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  1. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  2. New challenges for evolutionary music and art‏‎ (2 Links)
  3. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  4. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  5. Man + Robots: Symbiotic Art‏‎ (2 Links)
  6. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  7. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  8. Computational Aesthetics Conferences‏‎ (2 Links)
  9. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  10. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  11. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  12. Rekombination‏‎ (2 Links)
  13. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  14. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  15. Rendering artistic light patterns‏‎ (2 Links)
  16. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  17. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  18. Informational Aesthetics Measures‏‎ (2 Links)
  19. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  20. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  21. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  22. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  23. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  24. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  25. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  26. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  27. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  28. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  29. Fractal art — a comparison of styles‏‎ (2 Links)
  30. Schwarm Algorithmen‏‎ (2 Links)
  31. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  32. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  33. Autonomy, Signature and Creativity‏‎ (2 Links)
  34. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  35. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  36. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  37. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  38. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  39. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  40. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  41. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  42. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  43. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  44. Algorithmic randomness and physical entropy‏‎ (2 Links)
  45. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  46. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  47. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  48. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  49. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  50. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)

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