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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  2. Evolutionäre Algorithmen‏‎ (2 Links)
  3. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  4. Developmental modelling with SDS‏‎ (2 Links)
  5. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  6. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  7. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  8. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  9. Rekombination‏‎ (2 Links)
  10. Dimension Reduction for Object Ranking‏‎ (2 Links)
  11. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  12. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  13. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  14. Rendering artistic light patterns‏‎ (2 Links)
  15. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  16. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  17. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  18. Live Coding Towards Computational Creativity‏‎ (2 Links)
  19. Visual Hallucination For Computational Creation‏‎ (2 Links)
  20. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  21. Autonomy, Signature and Creativity‏‎ (2 Links)
  22. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  23. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  24. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  25. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  26. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  27. Computational Aesthetics Conferences‏‎ (2 Links)
  28. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  29. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  30. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  31. Schwarm Algorithmen‏‎ (2 Links)
  32. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  33. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  34. Genotyp‏‎ (2 Links)
  35. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  36. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  37. Selektion‏‎ (2 Links)
  38. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  39. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  40. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  41. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  42. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  43. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  44. Painting with Flowsnakes‏‎ (2 Links)
  45. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  46. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  47. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  48. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  49. Michael Witbrock‏‎ (2 Links)
  50. Interactive evolution of images‏‎ (2 Links)

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