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- Dimension Reduction for Object Ranking (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Michael Witbrock (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Interactive evolution of images (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Scott Neil-Teilly (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Organized order in ornamentation (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Evolutionary Design in Art (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- P4m Reference Implementation (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- John Mount (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Gegenständliche Kunst (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- The alphabet synthesis machine (2 Links)
- Simulating Morphogenesis (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- The darwinian structure of the design process (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Keith Wiley (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
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