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- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Rendering artistic light patterns (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- SEURAT: robotic painter (2 Links)
- Being Kasimir Malevich (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Against Individual Creativity (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Evolving Approximate Image Filters (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Electric Sheep (2 Links)
- Computational Creativity through a Gap (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Embodied creativity (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Evolving for the Audience (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Genetische Programmierung (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
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