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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  2. Breeding on site‏‎ (2 Links)
  3. Rebecca Luger-Guil‏‎ (2 Links)
  4. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  5. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  6. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  7. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  8. Learning Lexicographic Preference Models‏‎ (2 Links)
  9. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  10. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  11. A Turing Test for Generative Art‏‎ (2 Links)
  12. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  13. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  14. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  15. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  16. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  17. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  18. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  19. Creative Web Services with Pattern‏‎ (2 Links)
  20. CGP, Creativity and Art‏‎ (2 Links)
  21. Artificial Neural Network Spaces‏‎ (2 Links)
  22. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  23. Visual Hallucination For Computational Creation‏‎ (2 Links)
  24. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  25. Low-complexity art‏‎ (2 Links)
  26. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  27. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  28. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  29. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  30. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  31. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  32. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  33. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  34. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  35. Data-Driven Iconification‏‎ (2 Links)
  36. Searching for Surprise‏‎ (2 Links)
  37. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  38. Evolving Line Drawings‏‎ (2 Links)
  39. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  40. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  41. In Praise of Evolution and Opacity‏‎ (2 Links)
  42. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  43. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  44. Active User Intervention in an EC Search‏‎ (2 Links)
  45. Collaborative Preference Learning‏‎ (2 Links)
  46. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  47. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  48. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  49. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  50. Painting With Triangles‏‎ (2 Links)

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