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- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Stepping stones in the mist (2 Links)
- Holger Ferstl (2 Links)
- Genotyp (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Andrew Rowbottom (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Live Algorithms (2 Links)
- Natural Color Symmetry (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Curious agents and situated design evaluations (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Artificial Drawing + Unity (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Reproduktion (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
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