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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.

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  1. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  2. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  3. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  4. Evolving Human Faces‏‎ (2 Links)
  5. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  6. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  7. John Mount‏‎ (2 Links)
  8. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  9. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  10. Electric Sheep‏‎ (2 Links)
  11. Evolving ambiguous images‏‎ (2 Links)
  12. Computational Creativity through a Gap‏‎ (2 Links)
  13. Embodied creativity‏‎ (2 Links)
  14. A comparative classification of complexity measures‏‎ (2 Links)
  15. Evolving expressions and art by choice‏‎ (2 Links)
  16. Artificial Nature: Immersive World Making‏‎ (2 Links)
  17. Keith Wiley‏‎ (2 Links)
  18. Towards a model for artificial aesthetics‏‎ (2 Links)
  19. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  20. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  21. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  22. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  23. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  24. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  25. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  26. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  27. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  28. Rebecca Luger-Guillaume‏‎ (2 Links)
  29. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  30. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  31. Swarm Painting Atelier‏‎ (2 Links)
  32. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  33. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  34. Giving Colour to Images‏‎ (2 Links)
  35. Aaron Davidson‏‎ (2 Links)
  36. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  37. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  38. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  39. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  40. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  41. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  42. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  43. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  44. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  45. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  46. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  47. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  48. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  49. Autonomous Evolutionary Art‏‎ (2 Links)
  50. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)

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