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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Swarm paintings – nonhuman art‏‎ (2 Links)
  2. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  3. Bubble Hierarchies‏‎ (2 Links)
  4. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  5. Art, emergence and the computational sublime‏‎ (2 Links)
  6. Fractal expressionism - where art meets science‏‎ (2 Links)
  7. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  8. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  9. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  10. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  11. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  12. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  13. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  14. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  15. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  16. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  17. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  18. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  19. Video Granular Synthesis‏‎ (2 Links)
  20. Leonel Moura‏‎ (2 Links)
  21. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  22. Ten questions concerning generative computer art‏‎ (2 Links)
  23. Artistic Stylization of Images and Video‏‎ (2 Links)
  24. Chris Coyne‏‎ (2 Links)
  25. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  26. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  27. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  28. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  29. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  30. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  31. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  32. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  33. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  34. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  35. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  36. Abstract Art by Shape Classification‏‎ (2 Links)
  37. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  38. Automated collage generation — with intent‏‎ (2 Links)
  39. Importance-Driven Focus of Attention‏‎ (2 Links)
  40. Search Strategies and the Creative Process‏‎ (2 Links)
  41. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  42. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  43. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  44. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  45. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  46. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  47. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  48. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  49. Self-design and ontogenetic evolution‏‎ (2 Links)
  50. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)

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