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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Learning Lexicographic Preference Models‏‎ (2 Links)
  2. Ranking Cases with Classification Rules‏‎ (2 Links)
  3. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  4. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  5. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  6. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  7. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  8. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  9. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  10. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  11. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  12. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  13. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  14. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  15. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  16. Depth-aware neural style transfer‏‎ (2 Links)
  17. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  18. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  19. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  20. Improbable Creativity‏‎ (2 Links)
  21. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  22. Being Kasimir Malevich‏‎ (2 Links)
  23. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  24. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  25. Search Strategies and the Creative Process‏‎ (2 Links)
  26. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  27. Evolving Fractal Drawings‏‎ (2 Links)
  28. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  29. Against Individual Creativity‏‎ (2 Links)
  30. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  31. Mathematische Kunst‏‎ (2 Links)
  32. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  33. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  34. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  35. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  36. Measuring complexity using information fluctuation‏‎ (2 Links)
  37. Self-design and ontogenetic evolution‏‎ (2 Links)
  38. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  39. Interactive EC-based Signal Processing‏‎ (2 Links)
  40. P3m1 Reference Implementation‏‎ (2 Links)
  41. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  42. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  43. Semantic aware methods for evolutionary art‏‎ (2 Links)
  44. Evolving content in the galactic arms race video game‏‎ (2 Links)
  45. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  46. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  47. Interactive evolution for industrial design‏‎ (2 Links)
  48. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  49. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  50. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)

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