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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  2. Ameisen Algorithmen‏‎ (2 Links)
  3. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  4. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  5. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  6. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  7. Flowsnake Earth‏‎ (2 Links)
  8. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  9. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  10. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  11. Natural Processes and Artificial Procedures‏‎ (2 Links)
  12. Creative Ecosystems 2009‏‎ (2 Links)
  13. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  14. Creatively Subverting Messages in Posters‏‎ (2 Links)
  15. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  16. Evolutionary Design in Art‏‎ (2 Links)
  17. Rebecca Luger-Guil‏‎ (2 Links)
  18. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  19. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  20. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  21. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  22. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  23. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  24. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  25. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  26. Live Coding Towards Computational Creativity‏‎ (2 Links)
  27. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  28. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  29. A Turing Test for Generative Art‏‎ (2 Links)
  30. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  31. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  32. Evolutionary shape grammars for product design‏‎ (2 Links)
  33. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  34. Collage, Technology, and Creative Process‏‎ (2 Links)
  35. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  36. Artificial Neural Network Spaces‏‎ (2 Links)
  37. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  38. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  39. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  40. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  41. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  42. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  43. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  44. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  45. Searching for Surprise‏‎ (2 Links)
  46. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  47. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  48. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  49. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  50. Generic Evolutionary Design‏‎ (2 Links)

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