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  1. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  2. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  3. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  4. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  5. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  6. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  7. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  8. Biokunst‏‎ (2 Links)
  9. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  10. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  11. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  12. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  13. Autonomy, Signature and Creativity‏‎ (2 Links)
  14. Steve Dipaola‏‎ (2 Links)
  15. Stippling with Aerial Robots‏‎ (2 Links)
  16. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  17. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  18. The Authorship of Generative Art‏‎ (2 Links)
  19. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  20. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  21. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  22. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  23. Evolving Line Drawings‏‎ (2 Links)
  24. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  25. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  26. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  27. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  28. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  29. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  30. The Evolving Role of the Artist‏‎ (2 Links)
  31. Model Proposal for a Constructed Artist‏‎ (2 Links)
  32. Ästhetik‏‎ (2 Links)
  33. Natural Processes and Artificial Procedures‏‎ (2 Links)
  34. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  35. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  36. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  37. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  38. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  39. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  40. The Painting Fool in New Dimensions‏‎ (2 Links)
  41. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  42. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  43. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  44. Rebecca Luger-Guil‏‎ (2 Links)
  45. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  46. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  47. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  48. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  49. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  50. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)

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