Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
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- Ungegenständliche Kunst (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Video Granular Synthesis (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Ten questions concerning generative computer art (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Bubble Hierarchies (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Improving face detection (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Chris Coyne (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
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