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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  2. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  3. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  4. Leonel Moura‏‎ (2 Links)
  5. Evolving Fractal Drawings‏‎ (2 Links)
  6. Complexity of two-dimensional patterns‏‎ (2 Links)
  7. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  8. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  9. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  10. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  11. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  12. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  13. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  14. Evolving content in the galactic arms race video game‏‎ (2 Links)
  15. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  16. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  17. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  18. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  19. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  20. Electric Sheep‏‎ (2 Links)
  21. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  22. Importance-Driven Focus of Attention‏‎ (2 Links)
  23. Search Strategies and the Creative Process‏‎ (2 Links)
  24. Computational Creativity through a Gap‏‎ (2 Links)
  25. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  26. Embodied creativity‏‎ (2 Links)
  27. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  28. Algorithmic randomness and physical entropy‏‎ (2 Links)
  29. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  30. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  31. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  32. Self-design and ontogenetic evolution‏‎ (2 Links)
  33. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  34. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  35. P3m1 Reference Implementation‏‎ (2 Links)
  36. Semantic aware methods for evolutionary art‏‎ (2 Links)
  37. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  38. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  39. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  40. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  41. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  42. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  43. Metaprogramming Emergent Graphics‏‎ (2 Links)
  44. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  45. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  46. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  47. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  48. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  49. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  50. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)

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