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  1. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  2. Bernd Lintermann‏‎ (2 Links)
  3. Michael Witbrock‏‎ (2 Links)
  4. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  5. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  6. Interactive evolution of images‏‎ (2 Links)
  7. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  8. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  9. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  10. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  11. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  12. Space layout planning using an evolutionary approach‏‎ (2 Links)
  13. Golan Levin‏‎ (2 Links)
  14. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  15. Collage, Technology, and Creative Process‏‎ (2 Links)
  16. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  17. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  18. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  19. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  20. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  21. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  22. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  23. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  24. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  25. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  26. John Mount‏‎ (2 Links)
  27. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  28. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  29. Flowsnake Earth‏‎ (2 Links)
  30. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  31. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  32. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  33. Keith Wiley‏‎ (2 Links)
  34. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  35. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  36. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  37. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  38. Neuroästhetik‏‎ (2 Links)
  39. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  40. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  41. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  42. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  43. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  44. Evolutionary Design by Computers‏‎ (2 Links)
  45. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  46. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  47. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  48. Computer-Ästhetik‏‎ (2 Links)
  49. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  50. Entropie‏‎ (2 Links)

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