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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  2. Mutation‏‎ (2 Links)
  3. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  4. Stimulating creative flow through computational feedback‏‎ (2 Links)
  5. Pmm Reference Implementation‏‎ (2 Links)
  6. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  7. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  8. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  9. Population‏‎ (2 Links)
  10. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  11. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  12. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  13. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  14. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  15. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  16. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  17. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  18. Natural Color Symmetry‏‎ (2 Links)
  19. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  20. Evolution of Animated Photomosaics‏‎ (2 Links)
  21. Swarm paintings – nonhuman art‏‎ (2 Links)
  22. New Kinds of Fractal Patterns‏‎ (2 Links)
  23. A comparative classification of complexity measures‏‎ (2 Links)
  24. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  25. Artificial Nature: Immersive World Making‏‎ (2 Links)
  26. Niche Constructing Drawing Robots‏‎ (2 Links)
  27. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  28. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  29. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  30. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  31. Learning representations for creative design using evolution‏‎ (2 Links)
  32. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  33. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  34. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  35. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  36. Video Granular Synthesis‏‎ (2 Links)
  37. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  38. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  39. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  40. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  41. Reproduktion‏‎ (2 Links)
  42. Ten questions concerning generative computer art‏‎ (2 Links)
  43. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  44. Aaron Davidson‏‎ (2 Links)
  45. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  46. Color Mixing using Colliding Particles‏‎ (2 Links)
  47. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  48. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  49. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  50. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)

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