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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  2. Steve Dipaola‏‎ (2 Links)
  3. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  4. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  5. Stippling with Aerial Robots‏‎ (2 Links)
  6. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  7. Evolutionary generation of faces‏‎ (2 Links)
  8. A cybernetic approach to aesthetics‏‎ (2 Links)
  9. Developmental modelling with SDS‏‎ (2 Links)
  10. Evolutionäre Algorithmen‏‎ (2 Links)
  11. Artificial ecosystems for creative discovery‏‎ (2 Links)
  12. Dimension Reduction for Object Ranking‏‎ (2 Links)
  13. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  14. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  15. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  16. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  17. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  18. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  19. Natural Processes and Artificial Procedures‏‎ (2 Links)
  20. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  21. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  22. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  23. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  24. Computational Aesthetics Conferences‏‎ (2 Links)
  25. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  26. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  27. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  28. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  29. Rebecca Luger-Guil‏‎ (2 Links)
  30. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  31. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  32. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  33. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  34. Genotyp‏‎ (2 Links)
  35. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  36. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  37. Live Coding Towards Computational Creativity‏‎ (2 Links)
  38. Autonomy, Signature and Creativity‏‎ (2 Links)
  39. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  40. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  41. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  42. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  43. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  44. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  45. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  46. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  47. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  48. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  49. Biokunst‏‎ (2 Links)
  50. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)

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