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  1. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  2. The Evolving Role of the Artist‏‎ (2 Links)
  3. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  4. Artificial Neural Network Spaces‏‎ (2 Links)
  5. Ästhetik‏‎ (2 Links)
  6. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  7. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  8. Stylized Reality‏‎ (2 Links)
  9. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  10. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  11. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  12. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  13. The Painting Fool in New Dimensions‏‎ (2 Links)
  14. Holger Ferstl‏‎ (2 Links)
  15. Quantifying Creativity in Art Networks‏‎ (2 Links)
  16. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  17. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  18. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  19. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  20. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  21. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  22. Genotyp‏‎ (2 Links)
  23. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  24. Ranking Cases with Classification Rules‏‎ (2 Links)
  25. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  26. Active User Intervention in an EC Search‏‎ (2 Links)
  27. Ian Butterfield‏‎ (2 Links)
  28. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  29. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  30. Learning to colour greyscale images‏‎ (2 Links)
  31. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  32. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  33. Live Algorithms‏‎ (2 Links)
  34. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  35. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  36. Being Kasimir Malevich‏‎ (2 Links)
  37. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  38. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  39. Against Individual Creativity‏‎ (2 Links)
  40. Towards a model for artificial aesthetics‏‎ (2 Links)
  41. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  42. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  43. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  44. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  45. Search Strategies and the Creative Process‏‎ (2 Links)
  46. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  47. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  48. Swarm Painting Atelier‏‎ (2 Links)
  49. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  50. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)

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