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- Interior Illumination Design Using Genetic Programming (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Investigating Face Space (2 Links)
- Theory of Complexity (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Ishihama Yoshiaki (2 Links)
- A comparative classification of complexity measures (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Depth-aware neural style transfer (2 Links)
- Preference Learning: An Introduction (2 Links)
- Evolutionäre Musik (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Aaron Davidson (2 Links)
- Evolving Human Faces (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Evolving ambiguous images (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Evolving expressions and art by choice (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Computer-Ästhetik (2 Links)
- Giving Colour to Images (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
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