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  1. Generic Evolutionary Design‏‎ (2 Links)
  2. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  3. Artificial Neural Network Spaces‏‎ (2 Links)
  4. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  5. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  6. Biokunst‏‎ (2 Links)
  7. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  8. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  9. The Evolving Role of the Artist‏‎ (2 Links)
  10. Ästhetik‏‎ (2 Links)
  11. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  12. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  13. Gentropy: evolving 2D textures‏‎ (2 Links)
  14. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  15. The Painting Fool in New Dimensions‏‎ (2 Links)
  16. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  17. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  18. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  19. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  20. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  21. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  22. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  23. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  24. Active User Intervention in an EC Search‏‎ (2 Links)
  25. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  26. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  27. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  28. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  29. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  30. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  31. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  32. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  33. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  34. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  35. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  36. Establishing Appreciation In a Creative System‏‎ (2 Links)
  37. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  38. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  39. Henry Rowley‏‎ (2 Links)
  40. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  41. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  42. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  43. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  44. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  45. Towards a model for artificial aesthetics‏‎ (2 Links)
  46. Preference Learning: An Introduction‏‎ (2 Links)
  47. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  48. Complexity of two-dimensional patterns‏‎ (2 Links)
  49. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  50. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)

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