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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.
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- Visualization of Four-Dimensional Spacetimes (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Scott Neil-Teilly (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Organized order in ornamentation (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- P4m Reference Implementation (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Painterly rendering using image salience (2 Links)
- Evolving Glitch Art (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Henry Rowley (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Biokunst (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Stepping stones in the mist (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
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