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- A Computer Model for the Generation of Visual Compositions (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Searching for Surprise (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Evolutionary generation of faces (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Evolving Fractal Drawings (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Computer-Ästhetik (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Entropie (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Peter Kleiweg (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
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