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  1. Computer Software for Measuring Creative Search‏‎ (2 Links)
  2. Painterly rendering using image salience‏‎ (2 Links)
  3. Evolving Line Drawings‏‎ (2 Links)
  4. Mutation‏‎ (2 Links)
  5. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  6. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  7. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  8. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  9. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  10. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  11. Karl Gerbel‏‎ (2 Links)
  12. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  13. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  14. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  15. Breeding on site‏‎ (2 Links)
  16. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  17. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  18. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  19. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  20. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  21. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  22. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  23. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  24. Stepping stones in the mist‏‎ (2 Links)
  25. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  26. Creative Web Services with Pattern‏‎ (2 Links)
  27. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  28. Stimulating creative flow through computational feedback‏‎ (2 Links)
  29. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  30. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  31. CGP, Creativity and Art‏‎ (2 Links)
  32. Pmm Reference Implementation‏‎ (2 Links)
  33. Learning Lexicographic Preference Models‏‎ (2 Links)
  34. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  35. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  36. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  37. Gregory S. Hornby‏‎ (2 Links)
  38. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  39. Learning representations for creative design using evolution‏‎ (2 Links)
  40. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  41. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  42. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  43. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  44. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  45. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  46. Zufallsprozess‏‎ (2 Links)
  47. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  48. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  49. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  50. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)

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