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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  2. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  3. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  4. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  5. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  6. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  7. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  8. Holger Ferstl‏‎ (2 Links)
  9. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  10. Swarm Tech-Tiles Tim‏‎ (2 Links)
  11. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  12. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  13. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  14. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  15. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  16. Ian Butterfield‏‎ (2 Links)
  17. Learning to colour greyscale images‏‎ (2 Links)
  18. Evolving Glitch Art‏‎ (2 Links)
  19. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  20. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  21. Scott Neil-Teilly‏‎ (2 Links)
  22. Computer-Kreativität‏‎ (2 Links)
  23. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  24. Computer Software for Measuring Creative Search‏‎ (2 Links)
  25. Image Warping for a Painterly Effect‏‎ (2 Links)
  26. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  27. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  28. Evolving design genes in space layout problems‏‎ (2 Links)
  29. Organized order in ornamentation‏‎ (2 Links)
  30. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  31. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  32. P4m Reference Implementation‏‎ (2 Links)
  33. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  34. Painterly rendering using image salience‏‎ (2 Links)
  35. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  36. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  37. Bernd Lintermann‏‎ (2 Links)
  38. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  39. Breeding on site‏‎ (2 Links)
  40. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  41. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  42. Golan Levin‏‎ (2 Links)
  43. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  44. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  45. The Escher evolver: evolution to the people‏‎ (2 Links)
  46. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  47. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  48. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  49. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  50. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)

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