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  1. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  2. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  3. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  4. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  5. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  6. Evolving for the Audience‏‎ (2 Links)
  7. Artificial Drawing + Unity‏‎ (2 Links)
  8. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  9. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  10. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  11. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  12. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  13. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  14. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  15. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  16. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  17. Daniel Shiffman‏‎ (2 Links)
  18. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  19. Visual Hallucination For Computational Creation‏‎ (2 Links)
  20. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  21. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  22. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  23. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  24. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  25. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  26. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  27. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  28. Searching for Surprise‏‎ (2 Links)
  29. Design Space of Tiling Template‏‎ (2 Links)
  30. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  31. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  32. Painting With Triangles‏‎ (2 Links)
  33. Autonomously Creating Quality Images‏‎ (2 Links)
  34. Henry Rowley‏‎ (2 Links)
  35. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  36. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  37. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  38. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  39. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  40. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  41. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  42. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  43. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  44. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  45. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  46. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  47. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  48. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  49. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  50. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)

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