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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  2. Painterly rendering using image salience‏‎ (2 Links)
  3. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  4. Measuring Creativity In Software Development‏‎ (2 Links)
  5. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  6. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  7. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  8. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  9. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  10. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  11. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  12. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  13. Tim Rowley‏‎ (2 Links)
  14. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  15. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  16. A Turing Test for Generative Art‏‎ (2 Links)
  17. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  18. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  19. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  20. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  21. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  22. Developmental modelling with SDS‏‎ (2 Links)
  23. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  24. Artificial Neural Network Spaces‏‎ (2 Links)
  25. Morgan McGuire‏‎ (2 Links)
  26. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  27. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  28. Dimension Reduction for Object Ranking‏‎ (2 Links)
  29. Stepping stones in the mist‏‎ (2 Links)
  30. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  31. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  32. Stimulating creative flow through computational feedback‏‎ (2 Links)
  33. Pmm Reference Implementation‏‎ (2 Links)
  34. Swarm Tech-Tiles Tim‏‎ (2 Links)
  35. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  36. Mutation‏‎ (2 Links)
  37. Population‏‎ (2 Links)
  38. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  39. Computational Aesthetics Conferences‏‎ (2 Links)
  40. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  41. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  42. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  43. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  44. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  45. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  46. Active User Intervention in an EC Search‏‎ (2 Links)
  47. Karl Gerbel‏‎ (2 Links)
  48. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  49. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  50. Quantum Art‏‎ (2 Links)

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