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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Abstract Art by Shape Classification‏‎ (2 Links)
  2. Ishihama Yoshiaki‏‎ (2 Links)
  3. Automated collage generation — with intent‏‎ (2 Links)
  4. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  5. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  6. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  7. Preference Learning: An Introduction‏‎ (2 Links)
  8. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  9. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  10. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  11. Towards MCTS for Creative Domains‏‎ (2 Links)
  12. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  13. Autonomy, Signature and Creativity‏‎ (2 Links)
  14. Quantum Art‏‎ (2 Links)
  15. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  16. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  17. Creative Web Services with Pattern‏‎ (2 Links)
  18. Swarm Granulator‏‎ (2 Links)
  19. New IEC Research and Frameworks‏‎ (2 Links)
  20. CGP, Creativity and Art‏‎ (2 Links)
  21. Holger Ferstl‏‎ (2 Links)
  22. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  23. Niall J. L. Griffith‏‎ (2 Links)
  24. Evolutionary Design in Art‏‎ (2 Links)
  25. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  26. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  27. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  28. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  29. Ian Butterfield‏‎ (2 Links)
  30. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  31. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  32. Learning to colour greyscale images‏‎ (2 Links)
  33. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  34. Data-Driven Iconification‏‎ (2 Links)
  35. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  36. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  37. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  38. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  39. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  40. Image Warping for a Painterly Effect‏‎ (2 Links)
  41. Collaborative Preference Learning‏‎ (2 Links)
  42. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  43. Evolutionary shape grammars for product design‏‎ (2 Links)
  44. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  45. Scott Neil-Teilly‏‎ (2 Links)
  46. Detecting people in cubist art‏‎ (2 Links)
  47. The Authorship of Generative Art‏‎ (2 Links)
  48. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  49. Digital Face Beautification‏‎ (2 Links)
  50. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)

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