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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Evolving expressions and art by choice‏‎ (2 Links)
  2. Interactive EC-based Signal Processing‏‎ (2 Links)
  3. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  4. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  5. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  6. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  7. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  8. A cybernetic approach to aesthetics‏‎ (2 Links)
  9. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  10. Artificial ecosystems for creative discovery‏‎ (2 Links)
  11. Gentropy: evolving 2D textures‏‎ (2 Links)
  12. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  13. Model Proposal for a Constructed Artist‏‎ (2 Links)
  14. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  15. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  16. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  17. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  18. Developmental modelling with SDS‏‎ (2 Links)
  19. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  20. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  21. Dimension Reduction for Object Ranking‏‎ (2 Links)
  22. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  23. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  24. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  25. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  26. Tim Rowley‏‎ (2 Links)
  27. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  28. Stylized Reality‏‎ (2 Links)
  29. Establishing Appreciation In a Creative System‏‎ (2 Links)
  30. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  31. Computational Aesthetics Conferences‏‎ (2 Links)
  32. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  33. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  34. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  35. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  36. Autonomy, Signature and Creativity‏‎ (2 Links)
  37. Quantifying Creativity in Art Networks‏‎ (2 Links)
  38. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  39. Swarm Tech-Tiles Tim‏‎ (2 Links)
  40. Ranking Cases with Classification Rules‏‎ (2 Links)
  41. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  42. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  43. Holger Ferstl‏‎ (2 Links)
  44. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  45. Evolutionary Design in Art‏‎ (2 Links)
  46. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  47. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  48. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  49. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  50. Ian Butterfield‏‎ (2 Links)

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