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- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Genotyp (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Quantum Art (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- New IEC Research and Frameworks (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Niall J. L. Griffith (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Biokunst (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Künstliches Leben (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Zellij Multipuzzle (2 Links)
- P6m Reference Implementation (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
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