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  1. Creative Evolutionary Systems‏‎ (2 Links)
  2. Henry Rowley‏‎ (2 Links)
  3. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  4. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  5. Creativity, emergence and evolution in design‏‎ (2 Links)
  6. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  7. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  8. Evolutionary Design in Art‏‎ (2 Links)
  9. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  10. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  11. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  12. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  13. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  14. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  15. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  16. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  17. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  18. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  19. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  20. Daniel Shiffman‏‎ (2 Links)
  21. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  22. Tim Rowley‏‎ (2 Links)
  23. Stylized Reality‏‎ (2 Links)
  24. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  25. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  26. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  27. Evolutionary shape grammars for product design‏‎ (2 Links)
  28. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  29. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  30. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  31. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  32. Color Mixing using Colliding Particles‏‎ (2 Links)
  33. Evolving Approximate Image Filters‏‎ (2 Links)
  34. Artistic Stylization of Images and Video‏‎ (2 Links)
  35. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  36. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  37. Importance-Driven Focus of Attention‏‎ (2 Links)
  38. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  39. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  40. Distance-based functions for image comparison‏‎ (2 Links)
  41. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  42. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  43. Composition in Perspectives‏‎ (2 Links)
  44. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  45. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  46. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  47. Abstract Art by Shape Classification‏‎ (2 Links)
  48. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  49. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  50. Automated collage generation — with intent‏‎ (2 Links)

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