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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Tim Rowley‏‎ (2 Links)
  2. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  3. Evolutionary Design in Art‏‎ (2 Links)
  4. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  5. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  6. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  7. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  8. Creative Evolutionary Systems‏‎ (2 Links)
  9. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  10. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  11. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  12. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  13. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  14. Creativity, emergence and evolution in design‏‎ (2 Links)
  15. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  16. Searching for Surprise‏‎ (2 Links)
  17. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  18. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  19. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  20. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  21. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  22. Mathematische Kunst‏‎ (2 Links)
  23. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  24. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  25. Measuring complexity using information fluctuation‏‎ (2 Links)
  26. Interactive EC-based Signal Processing‏‎ (2 Links)
  27. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  28. Evolving Approximate Image Filters‏‎ (2 Links)
  29. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  30. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  31. Ameisen Algorithmen‏‎ (2 Links)
  32. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  33. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  34. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  35. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  36. Interactive evolution for industrial design‏‎ (2 Links)
  37. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  38. Color Mixing using Colliding Particles‏‎ (2 Links)
  39. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  40. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  41. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  42. Peter Kleiweg‏‎ (2 Links)
  43. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  44. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  45. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  46. Evolving for the Audience‏‎ (2 Links)
  47. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  48. Investigating Face Space‏‎ (2 Links)
  49. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  50. Distance-based functions for image comparison‏‎ (2 Links)

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