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- The Creative Mind: Myths and Mechanisms (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Data-Driven Iconification (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Scott Neil-Teilly (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Collaborative Preference Learning (2 Links)
- Bernd Lintermann (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Organized order in ornamentation (2 Links)
- Detecting people in cubist art (2 Links)
- P4m Reference Implementation (2 Links)
- Digital Face Beautification (2 Links)
- Painterly rendering using image salience (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Evolving Glitch Art (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- The emergence of the representation of style in design (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Evolving design genes in space layout problems (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Stepping stones in the mist (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Computer-Kreativität (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
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