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- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Scott Neil-Teilly (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Evolving Line Drawings (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Organized order in ornamentation (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- P4m Reference Implementation (2 Links)
- Painterly rendering using image salience (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Simulating Morphogenesis (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Andrew Rowbottom (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Extending the Range of Facial Types (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Gregory S. Hornby (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
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