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- Evolutionary Image Transition Using Random Walks (2 Links)
- Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Data-Driven Iconification (2 Links)
- Holger Ferstl (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Swarm Granulator (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Collaborative Preference Learning (2 Links)
- New challenges for evolutionary music and art (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Ian Butterfield (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Learning to colour greyscale images (2 Links)
- Detecting people in cubist art (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Digital Face Beautification (2 Links)
- Rekombination (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Live Algorithms (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Echo (2 Links)
- SEURAT: robotic painter (2 Links)
- Automated collage generation — with intent (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Evolving for the Audience (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Genetische Programmierung (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
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