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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  2. Karl Gerbel‏‎ (2 Links)
  3. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  4. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  5. Quantifying Creativity in Art Networks‏‎ (2 Links)
  6. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  7. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  8. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  9. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  10. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  11. Swarm Tech-Tiles Tim‏‎ (2 Links)
  12. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  13. Ranking Cases with Classification Rules‏‎ (2 Links)
  14. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  15. Frayed Cell Diagrams‏‎ (2 Links)
  16. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  17. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  18. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  19. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  20. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  21. Learning Lexicographic Preference Models‏‎ (2 Links)
  22. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  23. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  24. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  25. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  26. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  27. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  28. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  29. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  30. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  31. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  32. Low-complexity art‏‎ (2 Links)
  33. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  34. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  35. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  36. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  37. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  38. Developmental modelling with SDS‏‎ (2 Links)
  39. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  40. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  41. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  42. Dimension Reduction for Object Ranking‏‎ (2 Links)
  43. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  44. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  45. In Praise of Evolution and Opacity‏‎ (2 Links)
  46. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  47. Evolving Glitch Art‏‎ (2 Links)
  48. The Escher evolver: evolution to the people‏‎ (2 Links)
  49. Autonomously Creating Quality Images‏‎ (2 Links)
  50. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)

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