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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.
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- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Erik J. Gustafson (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Gregory Dudek (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Stippling with Aerial Robots (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Karl Gerbel (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Rebecca Luger-Guil (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Low-complexity art (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
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