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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
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- Self Portraits with Mandelbrot Genetics (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Painting with Flowsnakes (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Michael Witbrock (2 Links)
- Interactive evolution of images (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Gregory Dudek (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Is Evolution Creative? (2 Links)
- Phänotyp (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Artificial Drawing + Unity (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- John Mount (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Keith Wiley (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Swarm Painting Atelier (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Neuroästhetik (2 Links)
- Curious agents and situated design evaluations (2 Links)
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