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  1. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  2. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  3. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  4. Genetische Programmierung‏‎ (2 Links)
  5. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  6. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  7. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  8. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  9. Erik J. Gustafson‏‎ (2 Links)
  10. Preference Learning: An Introduction‏‎ (2 Links)
  11. Exploring aesthetic pattern formation‏‎ (2 Links)
  12. A 3D Modeling System for Creative Design‏‎ (2 Links)
  13. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  14. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  15. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  16. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  17. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  18. Gregory Dudek‏‎ (2 Links)
  19. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  20. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  21. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  22. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  23. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  24. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  25. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  26. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  27. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  28. Bubble Hierarchies‏‎ (2 Links)
  29. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  30. Variation‏‎ (2 Links)
  31. Leonel Moura‏‎ (2 Links)
  32. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  33. Art, emergence and the computational sublime‏‎ (2 Links)
  34. Tatsu Unemi‏‎ (2 Links)
  35. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  36. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  37. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  38. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  39. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  40. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  41. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  42. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  43. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  44. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  45. Chris Coyne‏‎ (2 Links)
  46. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  47. Artistic Stylization of Images and Video‏‎ (2 Links)
  48. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  49. Search Strategies and the Creative Process‏‎ (2 Links)
  50. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)

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