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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  2. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  3. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  4. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  5. Dimension Reduction for Object Ranking‏‎ (2 Links)
  6. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  7. In Praise of Evolution and Opacity‏‎ (2 Links)
  8. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  9. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  10. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  11. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  12. Generic Evolutionary Design‏‎ (2 Links)
  13. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  14. Measuring Creativity In Software Development‏‎ (2 Links)
  15. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  16. Painting With Triangles‏‎ (2 Links)
  17. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  18. Computational Aesthetics Conferences‏‎ (2 Links)
  19. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  20. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  21. Gentropy: evolving 2D textures‏‎ (2 Links)
  22. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  23. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  24. The emergence of the representation of style in design‏‎ (2 Links)
  25. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  26. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  27. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  28. Morgan McGuire‏‎ (2 Links)
  29. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  30. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  31. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  32. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  33. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  34. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  35. Steve Dipaola‏‎ (2 Links)
  36. Stippling with Aerial Robots‏‎ (2 Links)
  37. Mutation‏‎ (2 Links)
  38. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  39. Biokunst‏‎ (2 Links)
  40. Establishing Appreciation In a Creative System‏‎ (2 Links)
  41. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  42. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  43. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  44. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  45. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  46. Karl Gerbel‏‎ (2 Links)
  47. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  48. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  49. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  50. Natural Processes and Artificial Procedures‏‎ (2 Links)

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