Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  2. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  3. Ästhetik‏‎ (2 Links)
  4. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  5. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  6. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  7. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  8. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  9. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  10. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  11. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  12. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  13. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  14. The Painting Fool in New Dimensions‏‎ (2 Links)
  15. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  16. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  17. Autonomy, Signature and Creativity‏‎ (2 Links)
  18. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  19. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  20. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  21. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  22. Michael Witbrock‏‎ (2 Links)
  23. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  24. Interactive evolution of images‏‎ (2 Links)
  25. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  26. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  27. Genotyp‏‎ (2 Links)
  28. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  29. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  30. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  31. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  32. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  33. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  34. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  35. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  36. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  37. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  38. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  39. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  40. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  41. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  42. Towards MCTS for Creative Domains‏‎ (2 Links)
  43. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  44. Stylized Reality‏‎ (2 Links)
  45. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  46. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  47. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  48. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  49. Swarm Granulator‏‎ (2 Links)
  50. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)