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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  2. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  3. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  4. A closer look at creativity as search‏‎ (2 Links)
  5. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  6. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  7. Rebecca Luger-Guil‏‎ (2 Links)
  8. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  9. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  10. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  11. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  12. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  13. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  14. Data-Driven Iconification‏‎ (2 Links)
  15. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  16. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  17. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  18. Visual Hallucination For Computational Creation‏‎ (2 Links)
  19. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  20. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  21. Live Coding Towards Computational Creativity‏‎ (2 Links)
  22. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  23. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  24. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  25. Collaborative Preference Learning‏‎ (2 Links)
  26. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  27. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  28. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  29. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  30. Detecting people in cubist art‏‎ (2 Links)
  31. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  32. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  33. Digital Face Beautification‏‎ (2 Links)
  34. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  35. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  36. Searching for Surprise‏‎ (2 Links)
  37. Evolving Line Drawings‏‎ (2 Links)
  38. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  39. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  40. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  41. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  42. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  43. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  44. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  45. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  46. Painting With Triangles‏‎ (2 Links)
  47. Bernd Lintermann‏‎ (2 Links)
  48. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  49. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  50. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)

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