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- Architectural Innovation as an evolutionary process (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- A Turing Test for Generative Art (2 Links)
- Henry Rowley (2 Links)
- Frayed Cell Diagrams (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Data-Driven Iconification (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Collaborative Preference Learning (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Detecting people in cubist art (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Digital Face Beautification (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Evolving Glitch Art (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
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