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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
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- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Ästhetik (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Depth-aware neural style transfer (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Peter Weibel (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Gregory Dudek (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Is Evolution Creative? (2 Links)
- Ameisen Algorithmen (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- John Mount (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Preference Learning: An Introduction (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Keith Wiley (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Swarm Painting Atelier (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
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