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  1. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  2. Informational Aesthetics Measures‏‎ (2 Links)
  3. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  4. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  5. New challenges for evolutionary music and art‏‎ (2 Links)
  6. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  7. Collaborative Preference Learning‏‎ (2 Links)
  8. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  9. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  10. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  11. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  12. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  13. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  14. Detecting people in cubist art‏‎ (2 Links)
  15. Rekombination‏‎ (2 Links)
  16. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  17. Digital Face Beautification‏‎ (2 Links)
  18. Rendering artistic light patterns‏‎ (2 Links)
  19. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  20. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  21. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  22. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  23. Ungegenständliche Kunst‏‎ (2 Links)
  24. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  25. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  26. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  27. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  28. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  29. Schwarm Algorithmen‏‎ (2 Links)
  30. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  31. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  32. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  33. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  34. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  35. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  36. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  37. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  38. Video Granular Synthesis‏‎ (2 Links)
  39. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  40. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  41. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  42. Ten questions concerning generative computer art‏‎ (2 Links)
  43. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  44. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  45. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  46. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  47. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  48. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  49. Erik J. Gustafson‏‎ (2 Links)
  50. Ameisen Algorithmen‏‎ (2 Links)

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