Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
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- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Daniel Shiffman (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Design Space of Tiling Template (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Distance-based functions for image comparison (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Composition in Perspectives (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Gegenständliche Kunst (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Ameisen Algorithmen (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Zellij Multipuzzle (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Evolving Approximate Image Filters (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Improving face detection (2 Links)
- The alphabet synthesis machine (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Peter Kleiweg (2 Links)
- The darwinian structure of the design process (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Consensual Paintings (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Evolving for the Audience (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Theory of Complexity (2 Links)
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