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- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Preconceptual Creativity (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Karl Gerbel (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Creative Evolutionary Systems (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Neuroästhetik (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Video Granular Synthesis (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Ameisen Algorithmen (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- SEURAT: robotic painter (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Improbable Creativity (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Distance-based functions for image comparison (2 Links)
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