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  1. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  2. Active User Intervention in an EC Search‏‎ (2 Links)
  3. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  4. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  5. Michael Witbrock‏‎ (2 Links)
  6. Gentropy: evolving 2D textures‏‎ (2 Links)
  7. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  8. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  9. Interactive evolution of images‏‎ (2 Links)
  10. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  11. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  12. Space layout planning using an evolutionary approach‏‎ (2 Links)
  13. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  14. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  15. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  16. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  17. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  18. The emergence of the representation of style in design‏‎ (2 Links)
  19. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  20. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  21. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  22. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  23. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  24. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  25. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  26. Style-aware Robust Color Transfer‏‎ (2 Links)
  27. Preconceptual Creativity‏‎ (2 Links)
  28. Establishing Appreciation In a Creative System‏‎ (2 Links)
  29. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  30. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  31. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  32. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (2 Links)
  33. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  34. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  35. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  36. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  37. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  38. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  39. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  40. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  41. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  42. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  43. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  44. Andrew Rowbottom‏‎ (2 Links)
  45. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  46. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  47. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  48. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  49. Variation‏‎ (2 Links)
  50. Gegenständliche Kunst‏‎ (2 Links)

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