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- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Daniel Shiffman (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Automated collage generation — with intent (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Peter Weibel (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Distance-based functions for image comparison (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Composition in Perspectives (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Evolving virtual creatures (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Preference Learning: An Introduction (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
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