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- Evolutionary shape grammars for product design (2 Links)
- Interactive evolution of images (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Daniel Shiffman (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Generic Evolutionary Design (2 Links)
- Design Space of Tiling Template (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Rebecca Luger-Guil (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Genetische Programmierung (2 Links)
- Distance-based functions for image comparison (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Composition in Perspectives (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Keith Wiley (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Gregory Dudek (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Ameisen Algorithmen (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
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