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Unten werden bis zu 50 Ergebnisse im Bereich 1.131 bis 1.180 angezeigt.
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- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Peter Weibel (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Consensual Paintings (2 Links)
- Extending the Range of Facial Types (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Gregory S. Hornby (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Being Kasimir Malevich (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Preference Learning: An Introduction (2 Links)
- Against Individual Creativity (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Künstliches Leben (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Video Granular Synthesis (2 Links)
- Live Algorithms (2 Links)
- Andrew Rowbottom (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Ten questions concerning generative computer art (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
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