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  1. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  2. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  3. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  4. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  5. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  6. Evolutionary Design in Art‏‎ (2 Links)
  7. Learning Lexicographic Preference Models‏‎ (2 Links)
  8. Rebecca Luger-Guil‏‎ (2 Links)
  9. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  10. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  11. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  12. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  13. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  14. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  15. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  16. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  17. Gegenständliche Kunst‏‎ (2 Links)
  18. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  19. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  20. Against Individual Creativity‏‎ (2 Links)
  21. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  22. Depth-aware neural style transfer‏‎ (2 Links)
  23. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  24. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  25. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  26. Evolving Approximate Image Filters‏‎ (2 Links)
  27. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  28. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  29. Improbable Creativity‏‎ (2 Links)
  30. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  31. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  32. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  33. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  34. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  35. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  36. Zufallsprozess‏‎ (2 Links)
  37. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  38. Mathematische Kunst‏‎ (2 Links)
  39. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  40. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  41. Measuring complexity using information fluctuation‏‎ (2 Links)
  42. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  43. Interactive EC-based Signal Processing‏‎ (2 Links)
  44. Evolving for the Audience‏‎ (2 Links)
  45. The Painting Fool Teaching Interface‏‎ (2 Links)
  46. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  47. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  48. Andrew Rowbottom‏‎ (2 Links)
  49. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  50. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)

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