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  1. New challenges for evolutionary music and art‏‎ (2 Links)
  2. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  3. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  4. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  5. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  6. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  7. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  8. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  9. Evolving design genes in space layout problems‏‎ (2 Links)
  10. Rekombination‏‎ (2 Links)
  11. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  12. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  13. Swarm paintings – nonhuman art‏‎ (2 Links)
  14. John Mount‏‎ (2 Links)
  15. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  16. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  17. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  18. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  19. SEURAT: robotic painter‏‎ (2 Links)
  20. Giving Colour to Images‏‎ (2 Links)
  21. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  22. On the Future of Computers and Creativity‏‎ (2 Links)
  23. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  24. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  25. Video Granular Synthesis‏‎ (2 Links)
  26. Keith Wiley‏‎ (2 Links)
  27. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  28. Algorithmic randomness and physical entropy‏‎ (2 Links)
  29. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  30. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  31. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  32. Ten questions concerning generative computer art‏‎ (2 Links)
  33. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  34. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  35. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  36. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  37. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  38. Computer-Ästhetik‏‎ (2 Links)
  39. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  40. Entropie‏‎ (2 Links)
  41. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  42. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  43. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  44. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  45. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  46. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  47. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  48. Flowsnake Earth‏‎ (2 Links)
  49. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  50. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)

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