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- Chinese pattern design using generative shape grammar (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Reproduktion (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Improbable Creativity (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Evolving Fractal Drawings (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Automated collage generation — with intent (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Mathematische Kunst (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Zufallsprozess (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- P6m Reference Implementation (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Electric Sheep (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Computational Creativity through a Gap (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Interactive evolution for industrial design (2 Links)
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