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- A survey of content-based image retrieval with high-level semantics (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Erik J. Gustafson (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Zufallsprozess (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Peter Kleiweg (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Is Evolution Creative? (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Being Kasimir Malevich (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Against Individual Creativity (2 Links)
- John Mount (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Bubble Hierarchies (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Keith Wiley (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
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