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- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Echo (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- A Study of Image Colourfulness (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- A closer look at creativity as search (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- Rebecca Luger-Guil (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Searching for Surprise (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- The emergence of the representation of style in design (2 Links)
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