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- Selektion (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Informational Aesthetics Measures (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Painting with Flowsnakes (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Computer-Ästhetik (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Entropie (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Extending the Range of Facial Types (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Gregory S. Hornby (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Phänotyp (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Ameisen Algorithmen (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Neuroästhetik (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
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