Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Stepping stones in the mist (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Mutation (2 Links)
- Pmm Reference Implementation (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Population (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Natural Color Symmetry (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Artificial Drawing + Unity (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Variation (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Tatsu Unemi (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Gegenständliche Kunst (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Reproduktion (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Depth-aware neural style transfer (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)