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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  2. Measuring Creativity In Software Development‏‎ (2 Links)
  3. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  4. The Authorship of Generative Art‏‎ (2 Links)
  5. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  6. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  7. Painting With Triangles‏‎ (2 Links)
  8. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  9. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  10. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  11. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  12. Gentropy: evolving 2D textures‏‎ (2 Links)
  13. The Evolving Role of the Artist‏‎ (2 Links)
  14. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  15. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  16. Ästhetik‏‎ (2 Links)
  17. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  18. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  19. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  20. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  21. Morgan McGuire‏‎ (2 Links)
  22. The Painting Fool in New Dimensions‏‎ (2 Links)
  23. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  24. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  25. Ishihama Yoshiaki‏‎ (2 Links)
  26. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  27. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  28. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  29. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  30. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  31. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  32. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  33. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  34. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  35. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  36. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  37. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  38. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  39. Andrew Rowbottom‏‎ (2 Links)
  40. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  41. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  42. Towards a model for artificial aesthetics‏‎ (2 Links)
  43. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  44. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  45. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  46. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  47. Rebecca Luger-Guillaume‏‎ (2 Links)
  48. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  49. Learning representations for creative design using evolution‏‎ (2 Links)
  50. Gegenständliche Kunst‏‎ (2 Links)

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