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- The emergence of the representation of style in design (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Steve Dipaola (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Stippling with Aerial Robots (2 Links)
- Biokunst (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Holger Ferstl (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Künstliches Leben (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Variation (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Tatsu Unemi (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Live Algorithms (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Art, emergence and the computational sublime (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
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