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- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Flowsnake Earth (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- The alphabet synthesis machine (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- The darwinian structure of the design process (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Künstliches Leben (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Peter Kleiweg (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Theory of Complexity (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Andrew Rowbottom (2 Links)
- Evolutionary Design by Computers (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Live Algorithms (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Artificial Drawing + Unity (2 Links)
- Evolutionäre Musik (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Evolving Human Faces (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
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