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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Mathematische Kunst‏‎ (2 Links)
  2. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  3. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  4. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  5. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  6. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  7. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  8. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  9. Searching for Surprise‏‎ (2 Links)
  10. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  11. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  12. Evolving design genes in space layout problems‏‎ (2 Links)
  13. Bernd Lintermann‏‎ (2 Links)
  14. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  15. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  16. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  17. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  18. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  19. Model Proposal for a Constructed Artist‏‎ (2 Links)
  20. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  21. Painting With Triangles‏‎ (2 Links)
  22. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  23. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  24. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  25. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  26. Golan Levin‏‎ (2 Links)
  27. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  28. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  29. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  30. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  31. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  32. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  33. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  34. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  35. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  36. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  37. Steve Dipaola‏‎ (2 Links)
  38. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  39. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  40. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  41. Stippling with Aerial Robots‏‎ (2 Links)
  42. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  43. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  44. Holger Ferstl‏‎ (2 Links)
  45. Creative Evolutionary Systems‏‎ (2 Links)
  46. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  47. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  48. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  49. Creativity, emergence and evolution in design‏‎ (2 Links)
  50. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)

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