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  1. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  2. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  3. New challenges for evolutionary music and art‏‎ (2 Links)
  4. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  5. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  6. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  7. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  8. Ian Butterfield‏‎ (2 Links)
  9. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  10. Learning to colour greyscale images‏‎ (2 Links)
  11. Bernd Lintermann‏‎ (2 Links)
  12. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  13. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  14. Rekombination‏‎ (2 Links)
  15. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  16. Golan Levin‏‎ (2 Links)
  17. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  18. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  19. Rendering artistic light patterns‏‎ (2 Links)
  20. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  21. Image Warping for a Painterly Effect‏‎ (2 Links)
  22. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  23. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  24. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  25. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  26. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  27. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  28. Schwarm Algorithmen‏‎ (2 Links)
  29. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  30. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  31. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  32. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  33. Flowsnake Earth‏‎ (2 Links)
  34. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  35. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  36. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  37. Creating and rendering convolution surfaces‏‎ (2 Links)
  38. Zufallsprozess‏‎ (2 Links)
  39. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  40. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  41. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  42. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  43. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  44. The Painting Fool Teaching Interface‏‎ (2 Links)
  45. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  46. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  47. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  48. Evolutionary Design by Computers‏‎ (2 Links)
  49. Interactive evolution of dynamical systems‏‎ (2 Links)
  50. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)

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