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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  2. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  3. Data-Driven Iconification‏‎ (2 Links)
  4. The Escher evolver: evolution to the people‏‎ (2 Links)
  5. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  6. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  7. Autonomously Creating Quality Images‏‎ (2 Links)
  8. Painting with Flowsnakes‏‎ (2 Links)
  9. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  10. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  11. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  12. Collaborative Preference Learning‏‎ (2 Links)
  13. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  14. Detecting people in cubist art‏‎ (2 Links)
  15. Michael Witbrock‏‎ (2 Links)
  16. Gentropy: evolving 2D textures‏‎ (2 Links)
  17. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  18. Interactive evolution of images‏‎ (2 Links)
  19. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  20. Digital Face Beautification‏‎ (2 Links)
  21. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  22. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  23. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  24. Space layout planning using an evolutionary approach‏‎ (2 Links)
  25. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  26. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  27. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  28. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  29. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  30. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  31. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  32. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  33. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  34. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  35. Style-aware Robust Color Transfer‏‎ (2 Links)
  36. Establishing Appreciation In a Creative System‏‎ (2 Links)
  37. Preconceptual Creativity‏‎ (2 Links)
  38. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  39. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  40. Tim Rowley‏‎ (2 Links)
  41. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  42. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (2 Links)
  43. Computer-Kreativität‏‎ (2 Links)
  44. Computer Software for Measuring Creative Search‏‎ (2 Links)
  45. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  46. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  47. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  48. New challenges for evolutionary music and art‏‎ (2 Links)
  49. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  50. Swarm Tech-Tiles Tim‏‎ (2 Links)

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