Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Morgan McGuire‏‎ (2 Links)
  2. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  3. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  4. Digital Face Beautification‏‎ (2 Links)
  5. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  6. Stepping stones in the mist‏‎ (2 Links)
  7. Evolving Glitch Art‏‎ (2 Links)
  8. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  9. Mutation‏‎ (2 Links)
  10. Stimulating creative flow through computational feedback‏‎ (2 Links)
  11. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  12. Pmm Reference Implementation‏‎ (2 Links)
  13. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  14. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  15. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  16. Population‏‎ (2 Links)
  17. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  18. Evolving design genes in space layout problems‏‎ (2 Links)
  19. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  20. Towards MCTS for Creative Domains‏‎ (2 Links)
  21. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  22. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  23. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  24. Karl Gerbel‏‎ (2 Links)
  25. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  26. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  27. Quantum Art‏‎ (2 Links)
  28. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  29. Swarm Granulator‏‎ (2 Links)
  30. Computer-Kreativität‏‎ (2 Links)
  31. New IEC Research and Frameworks‏‎ (2 Links)
  32. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  33. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  34. Computer Software for Measuring Creative Search‏‎ (2 Links)
  35. Golan Levin‏‎ (2 Links)
  36. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  37. Niall J. L. Griffith‏‎ (2 Links)
  38. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  39. Learning Lexicographic Preference Models‏‎ (2 Links)
  40. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  41. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  42. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  43. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  44. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  45. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  46. A Turing Test for Generative Art‏‎ (2 Links)
  47. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  48. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  49. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  50. Artificial Neural Network Spaces‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)