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- Evolving expressions and art by choice (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Developmental modelling with SDS (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Tim Rowley (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Stylized Reality (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Holger Ferstl (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Evolutionary Design in Art (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Ian Butterfield (2 Links)
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