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- Morgan McGuire (2 Links)
- Evolutionary Design in Art (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Creative Evolutionary Systems (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Mutation (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Preference Learning: An Introduction (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Evolving Approximate Image Filters (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Evolving for the Audience (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Distance-based functions for image comparison (2 Links)
- Genetische Programmierung (2 Links)
- Composition in Perspectives (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
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