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  1. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  2. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  3. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  4. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  5. Bernd Lintermann‏‎ (2 Links)
  6. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  7. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  8. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  9. Gentropy: evolving 2D textures‏‎ (2 Links)
  10. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  11. Model Proposal for a Constructed Artist‏‎ (2 Links)
  12. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  13. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  14. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  15. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  16. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  17. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  18. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  19. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  20. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  21. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  22. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  23. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  24. Stylized Reality‏‎ (2 Links)
  25. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  26. Establishing Appreciation In a Creative System‏‎ (2 Links)
  27. Preference Learning: An Introduction‏‎ (2 Links)
  28. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  29. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  30. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  31. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  32. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  33. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  34. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  35. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  36. Künstliches Leben‏‎ (2 Links)
  37. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  38. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  39. Swarm paintings – nonhuman art‏‎ (2 Links)
  40. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  41. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  42. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  43. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  44. A comparative classification of complexity measures‏‎ (2 Links)
  45. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  46. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  47. Artificial Nature: Immersive World Making‏‎ (2 Links)
  48. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  49. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  50. Gegenständliche Kunst‏‎ (2 Links)

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