Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.
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- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Golan Levin (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Stepping stones in the mist (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Mutation (2 Links)
- Pmm Reference Implementation (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Population (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Karl Gerbel (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Quantum Art (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Ungegenständliche Kunst (2 Links)
- New IEC Research and Frameworks (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Niall J. L. Griffith (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Frayed Cell Diagrams (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Biokunst (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
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