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  1. Interactive evolution of images‏‎ (2 Links)
  2. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  3. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  4. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  5. Computer-Kreativität‏‎ (2 Links)
  6. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  7. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  8. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  9. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  10. Computer Software for Measuring Creative Search‏‎ (2 Links)
  11. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  12. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  13. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  14. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  15. Stepping stones in the mist‏‎ (2 Links)
  16. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  17. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  18. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  19. Stimulating creative flow through computational feedback‏‎ (2 Links)
  20. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  21. Pmm Reference Implementation‏‎ (2 Links)
  22. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  23. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  24. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  25. Population‏‎ (2 Links)
  26. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  27. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  28. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  29. Breeding on site‏‎ (2 Links)
  30. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  31. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  32. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  33. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  34. Natural Color Symmetry‏‎ (2 Links)
  35. Keith Wiley‏‎ (2 Links)
  36. Bubble Hierarchies‏‎ (2 Links)
  37. Evolution of Animated Photomosaics‏‎ (2 Links)
  38. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  39. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  40. New Kinds of Fractal Patterns‏‎ (2 Links)
  41. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  42. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  43. Swarm paintings – nonhuman art‏‎ (2 Links)
  44. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  45. Niche Constructing Drawing Robots‏‎ (2 Links)
  46. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  47. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  48. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  49. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  50. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)

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