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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. New IEC Research and Frameworks‏‎ (2 Links)
  2. Frayed Cell Diagrams‏‎ (2 Links)
  3. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  4. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  5. Evolutionary Design by Computers‏‎ (2 Links)
  6. Niche Constructing Drawing Robots‏‎ (2 Links)
  7. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  8. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  9. Variation‏‎ (2 Links)
  10. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  11. Leonel Moura‏‎ (2 Links)
  12. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  13. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  14. Tatsu Unemi‏‎ (2 Links)
  15. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  16. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  17. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  18. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  19. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  20. Reproduktion‏‎ (2 Links)
  21. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  22. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  23. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  24. Depth-aware neural style transfer‏‎ (2 Links)
  25. Evolutionäre Musik‏‎ (2 Links)
  26. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  27. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  28. Andrew Rowbottom‏‎ (2 Links)
  29. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  30. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  31. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  32. Importance-Driven Focus of Attention‏‎ (2 Links)
  33. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  34. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  35. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  36. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  37. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  38. Evolving Human Faces‏‎ (2 Links)
  39. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  40. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  41. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  42. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  43. Zufallsprozess‏‎ (2 Links)
  44. Evolving ambiguous images‏‎ (2 Links)
  45. P6m Reference Implementation‏‎ (2 Links)
  46. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  47. Evolving expressions and art by choice‏‎ (2 Links)
  48. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  49. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  50. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)

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