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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Visual Hallucination For Computational Creation‏‎ (2 Links)
  2. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  3. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  4. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  5. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  6. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  7. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  8. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  9. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  10. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  11. Scott Neil-Teilly‏‎ (2 Links)
  12. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  13. A Study of Image Colourfulness‏‎ (2 Links)
  14. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  15. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  16. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  17. Evolving Glitch Art‏‎ (2 Links)
  18. Organized order in ornamentation‏‎ (2 Links)
  19. A closer look at creativity as search‏‎ (2 Links)
  20. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  21. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  22. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  23. P4m Reference Implementation‏‎ (2 Links)
  24. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  25. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  26. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  27. Painterly rendering using image salience‏‎ (2 Links)
  28. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  29. Computer-Kreativität‏‎ (2 Links)
  30. Evolving design genes in space layout problems‏‎ (2 Links)
  31. Computer Software for Measuring Creative Search‏‎ (2 Links)
  32. Michael Witbrock‏‎ (2 Links)
  33. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  34. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  35. Interactive evolution of images‏‎ (2 Links)
  36. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  37. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  38. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  39. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  40. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  41. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  42. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  43. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  44. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  45. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  46. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  47. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  48. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  49. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  50. Golan Levin‏‎ (2 Links)

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