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- Interactive Evolution for Designing Motion Variants (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Biokunst (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Stylized Reality (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- Ungegenständliche Kunst (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Holger Ferstl (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
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