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- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- A Turing Test for Generative Art (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Computer-Kreativität (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- The emergence of the representation of style in design (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Steve Dipaola (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Stippling with Aerial Robots (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Breeding on site (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Creative Web Services with Pattern (2 Links)
- Holger Ferstl (2 Links)
- Being Kasimir Malevich (2 Links)
- Künstliches Leben (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Against Individual Creativity (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
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