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- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Population (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Holger Ferstl (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Quantum Art (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- New IEC Research and Frameworks (2 Links)
- Frayed Cell Diagrams (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Niall J. L. Griffith (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Ian Butterfield (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Learning to colour greyscale images (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Automated collage generation — with intent (2 Links)
- Evolutionäre Musik (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
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