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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Niall J. L. Griffith‏‎ (2 Links)
  2. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  3. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  4. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  5. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  6. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  7. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  8. Improving face detection‏‎ (2 Links)
  9. Computer-Ästhetik‏‎ (2 Links)
  10. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  11. Entropie‏‎ (2 Links)
  12. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  13. Evolutionäre Musik‏‎ (2 Links)
  14. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  15. Information aesthetics: an heroic experiment‏‎ (2 Links)
  16. Reproduktion‏‎ (2 Links)
  17. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  18. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  19. A 3D Modeling System for Creative Design‏‎ (2 Links)
  20. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  21. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  22. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  23. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  24. Evolving Human Faces‏‎ (2 Links)
  25. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  26. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  27. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  28. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  29. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  30. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  31. Evolving ambiguous images‏‎ (2 Links)
  32. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  33. Evolving expressions and art by choice‏‎ (2 Links)
  34. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  35. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  36. Creating and rendering convolution surfaces‏‎ (2 Links)
  37. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  38. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  39. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  40. P6m Reference Implementation‏‎ (2 Links)
  41. Is Evolution Creative?‏‎ (2 Links)
  42. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  43. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  44. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  45. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  46. Art, emergence and the computational sublime‏‎ (2 Links)
  47. Giving Colour to Images‏‎ (2 Links)
  48. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  49. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  50. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)

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