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- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Golan Levin (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Steve Dipaola (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Stippling with Aerial Robots (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Biokunst (2 Links)
- Flowsnake Earth (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Künstliches Leben (2 Links)
- Swarm Painting Atelier (2 Links)
- Evolutionary Design by Computers (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Live Algorithms (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Evolutionäre Musik (2 Links)
- Automated collage generation — with intent (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
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