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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  2. Quantum Art‏‎ (2 Links)
  3. Creativity, emergence and evolution in design‏‎ (2 Links)
  4. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  5. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  6. Swarm Granulator‏‎ (2 Links)
  7. New IEC Research and Frameworks‏‎ (2 Links)
  8. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  9. Niall J. L. Griffith‏‎ (2 Links)
  10. Frayed Cell Diagrams‏‎ (2 Links)
  11. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  12. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  13. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  14. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  15. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  16. Daniel Shiffman‏‎ (2 Links)
  17. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  18. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  19. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  20. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  21. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  22. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  23. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  24. Live Coding Towards Computational Creativity‏‎ (2 Links)
  25. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  26. Design Space of Tiling Template‏‎ (2 Links)
  27. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  28. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  29. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  30. Scott Neil-Teilly‏‎ (2 Links)
  31. The Authorship of Generative Art‏‎ (2 Links)
  32. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  33. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  34. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  35. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  36. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  37. A Turing Test for Generative Art‏‎ (2 Links)
  38. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  39. Evolving Glitch Art‏‎ (2 Links)
  40. Organized order in ornamentation‏‎ (2 Links)
  41. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  42. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  43. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  44. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  45. The Evolving Role of the Artist‏‎ (2 Links)
  46. P4m Reference Implementation‏‎ (2 Links)
  47. Artificial Neural Network Spaces‏‎ (2 Links)
  48. Ästhetik‏‎ (2 Links)
  49. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  50. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)

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