Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.
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- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Painting With Triangles (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Morgan McGuire (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Steve Dipaola (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Stippling with Aerial Robots (2 Links)
- Mutation (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Biokunst (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Karl Gerbel (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Ungegenständliche Kunst (2 Links)
- A Turing Test for Generative Art (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Artificial Neural Network Spaces (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Rebecca Luger-Guil (2 Links)
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