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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Computational Aesthetics Conferences‏‎ (2 Links)
  2. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  3. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  4. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  5. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  6. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  7. Fractal art — a comparison of styles‏‎ (2 Links)
  8. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  9. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  10. Embodied creativity‏‎ (2 Links)
  11. Keith Wiley‏‎ (2 Links)
  12. Natural Color Symmetry‏‎ (2 Links)
  13. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  14. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  15. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  16. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  17. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  18. New Kinds of Fractal Patterns‏‎ (2 Links)
  19. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  20. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  21. Niche Constructing Drawing Robots‏‎ (2 Links)
  22. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  23. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  24. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  25. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  26. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  27. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  28. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  29. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  30. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  31. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  32. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  33. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  34. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  35. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  36. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  37. Reproduktion‏‎ (2 Links)
  38. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  39. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  40. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  41. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  42. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  43. Evolving Fractal Drawings‏‎ (2 Links)
  44. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  45. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  46. Creative Search Trajectories and their Implications‏‎ (2 Links)
  47. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  48. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  49. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  50. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)

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