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- Detecting people in cubist art (2 Links)
- Digital Face Beautification (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- New challenges for evolutionary music and art (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Rekombination (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Evolutionary Design in Art (2 Links)
- Rendering artistic light patterns (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Computer-Kreativität (2 Links)
- Schwarm Algorithmen (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
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