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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. The Painting Fool in New Dimensions‏‎ (2 Links)
  2. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  3. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  4. Gentropy: evolving 2D textures‏‎ (2 Links)
  5. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  6. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  7. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  8. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  9. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  10. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  11. Peter Weibel‏‎ (2 Links)
  12. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  13. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  14. Consensual Paintings‏‎ (2 Links)
  15. Is Evolution Creative?‏‎ (2 Links)
  16. Aaron Davidson‏‎ (2 Links)
  17. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  18. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  19. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  20. Gregory Dudek‏‎ (2 Links)
  21. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  22. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  23. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  24. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  25. John Mount‏‎ (2 Links)
  26. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  27. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  28. Preference Learning: An Introduction‏‎ (2 Links)
  29. Autonomous Evolutionary Art‏‎ (2 Links)
  30. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  31. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  32. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  33. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  34. Keith Wiley‏‎ (2 Links)
  35. Towards a model for artificial aesthetics‏‎ (2 Links)
  36. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  37. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  38. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  39. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  40. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  41. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  42. Swarm Painting Atelier‏‎ (2 Links)
  43. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  44. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  45. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  46. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  47. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  48. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  49. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  50. Ameisen Algorithmen‏‎ (2 Links)

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