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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
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- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Informational Aesthetics Measures (2 Links)
- Painting With Triangles (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Detecting people in cubist art (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Digital Face Beautification (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- A Turing Test for Generative Art (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Artificial Neural Network Spaces (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Peter Kleiweg (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Echo (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Gregory Dudek (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Erik J. Gustafson (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Being Kasimir Malevich (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Swarm Painting Atelier (2 Links)
- Against Individual Creativity (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
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