Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.
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- Simulating Morphogenesis (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Giving Colour to Images (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- The emergence of the representation of style in design (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Steve Dipaola (2 Links)
- Mutation (2 Links)
- Stippling with Aerial Robots (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Karl Gerbel (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Evolutionary Design in Art (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Rebecca Luger-Guil (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
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