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- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Ian Butterfield (2 Links)
- Rekombination (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Learning to colour greyscale images (2 Links)
- Rendering artistic light patterns (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Live Algorithms (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Depth-aware neural style transfer (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- SEURAT: robotic painter (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- A comparative classification of complexity measures (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Zellij Multipuzzle (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Aaron Davidson (2 Links)
- Evolving virtual creatures (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
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