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Unten werden bis zu 50 Ergebnisse im Bereich 1.051 bis 1.100 angezeigt.

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  1. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  2. Learning representations for creative design using evolution‏‎ (2 Links)
  3. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  4. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  5. Gegenständliche Kunst‏‎ (2 Links)
  6. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  7. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  8. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  9. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  10. Image Warping for a Painterly Effect‏‎ (2 Links)
  11. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  12. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  13. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  14. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  15. Swarm Granulator‏‎ (2 Links)
  16. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  17. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  18. Scott Neil-Teilly‏‎ (2 Links)
  19. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  20. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  21. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  22. A Turing Test for Generative Art‏‎ (2 Links)
  23. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  24. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  25. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  26. Organized order in ornamentation‏‎ (2 Links)
  27. Evolving Line Drawings‏‎ (2 Links)
  28. Artificial Neural Network Spaces‏‎ (2 Links)
  29. P4m Reference Implementation‏‎ (2 Links)
  30. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  31. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  32. Painterly rendering using image salience‏‎ (2 Links)
  33. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  34. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  35. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  36. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  37. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  38. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  39. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  40. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  41. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  42. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  43. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  44. The Authorship of Generative Art‏‎ (2 Links)
  45. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  46. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  47. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  48. Active User Intervention in an EC Search‏‎ (2 Links)
  49. Model Proposal for a Constructed Artist‏‎ (2 Links)
  50. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)

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