Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
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- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Preference Learning: An Introduction (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Being Kasimir Malevich (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Against Individual Creativity (2 Links)
- Echo (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Variation (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Tatsu Unemi (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Improving face detection (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
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