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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  2. Entropie‏‎ (2 Links)
  3. Flowsnake Earth‏‎ (2 Links)
  4. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  5. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  6. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  7. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  8. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  9. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  10. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  11. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  12. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  13. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  14. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  15. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  16. Rekombination‏‎ (2 Links)
  17. Learning Lexicographic Preference Models‏‎ (2 Links)
  18. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  19. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  20. Rendering artistic light patterns‏‎ (2 Links)
  21. Evolutionary Design in Art‏‎ (2 Links)
  22. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  23. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  24. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  25. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  26. Visual Hallucination For Computational Creation‏‎ (2 Links)
  27. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  28. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  29. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  30. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  31. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  32. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  33. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  34. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  35. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  36. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  37. Creative Evolutionary Systems‏‎ (2 Links)
  38. Low-complexity art‏‎ (2 Links)
  39. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  40. Schwarm Algorithmen‏‎ (2 Links)
  41. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  42. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  43. Creativity, emergence and evolution in design‏‎ (2 Links)
  44. Evolutionary shape grammars for product design‏‎ (2 Links)
  45. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  46. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  47. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  48. Selektion‏‎ (2 Links)
  49. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  50. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)

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