Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  2. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  3. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  4. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  5. Keith Wiley‏‎ (2 Links)
  6. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  7. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  8. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  9. Creative Search Trajectories and their Implications‏‎ (2 Links)
  10. Evolution of Animated Photomosaics‏‎ (2 Links)
  11. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  12. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  13. Curious agents and situated design evaluations‏‎ (2 Links)
  14. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  15. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  16. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  17. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  18. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  19. A 3D Modeling System for Creative Design‏‎ (2 Links)
  20. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  21. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  22. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  23. Variation‏‎ (2 Links)
  24. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  25. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  26. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  27. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  28. Tatsu Unemi‏‎ (2 Links)
  29. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  30. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  31. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  32. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  33. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  34. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  35. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  36. Search Strategies and the Creative Process‏‎ (2 Links)
  37. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  38. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  39. Improving face detection‏‎ (2 Links)
  40. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  41. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  42. Complexity of two-dimensional patterns‏‎ (2 Links)
  43. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  44. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  45. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  46. Art, emergence and the computational sublime‏‎ (2 Links)
  47. Self-design and ontogenetic evolution‏‎ (2 Links)
  48. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  49. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  50. P3m1 Reference Implementation‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)