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- Interior Illumination Design Using Genetic Programming (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Morgan McGuire (2 Links)
- Rekombination (2 Links)
- Extending the Range of Facial Types (2 Links)
- Investigating Face Space (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Artificial Drawing + Unity (2 Links)
- Ishihama Yoshiaki (2 Links)
- Gregory S. Hornby (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- SEURAT: robotic painter (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Bubble Hierarchies (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Chris Coyne (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Being Kasimir Malevich (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Video Granular Synthesis (2 Links)
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