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  1. Swarm Tech-Tiles Tim‏‎ (2 Links)
  2. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  3. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  4. Evolutionary Design in Art‏‎ (2 Links)
  5. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  6. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  7. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  8. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  9. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  10. Ian Butterfield‏‎ (2 Links)
  11. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  12. Rekombination‏‎ (2 Links)
  13. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  14. Learning to colour greyscale images‏‎ (2 Links)
  15. Rendering artistic light patterns‏‎ (2 Links)
  16. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  17. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  18. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  19. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  20. Live Algorithms‏‎ (2 Links)
  21. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  22. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  23. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  24. SEURAT: robotic painter‏‎ (2 Links)
  25. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  26. On the Future of Computers and Creativity‏‎ (2 Links)
  27. Evolving Approximate Image Filters‏‎ (2 Links)
  28. Ameisen Algorithmen‏‎ (2 Links)
  29. Complexity of two-dimensional patterns‏‎ (2 Links)
  30. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  31. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  32. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  33. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  34. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  35. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  36. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  37. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  38. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  39. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  40. Zellij Multipuzzle‏‎ (2 Links)
  41. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  42. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  43. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  44. Evolving for the Audience‏‎ (2 Links)
  45. Electric Sheep‏‎ (2 Links)
  46. Computational Creativity through a Gap‏‎ (2 Links)
  47. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  48. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  49. Embodied creativity‏‎ (2 Links)
  50. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)

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