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  1. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  2. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  3. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  4. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  5. Artificial Neural Network Spaces‏‎ (2 Links)
  6. Quantum Art‏‎ (2 Links)
  7. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  8. Ungegenständliche Kunst‏‎ (2 Links)
  9. New IEC Research and Frameworks‏‎ (2 Links)
  10. Establishing Appreciation In a Creative System‏‎ (2 Links)
  11. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  12. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  13. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  14. Niall J. L. Griffith‏‎ (2 Links)
  15. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  16. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  17. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  18. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  19. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  20. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  21. Creative Ecosystems 2009‏‎ (2 Links)
  22. Active User Intervention in an EC Search‏‎ (2 Links)
  23. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  24. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  25. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  26. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  27. Reproduktion‏‎ (2 Links)
  28. Ten questions concerning generative computer art‏‎ (2 Links)
  29. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  30. Künstliches Leben‏‎ (2 Links)
  31. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  32. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  33. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  34. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  35. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  36. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  37. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  38. Being Kasimir Malevich‏‎ (2 Links)
  39. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  40. Against Individual Creativity‏‎ (2 Links)
  41. Gegenständliche Kunst‏‎ (2 Links)
  42. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  43. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  44. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  45. Live Algorithms‏‎ (2 Links)
  46. Depth-aware neural style transfer‏‎ (2 Links)
  47. The Future of Evolutionary Design Research‏‎ (2 Links)
  48. P6m Reference Implementation‏‎ (2 Links)
  49. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  50. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)

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