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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  2. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  3. Data-Driven Iconification‏‎ (2 Links)
  4. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  5. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  6. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  7. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  8. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  9. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  10. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  11. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  12. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  13. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  14. Collaborative Preference Learning‏‎ (2 Links)
  15. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  16. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  17. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  18. Detecting people in cubist art‏‎ (2 Links)
  19. Morgan McGuire‏‎ (2 Links)
  20. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  21. Digital Face Beautification‏‎ (2 Links)
  22. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  23. Stepping stones in the mist‏‎ (2 Links)
  24. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  25. Evolving Glitch Art‏‎ (2 Links)
  26. Stimulating creative flow through computational feedback‏‎ (2 Links)
  27. Pmm Reference Implementation‏‎ (2 Links)
  28. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  29. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  30. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  31. Mutation‏‎ (2 Links)
  32. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  33. Population‏‎ (2 Links)
  34. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  35. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  36. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  37. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  38. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  39. Evolving design genes in space layout problems‏‎ (2 Links)
  40. Bernd Lintermann‏‎ (2 Links)
  41. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  42. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  43. Karl Gerbel‏‎ (2 Links)
  44. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  45. Quantum Art‏‎ (2 Links)
  46. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  47. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  48. Ungegenständliche Kunst‏‎ (2 Links)
  49. New IEC Research and Frameworks‏‎ (2 Links)
  50. Computer-Kreativität‏‎ (2 Links)

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