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  1. Henry Rowley‏‎ (2 Links)
  2. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  3. Quantum Art‏‎ (2 Links)
  4. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  5. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  6. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  7. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  8. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  9. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  10. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  11. New IEC Research and Frameworks‏‎ (2 Links)
  12. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  13. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  14. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  15. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  16. The Evolving Role of the Artist‏‎ (2 Links)
  17. Niall J. L. Griffith‏‎ (2 Links)
  18. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  19. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  20. Ästhetik‏‎ (2 Links)
  21. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  22. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  23. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  24. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  25. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  26. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  27. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  28. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  29. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  30. The Painting Fool in New Dimensions‏‎ (2 Links)
  31. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  32. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  33. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  34. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  35. Autonomy, Signature and Creativity‏‎ (2 Links)
  36. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  37. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  38. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  39. Scott Neil-Teilly‏‎ (2 Links)
  40. Man + Robots: Symbiotic Art‏‎ (2 Links)
  41. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  42. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  43. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  44. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  45. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  46. P6m Reference Implementation‏‎ (2 Links)
  47. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  48. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  49. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  50. Towards a model for artificial aesthetics‏‎ (2 Links)

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