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  1. Evolutionary shape grammars for product design‏‎ (2 Links)
  2. Painting with Flowsnakes‏‎ (2 Links)
  3. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  4. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  5. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  6. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  7. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  8. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  9. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  10. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  11. Bernd Lintermann‏‎ (2 Links)
  12. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  13. Michael Witbrock‏‎ (2 Links)
  14. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  15. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  16. Interactive evolution of images‏‎ (2 Links)
  17. Generic Evolutionary Design‏‎ (2 Links)
  18. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  19. Space layout planning using an evolutionary approach‏‎ (2 Links)
  20. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  21. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  22. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  23. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  24. Ameisen Algorithmen‏‎ (2 Links)
  25. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  26. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  27. Evolving for the Audience‏‎ (2 Links)
  28. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  29. Phänotyp‏‎ (2 Links)
  30. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  31. Is Evolution Creative?‏‎ (2 Links)
  32. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  33. Genetische Programmierung‏‎ (2 Links)
  34. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  35. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  36. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  37. Creative Search Trajectories and their Implications‏‎ (2 Links)
  38. John Mount‏‎ (2 Links)
  39. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  40. Exploring aesthetic pattern formation‏‎ (2 Links)
  41. Curious agents and situated design evaluations‏‎ (2 Links)
  42. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  43. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  44. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  45. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  46. Gregory Dudek‏‎ (2 Links)
  47. Keith Wiley‏‎ (2 Links)
  48. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  49. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  50. Neuroästhetik‏‎ (2 Links)

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