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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
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- Swarm Tech-Tiles Tim (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Keith Wiley (2 Links)
- Being Kasimir Malevich (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Against Individual Creativity (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Consensual Paintings (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Zellij Multipuzzle (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Andrew Rowbottom (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Improving face detection (2 Links)
- Evolving Fractal Drawings (2 Links)
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