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  1. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  2. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  3. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  4. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  5. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  6. Evolving Glitch Art‏‎ (2 Links)
  7. A Study of Image Colourfulness‏‎ (2 Links)
  8. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  9. Measuring Creativity In Software Development‏‎ (2 Links)
  10. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  11. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  12. The Authorship of Generative Art‏‎ (2 Links)
  13. Selektion‏‎ (2 Links)
  14. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  15. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  16. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  17. A closer look at creativity as search‏‎ (2 Links)
  18. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  19. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  20. Evolving design genes in space layout problems‏‎ (2 Links)
  21. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  22. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  23. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  24. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  25. Painting with Flowsnakes‏‎ (2 Links)
  26. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  27. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  28. The Evolving Role of the Artist‏‎ (2 Links)
  29. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  30. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  31. Ästhetik‏‎ (2 Links)
  32. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  33. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  34. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  35. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  36. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  37. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  38. Aaron Davidson‏‎ (2 Links)
  39. Giving Colour to Images‏‎ (2 Links)
  40. Investigating Face Space‏‎ (2 Links)
  41. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  42. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  43. Ishihama Yoshiaki‏‎ (2 Links)
  44. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  45. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  46. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  47. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  48. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  49. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  50. Automatic content generation in the galactic arms race video game‏‎ (2 Links)

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