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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  2. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  3. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  4. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  5. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  6. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  7. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  8. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  9. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  10. Stylized Reality‏‎ (2 Links)
  11. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  12. Towards MCTS for Creative Domains‏‎ (2 Links)
  13. Creative Ecosystems 2009‏‎ (2 Links)
  14. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  15. Quantifying Creativity in Art Networks‏‎ (2 Links)
  16. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  17. Creatively Subverting Messages in Posters‏‎ (2 Links)
  18. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  19. Swarm Granulator‏‎ (2 Links)
  20. A Turing Test for Generative Art‏‎ (2 Links)
  21. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  22. Ranking Cases with Classification Rules‏‎ (2 Links)
  23. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  24. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  25. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  26. Artificial Neural Network Spaces‏‎ (2 Links)
  27. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  28. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  29. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  30. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  31. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  32. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  33. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  34. Live Coding Towards Computational Creativity‏‎ (2 Links)
  35. Collage, Technology, and Creative Process‏‎ (2 Links)
  36. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  37. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  38. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  39. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  40. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  41. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  42. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  43. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  44. Active User Intervention in an EC Search‏‎ (2 Links)
  45. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  46. The Authorship of Generative Art‏‎ (2 Links)
  47. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  48. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  49. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  50. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)

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