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- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Scott Neil-Teilly (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Genotyp (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Zufallsprozess (2 Links)
- Computer-Ästhetik (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- P6m Reference Implementation (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Entropie (2 Links)
- Investigating Face Space (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Automated collage generation — with intent (2 Links)
- Ishihama Yoshiaki (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Simulating Morphogenesis (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
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