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- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Holger Ferstl (2 Links)
- New challenges for evolutionary music and art (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Evolutionary Design in Art (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Rekombination (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Ian Butterfield (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Learning to colour greyscale images (2 Links)
- Rendering artistic light patterns (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- Schwarm Algorithmen (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- The Authorship of Generative Art (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Evolving for the Audience (2 Links)
- Artificial Drawing + Unity (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Genetische Programmierung (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
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