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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
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- Complexity of two-dimensional patterns (2 Links)
- Preference Learning: An Introduction (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Electric Sheep (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Computational Creativity through a Gap (2 Links)
- Embodied creativity (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Improbable Creativity (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Evolving art with scalable vector graphics (2 Links)
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