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- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Niall J. L. Griffith (2 Links)
- A Turing Test for Generative Art (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Reproduktion (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Gegenständliche Kunst (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Improbable Creativity (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Zellij Multipuzzle (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- P6m Reference Implementation (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Mathematische Kunst (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
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