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  1. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  2. Evolving Line Drawings‏‎ (2 Links)
  3. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  4. Holger Ferstl‏‎ (2 Links)
  5. Ungegenständliche Kunst‏‎ (2 Links)
  6. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  7. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  8. New challenges for evolutionary music and art‏‎ (2 Links)
  9. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  10. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  11. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  12. Developmental modelling with SDS‏‎ (2 Links)
  13. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  14. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  15. Ian Butterfield‏‎ (2 Links)
  16. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  17. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  18. Dimension Reduction for Object Ranking‏‎ (2 Links)
  19. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  20. Learning to colour greyscale images‏‎ (2 Links)
  21. Rekombination‏‎ (2 Links)
  22. Aaron Davidson‏‎ (2 Links)
  23. Complexity of two-dimensional patterns‏‎ (2 Links)
  24. Video Granular Synthesis‏‎ (2 Links)
  25. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  26. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  27. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  28. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  29. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  30. Live Algorithms‏‎ (2 Links)
  31. Ten questions concerning generative computer art‏‎ (2 Links)
  32. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  33. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  34. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  35. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  36. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  37. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  38. Extending the Range of Facial Types‏‎ (2 Links)
  39. SEURAT: robotic painter‏‎ (2 Links)
  40. On the Future of Computers and Creativity‏‎ (2 Links)
  41. Autonomous Evolutionary Art‏‎ (2 Links)
  42. Electric Sheep‏‎ (2 Links)
  43. Computational Creativity through a Gap‏‎ (2 Links)
  44. Gregory S. Hornby‏‎ (2 Links)
  45. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  46. Embodied creativity‏‎ (2 Links)
  47. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  48. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  49. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  50. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)

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