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- The Painting Fool in New Dimensions (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Stepping stones in the mist (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Pmm Reference Implementation (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Biokunst (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Population (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Quantum Art (2 Links)
- Swarm Granulator (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Holger Ferstl (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- New IEC Research and Frameworks (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
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