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- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Low-complexity art (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Evolving Approximate Image Filters (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Being Kasimir Malevich (2 Links)
- Improbable Creativity (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Against Individual Creativity (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- P6m Reference Implementation (2 Links)
- Mathematische Kunst (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Zufallsprozess (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Evolving for the Audience (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Computer-Ästhetik (2 Links)
- Genetische Programmierung (2 Links)
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