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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  2. Fractal art — a comparison of styles‏‎ (2 Links)
  3. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  4. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  5. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  6. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  7. Ungegenständliche Kunst‏‎ (2 Links)
  8. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  9. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  10. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  11. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  12. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  13. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  14. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  15. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  16. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  17. Searching for Surprise‏‎ (2 Links)
  18. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  19. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  20. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  21. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  22. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  23. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  24. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  25. Painting With Triangles‏‎ (2 Links)
  26. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  27. Visual Hallucination For Computational Creation‏‎ (2 Links)
  28. Evolutionary generation of faces‏‎ (2 Links)
  29. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  30. Evolutionäre Algorithmen‏‎ (2 Links)
  31. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  32. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  33. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  34. Developmental modelling with SDS‏‎ (2 Links)
  35. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  36. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  37. Dimension Reduction for Object Ranking‏‎ (2 Links)
  38. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  39. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  40. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  41. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  42. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  43. Henry Rowley‏‎ (2 Links)
  44. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  45. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  46. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  47. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  48. Computational Aesthetics Conferences‏‎ (2 Links)
  49. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  50. Steve Dipaola‏‎ (2 Links)

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