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  1. In Praise of Evolution and Opacity‏‎ (2 Links)
  2. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  3. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  4. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  5. Generic Evolutionary Design‏‎ (2 Links)
  6. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  7. Painting With Triangles‏‎ (2 Links)
  8. Measuring Creativity In Software Development‏‎ (2 Links)
  9. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  10. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  11. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  12. Bernd Lintermann‏‎ (2 Links)
  13. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  14. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  15. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  16. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  17. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  18. Gentropy: evolving 2D textures‏‎ (2 Links)
  19. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  20. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  21. Exploring aesthetic pattern formation‏‎ (2 Links)
  22. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  23. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  24. Investigating Face Space‏‎ (2 Links)
  25. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  26. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  27. Ishihama Yoshiaki‏‎ (2 Links)
  28. Gregory Dudek‏‎ (2 Links)
  29. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  30. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  31. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  32. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  33. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  34. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  35. Creating and rendering convolution surfaces‏‎ (2 Links)
  36. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  37. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  38. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  39. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  40. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  41. Swarm paintings – nonhuman art‏‎ (2 Links)
  42. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  43. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  44. Rebecca Luger-Guillaume‏‎ (2 Links)
  45. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  46. A comparative classification of complexity measures‏‎ (2 Links)
  47. Artificial Nature: Immersive World Making‏‎ (2 Links)
  48. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  49. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  50. Learning representations for creative design using evolution‏‎ (2 Links)

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