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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Evolving Glitch Art‏‎ (2 Links)
  2. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  3. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  4. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  5. P4m Reference Implementation‏‎ (2 Links)
  6. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  7. Painterly rendering using image salience‏‎ (2 Links)
  8. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  9. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  10. Bernd Lintermann‏‎ (2 Links)
  11. Evolving design genes in space layout problems‏‎ (2 Links)
  12. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  13. Michael Witbrock‏‎ (2 Links)
  14. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  15. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  16. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  17. Interactive evolution of images‏‎ (2 Links)
  18. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  19. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  20. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  21. Computer-Kreativität‏‎ (2 Links)
  22. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  23. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  24. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  25. Computer Software for Measuring Creative Search‏‎ (2 Links)
  26. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  27. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  28. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  29. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  30. Golan Levin‏‎ (2 Links)
  31. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  32. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  33. Stepping stones in the mist‏‎ (2 Links)
  34. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  35. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  36. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  37. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  38. Stimulating creative flow through computational feedback‏‎ (2 Links)
  39. Pmm Reference Implementation‏‎ (2 Links)
  40. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  41. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  42. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  43. Population‏‎ (2 Links)
  44. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  45. Breeding on site‏‎ (2 Links)
  46. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  47. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  48. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  49. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  50. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)

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