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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
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- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Evolving Glitch Art (2 Links)
- Organized order in ornamentation (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- P6m Reference Implementation (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Echo (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Evolving ambiguous images (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Evolving expressions and art by choice (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Simulating Morphogenesis (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- The alphabet synthesis machine (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- The darwinian structure of the design process (2 Links)
- Erik J. Gustafson (2 Links)
- Giving Colour to Images (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Theory of Complexity (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Flowsnake Earth (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Bubble Hierarchies (2 Links)
- Natural Color Symmetry (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
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