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- Computational Aesthetics Conferences (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Genotyp (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- The emergence of the representation of style in design (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Preference Learning: An Introduction (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Künstliches Leben (2 Links)
- A comparative classification of complexity measures (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
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