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- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Tatsu Unemi (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Evolving expressions and art by choice (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Being Kasimir Malevich (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Computer-Ästhetik (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Improving face detection (2 Links)
- Giving Colour to Images (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Entropie (2 Links)
- Against Individual Creativity (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- P6m Reference Implementation (2 Links)
- Zufallsprozess (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Simulating Morphogenesis (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Flowsnake Earth (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
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