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- ShipShape: A Drawing Beautification Assistant (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Against Individual Creativity (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Electric Sheep (2 Links)
- Extending the Range of Facial Types (2 Links)
- Computational Creativity through a Gap (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Embodied creativity (2 Links)
- Gregory S. Hornby (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Andrew Rowbottom (2 Links)
- Natural Color Symmetry (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Swarm Painting Atelier (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
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