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  1. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  2. In Praise of Evolution and Opacity‏‎ (2 Links)
  3. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  4. Organized order in ornamentation‏‎ (2 Links)
  5. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  6. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  7. Autonomy, Signature and Creativity‏‎ (2 Links)
  8. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  9. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  10. P4m Reference Implementation‏‎ (2 Links)
  11. Evolving design genes in space layout problems‏‎ (2 Links)
  12. Painterly rendering using image salience‏‎ (2 Links)
  13. Measuring Creativity In Software Development‏‎ (2 Links)
  14. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  15. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  16. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  17. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  18. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  19. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  20. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  21. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  22. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  23. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  24. Computer-Kreativität‏‎ (2 Links)
  25. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  26. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  27. Computer Software for Measuring Creative Search‏‎ (2 Links)
  28. Golan Levin‏‎ (2 Links)
  29. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  30. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  31. Morgan McGuire‏‎ (2 Links)
  32. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  33. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  34. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  35. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  36. Stepping stones in the mist‏‎ (2 Links)
  37. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  38. Stimulating creative flow through computational feedback‏‎ (2 Links)
  39. Pmm Reference Implementation‏‎ (2 Links)
  40. Mutation‏‎ (2 Links)
  41. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  42. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  43. Population‏‎ (2 Links)
  44. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  45. A History of Creativity for Future AI Research‏‎ (2 Links)
  46. Flowsnake Earth‏‎ (2 Links)
  47. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  48. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  49. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  50. Natural Color Symmetry‏‎ (2 Links)

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