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- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Evolutionary Design by Computers (2 Links)
- Autonomous Evolutionary Art (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Electric Sheep (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Computational Creativity through a Gap (2 Links)
- Embodied creativity (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Evolutionäre Musik (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Natural Color Symmetry (2 Links)
- Ameisen Algorithmen (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Evolving Human Faces (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Evolving ambiguous images (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Evolving expressions and art by choice (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
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