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- Exact Aesthetics. Object and Scene to Message (2 Links)
- Bernd Lintermann (2 Links)
- Michael Witbrock (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Interactive evolution of images (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Golan Levin (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- John Mount (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Flowsnake Earth (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Keith Wiley (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Neuroästhetik (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Evolutionary Design by Computers (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Computer-Ästhetik (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Entropie (2 Links)
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