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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  2. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  3. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  4. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  5. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  6. Low-complexity art‏‎ (2 Links)
  7. Collaborative Preference Learning‏‎ (2 Links)
  8. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  9. Detecting people in cubist art‏‎ (2 Links)
  10. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  11. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  12. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  13. Digital Face Beautification‏‎ (2 Links)
  14. The Authorship of Generative Art‏‎ (2 Links)
  15. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  16. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  17. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  18. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  19. In Praise of Evolution and Opacity‏‎ (2 Links)
  20. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  21. Evolving Glitch Art‏‎ (2 Links)
  22. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  23. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  24. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  25. Searching for Surprise‏‎ (2 Links)
  26. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  27. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  28. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  29. The Evolving Role of the Artist‏‎ (2 Links)
  30. Ästhetik‏‎ (2 Links)
  31. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  32. Measuring Creativity In Software Development‏‎ (2 Links)
  33. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  34. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  35. Evolving design genes in space layout problems‏‎ (2 Links)
  36. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  37. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  38. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  39. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  40. Painting With Triangles‏‎ (2 Links)
  41. The Painting Fool in New Dimensions‏‎ (2 Links)
  42. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  43. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  44. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  45. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  46. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  47. Computer-Kreativität‏‎ (2 Links)
  48. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  49. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  50. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)

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