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- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Stepping stones in the mist (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Biokunst (2 Links)
- Pmm Reference Implementation (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Population (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Quantum Art (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- New IEC Research and Frameworks (2 Links)
- Ungegenständliche Kunst (2 Links)
- Niall J. L. Griffith (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Evolutionary Design in Art (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
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