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  1. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  2. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  3. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  4. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  5. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  6. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  7. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  8. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  9. Stylized Reality‏‎ (2 Links)
  10. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  11. Bernd Lintermann‏‎ (2 Links)
  12. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  13. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  14. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  15. Creative Ecosystems 2009‏‎ (2 Links)
  16. Quantifying Creativity in Art Networks‏‎ (2 Links)
  17. Creatively Subverting Messages in Posters‏‎ (2 Links)
  18. Holger Ferstl‏‎ (2 Links)
  19. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  20. Ungegenständliche Kunst‏‎ (2 Links)
  21. Ranking Cases with Classification Rules‏‎ (2 Links)
  22. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  23. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  24. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  25. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  26. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  27. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  28. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  29. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  30. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  31. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  32. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  33. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  34. Video Granular Synthesis‏‎ (2 Links)
  35. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  36. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  37. Live Algorithms‏‎ (2 Links)
  38. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  39. Ten questions concerning generative computer art‏‎ (2 Links)
  40. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  41. Depth-aware neural style transfer‏‎ (2 Links)
  42. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  43. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  44. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  45. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  46. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  47. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  48. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  49. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  50. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)

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