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- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- New challenges for evolutionary music and art (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Swarm Granulator (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Rekombination (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Rendering artistic light patterns (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Low-complexity art (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Schwarm Algorithmen (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
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