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- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Swarm Granulator (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Steve Dipaola (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Stippling with Aerial Robots (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- The Authorship of Generative Art (2 Links)
- Biokunst (2 Links)
- A Turing Test for Generative Art (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Artificial Neural Network Spaces (2 Links)
- The Evolving Role of the Artist (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Ästhetik (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Rebecca Luger-Guil (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
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