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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  2. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  3. A Study of Image Colourfulness‏‎ (2 Links)
  4. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  5. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  6. Metaprogramming Emergent Graphics‏‎ (2 Links)
  7. Creating and rendering convolution surfaces‏‎ (2 Links)
  8. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  9. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  10. A comparative classification of complexity measures‏‎ (2 Links)
  11. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  12. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  13. Artificial Nature: Immersive World Making‏‎ (2 Links)
  14. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  15. Giving Colour to Images‏‎ (2 Links)
  16. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  17. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  18. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  19. Peter Weibel‏‎ (2 Links)
  20. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  21. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  22. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  23. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  24. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  25. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  26. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  27. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  28. Aaron Davidson‏‎ (2 Links)
  29. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  30. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  31. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  32. Preference Learning: An Introduction‏‎ (2 Links)
  33. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  34. Flowsnake Earth‏‎ (2 Links)
  35. Depth-aware neural style transfer‏‎ (2 Links)
  36. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  37. Towards a model for artificial aesthetics‏‎ (2 Links)
  38. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  39. Autonomous Evolutionary Art‏‎ (2 Links)
  40. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  41. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  42. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  43. Swarm Painting Atelier‏‎ (2 Links)
  44. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  45. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  46. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  47. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  48. Evolutionary Design by Computers‏‎ (2 Links)
  49. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  50. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)

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