Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.
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- Frayed Cell Diagrams (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- A Turing Test for Generative Art (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Michael Witbrock (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Interactive evolution of images (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Evolving Glitch Art (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Tim Rowley (2 Links)
- Stylized Reality (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
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