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- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- Michael Witbrock (2 Links)
- A Study of Image Colourfulness (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Interactive evolution of images (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- A closer look at creativity as search (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- Golan Levin (2 Links)
- Stepping stones in the mist (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Pmm Reference Implementation (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Population (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Quantum Art (2 Links)
- Swarm Painting Atelier (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Keith Wiley (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
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