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- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- A closer look at creativity as search (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Michael Witbrock (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- Interactive evolution of images (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Gregory S. Hornby (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- John Mount (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Keith Wiley (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Natural Color Symmetry (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
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