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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. P4m Reference Implementation‏‎ (2 Links)
  2. A closer look at creativity as search‏‎ (2 Links)
  3. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  4. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  5. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  6. Dimension Reduction for Object Ranking‏‎ (2 Links)
  7. Painterly rendering using image salience‏‎ (2 Links)
  8. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  9. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  10. Generic Evolutionary Design‏‎ (2 Links)
  11. In Praise of Evolution and Opacity‏‎ (2 Links)
  12. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  13. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  14. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  15. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  16. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  17. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  18. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  19. Computational Aesthetics Conferences‏‎ (2 Links)
  20. Measuring Creativity In Software Development‏‎ (2 Links)
  21. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  22. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  23. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  24. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  25. Gentropy: evolving 2D textures‏‎ (2 Links)
  26. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  27. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  28. Stepping stones in the mist‏‎ (2 Links)
  29. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  30. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  31. Stimulating creative flow through computational feedback‏‎ (2 Links)
  32. Tim Rowley‏‎ (2 Links)
  33. Pmm Reference Implementation‏‎ (2 Links)
  34. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  35. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  36. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  37. Morgan McGuire‏‎ (2 Links)
  38. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  39. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  40. Population‏‎ (2 Links)
  41. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  42. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  43. Bernd Lintermann‏‎ (2 Links)
  44. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  45. Mutation‏‎ (2 Links)
  46. Establishing Appreciation In a Creative System‏‎ (2 Links)
  47. Biokunst‏‎ (2 Links)
  48. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  49. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  50. Quantum Art‏‎ (2 Links)

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