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- P4m Reference Implementation (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- Painterly rendering using image salience (2 Links)
- Bernd Lintermann (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Michael Witbrock (2 Links)
- Genotyp (2 Links)
- Interactive evolution of images (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- The emergence of the representation of style in design (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Stepping stones in the mist (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Pmm Reference Implementation (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Population (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Keith Wiley (2 Links)
- Natural Color Symmetry (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
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