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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  2. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  3. In Praise of Evolution and Opacity‏‎ (2 Links)
  4. Evolving Glitch Art‏‎ (2 Links)
  5. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  6. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  7. Autonomously Creating Quality Images‏‎ (2 Links)
  8. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  9. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  10. Measuring Creativity In Software Development‏‎ (2 Links)
  11. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  12. Painting With Triangles‏‎ (2 Links)
  13. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  14. Evolving design genes in space layout problems‏‎ (2 Links)
  15. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  16. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  17. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  18. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  19. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  20. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  21. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  22. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  23. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  24. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  25. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  26. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  27. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  28. Morgan McGuire‏‎ (2 Links)
  29. Golan Levin‏‎ (2 Links)
  30. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  31. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  32. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  33. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  34. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  35. Steve Dipaola‏‎ (2 Links)
  36. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  37. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  38. Stippling with Aerial Robots‏‎ (2 Links)
  39. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  40. Mutation‏‎ (2 Links)
  41. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  42. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  43. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  44. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  45. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  46. Karl Gerbel‏‎ (2 Links)
  47. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  48. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  49. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  50. Creative Evolutionary Systems‏‎ (2 Links)

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