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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
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- Rendering artistic light patterns (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Evolutionary generation of faces (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Schwarm Algorithmen (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Automated collage generation — with intent (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Evolving Fractal Drawings (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Zellij Multipuzzle (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Computer-Ästhetik (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Entropie (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
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