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  1. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  2. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  3. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  4. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  5. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  6. A Study of Image Colourfulness‏‎ (2 Links)
  7. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  8. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  9. Reproduktion‏‎ (2 Links)
  10. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  11. A comparative classification of complexity measures‏‎ (2 Links)
  12. Artificial Nature: Immersive World Making‏‎ (2 Links)
  13. Giving Colour to Images‏‎ (2 Links)
  14. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  15. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  16. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  17. Consensual Paintings‏‎ (2 Links)
  18. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  19. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  20. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  21. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  22. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  23. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  24. Improving face detection‏‎ (2 Links)
  25. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  26. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  27. Aaron Davidson‏‎ (2 Links)
  28. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  29. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  30. P6m Reference Implementation‏‎ (2 Links)
  31. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  32. Information aesthetics: an heroic experiment‏‎ (2 Links)
  33. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  34. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  35. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  36. Flowsnake Earth‏‎ (2 Links)
  37. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  38. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  39. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  40. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  41. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  42. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  43. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  44. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  45. Autonomous Evolutionary Art‏‎ (2 Links)
  46. Simulating Morphogenesis‏‎ (2 Links)
  47. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  48. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  49. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  50. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)

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