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- Virtual constructive swarm compositions and inspiration (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- New IEC Research and Frameworks (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Niall J. L. Griffith (2 Links)
- Genotyp (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- The Authorship of Generative Art (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Being Kasimir Malevich (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Reproduktion (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Against Individual Creativity (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- P6m Reference Implementation (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Andrew Rowbottom (2 Links)
- Künstliches Leben (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Simulating Morphogenesis (2 Links)
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