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- Pmm Reference Implementation (2 Links)
- Mutation (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Population (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Daniel Shiffman (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Karl Gerbel (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Design Space of Tiling Template (2 Links)
- Quantum Art (2 Links)
- A Turing Test for Generative Art (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- New IEC Research and Frameworks (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Niall J. L. Griffith (2 Links)
- Fractal art — a comparison of styles (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Reproduktion (2 Links)
- The alphabet synthesis machine (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- The darwinian structure of the design process (2 Links)
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