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  1. Swarm Tech-Tiles Tim‏‎ (2 Links)
  2. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  3. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  4. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  5. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  6. Evolutionary Design in Art‏‎ (2 Links)
  7. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  8. A cybernetic approach to aesthetics‏‎ (2 Links)
  9. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  10. Artificial ecosystems for creative discovery‏‎ (2 Links)
  11. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  12. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  13. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  14. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  15. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  16. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  17. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  18. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  19. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  20. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  21. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  22. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  23. Evolutionary shape grammars for product design‏‎ (2 Links)
  24. Collage, Technology, and Creative Process‏‎ (2 Links)
  25. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  26. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  27. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  28. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  29. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  30. Man + Robots: Symbiotic Art‏‎ (2 Links)
  31. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  32. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  33. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  34. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  35. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  36. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  37. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  38. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  39. Self-design and ontogenetic evolution‏‎ (2 Links)
  40. P3m1 Reference Implementation‏‎ (2 Links)
  41. Semantic aware methods for evolutionary art‏‎ (2 Links)
  42. Zellij Multipuzzle‏‎ (2 Links)
  43. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  44. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  45. Evolving for the Audience‏‎ (2 Links)
  46. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  47. Metaprogramming Emergent Graphics‏‎ (2 Links)
  48. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  49. Genetische Programmierung‏‎ (2 Links)
  50. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)

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