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- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Rekombination (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Rendering artistic light patterns (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Computational Aesthetics Conferences (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Schwarm Algorithmen (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- Zellij Multipuzzle (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Flowsnake Earth (2 Links)
- The alphabet synthesis machine (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Artistic Stylization of Images and Video (2 Links)
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