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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  2. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  3. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  4. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  5. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  6. Selektion‏‎ (2 Links)
  7. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  8. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  9. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  10. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  11. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  12. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  13. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  14. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  15. Swarm paintings – nonhuman art‏‎ (2 Links)
  16. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  17. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  18. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  19. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  20. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  21. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  22. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  23. Consensual Paintings‏‎ (2 Links)
  24. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  25. Video Granular Synthesis‏‎ (2 Links)
  26. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  27. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  28. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  29. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  30. Ten questions concerning generative computer art‏‎ (2 Links)
  31. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  32. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  33. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  34. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  35. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  36. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  37. Is Evolution Creative?‏‎ (2 Links)
  38. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  39. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  40. Fractal expressionism - where art meets science‏‎ (2 Links)
  41. Phänotyp‏‎ (2 Links)
  42. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  43. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  44. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  45. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  46. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  47. John Mount‏‎ (2 Links)
  48. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  49. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  50. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)

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