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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  2. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  3. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  4. Evolving Human Faces‏‎ (2 Links)
  5. Artificial Drawing + Unity‏‎ (2 Links)
  6. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  7. Evolving ambiguous images‏‎ (2 Links)
  8. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  9. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  10. Evolving expressions and art by choice‏‎ (2 Links)
  11. Towards a model for artificial aesthetics‏‎ (2 Links)
  12. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  13. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  14. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  15. Natural Processes and Artificial Procedures‏‎ (2 Links)
  16. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  17. Gentropy: evolving 2D textures‏‎ (2 Links)
  18. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  19. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  20. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  21. Swarm Tech-Tiles Tim‏‎ (2 Links)
  22. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  23. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  24. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  25. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  26. Learning Lexicographic Preference Models‏‎ (2 Links)
  27. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  28. Rebecca Luger-Guil‏‎ (2 Links)
  29. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  30. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  31. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  32. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  33. Autonomously Creating Quality Images‏‎ (2 Links)
  34. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  35. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  36. Low-complexity art‏‎ (2 Links)
  37. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  38. Establishing Appreciation In a Creative System‏‎ (2 Links)
  39. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  40. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  41. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  42. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  43. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  44. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  45. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  46. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  47. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  48. In Praise of Evolution and Opacity‏‎ (2 Links)
  49. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  50. Searching for Surprise‏‎ (2 Links)

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