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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  2. Natural Color Symmetry‏‎ (2 Links)
  3. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  4. Bubble Hierarchies‏‎ (2 Links)
  5. New Kinds of Fractal Patterns‏‎ (2 Links)
  6. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  7. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  8. Niche Constructing Drawing Robots‏‎ (2 Links)
  9. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  10. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  11. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  12. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  13. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  14. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  15. Artificial Drawing + Unity‏‎ (2 Links)
  16. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  17. Evolutionary Design by Computers‏‎ (2 Links)
  18. Learning representations for creative design using evolution‏‎ (2 Links)
  19. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  20. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  21. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  22. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  23. Chris Coyne‏‎ (2 Links)
  24. Reproduktion‏‎ (2 Links)
  25. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  26. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  27. Image Warping for a Painterly Effect‏‎ (2 Links)
  28. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  29. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  30. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  31. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  32. Visual Hallucination For Computational Creation‏‎ (2 Links)
  33. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  34. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  35. Collage, Technology, and Creative Process‏‎ (2 Links)
  36. Evolutionary shape grammars for product design‏‎ (2 Links)
  37. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  38. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  39. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  40. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  41. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  42. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  43. Searching for Surprise‏‎ (2 Links)
  44. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  45. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  46. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  47. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  48. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  49. Generic Evolutionary Design‏‎ (2 Links)
  50. Autonomously Creating Quality Images‏‎ (2 Links)

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