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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  2. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  3. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  4. P4m Reference Implementation‏‎ (2 Links)
  5. Dimension Reduction for Object Ranking‏‎ (2 Links)
  6. Active User Intervention in an EC Search‏‎ (2 Links)
  7. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  8. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  9. Painterly rendering using image salience‏‎ (2 Links)
  10. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  11. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  12. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  13. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  14. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  15. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  16. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  17. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  18. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  19. Computational Aesthetics Conferences‏‎ (2 Links)
  20. Michael Witbrock‏‎ (2 Links)
  21. Interactive evolution of images‏‎ (2 Links)
  22. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  23. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  24. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  25. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  26. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  27. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  28. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  29. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  30. The emergence of the representation of style in design‏‎ (2 Links)
  31. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  32. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  33. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  34. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  35. Stepping stones in the mist‏‎ (2 Links)
  36. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  37. Stimulating creative flow through computational feedback‏‎ (2 Links)
  38. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  39. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  40. Pmm Reference Implementation‏‎ (2 Links)
  41. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  42. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  43. Population‏‎ (2 Links)
  44. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  45. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  46. Biokunst‏‎ (2 Links)
  47. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  48. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  49. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  50. Quantum Art‏‎ (2 Links)

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