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- Evolutionary Computation and Image Re-Coloring (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Stylized Reality (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Evolving Human Faces (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Automated collage generation — with intent (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Evolving ambiguous images (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Evolving expressions and art by choice (2 Links)
- The alphabet synthesis machine (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Improving face detection (2 Links)
- The darwinian structure of the design process (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Theory of Complexity (2 Links)
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