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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  2. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  3. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  4. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  5. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  6. Phänotyp‏‎ (2 Links)
  7. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  8. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  9. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  10. Tim Rowley‏‎ (2 Links)
  11. Establishing Appreciation In a Creative System‏‎ (2 Links)
  12. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  13. Stylized Reality‏‎ (2 Links)
  14. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  15. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  16. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  17. Creative Ecosystems 2009‏‎ (2 Links)
  18. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  19. Creatively Subverting Messages in Posters‏‎ (2 Links)
  20. Holger Ferstl‏‎ (2 Links)
  21. Quantifying Creativity in Art Networks‏‎ (2 Links)
  22. Bernd Lintermann‏‎ (2 Links)
  23. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  24. Swarm Tech-Tiles Tim‏‎ (2 Links)
  25. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  26. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  27. Ranking Cases with Classification Rules‏‎ (2 Links)
  28. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  29. Ian Butterfield‏‎ (2 Links)
  30. Evolutionary Design in Art‏‎ (2 Links)
  31. Learning to colour greyscale images‏‎ (2 Links)
  32. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  33. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  34. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  35. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  36. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  37. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  38. Image Warping for a Painterly Effect‏‎ (2 Links)
  39. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  40. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  41. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  42. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  43. Collage, Technology, and Creative Process‏‎ (2 Links)
  44. Evolutionary shape grammars for product design‏‎ (2 Links)
  45. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  46. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  47. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  48. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  49. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  50. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)

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