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  1. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  2. Gentropy: evolving 2D textures‏‎ (2 Links)
  3. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  4. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  5. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  6. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  7. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  8. Scott Neil-Teilly‏‎ (2 Links)
  9. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  10. Active User Intervention in an EC Search‏‎ (2 Links)
  11. Biokunst‏‎ (2 Links)
  12. The Authorship of Generative Art‏‎ (2 Links)
  13. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  14. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  15. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  16. In Praise of Evolution and Opacity‏‎ (2 Links)
  17. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  18. Organized order in ornamentation‏‎ (2 Links)
  19. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  20. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  21. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  22. P4m Reference Implementation‏‎ (2 Links)
  23. The Evolving Role of the Artist‏‎ (2 Links)
  24. Ästhetik‏‎ (2 Links)
  25. Painterly rendering using image salience‏‎ (2 Links)
  26. Measuring Creativity In Software Development‏‎ (2 Links)
  27. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  28. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  29. Establishing Appreciation In a Creative System‏‎ (2 Links)
  30. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  31. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  32. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  33. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  34. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  35. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  36. The Painting Fool in New Dimensions‏‎ (2 Links)
  37. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  38. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  39. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  40. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  41. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  42. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  43. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  44. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  45. Morgan McGuire‏‎ (2 Links)
  46. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  47. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  48. Stepping stones in the mist‏‎ (2 Links)
  49. Ishihama Yoshiaki‏‎ (2 Links)
  50. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)

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