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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. A Turing Test for Generative Art‏‎ (2 Links)
  2. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  3. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  4. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  5. Quantum Art‏‎ (2 Links)
  6. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  7. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  8. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  9. Creative Web Services with Pattern‏‎ (2 Links)
  10. Artificial Neural Network Spaces‏‎ (2 Links)
  11. CGP, Creativity and Art‏‎ (2 Links)
  12. New IEC Research and Frameworks‏‎ (2 Links)
  13. Niall J. L. Griffith‏‎ (2 Links)
  14. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  15. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  16. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  17. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  18. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  19. Data-Driven Iconification‏‎ (2 Links)
  20. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  21. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  22. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  23. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  24. Live Coding Towards Computational Creativity‏‎ (2 Links)
  25. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  26. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  27. Active User Intervention in an EC Search‏‎ (2 Links)
  28. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  29. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  30. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  31. Collaborative Preference Learning‏‎ (2 Links)
  32. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  33. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  34. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  35. Detecting people in cubist art‏‎ (2 Links)
  36. Scott Neil-Teilly‏‎ (2 Links)
  37. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  38. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  39. Digital Face Beautification‏‎ (2 Links)
  40. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  41. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  42. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  43. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  44. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  45. Organized order in ornamentation‏‎ (2 Links)
  46. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  47. Evolving Line Drawings‏‎ (2 Links)
  48. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  49. P4m Reference Implementation‏‎ (2 Links)
  50. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)

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