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  1. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  2. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  3. Learning Lexicographic Preference Models‏‎ (2 Links)
  4. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  5. Evolutionary Design in Art‏‎ (2 Links)
  6. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  7. Rekombination‏‎ (2 Links)
  8. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  9. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  10. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  11. Rendering artistic light patterns‏‎ (2 Links)
  12. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  13. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  14. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  15. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  16. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  17. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  18. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  19. Low-complexity art‏‎ (2 Links)
  20. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  21. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  22. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  23. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  24. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  25. Evolutionary shape grammars for product design‏‎ (2 Links)
  26. Schwarm Algorithmen‏‎ (2 Links)
  27. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  28. Evolving Approximate Image Filters‏‎ (2 Links)
  29. Improbable Creativity‏‎ (2 Links)
  30. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  31. Autonomous Evolutionary Art‏‎ (2 Links)
  32. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  33. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  34. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  35. Complexity of two-dimensional patterns‏‎ (2 Links)
  36. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  37. Zellij Multipuzzle‏‎ (2 Links)
  38. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  39. Mathematische Kunst‏‎ (2 Links)
  40. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  41. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  42. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  43. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  44. Measuring complexity using information fluctuation‏‎ (2 Links)
  45. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  46. Interactive EC-based Signal Processing‏‎ (2 Links)
  47. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  48. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  49. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  50. Evolving for the Audience‏‎ (2 Links)

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