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- A review on the application of evolutionary computation to information retrieval (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Collaborative Preference Learning (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Detecting people in cubist art (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Golan Levin (2 Links)
- Digital Face Beautification (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Stepping stones in the mist (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Pmm Reference Implementation (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Population (2 Links)
- Bernd Lintermann (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Quantum Art (2 Links)
- Holger Ferstl (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Computer-Kreativität (2 Links)
- New IEC Research and Frameworks (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Ungegenständliche Kunst (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Erik J. Gustafson (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Evolutionary Design by Computers (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
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