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  1. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  2. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  3. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  4. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  5. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  6. Mutation‏‎ (2 Links)
  7. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  8. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  9. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  10. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  11. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  12. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  13. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  14. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  15. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  16. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  17. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  18. Karl Gerbel‏‎ (2 Links)
  19. Stylized Reality‏‎ (2 Links)
  20. A cybernetic approach to aesthetics‏‎ (2 Links)
  21. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  22. Artificial ecosystems for creative discovery‏‎ (2 Links)
  23. Towards MCTS for Creative Domains‏‎ (2 Links)
  24. Fractal art — a comparison of styles‏‎ (2 Links)
  25. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  26. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  27. Quantifying Creativity in Art Networks‏‎ (2 Links)
  28. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  29. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  30. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  31. Learning Lexicographic Preference Models‏‎ (2 Links)
  32. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  33. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  34. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  35. Swarm Granulator‏‎ (2 Links)
  36. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  37. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  38. Ranking Cases with Classification Rules‏‎ (2 Links)
  39. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  40. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  41. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  42. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  43. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  44. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  45. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  46. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  47. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  48. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  49. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  50. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)

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