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- An exploration-based evolutionary model of a generative design process (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- A Study of Image Colourfulness (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Searching for Surprise (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- A comparative classification of complexity measures (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Computer-Ästhetik (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Entropie (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Evolving virtual creatures (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
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