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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Holger Ferstl‏‎ (2 Links)
  2. Autonomously Creating Quality Images‏‎ (2 Links)
  3. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  4. Swarm Tech-Tiles Tim‏‎ (2 Links)
  5. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  6. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  7. New challenges for evolutionary music and art‏‎ (2 Links)
  8. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  9. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  10. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  11. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  12. Ian Butterfield‏‎ (2 Links)
  13. Learning to colour greyscale images‏‎ (2 Links)
  14. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  15. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  16. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  17. Rekombination‏‎ (2 Links)
  18. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  19. Live Algorithms‏‎ (2 Links)
  20. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  21. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  22. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  23. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  24. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  25. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  26. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  27. A 3D Modeling System for Creative Design‏‎ (2 Links)
  28. SEURAT: robotic painter‏‎ (2 Links)
  29. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  30. On the Future of Computers and Creativity‏‎ (2 Links)
  31. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  32. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  33. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  34. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  35. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  36. Evolving art with scalable vector graphics‏‎ (2 Links)
  37. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  38. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  39. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  40. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  41. Zellij Multipuzzle‏‎ (2 Links)
  42. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  43. Evolving virtual creatures‏‎ (2 Links)
  44. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  45. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  46. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  47. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  48. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  49. Interactive evolution of dynamical systems‏‎ (2 Links)
  50. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)

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