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- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Creative Web Services with Pattern (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- CGP, Creativity and Art (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Improving face detection (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Chris Coyne (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- P3m1 Reference Implementation (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Zellij Multipuzzle (2 Links)
- Being Kasimir Malevich (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Against Individual Creativity (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
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