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- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Informational Aesthetics Measures (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Evolving Glitch Art (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Golan Levin (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
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