Seiten mit den meisten Links
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- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Design Space of Tiling Template (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- The Authorship of Generative Art (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Searching for Surprise (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Evolving Glitch Art (2 Links)
- Evolving Human Faces (2 Links)
- Composition in Perspectives (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Being Kasimir Malevich (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Evolving ambiguous images (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Against Individual Creativity (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Evolving expressions and art by choice (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Peter Kleiweg (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Giving Colour to Images (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Consensual Paintings (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
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