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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. A Study of Image Colourfulness‏‎ (2 Links)
  2. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  3. The Evolving Role of the Artist‏‎ (2 Links)
  4. P3m1 Reference Implementation‏‎ (2 Links)
  5. Semantic aware methods for evolutionary art‏‎ (2 Links)
  6. A comparative classification of complexity measures‏‎ (2 Links)
  7. Creating and rendering convolution surfaces‏‎ (2 Links)
  8. Artificial Nature: Immersive World Making‏‎ (2 Links)
  9. Keith Wiley‏‎ (2 Links)
  10. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  11. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  12. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  13. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  14. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  15. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  16. Evolution of Animated Photomosaics‏‎ (2 Links)
  17. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  18. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  19. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  20. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  21. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  22. Aaron Davidson‏‎ (2 Links)
  23. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  24. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  25. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  26. Peter Weibel‏‎ (2 Links)
  27. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  28. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  29. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  30. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  31. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  32. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  33. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  34. Depth-aware neural style transfer‏‎ (2 Links)
  35. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  36. Autonomous Evolutionary Art‏‎ (2 Links)
  37. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  38. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  39. Preference Learning: An Introduction‏‎ (2 Links)
  40. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  41. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  42. Towards a model for artificial aesthetics‏‎ (2 Links)
  43. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  44. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  45. Improving face detection‏‎ (2 Links)
  46. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  47. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  48. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  49. Information aesthetics: an heroic experiment‏‎ (2 Links)
  50. Evolving Mondrian-Style Artworks‏‎ (2 Links)

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