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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  2. Generic Evolutionary Design‏‎ (2 Links)
  3. Rebecca Luger-Guil‏‎ (2 Links)
  4. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  5. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  6. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  7. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  8. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  9. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  10. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  11. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  12. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  13. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  14. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  15. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  16. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  17. Abstract Art by Shape Classification‏‎ (2 Links)
  18. Automated collage generation — with intent‏‎ (2 Links)
  19. Exploring aesthetic pattern formation‏‎ (2 Links)
  20. Importance-Driven Focus of Attention‏‎ (2 Links)
  21. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  22. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  23. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  24. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  25. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  26. Complexity of two-dimensional patterns‏‎ (2 Links)
  27. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  28. Gregory Dudek‏‎ (2 Links)
  29. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  30. Zellij Multipuzzle‏‎ (2 Links)
  31. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  32. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  33. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  34. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  35. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  36. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  37. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  38. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  39. Metaprogramming Emergent Graphics‏‎ (2 Links)
  40. Electric Sheep‏‎ (2 Links)
  41. Computational Creativity through a Gap‏‎ (2 Links)
  42. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  43. Embodied creativity‏‎ (2 Links)
  44. The alphabet synthesis machine‏‎ (2 Links)
  45. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  46. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  47. The darwinian structure of the design process‏‎ (2 Links)
  48. Peter Kleiweg‏‎ (2 Links)
  49. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  50. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)

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