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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  2. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  3. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  4. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  5. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  6. Organized order in ornamentation‏‎ (2 Links)
  7. The Evolving Role of the Artist‏‎ (2 Links)
  8. Generic Evolutionary Design‏‎ (2 Links)
  9. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  10. Ästhetik‏‎ (2 Links)
  11. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  12. Informational Aesthetics Measures‏‎ (2 Links)
  13. P4m Reference Implementation‏‎ (2 Links)
  14. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  15. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  16. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  17. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  18. Evolving for the Audience‏‎ (2 Links)
  19. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  20. Metaprogramming Emergent Graphics‏‎ (2 Links)
  21. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  22. A comparative classification of complexity measures‏‎ (2 Links)
  23. Genetische Programmierung‏‎ (2 Links)
  24. Simulating Morphogenesis‏‎ (2 Links)
  25. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  26. Artificial Nature: Immersive World Making‏‎ (2 Links)
  27. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  28. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  29. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  30. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  31. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  32. Exploring aesthetic pattern formation‏‎ (2 Links)
  33. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  34. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  35. Erik J. Gustafson‏‎ (2 Links)
  36. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  37. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  38. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  39. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  40. Aaron Davidson‏‎ (2 Links)
  41. Gregory Dudek‏‎ (2 Links)
  42. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  43. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  44. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  45. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  46. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  47. Towards a model for artificial aesthetics‏‎ (2 Links)
  48. Autonomous Evolutionary Art‏‎ (2 Links)
  49. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  50. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)

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