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  1. Stimulating creative flow through computational feedback‏‎ (2 Links)
  2. Pmm Reference Implementation‏‎ (2 Links)
  3. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  4. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  5. Population‏‎ (2 Links)
  6. Design Space of Tiling Template‏‎ (2 Links)
  7. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  8. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  9. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  10. Evolutionary Design in Art‏‎ (2 Links)
  11. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  12. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  13. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  14. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  15. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  16. Swarm Tech-Tiles Tim‏‎ (2 Links)
  17. Active User Intervention in an EC Search‏‎ (2 Links)
  18. Quantum Art‏‎ (2 Links)
  19. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  20. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  21. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  22. Live Coding Towards Computational Creativity‏‎ (2 Links)
  23. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  24. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  25. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  26. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  27. New IEC Research and Frameworks‏‎ (2 Links)
  28. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  29. Niall J. L. Griffith‏‎ (2 Links)
  30. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  31. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  32. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  33. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  34. Being Kasimir Malevich‏‎ (2 Links)
  35. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  36. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  37. Improving face detection‏‎ (2 Links)
  38. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  39. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  40. Evolving Approximate Image Filters‏‎ (2 Links)
  41. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  42. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  43. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  44. Against Individual Creativity‏‎ (2 Links)
  45. Reproduktion‏‎ (2 Links)
  46. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  47. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  48. Information aesthetics: an heroic experiment‏‎ (2 Links)
  49. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  50. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)

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