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- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Morgan McGuire (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Stepping stones in the mist (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Pmm Reference Implementation (2 Links)
- Mutation (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Population (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Karl Gerbel (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Quantum Art (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- New IEC Research and Frameworks (2 Links)
- Developmental modelling with SDS (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Niall J. L. Griffith (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
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