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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  2. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  3. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  4. Artistic Stylization of Images and Video‏‎ (2 Links)
  5. Is Evolution Creative?‏‎ (2 Links)
  6. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  7. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  8. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  9. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  10. John Mount‏‎ (2 Links)
  11. Abstract Art by Shape Classification‏‎ (2 Links)
  12. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  13. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  14. Automated collage generation — with intent‏‎ (2 Links)
  15. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  16. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  17. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  18. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  19. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  20. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  21. Keith Wiley‏‎ (2 Links)
  22. Natural Color Symmetry‏‎ (2 Links)
  23. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  24. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  25. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  26. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  27. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  28. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  29. Creative Search Trajectories and their Implications‏‎ (2 Links)
  30. Fractal expressionism - where art meets science‏‎ (2 Links)
  31. New Kinds of Fractal Patterns‏‎ (2 Links)
  32. Niche Constructing Drawing Robots‏‎ (2 Links)
  33. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  34. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  35. Curious agents and situated design evaluations‏‎ (2 Links)
  36. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  37. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  38. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  39. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  40. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  41. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  42. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  43. Variation‏‎ (2 Links)
  44. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  45. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  46. Reproduktion‏‎ (2 Links)
  47. Tatsu Unemi‏‎ (2 Links)
  48. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  49. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  50. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)

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