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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  2. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  3. Investigating Face Space‏‎ (2 Links)
  4. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  5. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  6. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  7. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  8. Ishihama Yoshiaki‏‎ (2 Links)
  9. Gregory Dudek‏‎ (2 Links)
  10. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  11. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  12. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  13. Stippling with Aerial Robots‏‎ (2 Links)
  14. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  15. Tim Rowley‏‎ (2 Links)
  16. Breeding on site‏‎ (2 Links)
  17. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  18. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  19. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  20. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  21. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  22. Natural Processes and Artificial Procedures‏‎ (2 Links)
  23. Creative Web Services with Pattern‏‎ (2 Links)
  24. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  25. CGP, Creativity and Art‏‎ (2 Links)
  26. Holger Ferstl‏‎ (2 Links)
  27. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  28. Swarm Tech-Tiles Tim‏‎ (2 Links)
  29. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  30. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  31. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  32. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  33. Rebecca Luger-Guil‏‎ (2 Links)
  34. Ian Butterfield‏‎ (2 Links)
  35. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  36. Learning to colour greyscale images‏‎ (2 Links)
  37. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  38. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  39. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  40. Data-Driven Iconification‏‎ (2 Links)
  41. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  42. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  43. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  44. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  45. Image Warping for a Painterly Effect‏‎ (2 Links)
  46. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  47. Collaborative Preference Learning‏‎ (2 Links)
  48. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  49. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  50. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)

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