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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  2. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  3. Stimulating creative flow through computational feedback‏‎ (2 Links)
  4. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  5. Pmm Reference Implementation‏‎ (2 Links)
  6. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  7. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  8. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  9. Breeding on site‏‎ (2 Links)
  10. Population‏‎ (2 Links)
  11. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  12. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  13. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  14. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  15. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  16. Holger Ferstl‏‎ (2 Links)
  17. Creative Web Services with Pattern‏‎ (2 Links)
  18. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  19. CGP, Creativity and Art‏‎ (2 Links)
  20. Quantum Art‏‎ (2 Links)
  21. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  22. New IEC Research and Frameworks‏‎ (2 Links)
  23. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  24. Towards MCTS for Creative Domains‏‎ (2 Links)
  25. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  26. Ian Butterfield‏‎ (2 Links)
  27. Niall J. L. Griffith‏‎ (2 Links)
  28. Learning to colour greyscale images‏‎ (2 Links)
  29. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  30. A Study of Image Colourfulness‏‎ (2 Links)
  31. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  32. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  33. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  34. Data-Driven Iconification‏‎ (2 Links)
  35. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  36. Image Warping for a Painterly Effect‏‎ (2 Links)
  37. Swarm Granulator‏‎ (2 Links)
  38. A closer look at creativity as search‏‎ (2 Links)
  39. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  40. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  41. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  42. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  43. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  44. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  45. Collaborative Preference Learning‏‎ (2 Links)
  46. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  47. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  48. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  49. Detecting people in cubist art‏‎ (2 Links)
  50. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)

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