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  1. Artificial Neural Network Spaces‏‎ (2 Links)
  2. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  3. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  4. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  5. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  6. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  7. Daniel Shiffman‏‎ (2 Links)
  8. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  9. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  10. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  11. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  12. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  13. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  14. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  15. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  16. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  17. Morgan McGuire‏‎ (2 Links)
  18. Design Space of Tiling Template‏‎ (2 Links)
  19. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  20. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  21. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  22. Active User Intervention in an EC Search‏‎ (2 Links)
  23. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  24. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  25. Steve Dipaola‏‎ (2 Links)
  26. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  27. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  28. Stippling with Aerial Robots‏‎ (2 Links)
  29. Evolving Glitch Art‏‎ (2 Links)
  30. Mutation‏‎ (2 Links)
  31. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  32. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  33. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  34. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  35. Composition in Perspectives‏‎ (2 Links)
  36. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  37. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  38. Evolving ambiguous images‏‎ (2 Links)
  39. Being Kasimir Malevich‏‎ (2 Links)
  40. Evolving expressions and art by choice‏‎ (2 Links)
  41. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  42. Against Individual Creativity‏‎ (2 Links)
  43. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  44. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  45. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  46. Swarm paintings – nonhuman art‏‎ (2 Links)
  47. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  48. Giving Colour to Images‏‎ (2 Links)
  49. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  50. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)

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