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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Stimulating creative flow through computational feedback‏‎ (2 Links)
  2. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  3. Pmm Reference Implementation‏‎ (2 Links)
  4. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  5. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  6. Computational Aesthetics Conferences‏‎ (2 Links)
  7. Population‏‎ (2 Links)
  8. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  9. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  10. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  11. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  12. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  13. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  14. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  15. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  16. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  17. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  18. Quantum Art‏‎ (2 Links)
  19. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  20. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  21. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  22. A cybernetic approach to aesthetics‏‎ (2 Links)
  23. New IEC Research and Frameworks‏‎ (2 Links)
  24. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  25. Artificial ecosystems for creative discovery‏‎ (2 Links)
  26. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  27. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  28. Niall J. L. Griffith‏‎ (2 Links)
  29. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  30. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  31. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  32. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  33. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  34. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  35. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  36. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  37. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  38. Biokunst‏‎ (2 Links)
  39. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  40. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  41. Live Coding Towards Computational Creativity‏‎ (2 Links)
  42. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  43. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  44. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  45. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  46. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  47. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  48. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  49. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  50. Scott Neil-Teilly‏‎ (2 Links)

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