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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  2. Painting With Triangles‏‎ (2 Links)
  3. Ästhetik‏‎ (2 Links)
  4. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  5. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  6. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  7. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  8. Metaprogramming Emergent Graphics‏‎ (2 Links)
  9. Evolving virtual creatures‏‎ (2 Links)
  10. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  11. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  12. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  13. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  14. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  15. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  16. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  17. Peter Kleiweg‏‎ (2 Links)
  18. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  19. Erik J. Gustafson‏‎ (2 Links)
  20. Extending the Range of Facial Types‏‎ (2 Links)
  21. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  22. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  23. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  24. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  25. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  26. Gregory S. Hornby‏‎ (2 Links)
  27. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  28. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  29. A comparative classification of complexity measures‏‎ (2 Links)
  30. Artificial Nature: Immersive World Making‏‎ (2 Links)
  31. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  32. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  33. Towards a model for artificial aesthetics‏‎ (2 Links)
  34. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  35. Bubble Hierarchies‏‎ (2 Links)
  36. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  37. Aaron Davidson‏‎ (2 Links)
  38. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  39. Evolution of Animated Photomosaics‏‎ (2 Links)
  40. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  41. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  42. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  43. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  44. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  45. Swarm Painting Atelier‏‎ (2 Links)
  46. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  47. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  48. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  49. Rebecca Luger-Guillaume‏‎ (2 Links)
  50. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)

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