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- Ranking Cases with Classification Rules (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Evolutionary Design in Art (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Variation (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Leonel Moura (2 Links)
- Gegenständliche Kunst (2 Links)
- Tatsu Unemi (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Depth-aware neural style transfer (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Evolving Approximate Image Filters (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Zufallsprozess (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- P3m1 Reference Implementation (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Evolving for the Audience (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
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