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  1. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  2. Towards MCTS for Creative Domains‏‎ (2 Links)
  3. Creative Ecosystems 2009‏‎ (2 Links)
  4. Henry Rowley‏‎ (2 Links)
  5. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  6. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  7. Creatively Subverting Messages in Posters‏‎ (2 Links)
  8. Natural Processes and Artificial Procedures‏‎ (2 Links)
  9. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  10. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  11. Swarm Granulator‏‎ (2 Links)
  12. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  13. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  14. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  15. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  16. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  17. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  18. Rebecca Luger-Guil‏‎ (2 Links)
  19. A Turing Test for Generative Art‏‎ (2 Links)
  20. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  21. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  22. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  23. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  24. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  25. Artificial Neural Network Spaces‏‎ (2 Links)
  26. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  27. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  28. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  29. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  30. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  31. Collage, Technology, and Creative Process‏‎ (2 Links)
  32. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  33. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  34. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  35. Man + Robots: Symbiotic Art‏‎ (2 Links)
  36. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  37. The Authorship of Generative Art‏‎ (2 Links)
  38. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  39. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  40. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  41. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  42. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  43. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  44. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  45. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  46. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  47. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  48. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  49. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  50. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)

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