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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Stepping stones in the mist‏‎ (2 Links)
  2. Stimulating creative flow through computational feedback‏‎ (2 Links)
  3. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  4. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  5. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  6. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  7. Being Kasimir Malevich‏‎ (2 Links)
  8. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  9. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  10. Evolutionäre Musik‏‎ (2 Links)
  11. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  12. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  13. Metaprogramming Emergent Graphics‏‎ (2 Links)
  14. Against Individual Creativity‏‎ (2 Links)
  15. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  16. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  17. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  18. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  19. Natural Color Symmetry‏‎ (2 Links)
  20. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  21. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  22. Evolving Human Faces‏‎ (2 Links)
  23. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  24. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  25. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  26. New Kinds of Fractal Patterns‏‎ (2 Links)
  27. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  28. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  29. Evolving ambiguous images‏‎ (2 Links)
  30. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  31. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  32. Niche Constructing Drawing Robots‏‎ (2 Links)
  33. Evolving expressions and art by choice‏‎ (2 Links)
  34. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  35. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  36. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  37. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  38. Variation‏‎ (2 Links)
  39. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  40. Computer-Ästhetik‏‎ (2 Links)
  41. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  42. Entropie‏‎ (2 Links)
  43. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  44. Tatsu Unemi‏‎ (2 Links)
  45. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  46. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  47. Reproduktion‏‎ (2 Links)
  48. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  49. Andrew Rowbottom‏‎ (2 Links)
  50. Giving Colour to Images‏‎ (2 Links)

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