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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Computer Software for Measuring Creative Search‏‎ (2 Links)
  2. Space layout planning using an evolutionary approach‏‎ (2 Links)
  3. Morgan McGuire‏‎ (2 Links)
  4. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  5. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  6. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  7. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  8. Mutation‏‎ (2 Links)
  9. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  10. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  11. Establishing Appreciation In a Creative System‏‎ (2 Links)
  12. Style-aware Robust Color Transfer‏‎ (2 Links)
  13. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  14. Breeding on site‏‎ (2 Links)
  15. Preconceptual Creativity‏‎ (2 Links)
  16. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  17. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  18. Karl Gerbel‏‎ (2 Links)
  19. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (2 Links)
  20. Towards MCTS for Creative Domains‏‎ (2 Links)
  21. Towards a model for artificial aesthetics‏‎ (2 Links)
  22. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  23. Bubble Hierarchies‏‎ (2 Links)
  24. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  25. Neuroästhetik‏‎ (2 Links)
  26. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  27. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  28. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  29. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  30. Swarm Painting Atelier‏‎ (2 Links)
  31. Artificial Drawing + Unity‏‎ (2 Links)
  32. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  33. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  34. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  35. Learning representations for creative design using evolution‏‎ (2 Links)
  36. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  37. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  38. Chris Coyne‏‎ (2 Links)
  39. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  40. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  41. Gegenständliche Kunst‏‎ (2 Links)
  42. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  43. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  44. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  45. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  46. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  47. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  48. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  49. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  50. SEURAT: robotic painter‏‎ (2 Links)

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