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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  2. Is Evolution Creative?‏‎ (2 Links)
  3. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  4. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  5. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  6. Artistic Stylization of Images and Video‏‎ (2 Links)
  7. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  8. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  9. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  10. John Mount‏‎ (2 Links)
  11. Towards a model for artificial aesthetics‏‎ (2 Links)
  12. Preference Learning: An Introduction‏‎ (2 Links)
  13. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  14. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  15. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  16. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  17. Abstract Art by Shape Classification‏‎ (2 Links)
  18. Automated collage generation — with intent‏‎ (2 Links)
  19. Keith Wiley‏‎ (2 Links)
  20. Swarm Painting Atelier‏‎ (2 Links)
  21. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  22. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  23. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  24. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  25. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  26. Evolving Fractal Drawings‏‎ (2 Links)
  27. Complexity of two-dimensional patterns‏‎ (2 Links)
  28. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  29. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  30. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  31. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  32. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  33. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  34. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  35. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  36. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  37. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  38. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  39. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  40. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  41. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  42. Evolving content in the galactic arms race video game‏‎ (2 Links)
  43. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  44. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  45. Electric Sheep‏‎ (2 Links)
  46. Computational Creativity through a Gap‏‎ (2 Links)
  47. Embodied creativity‏‎ (2 Links)
  48. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  49. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  50. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)

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