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  1. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  2. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  3. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  4. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  5. Mutation‏‎ (2 Links)
  6. Gentropy: evolving 2D textures‏‎ (2 Links)
  7. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  8. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  9. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  10. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  11. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  12. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  13. Preference Learning: An Introduction‏‎ (2 Links)
  14. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  15. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  16. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  17. Art, emergence and the computational sublime‏‎ (2 Links)
  18. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  19. Gregory Dudek‏‎ (2 Links)
  20. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  21. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  22. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  23. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  24. Artistic Stylization of Images and Video‏‎ (2 Links)
  25. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  26. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  27. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  28. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  29. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  30. Learning representations for creative design using evolution‏‎ (2 Links)
  31. Variation‏‎ (2 Links)
  32. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  33. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  34. Tatsu Unemi‏‎ (2 Links)
  35. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  36. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  37. Abstract Art by Shape Classification‏‎ (2 Links)
  38. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  39. Automated collage generation — with intent‏‎ (2 Links)
  40. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  41. Color Mixing using Colliding Particles‏‎ (2 Links)
  42. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  43. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  44. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  45. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  46. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  47. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  48. Improbable Creativity‏‎ (2 Links)
  49. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  50. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)

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