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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Rebecca Luger-Guil‏‎ (2 Links)
  2. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  3. Developmental modelling with SDS‏‎ (2 Links)
  4. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  5. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  6. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  7. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  8. Dimension Reduction for Object Ranking‏‎ (2 Links)
  9. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  10. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  11. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  12. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  13. Visual Hallucination For Computational Creation‏‎ (2 Links)
  14. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  15. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  16. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  17. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  18. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  19. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  20. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  21. Evolving Approximate Image Filters‏‎ (2 Links)
  22. Electric Sheep‏‎ (2 Links)
  23. Improbable Creativity‏‎ (2 Links)
  24. Computational Creativity through a Gap‏‎ (2 Links)
  25. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  26. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  27. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  28. Embodied creativity‏‎ (2 Links)
  29. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  30. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  31. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  32. Artificial Drawing + Unity‏‎ (2 Links)
  33. The Future of Evolutionary Design Research‏‎ (2 Links)
  34. Mathematische Kunst‏‎ (2 Links)
  35. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  36. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  37. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  38. Measuring complexity using information fluctuation‏‎ (2 Links)
  39. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  40. Interactive EC-based Signal Processing‏‎ (2 Links)
  41. Evolving for the Audience‏‎ (2 Links)
  42. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  43. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  44. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  45. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  46. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  47. Genetische Programmierung‏‎ (2 Links)
  48. Interactive evolution for industrial design‏‎ (2 Links)
  49. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  50. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)

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