Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.
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- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Holger Ferstl (2 Links)
- Swarm Granulator (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- New IEC Research and Frameworks (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Niall J. L. Griffith (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Frayed Cell Diagrams (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Ian Butterfield (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Learning to colour greyscale images (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- The Authorship of Generative Art (2 Links)
- Scott Neil-Teilly (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Organized order in ornamentation (2 Links)
- Evolving Glitch Art (2 Links)
- Biokunst (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- The Evolving Role of the Artist (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- P4m Reference Implementation (2 Links)
- Ästhetik (2 Links)
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