Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  2. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  3. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  4. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  5. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  6. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  7. Rebecca Luger-Guil‏‎ (2 Links)
  8. The Painting Fool in New Dimensions‏‎ (2 Links)
  9. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  10. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  11. Developmental modelling with SDS‏‎ (2 Links)
  12. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  13. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  14. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  15. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  16. Dimension Reduction for Object Ranking‏‎ (2 Links)
  17. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  18. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  19. Evolving Glitch Art‏‎ (2 Links)
  20. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  21. Bernd Lintermann‏‎ (2 Links)
  22. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  23. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  24. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  25. Man + Robots: Symbiotic Art‏‎ (2 Links)
  26. Computational Aesthetics Conferences‏‎ (2 Links)
  27. Evolving design genes in space layout problems‏‎ (2 Links)
  28. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  29. Searching for Surprise‏‎ (2 Links)
  30. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  31. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  32. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  33. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  34. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  35. Informational Aesthetics Measures‏‎ (2 Links)
  36. Towards MCTS for Creative Domains‏‎ (2 Links)
  37. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  38. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  39. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  40. Painting With Triangles‏‎ (2 Links)
  41. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  42. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  43. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  44. Golan Levin‏‎ (2 Links)
  45. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  46. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  47. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  48. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  49. Swarm Granulator‏‎ (2 Links)
  50. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)