Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
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- Stimulating creative flow through computational feedback (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Pmm Reference Implementation (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Population (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Breeding on site (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Keith Wiley (2 Links)
- Natural Color Symmetry (2 Links)
- Bubble Hierarchies (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Artificial Drawing + Unity (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Chris Coyne (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Reproduktion (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Gegenständliche Kunst (2 Links)
- Swarm Painting Atelier (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
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