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  1. Creativity, emergence and evolution in design‏‎ (2 Links)
  2. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  3. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  4. Ian Butterfield‏‎ (2 Links)
  5. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  6. Learning to colour greyscale images‏‎ (2 Links)
  7. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  8. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  9. Frayed Cell Diagrams‏‎ (2 Links)
  10. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  11. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  12. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  13. Image Warping for a Painterly Effect‏‎ (2 Links)
  14. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  15. Daniel Shiffman‏‎ (2 Links)
  16. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  17. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  18. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  19. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  20. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  21. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  22. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  23. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  24. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  25. Design Space of Tiling Template‏‎ (2 Links)
  26. Search Strategies and the Creative Process‏‎ (2 Links)
  27. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  28. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  29. Color Mixing using Colliding Particles‏‎ (2 Links)
  30. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  31. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  32. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  33. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  34. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  35. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  36. Self-design and ontogenetic evolution‏‎ (2 Links)
  37. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  38. Evolutionäre Musik‏‎ (2 Links)
  39. P3m1 Reference Implementation‏‎ (2 Links)
  40. Zufallsprozess‏‎ (2 Links)
  41. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  42. Semantic aware methods for evolutionary art‏‎ (2 Links)
  43. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  44. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  45. Distance-based functions for image comparison‏‎ (2 Links)
  46. Composition in Perspectives‏‎ (2 Links)
  47. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  48. The Painting Fool Teaching Interface‏‎ (2 Links)
  49. Evolving Human Faces‏‎ (2 Links)
  50. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)

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