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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  2. Karl Gerbel‏‎ (2 Links)
  3. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  4. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  5. Quantum Art‏‎ (2 Links)
  6. Fractal art — a comparison of styles‏‎ (2 Links)
  7. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  8. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  9. Swarm Granulator‏‎ (2 Links)
  10. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  11. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  12. New IEC Research and Frameworks‏‎ (2 Links)
  13. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  14. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  15. Niall J. L. Griffith‏‎ (2 Links)
  16. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  17. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  18. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  19. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  20. Learning Lexicographic Preference Models‏‎ (2 Links)
  21. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  22. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  23. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  24. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  25. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  26. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  27. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  28. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  29. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  30. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  31. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  32. Low-complexity art‏‎ (2 Links)
  33. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  34. Evolutionary generation of faces‏‎ (2 Links)
  35. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  36. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  37. Evolutionäre Algorithmen‏‎ (2 Links)
  38. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  39. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  40. The Authorship of Generative Art‏‎ (2 Links)
  41. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  42. Scott Neil-Teilly‏‎ (2 Links)
  43. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  44. Developmental modelling with SDS‏‎ (2 Links)
  45. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  46. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  47. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  48. Dimension Reduction for Object Ranking‏‎ (2 Links)
  49. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  50. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)

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