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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  2. Evolving design genes in space layout problems‏‎ (2 Links)
  3. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  4. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  5. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  6. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  7. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  8. Interactive evolution of dynamical systems‏‎ (2 Links)
  9. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  10. Simulating Morphogenesis‏‎ (2 Links)
  11. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  12. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  13. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  14. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  15. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  16. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  17. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  18. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  19. Giving Colour to Images‏‎ (2 Links)
  20. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  21. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  22. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  23. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  24. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  25. Bubble Hierarchies‏‎ (2 Links)
  26. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  27. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  28. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  29. Zellij Multipuzzle‏‎ (2 Links)
  30. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  31. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  32. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  33. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  34. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  35. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  36. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  37. Flowsnake Earth‏‎ (2 Links)
  38. Chris Coyne‏‎ (2 Links)
  39. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  40. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  41. Natural Color Symmetry‏‎ (2 Links)
  42. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  43. The alphabet synthesis machine‏‎ (2 Links)
  44. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  45. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  46. Künstliches Leben‏‎ (2 Links)
  47. New Kinds of Fractal Patterns‏‎ (2 Links)
  48. The darwinian structure of the design process‏‎ (2 Links)
  49. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  50. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)

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