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- Automatic invention of fitness functions with application to scene generation (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Interactive evolution for industrial design (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- P6m Reference Implementation (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Investigating Face Space (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Ishihama Yoshiaki (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Simulating Morphogenesis (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
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