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- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Mathematische Kunst (2 Links)
- P3m1 Reference Implementation (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Evolving for the Audience (2 Links)
- Interactive evolution for industrial design (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Genetische Programmierung (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Andrew Rowbottom (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Peter Weibel (2 Links)
- Investigating Face Space (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Ishihama Yoshiaki (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Gregory Dudek (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Preference Learning: An Introduction (2 Links)
- Artificial Drawing + Unity (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
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