Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Autonomously Creating Quality Images (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Ungegenständliche Kunst (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Electric Sheep (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Natural Color Symmetry (2 Links)
- Computational Creativity through a Gap (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Embodied creativity (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Video Granular Synthesis (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Improbable Creativity (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Reproduktion (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Mathematische Kunst (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Interactive EC-based Signal Processing (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)