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  1. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  2. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  3. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  4. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  5. Gentropy: evolving 2D textures‏‎ (2 Links)
  6. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  7. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  8. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  9. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  10. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  11. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  12. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  13. Morgan McGuire‏‎ (2 Links)
  14. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  15. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  16. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  17. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  18. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  19. Mutation‏‎ (2 Links)
  20. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  21. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  22. Autonomy, Signature and Creativity‏‎ (2 Links)
  23. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  24. Establishing Appreciation In a Creative System‏‎ (2 Links)
  25. Stylized Reality‏‎ (2 Links)
  26. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  27. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  28. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  29. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  30. Karl Gerbel‏‎ (2 Links)
  31. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  32. Towards MCTS for Creative Domains‏‎ (2 Links)
  33. Creative Ecosystems 2009‏‎ (2 Links)
  34. Quantifying Creativity in Art Networks‏‎ (2 Links)
  35. Creatively Subverting Messages in Posters‏‎ (2 Links)
  36. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  37. Swarm Granulator‏‎ (2 Links)
  38. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  39. Ranking Cases with Classification Rules‏‎ (2 Links)
  40. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  41. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  42. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  43. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  44. Learning representations for creative design using evolution‏‎ (2 Links)
  45. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  46. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  47. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  48. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  49. Gegenständliche Kunst‏‎ (2 Links)
  50. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)

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