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- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Evolving Human Faces (2 Links)
- Neuroästhetik (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Evolving ambiguous images (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Evolving expressions and art by choice (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Variation (2 Links)
- Leonel Moura (2 Links)
- Electric Sheep (2 Links)
- Tatsu Unemi (2 Links)
- Computational Creativity through a Gap (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Embodied creativity (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Giving Colour to Images (2 Links)
- SEURAT: robotic painter (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Zufallsprozess (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- A History of Creativity for Future AI Research (2 Links)
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