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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
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- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Creative Evolutionary Systems (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Gregory Dudek (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Ameisen Algorithmen (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Distance-based functions for image comparison (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Composition in Perspectives (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Zellij Multipuzzle (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
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