Seiten mit den meisten Links
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- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- Creative Ecosystems 2009 (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Selektion (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Painting with Flowsnakes (2 Links)
- Frayed Cell Diagrams (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
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