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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  2. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  3. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  4. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  5. Ranking Cases with Classification Rules‏‎ (2 Links)
  6. The Escher evolver: evolution to the people‏‎ (2 Links)
  7. Frayed Cell Diagrams‏‎ (2 Links)
  8. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  9. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  10. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  11. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  12. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  13. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  14. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  15. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  16. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  17. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  18. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  19. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  20. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  21. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  22. Live Coding Towards Computational Creativity‏‎ (2 Links)
  23. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  24. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  25. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  26. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  27. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  28. Creative Ecosystems 2009‏‎ (2 Links)
  29. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  30. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  31. Creatively Subverting Messages in Posters‏‎ (2 Links)
  32. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  33. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  34. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  35. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  36. Evolving Glitch Art‏‎ (2 Links)
  37. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  38. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  39. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  40. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  41. Tim Rowley‏‎ (2 Links)
  42. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  43. Evolving design genes in space layout problems‏‎ (2 Links)
  44. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  45. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  46. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  47. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  48. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  49. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  50. Decision Tree Modeling for Ranking Data‏‎ (2 Links)

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