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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  2. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  3. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  4. Evolutionary generation of faces‏‎ (2 Links)
  5. Design Space of Tiling Template‏‎ (2 Links)
  6. The Evolving Role of the Artist‏‎ (2 Links)
  7. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  8. Ästhetik‏‎ (2 Links)
  9. Evolutionäre Algorithmen‏‎ (2 Links)
  10. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  11. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  12. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  13. Painting With Triangles‏‎ (2 Links)
  14. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  15. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  16. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  17. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  18. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  19. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  20. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  21. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  22. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  23. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  24. Evolving Fractal Drawings‏‎ (2 Links)
  25. Investigating Face Space‏‎ (2 Links)
  26. Distance-based functions for image comparison‏‎ (2 Links)
  27. Composition in Perspectives‏‎ (2 Links)
  28. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  29. Autonomous Evolutionary Art‏‎ (2 Links)
  30. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  31. Ishihama Yoshiaki‏‎ (2 Links)
  32. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  33. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  34. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  35. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  36. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  37. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  38. Peter Kleiweg‏‎ (2 Links)
  39. Evolving content in the galactic arms race video game‏‎ (2 Links)
  40. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  41. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  42. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  43. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  44. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  45. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  46. Ameisen Algorithmen‏‎ (2 Links)
  47. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  48. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  49. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  50. Towards a model for artificial aesthetics‏‎ (2 Links)

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