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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Population‏‎ (2 Links)
  2. Tim Rowley‏‎ (2 Links)
  3. Biokunst‏‎ (2 Links)
  4. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  5. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  6. Establishing Appreciation In a Creative System‏‎ (2 Links)
  7. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  8. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  9. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  10. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  11. Natural Color Symmetry‏‎ (2 Links)
  12. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  13. Creative Search Trajectories and their Implications‏‎ (2 Links)
  14. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  15. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  16. New Kinds of Fractal Patterns‏‎ (2 Links)
  17. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  18. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  19. Niche Constructing Drawing Robots‏‎ (2 Links)
  20. Curious agents and situated design evaluations‏‎ (2 Links)
  21. A comparative classification of complexity measures‏‎ (2 Links)
  22. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  23. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  24. Artificial Nature: Immersive World Making‏‎ (2 Links)
  25. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  26. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  27. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  28. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  29. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  30. Leonel Moura‏‎ (2 Links)
  31. Reproduktion‏‎ (2 Links)
  32. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  33. Gegenständliche Kunst‏‎ (2 Links)
  34. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  35. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  36. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  37. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  38. Aaron Davidson‏‎ (2 Links)
  39. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  40. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  41. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  42. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  43. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  44. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  45. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  46. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  47. Evolving Approximate Image Filters‏‎ (2 Links)
  48. Importance-Driven Focus of Attention‏‎ (2 Links)
  49. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  50. Complexity of two-dimensional patterns‏‎ (2 Links)

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