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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  2. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  3. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  4. Golan Levin‏‎ (2 Links)
  5. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  6. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  7. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  8. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  9. Steve Dipaola‏‎ (2 Links)
  10. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  11. Mutation‏‎ (2 Links)
  12. Stippling with Aerial Robots‏‎ (2 Links)
  13. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  14. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  15. Karl Gerbel‏‎ (2 Links)
  16. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  17. Creative Ecosystems 2009‏‎ (2 Links)
  18. Natural Processes and Artificial Procedures‏‎ (2 Links)
  19. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  20. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  21. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  22. Creatively Subverting Messages in Posters‏‎ (2 Links)
  23. A Turing Test for Generative Art‏‎ (2 Links)
  24. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  25. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  26. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  27. Frayed Cell Diagrams‏‎ (2 Links)
  28. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  29. Learning Lexicographic Preference Models‏‎ (2 Links)
  30. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  31. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  32. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  33. Artificial Neural Network Spaces‏‎ (2 Links)
  34. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  35. Rebecca Luger-Guil‏‎ (2 Links)
  36. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  37. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  38. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  39. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  40. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  41. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  42. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  43. Low-complexity art‏‎ (2 Links)
  44. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  45. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  46. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  47. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  48. Collage, Technology, and Creative Process‏‎ (2 Links)
  49. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  50. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)

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