Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.
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- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Learning to colour greyscale images (2 Links)
- Pmm Reference Implementation (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Population (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Quantum Art (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Evolving Glitch Art (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- New IEC Research and Frameworks (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Niall J. L. Griffith (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Developmental modelling with SDS (2 Links)
- Golan Levin (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
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