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Unten werden bis zu 50 Ergebnisse im Bereich 751 bis 800 angezeigt.

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  1. Holger Ferstl‏‎ (2 Links)
  2. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  3. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  4. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  5. Painting with Flowsnakes‏‎ (2 Links)
  6. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  7. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  8. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  9. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  10. Ian Butterfield‏‎ (2 Links)
  11. Learning to colour greyscale images‏‎ (2 Links)
  12. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  13. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  14. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  15. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  16. Towards MCTS for Creative Domains‏‎ (2 Links)
  17. Space layout planning using an evolutionary approach‏‎ (2 Links)
  18. Image Warping for a Painterly Effect‏‎ (2 Links)
  19. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  20. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  21. Evolutionary generation of faces‏‎ (2 Links)
  22. Evolutionäre Algorithmen‏‎ (2 Links)
  23. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  24. Swarm Granulator‏‎ (2 Links)
  25. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  26. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  27. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  28. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  29. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  30. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  31. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  32. Evolving Fractal Drawings‏‎ (2 Links)
  33. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  34. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  35. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  36. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  37. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  38. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  39. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  40. Evolving content in the galactic arms race video game‏‎ (2 Links)
  41. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  42. Ameisen Algorithmen‏‎ (2 Links)
  43. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  44. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  45. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  46. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  47. Neuroästhetik‏‎ (2 Links)
  48. Interactive evolution of dynamical systems‏‎ (2 Links)
  49. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  50. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)

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