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  1. A Study of Image Colourfulness‏‎ (2 Links)
  2. Design Space of Tiling Template‏‎ (2 Links)
  3. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  4. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  5. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  6. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  7. A closer look at creativity as search‏‎ (2 Links)
  8. Man + Robots: Symbiotic Art‏‎ (2 Links)
  9. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  10. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  11. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  12. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  13. The Authorship of Generative Art‏‎ (2 Links)
  14. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  15. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  16. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  17. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  18. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  19. Searching for Surprise‏‎ (2 Links)
  20. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  21. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  22. Evolving Line Drawings‏‎ (2 Links)
  23. Informational Aesthetics Measures‏‎ (2 Links)
  24. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  25. The Evolving Role of the Artist‏‎ (2 Links)
  26. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  27. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  28. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  29. Ästhetik‏‎ (2 Links)
  30. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  31. Evolving art with scalable vector graphics‏‎ (2 Links)
  32. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  33. Metaprogramming Emergent Graphics‏‎ (2 Links)
  34. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  35. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  36. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  37. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  38. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  39. Evolving virtual creatures‏‎ (2 Links)
  40. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  41. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  42. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  43. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  44. Autonomous Evolutionary Art‏‎ (2 Links)
  45. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  46. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  47. Peter Kleiweg‏‎ (2 Links)
  48. Consensual Paintings‏‎ (2 Links)
  49. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  50. Extending the Range of Facial Types‏‎ (2 Links)

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