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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  2. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  3. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  4. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  5. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  6. The Authorship of Generative Art‏‎ (2 Links)
  7. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  8. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  9. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  10. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  11. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  12. Searching for Surprise‏‎ (2 Links)
  13. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  14. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  15. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  16. The Evolving Role of the Artist‏‎ (2 Links)
  17. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  18. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  19. Ästhetik‏‎ (2 Links)
  20. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  21. Autonomously Creating Quality Images‏‎ (2 Links)
  22. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  23. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  24. Painting With Triangles‏‎ (2 Links)
  25. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  26. The Painting Fool in New Dimensions‏‎ (2 Links)
  27. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  28. Man + Robots: Symbiotic Art‏‎ (2 Links)
  29. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  30. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  31. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  32. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  33. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  34. Evolving Glitch Art‏‎ (2 Links)
  35. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  36. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  37. Developmental modelling with SDS‏‎ (2 Links)
  38. Informational Aesthetics Measures‏‎ (2 Links)
  39. Dimension Reduction for Object Ranking‏‎ (2 Links)
  40. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  41. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  42. Evolving design genes in space layout problems‏‎ (2 Links)
  43. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  44. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  45. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  46. Steve Dipaola‏‎ (2 Links)
  47. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  48. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  49. Computational Aesthetics Conferences‏‎ (2 Links)
  50. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)

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