Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
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- Creative Web Services with Pattern (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Active User Intervention in an EC Search (2 Links)
- CGP, Creativity and Art (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Interactive evolution for industrial design (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Chris Coyne (2 Links)
- Gegenständliche Kunst (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Being Kasimir Malevich (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Against Individual Creativity (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Investigating Face Space (2 Links)
- Peter Kleiweg (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Ishihama Yoshiaki (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Evolving for the Audience (2 Links)
- Echo (2 Links)
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