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- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Interactive evolution for industrial design (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Peter Weibel (2 Links)
- Investigating Face Space (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Ishihama Yoshiaki (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Electric Sheep (2 Links)
- Preference Learning: An Introduction (2 Links)
- Computational Creativity through a Gap (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Embodied creativity (2 Links)
- Evolving virtual creatures (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Automated collage generation — with intent (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
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