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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Peter Weibel‏‎ (2 Links)
  2. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  3. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  4. Evolving ambiguous images‏‎ (2 Links)
  5. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  6. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  7. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  8. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  9. Stimulating creative flow through computational feedback‏‎ (2 Links)
  10. Pmm Reference Implementation‏‎ (2 Links)
  11. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  12. Michael Witbrock‏‎ (2 Links)
  13. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  14. Population‏‎ (2 Links)
  15. Interactive evolution of images‏‎ (2 Links)
  16. Gentropy: evolving 2D textures‏‎ (2 Links)
  17. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  18. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  19. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  20. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  21. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  22. Towards MCTS for Creative Domains‏‎ (2 Links)
  23. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  24. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  25. Quantum Art‏‎ (2 Links)
  26. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  27. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  28. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  29. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  30. New IEC Research and Frameworks‏‎ (2 Links)
  31. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  32. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  33. Swarm Granulator‏‎ (2 Links)
  34. Niall J. L. Griffith‏‎ (2 Links)
  35. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  36. Establishing Appreciation In a Creative System‏‎ (2 Links)
  37. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  38. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  39. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  40. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  41. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  42. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  43. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  44. Creative Ecosystems 2009‏‎ (2 Links)
  45. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  46. Creatively Subverting Messages in Posters‏‎ (2 Links)
  47. A Turing Test for Generative Art‏‎ (2 Links)
  48. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  49. Scott Neil-Teilly‏‎ (2 Links)
  50. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)

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