Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  2. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  3. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  4. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  5. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  6. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  7. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  8. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  9. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  10. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  11. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  12. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  13. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  14. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  15. Model Proposal for a Constructed Artist‏‎ (2 Links)
  16. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  17. Biokunst‏‎ (2 Links)
  18. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  19. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  20. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  21. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  22. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  23. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  24. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  25. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  26. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  27. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  28. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  29. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  30. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  31. Stylized Reality‏‎ (2 Links)
  32. Fractal art — a comparison of styles‏‎ (2 Links)
  33. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  34. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  35. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  36. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  37. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  38. A cybernetic approach to aesthetics‏‎ (2 Links)
  39. Artificial ecosystems for creative discovery‏‎ (2 Links)
  40. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  41. Quantifying Creativity in Art Networks‏‎ (2 Links)
  42. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  43. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  44. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  45. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  46. Ungegenständliche Kunst‏‎ (2 Links)
  47. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  48. Holger Ferstl‏‎ (2 Links)
  49. Ranking Cases with Classification Rules‏‎ (2 Links)
  50. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)