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- Rekombination (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Rendering artistic light patterns (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Design Space of Tiling Template (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Schwarm Algorithmen (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Distance-based functions for image comparison (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Composition in Perspectives (2 Links)
- Improving face detection (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Evolving for the Audience (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Genetische Programmierung (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
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