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- A Study of Image Colourfulness (2 Links)
- Design Space of Tiling Template (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- A closer look at creativity as search (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- The Authorship of Generative Art (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Searching for Surprise (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Evolving Line Drawings (2 Links)
- Informational Aesthetics Measures (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- The Evolving Role of the Artist (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Ästhetik (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Evolving virtual creatures (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Peter Kleiweg (2 Links)
- Consensual Paintings (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Extending the Range of Facial Types (2 Links)
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