Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.
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- Morgan McGuire (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Developmental modelling with SDS (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Mutation (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Karl Gerbel (2 Links)
- Rebecca Luger-Guil (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Genotyp (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Searching for Surprise (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
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