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- Image Warping for a Painterly Effect (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Swarm Granulator (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Schwarm Algorithmen (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- Selektion (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Painting with Flowsnakes (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Art, emergence and the computational sublime (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Phänotyp (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
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