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  1. Learning Lexicographic Preference Models‏‎ (2 Links)
  2. Niall J. L. Griffith‏‎ (2 Links)
  3. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  4. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  5. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  6. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  7. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  8. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  9. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  10. Daniel Shiffman‏‎ (2 Links)
  11. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  12. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  13. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  14. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  15. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  16. Low-complexity art‏‎ (2 Links)
  17. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  18. Visual Hallucination For Computational Creation‏‎ (2 Links)
  19. Design Space of Tiling Template‏‎ (2 Links)
  20. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  21. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  22. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  23. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  24. Evolutionary generation of faces‏‎ (2 Links)
  25. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  26. Autonomy, Signature and Creativity‏‎ (2 Links)
  27. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  28. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  29. Evolutionäre Algorithmen‏‎ (2 Links)
  30. Scott Neil-Teilly‏‎ (2 Links)
  31. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  32. In Praise of Evolution and Opacity‏‎ (2 Links)
  33. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  34. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  35. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  36. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  37. Organized order in ornamentation‏‎ (2 Links)
  38. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  39. Algorithmic randomness and physical entropy‏‎ (2 Links)
  40. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  41. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  42. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  43. Measuring complexity using information fluctuation‏‎ (2 Links)
  44. P6m Reference Implementation‏‎ (2 Links)
  45. The Future of Evolutionary Design Research‏‎ (2 Links)
  46. Interactive EC-based Signal Processing‏‎ (2 Links)
  47. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  48. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  49. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  50. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)

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