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- Exploring a Parameterized Portrait Painting Space (2 Links)
- Creative Evolutionary Systems (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Preference Learning: An Introduction (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Distance-based functions for image comparison (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Composition in Perspectives (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Leonel Moura (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Gegenständliche Kunst (2 Links)
- Video Granular Synthesis (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Ten questions concerning generative computer art (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
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