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- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Evolutionary generation of faces (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- The emergence of the representation of style in design (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- Stylized Reality (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- A Turing Test for Generative Art (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Genotyp (2 Links)
- Biokunst (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
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