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- Stimulating creative flow through computational feedback (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Pmm Reference Implementation (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Ian Butterfield (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Population (2 Links)
- Learning to colour greyscale images (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Frayed Cell Diagrams (2 Links)
- Quantum Art (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- New IEC Research and Frameworks (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Niall J. L. Griffith (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Automated collage generation — with intent (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Reproduktion (2 Links)
- Evolutionäre Musik (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Consensual Paintings (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
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