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- A Computer Model for the Generation of Visual Compositions (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Stylized Reality (2 Links)
- Tim Rowley (2 Links)
- Biokunst (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Evolutionary Design in Art (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Evolutionary shape grammars for product design (2 Links)
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