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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  2. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  3. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  4. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  5. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  6. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  7. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  8. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  9. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  10. Towards MCTS for Creative Domains‏‎ (2 Links)
  11. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  12. Creative Ecosystems 2009‏‎ (2 Links)
  13. Creatively Subverting Messages in Posters‏‎ (2 Links)
  14. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  15. New challenges for evolutionary music and art‏‎ (2 Links)
  16. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  17. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  18. Swarm Granulator‏‎ (2 Links)
  19. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  20. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  21. Learning Lexicographic Preference Models‏‎ (2 Links)
  22. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  23. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  24. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  25. A cybernetic approach to aesthetics‏‎ (2 Links)
  26. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  27. Rekombination‏‎ (2 Links)
  28. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  29. Artificial ecosystems for creative discovery‏‎ (2 Links)
  30. Rendering artistic light patterns‏‎ (2 Links)
  31. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  32. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  33. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  34. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  35. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  36. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  37. Low-complexity art‏‎ (2 Links)
  38. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  39. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  40. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  41. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  42. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  43. Collage, Technology, and Creative Process‏‎ (2 Links)
  44. Schwarm Algorithmen‏‎ (2 Links)
  45. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  46. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  47. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  48. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  49. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  50. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)

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