Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  2. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  3. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  4. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  5. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  6. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  7. Evolutionary Design by Computers‏‎ (2 Links)
  8. Autonomous Evolutionary Art‏‎ (2 Links)
  9. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  10. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  11. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  12. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  13. Metaprogramming Emergent Graphics‏‎ (2 Links)
  14. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  15. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  16. Electric Sheep‏‎ (2 Links)
  17. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  18. Computational Creativity through a Gap‏‎ (2 Links)
  19. Embodied creativity‏‎ (2 Links)
  20. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  21. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  22. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  23. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  24. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  25. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  26. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  27. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  28. Evolutionäre Musik‏‎ (2 Links)
  29. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  30. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  31. Natural Color Symmetry‏‎ (2 Links)
  32. Ameisen Algorithmen‏‎ (2 Links)
  33. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  34. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  35. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  36. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  37. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  38. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  39. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  40. New Kinds of Fractal Patterns‏‎ (2 Links)
  41. Evolving Human Faces‏‎ (2 Links)
  42. Niche Constructing Drawing Robots‏‎ (2 Links)
  43. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  44. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  45. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  46. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  47. Evolving ambiguous images‏‎ (2 Links)
  48. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  49. Evolving expressions and art by choice‏‎ (2 Links)
  50. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)