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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Aaron Davidson‏‎ (2 Links)
  2. Flowsnake Earth‏‎ (2 Links)
  3. Keith Wiley‏‎ (2 Links)
  4. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  5. Creating and rendering convolution surfaces‏‎ (2 Links)
  6. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  7. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  8. Self-design and ontogenetic evolution‏‎ (2 Links)
  9. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  10. Zellij Multipuzzle‏‎ (2 Links)
  11. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  12. P3m1 Reference Implementation‏‎ (2 Links)
  13. Semantic aware methods for evolutionary art‏‎ (2 Links)
  14. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  15. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  16. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  17. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  18. Autonomous Evolutionary Art‏‎ (2 Links)
  19. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  20. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  21. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  22. Evolutionary Design by Computers‏‎ (2 Links)
  23. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  24. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  25. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  26. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  27. The alphabet synthesis machine‏‎ (2 Links)
  28. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  29. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  30. The darwinian structure of the design process‏‎ (2 Links)
  31. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  32. Peter Weibel‏‎ (2 Links)
  33. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  34. Depth-aware neural style transfer‏‎ (2 Links)
  35. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  36. Theory of Complexity‏‎ (2 Links)
  37. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  38. Ameisen Algorithmen‏‎ (2 Links)
  39. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  40. Evolutionäre Musik‏‎ (2 Links)
  41. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  42. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  43. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  44. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  45. Improving face detection‏‎ (2 Links)
  46. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  47. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  48. Preference Learning: An Introduction‏‎ (2 Links)
  49. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  50. Generative Modelling with Timed L-Systems‏‎ (2 Links)

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