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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Computational Aesthetics Conferences‏‎ (2 Links)
  2. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  3. Swarm Granulator‏‎ (2 Links)
  4. Ranking Cases with Classification Rules‏‎ (2 Links)
  5. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  6. Genotyp‏‎ (2 Links)
  7. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  8. Learning Lexicographic Preference Models‏‎ (2 Links)
  9. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  10. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  11. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  12. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  13. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  14. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  15. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  16. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  17. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  18. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  19. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  20. Low-complexity art‏‎ (2 Links)
  21. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  22. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  23. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  24. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  25. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  26. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  27. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  28. Biokunst‏‎ (2 Links)
  29. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  30. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  31. The Authorship of Generative Art‏‎ (2 Links)
  32. In Praise of Evolution and Opacity‏‎ (2 Links)
  33. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  34. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  35. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  36. The Evolving Role of the Artist‏‎ (2 Links)
  37. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  38. Fractal art — a comparison of styles‏‎ (2 Links)
  39. Ästhetik‏‎ (2 Links)
  40. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  41. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  42. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  43. Measuring Creativity In Software Development‏‎ (2 Links)
  44. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  45. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  46. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  47. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  48. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  49. A Turing Test for Generative Art‏‎ (2 Links)
  50. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)

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