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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.
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- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Generic Evolutionary Design (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Painting With Triangles (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Computational Aesthetics Conferences (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- The emergence of the representation of style in design (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Morgan McGuire (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Steve Dipaola (2 Links)
- Stippling with Aerial Robots (2 Links)
- Mutation (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Biokunst (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Karl Gerbel (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
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