Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.
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- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Reproduktion (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Creative Evolutionary Systems (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Searching for Surprise (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Generic Evolutionary Design (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Daniel Shiffman (2 Links)
- Painting With Triangles (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- A Study of Image Colourfulness (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
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