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- Computational Aesthetics Conferences (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Extending the Range of Facial Types (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Gregory S. Hornby (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Preference Learning: An Introduction (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- A comparative classification of complexity measures (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Künstliches Leben (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
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