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Unten werden bis zu 50 Ergebnisse im Bereich 931 bis 980 angezeigt.
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- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Rekombination (2 Links)
- Creative Evolutionary Systems (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- Rendering artistic light patterns (2 Links)
- Evolutionary Design in Art (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Schwarm Algorithmen (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Being Kasimir Malevich (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Against Individual Creativity (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Distance-based functions for image comparison (2 Links)
- Evolving for the Audience (2 Links)
- Composition in Perspectives (2 Links)
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