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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  2. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  3. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  4. Ungegenständliche Kunst‏‎ (2 Links)
  5. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  6. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  7. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  8. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  9. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  10. Scott Neil-Teilly‏‎ (2 Links)
  11. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  12. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  13. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  14. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  15. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  16. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  17. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  18. Creative Evolutionary Systems‏‎ (2 Links)
  19. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  20. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  21. Organized order in ornamentation‏‎ (2 Links)
  22. Creativity, emergence and evolution in design‏‎ (2 Links)
  23. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  24. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  25. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  26. P4m Reference Implementation‏‎ (2 Links)
  27. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  28. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  29. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  30. Painterly rendering using image salience‏‎ (2 Links)
  31. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  32. Visual Hallucination For Computational Creation‏‎ (2 Links)
  33. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  34. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  35. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  36. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  37. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  38. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  39. Daniel Shiffman‏‎ (2 Links)
  40. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  41. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  42. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  43. Man + Robots: Symbiotic Art‏‎ (2 Links)
  44. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  45. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  46. A cybernetic approach to aesthetics‏‎ (2 Links)
  47. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  48. Design Space of Tiling Template‏‎ (2 Links)
  49. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  50. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)

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