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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  2. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  3. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  4. Stepping stones in the mist‏‎ (2 Links)
  5. Stimulating creative flow through computational feedback‏‎ (2 Links)
  6. Mutation‏‎ (2 Links)
  7. Pmm Reference Implementation‏‎ (2 Links)
  8. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  9. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  10. Population‏‎ (2 Links)
  11. Establishing Appreciation In a Creative System‏‎ (2 Links)
  12. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  13. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  14. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  15. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  16. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  17. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  18. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  19. Natural Color Symmetry‏‎ (2 Links)
  20. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  21. New Kinds of Fractal Patterns‏‎ (2 Links)
  22. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  23. Artificial Drawing + Unity‏‎ (2 Links)
  24. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  25. Niche Constructing Drawing Robots‏‎ (2 Links)
  26. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  27. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  28. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  29. Variation‏‎ (2 Links)
  30. Learning representations for creative design using evolution‏‎ (2 Links)
  31. Tatsu Unemi‏‎ (2 Links)
  32. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  33. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  34. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  35. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  36. Gegenständliche Kunst‏‎ (2 Links)
  37. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  38. Reproduktion‏‎ (2 Links)
  39. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  40. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  41. Depth-aware neural style transfer‏‎ (2 Links)
  42. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  43. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  44. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  45. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  46. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  47. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  48. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  49. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  50. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)

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