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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  2. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  3. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  4. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  5. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  6. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  7. Live Coding Towards Computational Creativity‏‎ (2 Links)
  8. Active User Intervention in an EC Search‏‎ (2 Links)
  9. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  10. Evolutionary shape grammars for product design‏‎ (2 Links)
  11. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  12. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  13. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  14. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  15. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  16. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  17. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  18. Depth-aware neural style transfer‏‎ (2 Links)
  19. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  20. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  21. Evolving Approximate Image Filters‏‎ (2 Links)
  22. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  23. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  24. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  25. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  26. Improving face detection‏‎ (2 Links)
  27. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  28. Being Kasimir Malevich‏‎ (2 Links)
  29. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  30. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  31. P6m Reference Implementation‏‎ (2 Links)
  32. Against Individual Creativity‏‎ (2 Links)
  33. Information aesthetics: an heroic experiment‏‎ (2 Links)
  34. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  35. Evolving for the Audience‏‎ (2 Links)
  36. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  37. The Future of Evolutionary Design Research‏‎ (2 Links)
  38. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  39. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  40. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  41. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  42. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  43. Genetische Programmierung‏‎ (2 Links)
  44. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  45. Simulating Morphogenesis‏‎ (2 Links)
  46. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  47. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  48. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  49. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  50. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)

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