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- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Stepping stones in the mist (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Pmm Reference Implementation (2 Links)
- Biokunst (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Population (2 Links)
- Tim Rowley (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Quantum Art (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- New IEC Research and Frameworks (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Holger Ferstl (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Künstliches Leben (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Evolutionary Design by Computers (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Reproduktion (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Live Algorithms (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
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