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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  2. Stepping stones in the mist‏‎ (2 Links)
  3. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  4. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  5. Mutation‏‎ (2 Links)
  6. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  7. Stimulating creative flow through computational feedback‏‎ (2 Links)
  8. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  9. Pmm Reference Implementation‏‎ (2 Links)
  10. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  11. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  12. Collage, Technology, and Creative Process‏‎ (2 Links)
  13. Population‏‎ (2 Links)
  14. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  15. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  16. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  17. Towards MCTS for Creative Domains‏‎ (2 Links)
  18. Karl Gerbel‏‎ (2 Links)
  19. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  20. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  21. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  22. Natural Color Symmetry‏‎ (2 Links)
  23. Evolution of Animated Photomosaics‏‎ (2 Links)
  24. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  25. Abstract Art by Shape Classification‏‎ (2 Links)
  26. Swarm Painting Atelier‏‎ (2 Links)
  27. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  28. Automated collage generation — with intent‏‎ (2 Links)
  29. New Kinds of Fractal Patterns‏‎ (2 Links)
  30. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  31. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  32. Niche Constructing Drawing Robots‏‎ (2 Links)
  33. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  34. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  35. Learning representations for creative design using evolution‏‎ (2 Links)
  36. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  37. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  38. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  39. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  40. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  41. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  42. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  43. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  44. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  45. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  46. Reproduktion‏‎ (2 Links)
  47. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  48. Computer-Ästhetik‏‎ (2 Links)
  49. Entropie‏‎ (2 Links)
  50. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)

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