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- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Bernd Lintermann (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Generic Evolutionary Design (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Michael Witbrock (2 Links)
- Interactive evolution of images (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Creative Evolutionary Systems (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Genetische Programmierung (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Is Evolution Creative? (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- John Mount (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Gregory Dudek (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Keith Wiley (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Swarm Painting Atelier (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Distance-based functions for image comparison (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Composition in Perspectives (2 Links)
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