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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  2. Neuroästhetik‏‎ (2 Links)
  3. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  4. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  5. Erik J. Gustafson‏‎ (2 Links)
  6. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  7. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  8. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  9. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  10. Variation‏‎ (2 Links)
  11. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  12. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  13. Giving Colour to Images‏‎ (2 Links)
  14. Metaprogramming Emergent Graphics‏‎ (2 Links)
  15. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  16. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  17. Tatsu Unemi‏‎ (2 Links)
  18. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  19. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  20. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  21. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  22. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  23. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  24. SEURAT: robotic painter‏‎ (2 Links)
  25. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  26. On the Future of Computers and Creativity‏‎ (2 Links)
  27. Bubble Hierarchies‏‎ (2 Links)
  28. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  29. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  30. A comparative classification of complexity measures‏‎ (2 Links)
  31. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  32. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  33. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  34. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  35. Artificial Nature: Immersive World Making‏‎ (2 Links)
  36. Flowsnake Earth‏‎ (2 Links)
  37. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  38. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  39. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  40. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  41. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  42. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  43. Zufallsprozess‏‎ (2 Links)
  44. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  45. Chris Coyne‏‎ (2 Links)
  46. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  47. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  48. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  49. Aaron Davidson‏‎ (2 Links)
  50. The Painting Fool Teaching Interface‏‎ (2 Links)

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