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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Biokunst‏‎ (2 Links)
  2. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  3. Tim Rowley‏‎ (2 Links)
  4. Population‏‎ (2 Links)
  5. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  6. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  7. Karl Gerbel‏‎ (2 Links)
  8. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  9. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  10. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  11. Quantum Art‏‎ (2 Links)
  12. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  13. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  14. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  15. Swarm Tech-Tiles Tim‏‎ (2 Links)
  16. New IEC Research and Frameworks‏‎ (2 Links)
  17. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  18. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  19. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  20. Learning Lexicographic Preference Models‏‎ (2 Links)
  21. Niall J. L. Griffith‏‎ (2 Links)
  22. A Turing Test for Generative Art‏‎ (2 Links)
  23. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  24. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  25. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  26. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  27. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  28. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  29. Artificial Neural Network Spaces‏‎ (2 Links)
  30. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  31. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  32. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  33. Low-complexity art‏‎ (2 Links)
  34. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  35. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  36. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  37. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  38. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  39. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  40. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  41. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  42. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  43. Developmental modelling with SDS‏‎ (2 Links)
  44. Scott Neil-Teilly‏‎ (2 Links)
  45. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  46. Active User Intervention in an EC Search‏‎ (2 Links)
  47. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  48. Dimension Reduction for Object Ranking‏‎ (2 Links)
  49. In Praise of Evolution and Opacity‏‎ (2 Links)
  50. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)

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