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- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Schwarm Algorithmen (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- The Authorship of Generative Art (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Selektion (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Evolving virtual creatures (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- A comparative classification of complexity measures (2 Links)
- Computer-Ästhetik (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Entropie (2 Links)
- Phänotyp (2 Links)
- Extending the Range of Facial Types (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
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