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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  2. Towards a model for artificial aesthetics‏‎ (2 Links)
  3. Interactive evolution for industrial design‏‎ (2 Links)
  4. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  5. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  6. Evolving for the Audience‏‎ (2 Links)
  7. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  8. Model Proposal for a Constructed Artist‏‎ (2 Links)
  9. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  10. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  11. Swarm Tech-Tiles Tim‏‎ (2 Links)
  12. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  13. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  14. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  15. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  16. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  17. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  18. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  19. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  20. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  21. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  22. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  23. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  24. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  25. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  26. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  27. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  28. Stylized Reality‏‎ (2 Links)
  29. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  30. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  31. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  32. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  33. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  34. Quantifying Creativity in Art Networks‏‎ (2 Links)
  35. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  36. Holger Ferstl‏‎ (2 Links)
  37. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  38. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  39. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  40. The Escher evolver: evolution to the people‏‎ (2 Links)
  41. Creative Evolutionary Systems‏‎ (2 Links)
  42. Ranking Cases with Classification Rules‏‎ (2 Links)
  43. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  44. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  45. Autonomously Creating Quality Images‏‎ (2 Links)
  46. Creativity, emergence and evolution in design‏‎ (2 Links)
  47. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  48. Ian Butterfield‏‎ (2 Links)
  49. Learning to colour greyscale images‏‎ (2 Links)
  50. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)

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