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- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- The Evolving Role of the Artist (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Ästhetik (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Creative Ecosystems 2009 (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
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