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- X-Faces: The eXploit Is Out There (2 Links)
- Evolving Glitch Art (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Informational Aesthetics Measures (2 Links)
- Organized order in ornamentation (2 Links)
- The Evolving Role of the Artist (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Ästhetik (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- P4m Reference Implementation (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Painterly rendering using image salience (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Golan Levin (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Stepping stones in the mist (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Pmm Reference Implementation (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Population (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Flowsnake Earth (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
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