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- Ungegenständliche Kunst (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- New challenges for evolutionary music and art (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Computer-Kreativität (2 Links)
- Evolutionary Design in Art (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Leonel Moura (2 Links)
- Artificial Drawing + Unity (2 Links)
- Video Granular Synthesis (2 Links)
- Erik J. Gustafson (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Gegenständliche Kunst (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- SEURAT: robotic painter (2 Links)
- On the Future of Computers and Creativity (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Bubble Hierarchies (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
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