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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  2. Ästhetik‏‎ (2 Links)
  3. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  4. Detecting people in cubist art‏‎ (2 Links)
  5. Digital Face Beautification‏‎ (2 Links)
  6. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  7. Live Coding Towards Computational Creativity‏‎ (2 Links)
  8. The Painting Fool in New Dimensions‏‎ (2 Links)
  9. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  10. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  11. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  12. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  13. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  14. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  15. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  16. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  17. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  18. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  19. Scott Neil-Teilly‏‎ (2 Links)
  20. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  21. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  22. Frayed Cell Diagrams‏‎ (2 Links)
  23. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  24. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  25. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  26. Organized order in ornamentation‏‎ (2 Links)
  27. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  28. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  29. P4m Reference Implementation‏‎ (2 Links)
  30. Computer-Kreativität‏‎ (2 Links)
  31. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  32. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  33. Painterly rendering using image salience‏‎ (2 Links)
  34. Computer Software for Measuring Creative Search‏‎ (2 Links)
  35. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  36. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  37. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  38. Michael Witbrock‏‎ (2 Links)
  39. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  40. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  41. Towards MCTS for Creative Domains‏‎ (2 Links)
  42. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  43. Interactive evolution of images‏‎ (2 Links)
  44. A Study of Image Colourfulness‏‎ (2 Links)
  45. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  46. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  47. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  48. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  49. A closer look at creativity as search‏‎ (2 Links)
  50. Artificial Life Meets Computational Creativity?‏‎ (2 Links)

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