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- A Comparison Between Representations for Evolving Images (2 Links)
- Holger Ferstl (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Ian Butterfield (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Learning to colour greyscale images (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Creative Evolutionary Systems (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Preconceptual Creativity (2 Links)
- Art, emergence and the computational sublime (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Neuroästhetik (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Swarm Painting Atelier (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Evolving virtual creatures (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
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