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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Michael Witbrock‏‎ (2 Links)
  2. The Painting Fool in New Dimensions‏‎ (2 Links)
  3. Interactive evolution of images‏‎ (2 Links)
  4. Dimension Reduction for Object Ranking‏‎ (2 Links)
  5. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  6. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  7. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  8. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  9. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  10. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  11. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  12. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  13. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  14. Golan Levin‏‎ (2 Links)
  15. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  16. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  17. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  18. Computational Aesthetics Conferences‏‎ (2 Links)
  19. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  20. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  21. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  22. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  23. Steve Dipaola‏‎ (2 Links)
  24. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  25. Stippling with Aerial Robots‏‎ (2 Links)
  26. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  27. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  28. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  29. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  30. Towards MCTS for Creative Domains‏‎ (2 Links)
  31. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  32. Natural Processes and Artificial Procedures‏‎ (2 Links)
  33. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  34. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  35. Autonomously Creating Quality Images‏‎ (2 Links)
  36. Biokunst‏‎ (2 Links)
  37. Swarm Granulator‏‎ (2 Links)
  38. Frayed Cell Diagrams‏‎ (2 Links)
  39. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  40. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  41. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  42. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  43. Rebecca Luger-Guil‏‎ (2 Links)
  44. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  45. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  46. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  47. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  48. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  49. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  50. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)

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