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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.
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- Gentropy: evolving 2D textures (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Morgan McGuire (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Mutation (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Developmental modelling with SDS (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Stylized Reality (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Karl Gerbel (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Computational Aesthetics Conferences (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- A Turing Test for Generative Art (2 Links)
- Swarm Granulator (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Evolutionary Design in Art (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Low-complexity art (2 Links)
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