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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Simulating Morphogenesis‏‎ (2 Links)
  2. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  3. Evolving art with scalable vector graphics‏‎ (2 Links)
  4. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  5. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  6. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  7. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  8. Artificial Drawing + Unity‏‎ (2 Links)
  9. Evolving virtual creatures‏‎ (2 Links)
  10. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  11. Electric Sheep‏‎ (2 Links)
  12. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  13. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  14. Computational Creativity through a Gap‏‎ (2 Links)
  15. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  16. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  17. Embodied creativity‏‎ (2 Links)
  18. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  19. Is Evolution Creative?‏‎ (2 Links)
  20. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  21. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  22. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  23. Extending the Range of Facial Types‏‎ (2 Links)
  24. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  25. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  26. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  27. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  28. John Mount‏‎ (2 Links)
  29. Gregory S. Hornby‏‎ (2 Links)
  30. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  31. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  32. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  33. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  34. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  35. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  36. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  37. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  38. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  39. Keith Wiley‏‎ (2 Links)
  40. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  41. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  42. Natural Color Symmetry‏‎ (2 Links)
  43. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  44. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  45. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  46. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  47. New Kinds of Fractal Patterns‏‎ (2 Links)
  48. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  49. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  50. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)

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