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  1. Artificial Neural Network Spaces‏‎ (2 Links)
  2. Evolutionary shape grammars for product design‏‎ (2 Links)
  3. The Evolving Role of the Artist‏‎ (2 Links)
  4. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  5. Ästhetik‏‎ (2 Links)
  6. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  7. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  8. Painting With Triangles‏‎ (2 Links)
  9. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  10. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  11. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  12. The Painting Fool in New Dimensions‏‎ (2 Links)
  13. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  14. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  15. Generic Evolutionary Design‏‎ (2 Links)
  16. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  17. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  18. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  19. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  20. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  21. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  22. Active User Intervention in an EC Search‏‎ (2 Links)
  23. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  24. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  25. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  26. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  27. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  28. Henry Rowley‏‎ (2 Links)
  29. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  30. Gentropy: evolving 2D textures‏‎ (2 Links)
  31. Steve Dipaola‏‎ (2 Links)
  32. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  33. Stippling with Aerial Robots‏‎ (2 Links)
  34. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  35. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  36. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  37. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  38. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  39. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  40. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  41. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  42. Towards MCTS for Creative Domains‏‎ (2 Links)
  43. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  44. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  45. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  46. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  47. Swarm Painting Atelier‏‎ (2 Links)
  48. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  49. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  50. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)

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