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- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Pmm Reference Implementation (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Population (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Video Granular Synthesis (2 Links)
- Automated collage generation — with intent (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Depth-aware neural style transfer (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Reproduktion (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
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