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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  2. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  3. Model Proposal for a Constructed Artist‏‎ (2 Links)
  4. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  5. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  6. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  7. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  8. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  9. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  10. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  11. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  12. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  13. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  14. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  15. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  16. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  17. Stylized Reality‏‎ (2 Links)
  18. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  19. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  20. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  21. The Authorship of Generative Art‏‎ (2 Links)
  22. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  23. Creative Evolutionary Systems‏‎ (2 Links)
  24. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  25. Fractal art — a comparison of styles‏‎ (2 Links)
  26. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  27. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  28. Creativity, emergence and evolution in design‏‎ (2 Links)
  29. Quantifying Creativity in Art Networks‏‎ (2 Links)
  30. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  31. Holger Ferstl‏‎ (2 Links)
  32. The Evolving Role of the Artist‏‎ (2 Links)
  33. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  34. Ästhetik‏‎ (2 Links)
  35. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  36. Ranking Cases with Classification Rules‏‎ (2 Links)
  37. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  38. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  39. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  40. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  41. Ian Butterfield‏‎ (2 Links)
  42. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  43. The Painting Fool in New Dimensions‏‎ (2 Links)
  44. Learning to colour greyscale images‏‎ (2 Links)
  45. Daniel Shiffman‏‎ (2 Links)
  46. A Turing Test for Generative Art‏‎ (2 Links)
  47. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  48. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  49. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  50. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)

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