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- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Pmm Reference Implementation (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Population (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Karl Gerbel (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Creative Evolutionary Systems (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Quantum Art (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Fractal art — a comparison of styles (2 Links)
- New IEC Research and Frameworks (2 Links)
- Swarm Granulator (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Niall J. L. Griffith (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Daniel Shiffman (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Design Space of Tiling Template (2 Links)
- Low-complexity art (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Evolutionary generation of faces (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
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