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- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- A Turing Test for Generative Art (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- New challenges for evolutionary music and art (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- SEURAT: robotic painter (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Improbable Creativity (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Evolving virtual creatures (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Mathematische Kunst (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Extending the Range of Facial Types (2 Links)
- Being Kasimir Malevich (2 Links)
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