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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  2. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  3. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  4. Establishing Appreciation In a Creative System‏‎ (2 Links)
  5. Tim Rowley‏‎ (2 Links)
  6. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  7. Breeding on site‏‎ (2 Links)
  8. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  9. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  10. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  11. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  12. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  13. Karl Gerbel‏‎ (2 Links)
  14. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  15. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  16. Active User Intervention in an EC Search‏‎ (2 Links)
  17. Natural Processes and Artificial Procedures‏‎ (2 Links)
  18. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  19. Creative Web Services with Pattern‏‎ (2 Links)
  20. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  21. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  22. CGP, Creativity and Art‏‎ (2 Links)
  23. Swarm Tech-Tiles Tim‏‎ (2 Links)
  24. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  25. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  26. Evolutionary Design in Art‏‎ (2 Links)
  27. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  28. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  29. Rebecca Luger-Guil‏‎ (2 Links)
  30. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  31. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  32. Learning Lexicographic Preference Models‏‎ (2 Links)
  33. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  34. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  35. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  36. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  37. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  38. Data-Driven Iconification‏‎ (2 Links)
  39. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  40. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  41. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  42. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  43. Collaborative Preference Learning‏‎ (2 Links)
  44. Evolutionary shape grammars for product design‏‎ (2 Links)
  45. Low-complexity art‏‎ (2 Links)
  46. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  47. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  48. Detecting people in cubist art‏‎ (2 Links)
  49. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  50. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)

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