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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Learning to colour greyscale images‏‎ (2 Links)
  2. A Study of Image Colourfulness‏‎ (2 Links)
  3. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  4. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  5. A closer look at creativity as search‏‎ (2 Links)
  6. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  7. Live Algorithms‏‎ (2 Links)
  8. A comparative classification of complexity measures‏‎ (2 Links)
  9. Artificial Nature: Immersive World Making‏‎ (2 Links)
  10. Complexity of two-dimensional patterns‏‎ (2 Links)
  11. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  12. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  13. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  14. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  15. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  16. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  17. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  18. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  19. Aaron Davidson‏‎ (2 Links)
  20. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  21. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  22. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  23. Search Strategies and the Creative Process‏‎ (2 Links)
  24. Evolving Fractal Drawings‏‎ (2 Links)
  25. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  26. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  27. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  28. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  29. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  30. Electric Sheep‏‎ (2 Links)
  31. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  32. Computational Creativity through a Gap‏‎ (2 Links)
  33. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  34. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  35. Self-design and ontogenetic evolution‏‎ (2 Links)
  36. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  37. Embodied creativity‏‎ (2 Links)
  38. P3m1 Reference Implementation‏‎ (2 Links)
  39. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  40. Semantic aware methods for evolutionary art‏‎ (2 Links)
  41. Evolving content in the galactic arms race video game‏‎ (2 Links)
  42. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  43. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  44. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  45. Autonomous Evolutionary Art‏‎ (2 Links)
  46. Interactive evolution of dynamical systems‏‎ (2 Links)
  47. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  48. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  49. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  50. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)

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