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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.
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- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Holger Ferstl (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Ian Butterfield (2 Links)
- Learning to colour greyscale images (2 Links)
- Evolving Glitch Art (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Scott Neil-Teilly (2 Links)
- Computer-Kreativität (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Organized order in ornamentation (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- P4m Reference Implementation (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Painterly rendering using image salience (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Bernd Lintermann (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Breeding on site (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Golan Levin (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
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