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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  2. Zufallsprozess‏‎ (2 Links)
  3. Evolving art with scalable vector graphics‏‎ (2 Links)
  4. P6m Reference Implementation‏‎ (2 Links)
  5. Information aesthetics: an heroic experiment‏‎ (2 Links)
  6. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  7. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  8. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  9. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  10. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  11. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  12. The Painting Fool Teaching Interface‏‎ (2 Links)
  13. Evolving virtual creatures‏‎ (2 Links)
  14. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  15. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  16. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  17. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  18. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  19. Simulating Morphogenesis‏‎ (2 Links)
  20. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  21. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  22. Artificial Drawing + Unity‏‎ (2 Links)
  23. Color Mixing using Colliding Particles‏‎ (2 Links)
  24. Extending the Range of Facial Types‏‎ (2 Links)
  25. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  26. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  27. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  28. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  29. Gregory S. Hornby‏‎ (2 Links)
  30. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  31. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  32. Is Evolution Creative?‏‎ (2 Links)
  33. Distance-based functions for image comparison‏‎ (2 Links)
  34. Composition in Perspectives‏‎ (2 Links)
  35. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  36. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  37. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  38. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  39. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  40. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  41. John Mount‏‎ (2 Links)
  42. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  43. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  44. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  45. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  46. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  47. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  48. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  49. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  50. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)

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