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  1. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  2. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  3. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  4. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  5. Stimulating creative flow through computational feedback‏‎ (2 Links)
  6. Pmm Reference Implementation‏‎ (2 Links)
  7. Mutation‏‎ (2 Links)
  8. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  9. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  10. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  11. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  12. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  13. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  14. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  15. Flowsnake Earth‏‎ (2 Links)
  16. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  17. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  18. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  19. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  20. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  21. Natural Color Symmetry‏‎ (2 Links)
  22. A comparative classification of complexity measures‏‎ (2 Links)
  23. New Kinds of Fractal Patterns‏‎ (2 Links)
  24. Swarm paintings – nonhuman art‏‎ (2 Links)
  25. Artificial Nature: Immersive World Making‏‎ (2 Links)
  26. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  27. Niche Constructing Drawing Robots‏‎ (2 Links)
  28. Evolutionary Design by Computers‏‎ (2 Links)
  29. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  30. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  31. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  32. Consensual Paintings‏‎ (2 Links)
  33. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  34. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  35. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  36. Learning representations for creative design using evolution‏‎ (2 Links)
  37. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  38. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  39. Video Granular Synthesis‏‎ (2 Links)
  40. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  41. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  42. Reproduktion‏‎ (2 Links)
  43. Aaron Davidson‏‎ (2 Links)
  44. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  45. Ten questions concerning generative computer art‏‎ (2 Links)
  46. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  47. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  48. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  49. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  50. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)

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