Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
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- Developmental modelling with SDS (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Rebecca Luger-Guil (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Evolutionary Design in Art (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Andrew Rowbottom (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Gegenständliche Kunst (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Electric Sheep (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Computational Creativity through a Gap (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Embodied creativity (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Artificial Drawing + Unity (2 Links)
- Improving face detection (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Evolving for the Audience (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Genetische Programmierung (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
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