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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
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- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Electric Sheep (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Evolving virtual creatures (2 Links)
- Computational Creativity through a Gap (2 Links)
- Embodied creativity (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- The alphabet synthesis machine (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Being Kasimir Malevich (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- The darwinian structure of the design process (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Against Individual Creativity (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Extending the Range of Facial Types (2 Links)
- Theory of Complexity (2 Links)
- Is Evolution Creative? (2 Links)
- Phänotyp (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Gregory S. Hornby (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- John Mount (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Keith Wiley (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Neuroästhetik (2 Links)
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