5. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  6. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  7. Artificial ecosystems for creative discovery‏‎ (2 Links)
  8. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  9. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  10. Rekombination‏‎ (2 Links)
  11. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  12. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  13. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  14. Rendering artistic light patterns‏‎ (2 Links)
  15. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  16. The emergence of the representation of style in design‏‎ (2 Links)
  17. Live Coding Towards Computational Creativity‏‎ (2 Links)
  18. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  19. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  20. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  21. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  22. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  23. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  24. Evolutionary shape grammars for product design‏‎ (2 Links)
  25. SEURAT: robotic painter‏‎ (2 Links)
  26. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  27. On the Future of Computers and Creativity‏‎ (2 Links)
  28. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  29. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  30. Complexity of two-dimensional patterns‏‎ (2 Links)
  31. Evolving Approximate Image Filters‏‎ (2 Links)
  32. Improving face detection‏‎ (2 Links)
  33. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  34. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  35. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  36. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  37. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  38. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  39. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  40. Information aesthetics: an heroic experiment‏‎ (2 Links)
  41. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  42. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  43. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  44. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  45. Electric Sheep‏‎ (2 Links)
  46. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  47. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  48. Computational Creativity through a Gap‏‎ (2 Links)
  49. Evolving for the Audience‏‎ (2 Links)
  50. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)

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