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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Frayed Cell Diagrams‏‎ (2 Links)
  2. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  3. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  4. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  5. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  6. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  7. Creative Ecosystems 2009‏‎ (2 Links)
  8. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  9. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  10. Creatively Subverting Messages in Posters‏‎ (2 Links)
  11. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  12. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  13. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  14. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  15. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  16. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  17. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  18. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  19. A Turing Test for Generative Art‏‎ (2 Links)
  20. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  21. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  22. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  23. Michael Witbrock‏‎ (2 Links)
  24. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  25. Interactive evolution of images‏‎ (2 Links)
  26. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  27. Artificial Neural Network Spaces‏‎ (2 Links)
  28. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  29. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  30. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  31. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  32. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  33. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  34. Evolving Glitch Art‏‎ (2 Links)
  35. Collage, Technology, and Creative Process‏‎ (2 Links)
  36. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  37. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  38. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  39. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  40. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  41. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  42. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  43. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  44. Tim Rowley‏‎ (2 Links)
  45. Stylized Reality‏‎ (2 Links)
  46. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  47. Evolving design genes in space layout problems‏‎ (2 Links)
  48. Active User Intervention in an EC Search‏‎ (2 Links)
  49. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  50. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)

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