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- Exploring a Parameterized Portrait Painting Space (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Schwarm Algorithmen (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- Selektion (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Ameisen Algorithmen (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Phänotyp (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Gegenständliche Kunst (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Leonel Moura (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Evolving Approximate Image Filters (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
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