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  1. Creative Evolutionary Systems‏‎ (2 Links)
  2. Henry Rowley‏‎ (2 Links)
  3. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  4. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  5. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  6. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  7. Creativity, emergence and evolution in design‏‎ (2 Links)
  8. Natural Processes and Artificial Procedures‏‎ (2 Links)
  9. Fractal expressionism - where art meets science‏‎ (2 Links)
  10. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  11. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  12. Swarm paintings – nonhuman art‏‎ (2 Links)
  13. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  14. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  15. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  16. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  17. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  18. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  19. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  20. Rebecca Luger-Guillaume‏‎ (2 Links)
  21. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  22. Leonel Moura‏‎ (2 Links)
  23. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  24. Video Granular Synthesis‏‎ (2 Links)
  25. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  26. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  27. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  28. Ten questions concerning generative computer art‏‎ (2 Links)
  29. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  30. A comparative classification of complexity measures‏‎ (2 Links)
  31. Color Mixing using Colliding Particles‏‎ (2 Links)
  32. Artificial Nature: Immersive World Making‏‎ (2 Links)
  33. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  34. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  35. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  36. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  37. Importance-Driven Focus of Attention‏‎ (2 Links)
  38. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  39. Distance-based functions for image comparison‏‎ (2 Links)
  40. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  41. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  42. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  43. Composition in Perspectives‏‎ (2 Links)
  44. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  45. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  46. Evolving Fractal Drawings‏‎ (2 Links)
  47. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  48. Aaron Davidson‏‎ (2 Links)
  49. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  50. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)

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