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- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Genetische Programmierung (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Video Granular Synthesis (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Gregory Dudek (2 Links)
- Automated collage generation — with intent (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- P3m1 Reference Implementation (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
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