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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  2. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  3. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  4. Flowsnake Earth‏‎ (2 Links)
  5. Color Mixing using Colliding Particles‏‎ (2 Links)
  6. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  7. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  8. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  9. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  10. Keith Wiley‏‎ (2 Links)
  11. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  12. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  13. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  14. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  15. Natural Color Symmetry‏‎ (2 Links)
  16. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  17. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  18. Distance-based functions for image comparison‏‎ (2 Links)
  19. Composition in Perspectives‏‎ (2 Links)
  20. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  21. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  22. New Kinds of Fractal Patterns‏‎ (2 Links)
  23. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  24. Evolutionary Design by Computers‏‎ (2 Links)
  25. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  26. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  27. Niche Constructing Drawing Robots‏‎ (2 Links)
  28. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  29. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  30. Being Kasimir Malevich‏‎ (2 Links)
  31. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  32. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  33. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  34. Against Individual Creativity‏‎ (2 Links)
  35. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  36. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  37. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  38. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  39. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  40. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  41. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  42. Reproduktion‏‎ (2 Links)
  43. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  44. Evolutionäre Musik‏‎ (2 Links)
  45. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  46. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  47. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  48. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  49. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  50. Consensual Paintings‏‎ (2 Links)

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