Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.
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- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Gregory Dudek (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Quantum Art (2 Links)
- Mutation (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- New IEC Research and Frameworks (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Swarm Granulator (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Niall J. L. Griffith (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Karl Gerbel (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Scott Neil-Teilly (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- The Authorship of Generative Art (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Organized order in ornamentation (2 Links)
- Low-complexity art (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- P4m Reference Implementation (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- The Evolving Role of the Artist (2 Links)
- Painterly rendering using image salience (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Ästhetik (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
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