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- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Daniel Shiffman (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Design Space of Tiling Template (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Evolutionary generation of faces (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Morgan McGuire (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- Mutation (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Stylized Reality (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Preference Learning: An Introduction (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Swarm Painting Atelier (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Consensual Paintings (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
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