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- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Genotyp (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Consensual Paintings (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Art, emergence and the computational sublime (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Leonel Moura (2 Links)
- Variation (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Tatsu Unemi (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Abstract Art by Shape Classification (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
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