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  1. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  2. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  3. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  4. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  5. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  6. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  7. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  8. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  9. Searching for Surprise‏‎ (2 Links)
  10. Autonomy, Signature and Creativity‏‎ (2 Links)
  11. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  12. Informational Aesthetics Measures‏‎ (2 Links)
  13. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  14. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  15. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  16. Evolving content in the galactic arms race video game‏‎ (2 Links)
  17. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  18. Metaprogramming Emergent Graphics‏‎ (2 Links)
  19. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  20. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  21. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  22. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  23. Algorithmic randomness and physical entropy‏‎ (2 Links)
  24. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  25. Computer-Ästhetik‏‎ (2 Links)
  26. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  27. Entropie‏‎ (2 Links)
  28. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  29. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  30. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  31. Peter Kleiweg‏‎ (2 Links)
  32. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  33. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  34. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  35. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  36. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  37. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  38. A History of Creativity for Future AI Research‏‎ (2 Links)
  39. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  40. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  41. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  42. Creating and rendering convolution surfaces‏‎ (2 Links)
  43. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  44. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  45. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  46. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  47. Fractal expressionism - where art meets science‏‎ (2 Links)
  48. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  49. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  50. Swarm paintings – nonhuman art‏‎ (2 Links)

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