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- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Steve Dipaola (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Holger Ferstl (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Stippling with Aerial Robots (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Ian Butterfield (2 Links)
- Learning to colour greyscale images (2 Links)
- Evolutionary Design in Art (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Live Algorithms (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Gegenständliche Kunst (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Evolving Approximate Image Filters (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Ameisen Algorithmen (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Electric Sheep (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Computational Creativity through a Gap (2 Links)
- Embodied creativity (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Evolving for the Audience (2 Links)
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