Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.
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- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Selektion (2 Links)
- Biokunst (2 Links)
- Evolving Glitch Art (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Painting with Flowsnakes (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Evolving design genes in space layout problems (2 Links)
- A Turing Test for Generative Art (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Michael Witbrock (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Interactive evolution of images (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Golan Levin (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Tim Rowley (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Style-aware Robust Color Transfer (2 Links)
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