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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  2. Evolutionäre Musik‏‎ (2 Links)
  3. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  4. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  5. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  6. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  7. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  8. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  9. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  10. Improbable Creativity‏‎ (2 Links)
  11. Distance-based functions for image comparison‏‎ (2 Links)
  12. Composition in Perspectives‏‎ (2 Links)
  13. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  14. Evolving Human Faces‏‎ (2 Links)
  15. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  16. P6m Reference Implementation‏‎ (2 Links)
  17. Autonomously Creating Quality Images‏‎ (2 Links)
  18. Generic Evolutionary Design‏‎ (2 Links)
  19. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  20. Painting With Triangles‏‎ (2 Links)
  21. Computational Aesthetics Conferences‏‎ (2 Links)
  22. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  23. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  24. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  25. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  26. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  27. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  28. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  29. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  30. Gentropy: evolving 2D textures‏‎ (2 Links)
  31. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  32. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  33. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  34. Model Proposal for a Constructed Artist‏‎ (2 Links)
  35. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  36. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  37. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  38. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  39. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  40. Steve Dipaola‏‎ (2 Links)
  41. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  42. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  43. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  44. Stippling with Aerial Robots‏‎ (2 Links)
  45. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  46. Biokunst‏‎ (2 Links)
  47. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  48. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  49. Establishing Appreciation In a Creative System‏‎ (2 Links)
  50. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)

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