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  1. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  2. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  3. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  4. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  5. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  6. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  7. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  8. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  9. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  10. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  11. Evolutionary shape grammars for product design‏‎ (2 Links)
  12. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  13. Man + Robots: Symbiotic Art‏‎ (2 Links)
  14. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  15. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  16. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  17. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  18. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  19. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  20. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  21. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  22. Searching for Surprise‏‎ (2 Links)
  23. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  24. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  25. The Escher evolver: evolution to the people‏‎ (2 Links)
  26. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  27. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  28. Informational Aesthetics Measures‏‎ (2 Links)
  29. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  30. Generic Evolutionary Design‏‎ (2 Links)
  31. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  32. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  33. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  34. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  35. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  36. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  37. Painting With Triangles‏‎ (2 Links)
  38. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  39. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  40. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  41. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  42. The alphabet synthesis machine‏‎ (2 Links)
  43. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  44. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  45. The darwinian structure of the design process‏‎ (2 Links)
  46. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  47. Exploring aesthetic pattern formation‏‎ (2 Links)
  48. Peter Kleiweg‏‎ (2 Links)
  49. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  50. Theory of Complexity‏‎ (2 Links)

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