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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  2. The Authorship of Generative Art‏‎ (2 Links)
  3. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  4. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  5. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  6. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  7. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  8. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  9. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  10. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  11. The Evolving Role of the Artist‏‎ (2 Links)
  12. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  13. Ästhetik‏‎ (2 Links)
  14. Quantum Art‏‎ (2 Links)
  15. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  16. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  17. Frayed Cell Diagrams‏‎ (2 Links)
  18. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  19. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  20. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  21. New IEC Research and Frameworks‏‎ (2 Links)
  22. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  23. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  24. Live Coding Towards Computational Creativity‏‎ (2 Links)
  25. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  26. The Painting Fool in New Dimensions‏‎ (2 Links)
  27. Niall J. L. Griffith‏‎ (2 Links)
  28. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  29. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  30. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  31. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  32. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  33. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  34. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  35. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  36. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  37. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  38. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  39. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  40. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  41. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  42. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  43. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  44. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  45. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  46. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  47. Scott Neil-Teilly‏‎ (2 Links)
  48. Creative Ecosystems 2009‏‎ (2 Links)
  49. Evolving Glitch Art‏‎ (2 Links)
  50. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)

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