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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  2. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  3. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  4. Stylized Reality‏‎ (2 Links)
  5. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  6. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  7. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  8. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  9. Creative Evolutionary Systems‏‎ (2 Links)
  10. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  11. Holger Ferstl‏‎ (2 Links)
  12. Creativity, emergence and evolution in design‏‎ (2 Links)
  13. Quantifying Creativity in Art Networks‏‎ (2 Links)
  14. Ungegenständliche Kunst‏‎ (2 Links)
  15. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  16. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  17. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  18. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  19. Ranking Cases with Classification Rules‏‎ (2 Links)
  20. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  21. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  22. Ian Butterfield‏‎ (2 Links)
  23. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  24. Learning to colour greyscale images‏‎ (2 Links)
  25. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  26. Daniel Shiffman‏‎ (2 Links)
  27. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  28. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  29. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  30. Image Warping for a Painterly Effect‏‎ (2 Links)
  31. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  32. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  33. Visual Hallucination For Computational Creation‏‎ (2 Links)
  34. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  35. Design Space of Tiling Template‏‎ (2 Links)
  36. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  37. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  38. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  39. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  40. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  41. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  42. A Turing Test for Generative Art‏‎ (2 Links)
  43. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  44. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  45. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  46. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  47. Artificial Neural Network Spaces‏‎ (2 Links)
  48. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  49. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  50. Evolving Line Drawings‏‎ (2 Links)

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