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- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Morgan McGuire (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Steve Dipaola (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Stippling with Aerial Robots (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Mutation (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Tim Rowley (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Art, emergence and the computational sublime (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Automated collage generation — with intent (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
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