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- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Biokunst (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Artificial Drawing + Unity (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- P6m Reference Implementation (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Curious agents and situated design evaluations (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Simulating Morphogenesis (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Evolving virtual creatures (2 Links)
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