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  1. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  2. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  3. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  4. Model Proposal for a Constructed Artist‏‎ (2 Links)
  5. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  6. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  7. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  8. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  9. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  10. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  11. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  12. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  13. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  14. Steve Dipaola‏‎ (2 Links)
  15. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  16. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  17. A Study of Image Colourfulness‏‎ (2 Links)
  18. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  19. Stippling with Aerial Robots‏‎ (2 Links)
  20. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  21. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  22. Computer-Kreativität‏‎ (2 Links)
  23. A closer look at creativity as search‏‎ (2 Links)
  24. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  25. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  26. Computer Software for Measuring Creative Search‏‎ (2 Links)
  27. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  28. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  29. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  30. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  31. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  32. Evolution of Animated Photomosaics‏‎ (2 Links)
  33. Swarm paintings – nonhuman art‏‎ (2 Links)
  34. Aaron Davidson‏‎ (2 Links)
  35. Künstliches Leben‏‎ (2 Links)
  36. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  37. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  38. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  39. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  40. Rebecca Luger-Guillaume‏‎ (2 Links)
  41. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  42. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  43. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  44. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  45. Video Granular Synthesis‏‎ (2 Links)
  46. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  47. Bubble Hierarchies‏‎ (2 Links)
  48. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  49. Autonomous Evolutionary Art‏‎ (2 Links)
  50. Ten questions concerning generative computer art‏‎ (2 Links)

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