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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Quantifying Creativity in Art Networks‏‎ (2 Links)
  2. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  3. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  4. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  5. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  6. Swarm Granulator‏‎ (2 Links)
  7. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  8. Frayed Cell Diagrams‏‎ (2 Links)
  9. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  10. Learning Lexicographic Preference Models‏‎ (2 Links)
  11. Ranking Cases with Classification Rules‏‎ (2 Links)
  12. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  13. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  14. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  15. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  16. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  17. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  18. Autonomy, Signature and Creativity‏‎ (2 Links)
  19. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  20. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  21. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  22. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  23. Low-complexity art‏‎ (2 Links)
  24. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  25. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  26. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  27. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  28. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  29. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  30. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  31. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  32. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  33. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  34. Developmental modelling with SDS‏‎ (2 Links)
  35. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  36. The Authorship of Generative Art‏‎ (2 Links)
  37. In Praise of Evolution and Opacity‏‎ (2 Links)
  38. Dimension Reduction for Object Ranking‏‎ (2 Links)
  39. Evolving Glitch Art‏‎ (2 Links)
  40. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  41. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  42. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  43. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  44. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  45. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  46. Measuring Creativity In Software Development‏‎ (2 Links)
  47. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  48. The Evolving Role of the Artist‏‎ (2 Links)
  49. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  50. Ästhetik‏‎ (2 Links)

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