Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Michael Witbrock (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Interactive evolution of images (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Giving Colour to Images (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Computer-Ästhetik (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Entropie (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Is Evolution Creative? (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- John Mount (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Video Granular Synthesis (2 Links)
- Flowsnake Earth (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Keith Wiley (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Evolutionary Design by Computers (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)