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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Interactive evolution of images‏‎ (2 Links)
  2. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  3. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  4. Schwarm Algorithmen‏‎ (2 Links)
  5. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  6. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  7. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  8. The Authorship of Generative Art‏‎ (2 Links)
  9. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  10. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  11. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  12. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  13. Giving Colour to Images‏‎ (2 Links)
  14. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  15. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  16. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  17. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  18. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  19. Erik J. Gustafson‏‎ (2 Links)
  20. Is Evolution Creative?‏‎ (2 Links)
  21. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  22. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  23. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  24. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  25. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  26. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  27. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  28. John Mount‏‎ (2 Links)
  29. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  30. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  31. Flowsnake Earth‏‎ (2 Links)
  32. Keith Wiley‏‎ (2 Links)
  33. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  34. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  35. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  36. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  37. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  38. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  39. Bubble Hierarchies‏‎ (2 Links)
  40. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  41. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  42. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  43. Phänotyp‏‎ (2 Links)
  44. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  45. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  46. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  47. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  48. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  49. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  50. Hypergraph-based Evolutionary Design System‏‎ (2 Links)

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