Seiten mit den meisten Links
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- A methodology for user directed search in evolutionary design (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Aaron Davidson (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Evolving Glitch Art (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Ungegenständliche Kunst (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Searching for Surprise (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Painting With Triangles (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Golan Levin (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
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