Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
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- Pavimenta: A Photo Tiling Tool (2 Links)
- Interactive evolution of images (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Phänotyp (2 Links)
- Is Evolution Creative? (2 Links)
- Artificial Drawing + Unity (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- John Mount (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Keith Wiley (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Neuroästhetik (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Distance-based functions for image comparison (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Composition in Perspectives (2 Links)
- Evolving Fractal Drawings (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
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