Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.
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- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Biokunst (2 Links)
- Ungegenständliche Kunst (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Scott Neil-Teilly (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Bernd Lintermann (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Henry Rowley (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Organized order in ornamentation (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- P4m Reference Implementation (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Painterly rendering using image salience (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
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