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  1. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  2. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  3. Live Coding Towards Computational Creativity‏‎ (2 Links)
  4. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  5. Giving Colour to Images‏‎ (2 Links)
  6. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  7. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  8. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  9. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  10. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  11. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  12. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  13. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  14. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  15. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  16. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  17. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  18. Improving face detection‏‎ (2 Links)
  19. Rebecca Luger-Guillaume‏‎ (2 Links)
  20. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  21. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  22. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  23. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  24. Being Kasimir Malevich‏‎ (2 Links)
  25. Computer-Ästhetik‏‎ (2 Links)
  26. Information aesthetics: an heroic experiment‏‎ (2 Links)
  27. Entropie‏‎ (2 Links)
  28. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  29. Flowsnake Earth‏‎ (2 Links)
  30. Against Individual Creativity‏‎ (2 Links)
  31. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  32. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  33. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  34. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  35. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  36. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  37. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  38. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  39. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  40. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  41. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  42. Evolutionary Design by Computers‏‎ (2 Links)
  43. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  44. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  45. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  46. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  47. Creating and rendering convolution surfaces‏‎ (2 Links)
  48. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  49. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  50. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)

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