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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  2. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  3. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  4. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  5. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  6. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  7. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  8. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  9. Search Strategies and the Creative Process‏‎ (2 Links)
  10. Creative Search Trajectories and their Implications‏‎ (2 Links)
  11. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  12. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  13. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  14. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  15. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  16. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  17. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  18. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  19. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  20. Evolving art with scalable vector graphics‏‎ (2 Links)
  21. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  22. Self-design and ontogenetic evolution‏‎ (2 Links)
  23. Curious agents and situated design evaluations‏‎ (2 Links)
  24. P3m1 Reference Implementation‏‎ (2 Links)
  25. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  26. Artificial Drawing + Unity‏‎ (2 Links)
  27. Semantic aware methods for evolutionary art‏‎ (2 Links)
  28. Evolving virtual creatures‏‎ (2 Links)
  29. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  30. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  31. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  32. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  33. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  34. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  35. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  36. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  37. Extending the Range of Facial Types‏‎ (2 Links)
  38. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  39. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  40. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  41. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  42. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  43. Gregory S. Hornby‏‎ (2 Links)
  44. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  45. Peter Weibel‏‎ (2 Links)
  46. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  47. Improving face detection‏‎ (2 Links)
  48. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  49. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  50. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)

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