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- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Data-Driven Iconification (2 Links)
- Ian Butterfield (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Learning to colour greyscale images (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Collaborative Preference Learning (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Detecting people in cubist art (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Digital Face Beautification (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Scott Neil-Teilly (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Evolving Line Drawings (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Organized order in ornamentation (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Echo (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- P6m Reference Implementation (2 Links)
- Zellij Multipuzzle (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Evolving virtual creatures (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Simulating Morphogenesis (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
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