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Unten werden bis zu 50 Ergebnisse im Bereich 751 bis 800 angezeigt.
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- Holger Ferstl (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Painting with Flowsnakes (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Ian Butterfield (2 Links)
- Learning to colour greyscale images (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Evolutionary generation of faces (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Swarm Granulator (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Evolving Fractal Drawings (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Ameisen Algorithmen (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Neuroästhetik (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
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