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- Digital Face Beautification (2 Links)
- Karl Gerbel (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Stylized Reality (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Frayed Cell Diagrams (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Computer-Kreativität (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Low-complexity art (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Evolutionäre Musik (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Variation (2 Links)
- Improbable Creativity (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Tatsu Unemi (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Evolving Human Faces (2 Links)
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