Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
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- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Evolving Glitch Art (2 Links)
- Evolving Human Faces (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Mathematische Kunst (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Evolving ambiguous images (2 Links)
- Swarm Painting Atelier (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Being Kasimir Malevich (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Evolving expressions and art by choice (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Against Individual Creativity (2 Links)
- Interactive evolution for industrial design (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Giving Colour to Images (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Investigating Face Space (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Ishihama Yoshiaki (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Complexity of two-dimensional patterns (2 Links)
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