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  1. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  2. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  3. Digital Face Beautification‏‎ (2 Links)
  4. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  5. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  6. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  7. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  8. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  9. Autonomy, Signature and Creativity‏‎ (2 Links)
  10. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  11. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  12. Live Coding Towards Computational Creativity‏‎ (2 Links)
  13. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  14. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  15. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  16. Evolutionary generation of faces‏‎ (2 Links)
  17. Scott Neil-Teilly‏‎ (2 Links)
  18. Evolutionäre Algorithmen‏‎ (2 Links)
  19. The Authorship of Generative Art‏‎ (2 Links)
  20. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  21. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  22. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  23. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  24. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  25. Organized order in ornamentation‏‎ (2 Links)
  26. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  27. The Evolving Role of the Artist‏‎ (2 Links)
  28. Computer-Kreativität‏‎ (2 Links)
  29. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  30. P4m Reference Implementation‏‎ (2 Links)
  31. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  32. Ästhetik‏‎ (2 Links)
  33. Computer Software for Measuring Creative Search‏‎ (2 Links)
  34. Painterly rendering using image salience‏‎ (2 Links)
  35. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  36. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  37. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  38. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  39. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  40. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  41. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  42. The Painting Fool in New Dimensions‏‎ (2 Links)
  43. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  44. Simulating Morphogenesis‏‎ (2 Links)
  45. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  46. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  47. A History of Creativity for Future AI Research‏‎ (2 Links)
  48. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  49. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  50. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)

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