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  1. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  2. Schwarm Algorithmen‏‎ (2 Links)
  3. Digital Face Beautification‏‎ (2 Links)
  4. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  5. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  6. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  7. Evolving Line Drawings‏‎ (2 Links)
  8. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  9. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  10. Autonomously Creating Quality Images‏‎ (2 Links)
  11. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  12. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  13. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  14. Selektion‏‎ (2 Links)
  15. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  16. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  17. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  18. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  19. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  20. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  21. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  22. Painting with Flowsnakes‏‎ (2 Links)
  23. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  24. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  25. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  26. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  27. Model Proposal for a Constructed Artist‏‎ (2 Links)
  28. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  29. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  30. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  31. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  32. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  33. Extending the Range of Facial Types‏‎ (2 Links)
  34. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  35. Erik J. Gustafson‏‎ (2 Links)
  36. A 3D Modeling System for Creative Design‏‎ (2 Links)
  37. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  38. Gregory S. Hornby‏‎ (2 Links)
  39. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  40. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  41. Phänotyp‏‎ (2 Links)
  42. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  43. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  44. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  45. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  46. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  47. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  48. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  49. Evolution of Animated Photomosaics‏‎ (2 Links)
  50. Bubble Hierarchies‏‎ (2 Links)

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