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- Swarm Tech-Tiles Tim (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Evolutionary Design in Art (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Ian Butterfield (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Rekombination (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Learning to colour greyscale images (2 Links)
- Rendering artistic light patterns (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Live Algorithms (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- SEURAT: robotic painter (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Ameisen Algorithmen (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Zellij Multipuzzle (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Evolving for the Audience (2 Links)
- Electric Sheep (2 Links)
- Computational Creativity through a Gap (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Embodied creativity (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
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