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- The Role of Motion Dynamics in Abstract Painting (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Genotyp (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Holger Ferstl (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Stylized Reality (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Ian Butterfield (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Learning to colour greyscale images (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Depth-aware neural style transfer (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Video Granular Synthesis (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
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