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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  2. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  3. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  4. Evolving Glitch Art‏‎ (2 Links)
  5. Selektion‏‎ (2 Links)
  6. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  7. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  8. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  9. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  10. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  11. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  12. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  13. Painting with Flowsnakes‏‎ (2 Links)
  14. Evolving design genes in space layout problems‏‎ (2 Links)
  15. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  16. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  17. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  18. Holger Ferstl‏‎ (2 Links)
  19. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  20. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  21. Active User Intervention in an EC Search‏‎ (2 Links)
  22. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  23. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  24. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  25. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  26. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  27. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  28. Ungegenständliche Kunst‏‎ (2 Links)
  29. Ian Butterfield‏‎ (2 Links)
  30. Learning to colour greyscale images‏‎ (2 Links)
  31. Space layout planning using an evolutionary approach‏‎ (2 Links)
  32. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  33. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  34. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  35. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  36. Golan Levin‏‎ (2 Links)
  37. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  38. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  39. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  40. Image Warping for a Painterly Effect‏‎ (2 Links)
  41. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  42. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  43. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  44. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  45. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  46. Style-aware Robust Color Transfer‏‎ (2 Links)
  47. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  48. Visual Hallucination For Computational Creation‏‎ (2 Links)
  49. Preconceptual Creativity‏‎ (2 Links)
  50. Creating tiling by means of 2D graphics applications‏‎ (2 Links)

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