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  1. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  2. The Escher evolver: evolution to the people‏‎ (2 Links)
  3. P4m Reference Implementation‏‎ (2 Links)
  4. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  5. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  6. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  7. Painterly rendering using image salience‏‎ (2 Links)
  8. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  9. Measuring Creativity In Software Development‏‎ (2 Links)
  10. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  11. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  12. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  13. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  14. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  15. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  16. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  17. Gentropy: evolving 2D textures‏‎ (2 Links)
  18. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  19. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  20. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  21. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  22. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  23. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  24. A cybernetic approach to aesthetics‏‎ (2 Links)
  25. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  26. Artificial ecosystems for creative discovery‏‎ (2 Links)
  27. Morgan McGuire‏‎ (2 Links)
  28. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  29. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  30. Stepping stones in the mist‏‎ (2 Links)
  31. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  32. Ishihama Yoshiaki‏‎ (2 Links)
  33. Theory of Complexity‏‎ (2 Links)
  34. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  35. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  36. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  37. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  38. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  39. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  40. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  41. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  42. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  43. Natural Color Symmetry‏‎ (2 Links)
  44. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  45. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  46. New Kinds of Fractal Patterns‏‎ (2 Links)
  47. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  48. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  49. Niche Constructing Drawing Robots‏‎ (2 Links)
  50. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)

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