Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.
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- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Karl Gerbel (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Creative Web Services with Pattern (2 Links)
- CGP, Creativity and Art (2 Links)
- Frayed Cell Diagrams (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Rebecca Luger-Guil (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Data-Driven Iconification (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Low-complexity art (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Collaborative Preference Learning (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Detecting people in cubist art (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Digital Face Beautification (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Searching for Surprise (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Evolving Glitch Art (2 Links)
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