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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  2. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  3. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  4. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  5. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  6. Steve Dipaola‏‎ (2 Links)
  7. Stippling with Aerial Robots‏‎ (2 Links)
  8. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  9. Establishing Appreciation In a Creative System‏‎ (2 Links)
  10. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  11. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  12. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  13. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  14. Keith Wiley‏‎ (2 Links)
  15. Creating and rendering convolution surfaces‏‎ (2 Links)
  16. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  17. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  18. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  19. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  20. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  21. A comparative classification of complexity measures‏‎ (2 Links)
  22. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  23. Artificial Nature: Immersive World Making‏‎ (2 Links)
  24. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  25. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  26. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  27. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  28. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  29. Rebecca Luger-Guillaume‏‎ (2 Links)
  30. Variation‏‎ (2 Links)
  31. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  32. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  33. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  34. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  35. Tatsu Unemi‏‎ (2 Links)
  36. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  37. Gegenständliche Kunst‏‎ (2 Links)
  38. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  39. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  40. Aaron Davidson‏‎ (2 Links)
  41. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  42. Depth-aware neural style transfer‏‎ (2 Links)
  43. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  44. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  45. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  46. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  47. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  48. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  49. Evolving Approximate Image Filters‏‎ (2 Links)
  50. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)

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