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- Search Strategies and the Creative Process (2 Links)
- Evolving Human Faces (2 Links)
- Composition in Perspectives (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Mathematische Kunst (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Zufallsprozess (2 Links)
- Evolving ambiguous images (2 Links)
- P3m1 Reference Implementation (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Evolving expressions and art by choice (2 Links)
- Being Kasimir Malevich (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Against Individual Creativity (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Interactive evolution for industrial design (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Giving Colour to Images (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Investigating Face Space (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Consensual Paintings (2 Links)
- Peter Weibel (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Ishihama Yoshiaki (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
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