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  1. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  2. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  3. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  4. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  5. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  6. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  7. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  8. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  9. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  10. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  11. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  12. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  13. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  14. Michael Witbrock‏‎ (2 Links)
  15. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  16. Interactive evolution of images‏‎ (2 Links)
  17. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  18. Genotyp‏‎ (2 Links)
  19. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  20. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  21. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  22. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  23. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  24. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  25. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  26. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  27. The emergence of the representation of style in design‏‎ (2 Links)
  28. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  29. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  30. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  31. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  32. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  33. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  34. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  35. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  36. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  37. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  38. Stylized Reality‏‎ (2 Links)
  39. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  40. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  41. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  42. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  43. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  44. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  45. Quantifying Creativity in Art Networks‏‎ (2 Links)
  46. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  47. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  48. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  49. Creative Evolutionary Systems‏‎ (2 Links)
  50. Fractal art — a comparison of styles‏‎ (2 Links)

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