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  1. The Authorship of Generative Art‏‎ (2 Links)
  2. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  3. Computational Aesthetics Conferences‏‎ (2 Links)
  4. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  5. Model Proposal for a Constructed Artist‏‎ (2 Links)
  6. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  7. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  8. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  9. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  10. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  11. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  12. The Evolving Role of the Artist‏‎ (2 Links)
  13. A Study of Image Colourfulness‏‎ (2 Links)
  14. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  15. Ästhetik‏‎ (2 Links)
  16. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  17. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  18. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  19. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  20. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  21. A closer look at creativity as search‏‎ (2 Links)
  22. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  23. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  24. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  25. The Painting Fool in New Dimensions‏‎ (2 Links)
  26. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  27. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  28. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  29. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  30. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  31. Stylized Reality‏‎ (2 Links)
  32. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  33. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  34. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  35. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  36. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  37. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  38. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  39. Biokunst‏‎ (2 Links)
  40. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  41. Quantifying Creativity in Art Networks‏‎ (2 Links)
  42. Holger Ferstl‏‎ (2 Links)
  43. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  44. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  45. Ranking Cases with Classification Rules‏‎ (2 Links)
  46. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  47. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  48. Ian Butterfield‏‎ (2 Links)
  49. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  50. Learning to colour greyscale images‏‎ (2 Links)

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