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- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Schwarm Algorithmen (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Bernd Lintermann (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Interactive evolution for industrial design (2 Links)
- Ameisen Algorithmen (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Investigating Face Space (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Ishihama Yoshiaki (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Video Granular Synthesis (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Ten questions concerning generative computer art (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Phänotyp (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
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