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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  2. Extending the Range of Facial Types‏‎ (2 Links)
  3. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  4. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  5. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  6. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  7. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  8. Gregory S. Hornby‏‎ (2 Links)
  9. Is Evolution Creative?‏‎ (2 Links)
  10. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  11. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  12. Phänotyp‏‎ (2 Links)
  13. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  14. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  15. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  16. John Mount‏‎ (2 Links)
  17. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  18. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  19. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  20. Bubble Hierarchies‏‎ (2 Links)
  21. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  22. Keith Wiley‏‎ (2 Links)
  23. A comparative classification of complexity measures‏‎ (2 Links)
  24. Evolution of Animated Photomosaics‏‎ (2 Links)
  25. Artificial Nature: Immersive World Making‏‎ (2 Links)
  26. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  27. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  28. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  29. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  30. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  31. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  32. Neuroästhetik‏‎ (2 Links)
  33. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  34. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  35. Swarm paintings – nonhuman art‏‎ (2 Links)
  36. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  37. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  38. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  39. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  40. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  41. Chris Coyne‏‎ (2 Links)
  42. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  43. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  44. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  45. Aaron Davidson‏‎ (2 Links)
  46. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  47. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  48. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  49. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  50. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)

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