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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Establishing Appreciation In a Creative System‏‎ (2 Links)
  2. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  3. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  4. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  5. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  6. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (2 Links)
  7. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  8. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  9. Abstract Art by Shape Classification‏‎ (2 Links)
  10. Automated collage generation — with intent‏‎ (2 Links)
  11. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  12. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  13. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  14. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  15. Neuroästhetik‏‎ (2 Links)
  16. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  17. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  18. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  19. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  20. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  21. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  22. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  23. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  24. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  25. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  26. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  27. Creative Search Trajectories and their Implications‏‎ (2 Links)
  28. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  29. Variation‏‎ (2 Links)
  30. Gegenständliche Kunst‏‎ (2 Links)
  31. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  32. Curious agents and situated design evaluations‏‎ (2 Links)
  33. Tatsu Unemi‏‎ (2 Links)
  34. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  35. SEURAT: robotic painter‏‎ (2 Links)
  36. On the Future of Computers and Creativity‏‎ (2 Links)
  37. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  38. Evolving Approximate Image Filters‏‎ (2 Links)
  39. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  40. Improving face detection‏‎ (2 Links)
  41. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  42. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  43. A 3D Modeling System for Creative Design‏‎ (2 Links)
  44. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  45. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  46. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  47. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  48. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  49. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  50. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)

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