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- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Niall J. L. Griffith (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- Genotyp (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Scott Neil-Teilly (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Organized order in ornamentation (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- P4m Reference Implementation (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Painterly rendering using image salience (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Informational Aesthetics Measures (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- A Turing Test for Generative Art (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
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