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- Experiments in Objet Trouve Browsing (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Keith Wiley (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Extending the Range of Facial Types (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Gregory S. Hornby (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Variation (2 Links)
- Electric Sheep (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Computational Creativity through a Gap (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Embodied creativity (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Tatsu Unemi (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Art, emergence and the computational sublime (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Zufallsprozess (2 Links)
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