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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  2. Dimension Reduction for Object Ranking‏‎ (2 Links)
  3. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  4. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  5. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  6. The Evolving Role of the Artist‏‎ (2 Links)
  7. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  8. Evolving Glitch Art‏‎ (2 Links)
  9. Ästhetik‏‎ (2 Links)
  10. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  11. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  12. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  13. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  14. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  15. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  16. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  17. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  18. Computational Aesthetics Conferences‏‎ (2 Links)
  19. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  20. The Painting Fool in New Dimensions‏‎ (2 Links)
  21. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  22. Evolving design genes in space layout problems‏‎ (2 Links)
  23. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  24. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  25. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  26. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  27. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  28. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  29. Autonomy, Signature and Creativity‏‎ (2 Links)
  30. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  31. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  32. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  33. Model Proposal for a Constructed Artist‏‎ (2 Links)
  34. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  35. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  36. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  37. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  38. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  39. Golan Levin‏‎ (2 Links)
  40. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  41. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  42. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  43. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  44. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  45. Biokunst‏‎ (2 Links)
  46. Stylized Reality‏‎ (2 Links)
  47. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  48. Towards MCTS for Creative Domains‏‎ (2 Links)
  49. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  50. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)

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