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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  2. Rebecca Luger-Guillaume‏‎ (2 Links)
  3. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  4. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  5. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  6. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  7. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  8. Rendering artistic light patterns‏‎ (2 Links)
  9. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  10. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  11. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  12. Holger Ferstl‏‎ (2 Links)
  13. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  14. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  15. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  16. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  17. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  18. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  19. Schwarm Algorithmen‏‎ (2 Links)
  20. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  21. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  22. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  23. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  24. Ian Butterfield‏‎ (2 Links)
  25. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  26. Learning to colour greyscale images‏‎ (2 Links)
  27. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  28. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  29. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  30. Selektion‏‎ (2 Links)
  31. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  32. Creative Ecosystems 2009‏‎ (2 Links)
  33. Evolving Glitch Art‏‎ (2 Links)
  34. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  35. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  36. Creatively Subverting Messages in Posters‏‎ (2 Links)
  37. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  38. Image Warping for a Painterly Effect‏‎ (2 Links)
  39. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  40. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  41. Painting with Flowsnakes‏‎ (2 Links)
  42. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  43. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  44. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  45. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  46. Evolving design genes in space layout problems‏‎ (2 Links)
  47. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  48. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  49. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  50. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)

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