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- Automated Shape Design by Grammatical Evolution (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Bubble Hierarchies (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Leonel Moura (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Zellij Multipuzzle (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Chris Coyne (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Being Kasimir Malevich (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Against Individual Creativity (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- The alphabet synthesis machine (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Peter Kleiweg (2 Links)
- The darwinian structure of the design process (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Evolving virtual creatures (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
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