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  1. Breeding on site‏‎ (2 Links)
  2. Evolutionary shape grammars for product design‏‎ (2 Links)
  3. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  4. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  5. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  6. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  7. Man + Robots: Symbiotic Art‏‎ (2 Links)
  8. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  9. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  10. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  11. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  12. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  13. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  14. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  15. Creative Web Services with Pattern‏‎ (2 Links)
  16. Bernd Lintermann‏‎ (2 Links)
  17. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  18. CGP, Creativity and Art‏‎ (2 Links)
  19. Searching for Surprise‏‎ (2 Links)
  20. Generic Evolutionary Design‏‎ (2 Links)
  21. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  22. Informational Aesthetics Measures‏‎ (2 Links)
  23. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  24. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  25. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  26. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  27. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  28. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  29. Painting With Triangles‏‎ (2 Links)
  30. Data-Driven Iconification‏‎ (2 Links)
  31. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  32. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  33. Gentropy: evolving 2D textures‏‎ (2 Links)
  34. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  35. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  36. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  37. Collaborative Preference Learning‏‎ (2 Links)
  38. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  39. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  40. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  41. Detecting people in cubist art‏‎ (2 Links)
  42. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  43. Peter Kleiweg‏‎ (2 Links)
  44. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  45. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  46. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  47. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  48. Gregory Dudek‏‎ (2 Links)
  49. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  50. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)

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