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- Artificial ecosystems for creative discovery (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Genotyp (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Rebecca Luger-Guil (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Biokunst (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Searching for Surprise (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Painting With Triangles (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
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