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- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- A Turing Test for Generative Art (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Stepping stones in the mist (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Gegenständliche Kunst (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Natural Color Symmetry (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Computer-Ästhetik (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Improving face detection (2 Links)
- Entropie (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Video Granular Synthesis (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
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