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- Swarmic Paintings and Colour Attention (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Low-complexity art (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Improbable Creativity (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Andrew Rowbottom (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Mathematische Kunst (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Interactive evolution for industrial design (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Artificial Drawing + Unity (2 Links)
- Peter Kleiweg (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Investigating Face Space (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
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