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  1. Search Strategies and the Creative Process‏‎ (2 Links)
  2. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  3. Genetische Programmierung‏‎ (2 Links)
  4. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  5. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  6. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  7. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  8. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  9. Self-design and ontogenetic evolution‏‎ (2 Links)
  10. Autonomous Evolutionary Art‏‎ (2 Links)
  11. P3m1 Reference Implementation‏‎ (2 Links)
  12. Exploring aesthetic pattern formation‏‎ (2 Links)
  13. Semantic aware methods for evolutionary art‏‎ (2 Links)
  14. The Authorship of Generative Art‏‎ (2 Links)
  15. Painterly rendering using image salience‏‎ (2 Links)
  16. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  17. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  18. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  19. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  20. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  21. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  22. Creative Ecosystems 2009‏‎ (2 Links)
  23. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  24. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  25. The Evolving Role of the Artist‏‎ (2 Links)
  26. Creatively Subverting Messages in Posters‏‎ (2 Links)
  27. Ästhetik‏‎ (2 Links)
  28. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  29. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  30. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  31. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  32. The Painting Fool in New Dimensions‏‎ (2 Links)
  33. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  34. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  35. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  36. Stepping stones in the mist‏‎ (2 Links)
  37. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  38. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  39. Stimulating creative flow through computational feedback‏‎ (2 Links)
  40. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  41. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  42. Pmm Reference Implementation‏‎ (2 Links)
  43. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  44. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  45. Model Proposal for a Constructed Artist‏‎ (2 Links)
  46. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  47. Population‏‎ (2 Links)
  48. Collage, Technology, and Creative Process‏‎ (2 Links)
  49. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  50. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)

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