Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.
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- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Digital Face Beautification (2 Links)
- Stepping stones in the mist (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Evolving Glitch Art (2 Links)
- Pmm Reference Implementation (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Bernd Lintermann (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Population (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Henry Rowley (2 Links)
- Quantum Art (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Computer-Kreativität (2 Links)
- New IEC Research and Frameworks (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Ungegenständliche Kunst (2 Links)
- Niall J. L. Griffith (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Golan Levin (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Breeding on site (2 Links)
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