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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  2. Data-Driven Iconification‏‎ (2 Links)
  3. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  4. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  5. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  6. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  7. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  8. Live Coding Towards Computational Creativity‏‎ (2 Links)
  9. Evolutionary shape grammars for product design‏‎ (2 Links)
  10. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  11. Collaborative Preference Learning‏‎ (2 Links)
  12. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  13. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  14. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  15. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  16. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  17. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  18. Detecting people in cubist art‏‎ (2 Links)
  19. Active User Intervention in an EC Search‏‎ (2 Links)
  20. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  21. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  22. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  23. Digital Face Beautification‏‎ (2 Links)
  24. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  25. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  26. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  27. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  28. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  29. Generic Evolutionary Design‏‎ (2 Links)
  30. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  31. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  32. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  33. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  34. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  35. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  36. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  37. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  38. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  39. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  40. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  41. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  42. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  43. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  44. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  45. Gentropy: evolving 2D textures‏‎ (2 Links)
  46. Michael Witbrock‏‎ (2 Links)
  47. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  48. Interactive evolution of images‏‎ (2 Links)
  49. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  50. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)

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