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- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Rendering artistic light patterns (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Abstract Art by Shape Classification (2 Links)
- SEURAT: robotic painter (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Automated collage generation — with intent (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Zufallsprozess (2 Links)
- Echo (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Erik J. Gustafson (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
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