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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  2. Digital Face Beautification‏‎ (2 Links)
  3. Stepping stones in the mist‏‎ (2 Links)
  4. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  5. Stimulating creative flow through computational feedback‏‎ (2 Links)
  6. Evolving Glitch Art‏‎ (2 Links)
  7. Pmm Reference Implementation‏‎ (2 Links)
  8. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  9. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  10. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  11. Bernd Lintermann‏‎ (2 Links)
  12. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  13. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  14. Population‏‎ (2 Links)
  15. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  16. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  17. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  18. Evolving design genes in space layout problems‏‎ (2 Links)
  19. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  20. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  21. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  22. Henry Rowley‏‎ (2 Links)
  23. Quantum Art‏‎ (2 Links)
  24. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  25. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  26. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  27. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  28. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  29. Computer-Kreativität‏‎ (2 Links)
  30. New IEC Research and Frameworks‏‎ (2 Links)
  31. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  32. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  33. Computer Software for Measuring Creative Search‏‎ (2 Links)
  34. Ungegenständliche Kunst‏‎ (2 Links)
  35. Niall J. L. Griffith‏‎ (2 Links)
  36. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  37. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  38. Golan Levin‏‎ (2 Links)
  39. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  40. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  41. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  42. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  43. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  44. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  45. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  46. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  47. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  48. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  49. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  50. Breeding on site‏‎ (2 Links)

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