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  1. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  2. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  3. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  4. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  5. A Turing Test for Generative Art‏‎ (2 Links)
  6. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  7. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  8. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  9. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  10. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  11. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  12. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  13. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  14. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  15. Fractal expressionism - where art meets science‏‎ (2 Links)
  16. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  17. Preference Learning: An Introduction‏‎ (2 Links)
  18. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  19. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  20. Towards a model for artificial aesthetics‏‎ (2 Links)
  21. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  22. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  23. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  24. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  25. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  26. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  27. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  28. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  29. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  30. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  31. Swarm Painting Atelier‏‎ (2 Links)
  32. Leonel Moura‏‎ (2 Links)
  33. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  34. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  35. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  36. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  37. Color Mixing using Colliding Particles‏‎ (2 Links)
  38. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  39. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  40. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  41. Being Kasimir Malevich‏‎ (2 Links)
  42. Against Individual Creativity‏‎ (2 Links)
  43. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  44. Importance-Driven Focus of Attention‏‎ (2 Links)
  45. Distance-based functions for image comparison‏‎ (2 Links)
  46. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  47. Composition in Perspectives‏‎ (2 Links)
  48. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  49. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  50. Evolving Fractal Drawings‏‎ (2 Links)

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