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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
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- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Is Evolution Creative? (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Depth-aware neural style transfer (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Search Strategies and the Creative Process (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- John Mount (2 Links)
- Zufallsprozess (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- P3m1 Reference Implementation (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Keith Wiley (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Gegenständliche Kunst (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
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