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  1. Creative Search Trajectories and their Implications‏‎ (2 Links)
  2. Preference Learning: An Introduction‏‎ (2 Links)
  3. Zufallsprozess‏‎ (2 Links)
  4. Artistic Stylization of Images and Video‏‎ (2 Links)
  5. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  6. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  7. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  8. Curious agents and situated design evaluations‏‎ (2 Links)
  9. The Painting Fool Teaching Interface‏‎ (2 Links)
  10. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  11. Abstract Art by Shape Classification‏‎ (2 Links)
  12. Automated collage generation — with intent‏‎ (2 Links)
  13. Evolution of Animated Photomosaics‏‎ (2 Links)
  14. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  15. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  16. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  17. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  18. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  19. Künstliches Leben‏‎ (2 Links)
  20. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  21. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  22. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  23. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  24. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  25. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  26. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  27. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  28. Complexity of two-dimensional patterns‏‎ (2 Links)
  29. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  30. Live Algorithms‏‎ (2 Links)
  31. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  32. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  33. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  34. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  35. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  36. Search Strategies and the Creative Process‏‎ (2 Links)
  37. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  38. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  39. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  40. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  41. Electric Sheep‏‎ (2 Links)
  42. Self-design and ontogenetic evolution‏‎ (2 Links)
  43. A 3D Modeling System for Creative Design‏‎ (2 Links)
  44. Computational Creativity through a Gap‏‎ (2 Links)
  45. P3m1 Reference Implementation‏‎ (2 Links)
  46. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  47. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  48. Embodied creativity‏‎ (2 Links)
  49. Semantic aware methods for evolutionary art‏‎ (2 Links)
  50. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)

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