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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
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- Live Coding Towards Computational Creativity (2 Links)
- Niall J. L. Griffith (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Collaborative Preference Learning (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Reproduktion (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Improving face detection (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Echo (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- P6m Reference Implementation (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Swarm Painting Atelier (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Erik J. Gustafson (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
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