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- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Rendering artistic light patterns (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Autonomously Creating Quality Images (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Low-complexity art (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Schwarm Algorithmen (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Mathematische Kunst (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Evolving virtual creatures (2 Links)
- Interactive evolution for industrial design (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
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