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- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Evolutionary generation of faces (2 Links)
- Niall J. L. Griffith (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- A Turing Test for Generative Art (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Evolutionäre Algorithmen (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Michael Witbrock (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Interactive evolution of images (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Scott Neil-Teilly (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Genotyp (2 Links)
- Swarm Granulator (2 Links)
- Organized order in ornamentation (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- P6m Reference Implementation (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Keith Wiley (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Being Kasimir Malevich (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
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