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  1. Painting With Triangles‏‎ (2 Links)
  2. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  3. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  4. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  5. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  6. The alphabet synthesis machine‏‎ (2 Links)
  7. Evolving virtual creatures‏‎ (2 Links)
  8. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  9. A 3D Modeling System for Creative Design‏‎ (2 Links)
  10. The darwinian structure of the design process‏‎ (2 Links)
  11. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  12. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  13. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  14. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  15. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  16. Theory of Complexity‏‎ (2 Links)
  17. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  18. Erik J. Gustafson‏‎ (2 Links)
  19. Peter Kleiweg‏‎ (2 Links)
  20. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  21. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  22. Extending the Range of Facial Types‏‎ (2 Links)
  23. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  24. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  25. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  26. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  27. Gregory S. Hornby‏‎ (2 Links)
  28. Is Evolution Creative?‏‎ (2 Links)
  29. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  30. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  31. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  32. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  33. John Mount‏‎ (2 Links)
  34. Art, emergence and the computational sublime‏‎ (2 Links)
  35. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  36. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  37. Bubble Hierarchies‏‎ (2 Links)
  38. Keith Wiley‏‎ (2 Links)
  39. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  40. Evolution of Animated Photomosaics‏‎ (2 Links)
  41. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  42. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  43. Artistic Stylization of Images and Video‏‎ (2 Links)
  44. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  45. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  46. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  47. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  48. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  49. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  50. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)

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