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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  2. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  3. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  4. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  5. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  6. Measuring Creativity In Software Development‏‎ (2 Links)
  7. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  8. The Evolving Role of the Artist‏‎ (2 Links)
  9. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  10. Ästhetik‏‎ (2 Links)
  11. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  12. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  13. Genotyp‏‎ (2 Links)
  14. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  15. The Painting Fool in New Dimensions‏‎ (2 Links)
  16. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  17. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  18. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  19. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  20. Morgan McGuire‏‎ (2 Links)
  21. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  22. Steve Dipaola‏‎ (2 Links)
  23. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  24. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  25. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  26. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  27. Stippling with Aerial Robots‏‎ (2 Links)
  28. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  29. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  30. Mutation‏‎ (2 Links)
  31. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  32. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  33. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  34. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  35. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  36. Karl Gerbel‏‎ (2 Links)
  37. Natural Processes and Artificial Procedures‏‎ (2 Links)
  38. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  39. Creative Evolutionary Systems‏‎ (2 Links)
  40. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  41. Towards MCTS for Creative Domains‏‎ (2 Links)
  42. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  43. Creativity, emergence and evolution in design‏‎ (2 Links)
  44. Fractal art — a comparison of styles‏‎ (2 Links)
  45. A Turing Test for Generative Art‏‎ (2 Links)
  46. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  47. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  48. Rebecca Luger-Guil‏‎ (2 Links)
  49. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  50. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)

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