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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  2. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  3. Painting With Triangles‏‎ (2 Links)
  4. Measuring Creativity In Software Development‏‎ (2 Links)
  5. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  6. Computational Aesthetics Conferences‏‎ (2 Links)
  7. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  8. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  9. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  10. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  11. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  12. Gentropy: evolving 2D textures‏‎ (2 Links)
  13. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  14. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  15. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  16. Morgan McGuire‏‎ (2 Links)
  17. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  18. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  19. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  20. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  21. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  22. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  23. Steve Dipaola‏‎ (2 Links)
  24. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  25. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  26. Stippling with Aerial Robots‏‎ (2 Links)
  27. Mutation‏‎ (2 Links)
  28. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  29. Biokunst‏‎ (2 Links)
  30. Establishing Appreciation In a Creative System‏‎ (2 Links)
  31. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  32. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  33. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  34. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  35. Karl Gerbel‏‎ (2 Links)
  36. Natural Processes and Artificial Procedures‏‎ (2 Links)
  37. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  38. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  39. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  40. Ungegenständliche Kunst‏‎ (2 Links)
  41. A Turing Test for Generative Art‏‎ (2 Links)
  42. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  43. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  44. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  45. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  46. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  47. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  48. Artificial Neural Network Spaces‏‎ (2 Links)
  49. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  50. Rebecca Luger-Guil‏‎ (2 Links)

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