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- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Creative Evolutionary Systems (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Morgan McGuire (2 Links)
- The emergence of the representation of style in design (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Daniel Shiffman (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Preference Learning: An Introduction (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Evolving Fractal Drawings (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Distance-based functions for image comparison (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Composition in Perspectives (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
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