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- Evolutionary Computation and Image Re-Coloring (2 Links)
- Karl Gerbel (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- A Study of Image Colourfulness (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Daniel Shiffman (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- A closer look at creativity as search (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- Design Space of Tiling Template (2 Links)
- Stylized Reality (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Evolving Glitch Art (2 Links)
- Low-complexity art (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- The emergence of the representation of style in design (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
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