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  1. Interactive evolution for industrial design‏‎ (2 Links)
  2. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  3. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  4. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  5. Model Proposal for a Constructed Artist‏‎ (2 Links)
  6. Gentropy: evolving 2D textures‏‎ (2 Links)
  7. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  8. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  9. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  10. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  11. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  12. Bernd Lintermann‏‎ (2 Links)
  13. Collage, Technology, and Creative Process‏‎ (2 Links)
  14. Stepping stones in the mist‏‎ (2 Links)
  15. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  16. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  17. Stimulating creative flow through computational feedback‏‎ (2 Links)
  18. Pmm Reference Implementation‏‎ (2 Links)
  19. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  20. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  21. Population‏‎ (2 Links)
  22. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  23. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  24. Establishing Appreciation In a Creative System‏‎ (2 Links)
  25. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  26. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  27. Towards MCTS for Creative Domains‏‎ (2 Links)
  28. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  29. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  30. Quantum Art‏‎ (2 Links)
  31. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  32. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  33. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  34. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  35. Holger Ferstl‏‎ (2 Links)
  36. New IEC Research and Frameworks‏‎ (2 Links)
  37. Swarm Granulator‏‎ (2 Links)
  38. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  39. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  40. Niall J. L. Griffith‏‎ (2 Links)
  41. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  42. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  43. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  44. Ian Butterfield‏‎ (2 Links)
  45. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  46. Evolutionary Design in Art‏‎ (2 Links)
  47. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  48. Learning to colour greyscale images‏‎ (2 Links)
  49. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  50. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)

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