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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  2. Population‏‎ (2 Links)
  3. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  4. Evolutionary generation of faces‏‎ (2 Links)
  5. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  6. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  7. Tim Rowley‏‎ (2 Links)
  8. A cybernetic approach to aesthetics‏‎ (2 Links)
  9. Evolutionäre Algorithmen‏‎ (2 Links)
  10. Artificial ecosystems for creative discovery‏‎ (2 Links)
  11. Collaborative Preference Learning‏‎ (2 Links)
  12. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  13. Detecting people in cubist art‏‎ (2 Links)
  14. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  15. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  16. Quantum Art‏‎ (2 Links)
  17. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  18. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  19. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  20. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  21. Digital Face Beautification‏‎ (2 Links)
  22. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  23. New IEC Research and Frameworks‏‎ (2 Links)
  24. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  25. Holger Ferstl‏‎ (2 Links)
  26. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  27. Niall J. L. Griffith‏‎ (2 Links)
  28. Swarm Tech-Tiles Tim‏‎ (2 Links)
  29. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  30. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  31. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  32. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  33. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  34. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  35. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  36. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  37. Ian Butterfield‏‎ (2 Links)
  38. Learning to colour greyscale images‏‎ (2 Links)
  39. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  40. Genotyp‏‎ (2 Links)
  41. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  42. Autonomy, Signature and Creativity‏‎ (2 Links)
  43. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  44. Image Warping for a Painterly Effect‏‎ (2 Links)
  45. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  46. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  47. Computer-Kreativität‏‎ (2 Links)
  48. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  49. Computer Software for Measuring Creative Search‏‎ (2 Links)
  50. Scott Neil-Teilly‏‎ (2 Links)

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