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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. The emergence of the representation of style in design‏‎ (2 Links)
  2. Space layout planning using an evolutionary approach‏‎ (2 Links)
  3. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  4. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  5. Autonomously Creating Quality Images‏‎ (2 Links)
  6. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  7. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  8. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  9. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  10. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  11. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  12. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  13. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  14. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  15. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  16. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  17. Evolution of Animated Photomosaics‏‎ (2 Links)
  18. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  19. A 3D Modeling System for Creative Design‏‎ (2 Links)
  20. Neuroästhetik‏‎ (2 Links)
  21. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  22. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  23. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  24. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  25. Consensual Paintings‏‎ (2 Links)
  26. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  27. Variation‏‎ (2 Links)
  28. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  29. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  30. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  31. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  32. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  33. Tatsu Unemi‏‎ (2 Links)
  34. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  35. Leonel Moura‏‎ (2 Links)
  36. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  37. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  38. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  39. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  40. SEURAT: robotic painter‏‎ (2 Links)
  41. On the Future of Computers and Creativity‏‎ (2 Links)
  42. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  43. Art, emergence and the computational sublime‏‎ (2 Links)
  44. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  45. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  46. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  47. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  48. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  49. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  50. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)

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