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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  2. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  3. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  4. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  5. The emergence of the representation of style in design‏‎ (2 Links)
  6. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  7. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  8. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  9. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  10. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  11. Design Space of Tiling Template‏‎ (2 Links)
  12. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  13. Steve Dipaola‏‎ (2 Links)
  14. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  15. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  16. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  17. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  18. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  19. Distance-based functions for image comparison‏‎ (2 Links)
  20. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  21. Abstract Art by Shape Classification‏‎ (2 Links)
  22. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  23. Composition in Perspectives‏‎ (2 Links)
  24. Automated collage generation — with intent‏‎ (2 Links)
  25. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  26. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  27. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  28. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  29. Evolving art with scalable vector graphics‏‎ (2 Links)
  30. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  31. Künstliches Leben‏‎ (2 Links)
  32. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  33. Evolving virtual creatures‏‎ (2 Links)
  34. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  35. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  36. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  37. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  38. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  39. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  40. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  41. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  42. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  43. Rebecca Luger-Guillaume‏‎ (2 Links)
  44. Variation‏‎ (2 Links)
  45. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  46. Extending the Range of Facial Types‏‎ (2 Links)
  47. Tatsu Unemi‏‎ (2 Links)
  48. Live Algorithms‏‎ (2 Links)
  49. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  50. Consensual Paintings‏‎ (2 Links)

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