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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Tim Rowley‏‎ (2 Links)
  2. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  3. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  4. Quantum Art‏‎ (2 Links)
  5. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  6. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  7. Creative Evolutionary Systems‏‎ (2 Links)
  8. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  9. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  10. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  11. New IEC Research and Frameworks‏‎ (2 Links)
  12. Creativity, emergence and evolution in design‏‎ (2 Links)
  13. Niall J. L. Griffith‏‎ (2 Links)
  14. Swarm Tech-Tiles Tim‏‎ (2 Links)
  15. A Turing Test for Generative Art‏‎ (2 Links)
  16. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  17. Frayed Cell Diagrams‏‎ (2 Links)
  18. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  19. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  20. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  21. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  22. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  23. Artificial Neural Network Spaces‏‎ (2 Links)
  24. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  25. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  26. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  27. Daniel Shiffman‏‎ (2 Links)
  28. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  29. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  30. Live Coding Towards Computational Creativity‏‎ (2 Links)
  31. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  32. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  33. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  34. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  35. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  36. Design Space of Tiling Template‏‎ (2 Links)
  37. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  38. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  39. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  40. Scott Neil-Teilly‏‎ (2 Links)
  41. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  42. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  43. Active User Intervention in an EC Search‏‎ (2 Links)
  44. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  45. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  46. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  47. Organized order in ornamentation‏‎ (2 Links)
  48. Evolving Glitch Art‏‎ (2 Links)
  49. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  50. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)

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