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- The emergence of the representation of style in design (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Neuroästhetik (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Consensual Paintings (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Variation (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Tatsu Unemi (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Leonel Moura (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- SEURAT: robotic painter (2 Links)
- On the Future of Computers and Creativity (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
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