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- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Swarm Painting Atelier (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Echo (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Learning representations for creative design using evolution (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Ameisen Algorithmen (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Erik J. Gustafson (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Search Strategies and the Creative Process (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Improbable Creativity (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- P3m1 Reference Implementation (2 Links)
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