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- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- Swarm Granulator (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Selektion (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Evolutionary generation of faces (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- Biokunst (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Painting with Flowsnakes (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Phänotyp (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Is Evolution Creative? (2 Links)
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