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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. P6m Reference Implementation‏‎ (2 Links)
  2. Zufallsprozess‏‎ (2 Links)
  3. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  4. Creative Search Trajectories and their Implications‏‎ (2 Links)
  5. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  6. Fractal expressionism - where art meets science‏‎ (2 Links)
  7. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  8. Holger Ferstl‏‎ (2 Links)
  9. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  10. The Painting Fool in New Dimensions‏‎ (2 Links)
  11. Frayed Cell Diagrams‏‎ (2 Links)
  12. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  13. Autonomy, Signature and Creativity‏‎ (2 Links)
  14. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  15. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  16. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  17. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  18. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  19. Ian Butterfield‏‎ (2 Links)
  20. Data-Driven Iconification‏‎ (2 Links)
  21. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  22. Learning to colour greyscale images‏‎ (2 Links)
  23. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  24. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  25. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  26. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  27. Collaborative Preference Learning‏‎ (2 Links)
  28. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  29. Image Warping for a Painterly Effect‏‎ (2 Links)
  30. Steve Dipaola‏‎ (2 Links)
  31. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  32. Detecting people in cubist art‏‎ (2 Links)
  33. Stippling with Aerial Robots‏‎ (2 Links)
  34. Digital Face Beautification‏‎ (2 Links)
  35. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  36. Evolving Glitch Art‏‎ (2 Links)
  37. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  38. Towards MCTS for Creative Domains‏‎ (2 Links)
  39. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  40. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  41. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  42. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  43. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  44. Natural Processes and Artificial Procedures‏‎ (2 Links)
  45. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  46. Evolving design genes in space layout problems‏‎ (2 Links)
  47. Swarm Granulator‏‎ (2 Links)
  48. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  49. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  50. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)

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