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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Gentropy: evolving 2D textures‏‎ (2 Links)
  2. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  3. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  4. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  5. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  6. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  7. Morgan McGuire‏‎ (2 Links)
  8. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  9. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  10. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  11. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  12. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  13. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  14. Mutation‏‎ (2 Links)
  15. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  16. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  17. Establishing Appreciation In a Creative System‏‎ (2 Links)
  18. Developmental modelling with SDS‏‎ (2 Links)
  19. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  20. Stylized Reality‏‎ (2 Links)
  21. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  22. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  23. Dimension Reduction for Object Ranking‏‎ (2 Links)
  24. Karl Gerbel‏‎ (2 Links)
  25. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  26. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  27. Towards MCTS for Creative Domains‏‎ (2 Links)
  28. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  29. Quantifying Creativity in Art Networks‏‎ (2 Links)
  30. Computational Aesthetics Conferences‏‎ (2 Links)
  31. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  32. A Turing Test for Generative Art‏‎ (2 Links)
  33. Swarm Granulator‏‎ (2 Links)
  34. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  35. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  36. Ranking Cases with Classification Rules‏‎ (2 Links)
  37. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  38. Learning Lexicographic Preference Models‏‎ (2 Links)
  39. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  40. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  41. Artificial Neural Network Spaces‏‎ (2 Links)
  42. Evolutionary Design in Art‏‎ (2 Links)
  43. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  44. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  45. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  46. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  47. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  48. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  49. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  50. Low-complexity art‏‎ (2 Links)

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