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- Self Portraits with Mandelbrot Genetics (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- Painting with Flowsnakes (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- Data-Driven Iconification (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Genotyp (2 Links)
- Michael Witbrock (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Collaborative Preference Learning (2 Links)
- Interactive evolution of images (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Detecting people in cubist art (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Ungegenständliche Kunst (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- Digital Face Beautification (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Is Evolution Creative? (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Automated collage generation — with intent (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Video Granular Synthesis (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Echo (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
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