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  1. Computational Aesthetics Conferences‏‎ (2 Links)
  2. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  3. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  4. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  5. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  6. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  7. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  8. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  9. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  10. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  11. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  12. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  13. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  14. Model Proposal for a Constructed Artist‏‎ (2 Links)
  15. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  16. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  17. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  18. Extending the Range of Facial Types‏‎ (2 Links)
  19. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  20. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  21. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  22. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  23. Gregory S. Hornby‏‎ (2 Links)
  24. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  25. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  26. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  27. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  28. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  29. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  30. Preference Learning: An Introduction‏‎ (2 Links)
  31. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  32. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  33. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  34. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  35. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  36. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  37. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  38. Creative Search Trajectories and their Implications‏‎ (2 Links)
  39. Evolution of Animated Photomosaics‏‎ (2 Links)
  40. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  41. A comparative classification of complexity measures‏‎ (2 Links)
  42. Curious agents and situated design evaluations‏‎ (2 Links)
  43. Künstliches Leben‏‎ (2 Links)
  44. Artificial Nature: Immersive World Making‏‎ (2 Links)
  45. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  46. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  47. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  48. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  49. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  50. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)

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