Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.
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- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Karl Gerbel (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Design Space of Tiling Template (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Quantum Art (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- New IEC Research and Frameworks (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Niall J. L. Griffith (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Low-complexity art (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Scott Neil-Teilly (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Tim Rowley (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Organized order in ornamentation (2 Links)
- Evolving Line Drawings (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- P4m Reference Implementation (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Painterly rendering using image salience (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
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