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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  2. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  3. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  4. Detecting people in cubist art‏‎ (2 Links)
  5. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  6. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  7. Digital Face Beautification‏‎ (2 Links)
  8. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  9. Evolving Glitch Art‏‎ (2 Links)
  10. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  11. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  12. Searching for Surprise‏‎ (2 Links)
  13. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  14. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  15. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  16. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  17. Evolving design genes in space layout problems‏‎ (2 Links)
  18. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  19. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  20. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  21. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  22. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  23. Painting With Triangles‏‎ (2 Links)
  24. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  25. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  26. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  27. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  28. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  29. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  30. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  31. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  32. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  33. Model Proposal for a Constructed Artist‏‎ (2 Links)
  34. Computer-Kreativität‏‎ (2 Links)
  35. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  36. Golan Levin‏‎ (2 Links)
  37. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  38. Computer Software for Measuring Creative Search‏‎ (2 Links)
  39. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  40. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  41. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  42. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  43. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  44. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  45. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  46. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  47. Steve Dipaola‏‎ (2 Links)
  48. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  49. Stippling with Aerial Robots‏‎ (2 Links)
  50. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)

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