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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  2. Morgan McGuire‏‎ (2 Links)
  3. Daniel Shiffman‏‎ (2 Links)
  4. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  5. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  6. The emergence of the representation of style in design‏‎ (2 Links)
  7. Gentropy: evolving 2D textures‏‎ (2 Links)
  8. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  9. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  10. Mutation‏‎ (2 Links)
  11. Design Space of Tiling Template‏‎ (2 Links)
  12. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  13. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  14. Stylized Reality‏‎ (2 Links)
  15. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  16. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  17. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  18. Karl Gerbel‏‎ (2 Links)
  19. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  20. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  21. Quantifying Creativity in Art Networks‏‎ (2 Links)
  22. Establishing Appreciation In a Creative System‏‎ (2 Links)
  23. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  24. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  25. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  26. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  27. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  28. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  29. Ranking Cases with Classification Rules‏‎ (2 Links)
  30. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  31. Learning Lexicographic Preference Models‏‎ (2 Links)
  32. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  33. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  34. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  35. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  36. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  37. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  38. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  39. Low-complexity art‏‎ (2 Links)
  40. Evolutionary Design in Art‏‎ (2 Links)
  41. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  42. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  43. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  44. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  45. A Turing Test for Generative Art‏‎ (2 Links)
  46. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  47. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  48. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  49. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  50. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)

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