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- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Karl Gerbel (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Swarm Granulator (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- A Turing Test for Generative Art (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Low-complexity art (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Improbable Creativity (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
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