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  1. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  2. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  3. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  4. Computational Aesthetics Conferences‏‎ (2 Links)
  5. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  6. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  7. Organized order in ornamentation‏‎ (2 Links)
  8. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  9. Model Proposal for a Constructed Artist‏‎ (2 Links)
  10. P4m Reference Implementation‏‎ (2 Links)
  11. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  12. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  13. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  14. Painterly rendering using image salience‏‎ (2 Links)
  15. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  16. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  17. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  18. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  19. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  20. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  21. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  22. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  23. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  24. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  25. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  26. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  27. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  28. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  29. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  30. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  31. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  32. Biokunst‏‎ (2 Links)
  33. Artistic Stylization of Images and Video‏‎ (2 Links)
  34. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  35. Evolution of Animated Photomosaics‏‎ (2 Links)
  36. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  37. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  38. Künstliches Leben‏‎ (2 Links)
  39. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  40. Abstract Art by Shape Classification‏‎ (2 Links)
  41. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  42. Automated collage generation — with intent‏‎ (2 Links)
  43. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  44. Creative Search Trajectories and their Implications‏‎ (2 Links)
  45. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  46. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  47. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  48. Curious agents and situated design evaluations‏‎ (2 Links)
  49. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  50. Natural Color Symmetry‏‎ (2 Links)

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