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  1. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  2. Holger Ferstl‏‎ (2 Links)
  3. New challenges for evolutionary music and art‏‎ (2 Links)
  4. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  5. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  6. Evolutionary Design in Art‏‎ (2 Links)
  7. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  8. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  9. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  10. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  11. Rekombination‏‎ (2 Links)
  12. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  13. Ian Butterfield‏‎ (2 Links)
  14. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  15. Learning to colour greyscale images‏‎ (2 Links)
  16. Rendering artistic light patterns‏‎ (2 Links)
  17. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  18. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  19. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  20. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  21. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  22. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  23. Evolutionary shape grammars for product design‏‎ (2 Links)
  24. Image Warping for a Painterly Effect‏‎ (2 Links)
  25. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  26. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  27. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  28. Schwarm Algorithmen‏‎ (2 Links)
  29. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  30. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  31. The Authorship of Generative Art‏‎ (2 Links)
  32. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  33. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  34. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  35. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  36. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  37. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  38. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  39. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  40. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  41. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  42. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  43. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  44. Evolving for the Audience‏‎ (2 Links)
  45. Artificial Drawing + Unity‏‎ (2 Links)
  46. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  47. Genetische Programmierung‏‎ (2 Links)
  48. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  49. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  50. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)

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