Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 931 bis 980 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Michael Witbrock (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Interactive evolution of images (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- A Turing Test for Generative Art (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- The emergence of the representation of style in design (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Gregory Dudek (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- John Mount (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Preference Learning: An Introduction (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Keith Wiley (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Curious agents and situated design evaluations (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)