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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  2. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  3. Painting With Triangles‏‎ (2 Links)
  4. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  5. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  6. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  7. The emergence of the representation of style in design‏‎ (2 Links)
  8. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  9. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  10. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  11. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  12. Creative Evolutionary Systems‏‎ (2 Links)
  13. Giving Colour to Images‏‎ (2 Links)
  14. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  15. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  16. Peter Kleiweg‏‎ (2 Links)
  17. Artistic Stylization of Images and Video‏‎ (2 Links)
  18. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  19. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  20. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  21. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  22. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  23. Künstliches Leben‏‎ (2 Links)
  24. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  25. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  26. Abstract Art by Shape Classification‏‎ (2 Links)
  27. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  28. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  29. Automated collage generation — with intent‏‎ (2 Links)
  30. Flowsnake Earth‏‎ (2 Links)
  31. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  32. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  33. Color Mixing using Colliding Particles‏‎ (2 Links)
  34. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  35. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  36. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  37. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  38. Live Algorithms‏‎ (2 Links)
  39. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  40. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  41. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  42. Variation‏‎ (2 Links)
  43. Distance-based functions for image comparison‏‎ (2 Links)
  44. Evolutionary Design by Computers‏‎ (2 Links)
  45. Composition in Perspectives‏‎ (2 Links)
  46. Tatsu Unemi‏‎ (2 Links)
  47. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  48. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  49. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  50. Rebecca Luger-Guillaume‏‎ (2 Links)

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