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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  2. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  3. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  4. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  5. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  6. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  7. Gentropy: evolving 2D textures‏‎ (2 Links)
  8. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  9. Developmental modelling with SDS‏‎ (2 Links)
  10. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  11. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  12. Exploring aesthetic pattern formation‏‎ (2 Links)
  13. Complexity of two-dimensional patterns‏‎ (2 Links)
  14. Investigating Face Space‏‎ (2 Links)
  15. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  16. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  17. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  18. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  19. Ishihama Yoshiaki‏‎ (2 Links)
  20. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  21. Gregory Dudek‏‎ (2 Links)
  22. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  23. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  24. Autonomous Evolutionary Art‏‎ (2 Links)
  25. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  26. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  27. Electric Sheep‏‎ (2 Links)
  28. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  29. Computational Creativity through a Gap‏‎ (2 Links)
  30. Embodied creativity‏‎ (2 Links)
  31. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  32. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  33. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  34. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  35. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  36. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  37. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  38. Natural Color Symmetry‏‎ (2 Links)
  39. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  40. Ameisen Algorithmen‏‎ (2 Links)
  41. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  42. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  43. New Kinds of Fractal Patterns‏‎ (2 Links)
  44. Swarm paintings – nonhuman art‏‎ (2 Links)
  45. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  46. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  47. Niche Constructing Drawing Robots‏‎ (2 Links)
  48. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  49. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  50. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)

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