Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 751 bis 800 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  2. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  3. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  4. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  5. Visual Hallucination For Computational Creation‏‎ (2 Links)
  6. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  7. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  8. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  9. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  10. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  11. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  12. Model Proposal for a Constructed Artist‏‎ (2 Links)
  13. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  14. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  15. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  16. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  17. Active User Intervention in an EC Search‏‎ (2 Links)
  18. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  19. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  20. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  21. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  22. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  23. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  24. Gregory S. Hornby‏‎ (2 Links)
  25. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  26. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  27. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  28. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  29. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  30. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  31. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  32. The Future of Evolutionary Design Research‏‎ (2 Links)
  33. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  34. Being Kasimir Malevich‏‎ (2 Links)
  35. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  36. Preference Learning: An Introduction‏‎ (2 Links)
  37. Against Individual Creativity‏‎ (2 Links)
  38. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  39. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  40. Evolution of Animated Photomosaics‏‎ (2 Links)
  41. Creative Search Trajectories and their Implications‏‎ (2 Links)
  42. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  43. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  44. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  45. Künstliches Leben‏‎ (2 Links)
  46. Curious agents and situated design evaluations‏‎ (2 Links)
  47. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  48. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  49. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  50. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)