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- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Collaborative Preference Learning (2 Links)
- Detecting people in cubist art (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Flowsnake Earth (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Echo (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Being Kasimir Malevich (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Künstliches Leben (2 Links)
- Neuroästhetik (2 Links)
- Evolutionary Design by Computers (2 Links)
- Against Individual Creativity (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Erik J. Gustafson (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Live Algorithms (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Evolutionäre Musik (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- SEURAT: robotic painter (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
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