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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  2. Ranking Cases with Classification Rules‏‎ (2 Links)
  3. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  4. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  5. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  6. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  7. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  8. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  9. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  10. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  11. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  12. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  13. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  14. Collage, Technology, and Creative Process‏‎ (2 Links)
  15. Live Coding Towards Computational Creativity‏‎ (2 Links)
  16. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  17. Visual Hallucination For Computational Creation‏‎ (2 Links)
  18. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  19. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  20. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  21. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  22. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  23. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  24. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  25. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  26. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  27. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  28. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  29. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  30. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  31. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  32. Autonomously Creating Quality Images‏‎ (2 Links)
  33. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  34. Evolving Line Drawings‏‎ (2 Links)
  35. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  36. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  37. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  38. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  39. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  40. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  41. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  42. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  43. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  44. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  45. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  46. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  47. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  48. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  49. Michael Witbrock‏‎ (2 Links)
  50. Interactive evolution of images‏‎ (2 Links)

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