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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
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- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Stippling with Aerial Robots (2 Links)
- Design Space of Tiling Template (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Tim Rowley (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Keith Wiley (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Distance-based functions for image comparison (2 Links)
- Composition in Perspectives (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Being Kasimir Malevich (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Against Individual Creativity (2 Links)
- Evolving for the Audience (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Genetische Programmierung (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Consensual Paintings (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
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