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- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Learning to colour greyscale images (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Scott Neil-Teilly (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Zufallsprozess (2 Links)
- P6m Reference Implementation (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Evolving for the Audience (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Depth-aware neural style transfer (2 Links)
- Genetische Programmierung (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Simulating Morphogenesis (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Automated collage generation — with intent (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
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