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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  2. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  3. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  4. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  5. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  6. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  7. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  8. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  9. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  10. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  11. Color Mixing using Colliding Particles‏‎ (2 Links)
  12. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  13. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  14. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  15. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  16. A 3D Modeling System for Creative Design‏‎ (2 Links)
  17. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  18. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  19. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  20. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  21. Is Evolution Creative?‏‎ (2 Links)
  22. Peter Weibel‏‎ (2 Links)
  23. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  24. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  25. Distance-based functions for image comparison‏‎ (2 Links)
  26. Composition in Perspectives‏‎ (2 Links)
  27. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  28. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  29. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  30. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  31. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  32. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  33. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  34. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  35. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  36. John Mount‏‎ (2 Links)
  37. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  38. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  39. Evolving art with scalable vector graphics‏‎ (2 Links)
  40. Towards a model for artificial aesthetics‏‎ (2 Links)
  41. Preference Learning: An Introduction‏‎ (2 Links)
  42. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  43. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  44. Keith Wiley‏‎ (2 Links)
  45. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  46. Evolving virtual creatures‏‎ (2 Links)
  47. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  48. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  49. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  50. Art, emergence and the computational sublime‏‎ (2 Links)

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