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  1. A closer look at creativity as search‏‎ (2 Links)
  2. Natural Processes and Artificial Procedures‏‎ (2 Links)
  3. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  4. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  5. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  6. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  7. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  8. Evolving design genes in space layout problems‏‎ (2 Links)
  9. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  10. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  11. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  12. Ungegenständliche Kunst‏‎ (2 Links)
  13. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  14. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  15. Rebecca Luger-Guil‏‎ (2 Links)
  16. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  17. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  18. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  19. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  20. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  21. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  22. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  23. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  24. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  25. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  26. Video Granular Synthesis‏‎ (2 Links)
  27. Consensual Paintings‏‎ (2 Links)
  28. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  29. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  30. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  31. Ten questions concerning generative computer art‏‎ (2 Links)
  32. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  33. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  34. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  35. Autonomous Evolutionary Art‏‎ (2 Links)
  36. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  37. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  38. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  39. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  40. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  41. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  42. Improving face detection‏‎ (2 Links)
  43. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  44. Flowsnake Earth‏‎ (2 Links)
  45. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  46. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  47. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  48. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  49. Information aesthetics: an heroic experiment‏‎ (2 Links)
  50. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)

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