Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
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- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- A Study of Image Colourfulness (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Reproduktion (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- A comparative classification of complexity measures (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Giving Colour to Images (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Consensual Paintings (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Improving face detection (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Aaron Davidson (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- P6m Reference Implementation (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Flowsnake Earth (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Simulating Morphogenesis (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
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