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- A closer look at creativity as search (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- Quantum Art (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Evolving Approximate Image Filters (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Aaron Davidson (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Reproduktion (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Evolving for the Audience (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Genetische Programmierung (2 Links)
- Electric Sheep (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Computational Creativity through a Gap (2 Links)
- Embodied creativity (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
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