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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.
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- Self-design and ontogenetic evolution (2 Links)
- P3m1 Reference Implementation (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Painterly rendering using image salience (2 Links)
- The Evolving Role of the Artist (2 Links)
- Ästhetik (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Evolutionary Design in Art (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Stepping stones in the mist (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Pmm Reference Implementation (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- Population (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Bernd Lintermann (2 Links)
- Generic Evolutionary Design (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
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