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- The Authorship of Generative Art (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- The Evolving Role of the Artist (2 Links)
- A Study of Image Colourfulness (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Ästhetik (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- A closer look at creativity as search (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Stylized Reality (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Biokunst (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Holger Ferstl (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Ian Butterfield (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Learning to colour greyscale images (2 Links)
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