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- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Organized order in ornamentation (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Evolving Glitch Art (2 Links)
- Evolving Human Faces (2 Links)
- P6m Reference Implementation (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Evolving ambiguous images (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Evolving expressions and art by choice (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Simulating Morphogenesis (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Computer-Ästhetik (2 Links)
- Entropie (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Giving Colour to Images (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- A comparative classification of complexity measures (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Aaron Davidson (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Variation (2 Links)
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