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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  2. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  3. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  4. Stepping stones in the mist‏‎ (2 Links)
  5. Creative Evolutionary Systems‏‎ (2 Links)
  6. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  7. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  8. Stimulating creative flow through computational feedback‏‎ (2 Links)
  9. Creativity, emergence and evolution in design‏‎ (2 Links)
  10. Pmm Reference Implementation‏‎ (2 Links)
  11. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  12. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  13. Population‏‎ (2 Links)
  14. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  15. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  16. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  17. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  18. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  19. Daniel Shiffman‏‎ (2 Links)
  20. Henry Rowley‏‎ (2 Links)
  21. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  22. Quantum Art‏‎ (2 Links)
  23. Ungegenständliche Kunst‏‎ (2 Links)
  24. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  25. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  26. Bernd Lintermann‏‎ (2 Links)
  27. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  28. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  29. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  30. New IEC Research and Frameworks‏‎ (2 Links)
  31. Design Space of Tiling Template‏‎ (2 Links)
  32. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  33. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  34. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  35. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  36. Niall J. L. Griffith‏‎ (2 Links)
  37. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  38. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  39. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  40. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  41. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  42. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  43. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  44. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  45. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  46. Visual Hallucination For Computational Creation‏‎ (2 Links)
  47. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  48. Evolving Line Drawings‏‎ (2 Links)
  49. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  50. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)

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