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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  2. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  3. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  4. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  5. Artificial Neural Network Spaces‏‎ (2 Links)
  6. Learning Lexicographic Preference Models‏‎ (2 Links)
  7. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  8. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  9. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  10. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  11. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  12. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  13. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  14. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  15. Visual Hallucination For Computational Creation‏‎ (2 Links)
  16. Low-complexity art‏‎ (2 Links)
  17. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  18. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  19. Evolutionary generation of faces‏‎ (2 Links)
  20. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  21. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  22. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  23. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  24. Evolutionäre Algorithmen‏‎ (2 Links)
  25. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  26. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  27. Active User Intervention in an EC Search‏‎ (2 Links)
  28. Developmental modelling with SDS‏‎ (2 Links)
  29. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  30. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  31. Scott Neil-Teilly‏‎ (2 Links)
  32. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  33. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  34. Dimension Reduction for Object Ranking‏‎ (2 Links)
  35. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  36. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  37. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  38. In Praise of Evolution and Opacity‏‎ (2 Links)
  39. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  40. Organized order in ornamentation‏‎ (2 Links)
  41. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  42. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  43. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  44. P4m Reference Implementation‏‎ (2 Links)
  45. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  46. Computational Aesthetics Conferences‏‎ (2 Links)
  47. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  48. Measuring Creativity In Software Development‏‎ (2 Links)
  49. Painterly rendering using image salience‏‎ (2 Links)
  50. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)

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