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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  2. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  3. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  4. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  5. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  6. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  7. The Painting Fool in New Dimensions‏‎ (2 Links)
  8. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  9. Dimension Reduction for Object Ranking‏‎ (2 Links)
  10. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  11. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  12. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  13. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  14. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  15. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  16. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  17. Computational Aesthetics Conferences‏‎ (2 Links)
  18. Gentropy: evolving 2D textures‏‎ (2 Links)
  19. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  20. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  21. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  22. Steve Dipaola‏‎ (2 Links)
  23. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  24. Stippling with Aerial Robots‏‎ (2 Links)
  25. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  26. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  27. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  28. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  29. Towards MCTS for Creative Domains‏‎ (2 Links)
  30. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  31. Establishing Appreciation In a Creative System‏‎ (2 Links)
  32. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  33. Natural Processes and Artificial Procedures‏‎ (2 Links)
  34. Bernd Lintermann‏‎ (2 Links)
  35. Henry Rowley‏‎ (2 Links)
  36. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  37. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  38. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  39. Biokunst‏‎ (2 Links)
  40. Swarm Granulator‏‎ (2 Links)
  41. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  42. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  43. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  44. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  45. Rebecca Luger-Guil‏‎ (2 Links)
  46. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  47. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  48. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  49. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  50. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)

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