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  1. Daniel Shiffman‏‎ (2 Links)
  2. Artificial Neural Network Spaces‏‎ (2 Links)
  3. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  4. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  5. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  6. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  7. Design Space of Tiling Template‏‎ (2 Links)
  8. Evolutionary generation of faces‏‎ (2 Links)
  9. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  10. Visual Hallucination For Computational Creation‏‎ (2 Links)
  11. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  12. Evolutionäre Algorithmen‏‎ (2 Links)
  13. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  14. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  15. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  16. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  17. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  18. Man + Robots: Symbiotic Art‏‎ (2 Links)
  19. Scott Neil-Teilly‏‎ (2 Links)
  20. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  21. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  22. Active User Intervention in an EC Search‏‎ (2 Links)
  23. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  24. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  25. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  26. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  27. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  28. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  29. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  30. Organized order in ornamentation‏‎ (2 Links)
  31. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  32. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  33. Informational Aesthetics Measures‏‎ (2 Links)
  34. P4m Reference Implementation‏‎ (2 Links)
  35. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  36. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  37. Painterly rendering using image salience‏‎ (2 Links)
  38. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  39. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  40. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  41. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  42. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  43. Genotyp‏‎ (2 Links)
  44. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  45. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  46. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  47. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  48. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  49. Consensual Paintings‏‎ (2 Links)
  50. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)

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