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  1. Construction and intuition: Creativity in early computer art‏‎ (2 Bearbeitungen)
  2. Evolved diffusion limited aggregation compositions‏‎ (2 Bearbeitungen)
  3. Abstract Art by Shape Classification‏‎ (2 Bearbeitungen)
  4. The Monumental Geometry of E Pluribus Unum‏‎ (2 Bearbeitungen)
  5. Representational Random Walks‏‎ (2 Bearbeitungen)
  6. Curved Islamic Star Patterns of Medieval Egypt and Syria‏‎ (2 Bearbeitungen)
  7. Color Search and Replace‏‎ (2 Bearbeitungen)
  8. New directions for evolving expressions‏‎ (2 Bearbeitungen)
  9. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Bearbeitungen)
  10. Strategies for creating new informational primitives in minds and machines‏‎ (2 Bearbeitungen)
  11. Manipulation of Non-Linear IFS Attractors Using Genetic Programming‏‎ (2 Bearbeitungen)
  12. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Bearbeitungen)
  13. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Bearbeitungen)
  14. Evolution of Pseudo-Colouring Algorithms for Image Enhancement with Interactive Genetic Programming‏‎ (2 Bearbeitungen)
  15. Computer Generated Stereoscopic Artwork‏‎ (2 Bearbeitungen)
  16. The Aesthetics of the Underworld‏‎ (2 Bearbeitungen)
  17. A mathematical theory of evolutionand biological creativity‏‎ (2 Bearbeitungen)
  18. Form Follows Function: Aesthetic Interactive Labels‏‎ (2 Bearbeitungen)
  19. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Bearbeitungen)
  20. Real-World Tessellations‏‎ (2 Bearbeitungen)
  21. Active learning in very large databases‏‎ (2 Bearbeitungen)
  22. Aesthetics and Psychobiology‏‎ (2 Bearbeitungen)
  23. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Bearbeitungen)
  24. Knowledge-Level Creativity in Game Design‏‎ (2 Bearbeitungen)
  25. Spirograph inspired visualization of ecological networks‏‎ (2 Bearbeitungen)
  26. Approaches to Evolutionary Architectural Design Exploration Using Grammatical Evolution‏‎ (2 Bearbeitungen)
  27. Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts‏‎ (2 Bearbeitungen)
  28. Geometric Patterns as Material Things: The Making of Seljuk Patterns on Curved Surfaces‏‎ (2 Bearbeitungen)
  29. Supervised Genetic Search for Parameter Selection in Painterly Rendering‏‎ (2 Bearbeitungen)
  30. Artistic Canvases for Gestural and Non-linear Typography‏‎ (2 Bearbeitungen)
  31. Mathematics Learning through Arts and Collaborative Problem-Solving: The Princess and the Diamond-Problem‏‎ (2 Bearbeitungen)
  32. A Painterly Rendering Based on Stroke Profile and Database‏‎ (2 Bearbeitungen)
  33. Towards creative evolutionary systems with interactive genetic algorithm‏‎ (2 Bearbeitungen)
  34. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Bearbeitungen)
  35. Planes and Frames: Spatial Layering in Josef Albers' Homage to the Square Paintings‏‎ (2 Bearbeitungen)
  36. A comparative classification of complexity measures‏‎ (2 Bearbeitungen)
  37. Conceptualizing Birkhoff's Aesthetic Measure Using Shannon Entropy and Kolmogorov Complexity‏‎ (2 Bearbeitungen)
  38. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Bearbeitungen)
  39. Beautification of Islamic Patterns via Constraint Satisfaction‏‎ (2 Bearbeitungen)
  40. Prospects for a cognitive neuroscience of visual aesthetics‏‎ (2 Bearbeitungen)
  41. A service oriented evolutionary architecture: applications and results‏‎ (2 Bearbeitungen)
  42. Imagenet classification with deep convolutional neural networks‏‎ (2 Bearbeitungen)
  43. Conveying Semantics through Visual Metaphor‏‎ (2 Bearbeitungen)
  44. Visualization of Four-Dimensional Spacetimes‏‎ (2 Bearbeitungen)
  45. Fractal Wallpaper Patterns‏‎ (2 Bearbeitungen)
  46. Criticism, culture, and the automatic generation of artworks‏‎ (2 Bearbeitungen)
  47. Fun with Whirls‏‎ (2 Bearbeitungen)
  48. Celtic Knots Colorization based on Color Harmony Principles‏‎ (2 Bearbeitungen)
  49. An Emerging Computational Model of Flow Spaces in Social Creativity and Learning‏‎ (2 Bearbeitungen)
  50. Sketch Based Construction and Rendering of Implicit Models‏‎ (2 Bearbeitungen)

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