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- The Emergence of Social Learning in Artificial Societies (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Evolutionary generation of faces (2 Links)
- Design Space of Tiling Template (2 Links)
- The Evolving Role of the Artist (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Ästhetik (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Painting With Triangles (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Evolving Fractal Drawings (2 Links)
- Investigating Face Space (2 Links)
- Distance-based functions for image comparison (2 Links)
- Composition in Perspectives (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Ishihama Yoshiaki (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Peter Kleiweg (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Ameisen Algorithmen (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Towards a model for artificial aesthetics (2 Links)
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