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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  2. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  3. Niche Constructing Drawing Robots‏‎ (2 Links)
  4. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  5. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  6. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  7. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  8. Aaron Davidson‏‎ (2 Links)
  9. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  10. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  11. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  12. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  13. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  14. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  15. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  16. Active User Intervention in an EC Search‏‎ (2 Links)
  17. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  18. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  19. Evolving Glitch Art‏‎ (2 Links)
  20. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  21. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  22. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  23. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  24. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  25. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  26. Ungegenständliche Kunst‏‎ (2 Links)
  27. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  28. Evolving design genes in space layout problems‏‎ (2 Links)
  29. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  30. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  31. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  32. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  33. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  34. Searching for Surprise‏‎ (2 Links)
  35. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  36. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  37. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  38. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  39. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  40. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  41. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  42. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  43. Model Proposal for a Constructed Artist‏‎ (2 Links)
  44. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  45. Painting With Triangles‏‎ (2 Links)
  46. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  47. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  48. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  49. Golan Levin‏‎ (2 Links)
  50. Visual Hallucination For Computational Creation‏‎ (2 Links)

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