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- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Flowsnake Earth (2 Links)
- Andrew Rowbottom (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Natural Color Symmetry (2 Links)
- Swarm Granulator (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Evolutionary Design in Art (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Rebecca Luger-Guil (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Low-complexity art (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Developmental modelling with SDS (2 Links)
- The Authorship of Generative Art (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
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