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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  2. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  3. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  4. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  5. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  6. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  7. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  8. Stylized Reality‏‎ (2 Links)
  9. Tim Rowley‏‎ (2 Links)
  10. Biokunst‏‎ (2 Links)
  11. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  12. Establishing Appreciation In a Creative System‏‎ (2 Links)
  13. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  14. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  15. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  16. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  17. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  18. Quantifying Creativity in Art Networks‏‎ (2 Links)
  19. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  20. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  21. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  22. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  23. Ranking Cases with Classification Rules‏‎ (2 Links)
  24. Swarm Tech-Tiles Tim‏‎ (2 Links)
  25. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  26. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  27. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  28. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  29. A cybernetic approach to aesthetics‏‎ (2 Links)
  30. Artificial ecosystems for creative discovery‏‎ (2 Links)
  31. Evolutionary Design in Art‏‎ (2 Links)
  32. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  33. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  34. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  35. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  36. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  37. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  38. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  39. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  40. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  41. Live Coding Towards Computational Creativity‏‎ (2 Links)
  42. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  43. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  44. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  45. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  46. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  47. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  48. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  49. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  50. Evolutionary shape grammars for product design‏‎ (2 Links)

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