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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
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- Computer-Kreativität (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Erik J. Gustafson (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Is Evolution Creative? (2 Links)
- Gregory Dudek (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- John Mount (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- A comparative classification of complexity measures (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Keith Wiley (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Natural Color Symmetry (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Bubble Hierarchies (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Aaron Davidson (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Chris Coyne (2 Links)
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