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- Evolutionary shape grammars for product design (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Swarm Granulator (2 Links)
- Generic Evolutionary Design (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- P3m1 Reference Implementation (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Evolving for the Audience (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Genetische Programmierung (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Peter Weibel (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Consensual Paintings (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Gregory Dudek (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Leonel Moura (2 Links)
- A comparative classification of complexity measures (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Preference Learning: An Introduction (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
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