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- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Evolving Line Drawings (2 Links)
- Organized order in ornamentation (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- The Evolving Role of the Artist (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- P4m Reference Implementation (2 Links)
- Ästhetik (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Evolving virtual creatures (2 Links)
- Simulating Morphogenesis (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Is Evolution Creative? (2 Links)
- Extending the Range of Facial Types (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Gregory S. Hornby (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- John Mount (2 Links)
- Depth-aware neural style transfer (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Keith Wiley (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
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