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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  2. Space layout planning using an evolutionary approach‏‎ (2 Links)
  3. Visual Hallucination For Computational Creation‏‎ (2 Links)
  4. Establishing Appreciation In a Creative System‏‎ (2 Links)
  5. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  6. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  7. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  8. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  9. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  10. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  11. Henry Rowley‏‎ (2 Links)
  12. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  13. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  14. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  15. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  16. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  17. Automated collage generation — with intent‏‎ (2 Links)
  18. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  19. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  20. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  21. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  22. The Future of Evolutionary Design Research‏‎ (2 Links)
  23. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  24. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  25. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  26. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  27. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  28. Leonel Moura‏‎ (2 Links)
  29. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  30. Neuroästhetik‏‎ (2 Links)
  31. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  32. Creative Search Trajectories and their Implications‏‎ (2 Links)
  33. Gegenständliche Kunst‏‎ (2 Links)
  34. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  35. Curious agents and situated design evaluations‏‎ (2 Links)
  36. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  37. Importance-Driven Focus of Attention‏‎ (2 Links)
  38. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  39. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  40. Evolving Approximate Image Filters‏‎ (2 Links)
  41. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  42. A 3D Modeling System for Creative Design‏‎ (2 Links)
  43. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  44. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  45. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  46. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  47. SEURAT: robotic painter‏‎ (2 Links)
  48. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  49. On the Future of Computers and Creativity‏‎ (2 Links)
  50. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)

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