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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  2. Design Space of Tiling Template‏‎ (2 Links)
  3. Color Mixing using Colliding Particles‏‎ (2 Links)
  4. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  5. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  6. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  7. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  8. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  9. John Mount‏‎ (2 Links)
  10. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  11. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  12. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  13. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  14. Distance-based functions for image comparison‏‎ (2 Links)
  15. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  16. Composition in Perspectives‏‎ (2 Links)
  17. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  18. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  19. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  20. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  21. Keith Wiley‏‎ (2 Links)
  22. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  23. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  24. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  25. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  26. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  27. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  28. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  29. Being Kasimir Malevich‏‎ (2 Links)
  30. Neuroästhetik‏‎ (2 Links)
  31. Evolving art with scalable vector graphics‏‎ (2 Links)
  32. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  33. Against Individual Creativity‏‎ (2 Links)
  34. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  35. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  36. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  37. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  38. Evolving virtual creatures‏‎ (2 Links)
  39. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  40. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  41. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  42. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  43. Variation‏‎ (2 Links)
  44. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  45. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  46. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  47. Tatsu Unemi‏‎ (2 Links)
  48. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  49. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  50. Consensual Paintings‏‎ (2 Links)

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