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- The emergence of the representation of style in design (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Biokunst (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- Preconceptual Creativity (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- New challenges for evolutionary music and art (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Rekombination (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Rendering artistic light patterns (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
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