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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
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- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Morgan McGuire (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Design Space of Tiling Template (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Steve Dipaola (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- Stippling with Aerial Robots (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- A Study of Image Colourfulness (2 Links)
- Mutation (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- A comparative classification of complexity measures (2 Links)
- Distance-based functions for image comparison (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Composition in Perspectives (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Aaron Davidson (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Gegenständliche Kunst (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Video Granular Synthesis (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Consensual Paintings (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Ten questions concerning generative computer art (2 Links)
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