Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- A Turing Test for Generative Art (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- The darwinian structure of the design process (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Peter Kleiweg (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Theory of Complexity (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Gregory Dudek (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Being Kasimir Malevich (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Against Individual Creativity (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Leonel Moura (2 Links)
- Gegenständliche Kunst (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)