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- Painterly rendering using image salience (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Evolving Glitch Art (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- The emergence of the representation of style in design (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Stepping stones in the mist (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Computer-Kreativität (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Pmm Reference Implementation (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Morgan McGuire (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Population (2 Links)
- Golan Levin (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Mutation (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Natural Color Symmetry (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- New Kinds of Fractal Patterns (2 Links)
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