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  1. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  2. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  3. Computational Aesthetics Conferences‏‎ (2 Links)
  4. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  5. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  6. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  7. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  8. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  9. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  10. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  11. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  12. The emergence of the representation of style in design‏‎ (2 Links)
  13. Searching for Surprise‏‎ (2 Links)
  14. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  15. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  16. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  17. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  18. Live Coding Towards Computational Creativity‏‎ (2 Links)
  19. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  20. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  21. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  22. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  23. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  24. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  25. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  26. Painting With Triangles‏‎ (2 Links)
  27. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  28. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  29. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  30. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  31. Biokunst‏‎ (2 Links)
  32. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  33. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  34. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  35. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  36. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  37. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  38. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  39. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  40. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  41. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  42. Steve Dipaola‏‎ (2 Links)
  43. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  44. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  45. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  46. Michael Witbrock‏‎ (2 Links)
  47. Stippling with Aerial Robots‏‎ (2 Links)
  48. Interactive evolution of images‏‎ (2 Links)
  49. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  50. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)

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