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  1. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  2. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  3. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  4. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  5. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  6. Mutation‏‎ (2 Links)
  7. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  8. Stylized Reality‏‎ (2 Links)
  9. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  10. Preference Learning: An Introduction‏‎ (2 Links)
  11. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  12. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  13. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  14. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  15. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  16. Towards a model for artificial aesthetics‏‎ (2 Links)
  17. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  18. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  19. A comparative classification of complexity measures‏‎ (2 Links)
  20. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  21. Artificial Nature: Immersive World Making‏‎ (2 Links)
  22. Fractal expressionism - where art meets science‏‎ (2 Links)
  23. Swarm Painting Atelier‏‎ (2 Links)
  24. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  25. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  26. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  27. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  28. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  29. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  30. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  31. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  32. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  33. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  34. Learning representations for creative design using evolution‏‎ (2 Links)
  35. Aaron Davidson‏‎ (2 Links)
  36. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  37. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  38. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  39. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  40. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  41. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  42. Color Mixing using Colliding Particles‏‎ (2 Links)
  43. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  44. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  45. Autonomous Evolutionary Art‏‎ (2 Links)
  46. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  47. Search Strategies and the Creative Process‏‎ (2 Links)
  48. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  49. Improbable Creativity‏‎ (2 Links)
  50. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)

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