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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Swarm Tech-Tiles Tim‏‎ (2 Links)
  2. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  3. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  4. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  5. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  6. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  7. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  8. Model Proposal for a Constructed Artist‏‎ (2 Links)
  9. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  10. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  11. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  12. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  13. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  14. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  15. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  16. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  17. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  18. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  19. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  20. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  21. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  22. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  23. Art, emergence and the computational sublime‏‎ (2 Links)
  24. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  25. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  26. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  27. Flowsnake Earth‏‎ (2 Links)
  28. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  29. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  30. Zellij Multipuzzle‏‎ (2 Links)
  31. Creative Search Trajectories and their Implications‏‎ (2 Links)
  32. Artistic Stylization of Images and Video‏‎ (2 Links)
  33. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  34. Künstliches Leben‏‎ (2 Links)
  35. Curious agents and situated design evaluations‏‎ (2 Links)
  36. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  37. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  38. Evolutionary Design by Computers‏‎ (2 Links)
  39. Rebecca Luger-Guillaume‏‎ (2 Links)
  40. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  41. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  42. Abstract Art by Shape Classification‏‎ (2 Links)
  43. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  44. Automated collage generation — with intent‏‎ (2 Links)
  45. The alphabet synthesis machine‏‎ (2 Links)
  46. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  47. The darwinian structure of the design process‏‎ (2 Links)
  48. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  49. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  50. Live Algorithms‏‎ (2 Links)

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