Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.
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- Data-Driven Iconification (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Morgan McGuire (2 Links)
- Collaborative Preference Learning (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Golan Levin (2 Links)
- Detecting people in cubist art (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Digital Face Beautification (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Mutation (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Karl Gerbel (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Computer-Kreativität (2 Links)
- Stylized Reality (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Frayed Cell Diagrams (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
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