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- Novelty and figurative expression-based evolutionary art (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Biokunst (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Swarm Painting Atelier (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Is Evolution Creative? (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- John Mount (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Ameisen Algorithmen (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Keith Wiley (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Peter Kleiweg (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
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