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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  2. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  3. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  4. Stepping stones in the mist‏‎ (2 Links)
  5. Stimulating creative flow through computational feedback‏‎ (2 Links)
  6. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  7. Pmm Reference Implementation‏‎ (2 Links)
  8. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  9. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  10. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  11. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  12. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  13. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  14. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  15. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  16. Andrew Rowbottom‏‎ (2 Links)
  17. Towards a model for artificial aesthetics‏‎ (2 Links)
  18. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  19. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  20. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  21. Natural Color Symmetry‏‎ (2 Links)
  22. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  23. New Kinds of Fractal Patterns‏‎ (2 Links)
  24. Swarm Painting Atelier‏‎ (2 Links)
  25. Evolution of Animated Photomosaics‏‎ (2 Links)
  26. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  27. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  28. Niche Constructing Drawing Robots‏‎ (2 Links)
  29. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  30. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  31. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  32. Artificial Drawing + Unity‏‎ (2 Links)
  33. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  34. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  35. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  36. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  37. Learning representations for creative design using evolution‏‎ (2 Links)
  38. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  39. Reproduktion‏‎ (2 Links)
  40. Creative Search Trajectories and their Implications‏‎ (2 Links)
  41. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  42. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  43. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  44. Curious agents and situated design evaluations‏‎ (2 Links)
  45. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  46. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  47. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  48. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  49. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  50. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)

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