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- Ian Butterfield (2 Links)
- Learning to colour greyscale images (2 Links)
- A Turing Test for Generative Art (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Steve Dipaola (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Stippling with Aerial Robots (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- The emergence of the representation of style in design (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Being Kasimir Malevich (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Against Individual Creativity (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Creating and rendering convolution surfaces (2 Links)
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