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- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Searching for Surprise (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Informational Aesthetics Measures (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Generic Evolutionary Design (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Evolving for the Audience (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Genetische Programmierung (2 Links)
- Artificial Drawing + Unity (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Peter Kleiweg (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Consensual Paintings (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Gregory Dudek (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
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