Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  2. Ungegenständliche Kunst‏‎ (2 Links)
  3. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  4. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  5. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  6. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  7. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  8. New challenges for evolutionary music and art‏‎ (2 Links)
  9. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  10. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  11. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  12. Frayed Cell Diagrams‏‎ (2 Links)
  13. Learning Lexicographic Preference Models‏‎ (2 Links)
  14. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  15. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  16. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  17. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  18. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  19. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  20. Rekombination‏‎ (2 Links)
  21. Autonomy, Signature and Creativity‏‎ (2 Links)
  22. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  23. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  24. Rendering artistic light patterns‏‎ (2 Links)
  25. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  26. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  27. Visual Hallucination For Computational Creation‏‎ (2 Links)
  28. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  29. Low-complexity art‏‎ (2 Links)
  30. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  31. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  32. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  33. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  34. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  35. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  36. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  37. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  38. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  39. Schwarm Algorithmen‏‎ (2 Links)
  40. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  41. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  42. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  43. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  44. In Praise of Evolution and Opacity‏‎ (2 Links)
  45. Creative Evolutionary Systems‏‎ (2 Links)
  46. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  47. Evolving Glitch Art‏‎ (2 Links)
  48. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  49. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  50. Selektion‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)