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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
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- Evolutionary Banners, exploring a generative design approach (2 Links)
- Is Evolution Creative? (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- John Mount (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Preference Learning: An Introduction (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Automated collage generation — with intent (2 Links)
- Keith Wiley (2 Links)
- Swarm Painting Atelier (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Evolving Fractal Drawings (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Electric Sheep (2 Links)
- Computational Creativity through a Gap (2 Links)
- Embodied creativity (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
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