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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  2. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  3. Stimulating creative flow through computational feedback‏‎ (2 Links)
  4. Learning Lexicographic Preference Models‏‎ (2 Links)
  5. Pmm Reference Implementation‏‎ (2 Links)
  6. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  7. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  8. Evolution of Animated Photomosaics‏‎ (2 Links)
  9. Learning representations for creative design using evolution‏‎ (2 Links)
  10. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  11. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  12. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  13. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  14. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  15. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  16. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  17. Natural Color Symmetry‏‎ (2 Links)
  18. Algorithmic randomness and physical entropy‏‎ (2 Links)
  19. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  20. New Kinds of Fractal Patterns‏‎ (2 Links)
  21. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  22. Bubble Hierarchies‏‎ (2 Links)
  23. Improbable Creativity‏‎ (2 Links)
  24. Niche Constructing Drawing Robots‏‎ (2 Links)
  25. Swarm paintings – nonhuman art‏‎ (2 Links)
  26. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  27. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  28. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  29. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  30. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  31. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  32. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  33. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  34. Mathematische Kunst‏‎ (2 Links)
  35. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  36. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  37. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  38. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  39. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  40. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  41. Measuring complexity using information fluctuation‏‎ (2 Links)
  42. Reproduktion‏‎ (2 Links)
  43. Interactive EC-based Signal Processing‏‎ (2 Links)
  44. Video Granular Synthesis‏‎ (2 Links)
  45. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  46. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  47. Chris Coyne‏‎ (2 Links)
  48. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  49. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  50. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)

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